class Bin5 {
static $delta_t = array();
+ var $brisk;// room object reference
var $user;
var $table;
exit;
}
+ $this->brisk = $brisk;
$user = $brisk->user;
$table = $brisk->table[$table_idx];
-
log_wr("Bin5 constructor");
for ($i = 0 ; $i < $table->player_n ; $i++) {
return TRUE;
break;
}
+ $bri->brisk->sess_cur_set($user->sess);
+
// close a previous opened index_read_ifra socket, if exists
if (($prev = $user->rd_socket_get()) != NULL) {
$s_a_p->socks_unset($user->rd_socket_get());