- $pts_obj = pg_fetch_object($pts_pg[$u], $g);
- fprintf($fpexp, "<th>%d</th>", $pts_obj->pts);
+ $pts = $pts_obj[$u]->pts;
+
+ if ($pts == 0)
+ $cla_nam = 'bg_white';
+ else if ($pts == $pt_min)
+ $cla_nam = 'bg_red';
+ else if ($pts == $pt_max)
+ $cla_nam = 'bg_green';
+ else if ($pts < 0)
+ $cla_nam = 'bg_lired';
+ else if ($pts > 0)
+ $cla_nam = 'bg_ligre';
+
+ fprintf($fpexp, "<%s class='%s'>%d</%s>",
+ ($tmt_obj->minus_one_is_old == -1 ? "td" : "th"),
+ $cla_nam, pow(2,$gam_obj->mult) * $pts,
+ ($tmt_obj->minus_one_is_old == -1 ? "td" : "th"));
+ }
+ if ($tmt_obj->minus_one_is_old != -1) {
+ fprintf($fpexp, "<td>%s</td><td>%s</td>", $users[$gam_obj->mazzo]['login'],
+ xcape( game_description($gam_obj->act, 'plain', $gam_obj->mult,
+ $gam_obj->asta_win,
+ ($gam_obj->asta_win != -1 ?
+ $users[$gam_obj->asta_win]['login'] : ""),
+ $gam_obj->friend,
+ ($gam_obj->friend != -1 ?
+ $users[$gam_obj->friend]['login'] : ""),
+ $gam_obj->pnt, $gam_obj->asta_pnt) )
+ );