3 * brisk - briskin5/index_wr.php
5 * Copyright (C) 2006-2012 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
28 require_once("../Obj/brisk.phh");
29 require_once("Obj/briskin5.phh");
34 function bin5_index_wr_main(&$bin5, $remote_addr_full, $get, $post, $cookie)
36 GLOBAL $G_base, $G_dbasetype, $G_ban_list, $G_black_list;
38 $remote_addr = addrtoipv4($remote_addr_full);
45 if (($mesg = gpcs_var('mesg', $get, $post, $cookie)) === FALSE)
48 if (($sess = gpcs_var('sess', $get, $post, $cookie)) === FALSE)
51 log_wr('COMM: '.$mesg);
54 if (($CO_bin5_pref_ring_endauct = gpcs_var('CO_bin5_pref_ring_endauct', $get, $post, $cookie)) === FALSE)
55 $CO_bin5_pref_ring_endauct = "";
59 log_wr(0, 'bin::index_wr.php: COMM: '.xcapemesg($mesg));
62 if (($user = &$bin5->get_user($sess, &$idx)) == FALSE) {
63 echo "Get User Error";
64 log_wr("Get User Error");
67 $bin5->brisk->sess_cur_set($user->sess);
68 if ( ( ! $user->is_auth() ) &&
69 $bin5->brisk->ban_check($user->ip)) {
70 // TODO: waiting async 5 sec before close
74 $argz = explode('|', $mesg);
76 log_wr('POSTSPLIT: '.$argz[0].' user->stat: ['.$user->stat.']');
77 log_wr($user->step, 'bin::index_wr.php: after get_user()');
79 $user->lacc = $curtime;
81 if ($argz[0] == 'ping') {
82 log_wr("PING RECEIVED");
84 else if (false && $argz[0] == 'shutdown') {
85 log_auth($user_cur->sess, "Shutdown session. delegate to room gc the autologout");
87 log_rd2("bin5/index_wr.php: AUTO LOGOUT.");
88 if ($user->stat == 'table') {
89 $bin5->table_wakeup($user);
90 // to force the logout
94 log_rd2("SHUTDOWN FROM WHAT ???");
96 /*********************
100 *********************/
101 else if ($user->stat == 'table') {
102 $user->laccwr = time();
103 $table = $bin5->table[$user->table];
105 if ($argz[0] == 'tableinfo') {
106 log_wr("PER DI TABLEINFO");
107 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
108 $user->comm[$user->step % COMM_N] .= show_table_info(&$bin5, &$table, $user->table_pos);
109 log_wr($user->comm[$user->step % COMM_N]);
112 else if ($argz[0] == 'chatt') {
113 $bin5->chatt_send(&$user, $mesg);
115 else if ($argz[0] == 'preferences_update') {
116 log_wr("PER DI PREFERENCES_UPDATE");
118 if ($CO_bin5_pref_ring_endauct == "true")
119 $user->privflags |= BIN5_USER_FLAG_RING_ENDAUCT;
121 $user->privflags &= ~BIN5_USER_FLAG_RING_ENDAUCT;
123 else if ($argz[0] == 'logout') {
126 if ($user->exitislock == TRUE) {
128 $user->exitislock = FALSE;
133 $lockcalc = $table->exitlock_calc(&$bin5->user, $user->table_pos);
135 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
136 $user->comm[$user->step % COMM_N] .= $table->exitlock_show(&$bin5->user, $user->table_pos);
137 $user->comm[$user->step % COMM_N] .= show_notify("<br>I dati presenti sul server non erano allineati con quelli inviati dal tuo browser, adesso lo sono. Riprova ora.", 2000, "torna alla partita.", 400, 100);
139 log_wr($user->comm[$user->step % COMM_N]);
141 $logout_cont = FALSE;
145 require_once("../Obj/hardban.phh");
146 Hardbans::add(($user->is_auth() ? $user->name : FALSE),
147 $user->ip, $user->sess, $user->laccwr + BAN_TIME);
149 // $user->bantime = $user->laccwr + BAN_TIME;
151 if ($logout_cont == TRUE) {
152 $bin5->table_wakeup($user);
155 else if ($argz[0] == 'exitlock') {
156 if ($user->exitislock == TRUE) {
157 $user->exitislock = ($user->exitislock == TRUE ? FALSE : TRUE);
158 for ($ct = 0, $i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
159 $user_cur[$i] = &$bin5->user[$table->player[$i]];
160 if ($user_cur[$i]->exitislock == FALSE)
163 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
164 $ret = sprintf('gst.st = %d;', $user_cur[$i]->step+1);
165 $ret .= sprintf('exitlock_show(%d, %s);', $ct,
166 ($user_cur[$i]->exitislock ? 'true' : 'false'));
167 $user_cur[$i]->comm[$user_cur[$i]->step % COMM_N] = $ret;
168 log_wr($user_cur[$i]->comm[$user_cur[$i]->step % COMM_N]);
169 $user_cur[$i]->step_inc();
173 else if ($user->subst == 'asta') {
174 if ($argz[0] == 'lascio') {
175 // && $user->handpt <= 2) {
176 /* $index_cur = $table->gstart % BIN5_PLAYERS_N; */
178 /* log_wr(sprintf("GIOCO FINITO !!!")); */
180 /* $table->mult += 1; */
181 /* $table->old_reason = sprintf("Ha lasciato %s perché aveva al massimo 2 punti.", xcape($user->name)); */
183 /* // Non si cambia mazzo se si abbandona la partita */
184 /* $table->game_next(0); */
186 /* if ($user->table_orig < TABLES_AUTH_N) { */
187 /* require_once("../Obj/dbase_".$G_dbasetype.".phh"); */
189 /* if (($bdb = BriskDB::create()) != FALSE) { */
190 /* $bdb->bin5_points_save($curtime, $table, $user->table_orig, $ucodes, $pt_cur); */
194 /* log_points($remote_addr, $curtime, $user, "STAT:BRISKIN5:FINISH_GAME", "DATABASE CONNECTION FAILED"); */
196 /* log_points($curtime, $user, "STAT:BRISKIN5:FINISH_GAME", $plist); */
199 /* $table->game_init(&$bin5->user); */
201 if ($table->rules_engine(&$bin5, $curtime, BIN5_RULES_ABANDON, $user)) {
202 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
203 $user_cur = &$bin5->user[$table->player[$i]];
205 $ret = sprintf('gst.st = %d;', $user_cur->step+1);
206 $ret .= show_table(&$bin5,&$user_cur,$user_cur->step+1, TRUE, TRUE);
207 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
208 $user_cur->step_inc();
212 else if ($argz[0] == 'asta') {
215 $index_cur = $table->gstart % BIN5_PLAYERS_N;
216 if ($user->table_pos == $index_cur &&
217 $table->asta_pla[$index_cur]) {
221 log_wr("CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
223 // Abbandono dell'asta
225 log_wr("Abbandona l'asta.");
226 $table->asta_pla[$index_cur] = FALSE;
227 $user->asta_card = -1;
228 $table->asta_pla_n--;
231 else if ($a_card <= 9) {
232 if ($a_card >= 0 && $a_card < 9 && $a_card > $table->asta_card)
234 else if ($a_card == 9 && $a_pnt > ($table->asta_pnt >= 61 ? $table->asta_pnt : 60) && $a_pnt <= 120)
238 if ($again == FALSE) {
239 log_wr("NUOVI ORZI.");
240 $user->asta_card = $a_card;
241 $table->asta_card = $a_card;
243 $user->asta_pnt = $a_pnt;
244 $table->asta_pnt = $a_pnt;
249 if ($again) { // Qualcosa non andato bene, rifare
250 $ret = sprintf('gst.st = %d; asta_pnt_set(%d);', $user->step+1,
251 ($table->asta_pnt > 60 ? $table->asta_pnt + 1 : 61) );
252 $user->comm[$user->step % COMM_N] = $ret;
259 $showst = "show_astat(";
260 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
261 $user_cur = &$bin5->user[$table->player[$i]];
262 $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
263 ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
265 if (BIN5_PLAYERS_N == 3)
270 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
271 $user_cur = &$bin5->user[$table->player[$i]];
272 if ($maxcard < $user_cur->asta_card)
273 $maxcard = $user_cur->asta_card;
276 if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
277 !($table->asta_card == 9 && $table->asta_pnt == 120)) {
278 log_wr("ALLOPPA QUI");
279 for ($i = 1 ; $i < BIN5_PLAYERS_N ; $i++) {
280 $index_next = ($table->gstart + $i) % BIN5_PLAYERS_N;
281 if ($table->asta_pla[$index_next]) {
283 $table->gstart += $i;
289 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
290 $user_cur = &$bin5->user[$table->player[$i]];
291 $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
292 if ($user_cur->table_pos == ($table->gstart % BIN5_PLAYERS_N))
293 $ret .= sprintf('dispose_asta(%d,%d, %s); remark_on();',
294 $table->asta_card + 1, $table->asta_pnt+1, ($user_cur->handpt <= 2 ? "true" : "false"));
296 $ret .= sprintf('dispose_asta(%d,%d, %s); remark_off();',
297 $table->asta_card + 1, -($table->asta_pnt+1), ($user_cur->handpt <= 2 ? "true" : "false"));
298 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
299 $user_cur->step_inc();
302 else if ($table->asta_pla_n == 0) {
303 log_wr("PASSANO TUTTI!");
305 if ($table->rules_engine(&$bin5, $curtime, BIN5_RULES_ALLPASS, $user)) {
306 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
307 $user_cur = &$bin5->user[$table->player[$i]];
309 $ret = sprintf('gst.st = %d;', $user_cur->step+1);
310 $ret .= show_table(&$bin5,&$user_cur,$user_cur->step+1, TRUE, TRUE);
311 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
312 $user_cur->step_inc();
318 // if a_pnt == 120 supergame ! else abbandono
319 if ($a_pnt == 120 || $user->asta_card != -1) {
320 $chooser = $index_cur;
321 for ($i = 1 ; $i < BIN5_PLAYERS_N ; $i++)
323 $table->asta_pla[$i] = FALSE;
327 $user->comm[$user->step % COMM_N] = sprintf( "gst.st = %d; dispose_asta(%d, %d, false); remark_off();",
328 $user->step+1, $table->asta_card + 1,-($table->asta_pnt));
331 for ($i = 1 ; $i < BIN5_PLAYERS_N ; $i++) {
332 $chooser = ($table->gstart + $i) % BIN5_PLAYERS_N;
333 if ($table->asta_pla[$chooser]) {
338 $table->asta_win = $chooser;
340 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
341 $user_cur = &$bin5->user[$table->player[$i]];
342 $ret = sprintf('gst.st = %d; %s dispose_asta(%d, %d, false);', $user_cur->step+1, $showst,
343 $table->asta_card + 1,-($table->asta_pnt));
345 if ($i == $chooser) {
346 $ret .= "choose_seed(". $table->asta_card."); remark_on();";
349 $ret .= "remark_off();";
352 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
353 $user_cur->step_inc();
359 log_wr("NON CI SIAMO");
363 else if ($argz[0] == 'choose') {
364 if ($table->asta_win > -1 &&
365 $user->table_pos == $table->asta_win) {
366 $a_brisco = $argz[1];
367 if ($a_brisco >= 0 && $a_brisco < (BIN5_CARD_HAND * BIN5_PLAYERS_N)) {
368 $table->briscola = $a_brisco;
369 $table->friend = $table->card[$a_brisco]->owner;
371 $table->gstart = ($table->mazzo+1) % BIN5_PLAYERS_N;
372 log_wr("Setta la briscola a ".$a_brisco);
374 $chooser = $table->asta_win;
375 $user_chooser = &$bin5->user[$table->player[$chooser]];
376 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
377 $user_cur = &$bin5->user[$table->player[$i]];
378 $user_cur->subst = 'game';
379 $ret = sprintf('gst.st = %d; subst = "game";', $user_cur->step+1);
381 if ($user_cur->privflags & BIN5_USER_FLAG_RING_ENDAUCT) {
382 // $ret .= "var de_che= 33;";
383 $ret .= playsound("ringbell.mp3");
385 $ret .= sprintf('document.title = "Brisk - Tavolo %d";', $user->table_orig);
387 /* bg of caller cell */
388 $ret .= briscola_show($bin5, $table, $user_cur);
391 if ($i == ($table->gstart % BIN5_PLAYERS_N))
392 $ret .= "is_my_time = true; remark_on();";
394 $ret .= "is_my_time = false; remark_off();";
396 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
397 $user_cur->step_inc();
400 TUTTE LE VARIABILI DI STATO PER PASSARE A GIOCARE E LE
401 VAR PER PASSARE ALLA FASE DI GIOCO
408 else if ($user->subst == 'game') {
409 log_wr("state: table::game".$argz[0]);
411 if ($argz[0] == 'play') {
416 if (strpos($a_x, "px") != FALSE)
417 $a_x = substr($a_x,0,-2);
418 if (strpos($a_y, "px") != FALSE)
419 $a_y = substr($a_y,0,-2);
421 $loggo = sprintf("A_play %s, table_pos %d == %d, mazzo %d, gstart %d, card_stat %d, card_own %d",
422 $a_play, $user->table_pos, ($table->gstart % BIN5_PLAYERS_N),
423 $table->mazzo, $table->gstart,
424 $table->card[$a_play]->stat, $table->card[$a_play]->owner);
425 log_wr("CIC".$loggo);
427 /* se era il suo turno e la carta era sua ed era in mano */
428 if ($a_play >=0 && $a_play < (BIN5_CARD_HAND * BIN5_PLAYERS_N) &&
429 ($user->table_pos == (($table->gstart + $table->turn) % BIN5_PLAYERS_N)) &&
430 $table->card[$a_play]->stat == 'hand' &&
431 $table->card[$a_play]->owner == $user->table_pos) {
432 log_wr(sprintf("User: %s Play: %d",$user->name, $a_play));
434 /* Change the card status. */
435 $table->card[$a_play]->play($a_x, $a_y);
438 * !!!! TURN INCREMENTED BEFORE !!!!
440 $turn_cur = ($table->gstart + $table->turn) % BIN5_PLAYERS_N;
443 $card_play = sprintf("card_play(%d,%d,%d,%d);|",
444 $user->table_pos, $a_play, $a_x, $a_y);
445 if (($table->turn % BIN5_PLAYERS_N) != 0) { /* manche not finished */
446 $turn_nex = ($table->gstart + $table->turn) % BIN5_PLAYERS_N;
448 $player_cur = "remark_off();";
449 $player_nex = $card_play . "is_my_time = true; remark_on();";
450 $player_oth = $card_play;
452 else if ($table->turn <= (BIN5_PLAYERS_N * BIN5_CARD_HAND)) { /* manche finished */
453 $winner = calculate_winner($table);
455 $table->gstart = $winner;
456 $turn_nex = ($table->gstart + $table->turn) % BIN5_PLAYERS_N;
458 log_wr(sprintf("The winner is: [%d] [%s]", $winner, $bin5->user[$table->player[$winner]]->name));
459 $card_take = sprintf("sleep(gst,2000);|cards_take(%d);|", $winner);
460 $player_cur = "remark_off();" . $card_take;
461 if ($turn_cur != $turn_nex)
462 $player_nex = $card_play . $card_take;
465 if ($table->turn < (BIN5_PLAYERS_N * BIN5_CARD_HAND)) /* game NOT finished */
466 $player_nex .= "is_my_time = true; remark_on();";
467 $player_oth = $card_play . $card_take;
470 log_wr(sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
471 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
472 $user_cur = &$bin5->user[$table->player[$i]];
474 $ret = sprintf('gst.st = %d; ', $user_cur->step+1);
477 if ($i == $turn_cur) {
480 if ($i == $turn_nex) {
483 if ($i != $turn_cur && $i != $turn_nex) {
490 if ($table->turn == (BIN5_PLAYERS_N * BIN5_CARD_HAND)) { /* game finished */
491 log_wr(sprintf("GIOCO FINITO !!!"));
493 if ($table->rules_engine(&$bin5, $curtime, BIN5_RULES_FINISH, $user)) {
494 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
495 $user_cur = &$bin5->user[$table->player[$i]];
496 $retar[$i] .= show_table(&$bin5,&$user_cur,$user_cur->step+1,TRUE, TRUE);
501 for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
502 $user_cur = &$bin5->user[$table->player[$i]];
504 $user_cur->comm[$user_cur->step % COMM_N] = $retar[$i];
505 $user_cur->step_inc();
508 log_wr(sprintf("TURN: %d",$table->turn));
509 /* Have played all the players ? */
510 /* NO: switch the focus and enable the next player to play. */
512 /* YES: calculate who win and go to the next turn. */