5 * Copyright (C) 2006-2007 matteo.nastasi@milug.org
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details. You should have received a
16 * copy of the GNU General Public License along with this program; if
17 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
18 * Suite 330, Boston, MA 02111-1307, USA.
22 define(FTOK_PATH, "/var/lib/brisk");
23 define(LEGAL_PATH, "/tmp/legal_brisk");
24 define(PROXY_PATH, "/var/lib/brisk_proxy");
27 define(MAX_POINTS, 5);
28 define(MAX_PLAYERS, (PLAYERS_N * TABLES_N));
30 define(COMM_GEN_N, 50);
32 define(STREAM_TIMEOUT, 20);
33 define(EXPIRE_TIME_RD, 180);
34 define(EXPIRE_TIME_SMAMMA, 360);
35 // BAN_TIME da allineare anche in commons.js
36 define(BAN_TIME, 900);
37 define(GARBAGE_TIMEOUT, 10);
38 define(NICKSERV, "<i>SERVER</i>");
39 define(BRISK_DEBUG, FALSE);
40 // define(DEBUGGING, "local");
42 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
43 $G_brisk_version = "0.7.0";
45 $root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: "donate" e piccole rifiniture.',
46 'Se vuoi iscriverti alla <a target="_blank" href="http://www.milug.org/cgi-bin/mailman/listinfo/ml-briscola">Mailing List</a>, cliccala!' );
47 $table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.');
51 <div style=\\"text-align: left; padding: 8px;\\">
52 <b>Descrizione</b><br>
53 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
54 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
55 <b>Configurazione del browser.</b><br>
56 Occorre abilitare i cookies.<br>
57 Se usate Internet Explorer dovete anche settare: strumenti->cronologia_esplorazioni->impostazioni ad \\"apertura alla pagina web\\".<br>
59 <b>Uso del sito</b><br>
60 Potete sedervi a un tavolo o rimanere in piedi.<br>
61 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
64 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
65 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
66 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
67 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
68 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
69 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
71 <dt><b>Comandi della chat</b>
72 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
73 <dd>.. to be continue ..
79 <div id=\\"header\\" class=\\"header\\">
80 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
81 briscola chiamata in salsa ajax
83 <br><b>version '.$G_brisk_version.'</b><br><br>
84 Copyright 2006-2007 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>';
89 $from = array ( '\\', '@', '|' );
90 $to = array ( '\\\\', '@', '¦' );
92 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
97 var $value; /* 0 - 39 card value */
98 var $stat; /* 'bunch', 'hand', 'table', 'take' */
99 var $owner; /* (table position 0-4) */
100 // var $pos; /* Pos in hand. */
101 var $x; /* When played the X position on the table of the owner. */
102 var $y; /* When played the Y position on the table of the owner. */
104 function Card($value, $stat, $owner)
106 $this->value = $value;
107 $this->stat = $stat; // Card stat
108 $this->owner = $owner;
111 function assign($stat,$owner)
113 $this->stat = $stat; // Card stat
114 $this->owner = $owner;
117 function setpos($pos)
124 $this->stat = 'table'; // Card stat
129 function take($newown)
131 $this->stat = 'take'; // Card stat
132 $this->owner = $newown;
150 var $points; // points array
151 var $points_n; // number of row of points
166 $this->player = array();
168 $this->card = &$this->bunch_create();
169 $this->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
170 $this->asta_pla_n= -1;
171 $this->asta_card = -1;
172 $this->asta_pnt = -1;
174 $this->points = array( );
176 $this->total = array( 0, 0, 0, 0, 0);
177 $this->asta_win = -1;
178 $this->briscola = -1;
181 $this->old_reason = "";
182 $this->old_asta_pnt = -1;
185 $this->old_friend= -1;
189 function &bunch_create()
193 for ($i = 0 ; $i < 40 ; $i++) {
194 $ret[$i] =& new Card($i, 'bunch', 'no_owner');
201 function bunch_make()
203 $ct = array(0,0,0,0,0);
205 mt_srand(make_seed());
207 for ($i = 39 ; $i >= 0 ; $i--)
210 for ($i = 39 ; $i >= 0 ; $i--) {
214 log_main("RND ZERO", "");
219 $this->card[$id]->assign('hand', $owner);
221 $rest[$rn] = $rest[$i];
222 $pubbpos[$rn2] = $pubbpos[$i];
226 function init(&$userarr)
228 $this->mazzo = rand(0,PLAYERS_N-1);
232 $this->old_reason = "";
233 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
234 $this->total[$i] = 0;
235 $user_cur = &$userarr[$this->player[$i]];
236 $user_cur->exitislock = TRUE;
239 log_main("table::init","ci siamo");
242 function game_init(&$userarr)
244 log_rd2($sess,"GSTART 4");
246 $this->gstart = ($this->mazzo+1) % PLAYERS_N;
250 $this->asta_pla_n = PLAYERS_N;
251 $this->asta_card = -1;
252 $this->asta_pnt = 60;
253 $this->asta_win = -1;
254 $this->briscola = -1;
258 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
259 $this->asta_pla[$i] = TRUE;
260 $user_cur = &$userarr[$this->player[$i]];
261 $user_cur->subst = 'asta';
262 $user_cur->asta_card = -2;
263 $user_cur->asta_pnt = -1;
264 $user_cur->handpt = $this->hand_points($i);
265 // SEE function calculate_points(&$table)
271 $this->mazzo = ($this->mazzo + 1) % PLAYERS_N;
274 function getPlayer($idx)
276 return ($this->player[$idx]);
279 function setPlayer($idx, $player)
281 $this->player[$idx] = $player;
284 function user_add($idx)
286 $this->player[$this->player_n] = $idx;
289 return ($this->player_n - 1);
292 function user_rem(&$bri, &$user)
294 $tabpos = $user->table_pos;
296 /* verifico la consistenza dei dati */
297 if ($bri->user[$this->player[$tabpos]] == $user) {
299 /* aggiorna l'array dei giocatori al tavolo. */
300 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
301 $this->player[$i] = $this->player[$i+1];
302 $user_cur = &$bri->user[$this->player[$i]];
303 $user_cur->table_pos = $i;
308 log_main($user->sess, "INCONSISTENCY ON TABLE.");
312 function hand_points($idx)
314 GLOBAL $G_all_points;
318 for ($i = 0 ; $i < 40 ; $i++) {
319 if ($this->card[$i]->owner != $idx)
322 $ctt = $this->card[$i]->value % 10;
323 $tot += $G_all_points[$ctt];
329 function exitlock_show(&$userarr, $table_pos)
331 $ct = $this->exitlock_calc(&$userarr, $table_pos);
333 $ret = sprintf('exitlock_show(%d, %s);', $ct,
334 ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
338 function exitlock_calc(&$userarr, $table_pos)
342 for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
343 if ($userarr[$this->player[$i]]->exitislock == FALSE)
352 var $name; // name of the user
353 var $sess; // session of the user
354 var $ip; // ip of the user
355 var $lacc; // last access (for the cleanup)
356 var $laccwr; // last access (for the cleanup)
357 var $bantime; // timeout to temporary ban
358 var $stat; // status (outdoor, room, table, game, ...)
359 var $subst; // substatus for each status
360 var $step; // step of the current status
361 var $trans_step; // step to enable transition between pages (disable == -1)
362 var $comm; // commands array
365 var $handpt; // Total card points at the beginning of the current hand.
366 var $exitislock; // Player can exit from the table ?
367 var $table; // id of the current table (if in table state)
368 var $table_pos; // idx on the table
370 function User($name, $sess, $stat = "", $subst = "", $table = -1) {
373 $this->lacc = time();
374 $this->laccwr = time();
377 $this->subst = $subst;
379 $this->trans_step = -1;
380 $this->comm = array();
381 $this->asta_card = -2;
382 $this->asta_pnt = -1;
384 $this->exitislock = TRUE;
386 $this->table = $table;
389 function stat_set($stat) {
390 $this->stat = "$stat";
393 if (validate_sess($this->sess)) {
394 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
395 fwrite($fp, sprintf("%s\n",$this->stat));
401 function step_set($step) {
404 if (validate_sess($this->sess)) {
405 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
406 fwrite($fp, pack("l",$this->step), 4);
411 function step_inc() {
414 if (validate_sess($this->sess)) {
415 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
416 fwrite($fp, pack("l",$this->step), 4);
422 function step_get($sess) {
423 $fp = fopen(PROXY_PATH."/".$sess.".step", 'r');
424 $arr = unpack('l', fread($fp, 4));
427 // log_rd2($sess, "A0: ".$arr[0]." A1: ".$arr[1]);
431 function step_unproxy($sess) {
432 log_rd2($sess, "UNPROXY: ".PROXY_PATH."/".$sess.".step");
433 unlink(PROXY_PATH."/".$sess.".step");
440 var $comm; // commands for many people
441 var $step; // current step of the comm array
442 var $garbage_timeout;
445 $this->user = array();
447 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
448 $this->user[$i] =& new User("", "");
450 for ($i = 0 ; $i < TABLES_N ; $i++)
451 $this->table[$i] =& new Table();
452 $this->garbage_timeout = 0;
455 function garbage_manager($force)
458 /* Garbage collector degli utenti in timeout */
460 if ($force || $this->garbage_timeout < $curtime) {
462 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
463 $user_cur = &$this->user[$i];
464 if ($user_cur->sess == "")
467 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) { // Auto logout dell'utente
468 log_rd2($user_cur->sess, "AUTO LOGOUT.");
470 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
471 log_auth($user_cur->sess, "Autologout session.");
473 $tmp_sess = $user_cur->sess;
474 $user_cur->sess = "";
475 step_unproxy($tmp_sess);
476 $user_cur->name = "";
477 $user_cur->the_end = FALSE;
479 log_rd2($user_cur->sess, "AUTO LOGOUT.");
480 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
481 $this->room_wakeup(&$user_cur);
482 else if ($user_cur->subst == 'standup')
483 $this->room_outstandup(&$user_cur);
485 log_rd2($sess, "LOGOUT FROM WHAT ???");
489 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
490 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
491 $this->room_wakeup(&$user_cur);
492 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
493 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("<br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", 0, "torna ai tavoli", 400, 100);
494 $user_cur->step_inc();
498 log_rd2($user_cur->sess, "GARBAGE UPDATED!");
500 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
508 function room_wakeup(&$user)
510 $table_idx = $user->table;
511 $table = &$this->table[$table_idx];
513 log_main("WAKEUP", "begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
517 $from_table = ($user->stat == "table");
519 log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
521 for ($i = 0 ; $i < $table->player_n ; $i++) {
522 $user_cur = &$this->user[$table->player[$i]];
523 log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
525 if ($user_cur != $user) {
526 $user_cur->stat_set("room");
527 $user_cur->subst = "sitdown";
528 $user_cur->laccwr = $curtime;
530 else if ($user->sess != "") {
531 $user_cur->stat_set("room");
532 $user_cur->subst = "standup";
533 $user_cur->laccwr = $curtime;
534 $user_cur->table = -1;
539 $user->stat_set("room");
540 $user->subst = "standup";
541 $user->laccwr = $curtime;
543 /* aggiorna l'array dei giocatori al tavolo. */
544 $table->user_rem(&$this, &$user);
546 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
547 $user_cur = &$this->user[$i];
548 if ($user_cur->sess == '' || $user_cur->stat != 'room')
551 log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
553 $ret = "gst.st = ".($user_cur->step+1)."; ";
554 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
555 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; document.location.assign("index.php");|';
556 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
557 log_main("DOCUMENT.index.php", "from table");
559 else if ($user_cur->stat == "room") {
560 log_main("DOCUMENT.index.php", "from table");
562 $ret .= table_content($this, $user_cur, $table_idx);
563 $ret .= standup_content($this, $user_cur);
565 $act_content = table_act_content(FALSE, 0, $e, $user->table);
566 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
569 if ($user_cur == $user) {
570 // set the new status
571 $ret .= 'subst = "standup"; ';
572 // clean the action buttons in other tables
573 for ($e = 0 ; $e < TABLES_N ; $e++) {
574 if ($this->table[$e]->player_n < PLAYERS_N)
575 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
579 $act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
580 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
583 log_wr($user_cur->sess, "ROOM_WAKEUP: ".$ret);
584 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
585 $user_cur->step_inc();
592 function room_outstandup(&$user)
594 $this->room_sitdown(&$user, -1);
597 function table_update(&$user)
599 log_main("table_update", "pre - USER: ".$user->name);
601 $table_idx = $user->table;
604 $table = &$this->table[$table_idx];
606 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
608 $user_cur = &$this->user[$i];
609 if ($user_cur->sess == '' || $user_cur->stat != 'room')
612 $ret = "gst.st = ".($user_cur->step+1)."; ";
614 $ret .= table_content($this, $user_cur, $table_idx);
616 if ($user_cur == $user) {
617 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
619 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
620 $user_cur->step_inc();
623 log_main("table_update", "post");
626 function room_sitdown(&$user, $table_idx)
628 log_main("room_sitdown", ($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
631 $table = &$this->table[$table_idx];
633 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
635 $user_cur = &$this->user[$i];
636 if ($user_cur->sess == '' || $user_cur->stat != 'room')
639 $ret = "gst.st = ".($user_cur->step+1)."; ";
641 $ret .= table_content($this, $user_cur, $table_idx);
642 $ret .= standup_content($this, $user_cur);
644 if ($user_cur == $user) {
645 $ret .= 'subst = "sitdown"; ';
646 // clean the action buttons in other tables
647 for ($e = 0 ; $e < TABLES_N ; $e++) {
648 $act_content = table_act_content(FALSE, 0, $e, $user_cur->table);
649 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
652 else if ($table_idx > -1) {
653 if ($table->player_n == PLAYERS_N) {
654 $act_content = table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table);
655 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
658 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
659 $user_cur->step_inc();
663 function chatt_send(&$user, $mesg)
665 if ($user->stat == 'table') {
666 $table = &$this->table[$user->table];
669 $user_mesg = substr($mesg,6);
673 $dt = date("H:i ", $timecur);
674 if (strncmp($user_mesg, "/nick ", 6) == 0) {
675 log_main($user->sess, "chatt_send BEGIN");
677 if (($name_new = validate_name(substr($user_mesg, 6))) == FALSE) {
678 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
679 $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera o una cifra.");', $dt.NICKSERV, xcape($name_new));
684 $user_mesg = "COMMAND ".$user_mesg;
687 // update local graph
688 // update remote graphs
689 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
690 $user_cur = &$this->user[$i];
691 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
692 if ($user_cur->sess == '')
694 if ($user_cur->name == $name_new) {
695 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
696 $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Nickname <b>%s</b> già in uso.");', $dt.NICKSERV, xcape($name_new));
701 if ($i == MAX_PLAYERS) {
702 $user->name = $name_new;
704 log_main($user->sess, "chatt_send start set");
707 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
708 log_main($user->sess, "chatt_send set loop");
710 $user_cur = &$this->user[$i];
711 if ($user_cur->sess == '')
713 if ($user_cur->stat == 'room') {
714 if ($user->stat == 'room' && $user->subst == 'standup') {
715 $this->standup_update(&$user);
717 else if ($user->stat == 'room' && $user->subst == 'sitdown' ||
718 $user->stat == 'table') {
719 log_main($user->sess, "chatt_send pre table update");
721 $this->table_update(&$user);
723 log_main($user->sess, "chatt_send post table update");
726 else if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
727 $table = &$this->table[$user->table];
729 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
730 $user_cur->comm[$user_cur->step % COMM_N] = sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
731 xcape($this->user[$table->player[($user_cur->table_pos)%PLAYERS_N]]->name),
732 xcape($this->user[$table->player[($user_cur->table_pos+1)%PLAYERS_N]]->name),
733 xcape($this->user[$table->player[($user_cur->table_pos+2)%PLAYERS_N]]->name),
734 (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+3)%PLAYERS_N]]->name)),
735 (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+4)%PLAYERS_N]]->name)));
736 if ($user_cur == $user)
737 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>";',
738 xcape($user->name,ENT_COMPAT,"UTF-8"));
739 $user_cur->step_inc();
745 for ($i = 0 ; $i < ($user->stat == 'room' ? MAX_PLAYERS : PLAYERS_N) ; $i++) {
746 if ($user->stat == 'room') {
747 $user_cur = &$this->user[$i];
748 if ($user_cur->sess == '' || $user_cur->stat != 'room')
752 $user_cur = &$this->user[$table->player[$i]];
755 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
756 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s","%s");',
757 $dt.xcape($user->name), xcape($user_mesg));
758 $user_cur->step_inc();
760 log_legal($timecur, $user->sess, $user->name,
761 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$user_mesg);
765 function &get_user($sess, &$idx)
769 if (validate_sess($sess)) {
770 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
771 if (strcmp($sess, $this->user[$i]->sess) == 0) {
774 $ret = &$this->user[$i];
778 log_main($sess, sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
779 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
780 // log_main($sess, sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
783 log_main($sess, sprintf("get_user: Wrong strlen [%s]",$sess));
789 * function &add_user(&$bri, &$sess, &$idx, $name, $ip)
792 * if ($idx != -1 && ret == FALSE) => duplicated nick
793 * if ($idx == -2 && ret == FALSE) => invalid name
794 * if ($idx == -1 && ret == FALSE) => no space left
795 * if (ret == TRUE) => SUCCESS
797 function &add_user(&$sess, &$idx, $name, $ip)
802 if (($name_new = validate_name($name)) == FALSE) {
807 log_auth("XXX", sprintf("ARRIVA: [%s]", $sess));
808 if (validate_sess($sess) == FALSE)
811 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
813 if (strcmp($sess, $this->user[$i]->sess) == 0) {
817 if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
820 if (strcmp($this->user[$i]->name, $name_new) == 0) {
828 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
830 if ($idx != -1 && $i == MAX_PLAYERS) {
834 $this->user[$idx]->sess = uniqid("");
835 $sess = $this->user[$idx]->sess;
839 $this->user[$idx]->sess = $sess;
841 $this->user[$idx]->name = $name_new;
842 $this->user[$idx]->stat_set("room");
843 $this->user[$idx]->subst = "standup";
844 $this->user[$idx]->lacc = $curtime;
845 $this->user[$idx]->laccwr = $curtime;
846 $this->user[$idx]->bantime = 0;
847 $this->user[$idx]->ip = $ip;
848 log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
850 return ($this->user[$idx]);
856 function standup_update(&$user)
858 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
859 $user_cur = &$this->user[$i];
860 if ($user_cur->sess == '')
863 log_main("STANDUP START", $user_cur->stat);
865 if ($user_cur->stat == 'room') {
866 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".standup_content($this, $user_cur);
867 if ($user_cur == $user)
868 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
870 log_main("FROM STANDUP", "NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
872 $user_cur->step_inc();
878 } // end class brisco
882 list($usec, $sec) = explode(' ', microtime());
883 return (float) $sec + ((float) $usec * 100000);
886 function log_main($sess, $log) {
887 if (BRISK_DEBUG != TRUE)
890 $fp = fopen("/tmp/brisk_main.log", 'a');
891 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
895 function log_rd($sess, $log) {
896 if (BRISK_DEBUG != TRUE)
899 $fp = fopen("/tmp/brisk_rd.log", 'a');
900 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
904 function log_rd2($sess, $log) {
905 if (BRISK_DEBUG != TRUE)
908 $fp = fopen("/tmp/brisk_rd2.log", 'a');
909 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
913 function log_send($sess, $log) {
914 if (BRISK_DEBUG != TRUE)
917 $fp = fopen("/tmp/brisk_send.log", 'a');
918 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
922 function log_auth($sess, $log) {
923 if (BRISK_DEBUG != TRUE)
926 $fp = fopen("/tmp/brisk_auth.log", 'a');
927 fwrite($fp, sprintf("SESS: [%d] [%s] [%s]\n", time(), $sess, $log));
931 function log_wr($sess, $log) {
932 if (BRISK_DEBUG != TRUE)
935 $fp = fopen("/tmp/brisk_wr.log", 'a');
936 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
940 function log_load($sess, $log) {
941 if (BRISK_DEBUG != TRUE)
944 $fp = fopen("/tmp/brisk_load.log", 'a');
945 fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
949 function log_legal($timecur, $sess, $name, $where, $mesg)
953 $fp = fopen(LEGAL_PATH, 'a');
954 /* Unix time | session | nickname | IP | where was | mesg */
955 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $timecur, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
963 $brisco =& new brisco();
970 // echo "LOCK: ".FTOK_PATH."/main";
972 if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
976 // echo "FTOK ".$tok."<br>";
977 if (($res = sem_get($tok)) == FALSE) {
978 echo "SEM_GET FAILED";
981 if (sem_acquire($res))
987 function unlock_data($res)
989 return (sem_release($res));
993 function lock_banlist()
995 if (($tok = ftok(FTOK_PATH."/main", "L")) == -1) {
999 if (($res = sem_get($tok)) == FALSE) {
1000 echo "SEM_GET FAILED";
1003 if (sem_acquire($res))
1009 function unlock_banlist($res)
1011 return (sem_release($res));
1015 function &load_data()
1017 if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
1022 if ($shm = shm_attach($tok,100000 * TABLES_N)) {
1023 if(($bri = @shm_get_var($shm, $tok)) == false) {
1024 log_main("XXX", "INIT MAIN DATA");
1027 shm_put_var($shm, $tok, $bri);
1040 function save_data(&$bri)
1048 if (($tok = ftok(FTOK_PATH."/main", "B")) == -1)
1054 if (($shm = shm_attach($tok,100000 * TABLES_N)) == FALSE)
1057 if (shm_put_var($shm, $tok, $bri) == FALSE)
1059 // log_main("XXX", "QUI CI ARRIVA [".$bri->user[0]->name."]");
1069 function table_act_content($isstanding, $sitted, $table, $cur_table)
1074 if ($sitted < PLAYERS_N) {
1075 $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xhenter%d\\" value=\\"Mi siedo.\\" onclick=\\"act_sitdown(%d);\\">', $table, $table);
1079 if ($table == $cur_table)
1080 $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xwakeup\\" value=\\"Mi alzo.\\" onclick=\\"act_wakeup();\\">');
1087 function table_content($bri, $user, $table_idx)
1093 // Si possono usare i dati nella classe table
1096 $sess = $user->sess;
1097 $table = &$bri->table[$table_idx];
1099 if ($user->stat != 'room')
1102 for ($i = 0 ; $i < $table->player_n ; $i++) {
1103 $user_cur = &$bri->user[$table->player[$i]];
1105 if ($user_cur == $user)
1106 { $hilion = "<b>"; $hilioff = "</b>"; }
1108 { $hilion = ""; $hilioff = ""; }
1110 log_main($bri->user[$e]->name, sprintf("IN TABLE [%d]", $table_idx));
1112 $content .= sprintf("%s%s%s<br>",$hilion, xcape($user_cur->name), $hilioff);
1115 for ( ; $i < PLAYERS_N ; $i++)
1119 $ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content);
1124 function standup_content(&$bri, $user)
1129 if ($user->stat != 'room')
1132 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
1133 if ($bri->user[$e]->sess == "" || $bri->user[$e]->stat != "room" || $bri->user[$e]->name == "")
1138 $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
1140 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
1141 if ($bri->user[$e]->sess == "" || $bri->user[$e]->stat != "room" || $bri->user[$e]->name == "")
1145 if ($bri->user[$e]->subst == "standup") {
1146 if (($ct % 4) == 0) {
1149 if ($bri->user[$e] == $user)
1150 { $hilion = "<b>"; $hilioff = "</b>"; }
1152 { $hilion = ""; $hilioff = ""; }
1154 $content .= sprintf('<td class=\\"room_standup\\">%s%s%s</td>',$hilion, xcape($bri->user[$e]->name), $hilioff);
1155 if (($ct % 4) == 3) {
1156 $content .= '</tr>';
1161 $content .= '</table>';
1163 $content2 = '<input class=\\"button\\" name=\\"logout\\" value=\\"Esco.\\" onclick=\\"window.onunload = null; act_logout();\\" type=\\"button\\">';
1164 $ret .= sprintf('$("standup").innerHTML = "%s"; $("esco").innerHTML = "%s";',
1165 $content, $content2);
1171 function show_notify($text, $tout, $butt, $w, $h)
1173 log_main("SHOW_NOTIFY", $text);
1174 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
1177 function briscola_show($bri, $table, $user)
1182 if ($table->asta_card == 9)
1183 $ptnadd = sprintf("<br>con %d punti", $table->asta_pnt);
1185 /* text of caller cell */
1186 if ($user->table_pos == $table->asta_win)
1187 $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd);
1189 $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";',
1190 xcape($bri->user[$table->player[$table->asta_win]]->name), $ptnadd);
1192 $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
1194 $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
1195 $ret .= sprintf('$("caller").style.visibility = "visible";');
1196 $ret .= sprintf('$("chooseed").style.visibility = "hidden";');
1197 $ret .= sprintf('$("astalascio").style.visibility = "";');
1198 $ret .= sprintf('$("asta").style.visibility = "hidden";');
1199 $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
1205 function game_result($asta_pnt, $pnt)
1207 if ($asta_pnt == 61) {
1210 else if ($pnt == 60)
1216 if ($pnt >= $asta_pnt)
1223 function multoval($mult)
1227 else if ($mult == 4)
1228 return ("quadruplo");
1230 return (sprintf("%d-plo", $mult));
1233 function show_table_info(&$bri, &$table, $table_pos)
1235 $user = &$bri->user[$table->player[$table_pos]];
1237 $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
1238 $noty = sprintf('<table class=\"points\"><tr><th></th>');
1241 for ($i = 0 ; $i < PLAYERS_N ; $i++)
1242 $noty .= sprintf('<th class=\"td_points\">%s</th>', xcape($bri->user[$table->player[$i]]->name));
1243 $noty .= sprintf("</tr>");
1246 log_main("show_table_info", "pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
1248 for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
1249 $noty .= sprintf('<tr><th class=\"td_points\">%d</th>', $i+1);
1250 for ($e = 0 ; $e < PLAYERS_N ; $e++)
1251 $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->points[$i % MAX_POINTS][$e]);
1256 $noty .= '<tr><th class=\"td_points\">Tot.</th>';
1257 for ($e = 0 ; $e < PLAYERS_N ; $e++)
1258 $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
1259 $noty .= "</tr></table>";
1261 if ($table->old_reason != "") {
1262 $noty .= sprintf("<hr><b>%s</b><br>", xcape($table->old_reason));
1265 if ($table->old_win != -1) {
1266 $win = $table->player[$table->old_win];
1267 $fri = $table->player[$table->old_friend];
1269 $wol = game_result($table->old_asta_pnt, $table->old_pnt);
1272 $noty .= sprintf("<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>",
1273 xcape($bri->user[$win]->name),
1274 xcape($bri->user[$fri]->name));
1275 if ($table->old_pnt == 120) {
1276 $noty .= sprintf("hanno fatto <b>cappotto</b> EBBRAVI!.<hr>");
1279 $noty .= sprintf("dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>",
1280 ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
1281 'più di 60'), $table->old_pnt,
1282 ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
1286 $noty .= sprintf("<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>",
1287 xcape($bri->user[$win]->name));
1288 if ($table->old_pnt == 120) {
1289 $noty .= sprintf("ha fatto <b>cappotto</b> EBBRAVO!.<hr>");
1292 $noty .= sprintf("doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>",
1293 ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
1294 'più di 60'), $table->old_pnt,
1295 ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
1299 if ($table->mazzo == $table_pos)
1300 $noty .= "Fai <b>tu</b> il mazzo,";
1302 $unam = xcape($bri->user[$table->player[$table->mazzo]]->name);
1303 $noty .= "Il mazzo a <b>$unam</b>,";
1306 if ($user->subst == 'asta') {
1307 if ($table->asta_win == -1) // auction case
1308 $curplayer = $table->gstart % PLAYERS_N;
1310 $curplayer = $table->asta_win;
1312 else if ($user->subst == 'game') {
1313 $curplayer = ($table->gstart + $table->turn) % PLAYERS_N;
1317 if ($curplayer == $table_pos) {
1318 $noty .= " tocca a <b>te</b> giocare.";
1321 $unam = xcape($bri->user[$table->player[$curplayer]]->name);
1322 $noty .= " tocca a <b>$unam</b> giocare.";
1325 if ($table->mult > 1) {
1326 $noty .= sprintf(" La partita vale <b>%s</b>.", multoval($table->mult));
1328 $noty .= "<hr><br>";
1330 $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400);
1335 function root_wellcome($user)
1337 GLOBAL $root_wellarr;
1339 for ($i = 0 ; $i < count($root_wellarr) ; $i++)
1340 $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $root_wellarr[$i]));
1345 function table_wellcome($user)
1347 GLOBAL $table_wellarr;
1349 for ($i = 0 ; $i < count($table_wellarr) ; $i++)
1350 $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i]));
1355 function show_room(&$bri, &$user)
1357 $ret .= sprintf('gst.st = %d;', $user->step);
1358 $ret .= sprintf('stat = "%s";', $user->stat);
1360 $ret .= root_wellcome($user);
1361 $ret .= sprintf('subst = "%s";', $user->subst);
1362 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
1363 for ($i = 0 ; $i < TABLES_N ; $i++) {
1364 $ret .= table_content($bri, $user, $i);
1365 $act_content = table_act_content(($user->subst == 'standup'),
1366 $bri->table[$i]->player_n, $i, $user->table);
1367 $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
1369 $ret .= standup_content($bri, $user);
1377 is_transition (is from room to table ?)
1378 is_again (is another game)
1380 Examples of $is_transition, $is_again:
1381 from reload of the page: FALSE, FALSE
1382 from sitdown in room: TRUE, FALSE
1383 from table: asta cmd e tutti passano: TRUE, TRUE
1384 from table: fine partita: TRUE, TRUE
1386 function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again)
1388 $table_idx = $user->table;
1389 $table = &$bri->table[$table_idx];
1390 $table_pos = $user->table_pos;
1392 $ret = "table_init();";
1393 $ret .= $table->exitlock_show(&$bri->user, $table_pos);
1395 /* GENERAL STATUS */
1396 $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
1397 $sendstep, $user->stat, $user->subst, $table_pos);
1399 $ret .= "background_set();";
1402 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
1403 $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
1404 xcape($bri->user[$table->player[($table_pos)%PLAYERS_N]]->name),
1405 xcape($bri->user[$table->player[($table_pos+1)%PLAYERS_N]]->name),
1406 xcape($bri->user[$table->player[($table_pos+2)%PLAYERS_N]]->name),
1407 (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)),
1408 (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+4)%PLAYERS_N]]->name)));
1410 /* NOTIFY FOR THE CARD MAKER */
1411 if ($is_transition) { // && $user->subst == "asta" superfluo
1412 $ret .= show_table_info(&$bri, &$table, $table_pos);
1415 $ret .= table_wellcome($user);
1417 if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca
1418 $ret .= playsound("cow.mp3");
1423 if ($is_transition) { // && $user->subst == "asta" superfluo
1426 for ($i = 0 ; $i < 8 ; $i++) {
1427 for ($e = 0 ; $e < PLAYERS_N ; $e++) {
1429 for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
1430 if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) {
1436 log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
1438 $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N,
1439 $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ?
1440 $table->card[$o]->value : -1),
1441 ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
1446 $taked = array(0,0,0,0,0);
1447 $inhand = array(0,0,0,0,0);
1448 $ontabl = array(-1,-1,-1,-1,-1);
1451 for ($i = 0 ; $i < 40 ; $i++) {
1452 if ($table->card[$i]->stat == 'hand') {
1453 if ($table->card[$i]->owner == $table_pos) {
1454 $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
1456 $inhand[$table->card[$i]->owner]++;
1458 else if ($table->card[$i]->stat == 'take') {
1459 log_main("Card taked:", $table->card[$i]->value."OWN: ".$table->card[$i]->owner);
1460 $taked[$table->card[$i]->owner]++;
1462 else if ($table->card[$i]->stat == 'table') {
1463 $ontabl[$table->card[$i]->owner] = $i;
1467 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
1468 $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
1470 log_main("Stat table:", $logg);
1472 /* Set ours cards. */
1474 for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
1475 $oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
1476 for ($i = $inhand[$table_pos] ; $i < 8 ; $i++)
1477 $oursarg .= ($i == 0 ? "" : ", ")."-1";
1478 $ret .= sprintf('card_setours(%s);', $oursarg);
1480 /* Dispose all cards */
1481 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
1482 /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
1483 $ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
1484 $inhand[$i], $taked[$i]);
1486 if ($ontabl[$i] != -1) {
1487 $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
1488 $table->card[$ontabl[$i]]->value,
1489 $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
1495 if ($user->subst == 'asta') {
1497 /* show users auction status */
1499 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
1500 $user_cur = &$bri->user[$table->player[$i]];
1501 $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
1502 ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
1505 $showst .= ",-2,-2";
1506 $ret .= sprintf('show_astat(%s);', $showst);
1508 if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
1509 /* show card chooser */
1510 $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
1515 if ($table_pos == ($table->gstart % PLAYERS_N) &&
1516 $table->asta_win == -1)
1517 $ret .= sprintf('dispose_asta(%d,%d, %s);',
1518 $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
1520 $ret .= sprintf('dispose_asta(%d,%d, %s);',
1521 $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
1525 if ($table->asta_win == -1) { // auction case
1526 if ($table_pos == ($table->gstart % PLAYERS_N))
1527 $ret .= "remark_on();";
1529 $ret .= "remark_off();";
1531 else { // chooseed case
1532 if ($table_pos == $table->asta_win)
1533 $ret .= "remark_on();";
1535 $ret .= "remark_off();";
1538 else if ($user->subst == 'game') {
1540 if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos)
1541 $ret .= "is_my_time = true; remark_on();";
1543 $ret .= "remark_off();";
1545 /* WHO CALL AND WATH */
1546 $ret .= briscola_show($bri, $table, $user);
1552 function calculate_winner(&$table)
1559 $cur_seed = $table->briscola - ($table->briscola % 10);
1561 for ($i = 0 ; $i < 40 ; $i++) {
1562 if ($table->card[$i]->stat != "table")
1565 log_wr($sess, sprintf("Card On table: [%d]", $i));
1567 $v = $table->card[$i]->value;
1568 $ontab[$table->card[$i]->owner] = $v;
1569 $ontid[$table->card[$i]->owner] = $i;
1570 /* se briscola setto il flag */
1571 if (($v - ($v % 10)) == $cur_seed)
1575 if ($briontab == FALSE) {
1576 $cur_win = $table->gstart;
1577 $cur_val = $ontab[$cur_win];
1578 $cur_seed = $cur_val - ($cur_val % 10);
1581 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
1582 if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
1583 if ($ontab[$i] < $cur_val) {
1584 $cur_val = $ontab[$i];
1590 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
1591 $table->card[$ontid[$i]]->owner = $cur_win;
1592 $table->card[$ontid[$i]]->stat = "take"; // Card stat
1597 function calculate_points(&$table)
1599 GLOBAL $G_all_points;
1603 if ($table->asta_pnt == 60)
1604 $table->asta_pnt = 61;
1606 $table->old_reason = "";
1607 $table->old_win = $table->asta_win;
1608 $table->old_friend = $table->friend;
1609 $table->old_asta_pnt = $table->asta_pnt;
1611 for ($i = 0 ; $i < 40 ; $i++) {
1612 $ctt = $table->card[$i]->value % 10;
1613 $own = $table->card[$i]->owner;
1614 if ($own == $table->asta_win || $own == $table->friend)
1615 $pro += $G_all_points[$ctt];
1618 log_wr("XXX", sprintf("PRO: [%d]", $pro));
1621 if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
1622 $table->points[$table->points_n % MAX_POINTS] = array();
1623 for ($i = 0 ; $i < PLAYERS_N ; $i++)
1624 $table->points[$table->points_n % MAX_POINTS][$i] = 0;
1626 $table->old_pnt = $pro;
1632 if ($pro >= $table->asta_pnt)
1637 $table->points[$table->points_n % MAX_POINTS] = array();
1638 for ($i = 0 ; $i < 5 ; $i++) {
1639 if ($i == $table->asta_win)
1640 $pt = ($i == $table->friend ? 4 : 2);
1641 else if ($i == $table->friend)
1646 log_wr("XXX", sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
1648 $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
1650 log_wr("XXX", sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
1652 $table->points[$table->points_n % MAX_POINTS][$i] = $pt;
1653 $table->total[$i] += $pt;
1656 $table->old_pnt = $pro;
1660 function validate_sess($sess)
1662 if (strlen($sess) == SESS_LEN)
1668 function validate_name($name)
1670 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
1672 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
1674 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
1681 function playsound($filename)
1683 return (sprintf('playsound("flasou", "%s");', $filename));
1686 function secstoword($secs)
1688 $mins = floor($secs / 60);
1691 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
1694 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));