X-Git-Url: https://mop.ddnsfree.com/gitweb/?a=blobdiff_plain;f=doc%2FARCHITECTURE.txt;h=d074067de68e29e10bd95105fae0b8a695e30b3b;hb=f4418dbe8da61d6a401563c421a00621269ca4fc;hp=45d7c24d7b24944fc9a88224dc946b4f1b8f3011;hpb=5ebbe99231119c4e64e6078a628605d93d7ff692;p=brisk.git diff --git a/doc/ARCHITECTURE.txt b/doc/ARCHITECTURE.txt index 45d7c24..d074067 100644 --- a/doc/ARCHITECTURE.txt +++ b/doc/ARCHITECTURE.txt @@ -1,5 +1,25 @@ Sparse documentation about Brisk. +==== brisk/table/user relationships ==== + +=== in the room === + +// when standup +bri->user[user_idx] = user +user->idx = user_idx +user->idx_orig = user_idx + +// when sitdown +table->player[player_idx] = user_idx +user->table_pos = player_idx + +=== in the game === + +bin5->user[user_idx] = user +table->player[player_idx] = user_idx +user->table_pos = player_idx + + Many things aren't documented at all, but I start with authentication workflow. ==== MODIFY USERS TABLE ==== @@ -45,3 +65,10 @@ index.php: - align many status var with briskin5 user values - room_join_wakeup() +==== Chunk flow ==== + + +$ret = $user->maincheck($old_stat, $old_subst, $old_step, $this->rd_stat, $this->rd_subst, $this->rd_step, + $splashdate, $table_idx, $table_token)) +$user->rd_transp->chunk($this->rd_scristp++, $ret); +