5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
40 define(COMM_GEN_N, 50);
43 define(CHAT_ILL_TIME, 6);
46 define(STREAM_TIMEOUT, 20);
47 define(EXPIRE_TIME_RD, 180);
48 define(EXPIRE_TIME_SMAMMA, 360);
49 define(EXPIRE_TIME_WAG, 10);
50 define(WAKEUP_TIME, 12);
51 // BAN_TIME da allineare anche in commons.js
52 define(BAN_TIME, 3600);
53 define(GARBAGE_TIMEOUT, 10);
54 define(NICKSERV, "<i>BriskServ</i>");
57 define(DBG_ONL2, 0x0001);
58 define(DBG_ONLY, 0x0002);
59 define(DBG_MAIN, 0x0004);
60 define(DBG_READ, 0x0008);
61 define(DBG_REA2, 0x0010);
62 define(DBG_SEND, 0x0020);
63 define(DBG_LOCK, 0x0040);
64 define(DBG_WRIT, 0x0080);
65 define(DBG_LOAD, 0x0100);
66 define(DBG_AUTH, 0x0200);
67 define(DBG_CRIT, 0x0400);
68 define(DBG_LMOP, 0x0800);
70 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
71 define(BRISK_DEBUG, 0xffffffbf);
73 define(BRISK_SINGLE_DEBUG,0);
74 define(BRISK_SINGLE_SESS, "");
75 // define(DEBUGGING, "local");
77 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
79 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
80 'en' => 'back standing' ),
81 'btn_close' => array( 'it' => 'chiudi',
84 'tit_all' => array( 'it' => 'tutti',
87 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
88 'en' => '<br>You are being idle for ' ),
89 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
90 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
91 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
92 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
93 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
94 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
95 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
96 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
97 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
98 'en' => '<br>The entered password is not correct.<br><br>'),
99 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
100 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
101 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
102 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
103 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
104 'en' => '<b>To send a message you have to be authenticated.</b>'),
105 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
106 'en' => 'The nickname have to contain at least one letter or one number.'),
107 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
108 'en' => 'The nickname <b>%s</b> is already in use.'),
109 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
110 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
111 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
112 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
113 'statunkn' => array( 'it' => 'Questo stato non esiste.',
114 'en' => 'This state don\'t exists.'),
115 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
116 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
117 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
118 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
120 'tit_onauth'=>array( 'it' => '(solo aut.)',
121 'en' => '(only aut.)'),
122 'tit_onisol'=>array( 'it' => '(isolam.to)',
123 'en' => '(isolation)'),
124 'db_failed' =>array('it' => '<br>Il collegamento al database è fallito.<br>Temporaneamente tutte le autenticazioni verranno sospese, accederai a Brisk come un utente normale.<br><br>Ci scusiamo per il disagio.',
125 'en' => 'Connection to the database failed<br>All authentications are suspended temporarly, you login as normal user.<br>We are about the limitation')
131 $G_lng = langtolng($G_lang);
133 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
134 $G_brisk_version = "3.2.0";
136 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
137 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: informazioni al tavolo sul chiamante, nuovo stato di supporter del sito.',
138 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
139 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: caller information on the table, new supporter status.',
140 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
142 $G_room_help = array( 'it' => '
143 <div style=\\"text-align: left; padding: 8px;\\">
144 <b>Descrizione</b><br>
145 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
146 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
147 <b>Configurazione del browser.</b><br>
148 Occorre abilitare i cookies.<br>
150 <b>Uso del sito</b><br>
151 Potete sedervi a un tavolo o rimanere in piedi.<br>
152 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
155 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
156 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
157 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
158 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
159 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
160 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
162 <dt><b>Comandi della chat</b>
163 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
164 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
165 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
166 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
167 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
168 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
174 <div style=\\"text-align: left; padding: 8px;\\">
175 <b>EN Descrizione</b><br>
176 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
177 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
178 <b>EN Configurazione del browser.</b><br>
179 Occorre abilitare i cookies.<br>
181 <b>Uso del sito</b><br>
182 Potete sedervi a un tavolo o rimanere in piedi.<br>
183 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
186 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
187 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
188 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
189 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
190 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
191 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
193 <dt><b>Comandi della chat</b>
194 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
195 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
196 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
197 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
198 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
199 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
205 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
206 <div style=\\"text-align: left; padding: 8px;\\">
207 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
209 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
210 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
212 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
213 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
214 <li>Smart card di InfoCamere
217 <b>Per auto-garantisi occorre possedere:</b><br><br>
219 <li>il codice PIN della propria carta
220 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
223 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
225 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
228 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
229 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
234 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
235 <div style=\\"text-align: left; padding: 8px;\\">
236 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
238 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
239 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
241 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
242 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
245 <b>Per auto-garantisi occorre possedere:</b><br><br>
247 <li>il codice PIN della propria carta
248 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
251 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
253 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
256 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
257 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
263 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
267 $G_room_about = array( 'it' => '<br>
268 <div id=\\"header\\" class=\\"header\\">
269 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
270 briscola chiamata in salsa ajax
272 <br><b>version '.$G_brisk_version.'</b><br><br>
273 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
275 <div id=\\"header\\" class=\\"header\\">
276 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
277 declaration briscola in ajax sauce <b>(Beta)</b>
279 <br><b>version '.$G_brisk_version.'</b><br><br>
280 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
282 $escinp_from = array( "\"" );
283 $escinp_to = array( """ );
285 function escinput($s)
287 GLOBAL $escinp_from, $escinp_to;
289 return str_replace($escinp_from, $escinp_to, $s);
294 return htmlentities($s);
297 function esclfhtml($s)
299 return str_replace("\n", "<br>\n", htmlentities($s));
303 function langtolng($lang)
307 return ($G_lang == 'en' ? '-en' : '');
310 function csplitter($in, $sep)
316 for ($i = 0 ; $i < strlen($in) ; $i++) {
317 $ini = substr($in, $i, 1);
321 else if ($ini == $sep) {
340 $from = array ( '\\', '@', '|' );
341 $to = array ( '\\\\', '@', '¦' );
343 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
348 $from = array ( '\\', '|', "\t", "\n");
349 $to = array ( '\\\\', '\\|', "\\t", "\\n");
351 return (str_replace($from, $to, $s));
354 function xcapemesg($s)
356 $from = array ( "\n");
357 $to = array ( "\\n");
359 return (str_replace($from, $to, $s));
368 var $auth_only; // se tavolo riservato o libero
375 var $table_start; // information field
383 function &create($idx)
387 if (($thiz =& new Table()) == FALSE)
391 $thiz->player = array();
393 $thiz->auth_only = FALSE;
395 $thiz->wag_own = NULL;
399 $thiz->table_token = "";
400 $thiz->table_start = 0;
402 $thiz->wakeup_time = 0;
407 function copy(&$from)
411 $this->idx = $from->idx;
412 $this->player = array();
413 for ($i = 0 ; $i < $from->player_n ; $i++)
414 $this->player[$i] = $from->player[$i];
415 $this->player_n = $from->player_n;
417 log_main("PLAYER_N - parent::copy.".$this->player_n);
419 $this->auth_only = $from->auth_only;
421 $this->wag_own = $from->wag_own;
422 $this->wag_com = $from->wag_com;
423 $this->wag_tout = $from->wag_tout;
425 $this->table_token = $from->table_token;
426 $this->table_start = $from->table_start;
428 $this->wakeup_time = $from->wakeup_time;
431 function &myclone(&$from)
435 if (($thiz =& new Table()) == FALSE)
443 function &spawn(&$from)
447 if (($thiz =& new Table()) == FALSE)
450 $thiz->idx = $from->idx;
451 $thiz->player = array();
452 for ($i = 0 ; $i < $from->player_n ; $i++)
453 $thiz->player[$i] = $i;
454 $thiz->player_n = $from->player_n;
456 $thiz->auth_only = $from->auth_only;
458 $thiz->wag_own = $from->wag_own;
459 $thiz->wag_com = $from->wag_com;
460 $thiz->wag_tout = $from->wag_tout;
462 $thiz->table_token = $from->table_token;
463 $thiz->table_start = $from->table_start;
465 $thiz->wakeup_time = $from->wakeup_time;
470 function wag_set(&$user, $mesg)
474 $this->wag_own = &$user;
475 $this->wag_com = $mesg;
479 function wag_reset($timeout)
481 log_main("WAG_RESET");
483 unset($this->wag_own);
484 $this->wag_own = NULL;
486 $this->wag_tout = $timeout;
489 function getPlayer($idx)
491 return ($this->player[$idx]);
494 function setPlayer($idx, $player)
496 $this->player[$idx] = $player;
499 function user_add($idx)
501 $this->player[$this->player_n] = $idx;
504 return ($this->player_n - 1);
507 function user_rem(&$room, &$user)
509 $tabpos = $user->table_pos;
511 /* verifico la consistenza dei dati */
512 if ($room->user[$this->player[$tabpos]] == $user) {
514 /* aggiorna l'array dei giocatori al tavolo. */
515 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
516 $this->player[$i] = $this->player[$i+1];
517 $user_cur = &$room->user[$this->player[$i]];
518 $user_cur->table_pos = $i;
523 log_main("INCONSISTENCY ON TABLE.");
529 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
530 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
532 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
533 function act_content(&$user)
536 $isstanding = ($user->subst == 'standup');
537 $sitted = $this->player_n;
539 $cur_table = $user->table;
543 if ($sitted < PLAYERS_N) {
544 if ($this->auth_only) {
545 if ($user->flags & USER_FLAG_AUTH)
559 if ($table == $cur_table)
566 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
574 define(USER_FLAG_AUTH, 0x02);
576 define(USER_FLAG_MAP_AUTH, 0x0c);
577 define(USER_FLAG_LISTAUTH, 0x04);
578 define(USER_FLAG_ISOLAUTH, 0x08);
580 define(USER_FLAG_DBFAILED, 0x10);
583 define(USER_FLAG_S_NORM, 0x000); // done
584 define(USER_FLAG_S_PAU, 0x100); // done
585 define(USER_FLAG_S_OUT, 0x200); // done
586 define(USER_FLAG_S_DOG, 0x300); // done
587 define(USER_FLAG_S_EAT, 0x400); // done
588 define(USER_FLAG_S_WRK, 0x500); // done
589 define(USER_FLAG_S_SMK, 0x600); // done
590 define(USER_FLAG_S_EYE, 0x700); // done
591 define(USER_FLAG_S_RABB, 0x800); // done
592 define(USER_FLAG_S_SOCC, 0x900); // done
593 define(USER_FLAG_S_BABY, 0xa00); // done
594 define(USER_FLAG_S_MOP, 0xb00); // done
596 define(USER_FLAG_S_ALL, 0xf00); // done
598 /* type of user normal, supporter etc ... */
599 define(USER_FLAG_TY_ALL, 0xff0000); // done
600 define(USER_FLAG_TY_NORM, 0x010000); // done
601 define(USER_FLAG_TY_SUPER, 0x020000); // done
602 // ... other usefull status ...
603 define(USER_FLAG_TY_SUSPEND, 0x400000); // done
604 define(USER_FLAG_TY_DISABLE, 0x800000); // done
607 var $code; // authentication code
608 var $name; // name of the user
609 var $sess; // session of the user
610 var $ip; // ip of the user
611 var $lacc; // last access (for the cleanup)
612 var $laccwr; // last access (for the cleanup)
613 var $bantime; // timeout to temporary ban
614 var $stat; // status (outdoor, room, table, game, ...)
615 var $subst; // substatus for each status
616 var $step; // step of the current status
617 var $trans_step; // step to enable transition between pages (disable == -1)
618 var $comm; // commands array
619 // var $asta_card; //
621 // var $handpt; // Total card points at the beginning of the current hand.
622 // var $exitislock; // Player can exit from the table ?
624 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
625 // it is allways ZERO
626 var $table_orig; // id of the current table (if in table state)
627 var $table; // id of the current table (if in table state)
628 var $table_pos; // idx on the table
629 var $table_token;// token that identify a game on a table
630 var $flags; // Bitfield with: AUTHENTICATE: 0x02
631 var $the_end; // Flag to change the end of the session
633 var $chat_lst; // Last chat line
634 var $chattime; // Array of chat times
635 var $chat_cur; // Current chat line number
636 var $chat_ban; // Time for ban chat
637 var $chat_dlt; // Delta t for ban
641 function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
644 if (($thiz =& new User()) == FALSE)
651 $thiz->lacc = time();
652 $thiz->laccwr = time();
655 $thiz->subst = $subst;
657 $thiz->trans_step = -1;
658 $thiz->comm = array();
659 $thiz->asta_card = -2;
660 $thiz->asta_pnt = -1;
662 $thiz->exitislock = TRUE;
666 $thiz->chattime = array_fill(0, CHAT_N, 0);
668 $thiz->chat_lst = "";
672 $thiz->table_orig = $table;
673 $thiz->table = $table;
674 $thiz->table_pos = -1;
675 $thiz->table_token = "";
680 function copy(&$from)
684 $this->code = $from->code;
685 $this->name = $from->name;
686 $this->sess = $from->sess;
687 $this->ip = $from->ip;
688 $this->lacc = $from->lacc;
689 $this->laccwr = $from->laccwr;
690 $this->bantime = $from->bantime;
691 $this->stat = $from->stat;
692 $this->subst = $from->subst;
693 $this->step = $from->step;
694 $this->trans_step = $from->trans_step;
695 $this->comm = array();
697 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
698 for ($i = $i_start ; $i < $from->step ; $i++) {
700 $this->comm[$ii] = $from->comm[$ii];
702 $this->asta_card = $from->asta_card;
703 $this->asta_pnt = $from->asta_pnt;
704 $this->handpt = $from->handpt;
705 $this->exitislock = $from->exitislock;
707 $this->flags = $from->flags;
709 $this->chattime = array();
710 for ($i = 0 ; $i < CHAT_N ; $i++)
711 $this->chattime[$i] = $from->chattime[$i];
712 $this->chat_cur = $from->chat_cur;
713 $this->chat_lst = $from->chat_lst;
714 $this->chat_ban = $from->chat_ban;
715 $this->chat_dlt = $from->chat_dlt;
717 $this->table_orig = $from->table_orig;
718 $this->table = $from->table;
719 $this->table_pos = $from->table_pos;
720 $this->table_token = $from->table_token;
721 $this->the_end = $from->the_end;
727 function &myclone(&$from)
731 if (($thiz =& new User()) == FALSE)
739 function &spawn(&$from, $table, $table_pos)
743 if (($thiz =& new User()) == FALSE)
746 $thiz->code = $from->code;
747 $thiz->name = $from->name;
748 $thiz->sess = $from->sess;
749 $thiz->ip = $from->ip;
750 $thiz->lacc = $from->lacc;
751 $thiz->laccwr = $from->laccwr;
752 $thiz->bantime = $from->bantime;
753 $thiz->stat = $from->stat;
754 $thiz->subst = $from->subst;
755 $thiz->step = $from->step;
756 $thiz->trans_step = $from->trans_step;
757 $thiz->comm = array();
760 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
761 for ($i = $i_start ; $i < $from->step ; $i++) {
762 log_wr("TRY PUSH:".$i);
764 $thiz->comm[$ii] = $from->comm[$ii];
767 $thiz->asta_card = $from->asta_card;
768 $thiz->asta_pnt = $from->asta_pnt;
769 $thiz->handpt = $from->handpt;
770 $thiz->exitislock = $from->exitislock;
771 $thiz->the_end = $from->the_end;
773 $thiz->flags = $from->flags;
775 $thiz->chattime = array_fill(0, CHAT_N, 0);
777 $thiz->chat_lst = "";
782 $thiz->table_orig = $table;
784 $thiz->table_pos = $table_pos;
785 $thiz->table_token = $from->table_token;
790 function code_get() {
791 return ($this->code);
794 function stat_set($stat) {
795 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
796 $this->stat = "$stat";
799 if (validate_sess($this->sess)) {
800 if (file_exists(PROXY_PATH) == FALSE)
802 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
803 fwrite($fp, sprintf("%s\n",$this->stat));
809 function step_set($step) {
813 if (validate_sess($this->sess) == FALSE)
815 if (file_exists(PROXY_PATH) == FALSE)
817 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
819 fwrite($fp, pack("l",$this->step), 4);
828 function step_inc($delta = 1) {
829 $this->step += $delta;
831 if (validate_sess($this->sess)) {
832 if (file_exists(PROXY_PATH) == FALSE)
834 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
835 fwrite($fp, pack("l",$this->step), 4);
846 log_legal($curtime, $this, "STAT:LOGOUT", '');
848 $tmp_sess = $this->sess;
850 step_unproxy($tmp_sess);
851 $this->name = ""; // OK here
852 while (array_pop($this->comm) != NULL);
854 $this->chattime = array_fill(0, CHAT_N, 0);
856 $this->chat_lst = "";
859 $this->the_end = FALSE;
869 function step_get($sess) {
872 if (validate_sess($sess) == FALSE)
875 if (file_exists(PROXY_PATH) == FALSE)
877 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
879 if (($s = fread($fp, 4)) == FALSE)
883 $arr = unpack('l', $s);
886 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
893 log_rd2("STEP_GET: return false ");
898 function step_unproxy($sess) {
899 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
900 if (file_exists(PROXY_PATH) == FALSE)
902 @unlink(PROXY_PATH."/".$sess.".step");
909 var $comm; // commands for many people
910 var $step; // current step of the comm array
911 var $garbage_timeout;
915 $this->user = array();
916 $this->table = array();
918 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
919 $this->user[$i] =& User::create("", "");
922 for ($i = 0 ; $i < TABLES_N ; $i++) {
923 $this->table[$i] =& Table::create($i);
926 $row = ( (((int)($i / 4)) % 2) == 0 );
927 $col = ($i % 2 == 0);
928 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
931 $this->table[$i]->auth_only = FALSE;
934 if ($i < TABLES_AUTH_N)
935 $this->table[$i]->auth_only = TRUE;
937 $this->table[$i]->auth_only = FALSE;
939 $this->garbage_timeout = 0;
942 function garbage_manager($force)
944 GLOBAL $G_lang, $mlang_brisk, $G_base;
948 log_rd2("garbage_manager START");
950 /* Garbage collector degli utenti in timeout */
952 if ($force || $this->garbage_timeout < $curtime) {
954 // FIXME BRISK4: include for each kind of table
955 require_once("${G_base}briskin5/Obj/briskin5.phh");
957 // Before all align times with table timeout
958 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
959 $table_cur =& $this->table[$table_idx];
960 // if the table is complete and exists its shared mem we get the info about users lacc
962 if ($table_cur->player_n == PLAYERS_N) {
963 log_main("PLAYERS == N TABLE ".$table_idx);
965 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
966 log_main("bin5 lock data success");
968 $no_recovery = FALSE;
969 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
970 if ($table_cur->table_token != $bri->table_token) {
971 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
972 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
982 log_main("garbage_manager: bri loaded successfully.");
983 $bri->garbage_manager(TRUE);
985 $bri_table = &$bri->table[0];
987 // is the end of the table
988 if ($bri->the_end == TRUE) {
990 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
992 log_main("garbage_manager: INSIDE THE END.");
994 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
995 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
996 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
999 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1000 // stat must be "table" by definition
1001 $user_cur =& $this->user[$table_cur->player[$i]];
1002 $bri_user =& $bri->user[$i];
1004 $user_cur->subst = $bri_user->subst;
1005 $user_cur->step = $bri_user->step;
1006 $user_cur->lacc = $bri_user->lacc;
1007 $user_cur->laccwr = $bri_user->lacc;
1008 $user_cur->bantime = $bri_user->bantime;
1011 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
1013 $this->room_join_wakeup(&$user_cur, FALSE, 0);
1014 $table_cur->table_token = "";
1015 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
1016 Briskin5::destroy_data($table_idx);
1019 log_main("gm:: save_data");
1021 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1022 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1025 Briskin5::save_data(&$bri);
1027 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1028 else if ($no_recovery == FALSE) {
1029 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1031 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1032 $user_cur = &$this->user[$table_cur->player[$i]];
1033 $user_cur->subst = "shutdowner";
1034 $user_cur->step_inc();
1036 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1037 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1038 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1039 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1040 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1041 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1042 $user_cur->step_inc();
1045 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1046 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1047 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1049 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1051 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1052 $table_cur->table_token = "";
1055 Briskin5::unlock_data($sem);
1057 } // if ($table_cur->player_n == PLAYERS_N) {
1058 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1060 log_rd2("out new loop.");
1062 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1063 $user_cur = &$this->user[$i];
1065 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1067 if ($user_cur->sess == "")
1070 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1071 // Auto logout dell'utente
1072 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1074 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1075 log_auth($user_cur->sess, "Autologout session.");
1079 log_rd2("AUTO LOGOUT.");
1080 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1081 $this->room_wakeup(&$user_cur);
1082 else if ($user_cur->subst == 'standup')
1083 $this->room_outstandup(&$user_cur);
1085 log_rd2("LOGOUT FROM WHAT ???");
1089 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1090 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1091 $this->room_wakeup(&$user_cur);
1092 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1093 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1094 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1095 $user_cur->step_inc();
1099 log_rd2("GARBAGE UPDATED!");
1101 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1108 function show_room($user_step, &$user)
1110 GLOBAL $G_lang, $mlang_brisk;
1111 log_main("show_room: username: ".$user->name);
1113 $ret = sprintf('gst.st = %d; ', $user_step);
1115 if ($user->flags & USER_FLAG_ISOLAUTH) {
1116 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1118 else if ($user->flags & USER_FLAG_LISTAUTH) {
1119 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1122 $ret .= 'list_set(\'all\', false, \'\' ); ';
1125 if ($user->subst == 'standup')
1126 $ret .= "tra.show(); ";
1128 $ret .= "tra.hide(); ";
1130 $ret .= sprintf('stat = "%s";', $user->stat);
1132 $ret .= root_wellcome($user);
1133 if ($user->flags & USER_FLAG_DBFAILED) {
1134 $ret .= "gst.st = ".($user->step+1)."; ";
1135 $ret .= show_notify($mlang_brisk['db_failed'][$G_lang], 0, $mlang_brisk['btn_close'][$G_lang], 400, 140);
1138 $ret .= sprintf('subst = "%s";', $user->subst);
1139 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1140 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1141 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1142 for ($i = 0 ; $i < TABLES_N ; $i++) {
1144 $ret .= $this->table_content($user, $i);
1145 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1146 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1147 $ret .= $this->table[$i]->act_content($user);
1148 if ($this->table[$i]->wag_own != NULL)
1149 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1151 $ret .= sprintf('tra.rem(%d); ', $i);
1153 $ret .= $this->standup_content($user);
1159 function room_wakeup(&$user)
1161 $table_idx = $user->table;
1162 $table = &$this->table[$table_idx];
1164 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1168 $from_table = ($user->stat == "table");
1170 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1172 for ($i = 0 ; $i < $table->player_n ; $i++) {
1173 $user_cur = &$this->user[$table->player[$i]];
1174 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1176 if ($user_cur != $user) {
1177 $user_cur->stat_set("room");
1178 $user_cur->subst = "sitdown";
1179 $user_cur->laccwr = $curtime;
1181 else if ($user->sess != "") {
1182 $user_cur->stat_set("room");
1183 $user_cur->subst = "standup";
1184 $user_cur->laccwr = $curtime;
1185 $user_cur->table = -1;
1190 $user->stat_set("room");
1191 $user->subst = "standup";
1192 $user->laccwr = $curtime;
1195 $remove_wagon = false;
1196 if($table->wag_own == $user) {
1197 $remove_wagon = true;
1198 $table->wag_reset($curtime);
1203 /* aggiorna l'array dei giocatori al tavolo. */
1204 $table->user_rem(&$this, &$user);
1206 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1207 $user_cur = &$this->user[$i];
1208 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1211 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1213 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1214 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1215 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1216 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1217 log_main("DOCUMENT.index.php: from table");
1219 else if ($user_cur->stat == "room") {
1220 log_main("DOCUMENT.index.php: from table");
1222 $ret .= $this->table_content($user_cur, $table_idx);
1223 $ret .= $this->standup_content($user_cur);
1225 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1226 $ret .= $table->act_content($user);
1228 if ($user_cur == $user) {
1229 // set the new status
1230 $ret .= 'subst = "standup"; tra.show(); ';
1231 // clean the action buttons in other tables
1232 for ($e = 0 ; $e < TABLES_N ; $e++) {
1233 if ($this->table[$e]->player_n < PLAYERS_N) {
1234 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1235 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1236 $ret .= $this->table[$e]->act_content($user);
1241 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1242 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1243 $ret .= $table->act_content($user_cur);
1246 log_wr("ROOM_WAKEUP: ".$ret);
1247 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1248 $user_cur->step_inc();
1252 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1254 $table_idx = $user->table;
1255 $table = &$this->table[$table_idx];
1257 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1260 $user_wup = array();
1262 $user_tab = array();
1264 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1266 for ($i = 0 ; $i < $table->player_n ; $i++) {
1267 $user_cur = &$this->user[$table->player[$i]];
1268 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1269 if ($user_cur->sess != "") {
1270 if ($update_lacc == TRUE) {
1271 $user_cur->laccwr = $curtime;
1273 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1274 if ($user_cur->subst == "shutdowned") {
1275 $user_cur->stat_set("room");
1276 $user_cur->subst = "sitdown";
1278 else if ($user_cur->subst == "shutdowner") {
1279 $user_cur->stat_set("room");
1280 $user_cur->subst = "standup";
1281 $user_cur->table = -1;
1282 $user_wup[$user_wup_n++] = &$user_cur;
1284 $remove_wagon = false;
1285 if($table->wag_own == $user_cur) {
1286 $remove_wagon = true;
1287 $table->wag_reset($curtime);
1290 $user_tab[$user_tab_n++] = &$user_cur;
1294 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1295 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1297 /* aggiorna l'array dei giocatori al tavolo. */
1299 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1300 log_main("START LOOP");
1301 $user_cur = &$this->user[$i];
1302 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1303 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1308 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1310 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1311 if ($user_cur->stat == "room") {
1312 log_main("DOCUMENT.index.php from table");
1314 $ret .= $this->table_content($user_cur, $table_idx);
1315 $ret .= $this->standup_content($user_cur);
1317 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1318 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1319 $ret .= $table->act_content($user_cur);
1322 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1323 if ($user_cur == $user_tab[$tab_idx])
1326 // for users that wakeup the room will be reconstructed by index_rd.php
1327 if ($tab_idx < $user_tab_n) {
1328 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1330 // ARRAY_POP DISABLED
1331 // if ($trans_delta == 0)
1332 // while (array_pop($user_cur->comm) != NULL);
1334 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1335 $user_cur->comm[$user_cur->step % COMM_N] = "";
1336 $user_cur->step_inc();
1337 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1338 $user_cur->step_inc();
1339 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1343 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1345 log_main("JOIN_WAKEUP more");
1346 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1347 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1348 $ret .= $table->act_content($user_cur);
1350 log_main("JOIN_WAKEUP end more");
1352 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1353 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1354 $user_cur->step_inc();
1358 function room_outstandup(&$user)
1360 $this->room_sitdown(&$user, -1);
1363 function table_update(&$user)
1365 log_main("table_update: pre - USER: ".$user->name);
1367 $table_idx = $user->table;
1369 if ($table_idx > -1)
1370 $table = &$this->table[$table_idx];
1372 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1374 $user_cur = &$this->user[$i];
1375 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1378 $ret = "gst.st = ".($user_cur->step+1)."; ";
1379 if ($table_idx > -1)
1380 $ret .= $this->table_content($user_cur, $table_idx);
1382 if ($user_cur == $user) {
1383 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1384 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1385 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1387 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1388 $user_cur->step_inc();
1391 log_main("table_update: post");
1394 function room_sitdown(&$user, $table_idx)
1396 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1400 if ($table_idx > -1 && $table_idx < TABLES_N) {
1401 $table = &$this->table[$table_idx];
1404 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1405 for ($i = 0 ; $i < TABLES_N ; $i++) {
1406 $user_cur =& $this->user[$table->player[$i]];
1407 if ($user_cur == $table->wag_own) {
1408 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1409 $table->wag_reset(time());
1416 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1418 $user_cur = &$this->user[$i];
1419 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1422 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1423 if ($table_idx > -1)
1424 $ret .= $this->table_content($user_cur, $table_idx);
1425 $ret .= $this->standup_content($user_cur);
1427 if ($user_cur == $user) {
1428 $ret .= 'subst = "sitdown"; tra.hide(); ';
1429 // clean the action buttons in other tables
1430 for ($e = 0 ; $e < TABLES_N ; $e++) {
1431 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1432 $ret .= $this->table[$e]->act_content($user_cur);
1435 else if ($table_idx > -1) {
1436 if ($table->player_n == PLAYERS_N) {
1437 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1438 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1439 $ret .= $table->act_content($user_cur);
1442 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1443 $user_cur->step_inc();
1447 function chatt_send(&$user, $mesg)
1449 GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
1453 $msg = substr($mesg, 6, 128);
1455 $dt = date("H:i ", $curtime);
1465 $is_normchat = FALSE;
1466 /* for old isolation management $is_ticker = FALSE; */
1467 $update_room = FALSE;
1469 if (strcmp($msg, "/tav") == 0 ||
1470 strncmp($msg, "/tav ", 5) == 0) {
1472 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1473 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1474 $msg = $mlang_brisk['tickmust'][$G_lang];
1475 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1480 $table = &$this->table[$user->table];
1482 if ($table->wag_own != NULL) {
1483 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1484 $msg = $mlang_brisk['tickjust'][$G_lang];
1485 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1490 $dtime = $curtime - $table->wag_tout;
1491 if ($dtime < EXPIRE_TIME_WAG) {
1492 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1493 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1494 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1495 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1500 $msg = substr($msg, 5);
1502 $table->wag_set($user, $msg);
1503 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1504 $to_room = $to_user;
1505 /* for old isolation management $is_ticker = TRUE; */
1507 } // /tav chat command
1509 else if (strncmp($msg, "/alarm ", 7) == 0) {
1510 if (strncmp($msg, "/alarm to ", 10) == 0) {
1511 $sp_pos = strpos($msg, " ", 10);
1512 $target = substr($msg, 10, $sp_pos - 10);
1513 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1517 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1520 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1521 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1522 $msg = $mlang_brisk['alarpass'][$G_lang];
1523 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1528 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1529 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1530 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1531 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1532 $dt, NICKSERV, $prestr);
1534 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1535 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1536 /* MLANG: "chiudi" */
1537 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1539 } // /alarm chat command
1540 else if (strncmp($msg, "/listen ", 8) == 0) {
1541 $arg = substr($msg, 8);
1543 if (strcasecmp($arg, "isolation") == 0) {
1545 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1546 $user->table >= TABLES_AUTH_N) {
1547 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1551 $user->flags &= ~USER_FLAG_MAP_AUTH;
1552 $user->flags |= USER_FLAG_ISOLAUTH;
1553 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1556 else if (strcasecmp($arg, "auth") == 0) {
1557 $flags_old = $user->flags;
1558 $user->flags &= ~USER_FLAG_MAP_AUTH;
1559 $user->flags |= USER_FLAG_LISTAUTH;
1560 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1563 $flags_old = $user->flags;
1564 $user->flags &= ~USER_FLAG_MAP_AUTH;
1565 $to_user = 'list_set(\'all\', true, \'\'); ';
1568 // if from isolation redraw standup area
1569 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1570 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1574 else if (strcmp($msg, "/authreq") == 0) {
1575 if ($user->flags & USER_FLAG_AUTH) {
1576 $to_user = sprintf('authbox(300,200);');
1579 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1580 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1583 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1584 if ($user->flags & USER_FLAG_AUTH) {
1585 $to_user = sprintf('mesgtoadmbox(500,300);');
1588 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1589 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1592 else if (strncmp($msg, "/nick ", 6) == 0) {
1593 log_main("chatt_send BEGIN");
1596 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1597 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1601 $msg = "COMMAND ".$msg;
1602 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1603 $user_cur = &$this->user[$i];
1605 if ($user_cur->sess == '')
1607 if ($user_cur->name == $name_new)
1610 if ($i < MAX_PLAYERS) {
1611 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1612 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1616 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1617 if ($user->flags & USER_FLAG_AUTH) {
1618 if (strcasecmp($user->name,$name_new) != 0) {
1619 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1620 ($user->subst == 'standup' ||
1621 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1624 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1625 for ($i = 0 ; $i < TABLES_N ; $i++) {
1626 $to_user .= $this->table[$i]->act_content($user);
1630 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1635 $user->name = $name_new; // OK - nick changed
1636 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1637 if (($user->flags & USER_FLAG_AUTH) == 0) {
1638 if (($bdb = BriskDB::create()) != FALSE) {
1640 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1641 if ($bdb->login_exists($name_new)) {
1642 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1643 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1648 log_main("chatt_send start set");
1650 $update_room = TRUE;
1652 } // nick chat command
1654 else if (strncmp($msg, "/st ", 4) == 0) {
1655 log_main("chatt_send BEGIN");
1658 $st_str = substr($msg, 4);
1660 if (strcasecmp($st_str, "normale") == 0) {
1661 $st = USER_FLAG_S_NORM;
1663 else if (strcasecmp($st_str, "pausa") == 0) {
1664 $st = USER_FLAG_S_PAU;
1666 else if (strcasecmp($st_str, "fuori") == 0) {
1667 $st = USER_FLAG_S_OUT;
1669 else if (strcasecmp($st_str, "cane") == 0) {
1670 $st = USER_FLAG_S_DOG;
1672 else if (strcasecmp($st_str, "cibo") == 0) {
1673 $st = USER_FLAG_S_EAT;
1675 else if (strcasecmp($st_str, "lavoro") == 0) {
1676 $st = USER_FLAG_S_WRK;
1678 else if (strcasecmp($st_str, "sigaretta") == 0) {
1679 $st = USER_FLAG_S_SMK;
1681 else if (strcasecmp($st_str, "presente") == 0) {
1682 $st = USER_FLAG_S_EYE;
1684 else if (strcasecmp($st_str, "coniglio") == 0) {
1685 $st = USER_FLAG_S_RABB;
1687 else if (strcasecmp($st_str, "calcio") == 0) {
1688 $st = USER_FLAG_S_SOCC;
1690 else if (strcasecmp($st_str, "pupo") == 0) {
1691 $st = USER_FLAG_S_BABY;
1693 else if (strcasecmp($st_str, "pulizie") == 0) {
1694 $st = USER_FLAG_S_MOP;
1697 /* MLANG: "Questo stato non esiste." */
1698 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1702 log_main("chatt_send start set");
1703 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1704 $update_room = TRUE;
1705 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1708 } // nick chat command
1710 else { // normal chat line
1711 $is_normchat = TRUE;
1712 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1714 $user->chat_dlt = $user->chat_dlt * 2;
1715 if ($user->chat_dlt > 120)
1716 $user->chat_dlt = 120;
1718 else if ($user->chat_lst == $msg)
1720 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1721 $user->chat_ban = $curtime;
1722 $user->chat_dlt = 5;
1726 $user->chat_ban = 0;
1727 $user->chat_dlt = 0;
1731 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1734 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1735 // temporary silentiation for troll (will became array check)
1736 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1737 $to_room = $to_user;
1740 log_legal($curtime, $user,
1741 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1743 $user->chat_lst = "$msg";
1744 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1754 // Output to clients
1757 if ($to_user != FALSE) {
1758 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1759 $user->comm[$user->step % COMM_N] .= $to_user;
1763 if ($to_room != FALSE) {
1764 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1765 $user_cur = &$this->user[$i];
1766 if ($target != "" && $user_cur->name != $target)
1768 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1769 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1772 if ($is_normchat == TRUE) {
1773 // use MAP_AUTH to check if auth or isolation
1774 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1775 if (($user->flags & USER_FLAG_AUTH) == 0) {
1781 else if ($is_ticker) {
1782 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1783 if ($user->table >= TABLES_AUTH_N)
1788 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1789 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1790 $user_cur->step_inc();
1795 // FIXME BRISK4: include for each kind of table
1796 require_once("${G_base}briskin5/Obj/briskin5.phh");
1797 // Before all align times with table timeout
1798 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1799 $table_cur =& $this->table[$table_idx];
1800 // if the table is complete and exists its shared mem we get the info about users lacc
1802 if ($table_cur->player_n == PLAYERS_N) {
1803 log_main("PLAYERS == N TABLE ".$table_idx);
1805 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1806 log_main("bin5 lock data success");
1808 $no_recovery = FALSE;
1809 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1810 if ($table_cur->table_token != $bri->table_token) {
1811 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1816 if ($bri != FALSE) {
1817 $bri_table = &$bri->table[0];
1818 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1819 // stat must be "table" by definition
1820 $bri_user =& $bri->user[$i];
1822 if ($target != "" && $bri_user->name != $target)
1824 log_main("writa: ".$user_mesg);
1825 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1826 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1827 $bri_user->step_inc();
1829 Briskin5::save_data(&$bri);
1831 Briskin5::unlock_data($sem);
1833 } // if ($table_cur->player_n == PLAYERS_N) {
1834 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1835 } // if ($to_tabl == true ...
1838 if ($user->stat == 'room' && $user->subst == 'standup') {
1839 $this->standup_update(&$user);
1841 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1842 log_main("chatt_send pre table update");
1843 $this->table_update(&$user);
1844 log_main("chatt_send post table update");
1846 } // if ($update_room ...
1849 } // function chatt_send( ...
1851 function &get_user($sess, &$idx)
1853 GLOBAL $PHP_SELF, $G_false;
1855 if (validate_sess($sess)) {
1856 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1857 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1860 $ret = &$this->user[$i];
1864 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1865 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1866 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1869 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1876 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1879 * if ($idx > -1 && ret == FALSE) => duplicated nick
1880 * if ($idx == -2 && ret == FALSE) => invalid name
1881 * if ($idx == -3 && ret == FALSE) => wrong password
1882 * if ($idx == -1 && ret == FALSE) => no space left
1883 * if ($idx == 0 && ret == user) => SUCCESS
1884 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db)
1887 function &add_user(&$sess, &$idx, $name, $pass, $ip)
1889 GLOBAL $G_base, $G_false, $CO_list;
1893 $authenticate = FALSE;
1895 $login_exists = FALSE;
1897 $ghost_auth = FALSE;
1902 if (($name_new = validate_name($name)) == FALSE) {
1907 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
1908 if (validate_sess($sess) == FALSE)
1911 /* if pass != FALSE verify the login with pass */
1912 log_auth("XXX", "auth1");
1914 if (($bdb = BriskDB::create()) != FALSE) {
1916 if ($pass != FALSE) { // TODO: here add a method to $bdb to check if the db is available.
1917 log_auth("XXX", "auth2");
1918 $authenticate = $bdb->login_verify($name_new, $pass, $code);
1919 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
1921 if ($authenticate != FALSE) {
1922 $user_type = $authenticate->type_get();
1930 $login_exists = $bdb->login_exists($name_new);
1934 // if db is down, send a warning and verify only current users
1935 // no actions at this moment
1937 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1939 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1943 if ($idfree == -1 && strcmp($this->user[$i]->sess, "") == 0) {
1945 continue; // NOTE: CHECK IT !!
1947 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
1948 if ($authenticate != FALSE) {
1950 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
1961 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1963 /* there is another user logged with your account and you and him have authenticated => che new user
1964 get the session of the old user */
1965 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
1968 $ghost_user =& $this->user[$ghost];
1970 $ghost_user->step_inc();
1973 $ghost_user->sess = $sess;
1976 $ghost_user->sess = $sess;
1979 // If user at the table we need to update the table data too
1980 $table_idx = $ghost_user->table;
1981 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
1982 // FIXME BRISK4: include for each kind of table
1983 require_once("${G_base}briskin5/Obj/briskin5.phh");
1984 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
1985 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1986 if ($bri->the_end != TRUE) {
1987 $bri->user[$ghost_user->table_pos]->step_inc();
1988 $bri->user[$ghost_user->table_pos]->sess = $sess;
1989 Briskin5::save_data(&$bri);
1992 Briskin5::unlock_data($brisem);
1997 return ($this->user[$ghost]);
1999 else if ($idx != -1 && $i == MAX_PLAYERS) {
2004 $this->user[$idx]->sess = $sess;
2007 $this->user[$idx]->sess = $sess;
2009 $this->user[$idx]->name = $name_new; // OK - add new user
2010 $this->user[$idx]->stat_set("room");
2011 $this->user[$idx]->step_set(0);
2012 while (array_pop($this->user[$idx]->comm) != NULL);
2013 $this->user[$idx]->subst = "standup";
2014 $this->user[$idx]->lacc = $curtime;
2015 $this->user[$idx]->laccwr = $curtime;
2016 $this->user[$idx]->bantime = 0;
2017 $this->user[$idx]->ip = $ip;
2019 $this->user[$idx]->flags = $user_type;
2020 $this->user[$idx]->flags |= ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00);
2021 $this->user[$idx]->flags |= ( ($pass != FALSE && $bdb == FALSE) ? USER_FLAG_DBFAILED : 0x00);
2022 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
2025 if ($authenticate != FALSE) {
2026 $this->user[$idx]->code = $authenticate->code_get();
2027 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2029 if (isset($CO_list)) {
2030 if (strcmp($CO_list, "auth") == 0) {
2031 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2032 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2034 if (strcmp($CO_list, "isolation") == 0) {
2035 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2036 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2039 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2045 log_main("ghost: rename!");
2046 $ghost_user =& $this->user[$ghost];
2048 if ($ghost_auth == FALSE) {
2049 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2050 $ghostname = 'ghost'.$sfx;
2051 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2052 if (strcmp("", $this->user[$i]->sess) == 0)
2055 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2060 if ($ghostname != '')
2064 $ghost_user->name = $ghostname;
2066 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2067 $this->standup_update(&$ghost_user);
2070 log_main("chatt_send pre table update");
2071 $this->table_update(&$ghost_user);
2072 log_main("chatt_send post table update");
2074 } // if ($ghost_auth == FALSE
2076 // FIXME: cacciare il vecchio utente room && table (if needed)
2077 $ghost_user->the_end = TRUE;
2078 $ghost_user->lacc = 0;
2079 $this->garbage_manager(TRUE);
2081 } // if ($ghost > -1) {
2086 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] name [%s] code [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name, $this->user[$real_idx]->code));
2088 $ret = $this->user[$real_idx];
2095 function standup_update(&$user)
2097 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2098 $user_cur = &$this->user[$i];
2099 if ($user_cur->sess == '')
2102 log_main("STANDUP START: ".$user_cur->stat);
2104 if ($user_cur->stat == 'room') {
2105 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2106 if ($user_cur == $user) {
2107 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2108 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2110 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2111 $itin, xcape($user->name), $itou);
2113 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2115 $user_cur->step_inc();
2121 function &init_data()
2123 $room =& new Room();
2129 function &load_data()
2131 GLOBAL $G_false, $sess;
2134 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2135 log_main("ftok failed");
2140 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2141 log_main("shmop_open failed");
2145 $shm_sz = SHM_DIMS_MIN;
2147 if ($shm = shm_attach($tok, $shm_sz)) {
2148 $room = @shm_get_var($shm, $tok);
2150 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2152 log_only("bri count ".count($room));
2154 if ($room == FALSE) {
2155 log_only("INIT MAIN DATA");
2157 $room =& Room::init_data();
2158 if (@shm_put_var($shm, $tok, $room) == FALSE) {
2159 log_only("PUT_VAR FALLITA ".strlen(serialize($room)));
2160 log_only(serialize($room));
2163 $room->shm_sz = $shm_sz;
2178 function save_data(&$room)
2186 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2189 while ($room->shm_sz < SHM_DIMS_MAX) {
2190 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2193 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2194 if (shm_put_var($shm, $tok, $room) != FALSE) {
2198 if (shm_remove($shm) === FALSE) {
2199 log_only("REMOVE FALLITA");
2203 $room->shm_sz += SHM_DIMS_DLT;
2212 function lock_data()
2216 // echo "LOCK: ".FTOK_PATH."/main";
2218 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2221 // echo "FTOK ".$tok."<br>";
2222 if (($res = sem_get($tok)) == FALSE) {
2225 if (sem_acquire($res)) {
2226 log_lock("LOCK room");
2233 function unlock_data($res)
2237 log_lock("UNLOCK room");
2239 return (sem_release($res));
2243 function standup_content($user)
2248 if ($user->stat != 'room')
2251 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
2252 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2257 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2259 $content = ' j_stand_cont( [ ';
2261 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
2262 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2265 $flags = $this->user[$e]->flags;
2267 if ($this->user[$e]->subst == "standup") {
2268 if ($this->user[$e] == $user)
2273 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
2282 function table_content($user, $table_idx)
2288 // Si possono usare i dati nella classe table
2291 $sess = $user->sess;
2292 $table = &$this->table[$table_idx];
2294 if ($user->stat != 'room')
2298 for ($i = 0 ; $i < $table->player_n ; $i++) {
2299 $user_cur = &$this->user[$table->player[$i]];
2301 $flags = $user_cur->flags;
2303 if ($user_cur == $user)
2306 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2308 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2313 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2320 function make_seed()
2322 list($usec, $sec) = explode(' ', microtime());
2323 return (float) $sec + ((float) $usec * 100000);
2327 function log_mop($step, $log) {
2328 GLOBAL $sess, $PHP_SELF;
2330 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2333 if (isset($sess) == FALSE)
2338 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2341 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2342 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2348 function log_only2($log) {
2349 GLOBAL $sess, $PHP_SELF;
2351 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2354 if (isset($sess) == FALSE)
2359 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2362 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2363 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2368 function log_crit($log) {
2369 GLOBAL $sess, $PHP_SELF;
2371 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2374 if (isset($sess) == FALSE)
2379 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2382 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2383 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2388 function log_only($log) {
2389 GLOBAL $sess, $PHP_SELF;
2391 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2394 if (isset($sess) == FALSE)
2399 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2402 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2403 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2408 function log_main($log) {
2409 GLOBAL $sess, $PHP_SELF;
2411 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2414 if (isset($sess) == FALSE)
2419 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2422 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2423 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2428 function log_rd($log) {
2429 GLOBAL $sess, $PHP_SELF;
2431 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2434 if (isset($sess) == FALSE)
2439 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2442 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2443 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2448 function log_rd2($log) {
2449 GLOBAL $sess, $PHP_SELF;
2451 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2454 if (isset($sess) == FALSE)
2459 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2462 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2463 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2468 function log_send($log) {
2469 GLOBAL $sess, $PHP_SELF;
2471 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2474 if (isset($sess) == FALSE)
2479 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2482 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2483 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2488 function log_lock($log) {
2489 GLOBAL $sess, $PHP_SELF;
2491 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2494 if (isset($sess) == FALSE)
2499 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2502 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2503 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2508 function log_wr($log) {
2509 GLOBAL $sess, $PHP_SELF;
2511 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2514 if (isset($sess) == FALSE)
2519 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2522 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2523 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2528 function log_load($log) {
2529 GLOBAL $sess, $PHP_SELF;
2531 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2534 if (isset($sess) == FALSE)
2539 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2542 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2543 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2548 function log_auth($sess, $log) {
2550 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2553 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2556 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2557 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2563 // function log_legal($curtime, $sess, $name, $where, $mesg)
2564 function log_legal($curtime, &$user, $where, $mesg)
2568 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2569 /* Unix time | session | nickname | IP | where was | mesg */
2570 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2571 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2572 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2578 function lock_banlist()
2580 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2584 if (($res = sem_get($tok)) == FALSE) {
2585 echo "SEM_GET FAILED";
2588 if (sem_acquire($res))
2594 function unlock_banlist($res)
2596 return (sem_release($res));
2599 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2604 if ($sitted < PLAYERS_N) {
2612 if ($table == $cur_table)
2619 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2624 function show_notify($text, $tout, $butt, $w, $h)
2626 log_main("SHOW_NOTIFY: ".$text);
2627 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2630 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2632 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2633 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2637 function root_wellcome($user)
2639 GLOBAL $root_wellarr, $G_lang;
2643 $dt = date("H:i ", $curtime);
2645 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2646 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2653 function validate_sess($sess)
2655 if (strlen($sess) == SESS_LEN)
2661 function validate_name($name)
2663 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2665 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2667 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2674 function playsound($filename)
2676 return (sprintf('playsound("flasou", "%s");', $filename));
2679 function secstoword($secs)
2683 $mins = floor($secs / 60);
2685 if ($G_lang == 'en') {
2687 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2690 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2694 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2697 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2702 function sharedmem_sz($tok)
2704 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2705 log_main("shmop_open failed");
2708 $shm_sz = shmop_size($shm_id);
2709 shmop_close($shm_id);
2711 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2716 function lock_data()
2720 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2723 // echo "FTOK ".$tok."<br>";
2724 if (($res = sem_get($tok)) == FALSE) {
2727 if (sem_acquire($res)) {
2728 log_lock("LOCK warrant");
2735 function unlock_data($res)
2739 log_lock("UNLOCK warrant");
2741 return (sem_release($res));
2746 function lock_data()
2750 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2753 // echo "FTOK ".$tok."<br>";
2754 if (($res = sem_get($tok)) == FALSE) {
2757 if (sem_acquire($res)) {
2758 log_lock("LOCK poll");
2765 function unlock_data($res)
2769 log_lock("UNLOCK poll");
2771 return (sem_release($res));