X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2Fbriskin5%2FObj%2Fbriskin5.phh;h=3eadc14516b53945c31c6dd4ae0813da23c2ca88;hb=2ec5c3b08cbfdc57ca89d498f3d23090ed9bed51;hp=4e5b40666427fca0fdd367d65861c6140a3ab6a1;hpb=a222ac87c9aa8297cc7dd4ede7c9b92089d52238;p=brisk.git diff --git a/web/briskin5/Obj/briskin5.phh b/web/briskin5/Obj/briskin5.phh index 4e5b406..3eadc14 100644 --- a/web/briskin5/Obj/briskin5.phh +++ b/web/briskin5/Obj/briskin5.phh @@ -40,6 +40,21 @@ $mlang_bin5_bin5 = array( 'en' => '%3$slast hand%4$s'), 'info_curr' => array( 'it' => '%3$smano corrente%4$s', 'en' => '%3$scurrent hand%4$s'), + 'info_yshuf'=> array( 'it' => 'Fai tu il mazzo, ', + 'en' => 'It\'s your shuffled the cards, '), + 'info_shuf' => array( 'it' => 'Il mazzo a %s, ', + 'en' => '%s shuffled the cards, '), + 'info_yturn'=> array( 'it' => ' tocca a te giocare.', + 'en' => ' it\'s your turn.'), + 'info_turn' => array( 'it' => 'tocca a %s giocare.', + 'en' => 'it\'s the %s\'s turn.'), + 'info_mult' => array( 'it' => ' La partita vale %s.', + 'en' => ' The game worth %s.' ), + 'info_match'=> array( 'it' => 'Il codice della partita è %d.', + 'en' => 'Match code is %d.'), + + + // br, hr, b, /b, win, fri 'info_part' => array( 'it' => 'Ha chiamato %3$s%5$s%4$s (punti torneo %7$d), il socio era %3$s%6$s%4$s,%1$s', 'en' => 'The declarer was %3$s%5$s%4$s (tournment points %7$d), the partner was %3$s%6$s%4$s,%1$s'), @@ -85,18 +100,6 @@ $mlang_bin5_bin5 = array( 'info_aban' => array( 'it' => ' Ha lasciato %3$s%5$s%4$s perché aveva al massimo %3$s2 punti%4$s.', 'en' => ' EN: Ha lasciato %3$s%5$s%4$s perché aveva al massimo %3$s2 punti%4$s.'), - 'info_shuf' => array( 'it' => 'Il mazzo a %s, ', - 'en' => '%s shuffled the cards, '), - 'info_yturn'=> array( 'it' => ' tocca a te giocare.', - 'en' => ' it\'s your turn.'), - 'info_turn' => array( 'it' => 'tocca a %s giocare.', - 'en' => 'it\'s the %s\'s turn.'), - 'info_mult' => array( 'it' => ' La partita vale %s.', - 'en' => ' The game worth %s.' ), - 'info_yshuf'=> array( 'it' => 'Fai tu il mazzo, ', - 'en' => 'It\'s your shuffled the cards, '), - 'info_match'=> array( 'it' => 'Il codice della partita è %d.', - 'en' => 'Match code is %d.'), 'btn_bkgame'=> array( 'it' => 'torna alla partita', 'en' => 'back to the game'), 'call_wptn' => array( 'it' => '
con %d punti', @@ -111,16 +114,6 @@ $mlang_bin5_bin5 = array( $table_wellarr = Array( 'it' => Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'), 'en' => Array ( 'EN Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.') ); -function rules_id2name($id) -{ - if ($id == 1) - return 'Rules_old_rules'; - else if ($id == 2) - return 'Rules_no_draw'; - - return 'Rules_unknown'; -} - function multoval($mult) { GLOBAL $G_lang; @@ -135,6 +128,10 @@ function multoval($mult) return (sprintf(($G_lang == 'en' ? "%d-ple" : "%d-plo"), $mult)); } +function dom_select_rules() +{ + printf(""); +} class Card { var $value; /* 0 - 39 card value */ @@ -429,6 +426,7 @@ class Bin5_table extends Table { $user_cur->asta_card = -2; $user_cur->asta_pnt = -1; $user_cur->handpt = $this->hand_points($i); + $this->rules->tourn_points($user_cur, $i); } log_rd2("GEND 4"); } @@ -500,6 +498,11 @@ class Bin5_table extends Table { $curtime = time(); do { + if ($this->match_id != -1) { + $msg = sprintf("Stai già giocando la partita con codice %d.", $this->match_id); + break; + } + /* - verify if match_id and user are both valid to accept the match_continue request - */ $match_id = (int)$match_id_s; @@ -508,11 +511,6 @@ class Bin5_table extends Table { break; } - if ($user->continue_get() == BIN5_USER_CONTINUE_ALREADY) { - $msg = "Hai già richiesto di continuare una partita."; - break; - } - if ($user->continue_get() == $match_id) { $msg = "Hai già richiesto di continuare questa partita."; break; @@ -538,18 +536,34 @@ class Bin5_table extends Table { /* - the user is in the list, add the match_id to his profile and check if he is the N'th to require continue - */ - // set the match_id for the current user - $user->continue_set($match_id); - + $continue_tot = 0; for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) { $user_cur = &$bri->user[$this->player[$i]]; - if ($user_cur->continue_get() != $match_id) { - break; + + if ($user == $user_cur) { + $continue_tot += 1; + continue; } + + if ($user_cur->continue_get() == BIN5_USER_CONTINUE_INIT) + continue; + + if ($user_cur->continue_get() != $match_id) + break; + $continue_tot += 1; } + if ($i < BIN5_PLAYERS_N) { + $msg = sprintf("L'utente %s voleva già continuare la partita n° %d.", + xcape($user_cur->name), $user_cur->continue_get()); + break; + } + + // set the match_id for the current user + $user->continue_set($match_id); + $ret = TRUE; // not all players set the continue match than we exit - if ($i < BIN5_PLAYERS_N) { + if ($continue_tot < BIN5_PLAYERS_N) { $msg = sprintf("L'utente %s vorrebbe continuare la partita n° %d.", xcape($user->name), $match_id); break; @@ -600,7 +614,6 @@ class Bin5_table extends Table { /* reload of the page with the new layout */ for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) { $user_cur = &$bri->user[$this->player[$i]]; - $user_cur->continue_set(BIN5_USER_CONTINUE_ALREADY); $user_cur->trans_step = $user_cur->step + 1; $user_cur->comm[$user_cur->step % COMM_N] = sprintf('gst.st_loc++; gst.st=%d; xstm.stop(); window.onunload = null ; window.onbeforeunload = null ; document.location.assign("index.php");|', $user_cur->step+1); @@ -628,6 +641,110 @@ class Bin5_table extends Table { } } + function rules_change(&$bri, $user, $rules_id_s) + { + // + // Rules: update version following loaded tcode + // + $ret = FALSE; + $curtime = time(); + + do { + if ($this->match_id != -1) { + $msg = sprintf("Stai già giocando la partita con codice %d.", $this->match_id); + break; + } + + $rules_id = (int)$rules_id_s; + // FIXME: from dynamic rules list + if ($rules_id != 1 && $rules_id != 2 && $rules_id != 4) { + $msg = "queste regole non esistono o non sono attive"; + break; + } + + if ($user->rules_get() == $rules_id) { + $msg = "hai già richiesto di usare queste regole"; + break; + } + + /* - the user is in the list, add the match_id to his profile + and check if he is the N'th to require continue - */ + + $rules_tot = 0; + for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) { + $user_cur = &$bri->user[$this->player[$i]]; + + if ($user == $user_cur) { + $rules_tot += 1; + continue; + } + + if ($user_cur->rules_get() == BIN5_USER_CONTINUE_INIT) + continue; + + if ($user_cur->rules_get() != $rules_id) + break; + $rules_tot += 1; + } + if ($i < BIN5_PLAYERS_N) { + // FIXME_LANG + $msg = sprintf("L'utente %s voleva già usare le %s.", + xcape($user_cur->name), xcape(rules_id2descr($user_cur->rules_get()))); + break; + } + + // set the match_id for the current user + $user->rules_set($rules_id); + + $ret = TRUE; + // not all players set the continue match than we exit + if ($rules_tot < BIN5_PLAYERS_N) { + // FIXME_LANG + $msg = sprintf("L'utente %s vorrebbe usare le %s.", + xcape($user->name), xcape(rules_id2descr($rules_id))); + break; + } + + /* - all users decide to continue the same match, update all infos and rearrange users + to the right positions on the table - */ + + /* update rules engine */ + $rules_name = rules_id2name($rules_id); + $this->rules = new $rules_name($this); + + // $this->game_init(&$bri->user); + + /* reload of the page with the new layout */ + for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) { + $user_cur = &$bri->user[$this->player[$i]]; + $this->rules->tourn_points($user_cur, $i); + + $user_cur->rules_set(BIN5_USER_CONTINUE_INIT); + $user_cur->trans_step = $user_cur->step + 1; + $user_cur->comm[$user_cur->step % COMM_N] = sprintf('gst.st_loc++; gst.st=%d; xstm.stop(); window.onunload = null ; window.onbeforeunload = null ; document.location.assign("index.php");|', $user_cur->step+1); + $user_cur->step_inc(); + + // a void command force xynt-streamer to flush all data to client + $user_cur->trans_step = $user_cur->step + 1; + $user_cur->comm[$user_cur->step % COMM_N] = ""; + $user_cur->step_inc(); + + $user_cur->comm[$user_cur->step % COMM_N] = show_table(&$bri, &$user_cur, $user_cur->step+1, TRUE, FALSE); + $user_cur->step_inc(); + } + return (TRUE); + } while (FALSE); + + $dt = date("H:i ", $curtime); + for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) { + if ($ret == FALSE && $this->player[$i] != $user->idx) + continue; + $user_cur = &$bri->user[$this->player[$i]]; + $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; + $user_cur->comm[$user_cur->step % COMM_N] .= nickserv_msg($dt, $msg); + $user_cur->step_inc(); + } + } // end function rules_change } // end class Bin5_table @@ -635,7 +752,8 @@ class Bin5_table extends Table { define('BIN5_USER_FLAG_RING_ENDAUCT', 0x01); define('BIN5_USER_CONTINUE_INIT', -1); -define('BIN5_USER_CONTINUE_ALREADY', -2); + +define('BIN5_USER_RULES_INIT', -1); class Bin5_user extends User { var $asta_card; // var $asta_pnt; // @@ -644,6 +762,9 @@ class Bin5_user extends User { var $privflags; // Flags for briskin5 only var $continue; // Id of the match that the user would continue + var $rules; // Id of rules required by user + + var $asta_tourn_pts; // array with tournment points for each suit const BASE = "../"; @@ -661,6 +782,7 @@ class Bin5_user extends User { $thiz->exitislock = TRUE; $thiz->privflags = 0; $thiz->continue = BIN5_USER_CONTINUE_INIT; + $thiz->rules = BIN5_USER_RULES_INIT; return ($thiz); } @@ -681,6 +803,7 @@ class Bin5_user extends User { $this->exitislock = $from->exitislock; $this->privflags = $from->privflags; $this->continue = $from->continue; + $this->rules = $from->rules; } /* CLONE NOT USED @@ -716,6 +839,7 @@ class Bin5_user extends User { $thiz->handpt = -1; $thiz->exitislock = TRUE; $thiz->continue = BIN5_USER_CONTINUE_INIT; + $thiz->rules = BIN5_USER_RULES_INIT; log_wr("Bin5 constructor"); @@ -962,6 +1086,15 @@ class Bin5_user extends User { return ($this->continue); } + function rules_set($rules_id) + { + $this->rules = $rules_id; + } + + function rules_get() { + return ($this->rules); + } + } // end class Bin5_user @@ -1207,6 +1340,12 @@ class Bin5 { $match_id = substr($user_mesg, 6); $table->match_continue($this, $user, $match_id); } + else if (strncmp($user_mesg, "/rules ", 7) == 0) { + log_main($user->sess." chatt_send BEGIN"); + + $rules_id = substr($user_mesg, 7); + $table->rules_change($this, $user, $rules_id); + } else { for ($i = 0 ; $i < ($user->stat == 'room' ? BIN5_MAX_PLAYERS : BIN5_PLAYERS_N) ; $i++) { if ($user->stat == 'room') { @@ -1481,7 +1620,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) if (!$is_again) $ret .= table_welcome($user); - if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca + if ($is_transition && !$is_again) { // just sit, play cow $ret .= playsound("cow.mp3"); } @@ -1581,6 +1720,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) $table->asta_card); } else { + // FIXME - RULES to be able to abandon table /* show auction */ if ($table_pos == ($table->gstart % BIN5_PLAYERS_N) && $table->asta_win == -1) @@ -1679,7 +1819,8 @@ function show_table_info(&$bri, &$table, $table_pos) // TAG: POINTS_MANAGEMENT $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS; - $noty = sprintf(''); + $noty = sprintf('

%s.

\n', xcape(ucfirst(rules_id2descr($table->rules->id_get())))); + $noty .= sprintf('
'); // Names. for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++)