X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2Fbriskin5%2Fdnd.js;h=309d197657608afb6b2b0f9d8a41673de74060f8;hb=21b3b1f15c52ad8703f470542b5d4092d10ec457;hp=c50694f8740bed40136e530e46cbf5126eea1186;hpb=85d33c91dd06d280c8e5732874381975cd33e10d;p=brisk.git diff --git a/web/briskin5/dnd.js b/web/briskin5/dnd.js index c50694f..309d197 100644 --- a/web/briskin5/dnd.js +++ b/web/briskin5/dnd.js @@ -46,24 +46,17 @@ var cards_we_n; var takes_we_n; /* width of images */ -/* -var cards_width = 55 + 2; -var cards_width_d2 = 27; -*/ +var cards_widths = {'xx': 65, 'yy': 54}; +var cards_heights = {'xx': 111, 'yy': 111}; -/* height of images */ -/* -var cards_height = 101 + 2; -var cards_height_d2 = 51; -*/ - -/* width of images */ -var cards_width = 65; -var cards_width_d2 = 33; +var cards_width = cards_widths[g_deck]; +var cards_width_d2 = Math.ceil(cards_width / 2); /* height of images */ -var cards_height = 111; -var cards_height_d2 = 56; +var cards_height = cards_heights[g_deck];; +var cards_height_d2 = Math.ceil(cards_height / 2); + +console.log('G_deck: ' + g_deck); /* width of hands area */ var hands_width = 400; @@ -548,7 +541,7 @@ function card_postplay_ea(card_pos) { var img = $("card_ea"+card_pos); - img.className = ""; + // img.className = ""; for (i = 0 ; i < cards_ea_n ; i++) { if (cards_ea_pos[i] == card_pos) { for (e = i ; e < cards_ea_n-1 ; e++) { @@ -584,8 +577,7 @@ function card_postplay_ne(obj,card_pos) { var img = $("card_ne"+card_pos); - img.className = ""; - + // img.className = ""; for (i = 0 ; i < cards_ne_n ; i++) { if (cards_ne_pos[i] == card_pos) { for (e = i ; e < cards_ne_n-1 ; e++) { @@ -619,7 +611,7 @@ function card_postplay_nw(card_pos) { var img = $("card_nw"+card_pos); - img.className = ""; + // img.className = ""; for (i = 0 ; i < cards_nw_n ; i++) { if (cards_nw_pos[i] == card_pos) { for (e = i ; e < cards_nw_n-1 ; e++) { @@ -653,7 +645,7 @@ function card_postplay_we(card_pos) { var img = $("card_we"+card_pos); - img.className = ""; + // img.className = ""; for (i = 0 ; i < cards_we_n ; i++) { if (cards_we_pos[i] == card_pos) { for (e = i ; e < cards_we_n-1 ; e++) {