} },
match: { type: 'value', perms: 'ro' },
game: { type: 'value', perms: 'ro' },
+ party: { type: 'value', perms: 'ro' },
friend: { type: 'radio' },
skill: { type: 'radio' },
trust: { type: 'radio' }
};
var ret = new Fieldify([dobj], fields);
- console.log(ret);
return (ret);
}
if (info_in.ret == 0) {
info = info_fld($('info'));
info.json2dom(info_in);
+ info_onlyifknown_isvisible();
info.visible(true);
}
else {
alert(ret);
}
}
+function info_onlyifknown_isvisible()
+{
+ var vis = 'inherit';
+ var arr = fieldify_get_dom_element([$('info')], 'friend');
+ var obj = null;
+
+ for (var k = 0 ; k < arr.length ; k++) {
+ if (arr[k].checked == true) {
+ obj = arr[k];
+ break;
+ }
+ }
+ if (obj == null) {
+ return false;
+ }
+
+ if (obj.value == 'black' || obj.value == 'unknown') {
+ vis = 'hidden';
+ }
+ $('info').getElementsByClassName('onlyifknown_gid')[0].style.visibility = vis;
+ return true;
+}