X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=web%2FObj%2Fbrisk.phh;h=138be3ce31f902aa5a368967782f60a22043df51;hb=30d5705359b6344845856a85c3e463d804890ddf;hp=a1c8f55e470b2d4fa5cc13bc8206fb1b6368a4a6;hpb=da3f2abc9f54006cbeabfec2b61038277ac51565;p=brisk.git diff --git a/web/Obj/brisk.phh b/web/Obj/brisk.phh index a1c8f55..138be3c 100644 --- a/web/Obj/brisk.phh +++ b/web/Obj/brisk.phh @@ -2,7 +2,7 @@ /* * brisk - brisk.phh * - * Copyright (C) 2006-2008 Matteo Nastasi + * Copyright (C) 2006-2011 Matteo Nastasi * mailto: nastasi@alternativeoutput.it * matteo.nastasi@milug.org * web: http://www.alternativeoutput.it @@ -27,7 +27,8 @@ define(BRISK_CONF, "brisk.conf.pho"); define(FTOK_PATH, "/var/lib/brisk"); define(LEGAL_PATH, "/tmp/legal_brisk"); define(PROXY_PATH, "/var/lib/brisk_proxy"); -define(TABLES_N, 12); +define(TABLES_N, 36); +define(TABLES_AUTH_N, 4); define(PLAYERS_N, 3); define(MAX_POINTS, 5); define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N))); @@ -48,10 +49,11 @@ define(EXPIRE_TIME_SMAMMA, 360); define(EXPIRE_TIME_WAG, 10); define(WAKEUP_TIME, 12); // BAN_TIME da allineare anche in commons.js -define(BAN_TIME, 900); +define(BAN_TIME, 3600); define(GARBAGE_TIMEOUT, 10); define(NICKSERV, "BriskServ"); + define(DBG_ONL2, 0x0001); define(DBG_ONLY, 0x0002); define(DBG_MAIN, 0x0004); @@ -63,8 +65,10 @@ define(DBG_WRIT, 0x0080); define(DBG_LOAD, 0x0100); define(DBG_AUTH, 0x0200); define(DBG_CRIT, 0x0400); +define(DBG_LMOP, 0x0800); -define(BRISK_DEBUG, 0); +// NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols +define(BRISK_DEBUG, 0xffffffbf); define(BRISK_SINGLE_DEBUG,0); define(BRISK_SINGLE_SESS, ""); @@ -72,17 +76,68 @@ define(BRISK_SINGLE_SESS, ""); require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF); +$mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi', + 'en' => 'back standing' ), + 'btn_close' => array( 'it' => 'chiudi', + 'en' => 'close'), + + 'tit_all' => array( 'it' => 'tutti', + 'en' => 'all' ), + + 'tabtout_a'=> array( 'it' => '
Sei stato inattivo per ', + 'en' => '
You are being idle for ' ), + 'tabtout_b'=> array( 'it' => ' minuti.

Quindi ritorni tra i Giocatori in piedi.', + 'en' => ' minutes.

Then you return with the standing players.'), + 'tickmust' => array( 'it' => '
Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

', + 'en' => '
To activate the signalling message of the table it\'s necessary to be sitting

'), + 'tickjust' => array( 'it' => '
Il messaggio di segnalazione del tavolo è già attivato.

', + 'en' => 'EN
Il messaggio di segnalazione del tavolo è già attivato.

'), + 'tickwait' => array( 'it' => '
Il messaggio di segnalazione del tavolo
è disattivato ancora per %d second%s.

', + 'en' => 'EN
The signalling message of the table
will be deactivated for %d second%s.

'), + 'alarpass' => array( 'it' => '
La password digitata non è corretta.

', + 'en' => '
The entered password is not correct.

'), + 'alarret' => array( 'it' => '"Alarm \\"%s\\" inviato a %s."', + 'en' => '"Alarm \\"%s\\" sent to %s."'), + 'authmust' => array( 'it' => 'Per autenticare qualcuno devi a tua volta essere autenticato.', + 'en' => 'To authenticate someone you have to be authenticated.'), // on your turn + 'mesgmust' => array( 'it' => 'Per inviare un messaggio devi essere autenticato.', + 'en' => 'To send a message you have to be authenticated.'), + 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.', + 'en' => 'The nickname have to contain at least one letter or one number.'), + 'nickdupl' => array( 'it' => 'Nickname %s già in uso.', + 'en' => 'The nickname %s is already in use.'), + 'authchan' => array( 'it' => 'Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.', + 'en' => 'You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.'), + 'nickjust' => array( 'it' => 'Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN.', + 'en' => 'The nickname \'%s\' is already registered, if its proprietary will authenticate you will named again officially ghostN.'), // FIXME: him ??? + 'statunkn' => array( 'it' => 'Questo stato non esiste.', + 'en' => 'This state don\'t exists.'), + 'tabincon' => array( 'it' => '
I dati del tavolo n° %d sono inconsistenti, verranno resettati.

Torni in piedi.

', + 'en' => 'EN
I dati del tavolo n° %d sono inconsistenti, verranno resettati.

Torni in piedi.

'), + 'listmust' => array( 'it' => 'Per andare in isolamento non bisogna essere seduti a tavoli non riservati.', + 'en' => 'To go to isolation you must don\'t stay on not reserved tables'), + + 'tit_onauth'=>array( 'it' => '(solo aut.)', + 'en' => '(only aut.)'), + 'tit_onisol'=>array( 'it' => '(isolam.to)', + 'en' => '(isolation)') + + +); + $G_false = FALSE; +$G_lng = langtolng($G_lang); $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); -$G_brisk_version = "2.1.0 - trusty"; +$G_brisk_version = "2.5.0"; -$root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': Autenticazione e tavoli riservati.', - 'Se vuoi iscriverti alla Mailing List, cliccala!' ); -$table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'); +/* MLANG: ALL THE INFO STRINGS IN brisk.phh */ +$root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': informazioni al tavolo sul chiamante, stato di supporter del sito per gli utenti, nuovo stato \'faccende\'.', + 'Se vuoi iscriverti alla Mailing List, cliccala!' ), + 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), NEWS: caller information on the table, new supporter status for users, new mop status for users.', + 'If you want to subscribe our Mailing List, click it!' ) ); - -$G_room_help= ' +$G_room_help = array( 'it' => '
Descrizione
Questa è un\'implementazione della briscola in cinque, così come è spiegata su @@ -105,18 +160,158 @@ Dopo che è iniziata una partita per uscirne dovete chiedere agli altri gi
Comandi della chat
/nick <nuovo_nickname> - cambio di nickname
/tav <frase di invito> - invito per gli altri giocatori al tavolo dove si è seduti +
/st <stato> - cambia l\'icona associata al tuo user; stato può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\" +
/authreq - se si è autenticati permette di garantire per un utente fidato +
/mesgtoadm - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito +
/listen <all or auth> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all) + +
+', + +'en' => ' +
+EN Descrizione
+EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su +Wikipedia; in breve è la variante con l\'asta prima sulla carta e poi sui punti.

+EN Configurazione del browser.
+Occorre abilitare i cookies.
+
+Uso del sito
+Potete sedervi a un tavolo o rimanere in piedi.
+Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.
+
+Partita
+All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.

+Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.
+Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.

+Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.

+Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.
+Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti. +
+
Comandi della chat +
/nick <nuovo_nickname> - cambio di nickname +
/tav <frase di invito> - invito per gli altri giocatori al tavolo dove si è seduti +
/st <stato> - cambia l\'icona associata al tuo user; stato può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\" +
/authreq - se si è autenticati permette di garantire per un utente fidato +
/mesgtoadm - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito +
/listen <all or auth> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all) +
+
+'); + +// +$G_room_passwdhowto = array( 'it' => '

Come registrarsi su Brisk

+
+Attualmente ci sono due metodi per ottenere una password sul sito:

+ +
  • Facendosi garantire da un utente di Brisk che già possidede una password

    +
  • Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:

    + +
  • Carta Regionale dei Servizi della Lombardia (la tessera sanitaria) +
  • Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria) +
  • Smart card di InfoCamere +
  • +
    +Per auto-garantisi occorre possedere:

    + +
  • il codice PIN della propria carta +
  • il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole) +
  • +
    +Per effettuare la registrazione collegarsi al sito:

    +
    +
    https://brisk.mine.nu
    +

    +Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra +fai una segnalazione. + +
  • +
    +', + 'en' => '

    EN Come registrarsi su Brisk

    +
    +EN Attualmente ci sono due metodi per ottenere una password sul sito:

    + +
  • Facendosi garantire da un utente di Brisk che già possidede una password

    +
  • Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:

    + +
  • Carta Regionale dei Servizi della Lombardia (la tessera sanitaria) +
  • Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria) +
  • +
    +Per auto-garantisi occorre possedere:

    + +
  • il codice PIN della propria carta +
  • il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole) +
  • +
    +Per effettuare la registrazione collegarsi al sito:

    +
    +
    https://brisk.mine.nu +
    +

    +Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra +fai una segnalazione. + +
  • +' ); +/* +
    Seguendo la procedura di auto-garanzia all\'url: https://brisk.mine.nu '; +*/ -$G_room_about= '
    +$G_room_about = array( 'it' => '
    briscola chiamata in salsa ajax

    version '.$G_brisk_version.'

    -Copyright 2006-2008 Matteo Nastasi (aka mop)

    '; +Copyright 2006-2009 Matteo Nastasi (aka mop)

    ', + 'en' => '
    +
    + + declaration briscola in ajax sauce (Beta) +
    +
    version '.$G_brisk_version.'

    +Copyright 2006-2009 Matteo Nastasi (aka mop)

    '); + + +function langtolng($lang) +{ + GLOBAL $G_lang; + return ($G_lang == 'en' ? '-en' : ''); +} + +function csplitter($in, $sep) +{ + $st = 0; + $id = 0; + $out = array(); + $out[$id] = ""; + for ($i = 0 ; $i < strlen($in) ; $i++) { + $ini = substr($in, $i, 1); + if ($st == 0) { + if ($ini == '\\') + $st = 1; + else if ($ini == $sep) { + $id++; + $out[$id] = ""; + } + else { + $out[$id] .= $ini; + } + } + else if ($st == 1) { + $out[$id] .= $ini; + $st = 0; + } + } + + return ($out); +} function xcape($s) { @@ -126,82 +321,36 @@ function xcape($s) return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8"))); } +function xcapelt($s) +{ + $from = array ( '\\', '|', "\t", "\n"); + $to = array ( '\\\\', '\\|', "\\t", "\\n"); -class Card { - var $value; /* 0 - 39 card value */ - var $stat; /* 'bunch', 'hand', 'table', 'take' */ - var $owner; /* (table position 0-4) */ - // var $pos; /* Pos in hand. */ - var $x; /* When played the X position on the table of the owner. */ - var $y; /* When played the Y position on the table of the owner. */ - - function Card($value, $stat, $owner) - { - $this->value = $value; - $this->stat = $stat; // Card stat - $this->owner = $owner; - } - - function assign($stat,$owner) - { - $this->stat = $stat; // Card stat - $this->owner = $owner; - } + return (str_replace($from, $to, $s)); +} - function setpos($pos) - { - $this->pos = $pos; - } +function xcapemesg($s) +{ + $from = array ( "\n"); + $to = array ( "\\n"); - function play($x,$y) - { - $this->stat = 'table'; // Card stat - $this->x = $x; - $this->y = $y; - } + return (str_replace($from, $to, $s)); +} - function take($newown) - { - $this->stat = 'take'; // Card stat - $this->owner = $newown; - } -} // end class Card class Table { + var $idx; var $player; var $player_n; - var $card; - var $mazzo; - var $gstart; - var $turn; - var $auth_only; + + var $auth_only; // se tavolo riservato o libero var $wag_own; var $wag_com; var $wag_tout; - var $asta_pla; - var $asta_pla_n; - var $asta_card; - var $asta_pnt; - - var $mult; - var $points; // points array - var $points_n; // number of row of points - var $total; - - var $asta_win; - var $briscola; - var $friend; - - var $old_reason; - var $old_asta_pnt; - var $old_pnt; - var $old_win; - var $old_friend; - var $table_token; - var $table_start; + var $table_start; // information field var $wakeup_time; @@ -209,42 +358,22 @@ class Table { { } - function &create() + function &create($idx) { GLOBAL $G_false; if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $idx; $thiz->player = array(); $thiz->player_n = 0; - $thiz->card = FALSE; - $thiz->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction - $thiz->asta_pla_n= -1; - $thiz->asta_card = -1; - $thiz->asta_pnt = -1; - $thiz->mult = 1; - $thiz->auth_only = FALSE; - $thiz->points = array( ); - $thiz->points_n = 0; - $thiz->total = array( 0, 0, 0, 0, 0); - $thiz->asta_win = -1; - $thiz->briscola = -1; - $thiz->friend = -1; - $thiz->turn = 0; - $thiz->wag_own = NULL; $thiz->wag_com = ""; $thiz->wag_tout = 0; - $thiz->old_reason = ""; - $thiz->old_asta_pnt = -1; - $thiz->old_pnt = -1; - $thiz->old_win = -1; - $thiz->old_friend = -1; - $thiz->table_token = ""; $thiz->table_start = 0; @@ -253,52 +382,38 @@ class Table { return ($thiz); } - function &clone(&$from) + function copy(&$from) { GLOBAL $G_false; - if (($thiz =& new Table()) == FALSE) - return ($G_false); - - $thiz->player = array(); + $this->idx = $from->idx; + $this->player = array(); for ($i = 0 ; $i < $from->player_n ; $i++) - $thiz->player[$i] = $from->player[$i]; - $thiz->player_n = $from->player_n; - $thiz->card = $from->card; - $thiz->mazzo = $from->mazzo; // REVIEW - $thiz->gstart = $from->gstart; - $thiz->turn = $from->turn; + $this->player[$i] = $from->player[$i]; + $this->player_n = $from->player_n; - $thiz->auth_only = $from->auth_only; + log_main("PLAYER_N - parent::copy.".$this->player_n); + + $this->auth_only = $from->auth_only; - $thiz->wag_own = $from->wag_own; - $thiz->wag_com = $from->wag_com; - $thiz->wag_tout = $from->wag_taut; + $this->wag_own = $from->wag_own; + $this->wag_com = $from->wag_com; + $this->wag_tout = $from->wag_tout; - $thiz->asta_pla = $from->asta_pla; - $thiz->asta_pla_n = $from->asta_pla_n; - $thiz->asta_card = $from->asta_card; - $thiz->asta_pnt = $from->asta_pnt; - - $thiz->mult = $from->mult; - $thiz->points = $from->points; - $thiz->points_n = $from->points_n; - $thiz->total = $from->total; - - $thiz->asta_win = $from->asta_win; - $thiz->briscola = $from->briscola; - $thiz->friend = $from->friend; - - $thiz->old_reason = $from->old_reason; - $thiz->old_asta_pnt = $from->old_asta_pnt; - $thiz->old_pnt = $from->old_pnt; - $thiz->old_win = $from->old_win; - $thiz->old_friend = $from->old_friend; + $this->table_token = $from->table_token; + $this->table_start = $from->table_start; - $thiz->table_token = $from->table_token; - $thiz->table_start = $from->table_start; + $this->wakeup_time = $from->wakeup_time; + } - $thiz->wakeup_time = $from->wakeup_time; + function &myclone(&$from) + { + GLOBAL $G_false; + + if (($thiz =& new Table()) == FALSE) + return ($G_false); + + $this->copy($from); return ($thiz); } @@ -310,42 +425,17 @@ class Table { if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $from->idx; + $thiz->player = array(); + for ($i = 0 ; $i < $from->player_n ; $i++) + $thiz->player[$i] = $i; $thiz->player_n = $from->player_n; - $thiz->card = &$thiz->bunch_create(); - $thiz->mazzo = $from->mazzo; - $thiz->gstart = $from->gstart; - $thiz->turn = $from->turn; $thiz->auth_only = $from->auth_only; $thiz->wag_own = $from->wag_own; $thiz->wag_com = $from->wag_com; - $thiz->wag_tout = $from->wag_taut; - - $thiz->asta_pla = $from->asta_pla; - $thiz->asta_pla_n = $from->asta_pla_n; - $thiz->asta_card = $from->asta_card; - $thiz->asta_pnt = $from->asta_pnt; - - $thiz->mult = $from->mult; - $thiz->points = $from->points; - $thiz->points_n = $from->points_n; - $thiz->total = $from->total; - - $thiz->asta_win = $from->asta_win; - $thiz->briscola = $from->briscola; - $thiz->friend = $from->friend; - - $thiz->old_reason = $from->old_reason; - $thiz->old_asta_pnt = $from->old_asta_pnt; - $thiz->old_pnt = $from->old_pnt; - $thiz->old_win = $from->old_win; - $thiz->old_friend = $from->old_friend; - - // players are rearranged in an dedicated array - $thiz->player = array(); - for ($i = 0 ; $i < $from->player_n ; $i++) - $thiz->player[$i] = $i; + $thiz->wag_tout = $from->wag_tout; $thiz->table_token = $from->table_token; $thiz->table_start = $from->table_start; @@ -354,18 +444,6 @@ class Table { return ($thiz); } - - function &bunch_create() - { - $ret = array(); - - for ($i = 0 ; $i < 40 ; $i++) { - $ret[$i] =& new Card($i, 'bunch', 'no_owner'); - } - - $oret = &$ret; - return ($oret); - } function wag_set(&$user, $mesg) { @@ -386,79 +464,6 @@ class Table { $this->wag_tout = $timeout; } - function bunch_make() - { - $ct = array(0,0,0,0,0); - - mt_srand(make_seed()); - - for ($i = 39 ; $i >= 0 ; $i--) - $rest[$i] = $i; - - for ($i = 39 ; $i >= 0 ; $i--) { - $rn = rand(0, $i); - - if ($rn == 0) - log_main("RND ZERO"); - - $id = $rest[$rn]; - - $owner = $i % 5; - $this->card[$id]->assign('hand', $owner); - - $rest[$rn] = $rest[$i]; - // $pubbpos[$rn2] = $pubbpos[$i]; - } - } - - function init(&$userarr) - { - $this->mazzo = rand(0,PLAYERS_N-1); - $this->points_n = 0; - $this->mult = 1; - $this->old_win =-1; - $this->old_reason = ""; - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $this->total[$i] = 0; - $user_cur = &$userarr[$this->player[$i]]; - $user_cur->exitislock = TRUE; - } - - log_main("table::init: ci siamo"); - } - - function game_init(&$userarr) - { - log_rd2("GSTART 4"); - - $this->gstart = ($this->mazzo+1) % PLAYERS_N; - $this->bunch_make(); - - - $this->asta_pla_n = PLAYERS_N; - $this->asta_card = -1; - $this->asta_pnt = 60; - $this->asta_win = -1; - $this->briscola = -1; - $this->friend = -1; - $this->turn = 0; - - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $this->asta_pla[$i] = TRUE; - $user_cur = &$userarr[$this->player[$i]]; - $user_cur->subst = 'asta'; - $user_cur->asta_card = -2; - $user_cur->asta_pnt = -1; - $user_cur->handpt = $this->hand_points($i); - // SEE function calculate_points(&$table) - } - } - - function game_next() - { - $this->mazzo = ($this->mazzo + 1) % PLAYERS_N; - } - function getPlayer($idx) { return ($this->player[$idx]); @@ -497,48 +502,80 @@ class Table { } } - function hand_points($idx) - { - GLOBAL $G_all_points; - - $tot = 0; - - for ($i = 0 ; $i < 40 ; $i++) { - if ($this->card[$i]->owner != $idx) - continue; - - $ctt = $this->card[$i]->value % 10; - $tot += $G_all_points[$ctt]; - } - - return ($tot); - } - function exitlock_show(&$userarr, $table_pos) - { - $ct = $this->exitlock_calc(&$userarr, $table_pos); - $ret = sprintf('exitlock_show(%d, %s);', $ct, - ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false')); - return ($ret); - } + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); - function exitlock_calc(&$userarr, $table_pos) + // function act_content($isstanding, $sitted, $table, $cur_table, $allowed) + function act_content(&$user) { - $ct = 0; - - for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) { - if ($userarr[$this->player[$i]]->exitislock == FALSE) - $ct++; + $ret = ""; + $isstanding = ($user->subst == 'standup'); + $sitted = $this->player_n; + $table = $this->idx; + $cur_table = $user->table; + $allowed = TRUE; + + if ($isstanding) { + if ($sitted < PLAYERS_N) { + if ($this->auth_only) { + if ($user->flags & USER_FLAG_AUTH) + $act = "sitreser"; + else + $act = 'reserved'; + } + else { + $act = 'sit'; + } + } + else { + $act = 'none'; + } } - - return ($ct); + else { + if ($table == $cur_table) + $act = 'wake'; + else + $act = 'none'; + } + + if ($act != '') + $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act); + + return ($ret); } } // end class Table - + // User flags -define(USER_FLAG_AUTH, 0x02); +define(USER_FLAG_AUTH, 0x02); + +define(USER_FLAG_MAP_AUTH, 0x0c); + +define(USER_FLAG_LISTAUTH, 0x04); +define(USER_FLAG_ISOLAUTH, 0x08); + +// user status +define(USER_FLAG_S_NORM, 0x000); // done +define(USER_FLAG_S_PAU, 0x100); // done +define(USER_FLAG_S_OUT, 0x200); // done +define(USER_FLAG_S_DOG, 0x300); // done +define(USER_FLAG_S_EAT, 0x400); // done +define(USER_FLAG_S_WRK, 0x500); // done +define(USER_FLAG_S_SMK, 0x600); // done +define(USER_FLAG_S_EYE, 0x700); // done +define(USER_FLAG_S_RABB, 0x800); // done +define(USER_FLAG_S_SOCC, 0x900); // done +define(USER_FLAG_S_BABY, 0xa00); // done +define(USER_FLAG_S_MOP, 0xb00); // done + +define(USER_FLAG_S_ALL, 0xf00); // done + +/* type of user normal, supporter etc ... */ +define(USER_FLAG_TY_ALL, 0xf0000); // done +define(USER_FLAG_TY_NORM, 0x10000); // done +define(USER_FLAG_TY_SUPER, 0x20000); // done class User { var $name; // name of the user @@ -552,10 +589,14 @@ class User { var $step; // step of the current status var $trans_step; // step to enable transition between pages (disable == -1) var $comm; // commands array - var $asta_card; // - var $asta_pnt; // - var $handpt; // Total card points at the beginning of the current hand. - var $exitislock; // Player can exit from the table ? + // var $asta_card; // + // var $asta_pnt; // + // var $handpt; // Total card points at the beginning of the current hand. + // var $exitislock; // Player can exit from the table ? + + // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table + // it is allways ZERO + var $table_orig; // id of the current table (if in table state) var $table; // id of the current table (if in table state) var $table_pos; // idx on the table var $table_token;// token that identify a game on a table @@ -600,56 +641,68 @@ class User { $thiz->chat_ban = 0; $thiz->chat_dlt = 0; - $thiz->table = $table; + $thiz->table_orig = $table; + $thiz->table = $table; $thiz->table_pos = -1; $thiz->table_token = ""; return ($thiz); } - function &clone(&$from) + function copy(&$from) { GLOBAL $G_false; - if (($thiz =& new User()) == FALSE) - return ($G_false); - - $thiz->name = $from->name; - $thiz->sess = $from->sess; - $thiz->ip = $from->ip; - $thiz->lacc = $from->lacc; - $thiz->laccwr = $from->laccwr; - $thiz->bantime = $from->bantime; - $thiz->stat = $from->stat; - $thiz->subst = $from->subst; - $thiz->step = $from->step; - $thiz->trans_step = $from->trans_step; - $thiz->comm = array(); + $this->name = $from->name; + $this->sess = $from->sess; + $this->ip = $from->ip; + $this->lacc = $from->lacc; + $this->laccwr = $from->laccwr; + $this->bantime = $from->bantime; + $this->stat = $from->stat; + $this->subst = $from->subst; + $this->step = $from->step; + $this->trans_step = $from->trans_step; + $this->comm = array(); $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N)); for ($i = $i_start ; $i < $from->step ; $i++) { $ii = $i % COMM_N; - $thiz->comm[$ii] = $from->comm[$ii]; + $this->comm[$ii] = $from->comm[$ii]; } - $thiz->asta_card = $from->asta_card; - $thiz->asta_pnt = $from->asta_pnt; - $thiz->handpt = $from->handpt; - $thiz->exitislock = $from->exitislock; + $this->asta_card = $from->asta_card; + $this->asta_pnt = $from->asta_pnt; + $this->handpt = $from->handpt; + $this->exitislock = $from->exitislock; - $thiz->flags = $from->flags; + $this->flags = $from->flags; - $thiz->chattime = array(); + $this->chattime = array(); for ($i = 0 ; $i < CHAT_N ; $i++) - $thiz->chattime[$i] = $from->chattime[$i]; - $thiz->chat_cur = $from->chat_cur; - $thiz->chat_lst = $from->chat_lst; - $thiz->chat_ban = $from->chat_ban; - $thiz->chat_dlt = $from->chat_dlt; - - $thiz->table = $from->table; - $thiz->table_pos = $from->table_pos; - $thiz->table_token = $from->table_token; - $thiz->the_end = $from->the_end; + $this->chattime[$i] = $from->chattime[$i]; + $this->chat_cur = $from->chat_cur; + $this->chat_lst = $from->chat_lst; + $this->chat_ban = $from->chat_ban; + $this->chat_dlt = $from->chat_dlt; + + $this->table_orig = $from->table_orig; + $this->table = $from->table; + $this->table_pos = $from->table_pos; + $this->table_token = $from->table_token; + $this->the_end = $from->the_end; + + return (TRUE); + } + + + function &myclone(&$from) + { + GLOBAL $G_false; + + if (($thiz =& new User()) == FALSE) + return ($G_false); + + $thiz->copy($from); return ($thiz); } @@ -696,7 +749,8 @@ class User { $thiz->chat_dlt = 0; - $thiz->table = $table; + $thiz->table_orig = $table; + $thiz->table = 0; $thiz->table_pos = $table_pos; $thiz->table_token = $from->table_token; @@ -755,7 +809,7 @@ class User { function reset() { $curtime = time(); - log_legal($curtime, $this->sess, $this->name, "STAT:LOGOUT", ''); + log_legal($curtime, $this, "STAT:LOGOUT", ''); $tmp_sess = $this->sess; $this->sess = ""; @@ -773,6 +827,11 @@ class User { } // end class User + + + + + function step_get($sess) { $fp = FALSE; do { @@ -827,16 +886,29 @@ class Room { } for ($i = 0 ; $i < TABLES_N ; $i++) { - $this->table[$i] =& Table::create(); - $row = ( (((int)($i / 4)) % 2) == 0 ); - $col = ($i % 2 == 0); - $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); + $this->table[$i] =& Table::create($i); + /* OLD METHOD + if ($i < 12) { + $row = ( (((int)($i / 4)) % 2) == 0 ); + $col = ($i % 2 == 0); + $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); + } + else { + $this->table[$i]->auth_only = FALSE; + } + */ + if ($i < TABLES_AUTH_N) + $this->table[$i]->auth_only = TRUE; + else + $this->table[$i]->auth_only = FALSE; } $this->garbage_timeout = 0; } function garbage_manager($force) { + GLOBAL $G_lang, $mlang_brisk; + $ismod = FALSE; log_rd2("garbage_manager START"); @@ -845,6 +917,9 @@ class Room { $curtime = time(); if ($force || $this->garbage_timeout < $curtime) { + // FIXME BRISK4: include for each kind of table + require_once("briskin5/Obj/briskin5.phh"); + // Before all align times with table timeout for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { $table_cur =& $this->table[$table_idx]; @@ -882,7 +957,7 @@ class Room { */ log_main("garbage_manager: INSIDE THE END."); - $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n"; + $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n"; for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $plist .= '|'.$this->user[$table_cur->player[$i]]->sess; } @@ -899,7 +974,7 @@ class Room { $user_cur->bantime = $bri_user->bantime; } - log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME", $plist); + log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist); $this->room_join_wakeup(&$user_cur, FALSE, 0); $table_cur->table_token = ""; @@ -926,7 +1001,9 @@ class Room { $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst); $ret .= "gst.st = ".($user_cur->step+1)."; "; - $ret .= show_notify("
    I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.

    Torni in piedi.

    ", 2000, "Chiudi.", 400, 110); + // MLANG
    I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.

    Torni in piedi.

    + $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table); + $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110); $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } @@ -935,7 +1012,7 @@ class Room { for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $plist .= '|'.$this->user[$table_cur->player[$i]]->sess; } - log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME(RECOVERY)", $plist); + log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist); $this->room_join_wakeup(&$user_cur, TRUE, -2); $table_cur->table_token = ""; @@ -979,7 +1056,8 @@ class Room { if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') { $this->room_wakeup(&$user_cur); $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; - $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("
    Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

    Quindi ritorni tra i Giocatori in piedi.", 0, "torna ai tavoli", 400, 100); + /* MLANG:
    Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

    Quindi ritorni tra i Giocatori in piedi.", "torna ai tavoli" */ + $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100); $user_cur->step_inc(); } } @@ -995,10 +1073,21 @@ class Room { function show_room($user_step, &$user) { + GLOBAL $G_lang, $mlang_brisk; log_main("show_room: username: ".$user->name); - $ret = sprintf('gst.st = %d; ', $user_step); + + if ($user->flags & USER_FLAG_ISOLAUTH) { + $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); '; + } + else if ($user->flags & USER_FLAG_LISTAUTH) { + $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); '; + } + else { + $ret .= 'list_set(\'all\', false, \'\' ); '; + } + if ($user->subst == 'standup') $ret .= "tra.show(); "; else @@ -1008,12 +1097,15 @@ class Room { $ret .= root_wellcome($user); $ret .= sprintf('subst = "%s";', $user->subst); - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s";', $itin, xcape($user->name), $itou); for ($i = 0 ; $i < TABLES_N ; $i++) { + $ret .= $this->table_content($user, $i); - $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, - ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content); + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$i]->act_content($user); if ($this->table[$i]->wag_own != NULL) $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com); else @@ -1077,7 +1169,7 @@ class Room { if ($user_cur->sess == '' || $user_cur->stat != 'room') continue; - log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user); + // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user); $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : ""); if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) { @@ -1091,26 +1183,25 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - - + // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); + $ret .= $table->act_content($user); + if ($user_cur == $user) { // set the new status $ret .= 'subst = "standup"; tra.show(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { if ($this->table[$e]->player_n < PLAYERS_N) { - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table)); - $ret .= table_act_content(TRUE, 0, $e, $user->table, - ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(TRUE, 0, $e, $user->table, + // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$e]->act_content($user); } } } else { - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } log_wr("ROOM_WAKEUP: ".$ret); @@ -1175,7 +1266,7 @@ class Room { } log_main("___"); - log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user); + log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx); $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : ""); if ($user_cur->stat == "room") { @@ -1184,11 +1275,11 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); + - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++) if ($user_cur == $user_tab[$tab_idx]) break; @@ -1213,10 +1304,10 @@ class Room { log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n); log_main("JOIN_WAKEUP more"); - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); log_main("JOIN_WAKEUP end more"); } log_wr("ROOM_JOIN_WAKEUP: ".$ret); @@ -1250,7 +1341,9 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); if ($user_cur == $user) { - $ret .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s: ";', $itin, xcape($user->name), $itou); } $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); @@ -1296,16 +1389,15 @@ class Room { $ret .= 'subst = "sitdown"; tra.hide(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { - $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content); + // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); + $ret .= $this->table[$e]->act_content($user_cur); } } else if ($table_idx > -1) { if ($table->player_n == PLAYERS_N) { - $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, + /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } $user_cur->comm[$user_cur->step % COMM_N] = $ret; @@ -1315,7 +1407,7 @@ class Room { function chatt_send(&$user, $mesg) { - GLOBAL $G_alarm_passwd; + GLOBAL $G_alarm_passwd, $mlang_brisk, $G_lang; $only_you = FALSE; // common settings @@ -1331,13 +1423,16 @@ class Room { $to_all = FALSE; $to_room = FALSE; $to_tabl = FALSE; + $is_normchat = FALSE; + /* for old isolation management $is_ticker = FALSE; */ $update_room = FALSE; if (strcmp($msg, "/tav") == 0 || strncmp($msg, "/tav ", 5) == 0) { do { if ($user->stat != 'room' || $user->subst != 'sitdown') { - $msg = "
    Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

    "; + /* MLANG: "
    Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

    ", "
    Il messaggio di segnalazione del tavolo è già attivato.

    ", "
    Il messaggio di segnalazione del tavolo
    è disattivato ancora per %d second%s.

    " */ + $msg = $mlang_brisk['tickmust'][$G_lang]; $to_user = show_notify($msg, 0, "chiudi", 400, 100); break; @@ -1346,7 +1441,8 @@ class Room { $table = &$this->table[$user->table]; if ($table->wag_own != NULL) { - $msg = "
    Il messaggio di segnalazione del tavolo è già attivato.

    "; + // MLANG
    Il messaggio di segnalazione del tavolo è già attivato.

    + $msg = $mlang_brisk['tickjust'][$G_lang]; $to_user = show_notify($msg, 0, "chiudi", 400, 100); break; @@ -1354,9 +1450,10 @@ class Room { $dtime = $curtime - $table->wag_tout; if ($dtime < EXPIRE_TIME_WAG) { - $msg = sprintf("
    Il messaggio di segnalazione del tavolo
    è disattivato ancora per %d second%s.

    ", - EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? "o" : "i")); - $to_user = show_notify($msg, 0, "chiudi", 400, 100); + // MLANG -
    Il messaggio di segnalazione del tavolo
    è disattivato ancora per %d second%s.

    + $msg = sprintf($mlang_brisk['tickwait'][$G_lang], + EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i"))); + $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100); break; } @@ -1366,62 +1463,211 @@ class Room { $table->wag_set($user, $msg); $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg))); $to_room = $to_user; - + /* for old isolation management $is_ticker = TRUE; */ } while (0); } // /tav chat command else if (strncmp($msg, "/alarm ", 7) == 0) { - $alarm_check = "/alarm ".$G_alarm_passwd." "; + if (strncmp($msg, "/alarm to ", 10) == 0) { + $sp_pos = strpos($msg, " ", 10); + $target = substr($msg, 10, $sp_pos - 10); + $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." "; + } + else { + $target = ""; + $alarm_check = "/alarm ".$G_alarm_passwd." "; + } do { if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) { - $msg = "
    La password digitata non è corretta.

    "; - $to_user = show_notify($msg, 0, "chiudi", 400, 100); + /* MLANG: "
    La password digitata non è corretta.

    " */ + $msg = $mlang_brisk['alarpass'][$G_lang]; + $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100); break; } - $to_user = sprintf('chatt_sub("%s","Alarm %s inviato a tutti.");', - $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); + /* MLANG: "Alarm %s inviato a %s." */ + $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))), + ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) ); + $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);', + $dt, NICKSERV, $prestr); $msg = sprintf("
    %s

    %s


    ", $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); - $to_all = show_notify($msg, 0, "chiudi", 400, 120); + /* MLANG: "chiudi" */ + $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120); } while (0); } // /alarm chat command - - else if (strncmp($msg, "/nick ", 6) == 0) { - log_main("chatt_send BEGIN"); - - do { - if (($name_new = validate_name(substr($msg, 6))) == FALSE) { - $to_user = sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt.NICKSERV); - break; + else if (strncmp($msg, "/listen ", 8) == 0) { + $arg = substr($msg, 8); + + if (strcasecmp($arg, "isolation") == 0) { + $flags_old = 0; + if ($user->stat == 'room' && $user->subst == 'sitdown' && + $user->table >= TABLES_AUTH_N) { + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]); + } - - $msg = "COMMAND ".$msg; - for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { - $user_cur = &$this->user[$i]; - - if ($user_cur->sess == '') - continue; - if ($user_cur->name == $name_new) - break; - } + else { + $user->flags &= ~USER_FLAG_MAP_AUTH; + $user->flags |= USER_FLAG_ISOLAUTH; + $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); '; + } + } + else if (strcasecmp($arg, "auth") == 0) { + $flags_old = $user->flags; + $user->flags &= ~USER_FLAG_MAP_AUTH; + $user->flags |= USER_FLAG_LISTAUTH; + $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); '; + } + else { + $flags_old = $user->flags; + $user->flags &= ~USER_FLAG_MAP_AUTH; + $to_user = 'list_set(\'all\', true, \'\'); '; + + } + // if from isolation redraw standup area + if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) { + $to_user .= 'standup_data_old = null; '.$this->standup_content($user); + + } + } + else if (strcmp($msg, "/authreq") == 0) { + if ($user->flags & USER_FLAG_AUTH) { + $to_user = sprintf('authbox(300,200);'); + } + else { + /* MLANG: "Per autenticare qualcuno devi a tua volta essere autenticato.", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname %s già in uso." */ + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]); + } + } + else if (strncmp($msg, "/mesgtoadm", 8) == 0) { + if ($user->flags & USER_FLAG_AUTH) { + $to_user = sprintf('mesgtoadmbox(500,300);'); + } + else { + /* MLANG: "Per inviare un messaggio devi essere autenticato." */ + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]); + } + } + else if (strncmp($msg, "/nick ", 6) == 0) { + log_main("chatt_send BEGIN"); + + do { + if (($name_new = validate_name(substr($msg, 6))) == FALSE) { + $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]); + break; + } + + $msg = "COMMAND ".$msg; + for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { + $user_cur = &$this->user[$i]; + + if ($user_cur->sess == '') + continue; + if ($user_cur->name == $name_new) + break; + } if ($i < MAX_PLAYERS) { - $to_user = sprintf('chatt_sub("%s","Nickname %s già in uso.");', $dt.NICKSERV, xcape($name_new)); + $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new)); + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr); break; } - - $user->name = $name_new; // OK - nick changed - $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed + /* MLANG: "Non puoi cambiare nick a un tavolo per soli autenticati.", "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ + if ($user->flags & USER_FLAG_AUTH) { + if (strcasecmp($user->name,$name_new) != 0) { + if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) && + ($user->subst == 'standup' || + ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE) + ) + ) { + $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed + for ($i = 0 ; $i < TABLES_N ; $i++) { + $to_user .= $this->table[$i]->act_content($user); + } + } + else { + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]); + break; + } + } + } + $user->name = $name_new; // OK - nick changed + /* se nome gia' in uso, segnala cosa potrebbe capitare */ + if (($user->flags & USER_FLAG_AUTH) == 0) { + $userdb = new LoginDB(); + /* MLANG: "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ + if ($userdb->login_exists($name_new)) { + $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new)); + $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr); + } + } + log_main("chatt_send start set"); $update_room = TRUE; } while (0); } // nick chat command + else if (strncmp($msg, "/st ", 4) == 0) { + log_main("chatt_send BEGIN"); + + do { + $st_str = substr($msg, 4); + + if (strcasecmp($st_str, "normale") == 0) { + $st = USER_FLAG_S_NORM; + } + else if (strcasecmp($st_str, "pausa") == 0) { + $st = USER_FLAG_S_PAU; + } + else if (strcasecmp($st_str, "fuori") == 0) { + $st = USER_FLAG_S_OUT; + } + else if (strcasecmp($st_str, "cane") == 0) { + $st = USER_FLAG_S_DOG; + } + else if (strcasecmp($st_str, "cibo") == 0) { + $st = USER_FLAG_S_EAT; + } + else if (strcasecmp($st_str, "lavoro") == 0) { + $st = USER_FLAG_S_WRK; + } + else if (strcasecmp($st_str, "sigaretta") == 0) { + $st = USER_FLAG_S_SMK; + } + else if (strcasecmp($st_str, "presente") == 0) { + $st = USER_FLAG_S_EYE; + } + else if (strcasecmp($st_str, "coniglio") == 0) { + $st = USER_FLAG_S_RABB; + } + else if (strcasecmp($st_str, "calcio") == 0) { + $st = USER_FLAG_S_SOCC; + } + else if (strcasecmp($st_str, "pupo") == 0) { + $st = USER_FLAG_S_BABY; + } + else if (strcasecmp($st_str, "pulizie") == 0) { + $st = USER_FLAG_S_MOP; + } + else { + /* MLANG: "Questo stato non esiste." */ + $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]); + break; + } + + log_main("chatt_send start set"); + if (($user->flags & USER_FLAG_S_ALL) != $st) { + $update_room = TRUE; + $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st; + } + } while (0); + } // nick chat command + else { // normal chat line + $is_normchat = TRUE; if ($curtime < ($user->chat_ban + $user->chat_dlt)) { $only_you = TRUE; $user->chat_dlt = $user->chat_dlt * 2; @@ -1441,16 +1687,16 @@ class Room { } if ($only_you) { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape("== chat ban ==")); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban ==")); } else { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape($msg)); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg)); // temporary silentiation for troll (will became array check) - if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8') - $to_room = $to_user; + // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8') + $to_room = $to_user; } - log_legal($curtime, $user->sess, $user->name, + log_legal($curtime, $user, ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg); $user->chat_lst = "$msg"; @@ -1476,10 +1722,28 @@ class Room { if ($to_room != FALSE) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = &$this->user[$i]; + if ($target != "" && $user_cur->name != $target) + continue; // if ($user_cur->sess == '' || $user_cur->stat != 'room') if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user) continue; + if ($is_normchat == TRUE) { + // use MAP_AUTH to check if auth or isolation + if ($user_cur->flags & USER_FLAG_MAP_AUTH) { + if (($user->flags & USER_FLAG_AUTH) == 0) { + continue; + } + } + } + /* + else if ($is_ticker) { + if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) { + if ($user->table >= TABLES_AUTH_N) + continue; + } + } + */ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; $user_cur->comm[$user_cur->step % COMM_N] .= $to_room; $user_cur->step_inc(); @@ -1487,6 +1751,8 @@ class Room { } if ($to_tabl) { + // FIXME BRISK4: include for each kind of table + require_once("briskin5/Obj/briskin5.phh"); // Before all align times with table timeout for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { $table_cur =& $this->table[$table_idx]; @@ -1512,6 +1778,8 @@ class Room { // stat must be "table" by definition $bri_user =& $bri->user[$i]; + if ($target != "" && $bri_user->name != $target) + continue; log_main("writa: ".$user_mesg); $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; "; $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl; @@ -1581,13 +1849,15 @@ class Room { function &add_user(&$sess, &$idx, $name, $pass, $ip) { - GLOBAL $G_false; + GLOBAL $G_false, $CO_list; $idx = 0; $authenticate = FALSE; + $user_type = 0; $login_exists = FALSE; $ghost = -1; + $ghost_auth = FALSE; $idx = -1; $idfree = -1; @@ -1606,11 +1876,14 @@ class Room { if ($pass != FALSE) { log_auth("XXX", "auth2"); $authenticate = $userdb->login_verify($name_new, $pass); - log_auth("XXX", "authenticate: ".($authenticate == TRUE ? "TRUE" : "FALSE")); + log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE")); - if ($authenticate == FALSE) { - $idx = -3; - return ($G_false); + if ($authenticate != FALSE) { + $user_type = $authenticate->typeget(); + } + else { + $idx = -3; + return ($G_false); } } else { @@ -1627,13 +1900,14 @@ class Room { continue; // NOTE: CHECK IT !! } if (strcasecmp($this->user[$i]->name, $name_new) == 0) { - if ($authenticate == FALSE) { - $idx = $i; - break; - } - else { - $ghost = $i; - } + if ($authenticate != FALSE) { + $ghost = $i; + $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH); + } + else { + $idx = $i; + break; + } } } if ($idx == -1) @@ -1641,14 +1915,46 @@ class Room { log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); + if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) { + /* swap session */ - if ($idx != -1 && $i == MAX_PLAYERS) { + $ghost_user =& $this->user[$ghost]; + $curtime = time(); + $ghost_user->step_inc(); + if ($sess == "") { + $sess = uniqid(""); + $ghost_user->sess = $sess; + } + else { + $ghost_user->sess = $sess; + } + + // If user at the table we need to update the table data too + $table_idx = $ghost_user->table; + if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) { + // FIXME BRISK4: include for each kind of table + require_once("briskin5/Obj/briskin5.phh"); + if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) { + if (($bri = &Briskin5::load_data($table_idx)) != FALSE) { + if ($bri->the_end != TRUE) { + $bri->user[$ghost_user->table_pos]->step_inc(); + $bri->user[$ghost_user->table_pos]->sess = $sess; + Briskin5::save_data(&$bri); + } + } + Briskin5::unlock_data($brisem); + } + } + + $idx = $ghost; + return ($this->user[$ghost]); + } + else if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ $curtime = time(); if ($sess == "") { - $this->user[$idx]->sess = uniqid(""); - $sess = $this->user[$idx]->sess; - + $sess = uniqid(""); + $this->user[$idx]->sess = $sess; } else { $this->user[$idx]->sess = $sess; @@ -1663,40 +1969,67 @@ class Room { $this->user[$idx]->bantime = 0; $this->user[$idx]->ip = $ip; - $this->user[$idx]->flags = ($authenticate ? USER_FLAG_AUTH : 0x00); + $this->user[$idx]->flags = ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00) | $user_type; + log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags)); + + + if ($authenticate != FALSE) { + $this->user[$idx]->flags |= USER_FLAG_LISTAUTH; + + if (isset($CO_list)) { + if (strcmp($CO_list, "auth") == 0) { + $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; + $this->user[$idx]->flags |= USER_FLAG_LISTAUTH; + } + if (strcmp($CO_list, "isolation") == 0) { + $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; + $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH; + } + else { + $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; + } + } + } + if ($ghost > -1) { log_main("ghost: rename!"); $ghost_user =& $this->user[$ghost]; - - for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { - $ghostname = 'ghost'.$sfx; - for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { - if (strcmp("", $this->user[$i]->sess) == 0) - continue; - - if (strcmp($this->user[$i]->name, $ghostname) == 0) { - $ghostname = ''; - break; + if ($ghost_auth == FALSE) { + for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { + $ghostname = 'ghost'.$sfx; + for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { + if (strcmp("", $this->user[$i]->sess) == 0) + continue; + + if (strcmp($this->user[$i]->name, $ghostname) == 0) { + $ghostname = ''; + break; + } } + if ($ghostname != '') + break; } - if ($ghostname != '') - break; - } - - $ghost_user->name = $ghostname; - - if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { - $this->standup_update(&$ghost_user); - } - else { - log_main("chatt_send pre table update"); - $this->table_update(&$ghost_user); + + $ghost_user->name = $ghostname; + + if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { + $this->standup_update(&$ghost_user); + } + else { + log_main("chatt_send pre table update"); + $this->table_update(&$ghost_user); log_main("chatt_send post table update"); + } + } // if ($ghost_auth == FALSE + else { + // FIXME: cacciare il vecchio utente room && table (if needed) + $ghost_user->the_end = TRUE; + $ghost_user->lacc = 0; + $this->garbage_manager(TRUE); } - } - + } // if ($ghost > -1) { log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); $real_idx = $idx; @@ -1719,9 +2052,13 @@ class Room { if ($user_cur->stat == 'room') { $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur); - if ($user_cur == $user) - $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); - + if ($user_cur == $user) { + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + + $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s%s%s: ";', + $itin, xcape($user->name), $itou); + } log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]); $user_cur->step_inc(); @@ -1828,13 +2165,11 @@ class Room { // echo "LOCK: ".FTOK_PATH."/main"; // exit; if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) { - echo "FTOK FAILED"; - exit; + return (FALSE); } // echo "FTOK ".$tok."
    "; if (($res = sem_get($tok)) == FALSE) { - echo "SEM_GET FAILED"; - exit; + return (FALSE); } if (sem_acquire($res)) { log_lock("LOCK room"); @@ -1884,7 +2219,7 @@ class Room { $flags |= 1; } - $content .= sprintf('%s[ %d, \'%s\' ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name)); + $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name)); $ct++; } } @@ -1893,44 +2228,6 @@ class Room { return ($content); } - function table_content_old($user, $table_idx) - { - $content = ""; - $ret = ""; - // TODO - // - // Si possono usare i dati nella classe table - // - - $sess = $user->sess; - $table = &$this->table[$table_idx]; - - if ($user->stat != 'room') - return; - - for ($i = 0 ; $i < $table->player_n ; $i++) { - $user_cur = &$this->user[$table->player[$i]]; - - if ($user_cur == $user) - { $hilion = ""; $hilioff = ""; } - else - { $hilion = ""; $hilioff = ""; } - - log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx)); - - $content .= sprintf("%s%s%s
    ",$hilion, xcape($user_cur->name), $hilioff); - } - /* - for ( ; $i < PLAYERS_N ; $i++) - $content .= "
    "; - */ - - $ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content); - - return ($ret); - } - - function table_content($user, $table_idx) { $content = ""; @@ -1957,7 +2254,7 @@ class Room { log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx)); - $content .= sprintf('%s[ %d, \'%s\' ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name)); + $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name)); } $content .= ' ]'; @@ -1976,8 +2273,29 @@ function make_seed() } +function log_mop($step, $log) { + GLOBAL $sess, $PHP_SELF; + + if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0) + return; + + if (isset($sess) == FALSE) + $ssess = "XXXX"; + else + $ssess = $sess; + + if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0) + return; + + if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { + fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log)); + fclose($fp); + } +} + + function log_only2($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0) return; @@ -1991,13 +2309,13 @@ function log_only2($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("ONL2: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_crit($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0) return; @@ -2011,13 +2329,13 @@ function log_crit($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("CRIT: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_only($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0) return; @@ -2031,13 +2349,13 @@ function log_only($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("ONLY: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_main($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0) return; @@ -2051,13 +2369,13 @@ function log_main($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("MAIN: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_rd($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0) return; @@ -2071,13 +2389,13 @@ function log_rd($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("READ: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_rd2($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0) return; @@ -2091,13 +2409,13 @@ function log_rd2($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("REA2: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_send($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0) return; @@ -2111,13 +2429,13 @@ function log_send($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("SEND: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_lock($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0) return; @@ -2131,13 +2449,13 @@ function log_lock($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("LOCK: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_wr($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0) return; @@ -2151,13 +2469,13 @@ function log_wr($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("WRIT: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_load($log) { - GLOBAL $sess; + GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0) return; @@ -2171,12 +2489,13 @@ function log_load($log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("LOAD: [%s] [%s]\n", $ssess, $log)); + fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log)); fclose($fp); } } function log_auth($sess, $log) { + GLOBAL $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0) return; @@ -2184,19 +2503,35 @@ function log_auth($sess, $log) { return; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { - fwrite($fp, sprintf("AUTH: [%s] [%d] [%s]\n", $sess, time(), $log)); + fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log)); fclose($fp); } } -function log_legal($curtime, $sess, $name, $where, $mesg) +// function log_legal($curtime, $sess, $name, $where, $mesg) +function log_legal($curtime, &$user, $where, $mesg) { GLOBAL $_SERVER; if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) { /* Unix time | session | nickname | IP | where was | mesg */ - fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $curtime, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); + fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess, + ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'), + $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); + fclose($fp); + } +} + +function log_points($curtime, &$user, $where, $mesg) +{ + GLOBAL $_SERVER; + + if (($fp = @fopen(LEGAL_PATH."/points.log", 'a')) != FALSE) { + /* Unix time | session | nickname | IP | where was | mesg */ + fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess, + ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'), + $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); fclose($fp); } } @@ -2225,24 +2560,6 @@ function unlock_banlist($res) return (sem_release($res)); } -function table_act_content_old($isstanding, $sitted, $table, $cur_table) -{ - $ret = ""; - - if ($isstanding) { - if ($sitted < PLAYERS_N) { - $ret = sprintf('', $table, $table); - } - } - else { - if ($table == $cur_table) - $ret = sprintf(''); - else - $ret = ""; - } - return ($ret); -} - function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed) { $ret = ""; @@ -2274,485 +2591,29 @@ function show_notify($text, $tout, $butt, $w, $h) return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h); } -function briscola_show($room, $table, $user) -{ - $ptnadd = ""; - $ret = ""; - - if ($table->asta_card == 9) - $ptnadd = sprintf("
    con %d punti", $table->asta_pnt); - - /* text of caller cell */ - if ($user->table_pos == $table->asta_win) - $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd); - else - $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";', - xcape($room->user[$table->player[$table->asta_win]]->name), $ptnadd); - - $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';', - $table->asta_win); - $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola); - $ret .= sprintf('$("caller").style.visibility = "visible";'); - $ret .= sprintf('$("chooseed").style.visibility = "hidden";'); - $ret .= sprintf('$("astalascio").style.visibility = "";'); - $ret .= sprintf('$("asta").style.visibility = "hidden";'); - $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);'); - - return ($ret); -} - - -function game_result($asta_pnt, $pnt) -{ - if ($asta_pnt == 61) { - if ($pnt > 60) - return (1); - else if ($pnt == 60) - return (0); - else - return (-1); - } - else { - if ($pnt >= $asta_pnt) - return (1); - else - return (-1); - } -} - -function multoval($mult) +function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time) { - if ($mult == 2) - return ("doppio"); - else if ($mult == 4) - return ("quadruplo"); - else - return (sprintf("%d-plo", $mult)); + log_main("SHOW_NOTIFY OPAQUE: ".$text); + return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time); } -function show_table_info(&$room, &$table, $table_pos) -{ - $ret = ""; - $user = &$room->user[$table->player[$table_pos]]; - - $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS; - $noty = sprintf(''); - - // Names. - for ($i = 0 ; $i < PLAYERS_N ; $i++) - $noty .= sprintf('', xcape($room->user[$table->player[$i]]->name)); - $noty .= sprintf(""); - - // Points. - log_main("show_table_info: pnt_min: ".$pnt_min." Points_n: ".$table->points_n); - - for ($i = $pnt_min ; $i < $table->points_n ; $i++) { - $noty .= sprintf('', $i+1); - for ($e = 0 ; $e < PLAYERS_N ; $e++) - $noty .= sprintf('', $table->points[$i % MAX_POINTS][$e]); - $noty .= ""; - } - - // Total points. - $noty .= ''; - for ($e = 0 ; $e < PLAYERS_N ; $e++) - $noty .= sprintf('', $table->total[$e]); - $noty .= "
    %s
    %d%d
    Tot.%d
    "; - - if ($table->old_reason != "") { - $noty .= sprintf("
    %s
    ", xcape($table->old_reason)); - } - - if ($table->old_win != -1) { - $win = $table->player[$table->old_win]; - $fri = $table->player[$table->old_friend]; - - $wol = game_result($table->old_asta_pnt, $table->old_pnt); - - if ($win != $fri) { - $noty .= sprintf("
    Nell'ultima mano ha chiamato %s, il socio era %s,
    ", - xcape($room->user[$win]->name), - xcape($room->user[$fri]->name)); - if ($table->old_pnt == 120) { - $noty .= sprintf("hanno fatto cappotto EBBRAVI!.
    "); - } - else { - $noty .= sprintf("dovevano fare %s punti e ne hanno fatti %d: hanno %s.
    ", - ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : - 'più di 60'), $table->old_pnt, - ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso"))); - } - } - else { - $noty .= sprintf("
    Nell'ultima mano %s si è chiamato in mano,
    ", - xcape($room->user[$win]->name)); - if ($table->old_pnt == 120) { - $noty .= sprintf("ha fatto cappotto EBBRAVO!.
    "); - } - else { - $noty .= sprintf("doveva fare %s punti e ne ha fatti %d: ha %s.
    ", - ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : - 'più di 60'), $table->old_pnt, - ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso"))); - } - } - } - if ($table->mazzo == $table_pos) - $noty .= "Fai tu il mazzo,"; - else { - $unam = xcape($room->user[$table->player[$table->mazzo]]->name); - $noty .= "Il mazzo a $unam,"; - } - - if ($user->subst == 'asta') { - if ($table->asta_win == -1) // auction case - $curplayer = $table->gstart % PLAYERS_N; - else - $curplayer = $table->asta_win; - } - else if ($user->subst == 'game') { - $curplayer = ($table->gstart + $table->turn) % PLAYERS_N; - } - - - if ($curplayer == $table_pos) { - $noty .= " tocca a te giocare."; - } - else { - $unam = xcape($room->user[$table->player[$curplayer]]->name); - $noty .= " tocca a $unam giocare."; - } - - if ($table->mult > 1) { - $noty .= sprintf(" La partita vale %s.", multoval($table->mult)); - } - $noty .= "

    "; - $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400); - /* NOTE: show_notify($noty, 3000, "torna alla partita", 500, - * 130 + ($table->points_n > 0 ? 50 : 0) + - * (120 * ($table->points_n / MAX_POINTS))); - * will be used when we refact notify js function following - * photoo class logic - */ - - return ($ret); -} function root_wellcome($user) { - GLOBAL $root_wellarr; + GLOBAL $root_wellarr, $G_lang; $ret = ""; $curtime = time(); $dt = date("H:i ", $curtime); - for ($i = 0 ; $i < count($root_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("%s","%s");', $dt.NICKSERV, str_replace('"', '\"', $root_wellarr[$i])); - - return ($ret); -} - -function table_wellcome($user) -{ - GLOBAL $table_wellarr; - $ret = ""; - - for ($i = 0 ; $i < count($table_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i])); + for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++) + $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i])); return ($ret); } -/* show table -is_transition (is from room to table ?) -is_again (is another game) - -Examples of $is_transition, $is_again: - from reload of the page: FALSE, FALSE - from sitdown in room: TRUE, FALSE - from table: asta cmd e tutti passano: TRUE, TRUE - from table: fine partita: TRUE, TRUE - */ -function show_table(&$room, &$user, $sendstep, $is_transition, $is_again) -{ - $table_idx = $user->table; - $table = &$room->table[$table_idx]; - $table_pos = $user->table_pos; - - $ret = "table_init();"; - $ret .= $table->exitlock_show(&$room->user, $table_pos); - if (!$is_again) { - /* GENERAL STATUS */ - $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $table_pos); - - log_rd(sprintf( 'SHOW_TABLE: gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', - $sendstep, $user->stat, $user->subst, $table_pos)); - - /* BACKGROUND */ - $ret .= "background_set();"; - - /* USERS INFO */ - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); - $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ', - xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name), - xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name), - xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name), - (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)), - (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name))); - } - /* NOTIFY FOR THE CARD MAKER */ - if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= show_table_info(&$room, &$table, $table_pos); - } - if (!$is_again) - $ret .= table_wellcome($user); - - if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca - $ret .= playsound("cow.mp3"); - } - - - /* CARDS */ - if ($is_transition) { // && $user->subst == "asta" superfluo - $ret .= "|"; - - for ($i = 0 ; $i < 8 ; $i++) { - for ($e = 0 ; $e < PLAYERS_N ; $e++) { - $ct = 0; - for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) { - if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) { - $ct++; - if ($ct == $i+1) - break; - } - } - log_rd("O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner); - - $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N, - $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ? - $table->card[$o]->value : -1), - ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1); - } - } - } - else { - $taked = array(0,0,0,0,0); - $inhand = array(0,0,0,0,0); - $ontabl = array(-1,-1,-1,-1,-1); - $cards = array(); - - for ($i = 0 ; $i < 40 ; $i++) { - if ($table->card[$i]->stat == 'hand') { - if ($table->card[$i]->owner == $table_pos) { - $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value; - } - $inhand[$table->card[$i]->owner]++; - } - else if ($table->card[$i]->stat == 'take') { - log_main("Card taked: ".$table->card[$i]->value."OWN: ".$table->card[$i]->owner); - $taked[$table->card[$i]->owner]++; - } - else if ($table->card[$i]->stat == 'table') { - $ontabl[$table->card[$i]->owner] = $i; - } - } - $logg = "\n"; - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]); - } - log_main("Stat table: ".$logg); - - /* Set ours cards. */ - $oursarg = ""; - for ($i = 0 ; $i < $inhand[$table_pos] ; $i++) - $oursarg .= ($i == 0 ? "" : ", ").$cards[$i]; - for ($i = $inhand[$table_pos] ; $i < 8 ; $i++) - $oursarg .= ($i == 0 ? "" : ", ")."-1"; - $ret .= sprintf('card_setours(%s);', $oursarg); - - /* Dispose all cards */ - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */ - $ret .= sprintf('cards_dispose(%d,%d,%d);', $i, - $inhand[$i], $taked[$i]); - - if ($ontabl[$i] != -1) { - $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i], - $table->card[$ontabl[$i]]->value, - $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y); - } - } - } - - /* Show auction */ - if ($user->subst == 'asta') { - - /* show users auction status */ - $showst = ""; - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $user_cur = &$room->user[$table->player[$i]]; - $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "), - ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt)); - } - if (PLAYERS_N == 3) - $showst .= ",-2,-2"; - $ret .= sprintf('show_astat(%s);', $showst); - - if ($table->asta_win != -1 && $table->asta_win == $table_pos) { - /* show card chooser */ - $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";', - $table->asta_card); - } - else { - /* show auction */ - if ($table_pos == ($table->gstart % PLAYERS_N) && - $table->asta_win == -1) - $ret .= sprintf('dispose_asta(%d,%d, %s);', - $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false")); - else - $ret .= sprintf('dispose_asta(%d,%d, %s);', - $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false")); - } - - /* Remark */ - if ($table->asta_win == -1) { // auction case - if ($table_pos == ($table->gstart % PLAYERS_N)) - $ret .= "remark_on();"; - else - $ret .= "remark_off();"; - } - else { // chooseed case - if ($table_pos == $table->asta_win) - $ret .= "remark_on();"; - else - $ret .= "remark_off();"; - } - } - else if ($user->subst == 'game') { - /* HIGHLIGHT */ - if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos) - $ret .= "is_my_time = true; remark_on();"; - else - $ret .= "remark_off();"; - - /* WHO CALL AND WATH */ - $ret .= briscola_show($room, $table, $user); - - } - return ($ret); -} // end function show_table(... - -function calculate_winner(&$table) -{ - $briontab = FALSE; - $ontab = array(); - $ontid = array(); - $cur_win = -1; - $cur_val = 100; - $cur_seed = $table->briscola - ($table->briscola % 10); - - for ($i = 0 ; $i < 40 ; $i++) { - if ($table->card[$i]->stat != "table") - continue; - - log_wr(sprintf("Card On table: [%d]", $i)); - - $v = $table->card[$i]->value; - $ontab[$table->card[$i]->owner] = $v; - $ontid[$table->card[$i]->owner] = $i; - /* se briscola setto il flag */ - if (($v - ($v % 10)) == $cur_seed) - $briontab = TRUE; - } - - if ($briontab == FALSE) { - $cur_win = $table->gstart; - $cur_val = $ontab[$cur_win]; - $cur_seed = $cur_val - ($cur_val % 10); - } - - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) { - if ($ontab[$i] < $cur_val) { - $cur_val = $ontab[$i]; - $cur_win = $i; - } - } - } - - for ($i = 0 ; $i < PLAYERS_N ; $i++) { - $table->card[$ontid[$i]]->owner = $cur_win; - $table->card[$ontid[$i]]->stat = "take"; // Card stat - } - return ($cur_win); -} - -function calculate_points(&$table) -{ - GLOBAL $G_all_points; - - $pro = 0; - - if ($table->asta_pnt == 60) - $table->asta_pnt = 61; - - $table->old_reason = ""; - $table->old_win = $table->asta_win; - $table->old_friend = $table->friend; - $table->old_asta_pnt = $table->asta_pnt; - - for ($i = 0 ; $i < 40 ; $i++) { - $ctt = $table->card[$i]->value % 10; - $own = $table->card[$i]->owner; - if ($own == $table->asta_win || $own == $table->friend) - $pro += $G_all_points[$ctt]; - } - - log_wr(sprintf("PRO: [%d]", $pro)); - - - if ($table->asta_pnt == 61 && $pro == 60) { // PATTA ! - $table->points[$table->points_n % MAX_POINTS] = array(); - for ($i = 0 ; $i < PLAYERS_N ; $i++) - $table->points[$table->points_n % MAX_POINTS][$i] = 0; - $table->points_n++; - $table->old_pnt = $pro; - $table->mult *= 2; - - return; - } - - if ($pro >= $table->asta_pnt) - $sig = 1; - else - $sig = -1; - - $table->points[$table->points_n % MAX_POINTS] = array(); - for ($i = 0 ; $i < 5 ; $i++) { - if ($i == $table->asta_win) - $pt = ($i == $table->friend ? 4 : 2); - else if ($i == $table->friend) - $pt = 1; - else - $pt = -1; - - log_wr(sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt)); - - $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1); - - log_wr(sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1))); - - $table->points[$table->points_n % MAX_POINTS][$i] = $pt; - $table->total[$i] += $pt; - } - $table->points_n++; - $table->old_pnt = $pro; - $table->mult = 1; -} - function validate_sess($sess) { if (strlen($sess) == SESS_LEN) @@ -2781,14 +2642,24 @@ function playsound($filename) function secstoword($secs) { + GLOBAL $G_lang; + $mins = floor($secs / 60); $secs = $secs % 60; - if ($mins > 0) - $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : "")); - - if ($secs > 0) - $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o")); - + if ($G_lang == 'en') { + if ($mins > 0) + $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : "")); + + if ($secs > 0) + $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : "")); + } + else { + if ($mins > 0) + $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : "")); + + if ($secs > 0) + $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o")); + } return ($ret); } @@ -2805,5 +2676,64 @@ function sharedmem_sz($tok) return ($shm_sz); } +class Warrant { + function lock_data() + { + GLOBAL $sess; + + if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) { + return (FALSE); + } + // echo "FTOK ".$tok."
    "; + if (($res = sem_get($tok)) == FALSE) { + return (FALSE); + } + if (sem_acquire($res)) { + log_lock("LOCK warrant"); + return ($res); + } + else + return (FALSE); + } + + function unlock_data($res) + { + GLOBAL $sess; + + log_lock("UNLOCK warrant"); + + return (sem_release($res)); + } +} + +class Poll { + function lock_data() + { + GLOBAL $sess; + + if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) { + return (FALSE); + } + // echo "FTOK ".$tok."
    "; + if (($res = sem_get($tok)) == FALSE) { + return (FALSE); + } + if (sem_acquire($res)) { + log_lock("LOCK poll"); + return ($res); + } + else + return (FALSE); + } + + function unlock_data($res) + { + GLOBAL $sess; + + log_lock("UNLOCK poll"); + + return (sem_release($res)); + } +} ?>