define('USER_FLAG_S_ALL', 0xff); // done
+/* does is user moderationg brisk ? */
+define('USER_FLAG_MODER', 0x0100); // done
+
/* type of user normal, supporter etc ... */
define('USER_FLAG_TY_ALL', 0xff0000); // done
define('USER_FLAG_TY_NORM', 0x010000); // done
var $table_orig; // id of the current table when you aren't in game
var $table_pos; // idx on the table
var $table_token;// token that identify a game on a table
+
+ var $flags_volat;// Bitfield of volatile flags
var $flags; // Bitfield with: AUTHENTICATE: 0x02
var $flags_vlt; // Volatile flags valid for this session only
var $rec; // field with user db record or FALSE
return ($thiz);
}
+ function flags_get($mask)
+ {
+ return ($this->flags & $mask);
+ }
+
function flags_set($flags, $mask)
{
$flags_old = $this->flags;
return ($flags_old != $this->flags);
}
+ function flags_vlt_get($mask)
+ {
+ return ($this->flags_vlt & $mask);
+ }
+
function flags_vlt_set($flags_vlt, $mask)
{
$flags_vlt_old = $this->flags_vlt;