X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2Fbrisk.phh;h=01240fca628db86b5209448421a55fc1c9a8eb01;hb=6b64cbbff491b226b173a4b0b88690c87373a57a;hp=dae746babb94fc2737546bb5a8a691a2836f685b;hpb=9405178ba408b99e48bfa01f8f18186519aba425;p=brisk.git diff --git a/web/brisk.phh b/web/brisk.phh index dae746b..01240fc 100644 --- a/web/brisk.phh +++ b/web/brisk.phh @@ -19,7 +19,8 @@ * */ -define( FTOK_PATH, "/var/lib/brisk"); +define(FTOK_PATH, "/var/lib/brisk"); +define(LEGAL_PATH, "/tmp/legal_brisk"); define(TABLES_N, 8); define(PLAYERS_N, 3); define(MAX_POINTS, 5); @@ -29,17 +30,20 @@ define(COMM_GEN_N, 50); define(SESS_LEN, 13); define(STREAM_TIMEOUT, 20); define(EXPIRE_TIME_RD, 180); -define(EXPIRE_TIME_SMAMMA, 180); +define(EXPIRE_TIME_SMAMMA, 360); +// BAN_TIME da allineare anche in commons.js +define(BAN_TIME, 900); define(GARBAGE_TIMEOUT, 10); define(NICKSERV, "SERVER"); define(BRISK_DEBUG, FALSE); // define(DEBUGGING, "local"); -$G_brisk_version = "0.4.6"; +$G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); +$G_brisk_version = "0.6.2"; -$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.').', +$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.'), NOVITA\': "donate" e piccole rifiniture.', 'Se vuoi iscriverti alla Mailing List, cliccala!' ); -$table_wellarr = Array ( 'Benvenuto al tavolo.'); +$table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'); $G_room_help= ' @@ -47,6 +51,10 @@ $G_room_help= ' Descrizione
Questa è un\'implementazione della briscola in cinque, così come è spiegata su Wikipedia; in breve è la variante con l\'asta prima sulla carta e poi sui punti.

+Configurazione del browser.
+Occorre abilitare i cookies.
+Se usate Internet Explorer dovete anche settare: strumenti->cronologia_esplorazioni->impostazioni ad \\"apertura alla pagina web\\".
+
Uso del sito
Potete sedervi a un tavolo o rimanere in piedi.
Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.
@@ -55,8 +63,9 @@ Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la parti All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.

Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.
Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.

-Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno quadrato al centro del vostro schermo.

+Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.

Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.
+Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
Comandi della chat
/nick <nuovo_nickname> - cambio di nickname @@ -145,6 +154,7 @@ class Table { var $briscola; var $friend; + var $old_reason; var $old_asta_pnt; var $old_pnt; var $old_win; @@ -167,6 +177,7 @@ class Table { $this->briscola = -1; $this->friend = -1; $this->turn = 0; + $this->old_reason = ""; $this->old_asta_pnt = -1; $this->old_pnt = -1; $this->old_win = -1; @@ -179,10 +190,11 @@ class Table { $ret = array(); for ($i = 0 ; $i < 40 ; $i++) { - $ret[$i] = new Card($i, 'bunch', 'no_owner'); + $ret[$i] =& new Card($i, 'bunch', 'no_owner'); } - return ($ret); + $oret = &$ret; + return ($oret); } function bunch_make() @@ -210,20 +222,23 @@ class Table { } } - function init() + function init(&$userarr) { $this->mazzo = rand(0,PLAYERS_N-1); $this->points_n = 0; $this->mult = 1; $this->old_win =-1; + $this->old_reason = ""; for ($i = 0 ; $i < PLAYERS_N ; $i++) { $this->total[$i] = 0; + $user_cur = &$userarr[$this->player[$i]]; + $user_cur->exitislock = TRUE; } log_main("table::init","ci siamo"); } - function game_init(&$bri) + function game_init(&$userarr) { log_rd2($sess,"GSTART 4"); @@ -241,10 +256,12 @@ class Table { for ($i = 0 ; $i < PLAYERS_N ; $i++) { $this->asta_pla[$i] = TRUE; - $user_cur = &$bri->user[$this->player[$i]]; + $user_cur = &$userarr[$this->player[$i]]; $user_cur->subst = 'asta'; $user_cur->asta_card = -2; $user_cur->asta_pnt = -1; + $user_cur->handpt = $this->hand_points($i); + // SEE function calculate_points(&$table) } } @@ -291,6 +308,43 @@ class Table { } } + function hand_points($idx) + { + GLOBAL $G_all_points; + + $tot = 0; + + for ($i = 0 ; $i < 40 ; $i++) { + if ($this->card[$i]->owner != $idx) + continue; + + $ctt = $this->card[$i]->value % 10; + $tot += $G_all_points[$ctt]; + } + + return ($tot); + } + + function exitlock_show(&$userarr, $table_pos) + { + $ct = $this->exitlock_calc(&$userarr, $table_pos); + + $ret = sprintf('exitlock_show(%d, %s);', $ct, + ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false')); + return ($ret); + } + + function exitlock_calc(&$userarr, $table_pos) + { + $ct = 0; + + for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) { + if ($userarr[$this->player[$i]]->exitislock == FALSE) + $ct++; + } + + return ($ct); + } } // End class Table class User { @@ -298,6 +352,7 @@ class User { var $sess; // session of the user var $lacc; // last access (for the cleanup) var $laccwr; // last access (for the cleanup) + var $bantime; // timeout to temporary ban var $stat; // status (outdoor, room, table, game, ...) var $subst; // substatus for each status var $step; // step of the current status @@ -305,7 +360,8 @@ class User { var $comm; // commands array var $asta_card; // var $asta_pnt; // - + var $handpt; // Total card points at the beginning of the current hand. + var $exitislock; // Player can exit from the table ? var $table; // id of the current table (if in table state) var $table_pos; // idx on the table @@ -314,6 +370,7 @@ class User { $this->sess = $sess; $this->lacc = time(); $this->laccwr = time(); + $this->bantime = 0; $this->stat = $stat; $this->subst = $subst; $this->step = 1; @@ -321,6 +378,8 @@ class User { $this->comm = array(); $this->asta_card = -2; $this->asta_pnt = -1; + $this->handpt = -1; + $this->exitislock = TRUE; $this->table = $table; } @@ -337,10 +396,10 @@ class brisco { $this->user = array(); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { - $this->user[$i] = new User("", ""); + $this->user[$i] =& new User("", ""); } for ($i = 0 ; $i < TABLES_N ; $i++) - $this->table[$i] = new Table(); + $this->table[$i] =& new Table(); $this->garbage_timeout = 0; } @@ -404,6 +463,7 @@ class brisco { $from_table = ($user->stat == "table"); if ($from_table) { log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n); + for ($i = 0 ; $i < $table->player_n ; $i++) { $user_cur = &$this->user[$table->player[$i]]; log_main("PREIMPOST", "INLOOP name: ".$user_cur->name); @@ -554,7 +614,9 @@ class brisco { $user_mesg = substr($mesg,6); - $dt = date("H:i ",time()); + $timecur = time(); + + $dt = date("H:i ", $timecur); if (strncmp($user_mesg, "/nick ", 6) == 0) { log_main($user->sess, "chatt_send BEGIN"); @@ -641,6 +703,8 @@ class brisco { $dt.xcape($user->name), xcape($user_mesg)); $user_cur->step++; } + log_legal($timecur, $user->sess, $user->name, + ($user->stat == 'room' ? 'room' : 'table '.$user->table),$user_mesg); } } @@ -653,7 +717,8 @@ class brisco { if (strcmp($sess, $this->user[$i]->sess) == 0) { // find it $idx = $i; - return ($this->user[$i]); + $ret = &$this->user[$i]; + return ($ret); } } log_main($sess, sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF)); @@ -710,6 +775,7 @@ class brisco { if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ + $curtime = time(); if ($sess == "") { $this->user[$idx]->sess = uniqid(""); $sess = $this->user[$idx]->sess; @@ -721,7 +787,9 @@ class brisco { $this->user[$idx]->name = $name_new; $this->user[$idx]->stat = "room"; $this->user[$idx]->subst = "standup"; - $this->user[$idx]->laccwr = time(); + $this->user[$idx]->lacc = $curtime; + $this->user[$idx]->laccwr = $curtime; + $this->user[$idx]->bantime = 0; log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); @@ -824,9 +892,21 @@ function log_load($sess, $log) { fclose($fp); } +function log_legal($timecur, $sess, $name, $where, $mesg) +{ + GLOBAL $_SERVER; + + $fp = fopen(LEGAL_PATH, 'a'); + /* Unix time | session | nickname | IP | where was | mesg */ + fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $timecur, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); + fclose($fp); +} + + + function init_data() { - $brisco = new brisco(); + $brisco =& new brisco(); return $brisco; } @@ -873,7 +953,8 @@ function &load_data() shm_detach($shm); - return ($bri); + $ret = &$bri; + return ($ret); } return (NULL); @@ -1037,6 +1118,7 @@ function briscola_show($bri, $table, $user) $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola); $ret .= sprintf('$("caller").style.visibility = "visible";'); $ret .= sprintf('$("chooseed").style.visibility = "hidden";'); + $ret .= sprintf('$("astalascio").style.visibility = "";'); $ret .= sprintf('$("asta").style.visibility = "hidden";'); $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);'); @@ -1100,6 +1182,10 @@ function show_table_info(&$bri, &$table, $table_pos) $noty .= sprintf('%d', $table->total[$e]); $noty .= ""; + if ($table->old_reason != "") { + $noty .= sprintf("
%s
", xcape($table->old_reason)); + } + if ($table->old_win != -1) { $win = $table->player[$table->old_win]; $fri = $table->player[$table->old_friend]; @@ -1215,54 +1301,48 @@ function show_room(&$bri, &$user) is_transition (is from room to table ?) is_again (is another game) -Examles of $is_transition, $is_again: +Examples of $is_transition, $is_again: from reload of the page: FALSE, FALSE - from sitdown in room: TRUE, FALSE - from table: asta cmd e tutti passano: TRUE, TRUE - from table: fine partita: TRUE, TRUE + from sitdown in room: TRUE, FALSE + from table: asta cmd e tutti passano: TRUE, TRUE + from table: fine partita: TRUE, TRUE */ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) { $table_idx = $user->table; $table = &$bri->table[$table_idx]; - - /**************** - FOR RELOAD: - DONE - user names - handed cards - tabled cards - taked cards - remark on/off - cards dnd (and gameable card if its turn) - who call and what - ****************/ - + $table_pos = $user->table_pos; $ret = "table_init();"; - + $ret .= $table->exitlock_show(&$bri->user, $table_pos); if (!$is_again) { /* GENERAL STATUS */ $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $user->table_pos); + $sendstep, $user->stat, $user->subst, $table_pos); /* BACKGROUND */ $ret .= "background_set();"; /* USERS INFO */ $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name,ENT_COMPAT,"UTF-8")); $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ', - xcape($bri->user[$table->player[($user->table_pos)%PLAYERS_N]]->name), - xcape($bri->user[$table->player[($user->table_pos+1)%PLAYERS_N]]->name), - xcape($bri->user[$table->player[($user->table_pos+2)%PLAYERS_N]]->name), - (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+3)%PLAYERS_N]]->name)), - (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+4)%PLAYERS_N]]->name))); + xcape($bri->user[$table->player[($table_pos)%PLAYERS_N]]->name), + xcape($bri->user[$table->player[($table_pos+1)%PLAYERS_N]]->name), + xcape($bri->user[$table->player[($table_pos+2)%PLAYERS_N]]->name), + (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)), + (PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+4)%PLAYERS_N]]->name))); } /* NOTIFY FOR THE CARD MAKER */ if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= show_table_info(&$bri, &$table, $user->table_pos); + $ret .= show_table_info(&$bri, &$table, $table_pos); } if (!$is_again) $ret .= table_wellcome($user); + if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca + $ret .= playsound("cow.mp3"); + } + + /* CARDS */ if ($is_transition) { // && $user->subst == "asta" superfluo $ret .= "|"; @@ -1280,7 +1360,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner); $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N, - $i, ((($e + PLAYERS_N - $user->table_pos + $table->gstart) % PLAYERS_N) == 0 ? + $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ? $table->card[$o]->value : -1), ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1); } @@ -1294,7 +1374,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) for ($i = 0 ; $i < 40 ; $i++) { if ($table->card[$i]->stat == 'hand') { - if ($table->card[$i]->owner == $user->table_pos) { + if ($table->card[$i]->owner == $table_pos) { $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value; } $inhand[$table->card[$i]->owner]++; @@ -1315,9 +1395,9 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) /* Set ours cards. */ $oursarg = ""; - for ($i = 0 ; $i < $inhand[$user->table_pos] ; $i++) + for ($i = 0 ; $i < $inhand[$table_pos] ; $i++) $oursarg .= ($i == 0 ? "" : ", ").$cards[$i]; - for ($i = $inhand[$user->table_pos] ; $i < 8 ; $i++) + for ($i = $inhand[$table_pos] ; $i < 8 ; $i++) $oursarg .= ($i == 0 ? "" : ", ")."-1"; $ret .= sprintf('card_setours(%s);', $oursarg); @@ -1349,31 +1429,31 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) $showst .= ",-2,-2"; $ret .= sprintf('show_astat(%s);', $showst); - if ($table->asta_win != -1 && $table->asta_win == $user->table_pos) { + if ($table->asta_win != -1 && $table->asta_win == $table_pos) { /* show card chooser */ - $ret .= sprintf('choose_seed(%s); $("asta").style.visibility = "hidden";', + $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";', $table->asta_card); } else { /* show auction */ - if ($user->table_pos == ($table->gstart % PLAYERS_N) && + if ($table_pos == ($table->gstart % PLAYERS_N) && $table->asta_win == -1) - $ret .= sprintf('dispose_asta(%d,%d);', - $table->asta_card + 1, $table->asta_pnt+1); + $ret .= sprintf('dispose_asta(%d,%d, %s);', + $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false")); else - $ret .= sprintf('dispose_asta(%d,%d);', - $table->asta_card + 1, -($table->asta_pnt+1)); + $ret .= sprintf('dispose_asta(%d,%d, %s);', + $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false")); } /* Remark */ if ($table->asta_win == -1) { // auction case - if ($user->table_pos == ($table->gstart % PLAYERS_N)) + if ($table_pos == ($table->gstart % PLAYERS_N)) $ret .= "remark_on();"; else $ret .= "remark_off();"; } else { // chooseed case - if ($user->table_pos == $table->asta_win) + if ($table_pos == $table->asta_win) $ret .= "remark_on();"; else $ret .= "remark_off();"; @@ -1381,7 +1461,7 @@ function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again) } else if ($user->subst == 'game') { /* HIGHLIGHT */ - if (($table->gstart + $table->turn) % PLAYERS_N == $user->table_pos) + if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos) $ret .= "is_my_time = true; remark_on();"; else $ret .= "remark_off();"; @@ -1440,13 +1520,14 @@ function calculate_winner(&$table) function calculate_points(&$table) { - $all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); + GLOBAL $G_all_points; $pro = 0; if ($table->asta_pnt == 60) $table->asta_pnt = 61; + $table->old_reason = ""; $table->old_win = $table->asta_win; $table->old_friend = $table->friend; $table->old_asta_pnt = $table->asta_pnt; @@ -1455,7 +1536,7 @@ function calculate_points(&$table) $ctt = $table->card[$i]->value % 10; $own = $table->card[$i]->owner; if ($own == $table->asta_win || $own == $table->friend) - $pro += $all_points[$ctt]; + $pro += $G_all_points[$ctt]; } log_wr("XXX", sprintf("PRO: [%d]", $pro)); @@ -1521,4 +1602,22 @@ function validate_name($name) return (FALSE); } +function playsound($filename) +{ + return (sprintf('playsound("flasou", "%s");', $filename)); +} + +function secstoword($secs) +{ + $mins = floor($secs / 60); + $secs = $secs % 60; + if ($mins > 0) + $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : "")); + + if ($secs > 0) + $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o")); + + return ($ret); +} + ?>