define(COMM_GEN_N, 50);
define(SESS_LEN, 13);
define(STREAM_TIMEOUT, 20);
-define(EXPIRE_TIME, 180);
+define(EXPIRE_TIME_RD, 180);
+define(EXPIRE_TIME_SMAMMA, 300);
define(GARBAGE_TIMEOUT, 10);
define(NICKSERV, "<i>SERVER</i>");
define(BRISK_DEBUG, FALSE);
// define(DEBUGGING, "local");
-$root_wellarr = Array ( 'Benvenuto in brisk (Ver. 0.4.3).',
+$G_brisk_version = "0.4.4";
+
+$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.').',
'Se vuoi iscriverti alla <a target="_blank" href="http://www.milug.org/cgi-bin/mailman/listinfo/ml-briscola">Mailing List</a>, cliccala!' );
-$table_wellarr = Array ( 'In bocca al lupo!');
+$table_wellarr = Array ( 'Benvenuto al tavolo.');
-$G_brisk_version = "0.4.3";
$G_room_help= '
<div style=\\"text-align: left; padding: 8px;\\">
var $name; // name of the user
var $sess; // session of the user
var $lacc; // last access (for the cleanup)
+ var $laccwr; // last access (for the cleanup)
var $stat; // status (outdoor, room, table, game, ...)
var $subst; // substatus for each status
var $step; // step of the current status
function User($name, $sess, $stat = "", $subst = "", $table = -1) {
$this->name = $name;
$this->sess = $sess;
- $this->lacc = time();
+ $this->lacc = time();
+ $this->laccwr = time();
$this->stat = $stat;
$this->subst = $subst;
$this->step = 1;
if ($user_cur->sess == "")
continue;
- if ($user_cur->lacc < $curtime) { // Auto logout dell'utente
+ if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) { // Auto logout dell'utente
log_rd2($user_cur->sess, "AUTO LOGOUT.");
- /*
- if ($user_cur->stat == 'table') {
- log_rd2($user_cur->sess, "AUTO LOGOUT: Yet not implemented in table stat!");
- continue;
- }
- else
- */
+
if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
log_auth($user_cur->sess, "Autologout session.");
// } // if (0 == 1)
}
+
+ if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
+ if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
+ $this->room_wakeup(&$user_cur);
+ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
+ $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("<br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", 0, "torna ai tavoli", 400, 100);
+ $user_cur->step++;
+ }
+ }
}
log_rd2($user_cur->sess, "GARBAGE UPDATED!");
$table_idx = $user->table;
$table = &$this->table[$table_idx];
- log_main("WAKEUP", "begin function table:".$table_idx);
+ log_main("WAKEUP", "begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
$from_table = ($user->stat == "table");
if ($from_table) {
log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
-
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$this->user[$table->player[$i]];
log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
}
}
}
-
+ else {
+ $user->stat = "room";
+ $user->subst = "standup";
+ }
/* aggiorna l'array dei giocatori al tavolo. */
$table->user_rem(&$this, &$user);
log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
- // function show_room(&$bri, &$user)
-
$ret = "gst.st = ".($user_cur->step+1)."; ";
if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
$ret .= 'gst.st_loc++; the_end=true; window.onunload = null; document.location.assign("index.php");|';
log_main("DOCUMENT.index.php", "from table");
}
else if ($user_cur->stat == "room") {
+ log_main("DOCUMENT.index.php", "from table");
+
$ret .= table_content($this, $user_cur, $table_idx);
$ret .= standup_content($this, $user_cur);