5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
40 define(COMM_GEN_N, 50);
43 define(CHAT_ILL_TIME, 6);
46 define(STREAM_TIMEOUT, 20);
47 define(EXPIRE_TIME_RD, 180);
48 define(EXPIRE_TIME_SMAMMA, 360);
49 define(EXPIRE_TIME_WAG, 10);
50 define(WAKEUP_TIME, 12);
51 // BAN_TIME da allineare anche in commons.js
52 define(BAN_TIME, 3600);
53 define(GARBAGE_TIMEOUT, 10);
54 define(NICKSERV, "<i>BriskServ</i>");
57 define(DBG_ONL2, 0x0001);
58 define(DBG_ONLY, 0x0002);
59 define(DBG_MAIN, 0x0004);
60 define(DBG_READ, 0x0008);
61 define(DBG_REA2, 0x0010);
62 define(DBG_SEND, 0x0020);
63 define(DBG_LOCK, 0x0040);
64 define(DBG_WRIT, 0x0080);
65 define(DBG_LOAD, 0x0100);
66 define(DBG_AUTH, 0x0200);
67 define(DBG_CRIT, 0x0400);
68 define(DBG_LMOP, 0x0800);
70 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
71 define(BRISK_DEBUG, 0xffffffbf);
73 define(BRISK_SINGLE_DEBUG,0);
74 define(BRISK_SINGLE_SESS, "");
75 // define(DEBUGGING, "local");
77 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
79 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
80 'en' => 'back standing' ),
81 'btn_close' => array( 'it' => 'chiudi',
84 'tit_all' => array( 'it' => 'tutti',
87 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
88 'en' => '<br>You are being idle for ' ),
89 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
90 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
91 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
92 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
93 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
94 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
95 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
96 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
97 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
98 'en' => '<br>The entered password is not correct.<br><br>'),
99 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
100 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
101 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
102 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
103 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
104 'en' => '<b>To send a message you have to be authenticated.</b>'),
105 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
106 'en' => 'The nickname have to contain at least one letter or one number.'),
107 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
108 'en' => 'The nickname <b>%s</b> is already in use.'),
109 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
110 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
111 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
112 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
113 'statunkn' => array( 'it' => 'Questo stato non esiste.',
114 'en' => 'This state don\'t exists.'),
115 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
116 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
117 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
118 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
120 'tit_onauth'=>array( 'it' => '(solo aut.)',
121 'en' => '(only aut.)'),
122 'tit_onisol'=>array( 'it' => '(isolam.to)',
123 'en' => '(isolation)')
129 $G_lng = langtolng($G_lang);
131 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
132 $G_brisk_version = "2.5.0";
134 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
135 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: informazioni al tavolo sul chiamante, nuovo stato di supporter del sito.',
136 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
137 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: caller information on the table, new supporter status.',
138 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
140 $G_room_help = array( 'it' => '
141 <div style=\\"text-align: left; padding: 8px;\\">
142 <b>Descrizione</b><br>
143 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
144 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
145 <b>Configurazione del browser.</b><br>
146 Occorre abilitare i cookies.<br>
148 <b>Uso del sito</b><br>
149 Potete sedervi a un tavolo o rimanere in piedi.<br>
150 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
153 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
154 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
155 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
156 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
157 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
158 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
160 <dt><b>Comandi della chat</b>
161 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
162 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
163 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
164 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
165 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
166 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
172 <div style=\\"text-align: left; padding: 8px;\\">
173 <b>EN Descrizione</b><br>
174 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
175 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
176 <b>EN Configurazione del browser.</b><br>
177 Occorre abilitare i cookies.<br>
179 <b>Uso del sito</b><br>
180 Potete sedervi a un tavolo o rimanere in piedi.<br>
181 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
184 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
185 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
186 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
187 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
188 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
189 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
191 <dt><b>Comandi della chat</b>
192 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
193 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
194 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
195 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
196 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
197 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
203 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
204 <div style=\\"text-align: left; padding: 8px;\\">
205 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
207 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
208 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
210 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
211 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
212 <li>Smart card di InfoCamere
215 <b>Per auto-garantisi occorre possedere:</b><br><br>
217 <li>il codice PIN della propria carta
218 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
221 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
223 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
226 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
227 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
232 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
233 <div style=\\"text-align: left; padding: 8px;\\">
234 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
236 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
237 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
239 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
240 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
243 <b>Per auto-garantisi occorre possedere:</b><br><br>
245 <li>il codice PIN della propria carta
246 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
249 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
251 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
254 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
255 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
261 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
265 $G_room_about = array( 'it' => '<br>
266 <div id=\\"header\\" class=\\"header\\">
267 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
268 briscola chiamata in salsa ajax
270 <br><b>version '.$G_brisk_version.'</b><br><br>
271 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
273 <div id=\\"header\\" class=\\"header\\">
274 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
275 declaration briscola in ajax sauce <b>(Beta)</b>
277 <br><b>version '.$G_brisk_version.'</b><br><br>
278 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
280 $escinp_from = array( "\"" );
281 $escinp_to = array( """ );
283 function escinput($s)
285 GLOBAL $escinp_from, $escinp_to;
287 return str_replace($escinp_from, $escinp_to, $s);
292 return htmlentities($s);
296 function langtolng($lang)
300 return ($G_lang == 'en' ? '-en' : '');
303 function csplitter($in, $sep)
309 for ($i = 0 ; $i < strlen($in) ; $i++) {
310 $ini = substr($in, $i, 1);
314 else if ($ini == $sep) {
333 $from = array ( '\\', '@', '|' );
334 $to = array ( '\\\\', '@', '¦' );
336 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
341 $from = array ( '\\', '|', "\t", "\n");
342 $to = array ( '\\\\', '\\|', "\\t", "\\n");
344 return (str_replace($from, $to, $s));
347 function xcapemesg($s)
349 $from = array ( "\n");
350 $to = array ( "\\n");
352 return (str_replace($from, $to, $s));
361 var $auth_only; // se tavolo riservato o libero
368 var $table_start; // information field
376 function &create($idx)
380 if (($thiz =& new Table()) == FALSE)
384 $thiz->player = array();
386 $thiz->auth_only = FALSE;
388 $thiz->wag_own = NULL;
392 $thiz->table_token = "";
393 $thiz->table_start = 0;
395 $thiz->wakeup_time = 0;
400 function copy(&$from)
404 $this->idx = $from->idx;
405 $this->player = array();
406 for ($i = 0 ; $i < $from->player_n ; $i++)
407 $this->player[$i] = $from->player[$i];
408 $this->player_n = $from->player_n;
410 log_main("PLAYER_N - parent::copy.".$this->player_n);
412 $this->auth_only = $from->auth_only;
414 $this->wag_own = $from->wag_own;
415 $this->wag_com = $from->wag_com;
416 $this->wag_tout = $from->wag_tout;
418 $this->table_token = $from->table_token;
419 $this->table_start = $from->table_start;
421 $this->wakeup_time = $from->wakeup_time;
424 function &myclone(&$from)
428 if (($thiz =& new Table()) == FALSE)
436 function &spawn(&$from)
440 if (($thiz =& new Table()) == FALSE)
443 $thiz->idx = $from->idx;
444 $thiz->player = array();
445 for ($i = 0 ; $i < $from->player_n ; $i++)
446 $thiz->player[$i] = $i;
447 $thiz->player_n = $from->player_n;
449 $thiz->auth_only = $from->auth_only;
451 $thiz->wag_own = $from->wag_own;
452 $thiz->wag_com = $from->wag_com;
453 $thiz->wag_tout = $from->wag_tout;
455 $thiz->table_token = $from->table_token;
456 $thiz->table_start = $from->table_start;
458 $thiz->wakeup_time = $from->wakeup_time;
463 function wag_set(&$user, $mesg)
467 $this->wag_own = &$user;
468 $this->wag_com = $mesg;
472 function wag_reset($timeout)
474 log_main("WAG_RESET");
476 unset($this->wag_own);
477 $this->wag_own = NULL;
479 $this->wag_tout = $timeout;
482 function getPlayer($idx)
484 return ($this->player[$idx]);
487 function setPlayer($idx, $player)
489 $this->player[$idx] = $player;
492 function user_add($idx)
494 $this->player[$this->player_n] = $idx;
497 return ($this->player_n - 1);
500 function user_rem(&$room, &$user)
502 $tabpos = $user->table_pos;
504 /* verifico la consistenza dei dati */
505 if ($room->user[$this->player[$tabpos]] == $user) {
507 /* aggiorna l'array dei giocatori al tavolo. */
508 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
509 $this->player[$i] = $this->player[$i+1];
510 $user_cur = &$room->user[$this->player[$i]];
511 $user_cur->table_pos = $i;
516 log_main("INCONSISTENCY ON TABLE.");
522 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
523 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
525 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
526 function act_content(&$user)
529 $isstanding = ($user->subst == 'standup');
530 $sitted = $this->player_n;
532 $cur_table = $user->table;
536 if ($sitted < PLAYERS_N) {
537 if ($this->auth_only) {
538 if ($user->flags & USER_FLAG_AUTH)
552 if ($table == $cur_table)
559 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
567 define(USER_FLAG_AUTH, 0x02);
569 define(USER_FLAG_MAP_AUTH, 0x0c);
571 define(USER_FLAG_LISTAUTH, 0x04);
572 define(USER_FLAG_ISOLAUTH, 0x08);
575 define(USER_FLAG_S_NORM, 0x000); // done
576 define(USER_FLAG_S_PAU, 0x100); // done
577 define(USER_FLAG_S_OUT, 0x200); // done
578 define(USER_FLAG_S_DOG, 0x300); // done
579 define(USER_FLAG_S_EAT, 0x400); // done
580 define(USER_FLAG_S_WRK, 0x500); // done
581 define(USER_FLAG_S_SMK, 0x600); // done
582 define(USER_FLAG_S_EYE, 0x700); // done
583 define(USER_FLAG_S_RABB, 0x800); // done
584 define(USER_FLAG_S_SOCC, 0x900); // done
585 define(USER_FLAG_S_BABY, 0xa00); // done
586 define(USER_FLAG_S_MOP, 0xb00); // done
588 define(USER_FLAG_S_ALL, 0xf00); // done
590 /* type of user normal, supporter etc ... */
591 define(USER_FLAG_TY_ALL, 0xff0000); // done
592 define(USER_FLAG_TY_NORM, 0x010000); // done
593 define(USER_FLAG_TY_SUPER, 0x020000); // done
594 // ... other usefull status ...
595 define(USER_FLAG_TY_SUSPEND, 0x400000); // done
596 define(USER_FLAG_TY_DISABLE, 0x800000); // done
599 var $name; // name of the user
600 var $sess; // session of the user
601 var $ip; // ip of the user
602 var $lacc; // last access (for the cleanup)
603 var $laccwr; // last access (for the cleanup)
604 var $bantime; // timeout to temporary ban
605 var $stat; // status (outdoor, room, table, game, ...)
606 var $subst; // substatus for each status
607 var $step; // step of the current status
608 var $trans_step; // step to enable transition between pages (disable == -1)
609 var $comm; // commands array
610 // var $asta_card; //
612 // var $handpt; // Total card points at the beginning of the current hand.
613 // var $exitislock; // Player can exit from the table ?
615 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
616 // it is allways ZERO
617 var $table_orig; // id of the current table (if in table state)
618 var $table; // id of the current table (if in table state)
619 var $table_pos; // idx on the table
620 var $table_token;// token that identify a game on a table
621 var $flags; // Bitfield with: AUTHENTICATE: 0x02
622 var $the_end; // Flag to change the end of the session
624 var $chat_lst; // Last chat line
625 var $chattime; // Array of chat times
626 var $chat_cur; // Current chat line number
627 var $chat_ban; // Time for ban chat
628 var $chat_dlt; // Delta t for ban
632 function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
635 if (($thiz =& new User()) == FALSE)
641 $thiz->lacc = time();
642 $thiz->laccwr = time();
645 $thiz->subst = $subst;
647 $thiz->trans_step = -1;
648 $thiz->comm = array();
649 $thiz->asta_card = -2;
650 $thiz->asta_pnt = -1;
652 $thiz->exitislock = TRUE;
656 $thiz->chattime = array_fill(0, CHAT_N, 0);
658 $thiz->chat_lst = "";
662 $thiz->table_orig = $table;
663 $thiz->table = $table;
664 $thiz->table_pos = -1;
665 $thiz->table_token = "";
670 function copy(&$from)
674 $this->name = $from->name;
675 $this->sess = $from->sess;
676 $this->ip = $from->ip;
677 $this->lacc = $from->lacc;
678 $this->laccwr = $from->laccwr;
679 $this->bantime = $from->bantime;
680 $this->stat = $from->stat;
681 $this->subst = $from->subst;
682 $this->step = $from->step;
683 $this->trans_step = $from->trans_step;
684 $this->comm = array();
686 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
687 for ($i = $i_start ; $i < $from->step ; $i++) {
689 $this->comm[$ii] = $from->comm[$ii];
691 $this->asta_card = $from->asta_card;
692 $this->asta_pnt = $from->asta_pnt;
693 $this->handpt = $from->handpt;
694 $this->exitislock = $from->exitislock;
696 $this->flags = $from->flags;
698 $this->chattime = array();
699 for ($i = 0 ; $i < CHAT_N ; $i++)
700 $this->chattime[$i] = $from->chattime[$i];
701 $this->chat_cur = $from->chat_cur;
702 $this->chat_lst = $from->chat_lst;
703 $this->chat_ban = $from->chat_ban;
704 $this->chat_dlt = $from->chat_dlt;
706 $this->table_orig = $from->table_orig;
707 $this->table = $from->table;
708 $this->table_pos = $from->table_pos;
709 $this->table_token = $from->table_token;
710 $this->the_end = $from->the_end;
716 function &myclone(&$from)
720 if (($thiz =& new User()) == FALSE)
728 function &spawn(&$from, $table, $table_pos)
732 if (($thiz =& new User()) == FALSE)
735 $thiz->name = $from->name;
736 $thiz->sess = $from->sess;
737 $thiz->ip = $from->ip;
738 $thiz->lacc = $from->lacc;
739 $thiz->laccwr = $from->laccwr;
740 $thiz->bantime = $from->bantime;
741 $thiz->stat = $from->stat;
742 $thiz->subst = $from->subst;
743 $thiz->step = $from->step;
744 $thiz->trans_step = $from->trans_step;
745 $thiz->comm = array();
748 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
749 for ($i = $i_start ; $i < $from->step ; $i++) {
750 log_wr("TRY PUSH:".$i);
752 $thiz->comm[$ii] = $from->comm[$ii];
755 $thiz->asta_card = $from->asta_card;
756 $thiz->asta_pnt = $from->asta_pnt;
757 $thiz->handpt = $from->handpt;
758 $thiz->exitislock = $from->exitislock;
759 $thiz->the_end = $from->the_end;
761 $thiz->flags = $from->flags;
763 $thiz->chattime = array_fill(0, CHAT_N, 0);
765 $thiz->chat_lst = "";
770 $thiz->table_orig = $table;
772 $thiz->table_pos = $table_pos;
773 $thiz->table_token = $from->table_token;
778 function stat_set($stat) {
779 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
780 $this->stat = "$stat";
783 if (validate_sess($this->sess)) {
784 if (file_exists(PROXY_PATH) == FALSE)
786 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
787 fwrite($fp, sprintf("%s\n",$this->stat));
793 function step_set($step) {
797 if (validate_sess($this->sess) == FALSE)
799 if (file_exists(PROXY_PATH) == FALSE)
801 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
803 fwrite($fp, pack("l",$this->step), 4);
812 function step_inc($delta = 1) {
813 $this->step += $delta;
815 if (validate_sess($this->sess)) {
816 if (file_exists(PROXY_PATH) == FALSE)
818 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
819 fwrite($fp, pack("l",$this->step), 4);
830 log_legal($curtime, $this, "STAT:LOGOUT", '');
832 $tmp_sess = $this->sess;
834 step_unproxy($tmp_sess);
835 $this->name = ""; // OK here
836 while (array_pop($this->comm) != NULL);
838 $this->chattime = array_fill(0, CHAT_N, 0);
840 $this->chat_lst = "";
843 $this->the_end = FALSE;
853 function step_get($sess) {
856 if (validate_sess($sess) == FALSE)
859 if (file_exists(PROXY_PATH) == FALSE)
861 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
863 if (($s = fread($fp, 4)) == FALSE)
867 $arr = unpack('l', $s);
870 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
877 log_rd2("STEP_GET: return false ");
882 function step_unproxy($sess) {
883 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
884 if (file_exists(PROXY_PATH) == FALSE)
886 @unlink(PROXY_PATH."/".$sess.".step");
893 var $comm; // commands for many people
894 var $step; // current step of the comm array
895 var $garbage_timeout;
899 $this->user = array();
900 $this->table = array();
902 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
903 $this->user[$i] =& User::create("", "");
906 for ($i = 0 ; $i < TABLES_N ; $i++) {
907 $this->table[$i] =& Table::create($i);
910 $row = ( (((int)($i / 4)) % 2) == 0 );
911 $col = ($i % 2 == 0);
912 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
915 $this->table[$i]->auth_only = FALSE;
918 if ($i < TABLES_AUTH_N)
919 $this->table[$i]->auth_only = TRUE;
921 $this->table[$i]->auth_only = FALSE;
923 $this->garbage_timeout = 0;
926 function garbage_manager($force)
928 GLOBAL $G_lang, $mlang_brisk, $G_base;
932 log_rd2("garbage_manager START");
934 /* Garbage collector degli utenti in timeout */
936 if ($force || $this->garbage_timeout < $curtime) {
938 // FIXME BRISK4: include for each kind of table
939 require_once("${G_base}briskin5/Obj/briskin5.phh");
941 // Before all align times with table timeout
942 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
943 $table_cur =& $this->table[$table_idx];
944 // if the table is complete and exists its shared mem we get the info about users lacc
946 if ($table_cur->player_n == PLAYERS_N) {
947 log_main("PLAYERS == N TABLE ".$table_idx);
949 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
950 log_main("bin5 lock data success");
952 $no_recovery = FALSE;
953 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
954 if ($table_cur->table_token != $bri->table_token) {
955 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
956 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
966 log_main("garbage_manager: bri loaded successfully.");
967 $bri->garbage_manager(TRUE);
969 $bri_table = &$bri->table[0];
971 // is the end of the table
972 if ($bri->the_end == TRUE) {
974 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
976 log_main("garbage_manager: INSIDE THE END.");
978 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
979 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
980 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
983 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
984 // stat must be "table" by definition
985 $user_cur =& $this->user[$table_cur->player[$i]];
986 $bri_user =& $bri->user[$i];
988 $user_cur->subst = $bri_user->subst;
989 $user_cur->step = $bri_user->step;
990 $user_cur->lacc = $bri_user->lacc;
991 $user_cur->laccwr = $bri_user->lacc;
992 $user_cur->bantime = $bri_user->bantime;
995 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
997 $this->room_join_wakeup(&$user_cur, FALSE, 0);
998 $table_cur->table_token = "";
999 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
1000 Briskin5::destroy_data($table_idx);
1003 log_main("gm:: save_data");
1005 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1006 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1009 Briskin5::save_data(&$bri);
1011 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1012 else if ($no_recovery == FALSE) {
1013 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1015 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1016 $user_cur = &$this->user[$table_cur->player[$i]];
1017 $user_cur->subst = "shutdowner";
1018 $user_cur->step_inc();
1020 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1021 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1022 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1023 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1024 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1025 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1026 $user_cur->step_inc();
1029 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1030 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1031 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1033 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1035 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1036 $table_cur->table_token = "";
1039 Briskin5::unlock_data($sem);
1041 } // if ($table_cur->player_n == PLAYERS_N) {
1042 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1044 log_rd2("out new loop.");
1046 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1047 $user_cur = &$this->user[$i];
1049 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1051 if ($user_cur->sess == "")
1054 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1055 // Auto logout dell'utente
1056 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1058 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1059 log_auth($user_cur->sess, "Autologout session.");
1063 log_rd2("AUTO LOGOUT.");
1064 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1065 $this->room_wakeup(&$user_cur);
1066 else if ($user_cur->subst == 'standup')
1067 $this->room_outstandup(&$user_cur);
1069 log_rd2("LOGOUT FROM WHAT ???");
1073 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1074 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1075 $this->room_wakeup(&$user_cur);
1076 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1077 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1078 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1079 $user_cur->step_inc();
1083 log_rd2("GARBAGE UPDATED!");
1085 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1092 function show_room($user_step, &$user)
1094 GLOBAL $G_lang, $mlang_brisk;
1095 log_main("show_room: username: ".$user->name);
1097 $ret = sprintf('gst.st = %d; ', $user_step);
1099 if ($user->flags & USER_FLAG_ISOLAUTH) {
1100 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1102 else if ($user->flags & USER_FLAG_LISTAUTH) {
1103 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1106 $ret .= 'list_set(\'all\', false, \'\' ); ';
1109 if ($user->subst == 'standup')
1110 $ret .= "tra.show(); ";
1112 $ret .= "tra.hide(); ";
1114 $ret .= sprintf('stat = "%s";', $user->stat);
1116 $ret .= root_wellcome($user);
1117 $ret .= sprintf('subst = "%s";', $user->subst);
1118 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1119 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1120 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1121 for ($i = 0 ; $i < TABLES_N ; $i++) {
1123 $ret .= $this->table_content($user, $i);
1124 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1125 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1126 $ret .= $this->table[$i]->act_content($user);
1127 if ($this->table[$i]->wag_own != NULL)
1128 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1130 $ret .= sprintf('tra.rem(%d); ', $i);
1132 $ret .= $this->standup_content($user);
1138 function room_wakeup(&$user)
1140 $table_idx = $user->table;
1141 $table = &$this->table[$table_idx];
1143 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1147 $from_table = ($user->stat == "table");
1149 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1151 for ($i = 0 ; $i < $table->player_n ; $i++) {
1152 $user_cur = &$this->user[$table->player[$i]];
1153 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1155 if ($user_cur != $user) {
1156 $user_cur->stat_set("room");
1157 $user_cur->subst = "sitdown";
1158 $user_cur->laccwr = $curtime;
1160 else if ($user->sess != "") {
1161 $user_cur->stat_set("room");
1162 $user_cur->subst = "standup";
1163 $user_cur->laccwr = $curtime;
1164 $user_cur->table = -1;
1169 $user->stat_set("room");
1170 $user->subst = "standup";
1171 $user->laccwr = $curtime;
1174 $remove_wagon = false;
1175 if($table->wag_own == $user) {
1176 $remove_wagon = true;
1177 $table->wag_reset($curtime);
1182 /* aggiorna l'array dei giocatori al tavolo. */
1183 $table->user_rem(&$this, &$user);
1185 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1186 $user_cur = &$this->user[$i];
1187 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1190 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1192 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1193 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1194 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1195 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1196 log_main("DOCUMENT.index.php: from table");
1198 else if ($user_cur->stat == "room") {
1199 log_main("DOCUMENT.index.php: from table");
1201 $ret .= $this->table_content($user_cur, $table_idx);
1202 $ret .= $this->standup_content($user_cur);
1204 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1205 $ret .= $table->act_content($user);
1207 if ($user_cur == $user) {
1208 // set the new status
1209 $ret .= 'subst = "standup"; tra.show(); ';
1210 // clean the action buttons in other tables
1211 for ($e = 0 ; $e < TABLES_N ; $e++) {
1212 if ($this->table[$e]->player_n < PLAYERS_N) {
1213 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1214 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1215 $ret .= $this->table[$e]->act_content($user);
1220 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1221 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1222 $ret .= $table->act_content($user_cur);
1225 log_wr("ROOM_WAKEUP: ".$ret);
1226 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1227 $user_cur->step_inc();
1231 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1233 $table_idx = $user->table;
1234 $table = &$this->table[$table_idx];
1236 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1239 $user_wup = array();
1241 $user_tab = array();
1243 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1245 for ($i = 0 ; $i < $table->player_n ; $i++) {
1246 $user_cur = &$this->user[$table->player[$i]];
1247 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1248 if ($user_cur->sess != "") {
1249 if ($update_lacc == TRUE) {
1250 $user_cur->laccwr = $curtime;
1252 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1253 if ($user_cur->subst == "shutdowned") {
1254 $user_cur->stat_set("room");
1255 $user_cur->subst = "sitdown";
1257 else if ($user_cur->subst == "shutdowner") {
1258 $user_cur->stat_set("room");
1259 $user_cur->subst = "standup";
1260 $user_cur->table = -1;
1261 $user_wup[$user_wup_n++] = &$user_cur;
1263 $remove_wagon = false;
1264 if($table->wag_own == $user_cur) {
1265 $remove_wagon = true;
1266 $table->wag_reset($curtime);
1269 $user_tab[$user_tab_n++] = &$user_cur;
1273 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1274 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1276 /* aggiorna l'array dei giocatori al tavolo. */
1278 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1279 log_main("START LOOP");
1280 $user_cur = &$this->user[$i];
1281 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1282 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1287 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1289 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1290 if ($user_cur->stat == "room") {
1291 log_main("DOCUMENT.index.php from table");
1293 $ret .= $this->table_content($user_cur, $table_idx);
1294 $ret .= $this->standup_content($user_cur);
1296 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1297 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1298 $ret .= $table->act_content($user_cur);
1301 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1302 if ($user_cur == $user_tab[$tab_idx])
1305 // for users that wakeup the room will be reconstructed by index_rd.php
1306 if ($tab_idx < $user_tab_n) {
1307 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1309 // ARRAY_POP DISABLED
1310 // if ($trans_delta == 0)
1311 // while (array_pop($user_cur->comm) != NULL);
1313 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1314 $user_cur->comm[$user_cur->step % COMM_N] = "";
1315 $user_cur->step_inc();
1316 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1317 $user_cur->step_inc();
1318 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1322 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1324 log_main("JOIN_WAKEUP more");
1325 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1326 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1327 $ret .= $table->act_content($user_cur);
1329 log_main("JOIN_WAKEUP end more");
1331 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1332 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1333 $user_cur->step_inc();
1337 function room_outstandup(&$user)
1339 $this->room_sitdown(&$user, -1);
1342 function table_update(&$user)
1344 log_main("table_update: pre - USER: ".$user->name);
1346 $table_idx = $user->table;
1348 if ($table_idx > -1)
1349 $table = &$this->table[$table_idx];
1351 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1353 $user_cur = &$this->user[$i];
1354 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1357 $ret = "gst.st = ".($user_cur->step+1)."; ";
1358 if ($table_idx > -1)
1359 $ret .= $this->table_content($user_cur, $table_idx);
1361 if ($user_cur == $user) {
1362 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1363 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1364 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1366 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1367 $user_cur->step_inc();
1370 log_main("table_update: post");
1373 function room_sitdown(&$user, $table_idx)
1375 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1379 if ($table_idx > -1 && $table_idx < TABLES_N) {
1380 $table = &$this->table[$table_idx];
1383 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1384 for ($i = 0 ; $i < TABLES_N ; $i++) {
1385 $user_cur =& $this->user[$table->player[$i]];
1386 if ($user_cur == $table->wag_own) {
1387 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1388 $table->wag_reset(time());
1395 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1397 $user_cur = &$this->user[$i];
1398 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1401 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1402 if ($table_idx > -1)
1403 $ret .= $this->table_content($user_cur, $table_idx);
1404 $ret .= $this->standup_content($user_cur);
1406 if ($user_cur == $user) {
1407 $ret .= 'subst = "sitdown"; tra.hide(); ';
1408 // clean the action buttons in other tables
1409 for ($e = 0 ; $e < TABLES_N ; $e++) {
1410 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1411 $ret .= $this->table[$e]->act_content($user_cur);
1414 else if ($table_idx > -1) {
1415 if ($table->player_n == PLAYERS_N) {
1416 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1417 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1418 $ret .= $table->act_content($user_cur);
1421 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1422 $user_cur->step_inc();
1426 function chatt_send(&$user, $mesg)
1428 GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
1432 $msg = substr($mesg, 6, 128);
1434 $dt = date("H:i ", $curtime);
1444 $is_normchat = FALSE;
1445 /* for old isolation management $is_ticker = FALSE; */
1446 $update_room = FALSE;
1448 if (strcmp($msg, "/tav") == 0 ||
1449 strncmp($msg, "/tav ", 5) == 0) {
1451 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1452 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1453 $msg = $mlang_brisk['tickmust'][$G_lang];
1454 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1459 $table = &$this->table[$user->table];
1461 if ($table->wag_own != NULL) {
1462 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1463 $msg = $mlang_brisk['tickjust'][$G_lang];
1464 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1469 $dtime = $curtime - $table->wag_tout;
1470 if ($dtime < EXPIRE_TIME_WAG) {
1471 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1472 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1473 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1474 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1479 $msg = substr($msg, 5);
1481 $table->wag_set($user, $msg);
1482 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1483 $to_room = $to_user;
1484 /* for old isolation management $is_ticker = TRUE; */
1486 } // /tav chat command
1488 else if (strncmp($msg, "/alarm ", 7) == 0) {
1489 if (strncmp($msg, "/alarm to ", 10) == 0) {
1490 $sp_pos = strpos($msg, " ", 10);
1491 $target = substr($msg, 10, $sp_pos - 10);
1492 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1496 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1499 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1500 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1501 $msg = $mlang_brisk['alarpass'][$G_lang];
1502 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1507 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1508 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1509 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1510 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1511 $dt, NICKSERV, $prestr);
1513 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1514 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1515 /* MLANG: "chiudi" */
1516 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1518 } // /alarm chat command
1519 else if (strncmp($msg, "/listen ", 8) == 0) {
1520 $arg = substr($msg, 8);
1522 if (strcasecmp($arg, "isolation") == 0) {
1524 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1525 $user->table >= TABLES_AUTH_N) {
1526 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1530 $user->flags &= ~USER_FLAG_MAP_AUTH;
1531 $user->flags |= USER_FLAG_ISOLAUTH;
1532 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1535 else if (strcasecmp($arg, "auth") == 0) {
1536 $flags_old = $user->flags;
1537 $user->flags &= ~USER_FLAG_MAP_AUTH;
1538 $user->flags |= USER_FLAG_LISTAUTH;
1539 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1542 $flags_old = $user->flags;
1543 $user->flags &= ~USER_FLAG_MAP_AUTH;
1544 $to_user = 'list_set(\'all\', true, \'\'); ';
1547 // if from isolation redraw standup area
1548 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1549 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1553 else if (strcmp($msg, "/authreq") == 0) {
1554 if ($user->flags & USER_FLAG_AUTH) {
1555 $to_user = sprintf('authbox(300,200);');
1558 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1559 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1562 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1563 if ($user->flags & USER_FLAG_AUTH) {
1564 $to_user = sprintf('mesgtoadmbox(500,300);');
1567 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1568 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1571 else if (strncmp($msg, "/nick ", 6) == 0) {
1572 log_main("chatt_send BEGIN");
1575 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1576 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1580 $msg = "COMMAND ".$msg;
1581 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1582 $user_cur = &$this->user[$i];
1584 if ($user_cur->sess == '')
1586 if ($user_cur->name == $name_new)
1589 if ($i < MAX_PLAYERS) {
1590 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1591 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1595 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1596 if ($user->flags & USER_FLAG_AUTH) {
1597 if (strcasecmp($user->name,$name_new) != 0) {
1598 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1599 ($user->subst == 'standup' ||
1600 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1603 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1604 for ($i = 0 ; $i < TABLES_N ; $i++) {
1605 $to_user .= $this->table[$i]->act_content($user);
1609 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1614 $user->name = $name_new; // OK - nick changed
1615 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1616 if (($user->flags & USER_FLAG_AUTH) == 0) {
1617 $bdb = new BriskDB();
1619 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1620 if ($bdb->login_exists($name_new)) {
1621 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1622 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1626 log_main("chatt_send start set");
1628 $update_room = TRUE;
1630 } // nick chat command
1632 else if (strncmp($msg, "/st ", 4) == 0) {
1633 log_main("chatt_send BEGIN");
1636 $st_str = substr($msg, 4);
1638 if (strcasecmp($st_str, "normale") == 0) {
1639 $st = USER_FLAG_S_NORM;
1641 else if (strcasecmp($st_str, "pausa") == 0) {
1642 $st = USER_FLAG_S_PAU;
1644 else if (strcasecmp($st_str, "fuori") == 0) {
1645 $st = USER_FLAG_S_OUT;
1647 else if (strcasecmp($st_str, "cane") == 0) {
1648 $st = USER_FLAG_S_DOG;
1650 else if (strcasecmp($st_str, "cibo") == 0) {
1651 $st = USER_FLAG_S_EAT;
1653 else if (strcasecmp($st_str, "lavoro") == 0) {
1654 $st = USER_FLAG_S_WRK;
1656 else if (strcasecmp($st_str, "sigaretta") == 0) {
1657 $st = USER_FLAG_S_SMK;
1659 else if (strcasecmp($st_str, "presente") == 0) {
1660 $st = USER_FLAG_S_EYE;
1662 else if (strcasecmp($st_str, "coniglio") == 0) {
1663 $st = USER_FLAG_S_RABB;
1665 else if (strcasecmp($st_str, "calcio") == 0) {
1666 $st = USER_FLAG_S_SOCC;
1668 else if (strcasecmp($st_str, "pupo") == 0) {
1669 $st = USER_FLAG_S_BABY;
1671 else if (strcasecmp($st_str, "pulizie") == 0) {
1672 $st = USER_FLAG_S_MOP;
1675 /* MLANG: "Questo stato non esiste." */
1676 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1680 log_main("chatt_send start set");
1681 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1682 $update_room = TRUE;
1683 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1686 } // nick chat command
1688 else { // normal chat line
1689 $is_normchat = TRUE;
1690 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1692 $user->chat_dlt = $user->chat_dlt * 2;
1693 if ($user->chat_dlt > 120)
1694 $user->chat_dlt = 120;
1696 else if ($user->chat_lst == $msg)
1698 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1699 $user->chat_ban = $curtime;
1700 $user->chat_dlt = 5;
1704 $user->chat_ban = 0;
1705 $user->chat_dlt = 0;
1709 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1712 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1713 // temporary silentiation for troll (will became array check)
1714 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1715 $to_room = $to_user;
1718 log_legal($curtime, $user,
1719 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1721 $user->chat_lst = "$msg";
1722 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1732 // Output to clients
1735 if ($to_user != FALSE) {
1736 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1737 $user->comm[$user->step % COMM_N] .= $to_user;
1741 if ($to_room != FALSE) {
1742 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1743 $user_cur = &$this->user[$i];
1744 if ($target != "" && $user_cur->name != $target)
1746 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1747 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1750 if ($is_normchat == TRUE) {
1751 // use MAP_AUTH to check if auth or isolation
1752 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1753 if (($user->flags & USER_FLAG_AUTH) == 0) {
1759 else if ($is_ticker) {
1760 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1761 if ($user->table >= TABLES_AUTH_N)
1766 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1767 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1768 $user_cur->step_inc();
1773 // FIXME BRISK4: include for each kind of table
1774 require_once("${G_base}briskin5/Obj/briskin5.phh");
1775 // Before all align times with table timeout
1776 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1777 $table_cur =& $this->table[$table_idx];
1778 // if the table is complete and exists its shared mem we get the info about users lacc
1780 if ($table_cur->player_n == PLAYERS_N) {
1781 log_main("PLAYERS == N TABLE ".$table_idx);
1783 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1784 log_main("bin5 lock data success");
1786 $no_recovery = FALSE;
1787 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1788 if ($table_cur->table_token != $bri->table_token) {
1789 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1794 if ($bri != FALSE) {
1795 $bri_table = &$bri->table[0];
1796 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1797 // stat must be "table" by definition
1798 $bri_user =& $bri->user[$i];
1800 if ($target != "" && $bri_user->name != $target)
1802 log_main("writa: ".$user_mesg);
1803 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1804 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1805 $bri_user->step_inc();
1807 Briskin5::save_data(&$bri);
1809 Briskin5::unlock_data($sem);
1811 } // if ($table_cur->player_n == PLAYERS_N) {
1812 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1813 } // if ($to_tabl == true ...
1816 if ($user->stat == 'room' && $user->subst == 'standup') {
1817 $this->standup_update(&$user);
1819 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1820 log_main("chatt_send pre table update");
1821 $this->table_update(&$user);
1822 log_main("chatt_send post table update");
1824 } // if ($update_room ...
1827 } // function chatt_send( ...
1829 function &get_user($sess, &$idx)
1831 GLOBAL $PHP_SELF, $G_false;
1833 if (validate_sess($sess)) {
1834 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1835 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1838 $ret = &$this->user[$i];
1842 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1843 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1844 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1847 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1856 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1859 * if ($idx > -1 && ret == FALSE) => duplicated nick
1860 * if ($idx == -2 && ret == FALSE) => invalid name
1861 * if ($idx == -3 && ret == FALSE) => wrong password
1862 * if ($idx == -1 && ret == FALSE) => no space left
1863 * if ($idx == 0 && ret == user) => SUCCESS
1864 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db
1869 function &add_user(&$sess, &$idx, $name, $pass, $ip)
1871 GLOBAL $G_base, $G_false, $CO_list;
1875 $authenticate = FALSE;
1877 $login_exists = FALSE;
1879 $ghost_auth = FALSE;
1883 if (($name_new = validate_name($name)) == FALSE) {
1888 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
1889 if (validate_sess($sess) == FALSE)
1892 /* if pass != FALSE verify the login with pass */
1893 log_auth("XXX", "auth1");
1894 $bdb = new BriskDB();
1896 if ($pass != FALSE) {
1897 log_auth("XXX", "auth2");
1898 $authenticate = $bdb->login_verify($name_new, $pass, $code);
1899 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
1901 if ($authenticate != FALSE) {
1902 $user_type = $authenticate->typeget();
1910 $login_exists = $bdb->login_exists($name_new);
1912 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1914 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1918 if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
1920 continue; // NOTE: CHECK IT !!
1922 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
1923 if ($authenticate != FALSE) {
1925 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
1936 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1938 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
1941 $ghost_user =& $this->user[$ghost];
1943 $ghost_user->step_inc();
1946 $ghost_user->sess = $sess;
1949 $ghost_user->sess = $sess;
1952 // If user at the table we need to update the table data too
1953 $table_idx = $ghost_user->table;
1954 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
1955 // FIXME BRISK4: include for each kind of table
1956 require_once("${G_base}briskin5/Obj/briskin5.phh");
1957 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
1958 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1959 if ($bri->the_end != TRUE) {
1960 $bri->user[$ghost_user->table_pos]->step_inc();
1961 $bri->user[$ghost_user->table_pos]->sess = $sess;
1962 Briskin5::save_data(&$bri);
1965 Briskin5::unlock_data($brisem);
1970 return ($this->user[$ghost]);
1972 else if ($idx != -1 && $i == MAX_PLAYERS) {
1977 $this->user[$idx]->sess = $sess;
1980 $this->user[$idx]->sess = $sess;
1982 $this->user[$idx]->name = $name_new; // OK - add new user
1983 $this->user[$idx]->stat_set("room");
1984 $this->user[$idx]->step_set(0);
1985 while (array_pop($this->user[$idx]->comm) != NULL);
1986 $this->user[$idx]->subst = "standup";
1987 $this->user[$idx]->lacc = $curtime;
1988 $this->user[$idx]->laccwr = $curtime;
1989 $this->user[$idx]->bantime = 0;
1990 $this->user[$idx]->ip = $ip;
1992 $this->user[$idx]->flags = ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00) | $user_type;
1994 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
1997 if ($authenticate != FALSE) {
1998 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2000 if (isset($CO_list)) {
2001 if (strcmp($CO_list, "auth") == 0) {
2002 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2003 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2005 if (strcmp($CO_list, "isolation") == 0) {
2006 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2007 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2010 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2016 log_main("ghost: rename!");
2017 $ghost_user =& $this->user[$ghost];
2019 if ($ghost_auth == FALSE) {
2020 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2021 $ghostname = 'ghost'.$sfx;
2022 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2023 if (strcmp("", $this->user[$i]->sess) == 0)
2026 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2031 if ($ghostname != '')
2035 $ghost_user->name = $ghostname;
2037 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2038 $this->standup_update(&$ghost_user);
2041 log_main("chatt_send pre table update");
2042 $this->table_update(&$ghost_user);
2043 log_main("chatt_send post table update");
2045 } // if ($ghost_auth == FALSE
2047 // FIXME: cacciare il vecchio utente room && table (if needed)
2048 $ghost_user->the_end = TRUE;
2049 $ghost_user->lacc = 0;
2050 $this->garbage_manager(TRUE);
2052 } // if ($ghost > -1) {
2057 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name));
2059 $ret = $this->user[$real_idx];
2066 function standup_update(&$user)
2068 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2069 $user_cur = &$this->user[$i];
2070 if ($user_cur->sess == '')
2073 log_main("STANDUP START: ".$user_cur->stat);
2075 if ($user_cur->stat == 'room') {
2076 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2077 if ($user_cur == $user) {
2078 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2079 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2081 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2082 $itin, xcape($user->name), $itou);
2084 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2086 $user_cur->step_inc();
2092 function &init_data()
2094 $room =& new Room();
2100 function &load_data()
2102 GLOBAL $G_false, $sess;
2105 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2106 log_main("ftok failed");
2111 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2112 log_main("shmop_open failed");
2116 $shm_sz = SHM_DIMS_MIN;
2118 if ($shm = shm_attach($tok, $shm_sz)) {
2119 $room = @shm_get_var($shm, $tok);
2121 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2123 log_only("bri count ".count($room));
2125 if ($room == FALSE) {
2126 log_only("INIT MAIN DATA");
2128 $room =& Room::init_data();
2129 if (@shm_put_var($shm, $tok, $room) == FALSE) {
2130 log_only("PUT_VAR FALLITA ".strlen(serialize($room)));
2131 log_only(serialize($room));
2134 $room->shm_sz = $shm_sz;
2149 function save_data(&$room)
2157 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2160 while ($room->shm_sz < SHM_DIMS_MAX) {
2161 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2164 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2165 if (shm_put_var($shm, $tok, $room) != FALSE) {
2169 if (shm_remove($shm) === FALSE) {
2170 log_only("REMOVE FALLITA");
2174 $room->shm_sz += SHM_DIMS_DLT;
2183 function lock_data()
2187 // echo "LOCK: ".FTOK_PATH."/main";
2189 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2192 // echo "FTOK ".$tok."<br>";
2193 if (($res = sem_get($tok)) == FALSE) {
2196 if (sem_acquire($res)) {
2197 log_lock("LOCK room");
2204 function unlock_data($res)
2208 log_lock("UNLOCK room");
2210 return (sem_release($res));
2214 function standup_content($user)
2219 if ($user->stat != 'room')
2222 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
2223 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2228 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2230 $content = ' j_stand_cont( [ ';
2232 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
2233 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2236 $flags = $this->user[$e]->flags;
2238 if ($this->user[$e]->subst == "standup") {
2239 if ($this->user[$e] == $user)
2244 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
2253 function table_content($user, $table_idx)
2259 // Si possono usare i dati nella classe table
2262 $sess = $user->sess;
2263 $table = &$this->table[$table_idx];
2265 if ($user->stat != 'room')
2269 for ($i = 0 ; $i < $table->player_n ; $i++) {
2270 $user_cur = &$this->user[$table->player[$i]];
2272 $flags = $user_cur->flags;
2274 if ($user_cur == $user)
2277 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2279 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2284 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2291 function make_seed()
2293 list($usec, $sec) = explode(' ', microtime());
2294 return (float) $sec + ((float) $usec * 100000);
2298 function log_mop($step, $log) {
2299 GLOBAL $sess, $PHP_SELF;
2301 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2304 if (isset($sess) == FALSE)
2309 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2312 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2313 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2319 function log_only2($log) {
2320 GLOBAL $sess, $PHP_SELF;
2322 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2325 if (isset($sess) == FALSE)
2330 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2333 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2334 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2339 function log_crit($log) {
2340 GLOBAL $sess, $PHP_SELF;
2342 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2345 if (isset($sess) == FALSE)
2350 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2353 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2354 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2359 function log_only($log) {
2360 GLOBAL $sess, $PHP_SELF;
2362 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2365 if (isset($sess) == FALSE)
2370 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2373 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2374 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2379 function log_main($log) {
2380 GLOBAL $sess, $PHP_SELF;
2382 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2385 if (isset($sess) == FALSE)
2390 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2393 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2394 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2399 function log_rd($log) {
2400 GLOBAL $sess, $PHP_SELF;
2402 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2405 if (isset($sess) == FALSE)
2410 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2413 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2414 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2419 function log_rd2($log) {
2420 GLOBAL $sess, $PHP_SELF;
2422 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2425 if (isset($sess) == FALSE)
2430 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2433 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2434 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2439 function log_send($log) {
2440 GLOBAL $sess, $PHP_SELF;
2442 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2445 if (isset($sess) == FALSE)
2450 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2453 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2454 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2459 function log_lock($log) {
2460 GLOBAL $sess, $PHP_SELF;
2462 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2465 if (isset($sess) == FALSE)
2470 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2473 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2474 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2479 function log_wr($log) {
2480 GLOBAL $sess, $PHP_SELF;
2482 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2485 if (isset($sess) == FALSE)
2490 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2493 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2494 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2499 function log_load($log) {
2500 GLOBAL $sess, $PHP_SELF;
2502 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2505 if (isset($sess) == FALSE)
2510 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2513 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2514 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2519 function log_auth($sess, $log) {
2521 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2524 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2527 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2528 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2534 // function log_legal($curtime, $sess, $name, $where, $mesg)
2535 function log_legal($curtime, &$user, $where, $mesg)
2539 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2540 /* Unix time | session | nickname | IP | where was | mesg */
2541 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2542 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2543 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2548 function log_points($curtime, &$user, $where, $mesg)
2552 if (($fp = @fopen(LEGAL_PATH."/points.log", 'a')) != FALSE) {
2553 /* Unix time | session | nickname | IP | where was | mesg */
2554 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2555 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2556 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2564 function lock_banlist()
2566 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2570 if (($res = sem_get($tok)) == FALSE) {
2571 echo "SEM_GET FAILED";
2574 if (sem_acquire($res))
2580 function unlock_banlist($res)
2582 return (sem_release($res));
2585 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2590 if ($sitted < PLAYERS_N) {
2598 if ($table == $cur_table)
2605 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2610 function show_notify($text, $tout, $butt, $w, $h)
2612 log_main("SHOW_NOTIFY: ".$text);
2613 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2616 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2618 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2619 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2623 function root_wellcome($user)
2625 GLOBAL $root_wellarr, $G_lang;
2629 $dt = date("H:i ", $curtime);
2631 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2632 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2639 function validate_sess($sess)
2641 if (strlen($sess) == SESS_LEN)
2647 function validate_name($name)
2649 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2651 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2653 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2660 function playsound($filename)
2662 return (sprintf('playsound("flasou", "%s");', $filename));
2665 function secstoword($secs)
2669 $mins = floor($secs / 60);
2671 if ($G_lang == 'en') {
2673 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2676 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2680 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2683 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2688 function sharedmem_sz($tok)
2690 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2691 log_main("shmop_open failed");
2694 $shm_sz = shmop_size($shm_id);
2695 shmop_close($shm_id);
2697 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2702 function lock_data()
2706 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2709 // echo "FTOK ".$tok."<br>";
2710 if (($res = sem_get($tok)) == FALSE) {
2713 if (sem_acquire($res)) {
2714 log_lock("LOCK warrant");
2721 function unlock_data($res)
2725 log_lock("UNLOCK warrant");
2727 return (sem_release($res));
2732 function lock_data()
2736 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2739 // echo "FTOK ".$tok."<br>";
2740 if (($res = sem_get($tok)) == FALSE) {
2743 if (sem_acquire($res)) {
2744 log_lock("LOCK poll");
2751 function unlock_data($res)
2755 log_lock("UNLOCK poll");
2757 return (sem_release($res));