+<?php
+/*
+ * brisk - brisk.phh
+ *
+ * Copyright (C) 2006 matteo.nastasi@milug.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details. You should have received a
+ * copy of the GNU General Public License along with this program; if
+ * not, write to the Free Software Foundation, Inc, 59 Temple Place -
+ * Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+define( FTOK_PATH, "/var/lib/brisk");
+define(TABLES_N, 4);
+define(PLAYERS_N, 3);
+define(MAX_POINTS, 5);
+define(MAX_PLAYERS, (PLAYERS_N * TABLES_N));
+define(COMM_N, 12);
+define(COMM_GEN_N, 50);
+define(SESS_LEN, 13);
+define(STREAM_TIMEOUT, 20);
+define(EXPIRE_TIME, 180);
+define(GARBAGE_TIMEOUT, 30);
+define(NICKSERV, "<i>SERVER</i>");
+// define(DEBUGGING, "local");
+
+function xcape($s)
+{
+ return (str_replace('@', '@', str_replace('|', '¦', htmlentities($s,ENT_COMPAT,"UTF-8"))));
+}
+
+
+class Card {
+ var $value; /* 0 - 39 card value */
+ var $stat; /* 'bunch', 'hand', 'table', 'take' */
+ var $owner; /* (table position 0-4) */
+ // var $pos; /* Pos in hand. */
+ var $x; /* When played the X position on the table of the owner. */
+ var $y; /* When played the Y position on the table of the owner. */
+
+ function Card($value, $stat, $owner)
+ {
+ $this->value = $value;
+ $this->stat = $stat;
+ $this->owner = $owner;
+ }
+
+ function assign($stat,$owner)
+ {
+ $this->stat = $stat;
+ $this->owner = $owner;
+ }
+
+ function setpos($pos)
+ {
+ $this->pos = $pos;
+ }
+
+ function play($x,$y)
+ {
+ $this->stat = 'table';
+ $this->x = $x;
+ $this->y = $y;
+ }
+
+ function take($newown)
+ {
+ $this->stat = 'take';
+ $this->owner = $newown;
+ }
+}
+
+class Table {
+ var $player;
+ var $player_n;
+ var $card;
+ var $mazzo;
+ var $gstart;
+ var $turn;
+
+ var $asta_pla;
+ var $asta_pla_n;
+ var $asta_card;
+ var $asta_pnt;
+
+ var $mult;
+ var $points; // points array
+ var $points_n; // number of row of points
+ var $total;
+
+ var $asta_win;
+ var $briscola;
+ var $friend;
+
+ var $old_asta_pnt;
+ var $old_pnt;
+ var $old_win;
+ var $old_friend;
+
+ function Table()
+ {
+ $this->player = array();
+ $this->player_n = 0;
+ $this->card = &$this->bunch_create();
+ $this->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
+ $this->asta_pla_n= -1;
+ $this->asta_card = -1;
+ $this->asta_pnt = -1;
+ $this->mult = 1;
+ $this->points = array( );
+ $this->points_n = 0;
+ $this->total = array( 0, 0, 0, 0, 0);
+ $this->asta_win = -1;
+ $this->briscola = -1;
+ $this->friend = -1;
+ $this->turn = 0;
+ $this->old_asta_pnt = -1;
+ $this->old_pnt = -1;
+ $this->old_win = -1;
+ $this->old_friend= -1;
+
+ }
+
+ function &bunch_create()
+ {
+ $ret = array();
+
+ for ($i = 0 ; $i < 40 ; $i++) {
+ $ret[$i] = new Card($i, 'bunch', 'no_owner');
+ }
+
+ return ($ret);
+ }
+
+ function bunch_make()
+ {
+ $ct = array(0,0,0,0,0);
+
+ mt_srand(make_seed());
+
+ for ($i = 39 ; $i >= 0 ; $i--)
+ $rest[$i] = $i;
+
+ for ($i = 39 ; $i >= 0 ; $i--) {
+ $rn = rand(0, $i);
+
+ if ($rn == 0)
+ log_main("RND ZERO", "");
+
+ $id = $rest[$rn];
+
+ $owner = $i % 5;
+ $this->card[$id]->assign('hand', $owner);
+
+ $rest[$rn] = $rest[$i];
+ $pubbpos[$rn2] = $pubbpos[$i];
+ }
+ }
+
+ function init()
+ {
+ $this->mazzo = rand(0,PLAYERS_N-1);
+ $this->points_n = 0;
+ $this->mult = 1;
+ $this->old_win =-1;
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $this->total[$i] = 0;
+ }
+
+ log_main("table::init","ci siamo");
+ }
+
+ function game_init(&$bri)
+ {
+ log_rd2($sess,"GSTART 4");
+
+ $this->gstart = ($this->mazzo+1) % PLAYERS_N;
+ $this->bunch_make();
+
+
+ $this->asta_pla_n = PLAYERS_N;
+ $this->asta_card = -1;
+ $this->asta_pnt = 60;
+ $this->asta_win = -1;
+ $this->briscola = -1;
+ $this->friend = -1;
+ $this->turn = 0;
+
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $this->asta_pla[$i] = TRUE;
+ $user_cur = &$bri->user[$this->player[$i]];
+ $user_cur->subst = 'asta';
+ $user_cur->asta_card = -2;
+ $user_cur->asta_pnt = -1;
+ }
+ }
+
+ function game_next()
+ {
+ $this->mazzo = ($this->mazzo + 1) % PLAYERS_N;
+ }
+
+ function getPlayer($idx)
+ {
+ return ($this->player[$idx]);
+ }
+
+ function setPlayer($idx, $player)
+ {
+ $this->player[$idx] = $player;
+ }
+}
+
+class User {
+ var $name; // name of the user
+ var $sess; // session of the user
+ var $lacc; // last access (for the cleanup)
+ var $stat; // status (outdoor, room, table, game, ...)
+ var $subst; // substatus for each status
+ var $step; // step of the current status
+ var $trans_step; // step to enable transition between pages (disable == -1)
+ var $comm; // commands array
+ var $asta_card; //
+ var $asta_pnt; //
+
+ var $table; // id of the current table (if in table state)
+ var $table_pos; // idx on the table
+
+ function User($name, $sess, $stat = "", $subst = "", $table = -1) {
+ $this->name = $name;
+ $this->sess = $sess;
+ $this->lacc = time();
+ $this->stat = $stat;
+ $this->subst = $subst;
+ $this->step = 1;
+ $this->trans_step = -1;
+ $this->comm = array();
+ $this->asta_card = -2;
+ $this->asta_pnt = -1;
+
+ $this->table = $table;
+ }
+}
+
+class brisco {
+ var $user;
+ var $table;
+ var $comm; // commands for many people
+ var $step; // current step of the comm array
+ var $garbage_timeout;
+
+ function brisco () {
+ $this->user = array();
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $this->user[$i] = new User("", "");
+ }
+ for ($i = 0 ; $i < TABLES_N ; $i++)
+ $this->table[$i] = new Table();
+ $this->garbage_timeout = 0;
+ }
+
+ function garbage_manager($force)
+ {
+
+ /* Garbage collector degli utenti in timeout */
+ $curtime = time();
+ if ($force || $this->garbage_timeout < $curtime) {
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == "")
+ continue;
+
+ if ($user_cur->lacc < $curtime) { // Auto logout dell'utente
+ log_rd2($user_cur->sess, "AUTO LOGOUT.");
+ /*
+ if ($user_cur->stat == 'table') {
+ log_rd2($user_cur->sess, "AUTO LOGOUT: Yet not implemented in table stat!");
+ continue;
+ }
+ else
+ */
+ if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
+ log_auth($user_cur->sess, "Autologout session.");
+
+ $user_cur->sess = "";
+ $user_cur->name = "";
+ $user_cur->the_end = FALSE;
+
+ log_rd2($user_cur->sess, "AUTO LOGOUT.");
+ if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
+ $this->room_wakeup(&$user_cur);
+ else if ($user_cur->subst == 'standup')
+ $this->room_outstandup(&$user_cur);
+ else
+ log_rd2($sess, "LOGOUT FROM WHAT ???");
+ }
+ // } // if (0 == 1)
+
+ }
+ }
+ log_rd2($user_cur->sess, "GARBAGE UPDATED!");
+
+ $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
+ }
+ }
+
+
+ function room_wakeup(&$user)
+ {
+ $table_idx = $user->table;
+ $table = &$this->table[$table_idx];
+
+ log_main("WAKEUP", "begin function table:".$table_idx);
+
+ $from_table = ($user->stat == "table");
+ if ($from_table) {
+ log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
+
+ for ($i = 0 ; $i < $table->player_n ; $i++) {
+ $user_cur = &$this->user[$table->player[$i]];
+ log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
+
+ if ($user_cur != $user) {
+ $user_cur->stat = "room";
+ $user_cur->subst = "sitdown";
+ }
+ else if ($user->sess != "") {
+ $user_cur->stat = "room";
+ $user_cur->subst = "standup";
+ $user_cur->table = -1;
+ }
+ }
+ }
+ /* aggiorna l'array dei giocatori al tavolo. */
+ for ($i = $user->table_pos ; $i < $table->player_n-1 ; $i++) {
+ $table->player[$i] = $table->player[$i+1];
+ $user_cur = &$this->user[$table->player[$i]];
+ $user_cur->table_pos = $i;
+ }
+ $this->table[$table_idx]->player_n--;
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '' || $user_cur->stat != 'room')
+ continue;
+
+ log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
+
+ // function show_room(&$bri, &$user)
+
+ $ret = "gst.st = ".($user_cur->step+1)."; ";
+ if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
+ $ret .= 'gst.st_loc++; the_end=true; document.location.assign("index.php");|';
+ // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
+ log_main("DOCUMENT.index.php", "from table");
+ }
+ else if ($user_cur->stat == "room") {
+ $ret .= table_content($this, $user_cur, $table_idx);
+ $ret .= standup_content($this, $user_cur);
+
+ $act_content = table_act_content(FALSE, 0, $e, $user->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+
+
+ if ($user_cur == $user) {
+ // set the new status
+ $ret .= 'subst = "standup"; ';
+ // clean the action buttons in other tables
+ for ($e = 0 ; $e < TABLES_N ; $e++) {
+ if ($this->table[$e]->player_n < PLAYERS_N)
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
+ }
+ }
+ else {
+ $act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+ }
+ }
+ log_wr($user_cur->sess, "ROOM_WAKEUP: ".$ret);
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
+ }
+
+
+
+
+ function room_outstandup(&$user)
+ {
+ $this->room_sitdown(&$user, -1);
+ }
+
+ function table_update(&$user)
+ {
+ log_main("table_update", "pre - USER: ".$user->name);
+
+ $table_idx = $user->table;
+
+ if ($table_idx > -1)
+ $table = &$this->table[$table_idx];
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $ret = "";
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '' || $user_cur->stat != 'room')
+ continue;
+
+ $ret = "gst.st = ".($user_cur->step+1)."; ";
+ if ($table_idx > -1)
+ $ret .= table_content($this, $user_cur, $table_idx);
+
+ if ($user_cur == $user) {
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
+ }
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
+
+ log_main("table_update", "post");
+ }
+
+ function room_sitdown(&$user, $table_idx)
+ {
+ log_main("room_sitdown", ($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
+
+ if ($table_idx > -1)
+ $table = &$this->table[$table_idx];
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $ret = "";
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '' || $user_cur->stat != 'room')
+ continue;
+
+ $ret = "gst.st = ".($user_cur->step+1)."; ";
+ if ($table_idx > -1)
+ $ret .= table_content($this, $user_cur, $table_idx);
+ $ret .= standup_content($this, $user_cur);
+
+ if ($user_cur == $user) {
+ $ret .= 'subst = "sitdown"; ';
+ // clean the action buttons in other tables
+ for ($e = 0 ; $e < TABLES_N ; $e++) {
+ $act_content = table_act_content(FALSE, 0, $e, $user_cur->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
+ }
+ }
+ else if ($table_idx > -1) {
+ if ($table->player_n == PLAYERS_N) {
+ $act_content = table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+ }
+ }
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
+ }
+
+ function chatt_send(&$user, $mesg)
+ {
+ if ($user->stat == 'table') {
+ $table = &$this->table[$user->table];
+ }
+
+ $user_mesg = substr($mesg,6);
+
+ $dt = date("H:i ",time());
+ if (strncmp($user_mesg, "/nick ", 6) == 0) {
+ log_main($user->sess, "chatt_send BEGIN");
+
+ $name_new = substr(trim(substr($user_mesg, 6)),0,12);
+ $user_mesg = "COMMAND ".$user_mesg;
+ // Search dup name
+ // change
+ // update local graph
+ // update remote graphs
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '' || $user_cur->stat != 'room')
+ continue;
+ if ($user_cur->name == $name_new) {
+ $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
+ $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Nickname <b>%s</b> già in uso.");', $dt.NICKSERV, xcape($name_new));
+ $user->step++;
+ break;
+ }
+ }
+ if ($i == MAX_PLAYERS) {
+ $user->name = $name_new;
+
+ log_main($user->sess, "chatt_send start set");
+
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ log_main($user->sess, "chatt_send set loop");
+
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '')
+ continue;
+ if ($user_cur->stat == 'room') {
+ if ($user->stat == 'room' && $user->subst == 'standup') {
+ standup_update(&$this,&$user);
+ }
+ else if ($user->stat == 'room' && $user->subst == 'sitdown' ||
+ $user->stat == 'table') {
+ log_main($user->sess, "chatt_send pre table update");
+
+ $this->table_update(&$user);
+
+ log_main($user->sess, "chatt_send post table update");
+ }
+ }
+ else if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
+ $table = &$this->table[$user->table];
+
+ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
+ $user_cur->comm[$user_cur->step % COMM_N] = sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
+ xcape($this->user[$table->player[($user_cur->table_pos)%PLAYERS_N]]->name),
+ xcape($this->user[$table->player[($user_cur->table_pos+1)%PLAYERS_N]]->name),
+ xcape($this->user[$table->player[($user_cur->table_pos+2)%PLAYERS_N]]->name),
+ (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+3)%PLAYERS_N]]->name)),
+ (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+4)%PLAYERS_N]]->name)));
+ if ($user_cur == $user)
+ $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>";',
+ xcape($user->name,ENT_COMPAT,"UTF-8"));
+ $user_cur->step++;
+ }
+ }
+ }
+ }
+ else {
+ $user_mesg = xcape($user_mesg);
+
+ for ($i = 0 ; $i < ($user->stat == 'room' ? MAX_PLAYERS : PLAYERS_N) ; $i++) {
+ if ($user->stat == 'room') {
+ $user_cur = &$this->user[$i];
+ if ($user_cur->sess == '' || $user_cur->stat != 'room')
+ continue;
+ }
+ else {
+ $user_cur = &$this->user[$table->player[$i]];
+ }
+
+ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
+ $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s","%s");',
+ $dt.xcape($user->name), $user_mesg);
+ $user_cur->step++;
+ }
+ }
+ }
+
+} // end class brisco
+
+function make_seed()
+{
+ list($usec, $sec) = explode(' ', microtime());
+ return (float) $sec + ((float) $usec * 100000);
+}
+
+function log_main($sess, $log) {
+ $fp = fopen("/tmp/brisk_main.log", 'a');
+ fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ fclose($fp);
+}
+
+function log_rd($sess, $log) {
+ // $fp = fopen("/tmp/brisk_rd.log", 'a');
+ // fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ // fclose($fp);
+ ;
+}
+
+function log_rd2($sess, $log) {
+ $fp = fopen("/tmp/brisk_rd2.log", 'a');
+ fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ fclose($fp);
+}
+
+function log_send($sess, $log) {
+ $fp = fopen("/tmp/brisk_send.log", 'a');
+ fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ fclose($fp);
+}
+
+function log_auth($sess, $log) {
+ $fp = fopen("/tmp/brisk_auth.log", 'a');
+ fwrite($fp, sprintf("SESS: [%d] [%s] [%s]\n", time(), $sess, $log));
+ fclose($fp);
+}
+
+function log_wr($sess, $log) {
+ $fp = fopen("/tmp/brisk_wr.log", 'a');
+ fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ fclose($fp);
+}
+
+function log_load($sess, $log) {
+ $fp = fopen("/tmp/brisk_load.log", 'a');
+ fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
+ fclose($fp);
+}
+
+function init_data()
+{
+ $brisco = new brisco();
+
+ return $brisco;
+}
+
+function lock_data()
+{
+ // echo "LOCK: ".FTOK_PATH."/main";
+ // exit;
+ if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
+ echo "FTOK FAILED";
+ exit;
+ }
+ // echo "FTOK ".$tok."<br>";
+ if (($res = sem_get($tok)) == FALSE) {
+ echo "SEM_GET FAILED";
+ exit;
+ }
+ if (sem_acquire($res))
+ return ($res);
+ else
+ return (false);
+}
+
+function unlock_data($res)
+{
+ return (sem_release($res));
+}
+
+
+function &load_data()
+{
+ if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
+ echo "FTOK FAILED";
+ exit;
+ }
+
+ if ($shm = shm_attach($tok,100000 * TABLES_N)) {
+ if(($bri = @shm_get_var($shm, $tok)) == false) {
+ log_main("XXX", "INIT MAIN DATA");
+
+ $bri = init_data();
+ shm_put_var($shm, $tok, $bri);
+ }
+
+ shm_detach($shm);
+
+ return ($bri);
+ }
+
+ return (NULL);
+}
+
+
+function save_data(&$bri)
+{
+ $ret = FALSE;
+ $shm = FALSE;
+ $isacq = FALSE;
+
+ // var_dump($bri);
+
+ if (($tok = ftok(FTOK_PATH."/main", "B")) == -1)
+ return (FALSE);
+
+ do {
+ $isacq = TRUE;
+
+ if (($shm = shm_attach($tok,100000 * TABLES_N)) == FALSE)
+ break;
+
+ if (shm_put_var($shm, $tok, $bri) == FALSE)
+ break;
+ // log_main("XXX", "QUI CI ARRIVA [".$bri->user[0]->name."]");
+ $ret = TRUE;
+ } while (0);
+
+ if ($shm)
+ shm_detach($shm);
+
+ return ($ret);
+}
+
+function &get_user(&$bri, $sess, &$idx)
+{
+ GLOBAL $PHP_SELF;
+
+ if (strlen($sess) == SESS_LEN) {
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ if (strcmp($sess, $bri->user[$i]->sess) == 0) {
+ // find it
+ $idx = $i;
+ return ($bri->user[$i]);
+ }
+ }
+ log_main($sess, sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
+ // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
+ // log_main($sess, sprintf("get_user: Wrong sess compared with [%s]",$bri->user[$i]->sess));
+ }
+ else {
+ log_main($sess, sprintf("get_user: Wrong strlen [%s]",$sess));
+ }
+ return (FALSE);
+}
+
+/*
+ * function &add_user(&$bri, &$sess, &$idx, $name)
+ *
+ * RETURN VALUE:
+ * if ($idx != -1 && ret == FALSE) => duplicated nick
+ * if ($idx == -1 && ret == FALSE) => no space left
+ * if (ret == TRUE) => SUCCESS
+ */
+function &add_user(&$bri, &$sess, &$idx, $name)
+{
+ $idx = -1;
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ /* free user ? */
+ if (strcmp($sess, $bri->user[$i]->sess) == 0) {
+ if ($idx == -1)
+ $idx = $i;
+ }
+ if (strcmp($bri->user[$i]->name, $name) == 0) {
+ $idx = $i;
+ break;
+ }
+ }
+ if ($idx != -1 && $i == MAX_PLAYERS) {
+ /* SUCCESS */
+ $bri->user[$idx]->sess = uniqid("");
+ $sess = $bri->user[$idx]->sess;
+ $bri->user[$idx]->name = $name;
+ $bri->user[$idx]->stat = "room";
+ $bri->user[$idx]->subst = "standup";
+
+ log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name));
+
+ return ($bri->user[$idx]);
+ }
+ else {
+ return (FALSE);
+ }
+}
+
+function table_act_content($isstanding, $sitted, $table, $cur_table)
+{
+ $ret = "";
+
+ if ($isstanding) {
+ if ($sitted < PLAYERS_N) {
+ $ret = sprintf('<input type=\\"button\\" name=\\"xhenter%d\\" value=\\"Mi siedo.\\" onclick=\\"act_sitdown(%d);\\">', $table, $table);
+ }
+ }
+ else {
+ if ($table == $cur_table)
+ $ret = sprintf('<input type=\\"button\\" name=\\"xwakeup\\" value=\\"Mi alzo.\\" onclick=\\"act_wakeup();\\">');
+ else
+ $ret = "";
+ }
+ return ($ret);
+}
+
+function table_content($bri, $user, $table_idx)
+{
+ $content = "";
+
+ // TODO
+ //
+ // Si possono usare i dati nella classe table
+ //
+
+ $sess = $user->sess;
+ $table = &$bri->table[$table_idx];
+
+ if ($user->stat != 'room')
+ return;
+
+ for ($i = 0 ; $i < $table->player_n ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+
+ if ($user_cur == $user)
+ { $hilion = "<b>"; $hilioff = "</b>"; }
+ else
+ { $hilion = ""; $hilioff = ""; }
+
+ log_main($bri->user[$e]->name, sprintf("IN TABLE [%d]", $table_idx));
+
+ $content .= sprintf("%s%s%s<br>",$hilion, xcape($user_cur->name), $hilioff);
+ }
+ for ( ; $i < PLAYERS_N ; $i++)
+ $content .= "<br>";
+
+ $ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content);
+
+ return ($ret);
+}
+
+function standup_content(&$bri, $user)
+{
+ $ret = "";
+ $content = "";
+
+ if ($user->stat != 'room')
+ return;
+
+ $content .= '<table width=\\"100%\\">';
+ for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
+ if ($bri->user[$e]->sess == "" || $bri->user[$e]->stat != "room" || $bri->user[$e]->name == "")
+ continue;
+
+
+ if ($bri->user[$e]->subst == "standup") {
+ if (($ct % 4) == 0) {
+ $content .= '<tr>';
+ }
+ if ($bri->user[$e] == $user)
+ { $hilion = "<b>"; $hilioff = "</b>"; }
+ else
+ { $hilion = ""; $hilioff = ""; }
+
+ $content .= sprintf('<td style=\\"text-align: center\\">%s%s%s</td>',$hilion, xcape($bri->user[$e]->name), $hilioff);
+ if (($ct % 4) == 3) {
+ $content .= '</tr>';
+ }
+ $ct++;
+ }
+ }
+ $content .= '</table>';
+
+ $content .= '<div class=\\"esco\\"><input name=\\"logout\\" value=\\"Esco.\\" onclick=\\"act_logout();\\" type=\\"button\\"></div>';
+
+ $ret .= sprintf('$("standup").innerHTML = "%s";', $content);
+
+ return ($ret);
+}
+
+function standup_update(&$bri, &$user)
+{
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $user_cur = &$bri->user[$i];
+ if ($user_cur->sess == '')
+ continue;
+
+ log_main("STANDUP START", $user_cur->stat);
+
+ if ($user_cur->stat == 'room') {
+ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".standup_content($bri, $user_cur);
+ if ($user_cur == $user)
+ $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
+
+ log_main("FROM STANDUP", "NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
+
+ $user_cur->step++;
+ }
+ }
+}
+
+
+
+
+
+function show_notify($text, $tout, $butt)
+{
+ log_main("SHOW_NOTIFY", $text);
+ return sprintf('var noti = new notify(gst,$("bg"),"%s",%d,"%s");', $text, $tout,$butt);
+}
+
+
+
+
+function briscola_show($bri, $table, $user)
+{
+ $ptnadd = "";
+ $ret = "";
+
+ if ($table->asta_card == 9)
+ $ptnadd = sprintf("<br>con %d punti", $table->asta_pnt);
+
+ /* text of caller cell */
+ if ($user->table_pos == $table->asta_win)
+ $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd);
+ else
+ $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";',
+ xcape($bri->user[$table->player[$table->asta_win]]->name), $ptnadd);
+
+ $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
+ $table->asta_win);
+ $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
+ $ret .= sprintf('$("caller").style.visibility = "visible";');
+ $ret .= sprintf('$("chooseed").style.visibility = "hidden";');
+ $ret .= sprintf('$("asta").style.visibility = "hidden";');
+ $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
+
+ return ($ret);
+}
+
+
+function game_result($asta_pnt, $pnt)
+{
+ if ($asta_pnt == 61) {
+ if ($pnt > 60)
+ return (1);
+ else if ($pnt == 60)
+ return (0);
+ else
+ return (-1);
+ }
+ else {
+ if ($pnt >= $asta_pnt)
+ return (1);
+ else
+ return (-1);
+ }
+}
+
+function multoval($mult)
+{
+ if ($mult == 2)
+ return ("doppio");
+ else if ($mult == 4)
+ return ("quadruplo");
+ else
+ return (sprintf("%d-plo", $mult));
+}
+
+function show_table_info(&$bri, &$table, $table_pos)
+{
+ $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
+ $noty = sprintf('<table class=\"points\"><tr><th></th>');
+
+ // Names.
+ for ($i = 0 ; $i < PLAYERS_N ; $i++)
+ $noty .= sprintf('<th class=\"td_points\">%s</th>', xcape($bri->user[$table->player[$i]]->name));
+ $noty .= sprintf("</tr>");
+
+ // Points.
+ log_main("show_table_info", "pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
+
+ for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
+ $noty .= sprintf('<tr><th class=\"td_points\">%d</th>', $i+1);
+ for ($e = 0 ; $e < PLAYERS_N ; $e++)
+ $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->points[$i % MAX_POINTS][$e]);
+ $noty .= "</tr>";
+ }
+
+ // Total points.
+ $noty .= '<tr><th class=\"td_points\">Tot.</th>';
+ for ($e = 0 ; $e < PLAYERS_N ; $e++)
+ $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
+ $noty .= "</tr></table>";
+
+ if ($table->old_win != -1) {
+ $win = $table->player[$table->old_win];
+ $fri = $table->player[$table->old_friend];
+
+ $wol = game_result($table->old_asta_pnt, $table->old_pnt);
+
+ if ($win != $fri) {
+ $noty .= sprintf("<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>",
+ xcape($bri->user[$win]->name),
+ xcape($bri->user[$fri]->name));
+ if ($table->old_pnt == 120) {
+ $noty .= sprintf("hanno fatto <b>cappotto</b> EBBRAVI!.<hr>");
+ }
+ else {
+ $noty .= sprintf("dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>",
+ ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
+ 'più di 60'), $table->old_pnt,
+ ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
+ }
+ }
+ else {
+ $noty .= sprintf("<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>",
+ xcape($bri->user[$win]->name));
+ if ($table->old_pnt == 120) {
+ $noty .= sprintf("ha fatto <b>cappotto</b> EBBRAVO!.<hr>");
+ }
+ else {
+ $noty .= sprintf("doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>",
+ ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
+ 'più di 60'), $table->old_pnt,
+ ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
+ }
+ }
+ }
+ if ($table->mazzo == $table_pos)
+ $noty .= "Fai <b>tu</b> il mazzo.";
+ else {
+ $unam = xcape($bri->user[$table->player[$table->mazzo]]->name);
+ $noty .= "Il mazzo a <b>$unam</b>.";
+ }
+
+ if ($table->mult > 1) {
+ $noty .= sprintf(" La partita vale <b>%s</b>.", multoval($table->mult));
+ }
+ $noty .= "<hr><br>";
+
+ $ret .= show_notify($noty, 3000, "torna alla partita");
+
+ return ($ret);
+}
+
+
+
+function show_room(&$bri, &$user)
+{
+ $ret .= sprintf('gst.st = %d;', $user->step);
+ $ret .= sprintf('stat = "%s";', $user->stat);
+ $ret .= sprintf('subst = "%s";', $user->subst);
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
+ for ($i = 0 ; $i < TABLES_N ; $i++) {
+ $ret .= table_content($bri, $user, $i);
+ $act_content = table_act_content(($user->subst == 'standup'),
+ $bri->table[$i]->player_n, $i, $user->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
+ }
+ $ret .= standup_content($bri, $user);
+
+ return ($ret);
+}
+
+
+
+/* show table
+is_transition (is from room to table ?)
+is_again (is another game)
+ */
+function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again)
+{
+ $table_idx = $user->table;
+ $table = &$bri->table[$table_idx];
+
+ /****************
+ FOR RELOAD:
+ DONE - user names
+ handed cards
+ tabled cards
+ taked cards
+ remark on/off
+ cards dnd (and gameable card if its turn)
+ who call and what
+ ****************/
+
+
+ $ret = "table_init();";
+
+ if (!$is_again) {
+ /* GENERAL STATUS */
+ $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
+ $sendstep, $user->stat, $user->subst, $user->table_pos);
+ /* BACKGROUND */
+ $ret .= "background_set();";
+
+ /* USERS INFO */
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
+ $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
+ xcape($bri->user[$table->player[($user->table_pos)%PLAYERS_N]]->name),
+ xcape($bri->user[$table->player[($user->table_pos+1)%PLAYERS_N]]->name),
+ xcape($bri->user[$table->player[($user->table_pos+2)%PLAYERS_N]]->name),
+ (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+3)%PLAYERS_N]]->name)),
+ (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+4)%PLAYERS_N]]->name)));
+ }
+ /* NOTIFY FOR THE CARD MAKER */
+ if ($is_transition) { // && $user->subst == "asta" superfluo
+ $ret .= show_table_info(&$bri, &$table, $user->table_pos);
+ }
+
+ /* CARDS */
+ if ($is_transition) { // && $user->subst == "asta" superfluo
+ $ret .= "|";
+
+ for ($i = 0 ; $i < 8 ; $i++) {
+ for ($e = 0 ; $e < PLAYERS_N ; $e++) {
+ $ct = 0;
+ for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
+ if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) {
+ $ct++;
+ if ($ct == $i+1)
+ break;
+ }
+ }
+ log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
+
+ $ret .= sprintf( ' card_send(%d,%d,%d,%f,%d);|', ($table->gstart + $e) % PLAYERS_N,
+ $i, ((($e + PLAYERS_N - $user->table_pos + $table->gstart) % PLAYERS_N) == 0 ?
+ $table->card[$o]->value : -1),
+ ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
+ }
+ }
+ }
+ else {
+ $taked = array(0,0,0,0,0);
+ $inhand = array(0,0,0,0,0);
+ $ontabl = array(-1,-1,-1,-1,-1);
+ $cards = array();
+
+ for ($i = 0 ; $i < 40 ; $i++) {
+ if ($table->card[$i]->stat == 'hand') {
+ if ($table->card[$i]->owner == $user->table_pos) {
+ $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
+ }
+ $inhand[$table->card[$i]->owner]++;
+ }
+ else if ($table->card[$i]->stat == 'take') {
+ log_main("Card taked:", $table->card[$i]->value."OWN: ".$table->card[$i]->owner);
+ $taked[$table->card[$i]->owner]++;
+ }
+ else if ($table->card[$i]->stat == 'table') {
+ $ontabl[$table->card[$i]->owner] = $i;
+ }
+ }
+ $logg = "\n";
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
+ }
+ log_main("Stat table:", $logg);
+
+ /* Set ours cards. */
+ $oursarg = "";
+ for ($i = 0 ; $i < $inhand[$user->table_pos] ; $i++)
+ $oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
+ for ($i = $inhand[$user->table_pos] ; $i < 8 ; $i++)
+ $oursarg .= ($i == 0 ? "" : ", ")."-1";
+ $ret .= sprintf('card_setours(%s);', $oursarg);
+
+ /* Dispose all cards */
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
+ $ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
+ $inhand[$i], $taked[$i]);
+
+ if ($ontabl[$i] != -1) {
+ $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
+ $table->card[$ontabl[$i]]->value,
+ $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
+ }
+ }
+ }
+
+ /* Show auction */
+ if ($user->subst == 'asta') {
+
+ /* show users auction status */
+ $showst = "";
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
+ ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
+ }
+ if (PLAYERS_N == 3)
+ $showst .= ",-2,-2";
+ $ret .= sprintf('show_astat(%s);', $showst);
+
+ if ($table->asta_win != -1 && $table->asta_win == $user->table_pos) {
+ /* show card chooser */
+ $ret .= sprintf('choose_seed(%s); $("asta").style.visibility = "hidden";',
+ $table->asta_card);
+ }
+ else {
+ /* show auction */
+ if ($user->table_pos == ($table->gstart % PLAYERS_N) &&
+ $table->asta_win == -1)
+ $ret .= sprintf('dispose_asta(%d,%d);',
+ $table->asta_card + 1, $table->asta_pnt+1);
+ else
+ $ret .= sprintf('dispose_asta(%d,%d);',
+ $table->asta_card + 1, -($table->asta_pnt+1));
+ }
+
+ /* Remark */
+ if ($table->asta_win == -1) { // auction case
+ if ($user->table_pos == ($table->gstart % PLAYERS_N))
+ $ret .= "remark_on();";
+ else
+ $ret .= "remark_off();";
+ }
+ else { // chooseed case
+ if ($user->table_pos == $table->asta_win)
+ $ret .= "remark_on();";
+ else
+ $ret .= "remark_off();";
+ }
+ }
+ else if ($user->subst == 'game') {
+ /* HIGHLIGHT */
+ if (($table->gstart + $table->turn) % PLAYERS_N == $user->table_pos)
+ $ret .= "is_my_time = true; remark_on();";
+ else
+ $ret .= "remark_off();";
+
+ /* WHO CALL AND WATH */
+ $ret .= briscola_show($bri, $table, $user);
+
+ }
+ return ($ret);
+ }
+
+function calculate_winner(&$table)
+{
+ $briontab = FALSE;
+ $ontab = array();
+ $ontid = array();
+ $cur_win = -1;
+ $cur_val = 100;
+ $cur_seed = $table->briscola - ($table->briscola % 10);
+
+ for ($i = 0 ; $i < 40 ; $i++) {
+ if ($table->card[$i]->stat != "table")
+ continue;
+
+ log_wr($sess, sprintf("Card On table: [%d]", $i));
+
+ $v = $table->card[$i]->value;
+ $ontab[$table->card[$i]->owner] = $v;
+ $ontid[$table->card[$i]->owner] = $i;
+ /* se briscola setto il flag */
+ if (($v - ($v % 10)) == $cur_seed)
+ $briontab = TRUE;
+ }
+
+ if ($briontab == FALSE) {
+ $cur_win = $table->gstart;
+ $cur_val = $ontab[$cur_win];
+ $cur_seed = $cur_val - ($cur_val % 10);
+ }
+
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
+ if ($ontab[$i] < $cur_val) {
+ $cur_val = $ontab[$i];
+ $cur_win = $i;
+ }
+ }
+ }
+
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $table->card[$ontid[$i]]->owner = $cur_win;
+ $table->card[$ontid[$i]]->stat = "take";
+ }
+ return ($cur_win);
+}
+
+function calculate_points(&$table)
+{
+ $all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
+
+ $pro = 0;
+
+ if ($table->asta_pnt == 60)
+ $table->asta_pnt = 61;
+
+ $table->old_win = $table->asta_win;
+ $table->old_friend = $table->friend;
+ $table->old_asta_pnt = $table->asta_pnt;
+
+ for ($i = 0 ; $i < 40 ; $i++) {
+ $ctt = $table->card[$i]->value % 10;
+ $own = $table->card[$i]->owner;
+ if ($own == $table->asta_win || $own == $table->friend)
+ $pro += $all_points[$ctt];
+ }
+
+ log_wr("XXX", sprintf("PRO: [%d]", $pro));
+
+
+ if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
+ $table->points[$table->points_n % MAX_POINTS] = array();
+ for ($i = 0 ; $i < PLAYERS_N ; $i++)
+ $table->points[$table->points_n % MAX_POINTS][$i] = 0;
+ $table->points_n++;
+ $table->old_pnt = $pro;
+ $table->mult *= 2;
+
+ return;
+ }
+
+ if ($pro >= $table->asta_pnt)
+ $sig = 1;
+ else
+ $sig = -1;
+
+ $table->points[$table->points_n % MAX_POINTS] = array();
+ for ($i = 0 ; $i < 5 ; $i++) {
+ if ($i == $table->asta_win)
+ $pt = ($i == $table->friend ? 4 : 2);
+ else if ($i == $table->friend)
+ $pt = 1;
+ else
+ $pt = -1;
+
+ log_wr("XXX", sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
+
+ $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
+
+ log_wr("XXX", sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
+
+ $table->points[$table->points_n % MAX_POINTS][$i] = $pt;
+ $table->total[$i] += $pt;
+ }
+ $table->points_n++;
+ $table->old_pnt = $pro;
+ $table->mult = 1;
+}
+
+?>