5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
40 define(COMM_GEN_N, 50);
43 define(CHAT_ILL_TIME, 6);
46 define(STREAM_TIMEOUT, 20);
47 define(EXPIRE_TIME_RD, 180);
48 define(EXPIRE_TIME_SMAMMA, 360);
49 define(EXPIRE_TIME_WAG, 10);
50 define(WAKEUP_TIME, 12);
51 // BAN_TIME da allineare anche in commons.js
52 define(BAN_TIME, 3600);
53 define(GARBAGE_TIMEOUT, 10);
54 define(NICKSERV, "<i>BriskServ</i>");
57 define(DBG_ONL2, 0x0001);
58 define(DBG_ONLY, 0x0002);
59 define(DBG_MAIN, 0x0004);
60 define(DBG_READ, 0x0008);
61 define(DBG_REA2, 0x0010);
62 define(DBG_SEND, 0x0020);
63 define(DBG_LOCK, 0x0040);
64 define(DBG_WRIT, 0x0080);
65 define(DBG_LOAD, 0x0100);
66 define(DBG_AUTH, 0x0200);
67 define(DBG_CRIT, 0x0400);
68 define(DBG_LMOP, 0x0800);
70 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
71 define(BRISK_DEBUG, 0xffffffbf);
73 define(BRISK_SINGLE_DEBUG,0);
74 define(BRISK_SINGLE_SESS, "");
75 // define(DEBUGGING, "local");
77 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
79 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
80 'en' => 'back standing' ),
81 'btn_close' => array( 'it' => 'chiudi',
84 'tit_all' => array( 'it' => 'tutti',
87 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
88 'en' => '<br>You are being idle for ' ),
89 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
90 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
91 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
92 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
93 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
94 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
95 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
96 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
97 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
98 'en' => '<br>The entered password is not correct.<br><br>'),
99 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
100 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
101 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
102 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
103 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
104 'en' => '<b>To send a message you have to be authenticated.</b>'),
105 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
106 'en' => 'The nickname have to contain at least one letter or one number.'),
107 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
108 'en' => 'The nickname <b>%s</b> is already in use.'),
109 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
110 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
111 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
112 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
113 'statunkn' => array( 'it' => 'Questo stato non esiste.',
114 'en' => 'This state don\'t exists.'),
115 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
116 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
117 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
118 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
120 'tit_onauth'=>array( 'it' => '(solo aut.)',
121 'en' => '(only aut.)'),
122 'tit_onisol'=>array( 'it' => '(isolam.to)',
123 'en' => '(isolation)')
129 $G_lng = langtolng($G_lang);
131 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
132 $G_brisk_version = "2.5.0";
134 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
135 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: informazioni al tavolo sul chiamante, nuovo stato di supporter del sito.',
136 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
137 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: caller information on the table, new supporter status.',
138 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
140 $G_room_help = array( 'it' => '
141 <div style=\\"text-align: left; padding: 8px;\\">
142 <b>Descrizione</b><br>
143 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
144 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
145 <b>Configurazione del browser.</b><br>
146 Occorre abilitare i cookies.<br>
148 <b>Uso del sito</b><br>
149 Potete sedervi a un tavolo o rimanere in piedi.<br>
150 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
153 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
154 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
155 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
156 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
157 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
158 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
160 <dt><b>Comandi della chat</b>
161 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
162 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
163 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
164 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
165 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
166 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
172 <div style=\\"text-align: left; padding: 8px;\\">
173 <b>EN Descrizione</b><br>
174 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
175 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
176 <b>EN Configurazione del browser.</b><br>
177 Occorre abilitare i cookies.<br>
179 <b>Uso del sito</b><br>
180 Potete sedervi a un tavolo o rimanere in piedi.<br>
181 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
184 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
185 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
186 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
187 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
188 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
189 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
191 <dt><b>Comandi della chat</b>
192 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
193 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
194 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
195 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
196 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
197 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
203 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
204 <div style=\\"text-align: left; padding: 8px;\\">
205 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
207 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
208 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
210 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
211 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
212 <li>Smart card di InfoCamere
215 <b>Per auto-garantisi occorre possedere:</b><br><br>
217 <li>il codice PIN della propria carta
218 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
221 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
223 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
226 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
227 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
232 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
233 <div style=\\"text-align: left; padding: 8px;\\">
234 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
236 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
237 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
239 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
240 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
243 <b>Per auto-garantisi occorre possedere:</b><br><br>
245 <li>il codice PIN della propria carta
246 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
249 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
251 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
254 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
255 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
261 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
265 $G_room_about = array( 'it' => '<br>
266 <div id=\\"header\\" class=\\"header\\">
267 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
268 briscola chiamata in salsa ajax
270 <br><b>version '.$G_brisk_version.'</b><br><br>
271 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
273 <div id=\\"header\\" class=\\"header\\">
274 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
275 declaration briscola in ajax sauce <b>(Beta)</b>
277 <br><b>version '.$G_brisk_version.'</b><br><br>
278 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
281 $escinp_from = array( "\"" );
282 $escinp_to = array( """ );
284 function escinput($s)
286 GLOBAL $escinp_from, $escinp_to;
288 return str_replace($escinp_from, $escinp_to, $s);
293 return htmlentities($s);
297 function langtolng($lang)
301 return ($G_lang == 'en' ? '-en' : '');
304 function csplitter($in, $sep)
310 for ($i = 0 ; $i < strlen($in) ; $i++) {
311 $ini = substr($in, $i, 1);
315 else if ($ini == $sep) {
334 $from = array ( '\\', '@', '|' );
335 $to = array ( '\\\\', '@', '¦' );
337 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
342 $from = array ( '\\', '|', "\t", "\n");
343 $to = array ( '\\\\', '\\|', "\\t", "\\n");
345 return (str_replace($from, $to, $s));
348 function xcapemesg($s)
350 $from = array ( "\n");
351 $to = array ( "\\n");
353 return (str_replace($from, $to, $s));
362 var $auth_only; // se tavolo riservato o libero
369 var $table_start; // information field
377 function &create($idx)
381 if (($thiz =& new Table()) == FALSE)
385 $thiz->player = array();
387 $thiz->auth_only = FALSE;
389 $thiz->wag_own = NULL;
393 $thiz->table_token = "";
394 $thiz->table_start = 0;
396 $thiz->wakeup_time = 0;
401 function copy(&$from)
405 $this->idx = $from->idx;
406 $this->player = array();
407 for ($i = 0 ; $i < $from->player_n ; $i++)
408 $this->player[$i] = $from->player[$i];
409 $this->player_n = $from->player_n;
411 log_main("PLAYER_N - parent::copy.".$this->player_n);
413 $this->auth_only = $from->auth_only;
415 $this->wag_own = $from->wag_own;
416 $this->wag_com = $from->wag_com;
417 $this->wag_tout = $from->wag_tout;
419 $this->table_token = $from->table_token;
420 $this->table_start = $from->table_start;
422 $this->wakeup_time = $from->wakeup_time;
425 function &myclone(&$from)
429 if (($thiz =& new Table()) == FALSE)
437 function &spawn(&$from)
441 if (($thiz =& new Table()) == FALSE)
444 $thiz->idx = $from->idx;
445 $thiz->player = array();
446 for ($i = 0 ; $i < $from->player_n ; $i++)
447 $thiz->player[$i] = $i;
448 $thiz->player_n = $from->player_n;
450 $thiz->auth_only = $from->auth_only;
452 $thiz->wag_own = $from->wag_own;
453 $thiz->wag_com = $from->wag_com;
454 $thiz->wag_tout = $from->wag_tout;
456 $thiz->table_token = $from->table_token;
457 $thiz->table_start = $from->table_start;
459 $thiz->wakeup_time = $from->wakeup_time;
464 function wag_set(&$user, $mesg)
468 $this->wag_own = &$user;
469 $this->wag_com = $mesg;
473 function wag_reset($timeout)
475 log_main("WAG_RESET");
477 unset($this->wag_own);
478 $this->wag_own = NULL;
480 $this->wag_tout = $timeout;
483 function getPlayer($idx)
485 return ($this->player[$idx]);
488 function setPlayer($idx, $player)
490 $this->player[$idx] = $player;
493 function user_add($idx)
495 $this->player[$this->player_n] = $idx;
498 return ($this->player_n - 1);
501 function user_rem(&$room, &$user)
503 $tabpos = $user->table_pos;
505 /* verifico la consistenza dei dati */
506 if ($room->user[$this->player[$tabpos]] == $user) {
508 /* aggiorna l'array dei giocatori al tavolo. */
509 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
510 $this->player[$i] = $this->player[$i+1];
511 $user_cur = &$room->user[$this->player[$i]];
512 $user_cur->table_pos = $i;
517 log_main("INCONSISTENCY ON TABLE.");
523 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
524 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
526 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
527 function act_content(&$user)
530 $isstanding = ($user->subst == 'standup');
531 $sitted = $this->player_n;
533 $cur_table = $user->table;
537 if ($sitted < PLAYERS_N) {
538 if ($this->auth_only) {
539 if ($user->flags & USER_FLAG_AUTH)
553 if ($table == $cur_table)
560 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
568 define(USER_FLAG_AUTH, 0x02);
570 define(USER_FLAG_MAP_AUTH, 0x0c);
572 define(USER_FLAG_LISTAUTH, 0x04);
573 define(USER_FLAG_ISOLAUTH, 0x08);
576 define(USER_FLAG_S_NORM, 0x000); // done
577 define(USER_FLAG_S_PAU, 0x100); // done
578 define(USER_FLAG_S_OUT, 0x200); // done
579 define(USER_FLAG_S_DOG, 0x300); // done
580 define(USER_FLAG_S_EAT, 0x400); // done
581 define(USER_FLAG_S_WRK, 0x500); // done
582 define(USER_FLAG_S_SMK, 0x600); // done
583 define(USER_FLAG_S_EYE, 0x700); // done
584 define(USER_FLAG_S_RABB, 0x800); // done
585 define(USER_FLAG_S_SOCC, 0x900); // done
586 define(USER_FLAG_S_BABY, 0xa00); // done
587 define(USER_FLAG_S_MOP, 0xb00); // done
589 define(USER_FLAG_S_ALL, 0xf00); // done
591 /* type of user normal, supporter etc ... */
592 define(USER_FLAG_TY_ALL, 0xf0000); // done
593 define(USER_FLAG_TY_NORM, 0x10000); // done
594 define(USER_FLAG_TY_SUPER, 0x20000); // done
597 var $name; // name of the user
598 var $sess; // session of the user
599 var $ip; // ip of the user
600 var $lacc; // last access (for the cleanup)
601 var $laccwr; // last access (for the cleanup)
602 var $bantime; // timeout to temporary ban
603 var $stat; // status (outdoor, room, table, game, ...)
604 var $subst; // substatus for each status
605 var $step; // step of the current status
606 var $trans_step; // step to enable transition between pages (disable == -1)
607 var $comm; // commands array
608 // var $asta_card; //
610 // var $handpt; // Total card points at the beginning of the current hand.
611 // var $exitislock; // Player can exit from the table ?
613 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
614 // it is allways ZERO
615 var $table_orig; // id of the current table (if in table state)
616 var $table; // id of the current table (if in table state)
617 var $table_pos; // idx on the table
618 var $table_token;// token that identify a game on a table
619 var $flags; // Bitfield with: AUTHENTICATE: 0x02
620 var $the_end; // Flag to change the end of the session
622 var $chat_lst; // Last chat line
623 var $chattime; // Array of chat times
624 var $chat_cur; // Current chat line number
625 var $chat_ban; // Time for ban chat
626 var $chat_dlt; // Delta t for ban
630 function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
633 if (($thiz =& new User()) == FALSE)
639 $thiz->lacc = time();
640 $thiz->laccwr = time();
643 $thiz->subst = $subst;
645 $thiz->trans_step = -1;
646 $thiz->comm = array();
647 $thiz->asta_card = -2;
648 $thiz->asta_pnt = -1;
650 $thiz->exitislock = TRUE;
654 $thiz->chattime = array_fill(0, CHAT_N, 0);
656 $thiz->chat_lst = "";
660 $thiz->table_orig = $table;
661 $thiz->table = $table;
662 $thiz->table_pos = -1;
663 $thiz->table_token = "";
668 function copy(&$from)
672 $this->name = $from->name;
673 $this->sess = $from->sess;
674 $this->ip = $from->ip;
675 $this->lacc = $from->lacc;
676 $this->laccwr = $from->laccwr;
677 $this->bantime = $from->bantime;
678 $this->stat = $from->stat;
679 $this->subst = $from->subst;
680 $this->step = $from->step;
681 $this->trans_step = $from->trans_step;
682 $this->comm = array();
684 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
685 for ($i = $i_start ; $i < $from->step ; $i++) {
687 $this->comm[$ii] = $from->comm[$ii];
689 $this->asta_card = $from->asta_card;
690 $this->asta_pnt = $from->asta_pnt;
691 $this->handpt = $from->handpt;
692 $this->exitislock = $from->exitislock;
694 $this->flags = $from->flags;
696 $this->chattime = array();
697 for ($i = 0 ; $i < CHAT_N ; $i++)
698 $this->chattime[$i] = $from->chattime[$i];
699 $this->chat_cur = $from->chat_cur;
700 $this->chat_lst = $from->chat_lst;
701 $this->chat_ban = $from->chat_ban;
702 $this->chat_dlt = $from->chat_dlt;
704 $this->table_orig = $from->table_orig;
705 $this->table = $from->table;
706 $this->table_pos = $from->table_pos;
707 $this->table_token = $from->table_token;
708 $this->the_end = $from->the_end;
714 function &myclone(&$from)
718 if (($thiz =& new User()) == FALSE)
726 function &spawn(&$from, $table, $table_pos)
730 if (($thiz =& new User()) == FALSE)
733 $thiz->name = $from->name;
734 $thiz->sess = $from->sess;
735 $thiz->ip = $from->ip;
736 $thiz->lacc = $from->lacc;
737 $thiz->laccwr = $from->laccwr;
738 $thiz->bantime = $from->bantime;
739 $thiz->stat = $from->stat;
740 $thiz->subst = $from->subst;
741 $thiz->step = $from->step;
742 $thiz->trans_step = $from->trans_step;
743 $thiz->comm = array();
746 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
747 for ($i = $i_start ; $i < $from->step ; $i++) {
748 log_wr("TRY PUSH:".$i);
750 $thiz->comm[$ii] = $from->comm[$ii];
753 $thiz->asta_card = $from->asta_card;
754 $thiz->asta_pnt = $from->asta_pnt;
755 $thiz->handpt = $from->handpt;
756 $thiz->exitislock = $from->exitislock;
757 $thiz->the_end = $from->the_end;
759 $thiz->flags = $from->flags;
761 $thiz->chattime = array_fill(0, CHAT_N, 0);
763 $thiz->chat_lst = "";
768 $thiz->table_orig = $table;
770 $thiz->table_pos = $table_pos;
771 $thiz->table_token = $from->table_token;
776 function stat_set($stat) {
777 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
778 $this->stat = "$stat";
781 if (validate_sess($this->sess)) {
782 if (file_exists(PROXY_PATH) == FALSE)
784 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
785 fwrite($fp, sprintf("%s\n",$this->stat));
791 function step_set($step) {
795 if (validate_sess($this->sess) == FALSE)
797 if (file_exists(PROXY_PATH) == FALSE)
799 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
801 fwrite($fp, pack("l",$this->step), 4);
810 function step_inc($delta = 1) {
811 $this->step += $delta;
813 if (validate_sess($this->sess)) {
814 if (file_exists(PROXY_PATH) == FALSE)
816 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
817 fwrite($fp, pack("l",$this->step), 4);
828 log_legal($curtime, $this, "STAT:LOGOUT", '');
830 $tmp_sess = $this->sess;
832 step_unproxy($tmp_sess);
833 $this->name = ""; // OK here
834 while (array_pop($this->comm) != NULL);
836 $this->chattime = array_fill(0, CHAT_N, 0);
838 $this->chat_lst = "";
841 $this->the_end = FALSE;
851 function step_get($sess) {
854 if (validate_sess($sess) == FALSE)
857 if (file_exists(PROXY_PATH) == FALSE)
859 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
861 if (($s = fread($fp, 4)) == FALSE)
865 $arr = unpack('l', $s);
868 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
875 log_rd2("STEP_GET: return false ");
880 function step_unproxy($sess) {
881 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
882 if (file_exists(PROXY_PATH) == FALSE)
884 @unlink(PROXY_PATH."/".$sess.".step");
891 var $comm; // commands for many people
892 var $step; // current step of the comm array
893 var $garbage_timeout;
897 $this->user = array();
898 $this->table = array();
900 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
901 $this->user[$i] =& User::create("", "");
904 for ($i = 0 ; $i < TABLES_N ; $i++) {
905 $this->table[$i] =& Table::create($i);
908 $row = ( (((int)($i / 4)) % 2) == 0 );
909 $col = ($i % 2 == 0);
910 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
913 $this->table[$i]->auth_only = FALSE;
916 if ($i < TABLES_AUTH_N)
917 $this->table[$i]->auth_only = TRUE;
919 $this->table[$i]->auth_only = FALSE;
921 $this->garbage_timeout = 0;
924 function garbage_manager($force)
926 GLOBAL $G_lang, $mlang_brisk;
930 log_rd2("garbage_manager START");
932 /* Garbage collector degli utenti in timeout */
934 if ($force || $this->garbage_timeout < $curtime) {
936 // FIXME BRISK4: include for each kind of table
937 require_once("briskin5/Obj/briskin5.phh");
939 // Before all align times with table timeout
940 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
941 $table_cur =& $this->table[$table_idx];
942 // if the table is complete and exists its shared mem we get the info about users lacc
944 if ($table_cur->player_n == PLAYERS_N) {
945 log_main("PLAYERS == N TABLE ".$table_idx);
947 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
948 log_main("bin5 lock data success");
950 $no_recovery = FALSE;
951 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
952 if ($table_cur->table_token != $bri->table_token) {
953 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
954 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
964 log_main("garbage_manager: bri loaded successfully.");
965 $bri->garbage_manager(TRUE);
967 $bri_table = &$bri->table[0];
969 // is the end of the table
970 if ($bri->the_end == TRUE) {
972 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
974 log_main("garbage_manager: INSIDE THE END.");
976 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
977 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
978 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
981 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
982 // stat must be "table" by definition
983 $user_cur =& $this->user[$table_cur->player[$i]];
984 $bri_user =& $bri->user[$i];
986 $user_cur->subst = $bri_user->subst;
987 $user_cur->step = $bri_user->step;
988 $user_cur->lacc = $bri_user->lacc;
989 $user_cur->laccwr = $bri_user->lacc;
990 $user_cur->bantime = $bri_user->bantime;
993 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
995 $this->room_join_wakeup(&$user_cur, FALSE, 0);
996 $table_cur->table_token = "";
997 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
998 Briskin5::destroy_data($table_idx);
1001 log_main("gm:: save_data");
1003 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1004 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1007 Briskin5::save_data(&$bri);
1009 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1010 else if ($no_recovery == FALSE) {
1011 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1013 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1014 $user_cur = &$this->user[$table_cur->player[$i]];
1015 $user_cur->subst = "shutdowner";
1016 $user_cur->step_inc();
1018 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1019 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1020 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1021 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1022 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1023 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1024 $user_cur->step_inc();
1027 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1028 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1029 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1031 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1033 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1034 $table_cur->table_token = "";
1037 Briskin5::unlock_data($sem);
1039 } // if ($table_cur->player_n == PLAYERS_N) {
1040 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1042 log_rd2("out new loop.");
1044 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1045 $user_cur = &$this->user[$i];
1047 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1049 if ($user_cur->sess == "")
1052 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1053 // Auto logout dell'utente
1054 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1056 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1057 log_auth($user_cur->sess, "Autologout session.");
1061 log_rd2("AUTO LOGOUT.");
1062 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1063 $this->room_wakeup(&$user_cur);
1064 else if ($user_cur->subst == 'standup')
1065 $this->room_outstandup(&$user_cur);
1067 log_rd2("LOGOUT FROM WHAT ???");
1071 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1072 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1073 $this->room_wakeup(&$user_cur);
1074 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1075 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1076 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1077 $user_cur->step_inc();
1081 log_rd2("GARBAGE UPDATED!");
1083 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1090 function show_room($user_step, &$user)
1092 GLOBAL $G_lang, $mlang_brisk;
1093 log_main("show_room: username: ".$user->name);
1095 $ret = sprintf('gst.st = %d; ', $user_step);
1097 if ($user->flags & USER_FLAG_ISOLAUTH) {
1098 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1100 else if ($user->flags & USER_FLAG_LISTAUTH) {
1101 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1104 $ret .= 'list_set(\'all\', false, \'\' ); ';
1107 if ($user->subst == 'standup')
1108 $ret .= "tra.show(); ";
1110 $ret .= "tra.hide(); ";
1112 $ret .= sprintf('stat = "%s";', $user->stat);
1114 $ret .= root_wellcome($user);
1115 $ret .= sprintf('subst = "%s";', $user->subst);
1116 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1117 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1118 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1119 for ($i = 0 ; $i < TABLES_N ; $i++) {
1121 $ret .= $this->table_content($user, $i);
1122 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1123 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1124 $ret .= $this->table[$i]->act_content($user);
1125 if ($this->table[$i]->wag_own != NULL)
1126 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1128 $ret .= sprintf('tra.rem(%d); ', $i);
1130 $ret .= $this->standup_content($user);
1136 function room_wakeup(&$user)
1138 $table_idx = $user->table;
1139 $table = &$this->table[$table_idx];
1141 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1145 $from_table = ($user->stat == "table");
1147 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1149 for ($i = 0 ; $i < $table->player_n ; $i++) {
1150 $user_cur = &$this->user[$table->player[$i]];
1151 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1153 if ($user_cur != $user) {
1154 $user_cur->stat_set("room");
1155 $user_cur->subst = "sitdown";
1156 $user_cur->laccwr = $curtime;
1158 else if ($user->sess != "") {
1159 $user_cur->stat_set("room");
1160 $user_cur->subst = "standup";
1161 $user_cur->laccwr = $curtime;
1162 $user_cur->table = -1;
1167 $user->stat_set("room");
1168 $user->subst = "standup";
1169 $user->laccwr = $curtime;
1172 $remove_wagon = false;
1173 if($table->wag_own == $user) {
1174 $remove_wagon = true;
1175 $table->wag_reset($curtime);
1180 /* aggiorna l'array dei giocatori al tavolo. */
1181 $table->user_rem(&$this, &$user);
1183 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1184 $user_cur = &$this->user[$i];
1185 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1188 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1190 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1191 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1192 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1193 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1194 log_main("DOCUMENT.index.php: from table");
1196 else if ($user_cur->stat == "room") {
1197 log_main("DOCUMENT.index.php: from table");
1199 $ret .= $this->table_content($user_cur, $table_idx);
1200 $ret .= $this->standup_content($user_cur);
1202 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1203 $ret .= $table->act_content($user);
1205 if ($user_cur == $user) {
1206 // set the new status
1207 $ret .= 'subst = "standup"; tra.show(); ';
1208 // clean the action buttons in other tables
1209 for ($e = 0 ; $e < TABLES_N ; $e++) {
1210 if ($this->table[$e]->player_n < PLAYERS_N) {
1211 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1212 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1213 $ret .= $this->table[$e]->act_content($user);
1218 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1219 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1220 $ret .= $table->act_content($user_cur);
1223 log_wr("ROOM_WAKEUP: ".$ret);
1224 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1225 $user_cur->step_inc();
1229 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1231 $table_idx = $user->table;
1232 $table = &$this->table[$table_idx];
1234 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1237 $user_wup = array();
1239 $user_tab = array();
1241 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1243 for ($i = 0 ; $i < $table->player_n ; $i++) {
1244 $user_cur = &$this->user[$table->player[$i]];
1245 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1246 if ($user_cur->sess != "") {
1247 if ($update_lacc == TRUE) {
1248 $user_cur->laccwr = $curtime;
1250 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1251 if ($user_cur->subst == "shutdowned") {
1252 $user_cur->stat_set("room");
1253 $user_cur->subst = "sitdown";
1255 else if ($user_cur->subst == "shutdowner") {
1256 $user_cur->stat_set("room");
1257 $user_cur->subst = "standup";
1258 $user_cur->table = -1;
1259 $user_wup[$user_wup_n++] = &$user_cur;
1261 $remove_wagon = false;
1262 if($table->wag_own == $user_cur) {
1263 $remove_wagon = true;
1264 $table->wag_reset($curtime);
1267 $user_tab[$user_tab_n++] = &$user_cur;
1271 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1272 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1274 /* aggiorna l'array dei giocatori al tavolo. */
1276 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1277 log_main("START LOOP");
1278 $user_cur = &$this->user[$i];
1279 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1280 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1285 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1287 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1288 if ($user_cur->stat == "room") {
1289 log_main("DOCUMENT.index.php from table");
1291 $ret .= $this->table_content($user_cur, $table_idx);
1292 $ret .= $this->standup_content($user_cur);
1294 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1295 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1296 $ret .= $table->act_content($user_cur);
1299 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1300 if ($user_cur == $user_tab[$tab_idx])
1303 // for users that wakeup the room will be reconstructed by index_rd.php
1304 if ($tab_idx < $user_tab_n) {
1305 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1307 // ARRAY_POP DISABLED
1308 // if ($trans_delta == 0)
1309 // while (array_pop($user_cur->comm) != NULL);
1311 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1312 $user_cur->comm[$user_cur->step % COMM_N] = "";
1313 $user_cur->step_inc();
1314 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1315 $user_cur->step_inc();
1316 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1320 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1322 log_main("JOIN_WAKEUP more");
1323 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1324 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1325 $ret .= $table->act_content($user_cur);
1327 log_main("JOIN_WAKEUP end more");
1329 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1330 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1331 $user_cur->step_inc();
1335 function room_outstandup(&$user)
1337 $this->room_sitdown(&$user, -1);
1340 function table_update(&$user)
1342 log_main("table_update: pre - USER: ".$user->name);
1344 $table_idx = $user->table;
1346 if ($table_idx > -1)
1347 $table = &$this->table[$table_idx];
1349 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1351 $user_cur = &$this->user[$i];
1352 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1355 $ret = "gst.st = ".($user_cur->step+1)."; ";
1356 if ($table_idx > -1)
1357 $ret .= $this->table_content($user_cur, $table_idx);
1359 if ($user_cur == $user) {
1360 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1361 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1362 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1364 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1365 $user_cur->step_inc();
1368 log_main("table_update: post");
1371 function room_sitdown(&$user, $table_idx)
1373 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1377 if ($table_idx > -1 && $table_idx < TABLES_N) {
1378 $table = &$this->table[$table_idx];
1381 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1382 for ($i = 0 ; $i < TABLES_N ; $i++) {
1383 $user_cur =& $this->user[$table->player[$i]];
1384 if ($user_cur == $table->wag_own) {
1385 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1386 $table->wag_reset(time());
1393 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1395 $user_cur = &$this->user[$i];
1396 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1399 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1400 if ($table_idx > -1)
1401 $ret .= $this->table_content($user_cur, $table_idx);
1402 $ret .= $this->standup_content($user_cur);
1404 if ($user_cur == $user) {
1405 $ret .= 'subst = "sitdown"; tra.hide(); ';
1406 // clean the action buttons in other tables
1407 for ($e = 0 ; $e < TABLES_N ; $e++) {
1408 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1409 $ret .= $this->table[$e]->act_content($user_cur);
1412 else if ($table_idx > -1) {
1413 if ($table->player_n == PLAYERS_N) {
1414 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1415 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1416 $ret .= $table->act_content($user_cur);
1419 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1420 $user_cur->step_inc();
1424 function chatt_send(&$user, $mesg)
1426 GLOBAL $G_alarm_passwd, $mlang_brisk, $G_lang;
1430 $msg = substr($mesg, 6, 128);
1432 $dt = date("H:i ", $curtime);
1442 $is_normchat = FALSE;
1443 /* for old isolation management $is_ticker = FALSE; */
1444 $update_room = FALSE;
1446 if (strcmp($msg, "/tav") == 0 ||
1447 strncmp($msg, "/tav ", 5) == 0) {
1449 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1450 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1451 $msg = $mlang_brisk['tickmust'][$G_lang];
1452 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1457 $table = &$this->table[$user->table];
1459 if ($table->wag_own != NULL) {
1460 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1461 $msg = $mlang_brisk['tickjust'][$G_lang];
1462 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1467 $dtime = $curtime - $table->wag_tout;
1468 if ($dtime < EXPIRE_TIME_WAG) {
1469 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1470 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1471 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1472 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1477 $msg = substr($msg, 5);
1479 $table->wag_set($user, $msg);
1480 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1481 $to_room = $to_user;
1482 /* for old isolation management $is_ticker = TRUE; */
1484 } // /tav chat command
1486 else if (strncmp($msg, "/alarm ", 7) == 0) {
1487 if (strncmp($msg, "/alarm to ", 10) == 0) {
1488 $sp_pos = strpos($msg, " ", 10);
1489 $target = substr($msg, 10, $sp_pos - 10);
1490 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1494 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1497 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1498 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1499 $msg = $mlang_brisk['alarpass'][$G_lang];
1500 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1505 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1506 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1507 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1508 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1509 $dt, NICKSERV, $prestr);
1511 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1512 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1513 /* MLANG: "chiudi" */
1514 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1516 } // /alarm chat command
1517 else if (strncmp($msg, "/listen ", 8) == 0) {
1518 $arg = substr($msg, 8);
1520 if (strcasecmp($arg, "isolation") == 0) {
1522 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1523 $user->table >= TABLES_AUTH_N) {
1524 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1528 $user->flags &= ~USER_FLAG_MAP_AUTH;
1529 $user->flags |= USER_FLAG_ISOLAUTH;
1530 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1533 else if (strcasecmp($arg, "auth") == 0) {
1534 $flags_old = $user->flags;
1535 $user->flags &= ~USER_FLAG_MAP_AUTH;
1536 $user->flags |= USER_FLAG_LISTAUTH;
1537 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1540 $flags_old = $user->flags;
1541 $user->flags &= ~USER_FLAG_MAP_AUTH;
1542 $to_user = 'list_set(\'all\', true, \'\'); ';
1545 // if from isolation redraw standup area
1546 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1547 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1551 else if (strcmp($msg, "/authreq") == 0) {
1552 if ($user->flags & USER_FLAG_AUTH) {
1553 $to_user = sprintf('authbox(300,200);');
1556 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1557 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1560 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1561 if ($user->flags & USER_FLAG_AUTH) {
1562 $to_user = sprintf('mesgtoadmbox(500,300);');
1565 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1566 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1569 else if (strncmp($msg, "/nick ", 6) == 0) {
1570 log_main("chatt_send BEGIN");
1573 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1574 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1578 $msg = "COMMAND ".$msg;
1579 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1580 $user_cur = &$this->user[$i];
1582 if ($user_cur->sess == '')
1584 if ($user_cur->name == $name_new)
1587 if ($i < MAX_PLAYERS) {
1588 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1589 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1593 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1594 if ($user->flags & USER_FLAG_AUTH) {
1595 if (strcasecmp($user->name,$name_new) != 0) {
1596 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1597 ($user->subst == 'standup' ||
1598 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1601 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1602 for ($i = 0 ; $i < TABLES_N ; $i++) {
1603 $to_user .= $this->table[$i]->act_content($user);
1607 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1612 $user->name = $name_new; // OK - nick changed
1613 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1614 if (($user->flags & USER_FLAG_AUTH) == 0) {
1615 $userdb = new LoginDB();
1616 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1617 if ($userdb->login_exists($name_new)) {
1618 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1619 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1623 log_main("chatt_send start set");
1625 $update_room = TRUE;
1627 } // nick chat command
1629 else if (strncmp($msg, "/st ", 4) == 0) {
1630 log_main("chatt_send BEGIN");
1633 $st_str = substr($msg, 4);
1635 if (strcasecmp($st_str, "normale") == 0) {
1636 $st = USER_FLAG_S_NORM;
1638 else if (strcasecmp($st_str, "pausa") == 0) {
1639 $st = USER_FLAG_S_PAU;
1641 else if (strcasecmp($st_str, "fuori") == 0) {
1642 $st = USER_FLAG_S_OUT;
1644 else if (strcasecmp($st_str, "cane") == 0) {
1645 $st = USER_FLAG_S_DOG;
1647 else if (strcasecmp($st_str, "cibo") == 0) {
1648 $st = USER_FLAG_S_EAT;
1650 else if (strcasecmp($st_str, "lavoro") == 0) {
1651 $st = USER_FLAG_S_WRK;
1653 else if (strcasecmp($st_str, "sigaretta") == 0) {
1654 $st = USER_FLAG_S_SMK;
1656 else if (strcasecmp($st_str, "presente") == 0) {
1657 $st = USER_FLAG_S_EYE;
1659 else if (strcasecmp($st_str, "coniglio") == 0) {
1660 $st = USER_FLAG_S_RABB;
1662 else if (strcasecmp($st_str, "calcio") == 0) {
1663 $st = USER_FLAG_S_SOCC;
1665 else if (strcasecmp($st_str, "pupo") == 0) {
1666 $st = USER_FLAG_S_BABY;
1668 else if (strcasecmp($st_str, "pulizie") == 0) {
1669 $st = USER_FLAG_S_MOP;
1672 /* MLANG: "Questo stato non esiste." */
1673 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1677 log_main("chatt_send start set");
1678 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1679 $update_room = TRUE;
1680 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1683 } // nick chat command
1685 else { // normal chat line
1686 $is_normchat = TRUE;
1687 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1689 $user->chat_dlt = $user->chat_dlt * 2;
1690 if ($user->chat_dlt > 120)
1691 $user->chat_dlt = 120;
1693 else if ($user->chat_lst == $msg)
1695 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1696 $user->chat_ban = $curtime;
1697 $user->chat_dlt = 5;
1701 $user->chat_ban = 0;
1702 $user->chat_dlt = 0;
1706 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1709 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1710 // temporary silentiation for troll (will became array check)
1711 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1712 $to_room = $to_user;
1715 log_legal($curtime, $user,
1716 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1718 $user->chat_lst = "$msg";
1719 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1729 // Output to clients
1732 if ($to_user != FALSE) {
1733 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1734 $user->comm[$user->step % COMM_N] .= $to_user;
1738 if ($to_room != FALSE) {
1739 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1740 $user_cur = &$this->user[$i];
1741 if ($target != "" && $user_cur->name != $target)
1743 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1744 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1747 if ($is_normchat == TRUE) {
1748 // use MAP_AUTH to check if auth or isolation
1749 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1750 if (($user->flags & USER_FLAG_AUTH) == 0) {
1756 else if ($is_ticker) {
1757 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1758 if ($user->table >= TABLES_AUTH_N)
1763 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1764 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1765 $user_cur->step_inc();
1770 // FIXME BRISK4: include for each kind of table
1771 require_once("briskin5/Obj/briskin5.phh");
1772 // Before all align times with table timeout
1773 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1774 $table_cur =& $this->table[$table_idx];
1775 // if the table is complete and exists its shared mem we get the info about users lacc
1777 if ($table_cur->player_n == PLAYERS_N) {
1778 log_main("PLAYERS == N TABLE ".$table_idx);
1780 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1781 log_main("bin5 lock data success");
1783 $no_recovery = FALSE;
1784 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1785 if ($table_cur->table_token != $bri->table_token) {
1786 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1791 if ($bri != FALSE) {
1792 $bri_table = &$bri->table[0];
1793 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1794 // stat must be "table" by definition
1795 $bri_user =& $bri->user[$i];
1797 if ($target != "" && $bri_user->name != $target)
1799 log_main("writa: ".$user_mesg);
1800 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1801 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1802 $bri_user->step_inc();
1804 Briskin5::save_data(&$bri);
1806 Briskin5::unlock_data($sem);
1808 } // if ($table_cur->player_n == PLAYERS_N) {
1809 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1810 } // if ($to_tabl == true ...
1813 if ($user->stat == 'room' && $user->subst == 'standup') {
1814 $this->standup_update(&$user);
1816 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1817 log_main("chatt_send pre table update");
1818 $this->table_update(&$user);
1819 log_main("chatt_send post table update");
1821 } // if ($update_room ...
1824 } // function chatt_send( ...
1826 function &get_user($sess, &$idx)
1828 GLOBAL $PHP_SELF, $G_false;
1830 if (validate_sess($sess)) {
1831 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1832 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1835 $ret = &$this->user[$i];
1839 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1840 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1841 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1844 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1853 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1856 * if ($idx > -1 && ret == FALSE) => duplicated nick
1857 * if ($idx == -2 && ret == FALSE) => invalid name
1858 * if ($idx == -3 && ret == FALSE) => wrong password
1859 * if ($idx == -1 && ret == FALSE) => no space left
1860 * if ($idx == 0 && ret == user) => SUCCESS
1861 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db
1866 function &add_user(&$sess, &$idx, $name, $pass, $ip)
1868 GLOBAL $G_false, $CO_list;
1872 $authenticate = FALSE;
1874 $login_exists = FALSE;
1876 $ghost_auth = FALSE;
1880 if (($name_new = validate_name($name)) == FALSE) {
1885 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
1886 if (validate_sess($sess) == FALSE)
1889 /* if pass != FALSE verify the login with pass */
1890 log_auth("XXX", "auth1");
1891 $userdb = new LoginDB();
1892 if ($pass != FALSE) {
1893 log_auth("XXX", "auth2");
1894 $authenticate = $userdb->login_verify($name_new, $pass);
1895 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
1897 if ($authenticate != FALSE) {
1898 $user_type = $authenticate->typeget();
1906 $login_exists = $userdb->login_exists($name_new);
1908 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1910 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1914 if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
1916 continue; // NOTE: CHECK IT !!
1918 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
1919 if ($authenticate != FALSE) {
1921 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
1932 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1934 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
1937 $ghost_user =& $this->user[$ghost];
1939 $ghost_user->step_inc();
1942 $ghost_user->sess = $sess;
1945 $ghost_user->sess = $sess;
1948 // If user at the table we need to update the table data too
1949 $table_idx = $ghost_user->table;
1950 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
1951 // FIXME BRISK4: include for each kind of table
1952 require_once("briskin5/Obj/briskin5.phh");
1953 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
1954 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1955 if ($bri->the_end != TRUE) {
1956 $bri->user[$ghost_user->table_pos]->step_inc();
1957 $bri->user[$ghost_user->table_pos]->sess = $sess;
1958 Briskin5::save_data(&$bri);
1961 Briskin5::unlock_data($brisem);
1966 return ($this->user[$ghost]);
1968 else if ($idx != -1 && $i == MAX_PLAYERS) {
1973 $this->user[$idx]->sess = $sess;
1976 $this->user[$idx]->sess = $sess;
1978 $this->user[$idx]->name = $name_new; // OK - add new user
1979 $this->user[$idx]->stat_set("room");
1980 $this->user[$idx]->step_set(0);
1981 while (array_pop($this->user[$idx]->comm) != NULL);
1982 $this->user[$idx]->subst = "standup";
1983 $this->user[$idx]->lacc = $curtime;
1984 $this->user[$idx]->laccwr = $curtime;
1985 $this->user[$idx]->bantime = 0;
1986 $this->user[$idx]->ip = $ip;
1988 $this->user[$idx]->flags = ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00) | $user_type;
1990 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
1993 if ($authenticate != FALSE) {
1994 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
1996 if (isset($CO_list)) {
1997 if (strcmp($CO_list, "auth") == 0) {
1998 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
1999 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2001 if (strcmp($CO_list, "isolation") == 0) {
2002 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2003 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2006 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2012 log_main("ghost: rename!");
2013 $ghost_user =& $this->user[$ghost];
2015 if ($ghost_auth == FALSE) {
2016 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2017 $ghostname = 'ghost'.$sfx;
2018 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2019 if (strcmp("", $this->user[$i]->sess) == 0)
2022 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2027 if ($ghostname != '')
2031 $ghost_user->name = $ghostname;
2033 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2034 $this->standup_update(&$ghost_user);
2037 log_main("chatt_send pre table update");
2038 $this->table_update(&$ghost_user);
2039 log_main("chatt_send post table update");
2041 } // if ($ghost_auth == FALSE
2043 // FIXME: cacciare il vecchio utente room && table (if needed)
2044 $ghost_user->the_end = TRUE;
2045 $ghost_user->lacc = 0;
2046 $this->garbage_manager(TRUE);
2048 } // if ($ghost > -1) {
2053 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name));
2054 return ($this->user[$real_idx]);
2060 function standup_update(&$user)
2062 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2063 $user_cur = &$this->user[$i];
2064 if ($user_cur->sess == '')
2067 log_main("STANDUP START: ".$user_cur->stat);
2069 if ($user_cur->stat == 'room') {
2070 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2071 if ($user_cur == $user) {
2072 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2073 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2075 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2076 $itin, xcape($user->name), $itou);
2078 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2080 $user_cur->step_inc();
2086 function &init_data()
2088 $room =& new Room();
2094 function &load_data()
2096 GLOBAL $G_false, $sess;
2099 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2100 log_main("ftok failed");
2105 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2106 log_main("shmop_open failed");
2110 $shm_sz = SHM_DIMS_MIN;
2112 if ($shm = shm_attach($tok, $shm_sz)) {
2113 $room = @shm_get_var($shm, $tok);
2115 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2117 log_only("bri count ".count($room));
2119 if ($room == FALSE) {
2120 log_only("INIT MAIN DATA");
2122 $room =& Room::init_data();
2123 if (@shm_put_var($shm, $tok, $room) == FALSE) {
2124 log_only("PUT_VAR FALLITA ".strlen(serialize($room)));
2125 log_only(serialize($room));
2128 $room->shm_sz = $shm_sz;
2143 function save_data(&$room)
2151 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2154 while ($room->shm_sz < SHM_DIMS_MAX) {
2155 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2158 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2159 if (shm_put_var($shm, $tok, $room) != FALSE) {
2163 if (shm_remove($shm) === FALSE) {
2164 log_only("REMOVE FALLITA");
2168 $room->shm_sz += SHM_DIMS_DLT;
2177 function lock_data()
2181 // echo "LOCK: ".FTOK_PATH."/main";
2183 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2186 // echo "FTOK ".$tok."<br>";
2187 if (($res = sem_get($tok)) == FALSE) {
2190 if (sem_acquire($res)) {
2191 log_lock("LOCK room");
2198 function unlock_data($res)
2202 log_lock("UNLOCK room");
2204 return (sem_release($res));
2208 function standup_content($user)
2213 if ($user->stat != 'room')
2216 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
2217 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2222 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2224 $content = ' j_stand_cont( [ ';
2226 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
2227 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2230 $flags = $this->user[$e]->flags;
2232 if ($this->user[$e]->subst == "standup") {
2233 if ($this->user[$e] == $user)
2238 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
2247 function table_content($user, $table_idx)
2253 // Si possono usare i dati nella classe table
2256 $sess = $user->sess;
2257 $table = &$this->table[$table_idx];
2259 if ($user->stat != 'room')
2263 for ($i = 0 ; $i < $table->player_n ; $i++) {
2264 $user_cur = &$this->user[$table->player[$i]];
2266 $flags = $user_cur->flags;
2268 if ($user_cur == $user)
2271 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2273 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2278 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2285 function make_seed()
2287 list($usec, $sec) = explode(' ', microtime());
2288 return (float) $sec + ((float) $usec * 100000);
2292 function log_mop($step, $log) {
2293 GLOBAL $sess, $PHP_SELF;
2295 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2298 if (isset($sess) == FALSE)
2303 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2306 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2307 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2313 function log_only2($log) {
2314 GLOBAL $sess, $PHP_SELF;
2316 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2319 if (isset($sess) == FALSE)
2324 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2327 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2328 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2333 function log_crit($log) {
2334 GLOBAL $sess, $PHP_SELF;
2336 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2339 if (isset($sess) == FALSE)
2344 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2347 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2348 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2353 function log_only($log) {
2354 GLOBAL $sess, $PHP_SELF;
2356 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2359 if (isset($sess) == FALSE)
2364 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2367 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2368 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2373 function log_main($log) {
2374 GLOBAL $sess, $PHP_SELF;
2376 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2379 if (isset($sess) == FALSE)
2384 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2387 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2388 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2393 function log_rd($log) {
2394 GLOBAL $sess, $PHP_SELF;
2396 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2399 if (isset($sess) == FALSE)
2404 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2407 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2408 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2413 function log_rd2($log) {
2414 GLOBAL $sess, $PHP_SELF;
2416 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2419 if (isset($sess) == FALSE)
2424 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2427 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2428 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2433 function log_send($log) {
2434 GLOBAL $sess, $PHP_SELF;
2436 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2439 if (isset($sess) == FALSE)
2444 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2447 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2448 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2453 function log_lock($log) {
2454 GLOBAL $sess, $PHP_SELF;
2456 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2459 if (isset($sess) == FALSE)
2464 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2467 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2468 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2473 function log_wr($log) {
2474 GLOBAL $sess, $PHP_SELF;
2476 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2479 if (isset($sess) == FALSE)
2484 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2487 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2488 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2493 function log_load($log) {
2494 GLOBAL $sess, $PHP_SELF;
2496 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2499 if (isset($sess) == FALSE)
2504 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2507 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2508 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2513 function log_auth($sess, $log) {
2515 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2518 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2521 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2522 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2528 // function log_legal($curtime, $sess, $name, $where, $mesg)
2529 function log_legal($curtime, &$user, $where, $mesg)
2533 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2534 /* Unix time | session | nickname | IP | where was | mesg */
2535 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2536 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2537 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2542 function log_points($curtime, &$user, $where, $mesg)
2546 if (($fp = @fopen(LEGAL_PATH."/points.log", 'a')) != FALSE) {
2547 /* Unix time | session | nickname | IP | where was | mesg */
2548 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2549 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2550 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2558 function lock_banlist()
2560 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2564 if (($res = sem_get($tok)) == FALSE) {
2565 echo "SEM_GET FAILED";
2568 if (sem_acquire($res))
2574 function unlock_banlist($res)
2576 return (sem_release($res));
2579 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2584 if ($sitted < PLAYERS_N) {
2592 if ($table == $cur_table)
2599 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2604 function show_notify($text, $tout, $butt, $w, $h)
2606 log_main("SHOW_NOTIFY: ".$text);
2607 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2610 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2612 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2613 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2617 function root_wellcome($user)
2619 GLOBAL $root_wellarr, $G_lang;
2623 $dt = date("H:i ", $curtime);
2625 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2626 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2633 function validate_sess($sess)
2635 if (strlen($sess) == SESS_LEN)
2641 function validate_name($name)
2643 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2645 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2647 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2654 function playsound($filename)
2656 return (sprintf('playsound("flasou", "%s");', $filename));
2659 function secstoword($secs)
2663 $mins = floor($secs / 60);
2665 if ($G_lang == 'en') {
2667 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2670 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2674 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2677 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2682 function sharedmem_sz($tok)
2684 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2685 log_main("shmop_open failed");
2688 $shm_sz = shmop_size($shm_id);
2689 shmop_close($shm_id);
2691 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2696 function lock_data()
2700 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2703 // echo "FTOK ".$tok."<br>";
2704 if (($res = sem_get($tok)) == FALSE) {
2707 if (sem_acquire($res)) {
2708 log_lock("LOCK warrant");
2715 function unlock_data($res)
2719 log_lock("UNLOCK warrant");
2721 return (sem_release($res));
2726 function lock_data()
2730 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2733 // echo "FTOK ".$tok."<br>";
2734 if (($res = sem_get($tok)) == FALSE) {
2737 if (sem_acquire($res)) {
2738 log_lock("LOCK poll");
2745 function unlock_data($res)
2749 log_lock("UNLOCK poll");
2751 return (sem_release($res));