5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
39 define(SHM_DIMS_U_MIN, 4096);
40 define(SHM_DIMS_U_MAX, 65536);
41 define(SHM_DIMS_U_DLT, 4096);
44 define(COMM_GEN_N, 50);
47 define(CHAT_ILL_TIME, 6);
50 define(STREAM_TIMEOUT, 20);
51 define(EXPIRE_TIME_RD, 180);
52 define(EXPIRE_TIME_SMAMMA, 360);
53 define(EXPIRE_TIME_WAG, 10);
54 define(WAKEUP_TIME, 12);
55 // BAN_TIME da allineare anche in commons.js
56 define(BAN_TIME, 3600);
57 define(GARBAGE_TIMEOUT, 10);
58 define(NICKSERV, "<i>BriskServ</i>");
61 define(DBG_ONL2, 0x0001);
62 define(DBG_ONLY, 0x0002);
63 define(DBG_MAIN, 0x0004);
64 define(DBG_READ, 0x0008);
65 define(DBG_REA2, 0x0010);
66 define(DBG_SEND, 0x0020);
67 define(DBG_LOCK, 0x0040);
68 define(DBG_WRIT, 0x0080);
69 define(DBG_LOAD, 0x0100);
70 define(DBG_AUTH, 0x0200);
71 define(DBG_CRIT, 0x0400);
72 define(DBG_LMOP, 0x0800);
73 define(DBG_TRAC, 0x1000);
74 define(DBG_SHME, 0x2000);
75 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
76 define(BRISK_DEBUG, 0xffffffbf);
78 define(BRISK_SINGLE_DEBUG,0);
79 define(BRISK_SINGLE_SESS, "");
80 // define(DEBUGGING, "local");
82 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
84 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
85 'en' => 'back standing' ),
86 'btn_close' => array( 'it' => 'chiudi',
89 'tit_all' => array( 'it' => 'tutti',
92 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
93 'en' => '<br>You are being idle for ' ),
94 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
95 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
96 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
97 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
98 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
99 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
100 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
101 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
102 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
103 'en' => '<br>The entered password is not correct.<br><br>'),
104 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
105 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
106 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
107 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
108 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
109 'en' => '<b>To send a message you have to be authenticated.</b>'),
110 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
111 'en' => 'The nickname have to contain at least one letter or one number.'),
112 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
113 'en' => 'The nickname <b>%s</b> is already in use.'),
114 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
115 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
116 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
117 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
118 'statunkn' => array( 'it' => 'Questo stato non esiste.',
119 'en' => 'This state don\'t exists.'),
120 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
121 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
122 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
123 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
125 'tit_onauth'=>array( 'it' => '(solo aut.)',
126 'en' => '(only aut.)'),
127 'tit_onisol'=>array( 'it' => '(isolam.to)',
128 'en' => '(isolation)'),
129 'db_failed' =>array('it' => '<br>Il collegamento al database è fallito.<br>Temporaneamente tutte le autenticazioni verranno sospese, accederai a Brisk come un utente normale.<br><br>Ci scusiamo per il disagio.',
130 'en' => 'Connection to the database failed<br>All authentications are suspended temporarly, you login as normal user.<br>We are about the limitation')
135 $G_lng = langtolng($G_lang);
137 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
138 $G_brisk_version = "3.5.3";
140 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
141 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: terza versione di test per la nuova gestione dei dati volatili, rivista gestione del ticker.',
142 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
143 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: third test version for the new volatile data management, ticker management refactored.',
144 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
146 $G_room_help = array( 'it' => '
147 <div style=\\"text-align: left; padding: 8px;\\">
148 <b>Descrizione</b><br>
149 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
150 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
151 <b>Configurazione del browser.</b><br>
152 Occorre abilitare i cookies.<br>
154 <b>Uso del sito</b><br>
155 Potete sedervi a un tavolo o rimanere in piedi.<br>
156 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
159 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
160 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
161 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
162 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
163 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
164 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
166 <dt><b>Comandi della chat</b>
167 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
168 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
169 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
170 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
171 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
172 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
178 <div style=\\"text-align: left; padding: 8px;\\">
179 <b>EN Descrizione</b><br>
180 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
181 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
182 <b>EN Configurazione del browser.</b><br>
183 Occorre abilitare i cookies.<br>
185 <b>Uso del sito</b><br>
186 Potete sedervi a un tavolo o rimanere in piedi.<br>
187 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
190 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
191 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
192 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
193 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
194 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
195 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
197 <dt><b>Comandi della chat</b>
198 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
199 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
200 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
201 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
202 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
203 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
209 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
210 <div style=\\"text-align: left; padding: 8px;\\">
211 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
213 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
214 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
216 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
217 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
218 <li>Smart card di InfoCamere
221 <b>Per auto-garantisi occorre possedere:</b><br><br>
223 <li>il codice PIN della propria carta
224 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
227 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
229 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
232 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
233 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
238 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
239 <div style=\\"text-align: left; padding: 8px;\\">
240 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
242 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
243 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
245 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
246 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
249 <b>Per auto-garantisi occorre possedere:</b><br><br>
251 <li>il codice PIN della propria carta
252 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
255 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
257 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
260 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
261 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
267 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
271 $G_room_about = array( 'it' => '<br>
272 <div id=\\"header\\" class=\\"header\\">
273 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
274 briscola chiamata in salsa ajax
276 <br><b>version '.$G_brisk_version.'</b><br><br>
277 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
279 <div id=\\"header\\" class=\\"header\\">
280 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
281 declaration briscola in ajax sauce <b>(Beta)</b>
283 <br><b>version '.$G_brisk_version.'</b><br><br>
284 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
286 $escinp_from = array( "\"" );
287 $escinp_to = array( """ );
289 function escinput($s)
291 GLOBAL $escinp_from, $escinp_to;
293 return str_replace($escinp_from, $escinp_to, $s);
298 return htmlentities($s);
301 function esclfhtml($s)
303 return str_replace("\n", "<br>\n", htmlentities($s));
307 function langtolng($lang)
311 return ($G_lang == 'en' ? '-en' : '');
314 function csplitter($in, $sep)
320 for ($i = 0 ; $i < strlen($in) ; $i++) {
321 $ini = substr($in, $i, 1);
325 else if ($ini == $sep) {
344 $from = array ( '\\', '@', '|' );
345 $to = array ( '\\\\', '@', '¦' );
347 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
352 $from = array ( '\\', '|', "\t", "\n");
353 $to = array ( '\\\\', '\\|', "\\t", "\\n");
355 return (str_replace($from, $to, $s));
358 function xcapemesg($s)
360 $from = array ( "\n");
361 $to = array ( "\\n");
363 return (str_replace($from, $to, $s));
373 function getbyid($idx)
375 return ($this->el[$idx]);
378 function setbyid($idx, $v)
380 $this->el[$idx] = $v;
389 var $auth_only; // se tavolo riservato o libero
396 var $table_start; // information field
404 function create($idx)
406 if (($thiz = new Table()) == FALSE)
410 $thiz->player = array();
412 $thiz->auth_only = FALSE;
418 $thiz->table_token = "";
419 $thiz->table_start = 0;
421 $thiz->wakeup_time = 0;
428 $this->idx = $from->idx;
429 $this->player = array();
430 for ($i = 0 ; $i < $from->player_n ; $i++)
431 $this->player[$i] = $from->player[$i];
432 $this->player_n = $from->player_n;
434 log_main("PLAYER_N - parent::copy.".$this->player_n);
436 $this->auth_only = $from->auth_only;
438 $this->wag_own = $from->wag_own;
439 $this->wag_com = $from->wag_com;
440 $this->wag_tout = $from->wag_tout;
442 $this->table_token = $from->table_token;
443 $this->table_start = $from->table_start;
445 $this->wakeup_time = $from->wakeup_time;
448 function myclone($from)
450 if (($thiz = new Table()) == FALSE)
458 function spawn($from)
460 if (($thiz = new Table()) == FALSE)
463 $thiz->idx = $from->idx;
464 $thiz->player = array();
465 for ($i = 0 ; $i < $from->player_n ; $i++)
466 $thiz->player[$i] = $i;
467 $thiz->player_n = $from->player_n;
469 $thiz->auth_only = $from->auth_only;
471 $thiz->wag_own = $from->wag_own;
472 $thiz->wag_com = $from->wag_com;
473 $thiz->wag_tout = $from->wag_tout;
475 $thiz->table_token = $from->table_token;
476 $thiz->table_start = $from->table_start;
478 $thiz->wakeup_time = $from->wakeup_time;
483 function wag_set($user_idx, $mesg)
487 $this->wag_own = $user_idx;
488 $this->wag_com = $mesg;
492 function wag_reset($timeout)
494 log_main("WAG_RESET");
496 unset($this->wag_own);
499 $this->wag_tout = $timeout;
502 function player_get($idx)
504 return ($this->player[$idx]);
507 function player_set($idx, $player)
509 $this->player[$idx] = $player;
512 function user_add($idx)
514 $this->player[$this->player_n] = $idx;
517 return ($this->player_n - 1);
520 function user_rem($room, $user)
522 $tabpos = $user->table_pos;
524 /* verifico la consistenza dei dati */
525 if ($room->user[$this->player[$tabpos]] == $user) {
527 /* aggiorna l'array dei giocatori al tavolo. */
528 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
529 $this->player[$i] = $this->player[$i+1];
530 $user_cur = $room->user[$this->player[$i]];
531 $user_cur->table_pos = $i;
536 log_main("INCONSISTENCY ON TABLE.");
542 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
543 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
545 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
546 function act_content($user)
549 $isstanding = ($user->subst == 'standup');
550 $sitted = $this->player_n;
552 $cur_table = $user->table;
556 if ($sitted < PLAYERS_N) {
557 if ($this->auth_only) {
558 if ($user->flags & USER_FLAG_AUTH)
572 if ($table == $cur_table)
579 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
587 define(USER_FLAG_AUTH, 0x02);
589 define(USER_FLAG_MAP_AUTH, 0x0c);
590 define(USER_FLAG_LISTAUTH, 0x04);
591 define(USER_FLAG_ISOLAUTH, 0x08);
593 define(USER_FLAG_DBFAILED, 0x10);
596 define(USER_FLAG_S_NORM, 0x000); // done
597 define(USER_FLAG_S_PAU, 0x100); // done
598 define(USER_FLAG_S_OUT, 0x200); // done
599 define(USER_FLAG_S_DOG, 0x300); // done
600 define(USER_FLAG_S_EAT, 0x400); // done
601 define(USER_FLAG_S_WRK, 0x500); // done
602 define(USER_FLAG_S_SMK, 0x600); // done
603 define(USER_FLAG_S_EYE, 0x700); // done
604 define(USER_FLAG_S_RABB, 0x800); // done
605 define(USER_FLAG_S_SOCC, 0x900); // done
606 define(USER_FLAG_S_BABY, 0xa00); // done
607 define(USER_FLAG_S_MOP, 0xb00); // done
609 define(USER_FLAG_S_ALL, 0xf00); // done
611 /* type of user normal, supporter etc ... */
612 define(USER_FLAG_TY_ALL, 0xff0000); // done
613 define(USER_FLAG_TY_NORM, 0x010000); // done
614 define(USER_FLAG_TY_SUPER, 0x020000); // done
615 // ... other usefull status ...
616 define(USER_FLAG_TY_SUSPEND, 0x400000); // done
617 define(USER_FLAG_TY_DISABLE, 0x800000); // done
620 var $idx; // index in the users array when you are in game
621 var $idx_orig; // index in the users array when you aren't in game
622 var $code; // authentication code
623 var $name; // name of the user
624 var $sess; // session of the user
625 var $ip; // ip of the user
626 var $lacc; // last access (for the cleanup)
627 var $laccwr; // last access (for the cleanup)
628 var $bantime; // timeout to temporary ban
629 var $stat; // status (outdoor, room, table, game, ...)
630 var $subst; // substatus for each status
631 var $step; // step of the current status
632 var $trans_step; // step to enable transition between pages (disable == -1)
633 var $comm; // commands array
634 // var $asta_card; //
636 // var $handpt; // Total card points at the beginning of the current hand.
637 // var $exitislock; // Player can exit from the table ?
639 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
640 // it is allways ZERO
641 var $table; // id of the current table when you are in game
642 var $table_orig; // id of the current table when you aren't in game
643 var $table_pos; // idx on the table
644 var $table_token;// token that identify a game on a table
645 var $flags; // Bitfield with: AUTHENTICATE: 0x02
646 var $the_end; // Flag to change the end of the session
648 var $chat_lst; // Last chat line
649 var $chattime; // Array of chat times
650 var $chat_cur; // Current chat line number
651 var $chat_ban; // Time for ban chat
652 var $chat_dlt; // Delta t for ban
658 function create($idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
659 if (($thiz = new User()) == FALSE)
663 $thiz->idx_orig = $idx;
668 $thiz->lacc = time();
669 $thiz->laccwr = time();
672 $thiz->subst = $subst;
674 $thiz->trans_step = -1;
675 $thiz->comm = array();
676 $thiz->asta_card = -2;
677 $thiz->asta_pnt = -1;
679 $thiz->exitislock = TRUE;
683 $thiz->chattime = array_fill(0, CHAT_N, 0);
685 $thiz->chat_lst = "";
689 $thiz->table_orig = $table;
690 $thiz->table = $table;
691 $thiz->table_pos = -1;
692 $thiz->table_token= "";
693 $thiz->shm_sz = SHM_DIMS_U_MIN;
699 $this->idx = $from->idx;
700 $this->idx_orig = $from->idx;
701 $this->code = $from->code;
702 $this->name = $from->name;
703 $this->sess = $from->sess;
704 $this->ip = $from->ip;
705 $this->lacc = $from->lacc;
706 $this->laccwr = $from->laccwr;
707 $this->bantime = $from->bantime;
708 $this->stat = $from->stat;
709 $this->subst = $from->subst;
710 $this->step = $from->step;
711 $this->trans_step = $from->trans_step;
712 $this->comm = array();
714 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
715 for ($i = $i_start ; $i < $from->step ; $i++) {
717 if (isset($from->comm[$ii])) {
718 $this->comm[$ii] = $from->comm[$ii];
721 $this->asta_card = $from->asta_card;
722 $this->asta_pnt = $from->asta_pnt;
723 $this->handpt = $from->handpt;
724 $this->exitislock = $from->exitislock;
726 $this->flags = $from->flags;
728 $this->chattime = array();
729 for ($i = 0 ; $i < CHAT_N ; $i++)
730 $this->chattime[$i] = $from->chattime[$i];
731 $this->chat_cur = $from->chat_cur;
732 $this->chat_lst = $from->chat_lst;
733 $this->chat_ban = $from->chat_ban;
734 $this->chat_dlt = $from->chat_dlt;
736 $this->table_orig = $from->table_orig;
737 $this->table = $from->table;
738 $this->table_pos = $from->table_pos;
739 $this->table_token = $from->table_token;
740 $this->the_end = $from->the_end;
741 $this->shm_sz = $from->shm_sz;
746 function myclone($from)
748 if (($thiz = new User()) == FALSE)
756 function spawn($from, $table, $table_pos)
758 if (($thiz = new User()) == FALSE)
761 $thiz->idx = $from->idx;
762 $thiz->idx_orig = $from->idx;
763 $thiz->code = $from->code;
764 $thiz->name = $from->name;
765 $thiz->sess = $from->sess;
766 $thiz->ip = $from->ip;
767 $thiz->lacc = $from->lacc;
768 $thiz->laccwr = $from->laccwr;
769 $thiz->bantime = $from->bantime;
770 $thiz->stat = $from->stat;
771 $thiz->subst = $from->subst;
772 $thiz->step = $from->step;
773 $thiz->trans_step = $from->trans_step;
774 $thiz->comm = array();
777 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
778 for ($i = $i_start ; $i < $from->step ; $i++) {
779 log_wr("TRY PUSH:".$i);
781 $thiz->comm[$ii] = $from->comm[$ii];
784 $thiz->asta_card = $from->asta_card;
785 $thiz->asta_pnt = $from->asta_pnt;
786 $thiz->handpt = $from->handpt;
787 $thiz->exitislock = $from->exitislock;
788 $thiz->the_end = $from->the_end;
790 $thiz->flags = $from->flags;
792 $thiz->chattime = array_fill(0, CHAT_N, 0);
794 $thiz->chat_lst = "";
799 $thiz->table_orig = $table;
801 $thiz->table_pos = $table_pos;
802 $thiz->table_token = $from->table_token;
803 $thiz->shm_sz = $from->shm_sz;
812 function code_get() {
813 return ($this->code);
816 function stat_set($stat) {
817 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
818 $this->stat = "$stat";
821 if (validate_sess($this->sess)) {
822 if (file_exists(PROXY_PATH) == FALSE)
823 mkdir(PROXY_PATH, 0775, TRUE);
824 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
825 fwrite($fp, sprintf("%s\n",$this->stat));
831 function step_set($step)
833 $this->step = $step & 0x7fffffff;
838 function step_inc($delta = 1) {
839 $this->step += $delta;
840 /* modularization because unpack() not manage unsigned 32bit int correctly */
841 $this->step &= 0x7fffffff;
849 if (validate_sess($this->sess) == FALSE)
851 if (file_exists(PROXY_PATH) == FALSE)
852 mkdir(PROXY_PATH, 0775, TRUE);
853 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
855 fwrite($fp, pack("LL",$this->step, $this->idx));
858 log_main("step_set [".$this->sess. "] [".$this->step."]");
866 static function load_step($sess)
870 if (validate_sess($sess) == FALSE)
873 if (file_exists(PROXY_PATH) == FALSE)
874 mkdir(PROXY_PATH, 0775, TRUE);
875 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
877 if (($s = fread($fp, 8)) == FALSE)
879 if (mb_strlen($s, "ASCII") != 8)
881 $arr = unpack('Ls/Li', $s);
884 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
891 log_rd2("STEP_GET [".$sess."]: return false ");
896 static function unproxy_step($sess) {
897 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
898 if (file_exists(PROXY_PATH) == FALSE)
900 @unlink(PROXY_PATH."/".$sess.".step");
905 log_legal($curtime, $this, "STAT:LOGOUT", '');
907 $tmp_sess = $this->sess;
909 self::unproxy_step($tmp_sess);
910 $this->name = ""; // OK here
911 while (array_pop($this->comm) != NULL);
913 $this->chattime = array_fill(0, CHAT_N, 0);
915 $this->chat_lst = "";
918 $this->the_end = FALSE;
921 static function load_data($id, $sess)
923 log_main("load_data: id [".$id."] sess [".($sess == FALSE ? "FALSE" : $sess)."] ");
926 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
927 log_main("ftok failed");
931 if (($shm_sz = sharedmem_sz($tok)) == -1) {
932 log_main("shmop_open failed");
936 $shm_sz = SHM_DIMS_U_MIN;
938 if ($shm = shm_attach($tok, $shm_sz)) {
939 if (($user = @shm_get_var($shm, $tok)) == FALSE) {
942 if ($sess != FALSE && $user->sess != $sess) {
945 log_only("user == ".($user == FALSE ? "FALSE" : "TRUE")." user === ".($user === FALSE ? "FALSE" : "TRUE")." user isset ".(isset($user) ? "TRUE" : "FALSE"));
947 if ($user == FALSE) {
948 log_only("INIT MAIN DATA");
950 // SHSPLIT FIXME: init_data for User class ??
951 $user = User::create($id, "", "");
952 if (@shm_put_var($shm, $tok, $user) == FALSE) {
953 log_only("PUT_VAR FALLITA ".strlen(serialize($user)));
954 log_only(serialize($user));
956 log_shme("User::save_data2");
959 if ($sess != FALSE) {
961 * NOTE: this part is for check only, theoretically
962 * user->step anch proxy_step are set allways at the same value
964 $old_step = $user->step;
965 $arr = User::load_step($sess);
966 $user->step = $arr['s'];
967 if ($old_step != $user->step) {
968 log_crit("steps are diffetents User->step ".$user->step." Old_step: ".$old_step);
972 $user->shm_sz = $shm_sz;
978 // SHSPLIT: load users from the shared memory
987 static function save_data($user, $id)
993 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
996 while ($user->shm_sz < SHM_DIMS_U_MAX) {
997 if (($shm = shm_attach($tok, $user->shm_sz)) == FALSE)
1000 // log_only("PUT_VAR DI ".strlen(serialize($user)));
1001 if (@shm_put_var($shm, $tok, $user) != FALSE) {
1003 if ($user->sess != "")
1006 log_shme("User::save_data");
1008 log_main("User[".$id."] saved.");
1011 if (shm_remove($shm) === FALSE) {
1012 log_only("REMOVE FALLITA");
1016 $user->shm_sz += SHM_DIMS_U_DLT;
1035 var $comm; // commands for many people
1036 var $step; // current step of the comm array
1037 // externalized var $garbage_timeout;
1041 $this->user = array();
1042 $this->table = array();
1044 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1045 $this->user[$i] = User::create($i, "", "");
1048 for ($i = 0 ; $i < TABLES_N ; $i++) {
1049 $this->table[$i] = Table::create($i);
1052 $row = ( (((int)($i / 4)) % 2) == 0 );
1053 $col = ($i % 2 == 0);
1054 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
1057 $this->table[$i]->auth_only = FALSE;
1060 if ($i < TABLES_AUTH_N)
1061 $this->table[$i]->auth_only = TRUE;
1063 $this->table[$i]->auth_only = FALSE;
1065 // externalized $this->garbage_timeout = 0;
1066 Room::garbage_time_expire_set(0);
1067 $this->shm_sz = SHM_DIMS_MIN;
1070 function garbage_manager($force)
1072 GLOBAL $G_lang, $mlang_brisk, $G_base;
1076 log_rd2("garbage_manager START");
1078 /* Garbage collector degli utenti in timeout */
1081 // externalized if ($force || $this->garbage_timeout < $curtime) {
1082 if (!$force && !Room::garbage_time_is_expired($curtime)) {
1086 // FIXME BRISK4: include for each kind of table
1087 require_once("${G_base}briskin5/Obj/briskin5.phh");
1089 // Before all align times with table timeout
1090 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1091 $table_cur = $this->table[$table_idx];
1092 // if the table is complete and exists its shared mem we get the info about users lacc
1094 if ($table_cur->player_n == PLAYERS_N) {
1095 log_main("PLAYERS == N TABLE ".$table_idx);
1097 if (($sem = Bin5::lock_data($table_idx)) != FALSE) {
1098 log_main("bin5 lock data success");
1100 $no_recovery = FALSE;
1101 if (($bri = Bin5::load_data($table_idx)) != FALSE) {
1102 if ($table_cur->table_token != $bri->table_token) {
1103 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1104 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
1105 $no_recovery = TRUE;
1110 if ($bri != FALSE) {
1114 log_main("garbage_manager: bri loaded successfully.");
1115 $bri->garbage_manager(TRUE);
1117 $bri_table = $bri->table[0];
1119 // is the end of the table
1120 if ($bri->the_end == TRUE) {
1122 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
1124 log_main("garbage_manager: INSIDE THE END.");
1126 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
1127 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1128 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1131 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1132 // stat must be "table" by definition
1133 $user_cur = $this->user[$table_cur->player[$i]];
1134 $bri_user = $bri->user[$i];
1136 $user_cur->subst = $bri_user->subst;
1137 $user_cur->step = $bri_user->step;
1138 $user_cur->lacc = $bri_user->lacc;
1139 $user_cur->laccwr = $bri_user->lacc;
1140 $user_cur->bantime = $bri_user->bantime;
1143 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
1145 $this->room_join_wakeup($user_cur, FALSE, 0);
1146 $table_cur->table_token = "";
1147 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
1149 $bri->destroy_data($table_idx);
1152 log_main("gm:: save_data");
1154 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1155 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1158 Bin5::save_data($bri);
1160 } // else if (($bri = Bin5::load_data($table_idx)) != FALSE) {
1161 else if ($no_recovery == FALSE) {
1162 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1164 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1165 $user_cur = $this->user[$table_cur->player[$i]];
1166 $user_cur->subst = "shutdowner";
1167 $user_cur->step_inc();
1169 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1170 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1171 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1172 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1173 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1174 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1175 $user_cur->step_inc();
1178 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1179 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1180 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1182 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1184 $this->room_join_wakeup($user_cur, TRUE, -2);
1185 $table_cur->table_token = "";
1188 Bin5::unlock_data($sem);
1190 } // if ($table_cur->player_n == PLAYERS_N) {
1191 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1193 log_rd2("out new loop.");
1195 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1196 $user_cur = $this->user[$i];
1198 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1200 if ($user_cur->sess == "")
1203 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1204 // Auto logout dell'utente
1205 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1207 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1208 log_auth($user_cur->sess, "Autologout session.");
1212 log_rd2("AUTO LOGOUT.");
1213 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1214 $this->room_wakeup($user_cur);
1215 else if ($user_cur->subst == 'standup')
1216 $this->room_outstandup($user_cur);
1218 log_rd2("LOGOUT FROM WHAT ???");
1222 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1223 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1224 $this->room_wakeup($user_cur);
1225 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1226 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1227 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1228 $user_cur->step_inc();
1232 log_rd2("GARBAGE UPDATED!");
1234 // externalized $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1235 Room::garbage_time_expire_set($curtime + GARBAGE_TIMEOUT);
1241 function show_room($user_step, $user)
1243 GLOBAL $G_lang, $mlang_brisk;
1244 log_main("show_room: username: ".$user->name);
1246 $ret = sprintf('gst.st = %d; ', $user_step);
1248 if ($user->flags & USER_FLAG_ISOLAUTH) {
1249 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1251 else if ($user->flags & USER_FLAG_LISTAUTH) {
1252 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1255 $ret .= 'list_set(\'all\', false, \'\' ); ';
1258 if ($user->subst == 'standup')
1259 $ret .= "tra.show(); ";
1261 $ret .= "tra.hide(); ";
1263 $ret .= sprintf('stat = "%s";', $user->stat);
1265 $ret .= root_wellcome($user);
1266 if ($user->flags & USER_FLAG_DBFAILED) {
1267 $ret .= "gst.st = ".($user->step+1)."; ";
1268 $ret .= show_notify($mlang_brisk['db_failed'][$G_lang], 0, $mlang_brisk['btn_close'][$G_lang], 400, 140);
1271 $ret .= sprintf('subst = "%s";', $user->subst);
1272 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1273 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1274 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1275 for ($i = 0 ; $i < TABLES_N ; $i++) {
1277 $ret .= $this->table_content($user, $i);
1278 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1279 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1280 $ret .= $this->table[$i]->act_content($user);
1281 if ($this->table[$i]->wag_own != -1)
1282 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->user[$this->table[$i]->wag_own]->name, $this->table[$i]->wag_com);
1284 $ret .= sprintf('tra.rem(%d); ', $i);
1286 $ret .= $this->standup_content($user);
1292 function room_wakeup($user)
1294 $table_idx = $user->table;
1295 $table = $this->table[$table_idx];
1297 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1301 $from_table = ($user->stat == "table");
1303 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1305 for ($i = 0 ; $i < $table->player_n ; $i++) {
1306 $user_cur = $this->user[$table->player[$i]];
1307 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1309 if ($user->idx_get() != $table->player[$i]) {
1310 $user_cur->stat_set("room");
1311 $user_cur->subst = "sitdown";
1312 $user_cur->laccwr = $curtime;
1314 else if ($user->sess != "") {
1315 $user_cur->stat_set("room");
1316 $user_cur->subst = "standup";
1317 $user_cur->laccwr = $curtime;
1318 $user_cur->table = -1;
1323 $user->stat_set("room");
1324 $user->subst = "standup";
1325 $user->laccwr = $curtime;
1328 $remove_wagon = FALSE;
1329 if($table->wag_own == $user->idx_get()) {
1330 $table->wag_reset($curtime);
1331 $remove_wagon = TRUE;
1335 /* aggiorna l'array dei giocatori al tavolo. */
1336 $table->user_rem($this, $user);
1338 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1339 $user_cur = $this->user[$i];
1340 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1343 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1345 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1346 if ($from_table && ($user_cur->table == $table_idx || $user->idx_get() == $i)) {
1347 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1348 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1349 log_main("DOCUMENT.index.php: from table");
1351 else if ($user_cur->stat == "room") {
1352 log_main("DOCUMENT.index.php: from table");
1354 $ret .= $this->table_content($user_cur, $table_idx);
1355 $ret .= $this->standup_content($user_cur);
1357 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1358 $ret .= $table->act_content($user);
1360 if ($user->idx_get() == $i) {
1361 // set the new status
1362 $ret .= 'subst = "standup"; tra.show(); ';
1363 // clean the action buttons in other tables
1364 for ($e = 0 ; $e < TABLES_N ; $e++) {
1365 if ($this->table[$e]->player_n < PLAYERS_N) {
1366 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1367 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1368 $ret .= $this->table[$e]->act_content($user);
1373 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1374 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1375 $ret .= $table->act_content($user_cur);
1378 log_wr("ROOM_WAKEUP: ".$ret);
1379 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1380 $user_cur->step_inc();
1384 function room_join_wakeup($user, $update_lacc = FALSE, $trans_delta)
1386 $table_idx = $user->table;
1387 $table = $this->table[$table_idx];
1389 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1392 $user_wup = array();
1394 $user_tab = array();
1396 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1398 for ($i = 0 ; $i < $table->player_n ; $i++) {
1399 $user_cur = $this->user[$table->player[$i]];
1400 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1401 if ($user_cur->sess != "") {
1402 if ($update_lacc == TRUE) {
1403 $user_cur->laccwr = $curtime;
1405 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1406 if ($user_cur->subst == "shutdowned") {
1407 $user_cur->stat_set("room");
1408 $user_cur->subst = "sitdown";
1410 else if ($user_cur->subst == "shutdowner") {
1411 $user_cur->stat_set("room");
1412 $user_cur->subst = "standup";
1413 $user_cur->table = -1;
1414 $user_wup[$user_wup_n++] = $user_cur;
1416 $remove_wagon = FALSE;
1417 if($table->wag_own == $table->player[$i]) {
1418 $remove_wagon = TRUE;
1419 $table->wag_reset($curtime);
1422 $user_tab[$user_tab_n++] = $table->player[$i];
1426 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1427 $table->user_rem($this, $user_wup[$wup_idx]);
1429 /* aggiorna l'array dei giocatori al tavolo. */
1431 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1432 log_main("START LOOP");
1433 $user_cur = $this->user[$i];
1434 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1435 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1440 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1442 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1443 if ($user_cur->stat == "room") {
1444 log_main("DOCUMENT.index.php from table");
1446 $ret .= $this->table_content($user_cur, $table_idx);
1447 $ret .= $this->standup_content($user_cur);
1449 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1450 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1451 $ret .= $table->act_content($user_cur);
1454 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1455 if ($user_tab[$tab_idx] == $i)
1458 // for users that wakeup the room will be reconstructed by index_rd.php
1459 if ($tab_idx < $user_tab_n) {
1460 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1462 // ARRAY_POP DISABLED
1463 // if ($trans_delta == 0)
1464 // while (array_pop($user_cur->comm) != NULL);
1466 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1467 $user_cur->comm[$user_cur->step % COMM_N] = "";
1468 $user_cur->step_inc();
1469 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), $user_cur);
1470 $user_cur->step_inc();
1471 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1475 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1477 log_main("JOIN_WAKEUP more");
1478 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1479 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1480 $ret .= $table->act_content($user_cur);
1482 log_main("JOIN_WAKEUP end more");
1484 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1485 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1486 $user_cur->step_inc();
1490 function room_outstandup($user)
1492 $this->room_sitdown($user, -1);
1495 function table_update($user)
1497 log_main("table_update: pre - USER: ".$user->name);
1499 $table_idx = $user->table;
1501 if ($table_idx > -1)
1502 $table = $this->table[$table_idx];
1504 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1506 $user_cur = $this->user[$i];
1507 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1510 $ret = "gst.st = ".($user_cur->step+1)."; ";
1511 if ($table_idx > -1)
1512 $ret .= $this->table_content($user_cur, $table_idx);
1514 if ($user->idx_get() == $i) {
1515 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1516 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1517 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1519 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1520 $user_cur->step_inc();
1523 log_main("table_update: post");
1526 function room_sitdown($user, $table_idx)
1528 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1532 if ($table_idx > -1 && $table_idx < TABLES_N) {
1533 $table = $this->table[$table_idx];
1536 if ($table->wag_own != -1 && $table->player_n == PLAYERS_N) {
1537 for ($i = 0 ; $i < TABLES_N ; $i++) {
1538 if ($table->wag_own == $table->player[$i]) {
1539 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1540 $table->wag_reset(time());
1547 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1549 $user_cur = $this->user[$i];
1550 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1553 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1554 if ($table_idx > -1)
1555 $ret .= $this->table_content($user_cur, $table_idx);
1556 $ret .= $this->standup_content($user_cur);
1558 if ($user->idx_get() == $i) {
1559 $ret .= 'subst = "sitdown"; tra.hide(); ';
1560 // clean the action buttons in other tables
1561 for ($e = 0 ; $e < TABLES_N ; $e++) {
1562 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1563 $ret .= $this->table[$e]->act_content($user_cur);
1566 else if ($table_idx > -1) {
1567 if ($table->player_n == PLAYERS_N) {
1568 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1569 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1570 $ret .= $table->act_content($user_cur);
1573 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1574 $user_cur->step_inc();
1578 function chatt_send($user, $mesg)
1580 GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
1584 $msg = substr($mesg, 6, 128);
1586 $dt = date("H:i ", $curtime);
1597 $is_normchat = FALSE;
1598 /* for old isolation management $is_ticker = FALSE; */
1599 $update_room = FALSE;
1601 if (strcmp($msg, "/tav") == 0 ||
1602 strncmp($msg, "/tav ", 5) == 0) {
1604 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1605 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1606 $msg = $mlang_brisk['tickmust'][$G_lang];
1607 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1612 $table = $this->table[$user->table];
1614 if ($table->wag_own != -1) {
1615 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1616 $msg = $mlang_brisk['tickjust'][$G_lang];
1617 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1622 $dtime = $curtime - $table->wag_tout;
1623 if ($dtime < EXPIRE_TIME_WAG) {
1624 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1625 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1626 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1627 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1632 $msg = substr($msg, 5);
1634 $table->wag_set($user->idx_get(), $msg);
1635 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1636 $to_room = $to_user;
1637 /* for old isolation management $is_ticker = TRUE; */
1639 } // /tav chat command
1641 else if (strncmp($msg, "/alarm ", 7) == 0) {
1642 if (strncmp($msg, "/alarm to ", 10) == 0) {
1643 $sp_pos = strpos($msg, " ", 10);
1644 $target = substr($msg, 10, $sp_pos - 10);
1645 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1649 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1652 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1653 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1654 $msg = $mlang_brisk['alarpass'][$G_lang];
1655 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1660 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1661 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1662 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1663 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1664 $dt, NICKSERV, $prestr);
1666 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1667 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1668 /* MLANG: "chiudi" */
1669 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1671 } // /alarm chat command
1672 else if (strncmp($msg, "/listen ", 8) == 0) {
1673 $arg = substr($msg, 8);
1675 if (strcasecmp($arg, "isolation") == 0) {
1677 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1678 $user->table >= TABLES_AUTH_N) {
1679 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1683 $user->flags &= ~USER_FLAG_MAP_AUTH;
1684 $user->flags |= USER_FLAG_ISOLAUTH;
1685 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1688 else if (strcasecmp($arg, "auth") == 0) {
1689 $flags_old = $user->flags;
1690 $user->flags &= ~USER_FLAG_MAP_AUTH;
1691 $user->flags |= USER_FLAG_LISTAUTH;
1692 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1695 $flags_old = $user->flags;
1696 $user->flags &= ~USER_FLAG_MAP_AUTH;
1697 $to_user = 'list_set(\'all\', true, \'\'); ';
1700 // if from isolation redraw standup area
1701 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1702 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1706 else if (strcmp($msg, "/authreq") == 0) {
1707 if ($user->flags & USER_FLAG_AUTH) {
1708 $to_user = sprintf('authbox(300,200);');
1711 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1712 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1715 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1716 if ($user->flags & USER_FLAG_AUTH) {
1717 $to_user = sprintf('mesgtoadmbox(500,300);');
1720 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1721 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1724 else if (strncmp($msg, "/nick ", 6) == 0) {
1725 log_main("chatt_send BEGIN");
1728 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1729 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1733 $msg = "COMMAND ".$msg;
1734 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1735 $user_cur = $this->user[$i];
1737 if ($user_cur->sess == '')
1739 if ($user_cur->name == $name_new)
1742 if ($i < MAX_PLAYERS) {
1743 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1744 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1748 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1749 if ($user->flags & USER_FLAG_AUTH) {
1750 if (strcasecmp($user->name,$name_new) != 0) {
1751 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1752 ($user->subst == 'standup' ||
1753 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1756 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1757 for ($i = 0 ; $i < TABLES_N ; $i++) {
1758 $to_user .= $this->table[$i]->act_content($user);
1762 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1767 $user->name = $name_new; // OK - nick changed
1768 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1769 if (($user->flags & USER_FLAG_AUTH) == 0) {
1770 if (($bdb = BriskDB::create()) != FALSE) {
1772 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1773 if ($bdb->login_exists($name_new)) {
1774 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1775 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1780 log_main("chatt_send start set");
1782 $update_room = TRUE;
1784 } // nick chat command
1786 else if (strncmp($msg, "/st ", 4) == 0) {
1787 log_main("chatt_send BEGIN");
1790 $st_str = substr($msg, 4);
1792 if (strcasecmp($st_str, "normale") == 0) {
1793 $st = USER_FLAG_S_NORM;
1795 else if (strcasecmp($st_str, "pausa") == 0) {
1796 $st = USER_FLAG_S_PAU;
1798 else if (strcasecmp($st_str, "fuori") == 0) {
1799 $st = USER_FLAG_S_OUT;
1801 else if (strcasecmp($st_str, "cane") == 0) {
1802 $st = USER_FLAG_S_DOG;
1804 else if (strcasecmp($st_str, "cibo") == 0) {
1805 $st = USER_FLAG_S_EAT;
1807 else if (strcasecmp($st_str, "lavoro") == 0) {
1808 $st = USER_FLAG_S_WRK;
1810 else if (strcasecmp($st_str, "sigaretta") == 0) {
1811 $st = USER_FLAG_S_SMK;
1813 else if (strcasecmp($st_str, "presente") == 0) {
1814 $st = USER_FLAG_S_EYE;
1816 else if (strcasecmp($st_str, "coniglio") == 0) {
1817 $st = USER_FLAG_S_RABB;
1819 else if (strcasecmp($st_str, "calcio") == 0) {
1820 $st = USER_FLAG_S_SOCC;
1822 else if (strcasecmp($st_str, "pupo") == 0) {
1823 $st = USER_FLAG_S_BABY;
1825 else if (strcasecmp($st_str, "pulizie") == 0) {
1826 $st = USER_FLAG_S_MOP;
1829 /* MLANG: "Questo stato non esiste." */
1830 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1834 log_main("chatt_send start set");
1835 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1836 $update_room = TRUE;
1837 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1840 } // nick chat command
1842 else { // normal chat line
1843 $is_normchat = TRUE;
1844 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1846 $user->chat_dlt = $user->chat_dlt * 2;
1847 if ($user->chat_dlt > 120)
1848 $user->chat_dlt = 120;
1850 else if ($user->chat_lst == $msg)
1852 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1853 $user->chat_ban = $curtime;
1854 $user->chat_dlt = 5;
1858 $user->chat_ban = 0;
1859 $user->chat_dlt = 0;
1863 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1866 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1867 // temporary silentiation for troll (will became array check)
1868 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1869 $to_room = $to_user;
1872 log_legal($curtime, $user,
1873 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1875 $user->chat_lst = "$msg";
1876 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1886 // Output to clients
1889 if ($to_user != FALSE) {
1890 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1891 $user->comm[$user->step % COMM_N] .= $to_user;
1895 if ($to_room != FALSE) {
1896 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1897 $user_cur = $this->user[$i];
1898 if ($target != "" && $user_cur->name != $target)
1900 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user->idx_get() == $i)
1903 if ($is_normchat == TRUE) {
1904 // use MAP_AUTH to check if auth or isolation
1905 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1906 if (($user->flags & USER_FLAG_AUTH) == 0) {
1912 else if ($is_ticker) {
1913 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1914 if ($user->table >= TABLES_AUTH_N)
1919 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1920 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1921 $user_cur->step_inc();
1926 // FIXME BRISK4: include for each kind of table
1927 require_once("${G_base}briskin5/Obj/briskin5.phh");
1928 // Before all align times with table timeout
1929 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1930 $table_cur = $this->table[$table_idx];
1931 // if the table is complete and exists its shared mem we get the info about users lacc
1933 if ($table_cur->player_n == PLAYERS_N) {
1934 log_main("PLAYERS == N TABLE ".$table_idx);
1936 if (($sem = Bin5::lock_data($table_idx)) != FALSE) {
1937 log_main("bin5 lock data success");
1939 $no_recovery = FALSE;
1940 if (($bri = Bin5::load_data($table_idx)) != FALSE) {
1941 if ($table_cur->table_token != $bri->table_token) {
1942 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1947 if ($bri != FALSE) {
1948 $bri_table = $bri->table[0];
1949 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1950 // stat must be "table" by definition
1951 $bri_user = $bri->user[$i];
1953 if ($target != "" && $bri_user->name != $target)
1955 log_main("writa: ".$user_mesg);
1956 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1957 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1958 $bri_user->step_inc();
1960 Bin5::save_data($bri);
1962 Bin5::unlock_data($sem);
1964 } // if ($table_cur->player_n == PLAYERS_N) {
1965 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1966 } // if ($to_tabl == true ...
1969 if ($user->stat == 'room' && $user->subst == 'standup') {
1970 $this->standup_update($user);
1972 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1973 log_main("chatt_send pre table update");
1974 $this->table_update($user);
1975 log_main("chatt_send post table update");
1977 } // if ($update_room ...
1980 } // function chatt_send( ...
1982 function get_user($sess, &$idx)
1986 if (validate_sess($sess)) {
1987 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1988 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1991 $ret = $this->user[$i];
1995 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1996 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1997 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
2000 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
2007 * function add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
2010 * if ($idx > -1 && ret == FALSE) => duplicated nick
2011 * if ($idx == -2 && ret == FALSE) => invalid name
2012 * if ($idx == -3 && ret == FALSE) => wrong password
2013 * if ($idx == -1 && ret == FALSE) => no space left
2014 * if ($idx == 0 && ret == user) => SUCCESS
2015 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db)
2018 function add_user(&$sess, &$idx, $name, $pass, $ip)
2020 GLOBAL $G_base, $CO_list;
2024 $authenticate = FALSE;
2026 $login_exists = FALSE;
2028 $ghost_auth = FALSE;
2033 if (($name_new = validate_name($name)) == FALSE) {
2038 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
2039 if (validate_sess($sess) == FALSE)
2042 /* if pass != FALSE verify the login with pass */
2043 log_auth("XXX", "auth1");
2045 if (($bdb = BriskDB::create()) != FALSE) {
2047 if ($pass != FALSE) { // TODO: here add a method to $bdb to check if the db is available.
2048 log_auth("XXX", "auth2");
2049 $authenticate = $bdb->login_verify($name_new, $pass, $code);
2050 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
2052 if ($authenticate != FALSE) {
2053 $user_type = $authenticate->type_get();
2061 $login_exists = $bdb->login_exists($name_new);
2065 // if db is down, send a warning and verify only current users
2066 // no actions at this moment
2068 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2070 if (strcmp($sess, $this->user[$i]->sess) == 0) {
2074 if ($idfree == -1 && strcmp($this->user[$i]->sess, "") == 0) {
2076 continue; // NOTE: CHECK IT !!
2078 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
2079 if ($authenticate != FALSE) {
2081 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
2092 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
2094 /* there is another user logged with your account and you and him have authenticated => che new user
2095 get the session of the old user */
2096 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
2099 $ghost_user = $this->user[$ghost];
2101 $ghost_user->step_inc();
2104 $ghost_user->sess = $sess;
2107 $ghost_user->sess = $sess;
2110 // If user at the table we need to update the table data too
2111 $table_idx = $ghost_user->table;
2112 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
2113 // FIXME BRISK4: include for each kind of table
2114 require_once("${G_base}briskin5/Obj/briskin5.phh");
2115 if (($brisem = Bin5::lock_data($table_idx)) != FALSE) {
2116 if (($bri = Bin5::load_data($table_idx)) != FALSE) {
2117 if ($bri->the_end != TRUE) {
2118 $bri->user[$ghost_user->table_pos]->step_inc();
2119 $bri->user[$ghost_user->table_pos]->sess = $sess;
2120 Bin5::save_data($bri);
2123 Bin5::unlock_data($brisem);
2128 return ($this->user[$ghost]);
2130 else if ($idx != -1 && $i == MAX_PLAYERS) {
2135 $this->user[$idx]->sess = $sess;
2138 $this->user[$idx]->sess = $sess;
2140 $this->user[$idx]->name = $name_new; // OK - add new user
2141 $this->user[$idx]->stat_set("room");
2142 $this->user[$idx]->step_set(0);
2143 while (array_pop($this->user[$idx]->comm) != NULL);
2144 $this->user[$idx]->subst = "standup";
2145 $this->user[$idx]->lacc = $curtime;
2146 $this->user[$idx]->laccwr = $curtime;
2147 $this->user[$idx]->bantime = 0;
2148 $this->user[$idx]->ip = $ip;
2150 $this->user[$idx]->flags = $user_type;
2151 $this->user[$idx]->flags |= ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00);
2152 $this->user[$idx]->flags |= ( ($pass != FALSE && $bdb == FALSE) ? USER_FLAG_DBFAILED : 0x00);
2153 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
2156 if ($authenticate != FALSE) {
2157 $this->user[$idx]->code = $authenticate->code_get();
2158 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2160 if (isset($CO_list)) {
2161 if (strcmp($CO_list, "auth") == 0) {
2162 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2163 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2165 if (strcmp($CO_list, "isolation") == 0) {
2166 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2167 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2170 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2176 log_main("ghost: rename!");
2177 $ghost_user = $this->user[$ghost];
2179 if ($ghost_auth == FALSE) {
2180 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2181 $ghostname = 'ghost'.$sfx;
2182 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2183 if (strcmp("", $this->user[$i]->sess) == 0)
2186 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2191 if ($ghostname != '')
2195 $ghost_user->name = $ghostname;
2197 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2198 $this->standup_update($ghost_user);
2201 log_main("chatt_send pre table update");
2202 $this->table_update($ghost_user);
2203 log_main("chatt_send post table update");
2205 } // if ($ghost_auth == FALSE
2207 // FIXME: cacciare il vecchio utente room && table (if needed)
2208 $ghost_user->the_end = TRUE;
2209 $ghost_user->lacc = 0;
2210 $this->garbage_manager(TRUE);
2212 } // if ($ghost > -1) {
2217 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] name [%s] code [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name, $this->user[$real_idx]->code));
2219 $ret = $this->user[$real_idx];
2226 function standup_update($user)
2228 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2229 $user_cur = $this->user[$i];
2230 if ($user_cur->sess == '')
2233 log_main("STANDUP START: ".$user_cur->stat);
2235 if ($user_cur->stat == 'room') {
2236 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2237 if ($user->idx_get() == $i) {
2238 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2239 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2241 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2242 $itin, xcape($user->name), $itou);
2244 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2246 $user_cur->step_inc();
2252 static function create()
2260 function load_data()
2265 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2266 log_main("ftok failed");
2270 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2271 log_main("shmop_open failed");
2275 $shm_sz = SHM_DIMS_MIN;
2277 if ($shm = shm_attach($tok, $shm_sz)) {
2278 $room = @shm_get_var($shm, $tok); // CHECKED BELOW
2280 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2282 log_only("bri count ".count($room));
2284 if ($room == FALSE) {
2285 log_only("INIT MAIN DATA");
2288 $room = Room::create();
2290 log_shme("Room::create");
2292 if (Room::save_data($room) == FALSE)
2297 $room->shm_sz = $shm_sz;
2301 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2302 if (($room->user[$i] = User::load_data($i, FALSE)) == FALSE) {
2303 log_crit("Bin5_user::load_data failed");
2307 if ($i < MAX_PLAYERS) {
2313 // SHSPLIT: load users from the shared memory
2322 function save_data_orig($room)
2330 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2333 while ($room->shm_sz < SHM_DIMS_MAX) {
2334 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2337 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2338 if (@shm_put_var($shm, $tok, $room) != FALSE) {
2342 if (shm_remove($shm) === FALSE) {
2343 log_only("REMOVE FALLITA");
2347 $room->shm_sz += SHM_DIMS_DLT;
2357 function save_data($room)
2364 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2367 // SHSPLIT: before save the $room you must save users,
2368 // detach from main struct and (then) reattach
2369 $user_park = array();
2370 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2371 $user_park[$i] = $room->user[$i];
2372 $room->user[$i] = FALSE;
2375 while ($room->shm_sz < SHM_DIMS_MAX) {
2376 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2379 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2380 if (@shm_put_var($shm, $tok, $room) != FALSE) {
2381 log_shme("Room::save_data");
2385 if (shm_remove($shm) === FALSE) {
2386 log_only("REMOVE FALLITA");
2390 $room->shm_sz += SHM_DIMS_DLT;
2396 // SHSPLIT: reattach users to the room class
2397 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2398 User::save_data($user_park[$i], $i);
2399 $room->user[$i] = $user_park[$i];
2401 log_load("FINISH: ".($ret == TRUE ? "TRUE" : "FALSE"));
2406 static function lock_data()
2410 // echo "LOCK: ".FTOK_PATH."/main";
2412 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2415 // echo "FTOK ".$tok."<br>";
2416 if (($res = sem_get($tok)) == FALSE) {
2419 if (sem_acquire($res)) {
2420 self::$delta_t = microtime(TRUE);
2421 log_lock("LOCK room [".self::$delta_t."]");
2429 static function unlock_data($res)
2433 log_lock("UNLOCK room [".(microtime(TRUE) - (self::$delta_t))."]");
2435 return (sem_release($res));
2439 function standup_content($user)
2444 if ($user->stat != 'room')
2447 for ($i = 0 , $ct = 0 ; $ct < 4 && $i < MAX_PLAYERS ; $i++) {
2448 if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
2453 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2455 $content = ' j_stand_cont( [ ';
2457 for ($i = 0 , $ct = 0 ; $i < MAX_PLAYERS ; $i++) {
2458 if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
2461 $flags = $this->user[$i]->flags;
2463 if ($this->user[$i]->subst == "standup") {
2464 if ($user->idx_get() == $i) {
2468 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$i]->name));
2477 function table_content($user, $table_idx)
2483 // Si possono usare i dati nella classe table
2486 $sess = $user->sess;
2487 $table = $this->table[$table_idx];
2489 if ($user->stat != 'room')
2493 for ($i = 0 ; $i < $table->player_n ; $i++) {
2494 $user_cur = $this->user[$table->player[$i]];
2496 $flags = $user_cur->flags;
2498 if ($user->idx_get() == $table->player[$i])
2501 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2503 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2508 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2513 static function garbage_time_is_expired($tm)
2518 if (file_exists(PROXY_PATH) == FALSE)
2519 mkdir(PROXY_PATH, 0775, TRUE);
2520 if (($fp = @fopen(PROXY_PATH."/garbage_time.expired", 'rb')) == FALSE)
2522 if (($s = fread($fp, 4)) == FALSE)
2524 if (mb_strlen($s, "ASCII") != 4)
2526 $arr = unpack('Le', $s);
2527 if ($arr['e'] > $tm)
2534 log_rd2("END: return ".($ret ? "TRUE" : "FALSE"));
2539 static function garbage_time_expire_set($tm)
2542 if (file_exists(PROXY_PATH) == FALSE)
2543 mkdir(PROXY_PATH, 0775, TRUE);
2544 if (($fp = @fopen(PROXY_PATH."/garbage_time.expired", 'wb')) == FALSE)
2546 fwrite($fp, pack("L",$tm));
2558 function make_seed()
2560 list($usec, $sec) = explode(' ', microtime());
2561 return (float) $sec + ((float) $usec * 100000);
2564 function btrace_line($ar)
2566 GLOBAL $G_btrace_pref_sub;
2569 for ($i = 0 ; $i < count($ar) ; $i++) {
2570 $with_class = isset($ar[$i]['class']);
2571 $with_file = isset($ar[$i]['file']);
2572 $ret .= sprintf("%s%s%s (%s:%d)", ($i == 0 ? "" : ", "),
2573 ($with_class ? $ar[$i]['class'].$ar[$i]['type'] : ""),
2574 $ar[$i]['function'], ($with_file ? str_replace($G_btrace_pref_sub, "", $ar[$i]['file']) : ""),
2575 ($with_file ? $ar[$i]['line'] : ""));
2581 function trace_ftok($id, $add)
2583 // NOTE: without space to use sed to substitute "= @ftok(" with "= @ftok("
2584 $tok=@ftok($id, $add);
2586 log_shme($tok.": ".$id." + ".$add);
2591 function log_mop($step, $log)
2593 GLOBAL $sess, $PHP_SELF;
2595 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2598 if (isset($sess) == FALSE)
2603 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2606 if (BRISK_DEBUG & DBG_TRAC)
2607 $btrace = btrace_line(debug_backtrace());
2610 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2611 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $log, $btrace));
2617 function log_only2($log)
2619 GLOBAL $sess, $PHP_SELF;
2621 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2624 if (isset($sess) == FALSE)
2629 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2632 if (BRISK_DEBUG & DBG_TRAC)
2633 $btrace = btrace_line(debug_backtrace());
2636 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2637 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2642 function log_crit($log)
2644 GLOBAL $sess, $PHP_SELF;
2646 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2649 if (isset($sess) == FALSE)
2654 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2657 if (BRISK_DEBUG & DBG_TRAC)
2658 $btrace = btrace_line(debug_backtrace());
2661 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2662 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2667 function log_only($log)
2669 GLOBAL $sess, $PHP_SELF;
2671 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2674 if (isset($sess) == FALSE)
2679 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2682 if (BRISK_DEBUG & DBG_TRAC)
2683 $btrace = btrace_line(debug_backtrace());
2686 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2687 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2692 function log_main($log)
2694 GLOBAL $sess, $PHP_SELF;
2696 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2699 if (isset($sess) == FALSE)
2704 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2707 if (BRISK_DEBUG & DBG_TRAC)
2708 $btrace = btrace_line(debug_backtrace());
2711 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2712 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2717 function log_rd($log)
2719 GLOBAL $sess, $PHP_SELF;
2721 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2724 if (isset($sess) == FALSE)
2729 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2732 if (BRISK_DEBUG & DBG_TRAC)
2733 $btrace = btrace_line(debug_backtrace());
2736 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2737 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2742 function log_rd2($log)
2744 GLOBAL $sess, $PHP_SELF;
2746 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2749 if (isset($sess) == FALSE)
2754 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2757 if (BRISK_DEBUG & DBG_TRAC)
2758 $btrace = btrace_line(debug_backtrace());
2762 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2763 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2768 function log_send($log)
2770 GLOBAL $sess, $PHP_SELF;
2772 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2775 if (isset($sess) == FALSE)
2780 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2783 if (BRISK_DEBUG & DBG_TRAC)
2784 $btrace = btrace_line(debug_backtrace());
2787 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2788 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2793 function log_lock($log)
2795 GLOBAL $sess, $PHP_SELF;
2797 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2800 if (isset($sess) == FALSE)
2805 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2808 if (BRISK_DEBUG & DBG_TRAC)
2809 $btrace = btrace_line(debug_backtrace());
2812 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2813 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2818 function log_wr($log)
2820 GLOBAL $sess, $PHP_SELF;
2822 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2825 if (isset($sess) == FALSE)
2830 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2833 if (BRISK_DEBUG & DBG_TRAC)
2834 $btrace = btrace_line(debug_backtrace());
2837 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2838 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2843 function log_load($log)
2845 GLOBAL $sess, $PHP_SELF;
2847 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2850 if (isset($sess) == FALSE)
2855 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2858 if (BRISK_DEBUG & DBG_TRAC)
2859 $btrace = btrace_line(debug_backtrace());
2862 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2863 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2868 function log_auth($sess, $log)
2872 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2875 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2878 if (BRISK_DEBUG & DBG_TRAC)
2879 $btrace = btrace_line(debug_backtrace());
2882 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2883 fwrite($fp, sprintf("LOAD: [%s] [%d] [%s] [%s]\n", $sess, time(), $log, $btrace));
2888 function log_shme($log)
2890 GLOBAL $sess, $PHP_SELF;
2892 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SHME) == 0)
2895 if (isset($sess) == FALSE)
2900 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SHME) == 0)
2903 if (BRISK_DEBUG & DBG_TRAC)
2904 $btrace = btrace_line(debug_backtrace());
2907 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2908 fwrite($fp, sprintf("SHME: [%s] [%s] [%s]\n", $ssess, $log, $btrace));
2915 // function log_legal($curtime, $sess, $name, $where, $mesg)
2916 function log_legal($curtime, $user, $where, $mesg)
2920 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2921 /* Unix time | session | nickname | IP | where was | mesg */
2922 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2923 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2924 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2929 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2934 if ($sitted < PLAYERS_N) {
2942 if ($table == $cur_table)
2949 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2954 function show_notify($text, $tout, $butt, $w, $h)
2956 log_main("SHOW_NOTIFY: ".$text);
2957 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2960 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2962 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2963 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2967 function root_wellcome($user)
2969 GLOBAL $root_wellarr, $G_lang;
2973 $dt = date("H:i ", $curtime);
2975 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2976 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2983 function validate_sess($sess)
2985 if (strlen($sess) == SESS_LEN)
2991 function validate_name($name)
2993 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2995 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2997 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
3004 function playsound($filename)
3006 return (sprintf('playsound("flasou", "%s");', $filename));
3009 function secstoword($secs)
3015 $mins = floor($secs / 60);
3017 if ($G_lang == 'en') {
3019 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
3022 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
3026 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
3029 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
3034 function sharedmem_sz($tok)
3036 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
3037 log_main("shmop_open failed");
3040 $shm_sz = shmop_size($shm_id);
3041 shmop_close($shm_id);
3043 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
3050 function lock_data()
3054 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
3057 // echo "FTOK ".$tok."<br>";
3058 if (($res = sem_get($tok)) == FALSE) {
3061 if (sem_acquire($res)) {
3062 self::$delta_t = microtime(TRUE);
3063 log_lock("LOCK warrant [".self::$delta_t."]");
3070 function unlock_data($res)
3074 log_lock("UNLOCK warrant [".(microtime(TRUE) - (self::$delta_t))."]");
3076 return (sem_release($res));
3083 function lock_data()
3087 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
3090 // echo "FTOK ".$tok."<br>";
3091 if (($res = sem_get($tok)) == FALSE) {
3094 if (sem_acquire($res)) {
3095 self::$delta_t = microtime(TRUE);
3096 log_lock("LOCK poll [".self::$delta_t."]");
3104 function unlock_data($res)
3108 log_lock("UNLOCK poll [".(microtime(TRUE) - (self::$delta_t))."]");
3110 return (sem_release($res));