array( 'it' => '%3$sultima mano%4$s',
'en' => '%3$slast hand%4$s'),
'info_curr' => array( 'it' => '%3$smano corrente%4$s',
'en' => '%3$scurrent hand%4$s'),
// br, hr, b, /b, win, fri
'info_part' => array( 'it' => 'Ha chiamato %3$s%5$s%4$s, il socio era %3$s%6$s%4$s,%1$s',
'en' => 'The declarer was %3$s%5$s%4$s, the partner was %3$s%6$s%4$s,%1$s'),
// br, hr, b, /b
'info_capp' => array( 'it' => 'hanno fatto %3$scappotto%4$s EBBRAVI!.%1$s',
'en' => 'and they made %3Dscapot%4$s WELL DONE!.%1$s'),
// br, hr, b, /b, old_asta_pnt, old_pnt, winornot
'info_alea' => array( 'it' => 'dovevano fare %3$salmeno %5$d%4$s punti e ne hanno fatti %3$s%6$d%4$s: hanno %7$s.%1$s',
'en' => 'they had to do %3$sat least %5$d%4$s points and they had made %3$s%6$d%4$s: they have %7$s.%1$s'),
// br, hr, b, /b, old_pnt, winornot
'info_more' => array( 'it' => 'dovevano fare %3$spiù di 60%4$s punti e ne hanno fatti %3$s%5$d%4$s: hanno %6$s.%1$s',
'en' => 'they had to do %3$sover 60%4$s points and they had made %3$s%5$d%4$s: they have %3$s%6$s%4$s.%1$s'),
'info_win' => array( 'it' => 'vinto',
'en' => 'win'),
'info_peer' => array( 'it' => 'pareggiato',
'en' => 'drew'),
'info_lost' => array( 'it' => 'perso',
'en' => 'lost'),
// br, hr, b, /b, win_name
'info_alon' => array( 'it' => '%3$s%5$s%4$s si è chiamato in mano,%1$s',
'en' => '%3$s%5$s%4$s play alone against each other,%1$s'),
// br, hr, b, /b, old_asta_pnt, old_pnt, winornot
'info_aleaa' => array( 'it' => 'doveva fare %3$salmeno %5$d%4$s punti e ne ha fatti %3$s%6$d%4$s: ha %3$s%7$s%4$s.%1$s',
'en' => 'he/she had to do %3$sat least %5$d%4$s points and they had made %3$s%6$d%4$s: he/she had %3$s%7$s%4$s.%1$s'),
// br, hr, b, /b, old_pnt, winornot
'info_morea' => array( 'it' => 'doveva fare %3$spiù di 60%4$s punti e ne ha fatti %3$s%5$d%4$s: ha %3$s%6$s%4$s.%1$s',
'en' => 'he/she had to do %3$smore than 60%4$s points and they had made %3$s%5$d%4$s: he/she had %3$s%6$s%4$s.%1$s'),
// br, hr, b, /b
'info_acap' => array( 'it' => 'ha fatto %3$scappotto%4$s EBBRAVO!.%1$s',
'en' => 'and he/she made %3$scapot%4$s WELL DONE!.%1$s'),
// br, hr, b, /b
'info_omul' => array( 'it' => '%1$sLa partita valeva %3$s%5$s%4$s.%1$s',
'en' => '%1$sEN: The game was worth %3$s%5$s%4$s.%1$s' ),
// br, hr, b, /b
'info_alpa' => array( 'it' => '%1$sHanno passato %3$stutti%4$s.%1$s',
'en' => '%1$sEN: Hanno passato %3$stutti%4$s.%1$s' ),
// br, hr, b, /b, aband-name
'info_aban' => array( 'it' => ' Ha lasciato %3$s%5$s%4$s perché aveva al massimo %3$s2 punti%4$s.',
'en' => ' EN: Ha lasciato %3$s%5$s%4$s perché aveva al massimo %3$s2 punti%4$s.'),
'info_shuf' => array( 'it' => 'Il mazzo a %s, ',
'en' => '%s shuffled the cards, '),
'info_yturn'=> array( 'it' => ' tocca a te giocare.',
'en' => ' it\'s your turn.'),
'info_turn' => array( 'it' => 'tocca a %s giocare.',
'en' => 'it\'s the %s\'s turn.'),
'info_mult' => array( 'it' => ' La partita vale %s.',
'en' => ' The game worth %s.' ),
'info_yshuf'=> array( 'it' => 'Fai tu il mazzo, ',
'en' => 'It\'s your shuffled the cards, '),
'info_match'=> array( 'it' => 'Il codice della partita è %d.',
'en' => 'Match code is %d.'),
'btn_bkgame'=> array( 'it' => 'torna alla partita',
'en' => 'back to the game'),
'call_wptn' => array( 'it' => '
con %d punti',
'en' => '
with %d points'),
'call_ycall'=> array( 'it' => 'Chiami%s:',
'en' => 'Call%s:'),
'call_call' => array( 'it' => 'Chiama %s%s:',
'en' => 'The declarer is %s%s:')
);
// MLANG
$table_wellarr = Array( 'it' => Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'),
'en' => Array ( 'EN Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.') );
function multoval($mult)
{
GLOBAL $G_lang;
if ($mult == 2)
return ($G_lang == 'en' ? 'double' : 'doppio');
if ($mult == 3)
return ($G_lang == 'en' ? 'triple' : 'triplo');
else if ($mult == 4)
return ($G_lang == 'en' ? 'quadruple' : 'quadruplo');
else
return (sprintf(($G_lang == 'en' ? "%d-ple" : "%d-plo"), $mult));
}
class Card {
var $value; /* 0 - 39 card value */
var $stat; /* 'bunch', 'hand', 'table', 'take' */
var $owner; /* (table position 0-4) */
// var $pos; /* Pos in hand. */
var $x; /* When played the X position on the table of the owner. */
var $y; /* When played the Y position on the table of the owner. */
function Card($value, $stat, $owner)
{
$this->value = $value;
$this->stat = $stat; // Card stat
$this->owner = $owner;
}
function assign($stat,$owner)
{
$this->stat = $stat; // Card stat
$this->owner = $owner;
}
function setpos($pos)
{
$this->pos = $pos;
}
function play($x,$y)
{
$this->stat = 'table'; // Card stat
$this->x = $x;
$this->y = $y;
}
function take($newown)
{
$this->stat = 'take'; // Card stat
$this->owner = $newown;
}
} // end class Card
class Bin5_table extends Table {
var $card; // il mazzo di carte
var $mazzo; // chi e' di mazzo
var $gstart;
var $turn;
var $asta_pla;
var $asta_pla_n;
var $asta_card;
var $asta_pnt;
var $mult;
var $points; // points array
var $points_n; // number of row of points
var $total;
var $asta_win; // the caller idx position at table
var $briscola;
var $friend; // the callee idx position at table
var $match_id; // the id of the match on the database (-1 == just not saved)
var $old_act; // last action that trigs the end of the game
var $old_mazzo;
var $old_reason;
var $old_asta_pnt;
var $old_mult;
var $old_pnt; // points made by caller and callee
var $old_asta_win; // the old caller idx position at table
var $old_friend; // the old callee idx position at table
function Bin5_table()
{
}
/* CREATE() NOT USED
function create($idx)
{
if (($thiz =& new Bin5_table()) == FALSE)
return (FALSE);
$thiz->create($idx);
$thiz->card = FALSE;
$thiz->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
$thiz->asta_pla_n= -1;
$thiz->asta_card = -1;
$thiz->asta_pnt = -1;
$thiz->mult = 0;
$thiz->points = array( );
$thiz->points_n = 0;
$thiz->total = array( 0, 0, 0, 0, 0);
$thiz->asta_win = -1;
$thiz->briscola = -1;
$thiz->friend = -1;
$thiz->turn = 0;
$thiz->match_id = -1;
$thiz->old_act = -1;
$thiz->old_mazzo = -1;
$thiz->old_reason = "";
$thiz->old_asta_pnt = -1;
$thiz->old_mult = -1;
$thiz->old_pnt = -1;
$thiz->old_asta_win = -1;
$thiz->old_friend = -1;
return ($thiz);
}
*/
/* CLONE() NOT USED
function myclone(&$from)
{
if (($thiz =& new Bin5_table()) == FALSE)
return (FALSE);
parent::copy($from);
$thiz->card = $from->card;
$thiz->mazzo = $from->mazzo; // REVIEW
$thiz->gstart = $from->gstart;
$thiz->turn = $from->turn;
$thiz->asta_pla = $from->asta_pla;
$thiz->asta_pla_n = $from->asta_pla_n;
$thiz->asta_card = $from->asta_card;
$thiz->asta_pnt = $from->asta_pnt;
$thiz->mult = $from->mult;
$thiz->points = $from->points;
$thiz->points_n = $from->points_n;
$thiz->total = $from->total;
$thiz->asta_win = $from->asta_win;
$thiz->briscola = $from->briscola;
$thiz->friend = $from->friend;
$thiz->match_id = $from->match_id;
$thiz->old_act = $from->old_act;
$thiz->old_mazzo = $from->old_mazzo;
$thiz->old_reason = $from->old_reason;
$thiz->old_asta_pnt = $from->old_asta_pnt;
$thiz->old_mult = $from->mult;
$thiz->old_pnt = $from->old_pnt;
$thiz->old_asta_win = $from->old_asta_win;
$thiz->old_friend = $from->old_friend;
return ($thiz);
}
*/
function parentcopy(&$from)
{
parent::copy($from);
}
function spawn(&$from)
{
if (($thiz =& new Bin5_table()) == FALSE)
return (FALSE);
$thiz->parentcopy($from);
log_main("PLAYER_N - spawn.".$thiz->player_n);
$thiz->card = array();
$thiz->bunch_create();
$thiz->mazzo = rand(0,PLAYERS_N-1);
$thiz->points = array();
$thiz->total = array();
$thiz->points_n = 0;
$thiz->mult = 0;
$thiz->match_id = -1;
$thiz->old_asta_win = -1;
$thiz->old_reason = "";
// players are rearranged in an dedicated array
$thiz->player = array();
for ($i = 0 ; $i < $from->player_n ; $i++)
$thiz->player[$i] = $i;
log_main("TABLE_OLD_WIN - spawn:".$thiz->old_asta_win);
return ($thiz);
}
static function asta2mult($asta_pnt)
{
if ($asta_pnt > 110)
return (6);
else if ($asta_pnt > 100)
return (5);
else if ($asta_pnt > 90)
return (4);
else if ($asta_pnt > 80)
return (3);
else if ($asta_pnt > 70)
return (2);
else
return (1);
}
function multer($is_new)
{
if ($is_new) {
return (static::s_multer($this->mult, $this->asta_pnt));
}
else {
return (static::s_multer($this->old_mult, $this->old_asta_pnt));
}
}
static function s_multer($mult, $pnt)
{
return (pow(2, $mult) * static::asta2mult($pnt));
}
static function s_point_calc($pnt_done, $mult, $pnt_req, $is_allpoints)
{
return ($pnt_done * static::s_multer($mult, $pnt_req) * ($is_allpoints ? 2 : 1));
}
// function bunch_create_old() function AND
// {
// $ret = array();
//
// for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
// // for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
// $ret[$i] =& new Card($i, 'bunch', 'no_owner');
// }
//
// $oret = &$ret;
// return ($oret);
// }
function bunch_create()
{
$ret = array();
for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
$this->card[$i] = new Card($i, 'bunch', 'no_owner');
}
}
function bunch_make()
{
log_main("bunch_make start");
$ct = array(0,0,0,0,0);
mt_srand(make_seed());
for ($i = (BIN5_CARD_HAND * BIN5_PLAYERS_N) - 1 ; $i >= 0 ; $i--)
$rest[$i] = $i;
for ($i = (BIN5_CARD_HAND * BIN5_PLAYERS_N) - 1 ; $i >= 0 ; $i--) {
$rn = rand(0, $i);
if ($rn == 0)
log_main("RND ZERO");
$id = $rest[$rn];
$owner = $i % BIN5_PLAYERS_N;
$this->card[$id]->assign('hand', $owner);
$rest[$rn] = $rest[$i];
// $pubbpos[$rn2] = $pubbpos[$i];
}
log_main("bunch_make end");
}
function init($userarr)
{
/* MOVED INTO SPAWN
$this->mazzo = rand(0,PLAYERS_N-1);
$this->points_n = 0;
$this->mult = 0;
$this->old_asta_win = -1;
$this->old_reason = "";
*/
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$this->total[$i] = 0;
$user_cur = $userarr[$this->player[$i]];
$user_cur->stat_set('table');
$user_cur->exitislock = TRUE;
}
log_main("table::init: ci siamo");
}
function game_init($userarr)
{
log_rd2("GSTART 4");
$this->gstart = ($this->mazzo+1) % BIN5_PLAYERS_N;
$this->bunch_make();
$this->asta_pla_n = BIN5_PLAYERS_N;
$this->asta_card = -1;
$this->asta_pnt = 60;
$this->asta_win = -1;
$this->briscola = -1;
$this->friend = -1;
$this->turn = 0;
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$this->asta_pla[$i] = TRUE;
$user_cur = $userarr[$this->player[$i]];
$user_cur->subst = 'asta';
$user_cur->asta_card = -2;
$user_cur->asta_pnt = -1;
$user_cur->handpt = $this->hand_points($i);
}
log_rd2("GEND 4");
}
function game_next($delta)
{
$this->old_mazzo = $this->mazzo;
$this->mazzo = ($this->mazzo + $delta) % BIN5_PLAYERS_N;
}
function mult_inc($val)
{
$this->old_mult = $this->mult;
$this->mult += $val;
}
function mult_set($val)
{
$this->old_mult = $this->mult;
$this->mult = $val;
}
function hand_points($idx)
{
GLOBAL $G_all_points;
$tot = 0;
for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
// for ($i = 0 ; $i < 40 ; $i++) {
if ($this->card[$i]->owner != $idx)
continue;
$ctt = $this->card[$i]->value % 10;
$tot += $G_all_points[$ctt];
}
return ($tot);
}
function exitlock_show($userarr, $table_pos)
{
$ct = $this->exitlock_calc($userarr, $table_pos);
$ret = sprintf('exitlock_show(%d, %s);', $ct,
($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
return ($ret);
}
function exitlock_calc(&$userarr, $table_pos)
{
$ct = 0;
for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
if ($userarr[$this->player[$i]]->exitislock == FALSE)
$ct++;
}
return ($ct);
}
function rules_engine(&$bri, $curtime, $action, $user)
{
GLOBAL $G_all_points, $G_dbasetype;
$pnts_sav = array();
if ($action == BIN5_RULES_ALLPASS) { // return TRUE if all correct
$this->old_act = $action;
$this->old_asta_win = -1;
$this->old_pnt = 0;
$this->mult_inc(1);
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$pnts_sav[$i] = 0;
}
$game_delta = 1;
// $this->game_next(1);
$this->game_init(&$bri->user);
}
else if ($action == BIN5_RULES_ABANDON) { // return TRUE if all correct
if (!($user->handpt <= 2)) {
return (FALSE);
}
$this->old_act = $action;
log_wr(sprintf("GIOCO FINITO !!!"));
$this->old_asta_win = $user->table_pos;
$this->old_pnt = 0;
$this->mult_inc(1);
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$pnts_sav[$i] = 0;
}
// Non si cambia mazzo se si abbandona la partita
$game_delta = 0;
// $this->game_next(0);
$this->game_init(&$bri->user);
}
else if ($action == BIN5_RULES_FINISH) { // return TRUE if all correct
$this->old_act = $action;
do {
$pro = 0;
if ($this->asta_pnt == 60)
$this->asta_pnt = 61;
$this->old_reason = "";
// count points for the temporary 2 teams
for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
$ctt = $this->card[$i]->value % 10;
$own = $this->card[$i]->owner;
if ($own == $this->asta_win || $own == $this->friend)
$pro += $G_all_points[$ctt];
}
log_wr(sprintf("PRO: [%d]", $pro));
// PATTA case !
if (game_result($this->asta_pnt, $pro) == 0) {
$this->points[$this->points_n % MAX_POINTS] = array();
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$this->points[$this->points_n % MAX_POINTS][$i] = 0;
$pnts_sav[$i] = 0;
}
$this->points_n++;
$this->old_pnt = $pro;
$this->old_asta_win = $this->asta_win;
$this->mult_inc(1);
break;
}
if ($pro >= $this->asta_pnt)
$sig = 1;
else
$sig = -1;
// TAG: POINTS_MANAGEMENT
$this->points[$this->points_n % MAX_POINTS] = array();
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
if ($i == $this->asta_win)
$pnt = ($i == $this->friend ? 4 : 2);
else if ($i == $this->friend)
$pnt = 1;
else
$pnt = -1;
log_wr(sprintf("PRO: pt[%d][%d] = %d", $this->points_n % MAX_POINTS, $i, $pnt));
$pnt_sav = static::s_point_calc($pnt * $sig, 0, $this->asta_pnt, ($pro == 120));
$pnt_tab = static::s_point_calc($pnt * $sig, $this->mult, $this->asta_pnt, ($pro == 120));
$this->points[$this->points_n % MAX_POINTS][$i] = $pnt_tab;
$this->total[$i] += $pnt_tab;
$pnts_sav[$i] = $pnt_sav;
}
$this->points_n++;
$this->old_pnt = $pro;
$this->old_asta_win = $this->asta_win;
$this->mult_set(0);
} while (0);
$game_delta = 1;
}
else {
return (FALSE);
}
$this->game_next($game_delta);
$plist = "$this->table_token|$user->table_orig|$this->player_n";
$ucodes = array();
$codes = "";
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$user_cur = &$bri->user[$this->player[$i]];
/* pro db */
$ucodes[$i] = $user_cur->code_get();
/* pro log */
$plist .= '|'.xcapelt($user_cur->name).'|'.$pnts_sav[$i];
$codes .= '|'.xcapelt($user_cur->code_get());
}
$plist .= $codes;
log_legal($curtime, $user->ip, $user, "STAT:BRISKIN5:FINISH_GAME", $plist);
$this->old_asta_pnt = $this->asta_pnt;
// $this->old_mazzo is managed by ->game_next();
// $this->old_mult, $this->old_pnt, $this->old_reason and $this->old_asta_win are specific
$this->old_friend = $this->friend;
$this->old_reason = game_description($action, 'html', $this->old_mult,
$this->old_asta_win,
($this->old_asta_win != -1 ?
$bri->user[$this->player[$this->old_asta_win]]->name : ""),
$this->old_friend,
($this->old_friend != -1 ?
$bri->user[$this->player[$this->old_friend]]->name : ""),
$this->old_pnt, $this->old_asta_pnt);
if ($user->table_orig < TABLES_AUTH_N) {
require_once("../Obj/dbase_".$G_dbasetype.".phh");
if (($bdb = BriskDB::create()) != FALSE) {
$bdb->bin5_points_save($curtime, $this, $user->table_orig, $action, $ucodes, $pnts_sav);
unset($bdb);
}
else {
log_points($remote_addr, $curtime, $user, "STAT:BRISKIN5:FINISH_GAME", "DATABASE CONNECTION FAILED");
}
log_points($remote_addr, $curtime, $user, "STAT:BRISKIN5:FINISH_GAME", $plist);
}
$this->game_init(&$bri->user);
return (TRUE);
}
function match_continue(&$bri, $user, $match_id_s)
{
$ret = FALSE;
$curtime = time();
do {
/* - verify if match_id and user are both valid to accept
the match_continue request - */
$match_id = (int)$match_id_s;
if ($match_id <= 0) {
$msg = "questa partita non esiste";
break;
}
if ($user->continue_get() == BIN5_USER_CONTINUE_ALREADY) {
$msg = "Hai già richiesto di continuare una partita.";
break;
}
if ($user->continue_get() == $match_id) {
$msg = "Hai già richiesto di continuare questa partita.";
break;
}
// retrieves users list for this match
$match_data = array();
if (($bdb = BriskDB::create()) != FALSE) {
// match_order_get return FALSE for old matches
$ucodes = $bdb->match_order_get($match_data, $match_id, BIN5_PLAYERS_N);
unset($bdb);
}
if ($ucodes == FALSE) {
$msg = "questa partita non è stata memorizzata correttamente";
break;
}
// if current user code must be in the users list
if (array_search($user->code, $ucodes) === FALSE) {
$msg = sprintf("Questo utente non compare nella partita che si vuole continuare [%d].", $user->code);
break;
}
/* - the user is in the list, add the match_id to his profile
and check if he is the N'th to require continue - */
// set the match_id for the current user
$user->continue_set($match_id);
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$user_cur = &$bri->user[$this->player[$i]];
if ($user_cur->continue_get() != $match_id) {
break;
}
}
$ret = TRUE;
// not all players set the continue match than we exit
if ($i < BIN5_PLAYERS_N) {
$msg = sprintf("L'utente %s vorrebbe continuare la partita n° %d.",
xcape($user->name), $match_id);
break;
}
/* - all users decide to continue the same match, update all infos and rearrange users
to the right positions on the table - */
/* reset users table order */
for ($i = 0 ; $i < BIN5_PLAYERS_N - 1 ; $i++) {
if ($bri->user[$this->player[$i]]->code == $ucodes[$i]) {
continue;
}
for ($e = $i + 1 ; $e < BIN5_PLAYERS_N ; $e++) {
if ($bri->user[$this->player[$e]]->code == $ucodes[$i]) {
$swap = $this->player[$i];
$this->player[$i] = $this->player[$e];
$this->player[$e] = $swap;
$bri->user[$this->player[$i]]->table_pos = $i;
$bri->user[$this->player[$e]]->table_pos = $e;
}
}
}
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
fprintf(STDERR, "USERZ: [%s]\n", $bri->user[$this->player[$i]]->name);
}
// update database info to be aligned with current table (ttok and table_idx
if (($bdb = BriskDB::create()) != FALSE) {
if ($bdb->match_continue($match_id, $this, $user->table_orig) == FALSE) {
unset($bdb);
$msg = "aggiornamento dei dati della partita fallito";
break;
}
unset($bdb);
}
/* bunch and multiplier status set */
$this->mazzo = $match_data['mazzo_next'];
$this->mult = $match_data['mult_next'];
$this->match_id = $match_id;
$this->game_init(&$bri->user);
/* reload of the page with the new layout */
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$user_cur = &$bri->user[$this->player[$i]];
$user_cur->continue_set(BIN5_USER_CONTINUE_ALREADY);
$user_cur->trans_step = $user_cur->step + 1;
$user_cur->comm[$user_cur->step % COMM_N] = sprintf('gst.st_loc++; gst.st=%d; xstm.stop(); window.onunload = null ; window.onbeforeunload = null ; document.location.assign("index.php");|', $user_cur->step+1);
$user_cur->step_inc();
// a void command force xynt-streamer to flush all data to client
$user_cur->trans_step = $user_cur->step + 1;
$user_cur->comm[$user_cur->step % COMM_N] = "";
$user_cur->step_inc();
$user_cur->comm[$user_cur->step % COMM_N] = show_table(&$bri, &$user_cur, $user_cur->step+1, TRUE, FALSE);
$user_cur->step_inc();
}
return (TRUE);
} while (FALSE);
$dt = date("H:i ", $curtime);
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
if ($ret == FALSE && $this->player[$i] != $user->idx)
continue;
$user_cur = &$bri->user[$this->player[$i]];
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
$user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"%s");',
$dt, NICKSERV, $msg);
$user_cur->step_inc();
}
}
} // end class Bin5_table
define('BIN5_USER_FLAG_RING_ENDAUCT', 0x01);
define('BIN5_USER_CONTINUE_INIT', -1);
define('BIN5_USER_CONTINUE_ALREADY', -2);
class Bin5_user extends User {
var $asta_card; //
var $asta_pnt; //
var $handpt; // Total card points at the beginning of the current hand.
var $exitislock; // Player can exit from the table ?
var $privflags; // Flags for briskin5 only
var $continue; // Id of the match that the user would continue
const BASE = "../";
function User() {
}
/* CREATE NOT USED
function create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
if (($thiz =& new User()) == FALSE)
return (FALSE);
$thiz->asta_card = -2;
$thiz->asta_pnt = -1;
$thiz->handpt = -1;
$thiz->exitislock = TRUE;
$thiz->privflags = 0;
$thiz->continue = BIN5_USER_CONTINUE_INIT;
return ($thiz);
}
*/
function parentcopy(&$from)
{
parent::copy($from);
}
function copy(&$from)
{
$this->parentcopy($from);
$this->asta_card = $from->asta_card;
$this->asta_pnt = $from->asta_pnt;
$this->handpt = $from->handpt;
$this->exitislock = $from->exitislock;
$this->privflags = $from->privflags;
$this->continue = $from->continue;
}
/* CLONE NOT USED
function myclone(&$from)
{
if (($thiz =& new User()) == FALSE)
return (FALSE);
$thiz->copy($from);
return ($thiz);
}
*/
static function spawn($from, &$bri, $table, $table_pos, $get, $post, $cookie)
{
if (($thiz = new Bin5_user()) == FALSE)
return (FALSE);
if (($CO_bin5_pref_ring_endauct = gpcs_var("CO_bin5_pref_ring_endauct", $get, $post, $cookie)) === FALSE) {
$CO_bin5_pref_ring_endauct = "";
}
$thiz->parentcopy($from);
/* NOTE: at this moment idx and table_pos fields have the same value
but diffentent functions, we keep them separated for a while */
$thiz->room = $bri;
$thiz->idx = $table_pos; // it is the position in the mini-room,
// not related to table pos (see below)
$thiz->asta_card = -2;
$thiz->asta_pnt = -1;
$thiz->handpt = -1;
$thiz->exitislock = TRUE;
$thiz->continue = BIN5_USER_CONTINUE_INIT;
log_wr("Bin5 constructor");
$thiz->privflags = ($CO_bin5_pref_ring_endauct == "true" ? BIN5_USER_FLAG_RING_ENDAUCT : 0) | 0;
$thiz->table_orig = $table;
$thiz->table = 0;
$thiz->table_pos = $table_pos;
$thiz->step_inc();
return ($thiz);
}
function step_set($step)
{
$this->step = $step & 0x7fffffff;
return TRUE;
}
function step_inc($delta = 1) {
$this->step += $delta;
/* modularization because unpack() not manage unsigned 32bit int correctly */
$this->step &= 0x7fffffff;
return (TRUE);
}
static function load_step($tab_id, $sess)
{
$fp = FALSE;
do {
if (validate_sess($sess) == FALSE)
break;
if (file_exists(BIN5_PROXY_PATH."/table".$tab_id) == FALSE)
mkdir(BIN5_PROXY_PATH."/table".$tab_id, 0775, TRUE);
if (($fp = @fopen(BIN5_PROXY_PATH."/table".$tab_id."/".$sess.".step", 'rb')) == FALSE)
break;
if (($s = fread($fp, 8)) == FALSE)
break;
if (mb_strlen($s, "ASCII") != 8)
break;
$arr = unpack('Ls/Li', $s);
fclose($fp);
// log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
return ($arr);
} while (0);
if ($fp != FALSE)
fclose($fp);
log_rd2("STEP_GET [".$sess."]: return false ");
return (FALSE);
}
function save_step()
{
do {
if (validate_sess($this->sess) == FALSE)
break;
if (file_exists(BIN5_PROXY_PATH."/table".$this->table_orig) == FALSE)
mkdir(BIN5_PROXY_PATH."/table".$this->table_orig, 0775, TRUE);
if (($fp = @fopen(BIN5_PROXY_PATH."/table".$this->table_orig."/".$this->sess.".step", 'w')) == FALSE)
break;
fwrite($fp, pack("LL",$this->step, $this->idx));
fclose($fp);
log_main("step_set [".$this->sess. "] [".$this->step."]");
return (TRUE);
} while (0);
return (FALSE);
}
static function unproxy_step($tab_id, $sess)
{
log_rd2("UNPROXY: ".BIN5_PROXY_PATH."/table".$tab_id."/".$sess.".step");
if (file_exists(BIN5_PROXY_PATH."/table".$tab_id) == FALSE)
return;
@unlink(BIN5_PROXY_PATH."/table".$tab_id."/".$sess.".step");
}
function destroy_data($tab_id)
{
do {
if (($tok = @ftok(FTOK_PATH."/bin5/table".$tab_id."/user".$this->table_pos, "B")) == -1) {
log_crit("BIN5 USER DATA REMOVE FAILED 1 [".FTOK_PATH."/bin5/table".$tab_id."/user".$this->table_pos."]");
break;
}
if (($shm = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
log_crit("BIN5 USER DATA REMOVE FAILED 2");
break;
}
if (shmop_delete($shm) == 0) {
log_crit("BIN5 USER DATA REMOVE FAILED 3");
break;
}
$shm = FALSE;
log_main("BIN5 USER DATA DESTROY SUCCESS");
// log_main("QUI CI ARRIVA [".$bri->user[0]->name."]");
$ret = TRUE;
} while (0);
if ($shm)
shm_detach($shm);
return ($ret);
}
static function blocking_error($is_unrecoverable)
{
log_crit("BLOCKING_ERROR UNREC: ".($is_unrecoverable ? "TRUE" : "FALSE"));
return (sprintf(($is_unrecoverable ? 'xstm.stop(); ' : '').'window.onbeforeunload = null; window.onunload = null; document.location.assign("../index.php");'));
}
protected function page_sync($sess, $page)
{
log_rd2("PAGE_SYNC");
printf("xXx BIN5_USER::PAGE_SYNC\n");
return (sprintf('xstm.stop(); window.onbeforeunload = null; window.onunload = null; document.location.assign("%s");', $page));
}
protected function maincheck($get, $post, $cookie)
{
GLOBAL $G_lang;
GLOBAL $G_with_splash, $G_splash_content, $G_splash_interval, $G_splash_idx;
GLOBAL $G_splash_w, $G_splash_h, $G_splash_timeout;
GLOBAL $S_load_stat;
log_rd("maincheck begin");
$ret = FALSE;
$curtime = time();
/* Nothing changed, return. */
if ($this->rd_step == $this->step)
return (FALSE);
log_rd2("do other cur_stat[".$this->rd_stat."] user->stat[".$this->stat."] cur_step[".$this->rd_step."] user_step[".$this->step."]");
if ($this->rd_step == -1) {
/*
* if $this->rd_step == -1 load the current state from the main struct
*/
$S_load_stat['wR_minusone']++;
// if ($this->the_end == TRUE) {
// log_rd2("main_check: the end".var_export(debug_backtrace()));
// }
if ($this->trans_step != -1) {
log_rd2("TRANS USATO ".$this->trans_step);
$this->rd_step = $this->trans_step;
$this->trans_step = -1;
}
else {
log_rd2("TRANS NON ATTIVATO");
}
}
/* this part I suppose is read only on $this->room structure */
if ($this->rd_step == -1) {
log_rd2("PRE-NEWSTAT");
/***************
* *
* TABLE *
* *
***************/
if ($this->stat == 'table') {
log_load("RESYNC");
/* NOTE: $this->room is associated with the current $bri object */
printf("xXx CLASS NAME [%s]\n", get_class($this->room));
$ret = show_table(&$this->room, $this, $this->step, FALSE, FALSE);
}
log_rd2("NEWSTAT: ".$this->stat);
$this->rd_stat = $this->stat;
$this->rd_subst = $this->subst;
$this->rd_step = $this->step;
} /* if ($this->rd_step == -1) { */
else {
/* $sem = Brisk::lock_data(FALSE); */
$S_load_stat['rU_heavy']++;
if ($this->rd_step < $this->step) {
do {
if ($this->rd_step + COMM_N < $this->step) {
if ($this->rd_stat != $this->stat) {
$to_stat = $this->stat;
/* Brisk::unlock_data($sem); */
log_load("RESYNC");
printf("xXx BIN5_USER::MAINCHECK\n");
return ($this->page_sync($this->sess, ($to_stat == "table" ? "index.php" : "../index.php"), $this->table, $this->table_token));
}
log_rd2("lost history, refresh from scratch");
printf("xXx LOST HISTORY!\n");
$this->rd_step = -1;
break;
}
for ($i = $this->rd_step ; $i < $this->step ; $i++) {
$ii = $i % COMM_N;
if ($this->comm[$ii] == "") {
if ($i == $this->rd_step)
continue;
else
break;
}
log_rd2("ADDED TO THE STREAM: ".$this->comm[$ii]);
$ret .= $this->comm[$ii];
}
$this->rd_stat = $this->stat;
$this->rd_subst = $this->subst;
$this->rd_step = $this->step;
} while (0);
log_rd2($this->step, 'index_rd.php: after ret set');
if ($this->the_end == TRUE) {
log_rd2("LOGOUT BYE BYE!!");
log_auth($this->sess, "Explicit logout.");
if ($this->the_end == TRUE) {
$this->reset();
// FIXME !!!
/* if ($this->subst == 'sitdown') { */
/* log_load("ROOM WAKEUP"); */
/* $this->room->room_wakeup($this); */
/* } */
/* else if ($this->subst == 'standup') */
/* $this->room->room_outstandup($this); */
/* else */
/* log_rd2("LOGOUT FROM WHAT ???"); */
} /* if ($this->the_end == TRUE) { ... */
} /* if ($this->the_end == TRUE) { ... */
} /* if ($this->rd_step < $this->step) { */
/* Brisk::unlock_data($sem); */
} /* else of if ($this->rd_step == -1) { */
return ($ret);
} // function maincheck(...
function continue_set($match_code)
{
$this->continue = $match_code;
}
function continue_get() {
return ($this->continue);
}
} // end class Bin5_user
class Bin5 {
static $delta_t = array();
var $brisk;// room object reference
var $user;
var $table;
var $comm; // commands for many people
var $step; // current step of the comm array
var $garbage_timeout;
var $shm_sz;
var $table_idx;
var $table_token;
var $the_end;
var $tok;
var $delay_mgr;
function Bin5($brisk, $table_idx, $table_token, $get, $post, $cookie) {
$this->user = array();
$this->table = array();
$this->the_end = FALSE;
$this->shm_sz = BIN5_SHM_MIN;
if (($this->tok = @ftok(FTOK_PATH."/bin5/table".$table_idx."/table", "B")) == -1) {
echo "FTOK FAILED";
exit;
}
$this->brisk = $brisk;
$user = $brisk->user;
$table = $brisk->table[$table_idx];
log_wr("Bin5 constructor");
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user[$table->player[$i]]->table_token = $table_token;
$this->user[$i] = Bin5_user::spawn($user[$table->player[$i]], $this, $table_idx, $i, $get, $post, $cookie);
}
$this->table[0] = Bin5_table::spawn(&$table);
log_main("TABLE_OLD_WIN - Bin5:".$this->table[0]->old_asta_win);
$this->table_idx = $table_idx;
$this->table_token = $table_token;
$this->garbage_timeout = 0;
$this->delay_mgr = new Delay_Manager((GARBAGE_TIMEOUT *3.0) / 2.0);
log_wr("Bin5 constructor end");
}
function get_user($sess, &$idx)
{
GLOBAL $PHP_SELF;
if (validate_sess($sess)) {
for ($i = 0 ; $i < BIN5_MAX_PLAYERS ; $i++) {
if (strcmp($sess, $this->user[$i]->sess) == 0) {
// find it
$idx = $i;
$ret = &$this->user[$i];
return ($ret);
}
}
log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
// for ($i = 0 ; $i < BIN5_MAX_PLAYERS ; $i++)
// log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
}
else {
log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
}
return (FALSE);
}
function garbage_manager($force)
{
GLOBAL $G_base;
/* Garbage collector degli utenti in timeout */
$ismod = FALSE;
$curtime = time();
$delta = $this->delay_mgr->delta_get($curtime);
if ($force || $this->garbage_timeout < $curtime) {
for ($i = 0 ; $i < BIN5_MAX_PLAYERS ; $i++) {
$user_cur = $this->user[$i];
if ($user_cur->sess == "" ||
($user_cur->stat == 'table' && ($user_cur->subst == 'shutdowned' || $user_cur->subst == 'shutdowner')))
continue;
if ($user_cur->lacc + EXPIRE_TIME_RD < ($curtime - $delta)) { // Auto logout dell'utente
log_rd2($user_cur->sess." bin5 AUTO LOGOUT.");
if ($user_cur->stat == 'table') {
log_auth($user_cur->sess," bin5 Autologout session.");
/* SI DELEGA AL garbage_manager principale LA RIMOZIONE DELL'UTENTE
$tmp_sess = $user_cur->sess;
$user_cur->sess = "";
Bin5_user::step_unproxy($tmp_sess);
$user_cur->name = "";
$user_cur->the_end = FALSE;
*/
/* se gli altri utenti non erano d'accordo questo utente viene bannato */
$remcalc = $this->table[0]->exitlock_calc(&$this->user, $user_cur->table_pos);
if ($remcalc < 3) {
require_once("${G_base}Obj/hardban.phh");
Hardbans::add(($user_cur->flags & USER_FLAG_AUTH ? $user_cur->name : FALSE),
$user_cur->ip, $user_cur->sess, $user_cur->laccwr + BAN_TIME);
}
// $user->bantime = $user->laccwr + BAN_TIME;
$this->table_wakeup($user_cur);
}
}
}
log_rd2($user_cur->sess." GARBAGE UPDATED!");
$this->garbage_timeout = $curtime + GARBAGE_TIMEOUT;
$ismod = TRUE;
}
$this->delay_mgr->lastcheck_set($curtime);
return ($ismod);
}
function destroy_data()
{
GLOBAL $sess;
$ret = FALSE;
$shm = FALSE;
log_main("DESTROY BRISKIN5 DATA");
do {
log_main("DESTROY2 BRISKIN5 DATA [".$this->table_idx."]");
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$this->user[$i]->destroy_data($this->table_idx);
Bin5_user::unproxy_step($this->table_idx, $this->user[$i]->sess);
}
if (($tok = @ftok(FTOK_PATH."/bin5/table".$this->table_idx."/table", "B")) == -1)
break;
if (($shm = @shmop_open($tok, 'a', 0, 0)) == FALSE)
break;
if (shmop_delete($shm) == 0) {
log_only("REMOVE FALLITA ");
break;
}
$shm = FALSE;
log_main("DESTROY2 BRISKIN5 DATA SUCCESS");
// log_main("QUI CI ARRIVA [".$bri->user[0]->name."]");
$ret = TRUE;
} while (0);
if ($shm)
shm_detach($shm);
return ($ret);
}
static function lock_data($is_exclusive, $table_idx)
{
if (($res = file_lock(FTOK_PATH."/bin5/table".$table_idx."/table", $is_exclusive)) != FALSE) {
self::$delta_t = microtime(TRUE);
log_lock("LOCK table [".$table_idx."] [".self::$delta_t[$table_idx]."]");
return (new Vect(array('res' => $res, 'tab' => $table_idx)));
}
return (FALSE);
}
static function unlock_data($res_vect)
{
GLOBAL $sess;
$res = $res_vect->getbyid('res');
$tab = $res_vect->getbyid('tab');
log_lock("UNLOCK table [".$tab."] [".(microtime(TRUE) - (self::$delta_t[$tab]))."]");
file_unlock($res);
}
function chatt_send($user, $mesg)
{
GLOBAL $mlang_brisk, $G_lang;
if ($user->stat != 'table') {
return;
}
$curtime = time();
$table = &$this->table[$user->table];
$user_mesg = substr($mesg,6);
$ret = FALSE;
$mesg = "";
$dt = date("H:i ", $curtime);
if (strncmp($user_mesg, "/cont ", 6) == 0) {
log_main($user->sess." chatt_send BEGIN");
$match_id = substr($user_mesg, 6);
$table->match_continue($this, $user, $match_id);
}
else {
for ($i = 0 ; $i < ($user->stat == 'room' ? BIN5_MAX_PLAYERS : BIN5_PLAYERS_N) ; $i++) {
if ($user->stat == 'room') {
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
}
else {
$user_cur = &$this->user[$table->player[$i]];
}
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
$user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s", [%d, "%s"],"%s");',
$dt, $user->flags, xcape($user->name), xcape($user_mesg));
$user_cur->step_inc();
}
log_legal($curtime, $user->ip, $user, ($user->stat == 'room' ? 'room' : 'table '.$user->table_orig),$user_mesg);
}
}
function table_wakeup($user)
{
$table = &$this->table[0];
log_main("BIN5_WAKEUP begin function table stat: ".$user->stat." subst: ".$user->subst);
$curtime = time();
log_main("BIN5_WAKEUP from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$this->user[$i];
log_main("PREIMPOST INLOOP name: ".$user_cur->name);
if ($user_cur == $user)
$user_cur->subst = "shutdowner";
else
$user_cur->subst = "shutdowned";
$user_cur->laccwr = $curtime;
$ret = "gst.st = ".($user_cur->step+1)."; ";
$ret .= 'gst.st_loc++; xstm.stop(); window.onbeforeunload = null; window.onunload = null; document.location.assign("../index.php");|';
log_wr($user_cur->sess." BIN5_WAKEUP: ".$ret);
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->step_inc();
}
$this->the_end = TRUE;
}
/*
* If all players are freezed the room garbage_manager clean up table and users.
*/
function is_abandoned()
{
$is_ab = TRUE;
$curtime = time();
$table = &$this->table[0];
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$this->user[$i];
if ($user_cur->lacc + (EXPIRE_TIME_RD * 2) >= $curtime) {
$is_ab = FALSE;
break;
}
}
return ($is_ab);
}
static function request_mgr(&$s_a_p, $header, &$header_out, &$new_socket, $path, $addr, $get, $post, $cookie)
{
GLOBAL $G_black_list;
printf("NEW_SOCKET (root): %d\n", intval($new_socket));
$enc = get_encoding($header);
if (isset($header['User-Agent'])) {
if (strstr($header['User-Agent'], "MSIE")) {
$transp_type = "htmlfile";
}
else {
$transp_type = "xhr";
}
}
else {
$transp_type = "iframe";
}
force_no_cache($header_out);
if (($table_idx = gpcs_var('table_idx', $get, $post, $cookie)) === FALSE)
unset($table_idx);
if (($table_token = gpcs_var('table_token', $get, $post, $cookie)) === FALSE)
unset($table_token);
switch ($path) {
case "":
case "index.php":
ob_start();
bin5_index_main($transp_type, $header_out, $addr, $get, $post, $cookie);
$content = ob_get_contents();
ob_end_clean();
$s_a_p->pendpage_try_addflush($new_socket, 20, $enc, $header_out, $content);
return TRUE;
break;
case "index_wr.php":
if (isset($table_idx) && isset($table_token)) {
if (($bri = $s_a_p->app->match_get($table_idx, $table_token)) != FALSE) {
ob_start();
bin5_index_wr_main($bri, $addr, $get, $post, $cookie);
$content = ob_get_contents();
ob_end_clean();
}
else {
$content = "Bin5 Load data error";
}
}
else {
$content = "Bin5 Load data error";
}
$s_a_p->pendpage_try_addflush($new_socket, 20, $enc, $header_out, $content);
return TRUE;
break;
case "index_rd.php":
if (($transp = gpcs_var('transp', $get, $post, $cookie)) === FALSE)
$transp = "iframe";
if ($transp == 'websocket')
$enc = 'plain';
do {
if (!isset($table_idx)
|| !isset($table_token)
|| !isset($cookie['sess'])
|| ($bri = $s_a_p->app->match_get($table_idx, $table_token)) == NULL
|| (($user = $bri->get_user($cookie['sess'], $idx)) == FALSE)) {
$content = Bin5_user::stream_fini($transp_type, $s_a_p->rndstr, TRUE);
$s_a_p->pendpage_try_addflush($new_socket, 20, $enc, $header_out, $content);
return TRUE;
break;
}
$bri->brisk->sess_cur_set($user->sess);
// close a previous opened index_read_ifra socket, if exists
if (($prev = $user->rd_socket_get()) != NULL) {
$s_a_p->socks_unset($user->rd_socket_get());
fclose($user->rd_socket_get());
printf("CLOSE AND OPEN AGAIN ON IFRA2\n");
$user->rd_socket_set(NULL);
}
$content = "";
$user->stream_init($s_a_p->rndstr, $enc, $header, $header_out, $content, $get, $post, $cookie);
$response = headers_render($header_out, -1).$user->chunked_content($content);
$response_l = mb_strlen($response, "ASCII");
$wret = @fwrite($new_socket, $response, $response_l);
if ($wret < $response_l) {
printf("TROUBLES WITH FWRITE: %d\n", $wret);
$user->rd_cache_set(mb_substr($content, $wret, $response_l - $wret, "ASCII"));
}
else {
$user->rd_cache_set("");
}
fflush($new_socket);
$s_a_p->socks_set($new_socket, $user, NULL);
$user->rd_socket_set($new_socket);
printf(" - qui ci siamo - ");
return TRUE;
} while (FALSE);
return FALSE;
break;
default:
return FALSE;
break;
}
return (FALSE);
}
} // end class Bin5
function locshm_exists($tok)
{
// return (TRUE);
if (($id = @shmop_open($tok,"a", 0, 0)) == FALSE) {
log_main($tok." SHM NOT exists");
return (FALSE);
}
else {
shmop_close($id);
log_main($tok." SHM exists");
return (TRUE);
}
}
/* show table
is_transition (is from room to table ?)
is_again (is another game)
Examples of $is_transition, $is_again:
from reload of the page: FALSE, FALSE
from sitdown in room: TRUE, FALSE
from table: asta cmd e tutti passano: TRUE, TRUE
from table: fine partita: TRUE, TRUE
*/
function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again)
{
$table_idx = $user->table;
$table = $bri->table[$table_idx];
$table_pos = $user->table_pos;
$ret = "table_init();";
$ret .= $table->exitlock_show(&$bri->user, $table_pos);
if (!$is_again) {
/* GENERAL STATUS */
$ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
$sendstep, $user->stat, $user->subst, $table_pos);
log_rd(sprintf( 'SHOW_TABLE: gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', $sendstep, $user->stat, $user->subst, $table_pos));
/* BACKGROUND */
$ret .= "background_set();";
/* USERS INFO */
$ret .= $user->myname_innerHTML();
$ret .= sprintf('set_names([%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"]); ',
$bri->user[$table->player[($table_pos) % BIN5_PLAYERS_N]]->flags,
xcape($bri->user[$table->player[($table_pos) % BIN5_PLAYERS_N]]->name),
$bri->user[$table->player[($table_pos+1) % BIN5_PLAYERS_N]]->flags,
xcape($bri->user[$table->player[($table_pos+1) % BIN5_PLAYERS_N]]->name),
$bri->user[$table->player[($table_pos+2) % BIN5_PLAYERS_N]]->flags,
xcape($bri->user[$table->player[($table_pos+2) % BIN5_PLAYERS_N]]->name),
(BIN5_PLAYERS_N == 3 ? 0 : $bri->user[$table->player[($table_pos+3) % BIN5_PLAYERS_N]]->flags),
(BIN5_PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+3) % BIN5_PLAYERS_N]]->name)),
(BIN5_PLAYERS_N == 3 ? 0 : $bri->user[$table->player[($table_pos+4) % BIN5_PLAYERS_N]]->flags),
(BIN5_PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($table_pos+4) % BIN5_PLAYERS_N]]->name)));
}
/* NOTIFY FOR THE CARD MAKER */
if ($is_transition) { // && $user->subst == "asta" superfluo
$ret .= show_table_info(&$bri, &$table, $table_pos);
$ret .= "setTimeout(preload_images, 500, g_preload_img_arr, g_imgct);";
}
else {
$ret .= "\$('imgct').innerHTML = \$('imgct').innerHTML = mlang_commons['imgload_a'][g_lang]+\"100%.\";";
}
if (!$is_again)
$ret .= table_welcome($user);
if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca
$ret .= playsound("cow.mp3");
}
/* CARDS */
if ($is_transition) { // && $user->subst == "asta" superfluo
$ret .= "|";
for ($i = 0 ; $i < BIN5_CARD_HAND ; $i++) {
for ($e = 0 ; $e < BIN5_PLAYERS_N ; $e++) {
$ct = 0;
for ($o = 0 ; $o < (BIN5_CARD_HAND * BIN5_PLAYERS_N) && $ct < $i+1 ; $o++) {
// for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
if ($table->card[$o]->owner == (($e + $table->gstart) % BIN5_PLAYERS_N)) {
$ct++;
if ($ct == $i+1)
break;
}
}
log_rd("O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
$ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % BIN5_PLAYERS_N,
$i, ((($e + BIN5_PLAYERS_N - $table_pos + $table->gstart) % BIN5_PLAYERS_N) == 0 ?
$table->card[$o]->value : -1),
($i == 7 && $e == (BIN5_PLAYERS_N - 1) ? 1 : 0.5),$i+1);
}
}
}
else {
$taked = array(0,0,0,0,0);
$inhand = array(0,0,0,0,0);
$ontabl = array(-1,-1,-1,-1,-1);
$cards = array();
for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
// for ($i = 0 ; $i < 40 ; $i++) {
if ($table->card[$i]->stat == 'hand') {
if ($table->card[$i]->owner == $table_pos) {
$cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
}
$inhand[$table->card[$i]->owner]++;
}
else if ($table->card[$i]->stat == 'take') {
log_main("Card taked: ".$table->card[$i]->value."OWN: ".$table->card[$i]->owner);
$taked[$table->card[$i]->owner]++;
}
else if ($table->card[$i]->stat == 'table') {
$ontabl[$table->card[$i]->owner] = $i;
}
}
$logg = "\n";
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
}
log_main("Stat table: ".$logg);
/* Set ours cards. */
$oursarg = "";
for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
$oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
for ($i = $inhand[$table_pos] ; $i < BIN5_CARD_HAND ; $i++)
$oursarg .= ($i == 0 ? "" : ", ")."-1";
$ret .= sprintf('card_setours(%s);', $oursarg);
/* Dispose all cards */
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
/* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
$ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
($inhand[$i] <= BIN5_CARD_HAND ? $inhand[$i] : BIN5_CARD_HAND), $taked[$i]);
if ($ontabl[$i] != -1) {
$ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
$table->card[$ontabl[$i]]->value,
$table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
}
}
}
/* Show auction */
if ($user->subst == 'asta') {
/* show users auction status */
$showst = "";
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$user_cur = &$bri->user[$table->player[$i]];
$showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
}
if (BIN5_PLAYERS_N == 3)
$showst .= ",-2,-2";
$ret .= sprintf('document.title = "Brisk - Tavolo %d (asta)";', $user->table_orig);
$ret .= sprintf('show_astat(%s);', $showst);
if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
/* show card chooser */
$ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
$table->asta_card);
}
else {
/* show auction */
if ($table_pos == ($table->gstart % BIN5_PLAYERS_N) &&
$table->asta_win == -1)
$ret .= sprintf('dispose_asta(%d,%d, %s);',
$table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
else
$ret .= sprintf('dispose_asta(%d,%d, %s);',
$table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
}
/* Remark */
if ($table->asta_win == -1) { // auction case
if ($table_pos == ($table->gstart % BIN5_PLAYERS_N))
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
else { // chooseed case
if ($table_pos == $table->asta_win)
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
}
else if ($user->subst == 'game') {
/* HIGHLIGHT */
if (($table->gstart + $table->turn) % BIN5_PLAYERS_N == $table_pos)
$ret .= "is_my_time = true; remark_on();";
else
$ret .= "remark_off();";
/* WHO CALL AND WHAT */
$ret .= briscola_show($bri, $table, $user);
}
return ($ret);
} // end function show_table(...
function calculate_winner(&$table)
{
$briontab = FALSE;
$ontab = array();
$ontid = array();
$cur_win = -1;
$cur_val = 100;
$cur_seed = $table->briscola - ($table->briscola % 10);
for ($i = 0 ; $i < (BIN5_CARD_HAND * BIN5_PLAYERS_N) ; $i++) {
// for ($i = 0 ; $i < 40 ; $i++) {
if ($table->card[$i]->stat != "table")
continue;
log_wr(sprintf("Card On table: [%d]", $i));
$v = $table->card[$i]->value;
$ontab[$table->card[$i]->owner] = $v;
$ontid[$table->card[$i]->owner] = $i;
/* se briscola setto il flag */
if (($v - ($v % 10)) == $cur_seed)
$briontab = TRUE;
}
if ($briontab == FALSE) {
$cur_win = $table->gstart;
$cur_val = $ontab[$cur_win];
$cur_seed = $cur_val - ($cur_val % 10);
}
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
if ($ontab[$i] < $cur_val) {
$cur_val = $ontab[$i];
$cur_win = $i;
}
}
}
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$table->card[$ontid[$i]]->owner = $cur_win;
$table->card[$ontid[$i]]->stat = "take"; // Card stat
}
return ($cur_win);
}
function show_table_info(&$bri, &$table, $table_pos)
{
GLOBAL $G_lang, $mlang_bin5_bin5;
$tg_br = "
";
$tg_hr = "
'); // Names. for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) $noty .= sprintf(' | %s | ', xcape($bri->user[$table->player[$i]]->name)); $noty .= sprintf("
---|---|
%d | ', $i+1); for ($e = 0 ; $e < BIN5_PLAYERS_N ; $e++) $noty .= sprintf('%d | ', $table->points[$i % MAX_POINTS][$e]); $noty .= "
Tot. | '; for ($e = 0 ; $e < BIN5_PLAYERS_N ; $e++) $noty .= sprintf('%d | ', $table->total[$e]); $noty .= "