- for ($i = 0 ; $i < $table->player_n ; $i++) {
- $user_cur = $this->user[$table->player[$i]];
- log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
-
- if ($user->idx_get() != $table->player[$i]) {
- $user_cur->stat_set("room");
- $user_cur->subst = "sitdown";
- $user_cur->laccwr = $curtime;
- }
- else if ($user->sess != "") {
- $user_cur->stat_set("room");
- $user_cur->subst = "standup";
- $user_cur->laccwr = $curtime;
- $user_cur->table = -1;
- }
- }
- }
- else {
- $user->stat_set("room");
- $user->subst = "standup";
- $user->laccwr = $curtime;
- }
-
- $remove_wagon = FALSE;
- if($table->wag_own == $user->idx_get()) {
- $table->wag_reset($curtime);
- $remove_wagon = TRUE;
- }
-
-
- /* aggiorna l'array dei giocatori al tavolo. */
- $table->user_rem($this, $user);
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = $this->user[$i];
- if ($user_cur->sess == '' || $user_cur->stat != 'room')
- continue;
-
- // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
-
- $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
- if ($from_table && ($user_cur->table == $table_idx || $user->idx_get() == $i)) {
- $ret .= 'gst.st_loc++; xstm.stop(); window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
- // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
- log_main("DOCUMENT.index.php: from table");
- }
- else if ($user_cur->stat == "room") {
- log_main("DOCUMENT.index.php: from table");
-
- $ret .= $this->table_content($user_cur, $table_idx);
- $ret .= $this->standup_content($user_cur);
-
- // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
- $ret .= $table->act_content($user);
-
- if ($user->idx_get() == $i) {
- // set the new status
- $ret .= 'subst = "standup"; tra.show(); ';
- // clean the action buttons in other tables
- for ($e = 0 ; $e < TABLES_N ; $e++) {
- if ($this->table[$e]->player_n < PLAYERS_N) {
- $ret .= $this->table[$e]->act_content($user);
+ if ($bin5 != FALSE) {
+ //
+ // SPAWN: JOIN
+ //
+ log_main("garbage_manager: bri loaded successfully.");
+ $bin5->garbage_manager(TRUE);
+
+ $bin5_table = $bin5->table[0];
+
+ // is the end of the table
+
+ if ($bin5->the_end == TRUE) {
+ /*
+ * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
+ */
+ log_main("garbage_manager: INSIDE THE END.");
+
+ $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
+ for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
+ $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
+ }
+
+ for ($i = 0 ; $i < $bin5_table->player_n ; $i++) {
+ // stat must be "table" by definition
+ $user_cur = $this->user[$table_cur->player[$i]];
+ $bin5_user = $bin5->user[$i];
+
+ $user_cur->subst = $bin5_user->subst;
+ $user_cur->rd_step = $bin5_user->rd_step;
+ $user_cur->step = $bin5_user->step;
+ $user_cur->lacc = $bin5_user->lacc;
+ $user_cur->laccwr = $bin5_user->lacc;
+ $user_cur->bantime = $bin5_user->bantime;
+ $user_cur->the_end = $bin5_user->the_end;
+ if ($user_cur->the_end) {
+ $this->ghost_sess->push($curtime, $user_cur->sess, GHOST_SESS_REAS_TTOT);
+ }
+ }
+
+ log_legal($curtime, $user_cur->ip, $user_cur, "STAT:DESTROY_GAME", $plist);
+
+ $this->room_join_wakeup($user_cur, FALSE, 0);
+ $table_cur->table_token = "";
+ $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
+
+ $this->match_del($table_idx);
+ }
+ else {
+ log_main("gm:: save_data");
+
+ for ($i = 0 ; $i < $bin5_table->player_n ; $i++) {
+ $this->user[$table_cur->player[$i]]->lacc = $bin5->user[$i]->lacc;
+ }
+ }
+ } // if ($bin5 == FALSE
+ else if ($no_recovery == FALSE) {
+ log_crit("ERROR: table ".$table_idx." unrecoverable join");
+
+ for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
+ $user_cur = $this->user[$table_cur->player[$i]];
+ $user_cur->subst = "shutdowner";
+ $user_cur->step_inc();
+
+ $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
+ $ret .= "gst.st = ".($user_cur->step+1)."; ";
+ // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
+ $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
+ $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->step_inc();
+ }
+
+ $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
+ for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
+ $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
+ }
+ log_legal($curtime, $user_cur->ip, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
+
+ $this->room_join_wakeup($user_cur, TRUE, -2);
+ $table_cur->table_token = "";
+ }
+ }
+ } // if ($table_cur->player_n == PLAYERS_N) {
+ } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
+
+ log_rd2("out new loop.");
+
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ $user_cur = $this->user[$i];
+
+ log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
+
+ if ($user_cur->is_active() == FALSE)
+ continue;
+
+ if ($user_cur->lacc + (($user_cur->ping_req ? 1.5 : 1.0) * EXPIRE_TIME_RD) < ($curtime - $delta)) {
+ // Auto logout dell'utente
+ log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime - delta ".($curtime - $delta));
+
+ $this->ghost_sess->push($curtime, $user_cur->sess, GHOST_SESS_REAS_TOUT);
+ $user_cur->the_end = TRUE;
+
+ log_rd2("AUTO LOGOUT.");
+ if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
+ log_auth($user_cur->sess, "Autologout session.");
+
+ if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
+ $this->room_wakeup($user_cur);
+ else if ($user_cur->subst == 'standup')
+ $this->room_outstandup($user_cur);
+ else
+ log_rd2("LOGOUT FROM WHAT ???");
+ }