5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
40 define(COMM_GEN_N, 50);
43 define(CHAT_ILL_TIME, 6);
46 define(STREAM_TIMEOUT, 20);
47 define(EXPIRE_TIME_RD, 180);
48 define(EXPIRE_TIME_SMAMMA, 360);
49 define(EXPIRE_TIME_WAG, 10);
50 define(WAKEUP_TIME, 12);
51 // BAN_TIME da allineare anche in commons.js
52 define(BAN_TIME, 3600);
53 define(GARBAGE_TIMEOUT, 10);
54 define(NICKSERV, "<i>BriskServ</i>");
57 define(DBG_ONL2, 0x0001);
58 define(DBG_ONLY, 0x0002);
59 define(DBG_MAIN, 0x0004);
60 define(DBG_READ, 0x0008);
61 define(DBG_REA2, 0x0010);
62 define(DBG_SEND, 0x0020);
63 define(DBG_LOCK, 0x0040);
64 define(DBG_WRIT, 0x0080);
65 define(DBG_LOAD, 0x0100);
66 define(DBG_AUTH, 0x0200);
67 define(DBG_CRIT, 0x0400);
68 define(DBG_LMOP, 0x0800);
70 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
71 define(BRISK_DEBUG, 0xffffffbf);
73 define(BRISK_SINGLE_DEBUG,0);
74 define(BRISK_SINGLE_SESS, "");
75 // define(DEBUGGING, "local");
77 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
79 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
80 'en' => 'back standing' ),
81 'btn_close' => array( 'it' => 'chiudi',
84 'tit_all' => array( 'it' => 'tutti',
87 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
88 'en' => '<br>You are being idle for ' ),
89 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
90 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
91 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
92 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
93 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
94 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
95 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
96 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
97 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
98 'en' => '<br>The entered password is not correct.<br><br>'),
99 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
100 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
101 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
102 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
103 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
104 'en' => '<b>To send a message you have to be authenticated.</b>'),
105 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
106 'en' => 'The nickname have to contain at least one letter or one number.'),
107 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
108 'en' => 'The nickname <b>%s</b> is already in use.'),
109 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
110 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
111 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
112 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
113 'statunkn' => array( 'it' => 'Questo stato non esiste.',
114 'en' => 'This state don\'t exists.'),
115 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
116 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
117 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
118 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
120 'tit_onauth'=>array( 'it' => '(solo aut.)',
121 'en' => '(only aut.)'),
122 'tit_onisol'=>array( 'it' => '(isolam.to)',
123 'en' => '(isolation)')
129 $G_lng = langtolng($G_lang);
131 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
132 $G_brisk_version = "2.5.0";
134 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
135 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: informazioni al tavolo sul chiamante, nuovo stato di supporter del sito.',
136 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
137 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: caller information on the table, new supporter status.',
138 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
140 $G_room_help = array( 'it' => '
141 <div style=\\"text-align: left; padding: 8px;\\">
142 <b>Descrizione</b><br>
143 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
144 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
145 <b>Configurazione del browser.</b><br>
146 Occorre abilitare i cookies.<br>
148 <b>Uso del sito</b><br>
149 Potete sedervi a un tavolo o rimanere in piedi.<br>
150 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
153 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
154 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
155 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
156 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
157 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
158 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
160 <dt><b>Comandi della chat</b>
161 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
162 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
163 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
164 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
165 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
166 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
172 <div style=\\"text-align: left; padding: 8px;\\">
173 <b>EN Descrizione</b><br>
174 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
175 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
176 <b>EN Configurazione del browser.</b><br>
177 Occorre abilitare i cookies.<br>
179 <b>Uso del sito</b><br>
180 Potete sedervi a un tavolo o rimanere in piedi.<br>
181 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
184 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
185 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
186 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
187 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
188 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
189 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
191 <dt><b>Comandi della chat</b>
192 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
193 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
194 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
195 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
196 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
197 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
203 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
204 <div style=\\"text-align: left; padding: 8px;\\">
205 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
207 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
208 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
210 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
211 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
212 <li>Smart card di InfoCamere
215 <b>Per auto-garantisi occorre possedere:</b><br><br>
217 <li>il codice PIN della propria carta
218 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
221 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
223 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
226 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
227 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
232 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
233 <div style=\\"text-align: left; padding: 8px;\\">
234 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
236 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
237 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
239 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
240 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
243 <b>Per auto-garantisi occorre possedere:</b><br><br>
245 <li>il codice PIN della propria carta
246 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
249 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
251 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
254 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
255 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
261 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
265 $G_room_about = array( 'it' => '<br>
266 <div id=\\"header\\" class=\\"header\\">
267 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
268 briscola chiamata in salsa ajax
270 <br><b>version '.$G_brisk_version.'</b><br><br>
271 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
273 <div id=\\"header\\" class=\\"header\\">
274 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
275 declaration briscola in ajax sauce <b>(Beta)</b>
277 <br><b>version '.$G_brisk_version.'</b><br><br>
278 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
281 function langtolng($lang)
285 return ($G_lang == 'en' ? '-en' : '');
288 function csplitter($in, $sep)
294 for ($i = 0 ; $i < strlen($in) ; $i++) {
295 $ini = substr($in, $i, 1);
299 else if ($ini == $sep) {
318 $from = array ( '\\', '@', '|' );
319 $to = array ( '\\\\', '@', '¦' );
321 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
326 $from = array ( '\\', '|', "\t", "\n");
327 $to = array ( '\\\\', '\\|', "\\t", "\\n");
329 return (str_replace($from, $to, $s));
332 function xcapemesg($s)
334 $from = array ( "\n");
335 $to = array ( "\\n");
337 return (str_replace($from, $to, $s));
346 var $auth_only; // se tavolo riservato o libero
353 var $table_start; // information field
361 function &create($idx)
365 if (($thiz =& new Table()) == FALSE)
369 $thiz->player = array();
371 $thiz->auth_only = FALSE;
373 $thiz->wag_own = NULL;
377 $thiz->table_token = "";
378 $thiz->table_start = 0;
380 $thiz->wakeup_time = 0;
385 function copy(&$from)
389 $this->idx = $from->idx;
390 $this->player = array();
391 for ($i = 0 ; $i < $from->player_n ; $i++)
392 $this->player[$i] = $from->player[$i];
393 $this->player_n = $from->player_n;
395 log_main("PLAYER_N - parent::copy.".$this->player_n);
397 $this->auth_only = $from->auth_only;
399 $this->wag_own = $from->wag_own;
400 $this->wag_com = $from->wag_com;
401 $this->wag_tout = $from->wag_tout;
403 $this->table_token = $from->table_token;
404 $this->table_start = $from->table_start;
406 $this->wakeup_time = $from->wakeup_time;
409 function &myclone(&$from)
413 if (($thiz =& new Table()) == FALSE)
421 function &spawn(&$from)
425 if (($thiz =& new Table()) == FALSE)
428 $thiz->idx = $from->idx;
429 $thiz->player = array();
430 for ($i = 0 ; $i < $from->player_n ; $i++)
431 $thiz->player[$i] = $i;
432 $thiz->player_n = $from->player_n;
434 $thiz->auth_only = $from->auth_only;
436 $thiz->wag_own = $from->wag_own;
437 $thiz->wag_com = $from->wag_com;
438 $thiz->wag_tout = $from->wag_tout;
440 $thiz->table_token = $from->table_token;
441 $thiz->table_start = $from->table_start;
443 $thiz->wakeup_time = $from->wakeup_time;
448 function wag_set(&$user, $mesg)
452 $this->wag_own = &$user;
453 $this->wag_com = $mesg;
457 function wag_reset($timeout)
459 log_main("WAG_RESET");
461 unset($this->wag_own);
462 $this->wag_own = NULL;
464 $this->wag_tout = $timeout;
467 function getPlayer($idx)
469 return ($this->player[$idx]);
472 function setPlayer($idx, $player)
474 $this->player[$idx] = $player;
477 function user_add($idx)
479 $this->player[$this->player_n] = $idx;
482 return ($this->player_n - 1);
485 function user_rem(&$room, &$user)
487 $tabpos = $user->table_pos;
489 /* verifico la consistenza dei dati */
490 if ($room->user[$this->player[$tabpos]] == $user) {
492 /* aggiorna l'array dei giocatori al tavolo. */
493 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
494 $this->player[$i] = $this->player[$i+1];
495 $user_cur = &$room->user[$this->player[$i]];
496 $user_cur->table_pos = $i;
501 log_main("INCONSISTENCY ON TABLE.");
507 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
508 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
510 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
511 function act_content(&$user)
514 $isstanding = ($user->subst == 'standup');
515 $sitted = $this->player_n;
517 $cur_table = $user->table;
521 if ($sitted < PLAYERS_N) {
522 if ($this->auth_only) {
523 if ($user->flags & USER_FLAG_AUTH)
537 if ($table == $cur_table)
544 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
552 define(USER_FLAG_AUTH, 0x02);
554 define(USER_FLAG_MAP_AUTH, 0x0c);
556 define(USER_FLAG_LISTAUTH, 0x04);
557 define(USER_FLAG_ISOLAUTH, 0x08);
560 define(USER_FLAG_S_NORM, 0x000); // done
561 define(USER_FLAG_S_PAU, 0x100); // done
562 define(USER_FLAG_S_OUT, 0x200); // done
563 define(USER_FLAG_S_DOG, 0x300); // done
564 define(USER_FLAG_S_EAT, 0x400); // done
565 define(USER_FLAG_S_WRK, 0x500); // done
566 define(USER_FLAG_S_SMK, 0x600); // done
567 define(USER_FLAG_S_EYE, 0x700); // done
568 define(USER_FLAG_S_RABB, 0x800); // done
569 define(USER_FLAG_S_SOCC, 0x900); // done
570 define(USER_FLAG_S_BABY, 0xa00); // done
571 define(USER_FLAG_S_MOP, 0xb00); // done
573 define(USER_FLAG_S_ALL, 0xf00); // done
575 /* type of user normal, supporter etc ... */
576 define(USER_FLAG_TY_ALL, 0xf0000); // done
577 define(USER_FLAG_TY_NORM, 0x10000); // done
578 define(USER_FLAG_TY_SUPER, 0x20000); // done
581 var $name; // name of the user
582 var $sess; // session of the user
583 var $ip; // ip of the user
584 var $lacc; // last access (for the cleanup)
585 var $laccwr; // last access (for the cleanup)
586 var $bantime; // timeout to temporary ban
587 var $stat; // status (outdoor, room, table, game, ...)
588 var $subst; // substatus for each status
589 var $step; // step of the current status
590 var $trans_step; // step to enable transition between pages (disable == -1)
591 var $comm; // commands array
592 // var $asta_card; //
594 // var $handpt; // Total card points at the beginning of the current hand.
595 // var $exitislock; // Player can exit from the table ?
597 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
598 // it is allways ZERO
599 var $table_orig; // id of the current table (if in table state)
600 var $table; // id of the current table (if in table state)
601 var $table_pos; // idx on the table
602 var $table_token;// token that identify a game on a table
603 var $flags; // Bitfield with: AUTHENTICATE: 0x02
604 var $the_end; // Flag to change the end of the session
606 var $chat_lst; // Last chat line
607 var $chattime; // Array of chat times
608 var $chat_cur; // Current chat line number
609 var $chat_ban; // Time for ban chat
610 var $chat_dlt; // Delta t for ban
614 function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
617 if (($thiz =& new User()) == FALSE)
623 $thiz->lacc = time();
624 $thiz->laccwr = time();
627 $thiz->subst = $subst;
629 $thiz->trans_step = -1;
630 $thiz->comm = array();
631 $thiz->asta_card = -2;
632 $thiz->asta_pnt = -1;
634 $thiz->exitislock = TRUE;
638 $thiz->chattime = array_fill(0, CHAT_N, 0);
640 $thiz->chat_lst = "";
644 $thiz->table_orig = $table;
645 $thiz->table = $table;
646 $thiz->table_pos = -1;
647 $thiz->table_token = "";
652 function copy(&$from)
656 $this->name = $from->name;
657 $this->sess = $from->sess;
658 $this->ip = $from->ip;
659 $this->lacc = $from->lacc;
660 $this->laccwr = $from->laccwr;
661 $this->bantime = $from->bantime;
662 $this->stat = $from->stat;
663 $this->subst = $from->subst;
664 $this->step = $from->step;
665 $this->trans_step = $from->trans_step;
666 $this->comm = array();
668 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
669 for ($i = $i_start ; $i < $from->step ; $i++) {
671 $this->comm[$ii] = $from->comm[$ii];
673 $this->asta_card = $from->asta_card;
674 $this->asta_pnt = $from->asta_pnt;
675 $this->handpt = $from->handpt;
676 $this->exitislock = $from->exitislock;
678 $this->flags = $from->flags;
680 $this->chattime = array();
681 for ($i = 0 ; $i < CHAT_N ; $i++)
682 $this->chattime[$i] = $from->chattime[$i];
683 $this->chat_cur = $from->chat_cur;
684 $this->chat_lst = $from->chat_lst;
685 $this->chat_ban = $from->chat_ban;
686 $this->chat_dlt = $from->chat_dlt;
688 $this->table_orig = $from->table_orig;
689 $this->table = $from->table;
690 $this->table_pos = $from->table_pos;
691 $this->table_token = $from->table_token;
692 $this->the_end = $from->the_end;
698 function &myclone(&$from)
702 if (($thiz =& new User()) == FALSE)
710 function &spawn(&$from, $table, $table_pos)
714 if (($thiz =& new User()) == FALSE)
717 $thiz->name = $from->name;
718 $thiz->sess = $from->sess;
719 $thiz->ip = $from->ip;
720 $thiz->lacc = $from->lacc;
721 $thiz->laccwr = $from->laccwr;
722 $thiz->bantime = $from->bantime;
723 $thiz->stat = $from->stat;
724 $thiz->subst = $from->subst;
725 $thiz->step = $from->step;
726 $thiz->trans_step = $from->trans_step;
727 $thiz->comm = array();
730 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
731 for ($i = $i_start ; $i < $from->step ; $i++) {
732 log_wr("TRY PUSH:".$i);
734 $thiz->comm[$ii] = $from->comm[$ii];
737 $thiz->asta_card = $from->asta_card;
738 $thiz->asta_pnt = $from->asta_pnt;
739 $thiz->handpt = $from->handpt;
740 $thiz->exitislock = $from->exitislock;
741 $thiz->the_end = $from->the_end;
743 $thiz->flags = $from->flags;
745 $thiz->chattime = array_fill(0, CHAT_N, 0);
747 $thiz->chat_lst = "";
752 $thiz->table_orig = $table;
754 $thiz->table_pos = $table_pos;
755 $thiz->table_token = $from->table_token;
760 function stat_set($stat) {
761 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
762 $this->stat = "$stat";
765 if (validate_sess($this->sess)) {
766 if (file_exists(PROXY_PATH) == FALSE)
768 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
769 fwrite($fp, sprintf("%s\n",$this->stat));
775 function step_set($step) {
779 if (validate_sess($this->sess) == FALSE)
781 if (file_exists(PROXY_PATH) == FALSE)
783 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
785 fwrite($fp, pack("l",$this->step), 4);
794 function step_inc($delta = 1) {
795 $this->step += $delta;
797 if (validate_sess($this->sess)) {
798 if (file_exists(PROXY_PATH) == FALSE)
800 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
801 fwrite($fp, pack("l",$this->step), 4);
812 log_legal($curtime, $this, "STAT:LOGOUT", '');
814 $tmp_sess = $this->sess;
816 step_unproxy($tmp_sess);
817 $this->name = ""; // OK here
818 while (array_pop($this->comm) != NULL);
820 $this->chattime = array_fill(0, CHAT_N, 0);
822 $this->chat_lst = "";
825 $this->the_end = FALSE;
835 function step_get($sess) {
838 if (validate_sess($sess) == FALSE)
841 if (file_exists(PROXY_PATH) == FALSE)
843 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
845 if (($s = fread($fp, 4)) == FALSE)
849 $arr = unpack('l', $s);
852 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
859 log_rd2("STEP_GET: return false ");
864 function step_unproxy($sess) {
865 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
866 if (file_exists(PROXY_PATH) == FALSE)
868 @unlink(PROXY_PATH."/".$sess.".step");
875 var $comm; // commands for many people
876 var $step; // current step of the comm array
877 var $garbage_timeout;
881 $this->user = array();
882 $this->table = array();
884 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
885 $this->user[$i] =& User::create("", "");
888 for ($i = 0 ; $i < TABLES_N ; $i++) {
889 $this->table[$i] =& Table::create($i);
892 $row = ( (((int)($i / 4)) % 2) == 0 );
893 $col = ($i % 2 == 0);
894 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
897 $this->table[$i]->auth_only = FALSE;
900 if ($i < TABLES_AUTH_N)
901 $this->table[$i]->auth_only = TRUE;
903 $this->table[$i]->auth_only = FALSE;
905 $this->garbage_timeout = 0;
908 function garbage_manager($force)
910 GLOBAL $G_lang, $mlang_brisk;
914 log_rd2("garbage_manager START");
916 /* Garbage collector degli utenti in timeout */
918 if ($force || $this->garbage_timeout < $curtime) {
920 // FIXME BRISK4: include for each kind of table
921 require_once("briskin5/Obj/briskin5.phh");
923 // Before all align times with table timeout
924 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
925 $table_cur =& $this->table[$table_idx];
926 // if the table is complete and exists its shared mem we get the info about users lacc
928 if ($table_cur->player_n == PLAYERS_N) {
929 log_main("PLAYERS == N TABLE ".$table_idx);
931 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
932 log_main("bin5 lock data success");
934 $no_recovery = FALSE;
935 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
936 if ($table_cur->table_token != $bri->table_token) {
937 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
938 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
948 log_main("garbage_manager: bri loaded successfully.");
949 $bri->garbage_manager(TRUE);
951 $bri_table = &$bri->table[0];
953 // is the end of the table
954 if ($bri->the_end == TRUE) {
956 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
958 log_main("garbage_manager: INSIDE THE END.");
960 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
961 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
962 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
965 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
966 // stat must be "table" by definition
967 $user_cur =& $this->user[$table_cur->player[$i]];
968 $bri_user =& $bri->user[$i];
970 $user_cur->subst = $bri_user->subst;
971 $user_cur->step = $bri_user->step;
972 $user_cur->lacc = $bri_user->lacc;
973 $user_cur->laccwr = $bri_user->lacc;
974 $user_cur->bantime = $bri_user->bantime;
977 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
979 $this->room_join_wakeup(&$user_cur, FALSE, 0);
980 $table_cur->table_token = "";
981 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
982 Briskin5::destroy_data($table_idx);
985 log_main("gm:: save_data");
987 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
988 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
991 Briskin5::save_data(&$bri);
993 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
994 else if ($no_recovery == FALSE) {
995 log_crit("ERROR: table ".$table_idx." unrecoverable join");
997 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
998 $user_cur = &$this->user[$table_cur->player[$i]];
999 $user_cur->subst = "shutdowner";
1000 $user_cur->step_inc();
1002 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1003 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1004 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1005 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1006 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1007 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1008 $user_cur->step_inc();
1011 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1012 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1013 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1015 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1017 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1018 $table_cur->table_token = "";
1021 Briskin5::unlock_data($sem);
1023 } // if ($table_cur->player_n == PLAYERS_N) {
1024 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1026 log_rd2("out new loop.");
1028 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1029 $user_cur = &$this->user[$i];
1031 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1033 if ($user_cur->sess == "")
1036 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1037 // Auto logout dell'utente
1038 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1040 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1041 log_auth($user_cur->sess, "Autologout session.");
1045 log_rd2("AUTO LOGOUT.");
1046 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1047 $this->room_wakeup(&$user_cur);
1048 else if ($user_cur->subst == 'standup')
1049 $this->room_outstandup(&$user_cur);
1051 log_rd2("LOGOUT FROM WHAT ???");
1055 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1056 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1057 $this->room_wakeup(&$user_cur);
1058 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1059 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1060 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1061 $user_cur->step_inc();
1065 log_rd2("GARBAGE UPDATED!");
1067 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1074 function show_room($user_step, &$user)
1076 GLOBAL $G_lang, $mlang_brisk;
1077 log_main("show_room: username: ".$user->name);
1079 $ret = sprintf('gst.st = %d; ', $user_step);
1081 if ($user->flags & USER_FLAG_ISOLAUTH) {
1082 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1084 else if ($user->flags & USER_FLAG_LISTAUTH) {
1085 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1088 $ret .= 'list_set(\'all\', false, \'\' ); ';
1091 if ($user->subst == 'standup')
1092 $ret .= "tra.show(); ";
1094 $ret .= "tra.hide(); ";
1096 $ret .= sprintf('stat = "%s";', $user->stat);
1098 $ret .= root_wellcome($user);
1099 $ret .= sprintf('subst = "%s";', $user->subst);
1100 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1101 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1102 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1103 for ($i = 0 ; $i < TABLES_N ; $i++) {
1105 $ret .= $this->table_content($user, $i);
1106 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1107 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1108 $ret .= $this->table[$i]->act_content($user);
1109 if ($this->table[$i]->wag_own != NULL)
1110 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1112 $ret .= sprintf('tra.rem(%d); ', $i);
1114 $ret .= $this->standup_content($user);
1120 function room_wakeup(&$user)
1122 $table_idx = $user->table;
1123 $table = &$this->table[$table_idx];
1125 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1129 $from_table = ($user->stat == "table");
1131 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1133 for ($i = 0 ; $i < $table->player_n ; $i++) {
1134 $user_cur = &$this->user[$table->player[$i]];
1135 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1137 if ($user_cur != $user) {
1138 $user_cur->stat_set("room");
1139 $user_cur->subst = "sitdown";
1140 $user_cur->laccwr = $curtime;
1142 else if ($user->sess != "") {
1143 $user_cur->stat_set("room");
1144 $user_cur->subst = "standup";
1145 $user_cur->laccwr = $curtime;
1146 $user_cur->table = -1;
1151 $user->stat_set("room");
1152 $user->subst = "standup";
1153 $user->laccwr = $curtime;
1156 $remove_wagon = false;
1157 if($table->wag_own == $user) {
1158 $remove_wagon = true;
1159 $table->wag_reset($curtime);
1164 /* aggiorna l'array dei giocatori al tavolo. */
1165 $table->user_rem(&$this, &$user);
1167 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1168 $user_cur = &$this->user[$i];
1169 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1172 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1174 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1175 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1176 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1177 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1178 log_main("DOCUMENT.index.php: from table");
1180 else if ($user_cur->stat == "room") {
1181 log_main("DOCUMENT.index.php: from table");
1183 $ret .= $this->table_content($user_cur, $table_idx);
1184 $ret .= $this->standup_content($user_cur);
1186 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1187 $ret .= $table->act_content($user);
1189 if ($user_cur == $user) {
1190 // set the new status
1191 $ret .= 'subst = "standup"; tra.show(); ';
1192 // clean the action buttons in other tables
1193 for ($e = 0 ; $e < TABLES_N ; $e++) {
1194 if ($this->table[$e]->player_n < PLAYERS_N) {
1195 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1196 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1197 $ret .= $this->table[$e]->act_content($user);
1202 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1203 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1204 $ret .= $table->act_content($user_cur);
1207 log_wr("ROOM_WAKEUP: ".$ret);
1208 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1209 $user_cur->step_inc();
1213 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1215 $table_idx = $user->table;
1216 $table = &$this->table[$table_idx];
1218 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1221 $user_wup = array();
1223 $user_tab = array();
1225 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1227 for ($i = 0 ; $i < $table->player_n ; $i++) {
1228 $user_cur = &$this->user[$table->player[$i]];
1229 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1230 if ($user_cur->sess != "") {
1231 if ($update_lacc == TRUE) {
1232 $user_cur->laccwr = $curtime;
1234 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1235 if ($user_cur->subst == "shutdowned") {
1236 $user_cur->stat_set("room");
1237 $user_cur->subst = "sitdown";
1239 else if ($user_cur->subst == "shutdowner") {
1240 $user_cur->stat_set("room");
1241 $user_cur->subst = "standup";
1242 $user_cur->table = -1;
1243 $user_wup[$user_wup_n++] = &$user_cur;
1245 $remove_wagon = false;
1246 if($table->wag_own == $user_cur) {
1247 $remove_wagon = true;
1248 $table->wag_reset($curtime);
1251 $user_tab[$user_tab_n++] = &$user_cur;
1255 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1256 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1258 /* aggiorna l'array dei giocatori al tavolo. */
1260 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1261 log_main("START LOOP");
1262 $user_cur = &$this->user[$i];
1263 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1264 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1269 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1271 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1272 if ($user_cur->stat == "room") {
1273 log_main("DOCUMENT.index.php from table");
1275 $ret .= $this->table_content($user_cur, $table_idx);
1276 $ret .= $this->standup_content($user_cur);
1278 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1279 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1280 $ret .= $table->act_content($user_cur);
1283 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1284 if ($user_cur == $user_tab[$tab_idx])
1287 // for users that wakeup the room will be reconstructed by index_rd.php
1288 if ($tab_idx < $user_tab_n) {
1289 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1291 // ARRAY_POP DISABLED
1292 // if ($trans_delta == 0)
1293 // while (array_pop($user_cur->comm) != NULL);
1295 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1296 $user_cur->comm[$user_cur->step % COMM_N] = "";
1297 $user_cur->step_inc();
1298 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1299 $user_cur->step_inc();
1300 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1304 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1306 log_main("JOIN_WAKEUP more");
1307 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1308 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1309 $ret .= $table->act_content($user_cur);
1311 log_main("JOIN_WAKEUP end more");
1313 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1314 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1315 $user_cur->step_inc();
1319 function room_outstandup(&$user)
1321 $this->room_sitdown(&$user, -1);
1324 function table_update(&$user)
1326 log_main("table_update: pre - USER: ".$user->name);
1328 $table_idx = $user->table;
1330 if ($table_idx > -1)
1331 $table = &$this->table[$table_idx];
1333 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1335 $user_cur = &$this->user[$i];
1336 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1339 $ret = "gst.st = ".($user_cur->step+1)."; ";
1340 if ($table_idx > -1)
1341 $ret .= $this->table_content($user_cur, $table_idx);
1343 if ($user_cur == $user) {
1344 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1345 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1346 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1348 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1349 $user_cur->step_inc();
1352 log_main("table_update: post");
1355 function room_sitdown(&$user, $table_idx)
1357 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1361 if ($table_idx > -1 && $table_idx < TABLES_N) {
1362 $table = &$this->table[$table_idx];
1365 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1366 for ($i = 0 ; $i < TABLES_N ; $i++) {
1367 $user_cur =& $this->user[$table->player[$i]];
1368 if ($user_cur == $table->wag_own) {
1369 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1370 $table->wag_reset(time());
1377 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1379 $user_cur = &$this->user[$i];
1380 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1383 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1384 if ($table_idx > -1)
1385 $ret .= $this->table_content($user_cur, $table_idx);
1386 $ret .= $this->standup_content($user_cur);
1388 if ($user_cur == $user) {
1389 $ret .= 'subst = "sitdown"; tra.hide(); ';
1390 // clean the action buttons in other tables
1391 for ($e = 0 ; $e < TABLES_N ; $e++) {
1392 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1393 $ret .= $this->table[$e]->act_content($user_cur);
1396 else if ($table_idx > -1) {
1397 if ($table->player_n == PLAYERS_N) {
1398 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1399 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1400 $ret .= $table->act_content($user_cur);
1403 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1404 $user_cur->step_inc();
1408 function chatt_send(&$user, $mesg)
1410 GLOBAL $G_alarm_passwd, $mlang_brisk, $G_lang;
1414 $msg = substr($mesg, 6, 128);
1416 $dt = date("H:i ", $curtime);
1426 $is_normchat = FALSE;
1427 /* for old isolation management $is_ticker = FALSE; */
1428 $update_room = FALSE;
1430 if (strcmp($msg, "/tav") == 0 ||
1431 strncmp($msg, "/tav ", 5) == 0) {
1433 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1434 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1435 $msg = $mlang_brisk['tickmust'][$G_lang];
1436 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1441 $table = &$this->table[$user->table];
1443 if ($table->wag_own != NULL) {
1444 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1445 $msg = $mlang_brisk['tickjust'][$G_lang];
1446 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1451 $dtime = $curtime - $table->wag_tout;
1452 if ($dtime < EXPIRE_TIME_WAG) {
1453 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1454 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1455 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1456 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1461 $msg = substr($msg, 5);
1463 $table->wag_set($user, $msg);
1464 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1465 $to_room = $to_user;
1466 /* for old isolation management $is_ticker = TRUE; */
1468 } // /tav chat command
1470 else if (strncmp($msg, "/alarm ", 7) == 0) {
1471 if (strncmp($msg, "/alarm to ", 10) == 0) {
1472 $sp_pos = strpos($msg, " ", 10);
1473 $target = substr($msg, 10, $sp_pos - 10);
1474 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1478 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1481 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1482 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1483 $msg = $mlang_brisk['alarpass'][$G_lang];
1484 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1489 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1490 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1491 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1492 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1493 $dt, NICKSERV, $prestr);
1495 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1496 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1497 /* MLANG: "chiudi" */
1498 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1500 } // /alarm chat command
1501 else if (strncmp($msg, "/listen ", 8) == 0) {
1502 $arg = substr($msg, 8);
1504 if (strcasecmp($arg, "isolation") == 0) {
1506 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1507 $user->table >= TABLES_AUTH_N) {
1508 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1512 $user->flags &= ~USER_FLAG_MAP_AUTH;
1513 $user->flags |= USER_FLAG_ISOLAUTH;
1514 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1517 else if (strcasecmp($arg, "auth") == 0) {
1518 $flags_old = $user->flags;
1519 $user->flags &= ~USER_FLAG_MAP_AUTH;
1520 $user->flags |= USER_FLAG_LISTAUTH;
1521 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1524 $flags_old = $user->flags;
1525 $user->flags &= ~USER_FLAG_MAP_AUTH;
1526 $to_user = 'list_set(\'all\', true, \'\'); ';
1529 // if from isolation redraw standup area
1530 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1531 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1535 else if (strcmp($msg, "/authreq") == 0) {
1536 if ($user->flags & USER_FLAG_AUTH) {
1537 $to_user = sprintf('authbox(300,200);');
1540 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1541 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1544 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1545 if ($user->flags & USER_FLAG_AUTH) {
1546 $to_user = sprintf('mesgtoadmbox(500,300);');
1549 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1550 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1553 else if (strncmp($msg, "/nick ", 6) == 0) {
1554 log_main("chatt_send BEGIN");
1557 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1558 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1562 $msg = "COMMAND ".$msg;
1563 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1564 $user_cur = &$this->user[$i];
1566 if ($user_cur->sess == '')
1568 if ($user_cur->name == $name_new)
1571 if ($i < MAX_PLAYERS) {
1572 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1573 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1577 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1578 if ($user->flags & USER_FLAG_AUTH) {
1579 if (strcasecmp($user->name,$name_new) != 0) {
1580 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1581 ($user->subst == 'standup' ||
1582 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1585 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1586 for ($i = 0 ; $i < TABLES_N ; $i++) {
1587 $to_user .= $this->table[$i]->act_content($user);
1591 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1596 $user->name = $name_new; // OK - nick changed
1597 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1598 if (($user->flags & USER_FLAG_AUTH) == 0) {
1599 $userdb = new LoginDB();
1600 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1601 if ($userdb->login_exists($name_new)) {
1602 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1603 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1607 log_main("chatt_send start set");
1609 $update_room = TRUE;
1611 } // nick chat command
1613 else if (strncmp($msg, "/st ", 4) == 0) {
1614 log_main("chatt_send BEGIN");
1617 $st_str = substr($msg, 4);
1619 if (strcasecmp($st_str, "normale") == 0) {
1620 $st = USER_FLAG_S_NORM;
1622 else if (strcasecmp($st_str, "pausa") == 0) {
1623 $st = USER_FLAG_S_PAU;
1625 else if (strcasecmp($st_str, "fuori") == 0) {
1626 $st = USER_FLAG_S_OUT;
1628 else if (strcasecmp($st_str, "cane") == 0) {
1629 $st = USER_FLAG_S_DOG;
1631 else if (strcasecmp($st_str, "cibo") == 0) {
1632 $st = USER_FLAG_S_EAT;
1634 else if (strcasecmp($st_str, "lavoro") == 0) {
1635 $st = USER_FLAG_S_WRK;
1637 else if (strcasecmp($st_str, "sigaretta") == 0) {
1638 $st = USER_FLAG_S_SMK;
1640 else if (strcasecmp($st_str, "presente") == 0) {
1641 $st = USER_FLAG_S_EYE;
1643 else if (strcasecmp($st_str, "coniglio") == 0) {
1644 $st = USER_FLAG_S_RABB;
1646 else if (strcasecmp($st_str, "calcio") == 0) {
1647 $st = USER_FLAG_S_SOCC;
1649 else if (strcasecmp($st_str, "pupo") == 0) {
1650 $st = USER_FLAG_S_BABY;
1652 else if (strcasecmp($st_str, "pulizie") == 0) {
1653 $st = USER_FLAG_S_MOP;
1656 /* MLANG: "Questo stato non esiste." */
1657 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1661 log_main("chatt_send start set");
1662 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1663 $update_room = TRUE;
1664 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1667 } // nick chat command
1669 else { // normal chat line
1670 $is_normchat = TRUE;
1671 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1673 $user->chat_dlt = $user->chat_dlt * 2;
1674 if ($user->chat_dlt > 120)
1675 $user->chat_dlt = 120;
1677 else if ($user->chat_lst == $msg)
1679 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1680 $user->chat_ban = $curtime;
1681 $user->chat_dlt = 5;
1685 $user->chat_ban = 0;
1686 $user->chat_dlt = 0;
1690 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1693 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1694 // temporary silentiation for troll (will became array check)
1695 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1696 $to_room = $to_user;
1699 log_legal($curtime, $user,
1700 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1702 $user->chat_lst = "$msg";
1703 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1713 // Output to clients
1716 if ($to_user != FALSE) {
1717 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1718 $user->comm[$user->step % COMM_N] .= $to_user;
1722 if ($to_room != FALSE) {
1723 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1724 $user_cur = &$this->user[$i];
1725 if ($target != "" && $user_cur->name != $target)
1727 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1728 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1731 if ($is_normchat == TRUE) {
1732 // use MAP_AUTH to check if auth or isolation
1733 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1734 if (($user->flags & USER_FLAG_AUTH) == 0) {
1740 else if ($is_ticker) {
1741 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1742 if ($user->table >= TABLES_AUTH_N)
1747 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1748 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1749 $user_cur->step_inc();
1754 // FIXME BRISK4: include for each kind of table
1755 require_once("briskin5/Obj/briskin5.phh");
1756 // Before all align times with table timeout
1757 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1758 $table_cur =& $this->table[$table_idx];
1759 // if the table is complete and exists its shared mem we get the info about users lacc
1761 if ($table_cur->player_n == PLAYERS_N) {
1762 log_main("PLAYERS == N TABLE ".$table_idx);
1764 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1765 log_main("bin5 lock data success");
1767 $no_recovery = FALSE;
1768 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1769 if ($table_cur->table_token != $bri->table_token) {
1770 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1775 if ($bri != FALSE) {
1776 $bri_table = &$bri->table[0];
1777 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1778 // stat must be "table" by definition
1779 $bri_user =& $bri->user[$i];
1781 if ($target != "" && $bri_user->name != $target)
1783 log_main("writa: ".$user_mesg);
1784 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1785 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1786 $bri_user->step_inc();
1788 Briskin5::save_data(&$bri);
1790 Briskin5::unlock_data($sem);
1792 } // if ($table_cur->player_n == PLAYERS_N) {
1793 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1794 } // if ($to_tabl == true ...
1797 if ($user->stat == 'room' && $user->subst == 'standup') {
1798 $this->standup_update(&$user);
1800 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1801 log_main("chatt_send pre table update");
1802 $this->table_update(&$user);
1803 log_main("chatt_send post table update");
1805 } // if ($update_room ...
1808 } // function chatt_send( ...
1810 function &get_user($sess, &$idx)
1812 GLOBAL $PHP_SELF, $G_false;
1814 if (validate_sess($sess)) {
1815 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1816 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1819 $ret = &$this->user[$i];
1823 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1824 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1825 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1828 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1837 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1840 * if ($idx > -1 && ret == FALSE) => duplicated nick
1841 * if ($idx == -2 && ret == FALSE) => invalid name
1842 * if ($idx == -3 && ret == FALSE) => wrong password
1843 * if ($idx == -1 && ret == FALSE) => no space left
1844 * if ($idx == 0 && ret == user) => SUCCESS
1845 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db
1850 function &add_user(&$sess, &$idx, $name, $pass, $ip)
1852 GLOBAL $G_false, $CO_list;
1856 $authenticate = FALSE;
1858 $login_exists = FALSE;
1860 $ghost_auth = FALSE;
1864 if (($name_new = validate_name($name)) == FALSE) {
1869 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
1870 if (validate_sess($sess) == FALSE)
1873 /* if pass != FALSE verify the login with pass */
1874 log_auth("XXX", "auth1");
1875 $userdb = new LoginDB();
1876 if ($pass != FALSE) {
1877 log_auth("XXX", "auth2");
1878 $authenticate = $userdb->login_verify($name_new, $pass);
1879 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
1881 if ($authenticate != FALSE) {
1882 $user_type = $authenticate->typeget();
1890 $login_exists = $userdb->login_exists($name_new);
1892 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1894 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1898 if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
1900 continue; // NOTE: CHECK IT !!
1902 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
1903 if ($authenticate != FALSE) {
1905 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
1916 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1918 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
1921 $ghost_user =& $this->user[$ghost];
1923 $ghost_user->step_inc();
1926 $ghost_user->sess = $sess;
1929 $ghost_user->sess = $sess;
1932 // If user at the table we need to update the table data too
1933 $table_idx = $ghost_user->table;
1934 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
1935 // FIXME BRISK4: include for each kind of table
1936 require_once("briskin5/Obj/briskin5.phh");
1937 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
1938 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1939 if ($bri->the_end != TRUE) {
1940 $bri->user[$ghost_user->table_pos]->step_inc();
1941 $bri->user[$ghost_user->table_pos]->sess = $sess;
1942 Briskin5::save_data(&$bri);
1945 Briskin5::unlock_data($brisem);
1950 return ($this->user[$ghost]);
1952 else if ($idx != -1 && $i == MAX_PLAYERS) {
1957 $this->user[$idx]->sess = $sess;
1960 $this->user[$idx]->sess = $sess;
1962 $this->user[$idx]->name = $name_new; // OK - add new user
1963 $this->user[$idx]->stat_set("room");
1964 $this->user[$idx]->step_set(0);
1965 while (array_pop($this->user[$idx]->comm) != NULL);
1966 $this->user[$idx]->subst = "standup";
1967 $this->user[$idx]->lacc = $curtime;
1968 $this->user[$idx]->laccwr = $curtime;
1969 $this->user[$idx]->bantime = 0;
1970 $this->user[$idx]->ip = $ip;
1972 $this->user[$idx]->flags = ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00) | $user_type;
1974 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
1977 if ($authenticate != FALSE) {
1978 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
1980 if (isset($CO_list)) {
1981 if (strcmp($CO_list, "auth") == 0) {
1982 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
1983 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
1985 if (strcmp($CO_list, "isolation") == 0) {
1986 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
1987 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
1990 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
1996 log_main("ghost: rename!");
1997 $ghost_user =& $this->user[$ghost];
1999 if ($ghost_auth == FALSE) {
2000 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2001 $ghostname = 'ghost'.$sfx;
2002 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2003 if (strcmp("", $this->user[$i]->sess) == 0)
2006 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2011 if ($ghostname != '')
2015 $ghost_user->name = $ghostname;
2017 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2018 $this->standup_update(&$ghost_user);
2021 log_main("chatt_send pre table update");
2022 $this->table_update(&$ghost_user);
2023 log_main("chatt_send post table update");
2025 } // if ($ghost_auth == FALSE
2027 // FIXME: cacciare il vecchio utente room && table (if needed)
2028 $ghost_user->the_end = TRUE;
2029 $ghost_user->lacc = 0;
2030 $this->garbage_manager(TRUE);
2032 } // if ($ghost > -1) {
2034 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
2038 return ($this->user[$real_idx]);
2044 function standup_update(&$user)
2046 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2047 $user_cur = &$this->user[$i];
2048 if ($user_cur->sess == '')
2051 log_main("STANDUP START: ".$user_cur->stat);
2053 if ($user_cur->stat == 'room') {
2054 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2055 if ($user_cur == $user) {
2056 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2057 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2059 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2060 $itin, xcape($user->name), $itou);
2062 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2064 $user_cur->step_inc();
2070 function &init_data()
2072 $room =& new Room();
2078 function &load_data()
2080 GLOBAL $G_false, $sess;
2083 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2084 log_main("ftok failed");
2089 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2090 log_main("shmop_open failed");
2094 $shm_sz = SHM_DIMS_MIN;
2096 if ($shm = shm_attach($tok, $shm_sz)) {
2097 $room = @shm_get_var($shm, $tok);
2099 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2101 log_only("bri count ".count($room));
2103 if ($room == FALSE) {
2104 log_only("INIT MAIN DATA");
2106 $room =& Room::init_data();
2107 if (@shm_put_var($shm, $tok, $room) == FALSE) {
2108 log_only("PUT_VAR FALLITA ".strlen(serialize($room)));
2109 log_only(serialize($room));
2112 $room->shm_sz = $shm_sz;
2127 function save_data(&$room)
2135 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2138 while ($room->shm_sz < SHM_DIMS_MAX) {
2139 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2142 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2143 if (shm_put_var($shm, $tok, $room) != FALSE) {
2147 if (shm_remove($shm) === FALSE) {
2148 log_only("REMOVE FALLITA");
2152 $room->shm_sz += SHM_DIMS_DLT;
2161 function lock_data()
2165 // echo "LOCK: ".FTOK_PATH."/main";
2167 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2170 // echo "FTOK ".$tok."<br>";
2171 if (($res = sem_get($tok)) == FALSE) {
2174 if (sem_acquire($res)) {
2175 log_lock("LOCK room");
2182 function unlock_data($res)
2186 log_lock("UNLOCK room");
2188 return (sem_release($res));
2192 function standup_content($user)
2197 if ($user->stat != 'room')
2200 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
2201 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2206 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2208 $content = ' j_stand_cont( [ ';
2210 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
2211 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2214 $flags = $this->user[$e]->flags;
2216 if ($this->user[$e]->subst == "standup") {
2217 if ($this->user[$e] == $user)
2222 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
2231 function table_content($user, $table_idx)
2237 // Si possono usare i dati nella classe table
2240 $sess = $user->sess;
2241 $table = &$this->table[$table_idx];
2243 if ($user->stat != 'room')
2247 for ($i = 0 ; $i < $table->player_n ; $i++) {
2248 $user_cur = &$this->user[$table->player[$i]];
2250 $flags = $user_cur->flags;
2252 if ($user_cur == $user)
2255 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2257 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2262 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2269 function make_seed()
2271 list($usec, $sec) = explode(' ', microtime());
2272 return (float) $sec + ((float) $usec * 100000);
2276 function log_mop($step, $log) {
2277 GLOBAL $sess, $PHP_SELF;
2279 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2282 if (isset($sess) == FALSE)
2287 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2290 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2291 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2297 function log_only2($log) {
2298 GLOBAL $sess, $PHP_SELF;
2300 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2303 if (isset($sess) == FALSE)
2308 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2311 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2312 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2317 function log_crit($log) {
2318 GLOBAL $sess, $PHP_SELF;
2320 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2323 if (isset($sess) == FALSE)
2328 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2331 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2332 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2337 function log_only($log) {
2338 GLOBAL $sess, $PHP_SELF;
2340 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2343 if (isset($sess) == FALSE)
2348 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2351 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2352 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2357 function log_main($log) {
2358 GLOBAL $sess, $PHP_SELF;
2360 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2363 if (isset($sess) == FALSE)
2368 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2371 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2372 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2377 function log_rd($log) {
2378 GLOBAL $sess, $PHP_SELF;
2380 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2383 if (isset($sess) == FALSE)
2388 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2391 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2392 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2397 function log_rd2($log) {
2398 GLOBAL $sess, $PHP_SELF;
2400 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2403 if (isset($sess) == FALSE)
2408 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2411 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2412 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2417 function log_send($log) {
2418 GLOBAL $sess, $PHP_SELF;
2420 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2423 if (isset($sess) == FALSE)
2428 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2431 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2432 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2437 function log_lock($log) {
2438 GLOBAL $sess, $PHP_SELF;
2440 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2443 if (isset($sess) == FALSE)
2448 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2451 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2452 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2457 function log_wr($log) {
2458 GLOBAL $sess, $PHP_SELF;
2460 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2463 if (isset($sess) == FALSE)
2468 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2471 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2472 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2477 function log_load($log) {
2478 GLOBAL $sess, $PHP_SELF;
2480 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2483 if (isset($sess) == FALSE)
2488 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2491 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2492 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2497 function log_auth($sess, $log) {
2499 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2502 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2505 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2506 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2512 // function log_legal($curtime, $sess, $name, $where, $mesg)
2513 function log_legal($curtime, &$user, $where, $mesg)
2517 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2518 /* Unix time | session | nickname | IP | where was | mesg */
2519 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2520 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2521 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2526 function log_points($curtime, &$user, $where, $mesg)
2530 if (($fp = @fopen(LEGAL_PATH."/points.log", 'a')) != FALSE) {
2531 /* Unix time | session | nickname | IP | where was | mesg */
2532 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2533 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2534 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2542 function lock_banlist()
2544 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2548 if (($res = sem_get($tok)) == FALSE) {
2549 echo "SEM_GET FAILED";
2552 if (sem_acquire($res))
2558 function unlock_banlist($res)
2560 return (sem_release($res));
2563 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2568 if ($sitted < PLAYERS_N) {
2576 if ($table == $cur_table)
2583 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2588 function show_notify($text, $tout, $butt, $w, $h)
2590 log_main("SHOW_NOTIFY: ".$text);
2591 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2594 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2596 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2597 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2601 function root_wellcome($user)
2603 GLOBAL $root_wellarr, $G_lang;
2607 $dt = date("H:i ", $curtime);
2609 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2610 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2617 function validate_sess($sess)
2619 if (strlen($sess) == SESS_LEN)
2625 function validate_name($name)
2627 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2629 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2631 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2638 function playsound($filename)
2640 return (sprintf('playsound("flasou", "%s");', $filename));
2643 function secstoword($secs)
2647 $mins = floor($secs / 60);
2649 if ($G_lang == 'en') {
2651 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2654 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2658 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2661 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2666 function sharedmem_sz($tok)
2668 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2669 log_main("shmop_open failed");
2672 $shm_sz = shmop_size($shm_id);
2673 shmop_close($shm_id);
2675 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2680 function lock_data()
2684 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2687 // echo "FTOK ".$tok."<br>";
2688 if (($res = sem_get($tok)) == FALSE) {
2691 if (sem_acquire($res)) {
2692 log_lock("LOCK warrant");
2699 function unlock_data($res)
2703 log_lock("UNLOCK warrant");
2705 return (sem_release($res));
2710 function lock_data()
2714 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2717 // echo "FTOK ".$tok."<br>";
2718 if (($res = sem_get($tok)) == FALSE) {
2721 if (sem_acquire($res)) {
2722 log_lock("LOCK poll");
2729 function unlock_data($res)
2733 log_lock("UNLOCK poll");
2735 return (sem_release($res));