X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2Fbrisk.phh;h=69b15547531909fbf3530da2ae4b18f90eabae6f;hb=ca639ef6d55d2e1bb85fd18a502d438ca08d3995;hp=9db417c7154f9607d55303dce416c95f2d9a7bdf;hpb=ee868390334d5d48f41b6b572867819b4f18a9e0;p=brisk.git diff --git a/web/brisk.phh b/web/brisk.phh index 9db417c..69b1554 100644 --- a/web/brisk.phh +++ b/web/brisk.phh @@ -28,27 +28,54 @@ define(COMM_N, 12); define(COMM_GEN_N, 50); define(SESS_LEN, 13); define(STREAM_TIMEOUT, 20); -define(EXPIRE_TIME, 180); +define(EXPIRE_TIME_RD, 180); +define(EXPIRE_TIME_SMAMMA, 360); +// BAN_TIME da allineare anche in commons.js +define(BAN_TIME, 900); define(GARBAGE_TIMEOUT, 10); define(NICKSERV, "SERVER"); define(BRISK_DEBUG, FALSE); // define(DEBUGGING, "local"); -/* -$root_wellarr = Array ( 'GOOGLE', - 'pinollo lanollo', - 'rorella liolla' ); -*/ -$root_wellarr = Array ( ); -$table_wellarr = Array ( ); - -$G_brisk_version = "0.4.2"; - -/*$G_room_help = ' -Brisk - Ver. '.$G_brisk_version.'

-Copyright 2006 Matteo Nastasi

'; -*/ -$G_room_help = 'Brisk - Ver. '.$G_brisk_version.'

Copyright 2006 Matteo Nastasi

'; +$G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); +$G_brisk_version = "0.5.0"; + +$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.'), NOVITA\': audio a inizio partita, uscita concordata dai tavoli e "lascio" per troppo pochi punti in mano.', + 'Se vuoi iscriverti alla Mailing List, cliccala!' ); +$table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'); + + +$G_room_help= ' +
+Descrizione
+Questa è un\'implementazione della briscola in cinque, così come è spiegata su +Wikipedia; in breve è la variante con l\'asta prima sulla carta e poi sui punti.

+Uso del sito
+Potete sedervi a un tavolo o rimanere in piedi.
+Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.
+
+Partita
+All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.

+Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.
+Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.

+Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno quadrato al centro del vostro schermo.

+Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.
+Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti. +
+
Comandi della chat +
/nick <nuovo_nickname> - cambio di nickname +
.. to be continue .. +
+
+'; + +$G_room_about= '
+
+ + briscola chiamata in salsa ajax +
+
version '.$G_brisk_version.'

+Copyright 2006-2007 Matteo Nastasi (aka mop)

'; function xcape($s) @@ -122,6 +149,7 @@ class Table { var $briscola; var $friend; + var $old_reason; var $old_asta_pnt; var $old_pnt; var $old_win; @@ -144,6 +172,7 @@ class Table { $this->briscola = -1; $this->friend = -1; $this->turn = 0; + $this->old_reason = ""; $this->old_asta_pnt = -1; $this->old_pnt = -1; $this->old_win = -1; @@ -187,20 +216,23 @@ class Table { } } - function init() + function init(&$userarr) { $this->mazzo = rand(0,PLAYERS_N-1); $this->points_n = 0; $this->mult = 1; $this->old_win =-1; + $this->old_reason = ""; for ($i = 0 ; $i < PLAYERS_N ; $i++) { $this->total[$i] = 0; + $user_cur = &$userarr[$this->player[$i]]; + $user_cur->exitislock = TRUE; } log_main("table::init","ci siamo"); } - function game_init(&$bri) + function game_init(&$userarr) { log_rd2($sess,"GSTART 4"); @@ -218,10 +250,12 @@ class Table { for ($i = 0 ; $i < PLAYERS_N ; $i++) { $this->asta_pla[$i] = TRUE; - $user_cur = &$bri->user[$this->player[$i]]; + $user_cur = &$userarr[$this->player[$i]]; $user_cur->subst = 'asta'; $user_cur->asta_card = -2; $user_cur->asta_pnt = -1; + $user_cur->handpt = $this->hand_points($i); + // SEE function calculate_points(&$table) } } @@ -268,12 +302,51 @@ class Table { } } + function hand_points($idx) + { + GLOBAL $G_all_points; + + $tot = 0; + + for ($i = 0 ; $i < 40 ; $i++) { + if ($this->card[$i]->owner != $idx) + continue; + + $ctt = $this->card[$i]->value % 10; + $tot += $G_all_points[$ctt]; + } + + return ($tot); + } + + function exitlock_show(&$userarr, $table_pos) + { + $ct = $this->exitlock_calc(&$userarr, $table_pos); + + $ret = sprintf('exitlock_show(%d, %s);', $ct, + ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false')); + return ($ret); + } + + function exitlock_calc(&$userarr, $table_pos) + { + $ct = 0; + + for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) { + if ($userarr[$this->player[$i]]->exitislock == FALSE) + $ct++; + } + + return ($ct); + } } // End class Table class User { var $name; // name of the user var $sess; // session of the user var $lacc; // last access (for the cleanup) + var $laccwr; // last access (for the cleanup) + var $bantime; // timeout to temporary ban var $stat; // status (outdoor, room, table, game, ...) var $subst; // substatus for each status var $step; // step of the current status @@ -281,14 +354,17 @@ class User { var $comm; // commands array var $asta_card; // var $asta_pnt; // - + var $handpt; // Total card points at the beginning of the current hand. + var $exitislock; // Player can exit from the table ? var $table; // id of the current table (if in table state) var $table_pos; // idx on the table function User($name, $sess, $stat = "", $subst = "", $table = -1) { $this->name = $name; $this->sess = $sess; - $this->lacc = time(); + $this->lacc = time(); + $this->laccwr = time(); + $this->bantime = 0; $this->stat = $stat; $this->subst = $subst; $this->step = 1; @@ -296,6 +372,8 @@ class User { $this->comm = array(); $this->asta_card = -2; $this->asta_pnt = -1; + $this->handpt = -1; + $this->exitislock = TRUE; $this->table = $table; } @@ -331,15 +409,9 @@ class brisco { if ($user_cur->sess == "") continue; - if ($user_cur->lacc < $curtime) { // Auto logout dell'utente + if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) { // Auto logout dell'utente log_rd2($user_cur->sess, "AUTO LOGOUT."); - /* - if ($user_cur->stat == 'table') { - log_rd2($user_cur->sess, "AUTO LOGOUT: Yet not implemented in table stat!"); - continue; - } - else - */ + if ($user_cur->stat == 'table' || $user_cur->stat == 'room') { log_auth($user_cur->sess, "Autologout session."); @@ -355,8 +427,15 @@ class brisco { else log_rd2($sess, "LOGOUT FROM WHAT ???"); } - // } // if (0 == 1) - + } + + if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi + if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') { + $this->room_wakeup(&$user_cur); + $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; + $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("
Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

Quindi ritorni tra i Giocatori in piedi.", 0, "torna ai tavoli", 400, 100); + $user_cur->step++; + } } } log_rd2($user_cur->sess, "GARBAGE UPDATED!"); @@ -371,7 +450,9 @@ class brisco { $table_idx = $user->table; $table = &$this->table[$table_idx]; - log_main("WAKEUP", "begin function table:".$table_idx); + log_main("WAKEUP", "begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst); + + $curtime = time(); $from_table = ($user->stat == "table"); if ($from_table) { @@ -384,15 +465,21 @@ class brisco { if ($user_cur != $user) { $user_cur->stat = "room"; $user_cur->subst = "sitdown"; + $user_cur->laccwr = $curtime; } else if ($user->sess != "") { $user_cur->stat = "room"; $user_cur->subst = "standup"; + $user_cur->laccwr = $curtime; $user_cur->table = -1; } } } - + else { + $user->stat = "room"; + $user->subst = "standup"; + $user->laccwr = $curtime; + } /* aggiorna l'array dei giocatori al tavolo. */ $table->user_rem(&$this, &$user); @@ -403,8 +490,6 @@ class brisco { log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user); - // function show_room(&$bri, &$user) - $ret = "gst.st = ".($user_cur->step+1)."; "; if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) { $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; document.location.assign("index.php");|'; @@ -412,6 +497,8 @@ class brisco { log_main("DOCUMENT.index.php", "from table"); } else if ($user_cur->stat == "room") { + log_main("DOCUMENT.index.php", "from table"); + $ret .= table_content($this, $user_cur, $table_idx); $ret .= standup_content($this, $user_cur); @@ -525,7 +612,13 @@ class brisco { if (strncmp($user_mesg, "/nick ", 6) == 0) { log_main($user->sess, "chatt_send BEGIN"); - $name_new = str_replace(' ', '_', substr(trim(substr($user_mesg, 6)),0,12)); + if (($name_new = validate_name(substr($user_mesg, 6))) == FALSE) { + $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; "; + $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera o una cifra.");', $dt.NICKSERV, xcape($name_new)); + $user->step++; + + return; + } $user_mesg = "COMMAND ".$user_mesg; // Search dup name // change @@ -533,7 +626,8 @@ class brisco { // update remote graphs for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = &$this->user[$i]; - if ($user_cur->sess == '' || $user_cur->stat != 'room') + // if ($user_cur->sess == '' || $user_cur->stat != 'room') + if ($user_cur->sess == '') continue; if ($user_cur->name == $name_new) { $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; "; @@ -631,6 +725,7 @@ class brisco { * * RETURN VALUE: * if ($idx != -1 && ret == FALSE) => duplicated nick + * if ($idx == -2 && ret == FALSE) => invalid name * if ($idx == -1 && ret == FALSE) => no space left * if (ret == TRUE) => SUCCESS */ @@ -639,6 +734,11 @@ class brisco { $idx = -1; $idfree = -1; + if (($name_new = validate_name($name)) == FALSE) { + $idx = -2; + return (FALSE); + } + log_auth("XXX", sprintf("ARRIVA: [%s]", $sess)); if (validate_sess($sess) == FALSE) $sess = ""; @@ -652,7 +752,7 @@ class brisco { if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) { $idfree = $i; } - if (strcmp($this->user[$i]->name, $name) == 0) { + if (strcmp($this->user[$i]->name, $name_new) == 0) { $idx = $i; break; } @@ -660,7 +760,7 @@ class brisco { if ($idx == -1) $idx = $idfree; - log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name)); + log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ @@ -672,11 +772,12 @@ class brisco { else { $this->user[$idx]->sess = $sess; } - $this->user[$idx]->name = $name; + $this->user[$idx]->name = $name_new; $this->user[$idx]->stat = "room"; $this->user[$idx]->subst = "standup"; + $this->user[$idx]->laccwr = time(); - log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name)); + log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); return ($this->user[$idx]); } @@ -964,18 +1065,12 @@ function standup_content(&$bri, $user) } - - - -function show_notify($anc, $text, $tout, $butt) +function show_notify($text, $tout, $butt, $w, $h) { log_main("SHOW_NOTIFY", $text); - return sprintf('var noti = new notify(gst,$("%s"),"%s",%d,"%s");', $anc, $text, $tout,$butt); + return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h); } - - - function briscola_show($bri, $table, $user) { $ptnadd = ""; @@ -996,6 +1091,7 @@ function briscola_show($bri, $table, $user) $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola); $ret .= sprintf('$("caller").style.visibility = "visible";'); $ret .= sprintf('$("chooseed").style.visibility = "hidden";'); + $ret .= sprintf('$("astalascio").style.visibility = "";'); $ret .= sprintf('$("asta").style.visibility = "hidden";'); $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);'); @@ -1033,6 +1129,8 @@ function multoval($mult) function show_table_info(&$bri, &$table, $table_pos) { + $user = &$bri->user[$table->player[$table_pos]]; + $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS; $noty = sprintf(''); @@ -1057,6 +1155,10 @@ function show_table_info(&$bri, &$table, $table_pos) $noty .= sprintf('', $table->total[$e]); $noty .= "
%d
"; + if ($table->old_reason != "") { + $noty .= sprintf("
%s
", xcape($table->old_reason)); + } + if ($table->old_win != -1) { $win = $table->player[$table->old_win]; $fri = $table->player[$table->old_friend]; @@ -1092,10 +1194,29 @@ function show_table_info(&$bri, &$table, $table_pos) } } if ($table->mazzo == $table_pos) - $noty .= "Fai tu il mazzo."; + $noty .= "Fai tu il mazzo,"; else { $unam = xcape($bri->user[$table->player[$table->mazzo]]->name); - $noty .= "Il mazzo a $unam."; + $noty .= "Il mazzo a $unam,"; + } + + if ($user->subst == 'asta') { + if ($table->asta_win == -1) // auction case + $curplayer = $table->gstart % PLAYERS_N; + else + $curplayer = $table->asta_win; + } + else if ($user->subst == 'game') { + $curplayer = ($table->gstart + $table->turn) % PLAYERS_N; + } + + + if ($curplayer == $table_pos) { + $noty .= " tocca a te giocare."; + } + else { + $unam = xcape($bri->user[$table->player[$curplayer]]->name); + $noty .= " tocca a $unam giocare."; } if ($table->mult > 1) { @@ -1103,7 +1224,7 @@ function show_table_info(&$bri, &$table, $table_pos) } $noty .= "

"; - $ret .= show_notify("bg", $noty, 3000, "torna alla partita"); + $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400); return ($ret); } @@ -1152,48 +1273,49 @@ function show_room(&$bri, &$user) /* show table is_transition (is from room to table ?) is_again (is another game) + +Examples of $is_transition, $is_again: + from reload of the page: FALSE, FALSE + from sitdown in room: TRUE, FALSE + from table: asta cmd e tutti passano: TRUE, TRUE + from table: fine partita: TRUE, TRUE */ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) { $table_idx = $user->table; $table = &$bri->table[$table_idx]; - - /**************** - FOR RELOAD: - DONE - user names - handed cards - tabled cards - taked cards - remark on/off - cards dnd (and gameable card if its turn) - who call and what - ****************/ - + $table_pos = $user->table_pos; $ret = "table_init();"; - + $ret .= $table->exitlock_show(&$bri->user, $table_pos); if (!$is_again) { /* GENERAL STATUS */ $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $user->table_pos); + $sendstep, $user->stat, $user->subst, $table_pos); /* BACKGROUND */ $ret .= "background_set();"; /* USERS INFO */ $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name,ENT_COMPAT,"UTF-8")); $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ', - xcape($bri->user[$table->player[($user->table_pos)%PLAYERS_N]]->name), - xcape($bri->user[$table->player[($user->table_pos+1)%PLAYERS_N]]->name), - xcape($bri->user[$table->player[($user->table_pos+2)%PLAYERS_N]]->name), - (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+3)%PLAYERS_N]]->name)), - (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+4)%PLAYERS_N]]->name))); + xcape($bri->user[$table->player[($table_pos)%PLAYERS_N]]->name), + xcape($bri->user[$table->player[($table_pos+1)%PLAYERS_N]]->name), + xcape($bri->user[$table->player[($table_pos+2)%PLAYERS_N]]->name), + (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)), + (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+4)%PLAYERS_N]]->name))); } /* NOTIFY FOR THE CARD MAKER */ if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= show_table_info(&$bri, &$table, $user->table_pos); + $ret .= show_table_info(&$bri, &$table, $table_pos); + } + if (!$is_again) $ret .= table_wellcome($user); + + if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca + $ret .= playsound("cow.mp3"); } + /* CARDS */ if ($is_transition) { // && $user->subst == "asta" superfluo $ret .= "|"; @@ -1211,7 +1333,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner); $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N, - $i, ((($e + PLAYERS_N - $user->table_pos + $table->gstart) % PLAYERS_N) == 0 ? + $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ? $table->card[$o]->value : -1), ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1); } @@ -1225,7 +1347,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) for ($i = 0 ; $i < 40 ; $i++) { if ($table->card[$i]->stat == 'hand') { - if ($table->card[$i]->owner == $user->table_pos) { + if ($table->card[$i]->owner == $table_pos) { $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value; } $inhand[$table->card[$i]->owner]++; @@ -1246,9 +1368,9 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) /* Set ours cards. */ $oursarg = ""; - for ($i = 0 ; $i < $inhand[$user->table_pos] ; $i++) + for ($i = 0 ; $i < $inhand[$table_pos] ; $i++) $oursarg .= ($i == 0 ? "" : ", ").$cards[$i]; - for ($i = $inhand[$user->table_pos] ; $i < 8 ; $i++) + for ($i = $inhand[$table_pos] ; $i < 8 ; $i++) $oursarg .= ($i == 0 ? "" : ", ")."-1"; $ret .= sprintf('card_setours(%s);', $oursarg); @@ -1280,31 +1402,31 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) $showst .= ",-2,-2"; $ret .= sprintf('show_astat(%s);', $showst); - if ($table->asta_win != -1 && $table->asta_win == $user->table_pos) { + if ($table->asta_win != -1 && $table->asta_win == $table_pos) { /* show card chooser */ - $ret .= sprintf('choose_seed(%s); $("asta").style.visibility = "hidden";', + $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";', $table->asta_card); } else { /* show auction */ - if ($user->table_pos == ($table->gstart % PLAYERS_N) && + if ($table_pos == ($table->gstart % PLAYERS_N) && $table->asta_win == -1) - $ret .= sprintf('dispose_asta(%d,%d);', - $table->asta_card + 1, $table->asta_pnt+1); + $ret .= sprintf('dispose_asta(%d,%d, %s);', + $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false")); else - $ret .= sprintf('dispose_asta(%d,%d);', - $table->asta_card + 1, -($table->asta_pnt+1)); + $ret .= sprintf('dispose_asta(%d,%d, %s);', + $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false")); } /* Remark */ if ($table->asta_win == -1) { // auction case - if ($user->table_pos == ($table->gstart % PLAYERS_N)) + if ($table_pos == ($table->gstart % PLAYERS_N)) $ret .= "remark_on();"; else $ret .= "remark_off();"; } else { // chooseed case - if ($user->table_pos == $table->asta_win) + if ($table_pos == $table->asta_win) $ret .= "remark_on();"; else $ret .= "remark_off();"; @@ -1312,7 +1434,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) } else if ($user->subst == 'game') { /* HIGHLIGHT */ - if (($table->gstart + $table->turn) % PLAYERS_N == $user->table_pos) + if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos) $ret .= "is_my_time = true; remark_on();"; else $ret .= "remark_off();"; @@ -1371,13 +1493,14 @@ function calculate_winner(&$table) function calculate_points(&$table) { - $all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); + GLOBAL $G_all_points; $pro = 0; if ($table->asta_pnt == 60) $table->asta_pnt = 61; + $table->old_reason = ""; $table->old_win = $table->asta_win; $table->old_friend = $table->friend; $table->old_asta_pnt = $table->asta_pnt; @@ -1386,7 +1509,7 @@ function calculate_points(&$table) $ctt = $table->card[$i]->value % 10; $own = $table->card[$i]->owner; if ($own == $table->asta_win || $own == $table->friend) - $pro += $all_points[$ctt]; + $pro += $G_all_points[$ctt]; } log_wr("XXX", sprintf("PRO: [%d]", $pro)); @@ -1431,10 +1554,43 @@ function calculate_points(&$table) $table->mult = 1; } -function validate_sess($sess) { +function validate_sess($sess) +{ if (strlen($sess) == SESS_LEN) return (TRUE); else return (FALSE); } + +function validate_name($name) +{ + $name_new = str_replace(' ', '_', substr(trim($name),0,12)); + + for ($i = 0 ; $i < strlen($name_new) ; $i++) { + $c = $name_new[$i]; + if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9")) + return ($name_new); + } + + return (FALSE); +} + +function playsound($filename) +{ + return (sprintf('playsound("flasou", "%s");', $filename)); +} + +function secstoword($secs) +{ + $mins = floor($secs / 60); + $secs = $secs % 60; + if ($mins > 0) + $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : "")); + + if ($secs > 0) + $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o")); + + return ($ret); +} + ?>