define(BRISK_DEBUG, FALSE);
// define(DEBUGGING, "local");
+$G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
$G_brisk_version = "0.4.6";
$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.').',
var $briscola;
var $friend;
+ var $old_reason;
var $old_asta_pnt;
var $old_pnt;
var $old_win;
$this->briscola = -1;
$this->friend = -1;
$this->turn = 0;
+ $this->old_reason = "";
$this->old_asta_pnt = -1;
$this->old_pnt = -1;
$this->old_win = -1;
}
}
- function init()
+ function init(&$userarr)
{
$this->mazzo = rand(0,PLAYERS_N-1);
$this->points_n = 0;
$this->mult = 1;
$this->old_win =-1;
+ $this->old_reason = "";
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$this->total[$i] = 0;
+ $user_cur = &$userarr[$this->player[$i]];
+ $user_cur->exitislock = TRUE;
}
log_main("table::init","ci siamo");
}
- function game_init(&$bri)
+ function game_init(&$userarr)
{
log_rd2($sess,"GSTART 4");
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$this->asta_pla[$i] = TRUE;
- $user_cur = &$bri->user[$this->player[$i]];
+ $user_cur = &$userarr[$this->player[$i]];
$user_cur->subst = 'asta';
$user_cur->asta_card = -2;
$user_cur->asta_pnt = -1;
+ $user_cur->handpt = $this->hand_points($i);
+ // SEE function calculate_points(&$table)
}
}
}
}
+ function hand_points($idx)
+ {
+ GLOBAL $G_all_points;
+
+ $tot = 0;
+
+ for ($i = 0 ; $i < 40 ; $i++) {
+ if ($this->card[$i]->owner != $idx)
+ continue;
+
+ $ctt = $this->card[$i]->value % 10;
+ $tot += $G_all_points[$ctt];
+ }
+
+ return ($tot);
+ }
+
+ function exitlock_show(&$userarr, $table_pos)
+ {
+ $ct = $this->exitlock_calc(&$userarr, $table_pos);
+
+ $ret = sprintf('exitlock_show(%d, %s);', $ct,
+ ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
+ return ($ret);
+ }
+
+ function exitlock_calc(&$userarr, $table_pos)
+ {
+ $ct = 0;
+
+ for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
+ if ($userarr[$this->player[$i]]->exitislock == FALSE)
+ $ct++;
+ }
+
+ return ($ct);
+ }
} // End class Table
class User {
var $comm; // commands array
var $asta_card; //
var $asta_pnt; //
-
+ var $handpt; // Total card points at the beginning of the current hand.
+ var $exitislock; // Player can exit from the table ?
var $table; // id of the current table (if in table state)
var $table_pos; // idx on the table
$this->comm = array();
$this->asta_card = -2;
$this->asta_pnt = -1;
+ $this->handpt = -1;
+ $this->exitislock = TRUE;
$this->table = $table;
}
log_rd2($user_cur->sess, "AUTO LOGOUT.");
if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
- $this->room_wakeup(&$user_cur);
+ $this->room_wakeu
+p(&$user_cur);
else if ($user_cur->subst == 'standup')
$this->room_outstandup(&$user_cur);
else
$from_table = ($user->stat == "table");
if ($from_table) {
log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
+ $lockcalc = $table->exitlock_calc(&$this->user, $table_pos);
+ if ($lockcalc < 3) {
+ // BAN TEMP!
+asdasdasdas
+ }
+
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$this->user[$table->player[$i]];
log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
$ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
$ret .= sprintf('$("caller").style.visibility = "visible";');
$ret .= sprintf('$("chooseed").style.visibility = "hidden";');
+ $ret .= sprintf('$("astalascio").style.visibility = "";');
$ret .= sprintf('$("asta").style.visibility = "hidden";');
$ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
$noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
$noty .= "</tr></table>";
+ if ($table->old_reason != "") {
+ $noty .= sprintf("<hr><b>%s</b><br>", xcape($table->old_reason));
+ }
+
if ($table->old_win != -1) {
$win = $table->player[$table->old_win];
$fri = $table->player[$table->old_friend];
is_transition (is from room to table ?)
is_again (is another game)
-Examles of $is_transition, $is_again:
+Examples of $is_transition, $is_again:
from reload of the page: FALSE, FALSE
- from sitdown in room: TRUE, FALSE
- from table: asta cmd e tutti passano: TRUE, TRUE
- from table: fine partita: TRUE, TRUE
+ from sitdown in room: TRUE, FALSE
+ from table: asta cmd e tutti passano: TRUE, TRUE
+ from table: fine partita: TRUE, TRUE
*/
function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again)
{
$table_idx = $user->table;
$table = &$bri->table[$table_idx];
-
- /****************
- FOR RELOAD:
- DONE - user names
- handed cards
- tabled cards
- taked cards
- remark on/off
- cards dnd (and gameable card if its turn)
- who call and what
- ****************/
-
+ $table_pos = $user->table_pos;
$ret = "table_init();";
-
+ $ret .= $table->exitlock_show(&$bri->user, $table_pos);
if (!$is_again) {
/* GENERAL STATUS */
$ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
- $sendstep, $user->stat, $user->subst, $user->table_pos);
+ $sendstep, $user->stat, $user->subst, $table_pos);
/* BACKGROUND */
$ret .= "background_set();";
/* USERS INFO */
$ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
$ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
- xcape($bri->user[$table->player[($user->table_pos)%PLAYERS_N]]->name),
- xcape($bri->user[$table->player[($user->table_pos+1)%PLAYERS_N]]->name),
- xcape($bri->user[$table->player[($user->table_pos+2)%PLAYERS_N]]->name),
- (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+3)%PLAYERS_N]]->name)),
- (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+4)%PLAYERS_N]]->name)));
+ xcape($bri->user[$table->player[($table_pos)%PLAYERS_N]]->name),
+ xcape($bri->user[$table->player[($table_pos+1)%PLAYERS_N]]->name),
+ xcape($bri->user[$table->player[($table_pos+2)%PLAYERS_N]]->name),
+ (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)),
+ (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+4)%PLAYERS_N]]->name)));
}
/* NOTIFY FOR THE CARD MAKER */
if ($is_transition) { // && $user->subst == "asta" superfluo
- $ret .= show_table_info(&$bri, &$table, $user->table_pos);
+ $ret .= show_table_info(&$bri, &$table, $table_pos);
}
if (!$is_again)
$ret .= table_wellcome($user);
log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
$ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N,
- $i, ((($e + PLAYERS_N - $user->table_pos + $table->gstart) % PLAYERS_N) == 0 ?
+ $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ?
$table->card[$o]->value : -1),
($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
}
for ($i = 0 ; $i < 40 ; $i++) {
if ($table->card[$i]->stat == 'hand') {
- if ($table->card[$i]->owner == $user->table_pos) {
+ if ($table->card[$i]->owner == $table_pos) {
$cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
}
$inhand[$table->card[$i]->owner]++;
/* Set ours cards. */
$oursarg = "";
- for ($i = 0 ; $i < $inhand[$user->table_pos] ; $i++)
+ for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
$oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
- for ($i = $inhand[$user->table_pos] ; $i < 8 ; $i++)
+ for ($i = $inhand[$table_pos] ; $i < 8 ; $i++)
$oursarg .= ($i == 0 ? "" : ", ")."-1";
$ret .= sprintf('card_setours(%s);', $oursarg);
$showst .= ",-2,-2";
$ret .= sprintf('show_astat(%s);', $showst);
- if ($table->asta_win != -1 && $table->asta_win == $user->table_pos) {
+ if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
/* show card chooser */
- $ret .= sprintf('choose_seed(%s); $("asta").style.visibility = "hidden";',
+ $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
$table->asta_card);
}
else {
/* show auction */
- if ($user->table_pos == ($table->gstart % PLAYERS_N) &&
+ if ($table_pos == ($table->gstart % PLAYERS_N) &&
$table->asta_win == -1)
- $ret .= sprintf('dispose_asta(%d,%d);',
- $table->asta_card + 1, $table->asta_pnt+1);
+ $ret .= sprintf('dispose_asta(%d,%d, %s);',
+ $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
else
- $ret .= sprintf('dispose_asta(%d,%d);',
- $table->asta_card + 1, -($table->asta_pnt+1));
+ $ret .= sprintf('dispose_asta(%d,%d, %s);',
+ $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
}
/* Remark */
if ($table->asta_win == -1) { // auction case
- if ($user->table_pos == ($table->gstart % PLAYERS_N))
+ if ($table_pos == ($table->gstart % PLAYERS_N))
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
else { // chooseed case
- if ($user->table_pos == $table->asta_win)
+ if ($table_pos == $table->asta_win)
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
else if ($user->subst == 'game') {
/* HIGHLIGHT */
- if (($table->gstart + $table->turn) % PLAYERS_N == $user->table_pos)
+ if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos)
$ret .= "is_my_time = true; remark_on();";
else
$ret .= "remark_off();";
function calculate_points(&$table)
{
- $all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
+ GLOBAL $G_all_points;
$pro = 0;
if ($table->asta_pnt == 60)
$table->asta_pnt = 61;
+ $table->old_reason = "";
$table->old_win = $table->asta_win;
$table->old_friend = $table->friend;
$table->old_asta_pnt = $table->asta_pnt;
$ctt = $table->card[$i]->value % 10;
$own = $table->card[$i]->owner;
if ($own == $table->asta_win || $own == $table->friend)
- $pro += $all_points[$ctt];
+ $pro += $G_all_points[$ctt];
}
log_wr("XXX", sprintf("PRO: [%d]", $pro));
// Start game for this table.
log_wr($sess, "Start game!");
- $table->init();
- $table->game_init(&$bri);
+ $table->init(&$bri->user);
+ $table->game_init(&$bri->user);
$curtime = time();
for ($i = 0 ; $i < $table->player_n ; $i++) {
* TABLE *
* *
***************/
-else if ($user->stat == 'table' && $user->subst == 'asta') {
+else if ($user->stat == 'table') {
$user->laccwr = time();
$table = &$bri->table[$user->table];
- if ($argz[0] == 'logout') {
-
- // document.location.assign("index.php");
-
- $bri->room_wakeup(&$user);
- }
- else if ($argz[0] == 'tableinfo') {
+ if ($argz[0] == 'tableinfo') {
log_wr($sess, "PER DI TABLEINFO");
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$user->comm[$user->step % COMM_N] .= show_table_info(&$bri, &$table, $user->table_pos);
else if ($argz[0] == 'chatt') {
$bri->chatt_send(&$user,$mesg);
}
- else if ($argz[0] == 'asta') {
- $again = TRUE;
+ else if ($argz[0] == 'logout') {
+ $bri->room_wakeup(&$user);
+ }
+ else if ($argz[0] == 'exitlock') {
+ $user->exitislock = ($user->exitislock == TRUE ? FALSE : TRUE);
+ for ($ct = 0, $i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur[$i] = &$bri->user[$table->player[$i]];
+ if ($user_cur[$i]->exitislock == FALSE)
+ $ct++;
+ }
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $ret = sprintf('gst.st = %d;', $user_cur[$i]->step+1);
+ $ret = sprintf('exitlock_show(%d, %s);', $ct,
+ ($user_cur[$i]->exitislock ? 'true' : 'false'));
+ $user_cur[$i]->comm[$user_cur[$i]->step % COMM_N] = $ret;
+ log_wr($sess, $user_cur[$i]->comm[$user_cur[$i]->step % COMM_N]);
+ $user_cur[$i]->step++;
+ }
+ }
+ else if ($user->subst == 'asta') {
+ if ($argz[0] == 'lascio' && $user->handpt <= 2) {
+ $index_cur = $table->gstart % PLAYERS_N;
- $index_cur = $table->gstart % PLAYERS_N;
- if ($user->table_pos == $index_cur &&
- $table->asta_pla[$index_cur]) {
- $a_card = $argz[1];
- $a_pnt = $argz[2];
+ log_wr($sess, sprintf("GIOCO FINITO !!!"));
+
+ $table->mult *= 2;
+ $table->old_reason = sprintf("Ha lasciato %s perche` aveva al massimo 2 punti.", $user->name);
+
+ $table->game_next();
+ $table->game_init(&$bri->user);
+
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+
+ $ret = sprintf('gst.st = %d;', $user_cur->step+1);
+ $ret .= show_table(&$bri,&$user_cur,$user_cur->step+1, TRUE, TRUE);
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
+ }
+ else if ($argz[0] == 'asta') {
+ $again = TRUE;
+
+ $index_cur = $table->gstart % PLAYERS_N;
+ if ($user->table_pos == $index_cur &&
+ $table->asta_pla[$index_cur]) {
+ $a_card = $argz[1];
+ $a_pnt = $argz[2];
- log_wr($sess, "CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
+ log_wr($sess, "CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
- // Abbandono dell'asta
- if ($a_card <= -1) {
- log_wr($sess, "Abbandona l'asta.");
- $table->asta_pla[$index_cur] = FALSE;
- $user->asta_card = -1;
- $table->asta_pla_n--;
- $again = FALSE;
- }
- else if ($a_card <= 9) {
- if ($table->asta_card == 9) {
- if ($a_card == 9 && $a_pnt <= 120 && $a_pnt > $table->asta_pnt)
- $again = FALSE;
- }
- else {
- if ($a_card >= 0 && $a_card <= 9 && $a_card > $table->asta_card)
- $again = FALSE;
+ // Abbandono dell'asta
+ if ($a_card <= -1) {
+ log_wr($sess, "Abbandona l'asta.");
+ $table->asta_pla[$index_cur] = FALSE;
+ $user->asta_card = -1;
+ $table->asta_pla_n--;
+ $again = FALSE;
}
+ else if ($a_card <= 9) {
+ if ($table->asta_card == 9) {
+ if ($a_card == 9 && $a_pnt <= 120 && $a_pnt > $table->asta_pnt)
+ $again = FALSE;
+ }
+ else {
+ if ($a_card >= 0 && $a_card <= 9 && $a_card > $table->asta_card)
+ $again = FALSE;
+ }
- if ($again == FALSE) {
- log_wr($sess, "NUOVI ORZI.");
- $user->asta_card = $a_card;
- $table->asta_card = $a_card;
- if ($a_card == 9) {
- $user->asta_pnt = $a_pnt;
- $table->asta_pnt = $a_pnt;
+ if ($again == FALSE) {
+ log_wr($sess, "NUOVI ORZI.");
+ $user->asta_card = $a_card;
+ $table->asta_card = $a_card;
+ if ($a_card == 9) {
+ $user->asta_pnt = $a_pnt;
+ $table->asta_pnt = $a_pnt;
+ }
}
}
- }
- if ($again) { // Qualcosa non andato bene, rifare
- log_wr($sess, "Ripetere.");
- }
- else {
- /* next step */
- $showst = "show_astat(";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
- ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
+ if ($again) { // Qualcosa non andato bene, rifare
+ log_wr($sess, "Ripetere.");
}
- if (PLAYERS_N == 3)
- $showst .= ",-2,-2";
- $showst .= ");";
+ else {
+ /* next step */
+ $showst = "show_astat(";
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
+ ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
+ }
+ if (PLAYERS_N == 3)
+ $showst .= ",-2,-2";
+ $showst .= ");";
- $maxcard = -2;
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- if ($maxcard < $user_cur->asta_card)
- $maxcard = $user_cur->asta_card;
- }
+ $maxcard = -2;
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ if ($maxcard < $user_cur->asta_card)
+ $maxcard = $user_cur->asta_card;
+ }
- if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
- !($table->asta_card == 9 && $table->asta_pnt == 120)) {
- log_wr($sess,"ALLOPPA QUI");
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $index_next = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$index_next]) {
- log_wr($sess,"GSTART 1");
- $table->gstart += $i;
- break;
+ if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
+ !($table->asta_card == 9 && $table->asta_pnt == 120)) {
+ log_wr($sess,"ALLOPPA QUI");
+ for ($i = 1 ; $i < PLAYERS_N ; $i++) {
+ $index_next = ($table->gstart + $i) % PLAYERS_N;
+ if ($table->asta_pla[$index_next]) {
+ log_wr($sess,"GSTART 1");
+ $table->gstart += $i;
+ break;
+ }
}
- }
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
- if ($user_cur->table_pos == ($table->gstart % PLAYERS_N))
- $ret .= sprintf('dispose_asta(%d,%d); remark_on();',
- $table->asta_card + 1, $table->asta_pnt+1);
- else
- $ret .= sprintf('dispose_asta(%d,%d); remark_off();',
- $table->asta_card + 1, -($table->asta_pnt+1));
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step++;
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
+ if ($user_cur->table_pos == ($table->gstart % PLAYERS_N))
+ $ret .= sprintf('dispose_asta(%d,%d, %s); remark_on();',
+ $table->asta_card + 1, $table->asta_pnt+1, ($user_cur->handpt <= 2 ? "true" : "false"));
+ else
+ $ret .= sprintf('dispose_asta(%d,%d, %s); remark_off();',
+ $table->asta_card + 1, -($table->asta_pnt+1), ($user_cur->handpt <= 2 ? "true" : "false"));
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
}
- }
- else if ($table->asta_pla_n == 0) {
- log_wr($sess, "MOLLANO TUTTI!");
+ else if ($table->asta_pla_n == 0) {
+ log_wr($sess, "PASSANO TUTTI!");
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
+ log_wr($sess, sprintf("GIOCO FINITO !!!"));
- $table->mult *= 2;
+ $table->old_reason = "Hanno passato tutti.";
+ $table->mult *= 2;
- $table->game_next();
- $table->game_init(&$bri);
+ $table->game_next();
+ $table->game_init(&$bri->user);
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d;', $user_cur->step+1);
- $ret .= show_table(&$bri,&$user_cur,$user_cur->step+1, TRUE, TRUE);
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step++;
- }
- }
- else {
- log_wr($sess, "FINITA !");
- // if a_pnt == 120 supergame ! else abbandono
- if ($a_pnt == 120 || $user->asta_card != -1) {
- $chooser = $index_cur;
- for ($i = 1 ; $i < PLAYERS_N ; $i++)
- if ($i != $chooser)
- $table->asta_pla[$i] = FALSE;
+ $ret = sprintf('gst.st = %d;', $user_cur->step+1);
+ $ret .= show_table(&$bri,&$user_cur,$user_cur->step+1, TRUE, TRUE);
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
}
else {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; dispose_asta(".($table->asta_card + 1).",".-($table->asta_pnt)."); remark_off();";
- $user->step++;
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $chooser = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$chooser]) {
- break;
+ log_wr($sess, "FINITA !");
+ // if a_pnt == 120 supergame ! else abbandono
+ if ($a_pnt == 120 || $user->asta_card != -1) {
+ $chooser = $index_cur;
+ for ($i = 1 ; $i < PLAYERS_N ; $i++)
+ if ($i != $chooser)
+ $table->asta_pla[$i] = FALSE;
+ }
+ else {
+ //"gst.st = ".($user->step+1)."; dispose_asta(".($table->asta_card + 1).",".-($table->asta_pnt).", true); remark_off();";
+ $user->comm[$user->step % COMM_N] = sprintf( "gst.st = %d; dispose_asta(%d, %d, false); remark_off();", $user->step+1, $table->asta_card + 1,-($table->asta_pnt));
+ $user->step++;
+ for ($i = 1 ; $i < PLAYERS_N ; $i++) {
+ $chooser = ($table->gstart + $i) % PLAYERS_N;
+ if ($table->asta_pla[$chooser]) {
+ break;
+ }
}
}
- }
- $table->asta_win = $chooser;
+ $table->asta_win = $chooser;
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
- if ($i == $chooser) {
- $ret .= "choose_seed(". $table->asta_card."); \$(\"asta\").style.visibility = \"hidden\"; remark_on();";
- }
- else {
- $ret .= "remark_off();";
- }
+ if ($i == $chooser) {
+ $ret .= "choose_seed(". $table->asta_card."); \$(\"asta\").style.visibility = \"hidden\"; remark_on();";
+ }
+ else {
+ $ret .= "remark_off();";
+ }
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step++;
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
}
}
}
+ else {
+ log_wr($sess, "NON CI SIAMO");
+ }
}
- else {
- log_wr($sess, "NON CI SIAMO");
- }
- }
- /* asta::choose */
- else if ($argz[0] == 'choose') {
- if ($table->asta_win > -1 &&
- $user->table_pos == $table->asta_win) {
- $a_brisco = $argz[1];
- if ($a_brisco >= 0 && $a_brisco < 40) {
- $table->briscola = $a_brisco;
- $table->friend = $table->card[$a_brisco]->owner;
- log_wr($sess,"GSTART 2");
- $table->gstart = ($table->mazzo+1) % PLAYERS_N;
- log_wr($sess, "Setta la briscola a ".$a_brisco);
-
- $chooser = $table->asta_win;
- $user_chooser = &$bri->user[$table->player[$chooser]];
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $user_cur->subst = 'game';
- $ret = sprintf('gst.st = %d; subst = "game";', $user_cur->step+1);
+ /* asta::choose */
+ else if ($argz[0] == 'choose') {
+ if ($table->asta_win > -1 &&
+ $user->table_pos == $table->asta_win) {
+ $a_brisco = $argz[1];
+ if ($a_brisco >= 0 && $a_brisco < 40) {
+ $table->briscola = $a_brisco;
+ $table->friend = $table->card[$a_brisco]->owner;
+ log_wr($sess,"GSTART 2");
+ $table->gstart = ($table->mazzo+1) % PLAYERS_N;
+ log_wr($sess, "Setta la briscola a ".$a_brisco);
+
+ $chooser = $table->asta_win;
+ $user_chooser = &$bri->user[$table->player[$chooser]];
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $user_cur->subst = 'game';
+ $ret = sprintf('gst.st = %d; subst = "game";', $user_cur->step+1);
- /* bg of caller cell */
- $ret .= briscola_show($bri, $table, $user_cur);
+ /* bg of caller cell */
+ $ret .= briscola_show($bri, $table, $user_cur);
- /* first gamer */
- if ($i == ($table->gstart % PLAYERS_N))
- $ret .= "is_my_time = true; remark_on();";
- else
- $ret .= "is_my_time = false; remark_off();";
+ /* first gamer */
+ if ($i == ($table->gstart % PLAYERS_N))
+ $ret .= "is_my_time = true; remark_on();";
+ else
+ $ret .= "is_my_time = false; remark_off();";
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step++;
- }
- /*
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step++;
+ }
+ /*
TUTTE LE VARIABILI DI STATO PER PASSARE A GIOCARE E LE
VAR PER PASSARE ALLA FASE DI GIOCO
- */
+ */
+ }
}
}
}
-}
-else if ($user->stat == 'table' && $user->subst == 'game') {
- $table = &$bri->table[$user->table];
-
- $retar = array();
-
- log_wr($sess, "state: table::game".$argz[0]);
-
- if ($argz[0] == 'logout') {
- $bri->room_wakeup(&$user);
- }
- else if ($argz[0] == 'tableinfo') {
- log_wr($sess, "PER DI TABLEINFO");
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= show_table_info(&$bri, &$table, $user->table_pos);
-
- log_wr($sess, $user->comm[$user->step % COMM_N]);
+ else if ($user->subst == 'game') {
+ log_wr($sess, "state: table::game".$argz[0]);
+
+ if ($argz[0] == 'play') {
+ $a_play = $argz[1];
+ $a_x = $argz[2];
+ $a_y = $argz[3];
+
+ if (strpos($a_x, "px") != FALSE)
+ $a_x = substr($a_x,0,-2);
+ if (strpos($a_y, "px") != FALSE)
+ $a_y = substr($a_y,0,-2);
+
+ $loggo = sprintf("A_play %s, table_pos %d == %d, mazzo %d, gstart %d, card_stat %d, card_own %d",
+ $a_play, $user->table_pos, ($table->gstart % PLAYERS_N),
+ $table->mazzo, $table->gstart,
+ $table->card[$a_play]->stat, $table->card[$a_play]->owner);
+ log_wr($sess, "CIC".$loggo);
+
+ /* se era il suo turno e la carta era sua ed era in mano */
+ if ($a_play >=0 && $a_play < 40 &&
+ ($user->table_pos == (($table->gstart + $table->turn) % PLAYERS_N)) &&
+ $table->card[$a_play]->stat == 'hand' &&
+ $table->card[$a_play]->owner == $user->table_pos) {
+ log_wr($sess, sprintf("User: %s Play: %d",$user->name, $a_play));
+ /* Change the card status. */
+ $table->card[$a_play]->play($a_x, $a_y);
- $user->step++;
- }
- else if ($argz[0] == 'chatt') {
- $bri->chatt_send(&$user,$mesg);
- }
- else if ($argz[0] == 'play') {
- $a_play = $argz[1];
- $a_x = $argz[2];
- $a_y = $argz[3];
-
- if (strpos($a_x, "px") != FALSE)
- $a_x = substr($a_x,0,-2);
- if (strpos($a_y, "px") != FALSE)
- $a_y = substr($a_y,0,-2);
-
- $loggo = sprintf("A_play %s, table_pos %d == %d, mazzo %d, gstart %d, card_stat %d, card_own %d",
- $a_play, $user->table_pos, ($table->gstart % PLAYERS_N),
- $table->mazzo, $table->gstart,
- $table->card[$a_play]->stat, $table->card[$a_play]->owner);
- log_wr($sess, "CIC".$loggo);
-
- /* se era il suo turno e la carta era sua ed era in mano */
- if ($a_play >=0 && $a_play < 40 &&
- ($user->table_pos == (($table->gstart + $table->turn) % PLAYERS_N)) &&
- $table->card[$a_play]->stat == 'hand' &&
- $table->card[$a_play]->owner == $user->table_pos) {
- log_wr($sess, sprintf("User: %s Play: %d",$user->name, $a_play));
-
- /* Change the card status. */
- $table->card[$a_play]->play($a_x, $a_y);
-
- /*
- * !!!! TURN INCREMENTED BEFORE !!!!
- */
- $turn_cur = ($table->gstart + $table->turn) % PLAYERS_N;
- $table->turn++;
-
- $card_play = sprintf("card_play(%d,%d,%d,%d);|",
- $user->table_pos, $a_play, $a_x, $a_y);
- if (($table->turn % PLAYERS_N) != 0) { /* manche not finished */
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- $player_cur = "remark_off();";
- $player_nex = $card_play . "is_my_time = true; remark_on();";
- $player_oth = $card_play;
- }
- else if ($table->turn <= (PLAYERS_N * 8)) { /* manche finished */
- $winner = calculate_winner($table);
- log_wr($sess,"GSTART 3");
- $table->gstart = $winner;
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- log_wr($sess, sprintf("The winner is: [%d] [%s]", $winner, $bri->user[$table->player[$winner]]->name));
- $card_take = sprintf("sleep(gst,2000);|cards_take(%d);|cards_hidetake($d);",
- $winner, $winner);
- $player_cur = "remark_off();" . $card_take . "|";
- if ($turn_cur != $turn_nex)
- $player_nex = $card_play . $card_take . "|";
- else
- $player_nex = "";
- if ($table->turn < (PLAYERS_N * 8)) /* game NOT finished */
- $player_nex .= "is_my_time = true; remark_on();";
- $player_oth = $card_play . $card_take;
- }
+ /*
+ * !!!! TURN INCREMENTED BEFORE !!!!
+ */
+ $turn_cur = ($table->gstart + $table->turn) % PLAYERS_N;
+ $table->turn++;
+
+ $card_play = sprintf("card_play(%d,%d,%d,%d);|",
+ $user->table_pos, $a_play, $a_x, $a_y);
+ if (($table->turn % PLAYERS_N) != 0) { /* manche not finished */
+ $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
+
+ $player_cur = "remark_off();";
+ $player_nex = $card_play . "is_my_time = true; remark_on();";
+ $player_oth = $card_play;
+ }
+ else if ($table->turn <= (PLAYERS_N * 8)) { /* manche finished */
+ $winner = calculate_winner($table);
+ log_wr($sess,"GSTART 3");
+ $table->gstart = $winner;
+ $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
+
+ log_wr($sess, sprintf("The winner is: [%d] [%s]", $winner, $bri->user[$table->player[$winner]]->name));
+ $card_take = sprintf("sleep(gst,2000);|cards_take(%d);|cards_hidetake($d);",
+ $winner, $winner);
+ $player_cur = "remark_off();" . $card_take . "|";
+ if ($turn_cur != $turn_nex)
+ $player_nex = $card_play . $card_take . "|";
+ else
+ $player_nex = "";
+ if ($table->turn < (PLAYERS_N * 8)) /* game NOT finished */
+ $player_nex .= "is_my_time = true; remark_on();";
+ $player_oth = $card_play . $card_take;
+ }
- log_wr($sess, sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
+ log_wr($sess, sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; ', $user_cur->step+1);
+ $ret = sprintf('gst.st = %d; ', $user_cur->step+1);
- if ($i == $turn_cur) {
- $ret .= $player_cur;
- }
- if ($i == $turn_nex) {
- $ret .= $player_nex;
- }
- if ($i != $turn_cur && $i != $turn_nex) {
- $ret .= $player_oth;
- }
+ if ($i == $turn_cur) {
+ $ret .= $player_cur;
+ }
+ if ($i == $turn_nex) {
+ $ret .= $player_nex;
+ }
+ if ($i != $turn_cur && $i != $turn_nex) {
+ $ret .= $player_oth;
+ }
- $retar[$i] = $ret;
- }
+ $retar[$i] = $ret;
+ }
- if ($table->turn == (PLAYERS_N * 8)) { /* game finished */
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
+ if ($table->turn == (PLAYERS_N * 8)) { /* game finished */
+ log_wr($sess, sprintf("GIOCO FINITO !!!"));
- /* ************************************************ */
- /* PRIMA LA PARTE PER LO SHOW DI CHI HA VINTO */
- /* ************************************************ */
- calculate_points(&$table);
+ /* ************************************************ */
+ /* PRIMA LA PARTE PER LO SHOW DI CHI HA VINTO */
+ /* ************************************************ */
+ calculate_points(&$table);
- $table->game_next();
- $table->game_init(&$bri);
+ $table->game_next();
+ $table->game_init(&$bri->user);
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $retar[$i] .= show_table(&$bri,&$user_cur,$user_cur->step+1,TRUE, TRUE);
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
+ $retar[$i] .= show_table(&$bri,&$user_cur,$user_cur->step+1,TRUE, TRUE);
+ }
}
- }
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
+ for ($i = 0 ; $i < PLAYERS_N ; $i++) {
+ $user_cur = &$bri->user[$table->player[$i]];
- $user_cur->comm[$user_cur->step % COMM_N] = $retar[$i];
- $user_cur->step++;
- }
+ $user_cur->comm[$user_cur->step % COMM_N] = $retar[$i];
+ $user_cur->step++;
+ }
- log_wr($sess, sprintf("TURN: %d",$table->turn));
- /* Have played all the players ? */
- /* NO: switch the focus and enable the next player to play. */
+ log_wr($sess, sprintf("TURN: %d",$table->turn));
+ /* Have played all the players ? */
+ /* NO: switch the focus and enable the next player to play. */
- /* YES: calculate who win and go to the next turn. */
+ /* YES: calculate who win and go to the next turn. */
+ }
}
- }
- else
+ else
log_wr($sess, "NOSENSE");
-
+ }
}
log_wr($sess, "before save data");
save_data($bri);