X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2FObj%2Fbrisk.phh;h=cf6b8246c734ac817648ded54c07880298265241;hb=9fe7c6c2413b91e1b738603d4fbc039e59d895db;hp=357d191edd8fc012c74892a5a8608fc0dc2f576f;hpb=16af41b8bb7446b6dec5c142f98acf886a7fb699;p=brisk.git diff --git a/web/Obj/brisk.phh b/web/Obj/brisk.phh index 357d191..cf6b824 100644 --- a/web/Obj/brisk.phh +++ b/web/Obj/brisk.phh @@ -27,7 +27,7 @@ define(BRISK_CONF, "brisk.conf.pho"); define(FTOK_PATH, "/var/lib/brisk"); define(LEGAL_PATH, "/tmp/legal_brisk"); define(PROXY_PATH, "/var/lib/brisk_proxy"); -define(TABLES_N, 12); +define(TABLES_N, 32); define(PLAYERS_N, 3); define(MAX_POINTS, 5); define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N))); @@ -48,7 +48,7 @@ define(EXPIRE_TIME_SMAMMA, 360); define(EXPIRE_TIME_WAG, 10); define(WAKEUP_TIME, 12); // BAN_TIME da allineare anche in commons.js -define(BAN_TIME, 900); +define(BAN_TIME, 3600); define(GARBAGE_TIMEOUT, 10); define(NICKSERV, "BriskServ"); @@ -64,7 +64,8 @@ define(DBG_LOAD, 0x0100); define(DBG_AUTH, 0x0200); define(DBG_CRIT, 0x0400); -define(BRISK_DEBUG, 0); +// NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols +define(BRISK_DEBUG, 0xffffffff); define(BRISK_SINGLE_DEBUG,0); define(BRISK_SINGLE_SESS, ""); @@ -73,14 +74,17 @@ define(BRISK_SINGLE_SESS, ""); require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF); $G_false = FALSE; +$G_lang = "it"; +$G_lng = ""; +// $G_lang = "en"; +// $G_lng = "_en"; $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); -$G_brisk_version = "2.0.0"; +$G_brisk_version = "2.1.5 - trusty"; -$root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': Nuova versione stabile.', +/* MLANG: ALL THE INFO STRINGS IN brisk.phh */ +$root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': il rendering degli utenti in piedi è stato riscritto.', 'Se vuoi iscriverti alla Mailing List, cliccala!' ); -$table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'); - $G_room_help= '
@@ -105,10 +109,14 @@ Dopo che è iniziata una partita per uscirne dovete chiedere agli altri gi
Comandi della chat
/nick <nuovo_nickname> - cambio di nickname
/tav <frase di invito> - invito per gli altri giocatori al tavolo dove si è seduti +
/st <stato> - cambia l\'icona associata al tuo user; stato può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\" +
/garante - se si è autenticati permette di garantire per un utente fidato
'; +// + $G_room_about= '
@@ -126,6 +134,13 @@ function xcape($s) return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8"))); } +function xcapelt($s) +{ + $from = array ( '\\', '|' ); + $to = array ( '\\\\', '\\|' ); + + return (str_replace($from, $to, $s)); +} class Card { var $value; /* 0 - 39 card value */ @@ -168,6 +183,7 @@ class Card { } // end class Card class Table { + var $idx; var $player; var $player_n; var $card; @@ -209,13 +225,14 @@ class Table { { } - function &create() + function &create($idx) { GLOBAL $G_false; if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $idx; $thiz->player = array(); $thiz->player_n = 0; $thiz->card = FALSE; @@ -260,6 +277,7 @@ class Table { if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $from->idx; $thiz->player = array(); for ($i = 0 ; $i < $from->player_n ; $i++) $thiz->player[$i] = $from->player[$i]; @@ -310,6 +328,7 @@ class Table { if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $from->idx; $thiz->player_n = $from->player_n; $thiz->card = &$thiz->bunch_create(); $thiz->mazzo = $from->mazzo; @@ -534,12 +553,71 @@ class Table { return ($ct); } + + + + + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + + // function act_content($isstanding, $sitted, $table, $cur_table, $allowed) + function act_content(&$user) + { + $ret = ""; + $isstanding = ($user->subst == 'standup'); + $sitted = $this->player_n; + $table = $this->idx; + $cur_table = $user->table; + $allowed = TRUE; + + if ($isstanding) { + if ($sitted < PLAYERS_N) { + if ($this->auth_only) { + if ($user->flags & USER_FLAG_AUTH) + $act = "sitreser"; + else + $act = 'reserved'; + } + else { + $act = 'sit'; + } + } + else { + $act = 'none'; + } + } + else { + if ($table == $cur_table) + $act = 'wake'; + else + $act = 'none'; + } + + if ($act != '') + $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act); + + return ($ret); + } + + } // end class Table // User flags define(USER_FLAG_AUTH, 0x02); +// user status +define(USER_FLAG_S_NORM, 0x000); // done +define(USER_FLAG_S_PAU, 0x100); // done +define(USER_FLAG_S_OUT, 0x200); // done +define(USER_FLAG_S_DOG, 0x300); // done +define(USER_FLAG_S_EAT, 0x400); // done +define(USER_FLAG_S_WRK, 0x500); // done +define(USER_FLAG_S_SMK, 0x600); // done +define(USER_FLAG_S_EYE, 0x700); // done + +define(USER_FLAG_S_ALL, 0xf00); // done + class User { var $name; // name of the user var $sess; // session of the user @@ -755,7 +833,7 @@ class User { function reset() { $curtime = time(); - log_legal($curtime, $this->sess, $this->name, "STAT:LOGOUT", ''); + log_legal($curtime, $this, "STAT:LOGOUT", ''); $tmp_sess = $this->sess; $this->sess = ""; @@ -827,10 +905,15 @@ class Room { } for ($i = 0 ; $i < TABLES_N ; $i++) { - $this->table[$i] =& Table::create(); - $row = ( (((int)($i / 4)) % 2) == 0 ); - $col = ($i % 2 == 0); - $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); + $this->table[$i] =& Table::create($i); + if ($i < 12) { + $row = ( (((int)($i / 4)) % 2) == 0 ); + $col = ($i % 2 == 0); + $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); + } + else { + $this->table[$i]->auth_only = FALSE; + } } $this->garbage_timeout = 0; } @@ -899,7 +982,7 @@ class Room { $user_cur->bantime = $bri_user->bantime; } - log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME", $plist); + log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist); $this->room_join_wakeup(&$user_cur, FALSE, 0); $table_cur->table_token = ""; @@ -935,7 +1018,7 @@ class Room { for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $plist .= '|'.$this->user[$table_cur->player[$i]]->sess; } - log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME(RECOVERY)", $plist); + log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist); $this->room_join_wakeup(&$user_cur, TRUE, -2); $table_cur->table_token = ""; @@ -979,6 +1062,7 @@ class Room { if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') { $this->room_wakeup(&$user_cur); $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; + /* MLANG:
Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

Quindi ritorni tra i Giocatori in piedi.", "torna ai tavoli" */ $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("
Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

Quindi ritorni tra i Giocatori in piedi.", 0, "torna ai tavoli", 400, 100); $user_cur->step_inc(); } @@ -1008,12 +1092,14 @@ class Room { $ret .= root_wellcome($user); $ret .= sprintf('subst = "%s";', $user->subst); - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s";', $itin, xcape($user->name), $itou); for ($i = 0 ; $i < TABLES_N ; $i++) { $ret .= $this->table_content($user, $i); - $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, - ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content); + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$i]->act_content($user); if ($this->table[$i]->wag_own != NULL) $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com); else @@ -1091,26 +1177,25 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - - + // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); + $ret .= $table->act_content($user); + if ($user_cur == $user) { // set the new status $ret .= 'subst = "standup"; tra.show(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { if ($this->table[$e]->player_n < PLAYERS_N) { - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table)); - $ret .= table_act_content(TRUE, 0, $e, $user->table, - ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(TRUE, 0, $e, $user->table, + // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$e]->act_content($user); } } } else { - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } log_wr("ROOM_WAKEUP: ".$ret); @@ -1184,11 +1269,11 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); + - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++) if ($user_cur == $user_tab[$tab_idx]) break; @@ -1213,10 +1298,10 @@ class Room { log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n); log_main("JOIN_WAKEUP more"); - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); log_main("JOIN_WAKEUP end more"); } log_wr("ROOM_JOIN_WAKEUP: ".$ret); @@ -1250,7 +1335,9 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); if ($user_cur == $user) { - $ret .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s: ";', $itin, xcape($user->name), $itou); } $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); @@ -1296,16 +1383,15 @@ class Room { $ret .= 'subst = "sitdown"; tra.hide(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { - $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content); + // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); + $ret .= $this->table[$e]->act_content($user_cur); } } else if ($table_idx > -1) { if ($table->player_n == PLAYERS_N) { - $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, + /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } $user_cur->comm[$user_cur->step % COMM_N] = $ret; @@ -1337,6 +1423,7 @@ class Room { strncmp($msg, "/tav ", 5) == 0) { do { if ($user->stat != 'room' || $user->subst != 'sitdown') { + /* MLANG: "
Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

", "
Il messaggio di segnalazione del tavolo è già attivato.

", "
Il messaggio di segnalazione del tavolo
è disattivato ancora per %d second%s.

" */ $msg = "
Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

"; $to_user = show_notify($msg, 0, "chiudi", 400, 100); @@ -1371,30 +1458,50 @@ class Room { } // /tav chat command else if (strncmp($msg, "/alarm ", 7) == 0) { - $alarm_check = "/alarm ".$G_alarm_passwd." "; + if (strncmp($msg, "/alarm to ", 10) == 0) { + $sp_pos = strpos($msg, " ", 10); + $target = substr($msg, 10, $sp_pos - 10); + $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." "; + } + else { + $target = ""; + $alarm_check = "/alarm ".$G_alarm_passwd." "; + } do { if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) { + /* MLANG: "
La password digitata non è corretta.

" */ $msg = "
La password digitata non è corretta.

"; $to_user = show_notify($msg, 0, "chiudi", 400, 100); break; } - $to_user = sprintf('chatt_sub("%s","Alarm %s inviato a tutti.");', - $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); + /* MLANG: "Alarm %s inviato a %s." */ + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Alarm %s inviato a %s.");', + $dt, NICKSERV, xcape(substr($msg, strlen($alarm_check))), + ($target == "" ? "tutti" : xcape($target)) ); $msg = sprintf("
%s

%s


", $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); + /* MLANG: "chiudi" */ $to_all = show_notify($msg, 0, "chiudi", 400, 120); } while (0); } // /alarm chat command - + else if (strncmp($msg, "/garante", 8) == 0) { + if ($user->flags & USER_FLAG_AUTH) { + $to_user = sprintf('authbox(300,200);'); + } + else { + /* MLANG: "Per autenticare qualcuno devi a tua volta essere autenticato.", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname %s già in uso." */ + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Per autenticare qualcuno devi a tua volta essere autenticato.");', $dt, NICKSERV); + } + } else if (strncmp($msg, "/nick ", 6) == 0) { log_main("chatt_send BEGIN"); do { if (($name_new = validate_name(substr($msg, 6))) == FALSE) { - $to_user = sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt.NICKSERV); + $to_user = sprintf('chatt_sub("%s", [2,"%s"],"Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt, NICKSERV); break; } @@ -1408,19 +1515,85 @@ class Room { break; } if ($i < MAX_PLAYERS) { - $to_user = sprintf('chatt_sub("%s","Nickname %s già in uso.");', $dt.NICKSERV, xcape($name_new)); + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Nickname %s già in uso.");', $dt, NICKSERV, xcape($name_new)); break; } - - $user->name = $name_new; // OK - nick changed - $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed + /* MLANG: "Non puoi cambiare nick a un tavolo per soli autenticati.", "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ + if ($user->flags & USER_FLAG_AUTH) { + if (strcasecmp($user->name,$name_new) != 0) { + if ($user->subst == 'standup' || ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)) { + $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed + for ($i = 0 ; $i < TABLES_N ; $i++) { + $to_user .= $this->table[$i]->act_content($user); + } + } + else { + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Non puoi cambiare nick a un tavolo per soli autenticati.");', $dt, NICKSERV); + break; + } + } + } + $user->name = $name_new; // OK - nick changed + /* se nome gia' in uso, segnala cosa potrebbe capitare */ + if (($user->flags & USER_FLAG_AUTH) == 0) { + $userdb = new LoginDB(); + /* MLANG: "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ + if ($userdb->login_exists($name_new)) { + $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN.");', $dt, NICKSERV, xcape($name_new)); + } + } + log_main("chatt_send start set"); $update_room = TRUE; } while (0); } // nick chat command + else if (strncmp($msg, "/st ", 4) == 0) { + log_main("chatt_send BEGIN"); + + do { + $st_str = substr($msg, 4); + + if (strcasecmp($st_str, "normale") == 0) { + $st = USER_FLAG_S_NORM; + } + else if (strcasecmp($st_str, "pausa") == 0) { + $st = USER_FLAG_S_PAU; + } + else if (strcasecmp($st_str, "fuori") == 0) { + $st = USER_FLAG_S_OUT; + } + else if (strcasecmp($st_str, "cane") == 0) { + $st = USER_FLAG_S_DOG; + } + else if (strcasecmp($st_str, "cibo") == 0) { + $st = USER_FLAG_S_EAT; + } + else if (strcasecmp($st_str, "lavoro") == 0) { + $st = USER_FLAG_S_WRK; + } + else if (strcasecmp($st_str, "sigaretta") == 0) { + $st = USER_FLAG_S_SMK; + } + else if (strcasecmp($st_str, "presente") == 0) { + $st = USER_FLAG_S_EYE; + } + else { + /* MLANG: "Questo stato non esiste." */ + $to_user = sprintf('chatt_sub("%s", [2,"%s"],"Questo stato non esiste.");', $dt, NICKSERV); + break; + } + + log_main("chatt_send start set"); + if (($user->flags & USER_FLAG_S_ALL) != $st) { + $update_room = TRUE; + $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st; + } + } while (0); + } // nick chat command + else { // normal chat line if ($curtime < ($user->chat_ban + $user->chat_dlt)) { $only_you = TRUE; @@ -1441,16 +1614,16 @@ class Room { } if ($only_you) { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape("== chat ban ==")); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban ==")); } else { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape($msg)); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg)); // temporary silentiation for troll (will became array check) if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8') - $to_room = $to_user; + $to_room = $to_user; } - log_legal($curtime, $user->sess, $user->name, + log_legal($curtime, $user, ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg); $user->chat_lst = "$msg"; @@ -1476,6 +1649,8 @@ class Room { if ($to_room != FALSE) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = &$this->user[$i]; + if ($target != "" && $user_cur->name != $target) + continue; // if ($user_cur->sess == '' || $user_cur->stat != 'room') if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user) continue; @@ -1512,6 +1687,8 @@ class Room { // stat must be "table" by definition $bri_user =& $bri->user[$i]; + if ($target != "" && $bri_user->name != $target) + continue; log_main("writa: ".$user_mesg); $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; "; $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl; @@ -1588,6 +1765,7 @@ class Room { $authenticate = FALSE; $login_exists = FALSE; $ghost = -1; + $ghost_auth = FALSE; $idx = -1; $idfree = -1; @@ -1633,6 +1811,7 @@ class Room { } else { $ghost = $i; + $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH); } } } @@ -1641,14 +1820,44 @@ class Room { log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); + if ($ghost > -1 && $ghost_auth && $authenticate) { + /* swap session */ - if ($idx != -1 && $i == MAX_PLAYERS) { + $ghost_user =& $this->user[$ghost]; + $curtime = time(); + $ghost_user->step_inc(); + if ($sess == "") { + $sess = uniqid(""); + $ghost_user->sess = $sess; + } + else { + $ghost_user->sess = $sess; + } + + // If user at the table we need to update the table data too + $table_idx = $ghost_user->table; + if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) { + if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) { + if (($bri = &Briskin5::load_data($table_idx)) != FALSE) { + if ($bri->the_end != TRUE) { + $bri->user[$ghost_user->table_pos]->step_inc(); + $bri->user[$ghost_user->table_pos]->sess = $sess; + Briskin5::save_data(&$bri); + } + } + Briskin5::unlock_data($brisem); + } + } + + $idx = $ghost; + return ($this->user[$ghost]); + } + else if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ $curtime = time(); if ($sess == "") { - $this->user[$idx]->sess = uniqid(""); - $sess = $this->user[$idx]->sess; - + $sess = uniqid(""); + $this->user[$idx]->sess = $sess; } else { $this->user[$idx]->sess = $sess; @@ -1669,34 +1878,40 @@ class Room { log_main("ghost: rename!"); $ghost_user =& $this->user[$ghost]; - - for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { - $ghostname = 'ghost'.$sfx; - for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { - if (strcmp("", $this->user[$i]->sess) == 0) - continue; - - if (strcmp($this->user[$i]->name, $ghostname) == 0) { - $ghostname = ''; - break; + if ($ghost_auth == FALSE) { + for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { + $ghostname = 'ghost'.$sfx; + for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { + if (strcmp("", $this->user[$i]->sess) == 0) + continue; + + if (strcmp($this->user[$i]->name, $ghostname) == 0) { + $ghostname = ''; + break; + } } + if ($ghostname != '') + break; } - if ($ghostname != '') - break; - } - - $ghost_user->name = $ghostname; - - if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { - $this->standup_update(&$ghost_user); - } - else { - log_main("chatt_send pre table update"); - $this->table_update(&$ghost_user); + + $ghost_user->name = $ghostname; + + if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { + $this->standup_update(&$ghost_user); + } + else { + log_main("chatt_send pre table update"); + $this->table_update(&$ghost_user); log_main("chatt_send post table update"); + } + } // if ($ghost_auth == FALSE + else { + // FIXME: cacciare il vecchio utente room && table (if needed) + $ghost_user->the_end = TRUE; + $ghost_user->lacc = 0; + $this->garbage_manager(TRUE); } - } - + } // if ($ghost > -1) { log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); $real_idx = $idx; @@ -1719,9 +1934,13 @@ class Room { if ($user_cur->stat == 'room') { $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur); - if ($user_cur == $user) - $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); - + if ($user_cur == $user) { + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + + $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s%s%s: ";', + $itin, xcape($user->name), $itou); + } log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]); $user_cur->step_inc(); @@ -1828,13 +2047,11 @@ class Room { // echo "LOCK: ".FTOK_PATH."/main"; // exit; if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) { - echo "FTOK FAILED"; - exit; + return (FALSE); } // echo "FTOK ".$tok."
"; if (($res = sem_get($tok)) == FALSE) { - echo "SEM_GET FAILED"; - exit; + return (FALSE); } if (sem_acquire($res)) { log_lock("LOCK room"); @@ -1884,7 +2101,7 @@ class Room { $flags |= 1; } - $content .= sprintf('%s[ %d, \'%s\' ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name)); + $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name)); $ct++; } } @@ -1957,7 +2174,7 @@ class Room { log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx)); - $content .= sprintf('%s[ %d, \'%s\' ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name)); + $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name)); } $content .= ' ]'; @@ -2190,13 +2407,16 @@ function log_auth($sess, $log) { } -function log_legal($curtime, $sess, $name, $where, $mesg) +// function log_legal($curtime, $sess, $name, $where, $mesg) +function log_legal($curtime, &$user, $where, $mesg) { GLOBAL $_SERVER; if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) { /* Unix time | session | nickname | IP | where was | mesg */ - fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $curtime, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); + fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess, + ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'), + $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); fclose($fp); } } @@ -2274,52 +2494,6 @@ function show_notify($text, $tout, $butt, $w, $h) return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h); } -function briscola_show($room, $table, $user) -{ - $ptnadd = ""; - $ret = ""; - - if ($table->asta_card == 9) - $ptnadd = sprintf("
con %d punti", $table->asta_pnt); - - /* text of caller cell */ - if ($user->table_pos == $table->asta_win) - $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd); - else - $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";', - xcape($room->user[$table->player[$table->asta_win]]->name), $ptnadd); - - $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';', - $table->asta_win); - $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola); - $ret .= sprintf('$("caller").style.visibility = "visible";'); - $ret .= sprintf('$("chooseed").style.visibility = "hidden";'); - $ret .= sprintf('$("astalascio").style.visibility = "";'); - $ret .= sprintf('$("asta").style.visibility = "hidden";'); - $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);'); - - return ($ret); -} - - -function game_result($asta_pnt, $pnt) -{ - if ($asta_pnt == 61) { - if ($pnt > 60) - return (1); - else if ($pnt == 60) - return (0); - else - return (-1); - } - else { - if ($pnt >= $asta_pnt) - return (1); - else - return (-1); - } -} - function multoval($mult) { if ($mult == 2) @@ -2330,113 +2504,6 @@ function multoval($mult) return (sprintf("%d-plo", $mult)); } -function show_table_info(&$room, &$table, $table_pos) -{ - $ret = ""; - $user = &$room->user[$table->player[$table_pos]]; - - $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS; - $noty = sprintf(''); - - // Names. - for ($i = 0 ; $i < PLAYERS_N ; $i++) - $noty .= sprintf('', xcape($room->user[$table->player[$i]]->name)); - $noty .= sprintf(""); - - // Points. - log_main("show_table_info: pnt_min: ".$pnt_min." Points_n: ".$table->points_n); - - for ($i = $pnt_min ; $i < $table->points_n ; $i++) { - $noty .= sprintf('', $i+1); - for ($e = 0 ; $e < PLAYERS_N ; $e++) - $noty .= sprintf('', $table->points[$i % MAX_POINTS][$e]); - $noty .= ""; - } - - // Total points. - $noty .= ''; - for ($e = 0 ; $e < PLAYERS_N ; $e++) - $noty .= sprintf('', $table->total[$e]); - $noty .= "
%s
%d%d
Tot.%d
"; - - if ($table->old_reason != "") { - $noty .= sprintf("
%s
", xcape($table->old_reason)); - } - - if ($table->old_win != -1) { - $win = $table->player[$table->old_win]; - $fri = $table->player[$table->old_friend]; - - $wol = game_result($table->old_asta_pnt, $table->old_pnt); - - if ($win != $fri) { - $noty .= sprintf("
Nell'ultima mano ha chiamato %s, il socio era %s,
", - xcape($room->user[$win]->name), - xcape($room->user[$fri]->name)); - if ($table->old_pnt == 120) { - $noty .= sprintf("hanno fatto cappotto EBBRAVI!.
"); - } - else { - $noty .= sprintf("dovevano fare %s punti e ne hanno fatti %d: hanno %s.
", - ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : - 'più di 60'), $table->old_pnt, - ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso"))); - } - } - else { - $noty .= sprintf("
Nell'ultima mano %s si è chiamato in mano,
", - xcape($room->user[$win]->name)); - if ($table->old_pnt == 120) { - $noty .= sprintf("ha fatto cappotto EBBRAVO!.
"); - } - else { - $noty .= sprintf("doveva fare %s punti e ne ha fatti %d: ha %s.
", - ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : - 'più di 60'), $table->old_pnt, - ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso"))); - } - } - } - if ($table->mazzo == $table_pos) - $noty .= "Fai tu il mazzo,"; - else { - $unam = xcape($room->user[$table->player[$table->mazzo]]->name); - $noty .= "Il mazzo a $unam,"; - } - - if ($user->subst == 'asta') { - if ($table->asta_win == -1) // auction case - $curplayer = $table->gstart % PLAYERS_N; - else - $curplayer = $table->asta_win; - } - else if ($user->subst == 'game') { - $curplayer = ($table->gstart + $table->turn) % PLAYERS_N; - } - - - if ($curplayer == $table_pos) { - $noty .= " tocca a te giocare."; - } - else { - $unam = xcape($room->user[$table->player[$curplayer]]->name); - $noty .= " tocca a $unam giocare."; - } - - if ($table->mult > 1) { - $noty .= sprintf(" La partita vale %s.", multoval($table->mult)); - } - $noty .= "

"; - $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400); - /* NOTE: show_notify($noty, 3000, "torna alla partita", 500, - * 130 + ($table->points_n > 0 ? 50 : 0) + - * (120 * ($table->points_n / MAX_POINTS))); - * will be used when we refact notify js function following - * photoo class logic - */ - - return ($ret); -} function root_wellcome($user) { @@ -2447,311 +2514,12 @@ function root_wellcome($user) $dt = date("H:i ", $curtime); for ($i = 0 ; $i < count($root_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("%s","%s");', $dt.NICKSERV, str_replace('"', '\"', $root_wellarr[$i])); + $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$i])); return ($ret); } -function table_wellcome($user) -{ - GLOBAL $table_wellarr; - $ret = ""; - - for ($i = 0 ; $i < count($table_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i])); - - return ($ret); -} - - -/* show table -is_transition (is from room to table ?) -is_again (is another game) - -Examples of $is_transition, $is_again: - from reload of the page: FALSE, FALSE - from sitdown in room: TRUE, FALSE - from table: asta cmd e tutti passano: TRUE, TRUE - from table: fine partita: TRUE, TRUE - */ -function show_table(&$room, &$user, $sendstep, $is_transition, $is_again) -{ - $table_idx = $user->table; - $table = &$room->table[$table_idx]; - $table_pos = $user->table_pos; - - $ret = "table_init();"; - $ret .= $table->exitlock_show(&$room->user, $table_pos); - if (!$is_again) { - /* GENERAL STATUS */ - $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $table_pos); - - log_rd(sprintf( 'SHOW_TABLE: gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $table_pos)); - - /* BACKGROUND */ - $ret .= "background_set();"; - - /* USERS INFO */ - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); - $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ', - xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name), - xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name), - xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name), - (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)), - (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name))); - } - /* NOTIFY FOR THE CARD MAKER */ - if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= show_table_info(&$room, &$table, $table_pos); - } - if (!$is_again) - $ret .= table_wellcome($user); - - if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca - $ret .= playsound("cow.mp3"); - } - - - /* CARDS */ - if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= "|"; - - for ($i = 0 ; $i < 8 ; $i++) { - for ($e = 0 ; $e < PLAYERS_N ; $e++) { - $ct = 0; - for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) { - if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) { - $ct++; - if ($ct == $i+1) - break; - } - } - log_rd("O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner); - - $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N, - $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ? - $table->card[$o]->value : -1), - ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1); - } - } - } - else { - $taked = array(0,0,0,0,0); - $inhand = array(0,0,0,0,0); - $ontabl = array(-1,-1,-1,-1,-1); - $cards = array(); - - for ($i = 0 ; $i < 40 ; $i++) { - if ($table->card[$i]->stat == 'hand') { - if ($table->card[$i]->owner == $table_pos) { - $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value; - } - $inhand[$table->card[$i]->owner]++; - } - else if ($table->card[$i]->stat == 'take') { - log_main("Card taked: ".$table->card[$i]->value."OWN: ".$table->card[$i]->owner); - $taked[$table->card[$i]->owner]++; - } - else if ($table->card[$i]->stat == 'table') { - $ontabl[$table->card[$i]->owner] = $i; - } - } - $logg = "\n"; - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]); - } - log_main("Stat table: ".$logg); - - /* Set ours cards. */ - $oursarg = ""; - for ($i = 0 ; $i < $inhand[$table_pos] ; $i++) - $oursarg .= ($i == 0 ? "" : ", ").$cards[$i]; - for ($i = $inhand[$table_pos] ; $i < 8 ; $i++) - $oursarg .= ($i == 0 ? "" : ", ")."-1"; - $ret .= sprintf('card_setours(%s);', $oursarg); - - /* Dispose all cards */ - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */ - $ret .= sprintf('cards_dispose(%d,%d,%d);', $i, - $inhand[$i], $taked[$i]); - - if ($ontabl[$i] != -1) { - $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i], - $table->card[$ontabl[$i]]->value, - $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y); - } - } - } - - /* Show auction */ - if ($user->subst == 'asta') { - - /* show users auction status */ - $showst = ""; - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $user_cur = &$room->user[$table->player[$i]]; - $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "), - ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt)); - } - if (PLAYERS_N == 3) - $showst .= ",-2,-2"; - $ret .= sprintf('show_astat(%s);', $showst); - - if ($table->asta_win != -1 && $table->asta_win == $table_pos) { - /* show card chooser */ - $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";', - $table->asta_card); - } - else { - /* show auction */ - if ($table_pos == ($table->gstart % PLAYERS_N) && - $table->asta_win == -1) - $ret .= sprintf('dispose_asta(%d,%d, %s);', - $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false")); - else - $ret .= sprintf('dispose_asta(%d,%d, %s);', - $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false")); - } - - /* Remark */ - if ($table->asta_win == -1) { // auction case - if ($table_pos == ($table->gstart % PLAYERS_N)) - $ret .= "remark_on();"; - else - $ret .= "remark_off();"; - } - else { // chooseed case - if ($table_pos == $table->asta_win) - $ret .= "remark_on();"; - else - $ret .= "remark_off();"; - } - } - else if ($user->subst == 'game') { - /* HIGHLIGHT */ - if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos) - $ret .= "is_my_time = true; remark_on();"; - else - $ret .= "remark_off();"; - - /* WHO CALL AND WATH */ - $ret .= briscola_show($room, $table, $user); - - } - return ($ret); -} // end function show_table(... - -function calculate_winner(&$table) -{ - $briontab = FALSE; - $ontab = array(); - $ontid = array(); - $cur_win = -1; - $cur_val = 100; - $cur_seed = $table->briscola - ($table->briscola % 10); - - for ($i = 0 ; $i < 40 ; $i++) { - if ($table->card[$i]->stat != "table") - continue; - - log_wr(sprintf("Card On table: [%d]", $i)); - - $v = $table->card[$i]->value; - $ontab[$table->card[$i]->owner] = $v; - $ontid[$table->card[$i]->owner] = $i; - /* se briscola setto il flag */ - if (($v - ($v % 10)) == $cur_seed) - $briontab = TRUE; - } - - if ($briontab == FALSE) { - $cur_win = $table->gstart; - $cur_val = $ontab[$cur_win]; - $cur_seed = $cur_val - ($cur_val % 10); - } - - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) { - if ($ontab[$i] < $cur_val) { - $cur_val = $ontab[$i]; - $cur_win = $i; - } - } - } - - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $table->card[$ontid[$i]]->owner = $cur_win; - $table->card[$ontid[$i]]->stat = "take"; // Card stat - } - return ($cur_win); -} - -function calculate_points(&$table) -{ - GLOBAL $G_all_points; - - $pro = 0; - - if ($table->asta_pnt == 60) - $table->asta_pnt = 61; - - $table->old_reason = ""; - $table->old_win = $table->asta_win; - $table->old_friend = $table->friend; - $table->old_asta_pnt = $table->asta_pnt; - - for ($i = 0 ; $i < 40 ; $i++) { - $ctt = $table->card[$i]->value % 10; - $own = $table->card[$i]->owner; - if ($own == $table->asta_win || $own == $table->friend) - $pro += $G_all_points[$ctt]; - } - - log_wr(sprintf("PRO: [%d]", $pro)); - - - if ($table->asta_pnt == 61 && $pro == 60) { // PATTA ! - $table->points[$table->points_n % MAX_POINTS] = array(); - for ($i = 0 ; $i < PLAYERS_N ; $i++) - $table->points[$table->points_n % MAX_POINTS][$i] = 0; - $table->points_n++; - $table->old_pnt = $pro; - $table->mult *= 2; - - return; - } - - if ($pro >= $table->asta_pnt) - $sig = 1; - else - $sig = -1; - - $table->points[$table->points_n % MAX_POINTS] = array(); - for ($i = 0 ; $i < 5 ; $i++) { - if ($i == $table->asta_win) - $pt = ($i == $table->friend ? 4 : 2); - else if ($i == $table->friend) - $pt = 1; - else - $pt = -1; - - log_wr(sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt)); - - $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1); - - log_wr(sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1))); - - $table->points[$table->points_n % MAX_POINTS][$i] = $pt; - $table->total[$i] += $pt; - } - $table->points_n++; - $table->old_pnt = $pro; - $table->mult = 1; -} function validate_sess($sess) { @@ -2805,5 +2573,35 @@ function sharedmem_sz($tok) return ($shm_sz); } +class Warrant { + function lock_data() + { + GLOBAL $sess; + + if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) { + return (FALSE); + } + // echo "FTOK ".$tok."
"; + if (($res = sem_get($tok)) == FALSE) { + return (FALSE); + } + if (sem_acquire($res)) { + log_lock("LOCK room"); + return ($res); + } + else + return (FALSE); + } + + function unlock_data($res) + { + GLOBAL $sess; + + log_lock("UNLOCK room"); + + return (sem_release($res)); + } + +} ?>