class User {
var $room; // reference to the room where the user is registered
- var $idx; // index in the users array when you are in game
- var $idx_orig; // index in the users array when you aren't in game
+ var $idx; // index in the room users array when you are in game
+ var $idx_orig; // index in the room table users array when you aren't in game
var $code; // authentication code
var $name; // name of the user
var $sess; // session of the user
xcape($this->name,ENT_COMPAT,"UTF-8")));
}
- /* INDEX_RD_IFRA PORT */
+ /* INDEX_RD PORT */
static function blocking_error($is_unrecoverable)
{
for ($i = $cur_step ; $i < $this->step ; $i++) {
$ii = $i % COMM_N;
log_rd2("ADDED TO THE STREAM: ".$this->comm[$ii]);
+ if ($this->comm[$ii] == "") {
+ if ($i == $cur_step)
+ continue;
+ else
+ break;
+ }
$ret .= $this->comm[$ii];
}
$new_stat = $this->stat;
stat
step
*/
-function stream_init($init_string, $enc, &$header_out, &$body, $get, $post, $cookie)
+function stream_init($init_string, $enc, $header, &$header_out, &$body, $get, $post, $cookie)
{
$curtime = time();
printf("CLASS: [%s] base: [%s]\n", get_class($this), self::base_get());
- log_load("index_rd_ifra_init.php");
+ log_load("index_rd_init.php");
if (($from = gpcs_var('from', $get, $post, $cookie)) === FALSE)
$from = "";
$this->rd_data_set($curtime, $transp, $enc, $stat, $subst, $step, $from);
- $body .= $this->rd_transp->init($enc, &$header_out, $init_string, self::base_get(), $this->rd_scristp);
+ $ret = $this->rd_transp->init($enc, $header, &$header_out, $init_string, self::base_get(), $this->rd_scristp);
+
+ if ($ret === FALSE) {
+ return FALSE;
+ }
+
+ $body .= $ret;
return TRUE;
}
return ($this->rd_transp->chunk( $this->rd_scristp++, ($with_ping ? "act_ping();" : NULL)));
}
+function stream_close()
+{
+ return ($this->rd_transp->close());
+}
+
static function base_get()
{
$c = get_called_class();
return (sprintf("%X\r\n", $cont_comp_l).$cont_comp."\r\n");
}
else {
- return $content;
+ return $cont_comp;
}
}