5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
39 define(SHM_DIMS_U_MIN, 4096);
40 define(SHM_DIMS_U_MAX, 65536);
41 define(SHM_DIMS_U_DLT, 4096);
44 define(COMM_GEN_N, 50);
47 define(CHAT_ILL_TIME, 6);
50 define(STREAM_TIMEOUT, 20);
51 define(EXPIRE_TIME_RD, 180);
52 define(EXPIRE_TIME_SMAMMA, 360);
53 define(EXPIRE_TIME_WAG, 10);
54 define(WAKEUP_TIME, 12);
55 // BAN_TIME da allineare anche in commons.js
56 define(BAN_TIME, 3600);
57 define(GARBAGE_TIMEOUT, 10);
58 define(NICKSERV, "<i>BriskServ</i>");
61 define(DBG_ONL2, 0x0001);
62 define(DBG_ONLY, 0x0002);
63 define(DBG_MAIN, 0x0004);
64 define(DBG_READ, 0x0008);
65 define(DBG_REA2, 0x0010);
66 define(DBG_SEND, 0x0020);
67 define(DBG_LOCK, 0x0040);
68 define(DBG_WRIT, 0x0080);
69 define(DBG_LOAD, 0x0100);
70 define(DBG_AUTH, 0x0200);
71 define(DBG_CRIT, 0x0400);
72 define(DBG_LMOP, 0x0800);
74 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
75 define(BRISK_DEBUG, 0xffffffbf);
77 define(BRISK_SINGLE_DEBUG,0);
78 define(BRISK_SINGLE_SESS, "");
79 // define(DEBUGGING, "local");
81 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
83 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
84 'en' => 'back standing' ),
85 'btn_close' => array( 'it' => 'chiudi',
88 'tit_all' => array( 'it' => 'tutti',
91 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
92 'en' => '<br>You are being idle for ' ),
93 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
94 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
95 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
96 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
97 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
98 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
99 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
100 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
101 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
102 'en' => '<br>The entered password is not correct.<br><br>'),
103 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
104 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
105 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
106 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
107 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
108 'en' => '<b>To send a message you have to be authenticated.</b>'),
109 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
110 'en' => 'The nickname have to contain at least one letter or one number.'),
111 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
112 'en' => 'The nickname <b>%s</b> is already in use.'),
113 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
114 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
115 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
116 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
117 'statunkn' => array( 'it' => 'Questo stato non esiste.',
118 'en' => 'This state don\'t exists.'),
119 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
120 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
121 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
122 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
124 'tit_onauth'=>array( 'it' => '(solo aut.)',
125 'en' => '(only aut.)'),
126 'tit_onisol'=>array( 'it' => '(isolam.to)',
127 'en' => '(isolation)'),
128 'db_failed' =>array('it' => '<br>Il collegamento al database è fallito.<br>Temporaneamente tutte le autenticazioni verranno sospese, accederai a Brisk come un utente normale.<br><br>Ci scusiamo per il disagio.',
129 'en' => 'Connection to the database failed<br>All authentications are suspended temporarly, you login as normal user.<br>We are about the limitation')
135 $G_lng = langtolng($G_lang);
137 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
138 $G_brisk_version = "3.2.0";
140 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
141 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: informazioni al tavolo sul chiamante, nuovo stato di supporter del sito.',
142 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
143 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: caller information on the table, new supporter status.',
144 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
146 $G_room_help = array( 'it' => '
147 <div style=\\"text-align: left; padding: 8px;\\">
148 <b>Descrizione</b><br>
149 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
150 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
151 <b>Configurazione del browser.</b><br>
152 Occorre abilitare i cookies.<br>
154 <b>Uso del sito</b><br>
155 Potete sedervi a un tavolo o rimanere in piedi.<br>
156 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
159 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
160 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
161 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
162 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
163 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
164 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
166 <dt><b>Comandi della chat</b>
167 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
168 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
169 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
170 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
171 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
172 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
178 <div style=\\"text-align: left; padding: 8px;\\">
179 <b>EN Descrizione</b><br>
180 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
181 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
182 <b>EN Configurazione del browser.</b><br>
183 Occorre abilitare i cookies.<br>
185 <b>Uso del sito</b><br>
186 Potete sedervi a un tavolo o rimanere in piedi.<br>
187 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
190 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
191 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
192 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
193 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
194 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
195 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
197 <dt><b>Comandi della chat</b>
198 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
199 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
200 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
201 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
202 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
203 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
209 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
210 <div style=\\"text-align: left; padding: 8px;\\">
211 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
213 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
214 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
216 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
217 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
218 <li>Smart card di InfoCamere
221 <b>Per auto-garantisi occorre possedere:</b><br><br>
223 <li>il codice PIN della propria carta
224 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
227 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
229 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
232 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
233 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
238 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
239 <div style=\\"text-align: left; padding: 8px;\\">
240 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
242 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
243 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
245 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
246 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
249 <b>Per auto-garantisi occorre possedere:</b><br><br>
251 <li>il codice PIN della propria carta
252 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
255 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
257 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
260 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
261 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
267 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
271 $G_room_about = array( 'it' => '<br>
272 <div id=\\"header\\" class=\\"header\\">
273 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
274 briscola chiamata in salsa ajax
276 <br><b>version '.$G_brisk_version.'</b><br><br>
277 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
279 <div id=\\"header\\" class=\\"header\\">
280 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
281 declaration briscola in ajax sauce <b>(Beta)</b>
283 <br><b>version '.$G_brisk_version.'</b><br><br>
284 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
286 $escinp_from = array( "\"" );
287 $escinp_to = array( """ );
289 function escinput($s)
291 GLOBAL $escinp_from, $escinp_to;
293 return str_replace($escinp_from, $escinp_to, $s);
298 return htmlentities($s);
301 function esclfhtml($s)
303 return str_replace("\n", "<br>\n", htmlentities($s));
307 function langtolng($lang)
311 return ($G_lang == 'en' ? '-en' : '');
314 function csplitter($in, $sep)
320 for ($i = 0 ; $i < strlen($in) ; $i++) {
321 $ini = substr($in, $i, 1);
325 else if ($ini == $sep) {
344 $from = array ( '\\', '@', '|' );
345 $to = array ( '\\\\', '@', '¦' );
347 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
352 $from = array ( '\\', '|', "\t", "\n");
353 $to = array ( '\\\\', '\\|', "\\t", "\\n");
355 return (str_replace($from, $to, $s));
358 function xcapemesg($s)
360 $from = array ( "\n");
361 $to = array ( "\\n");
363 return (str_replace($from, $to, $s));
372 var $auth_only; // se tavolo riservato o libero
379 var $table_start; // information field
387 function &create($idx)
391 if (($thiz =& new Table()) == FALSE)
395 $thiz->player = array();
397 $thiz->auth_only = FALSE;
399 $thiz->wag_own = NULL;
403 $thiz->table_token = "";
404 $thiz->table_start = 0;
406 $thiz->wakeup_time = 0;
411 function copy(&$from)
415 $this->idx = $from->idx;
416 $this->player = array();
417 for ($i = 0 ; $i < $from->player_n ; $i++)
418 $this->player[$i] = $from->player[$i];
419 $this->player_n = $from->player_n;
421 log_main("PLAYER_N - parent::copy.".$this->player_n);
423 $this->auth_only = $from->auth_only;
425 $this->wag_own = $from->wag_own;
426 $this->wag_com = $from->wag_com;
427 $this->wag_tout = $from->wag_tout;
429 $this->table_token = $from->table_token;
430 $this->table_start = $from->table_start;
432 $this->wakeup_time = $from->wakeup_time;
435 function &myclone(&$from)
439 if (($thiz =& new Table()) == FALSE)
447 function &spawn(&$from)
451 if (($thiz =& new Table()) == FALSE)
454 $thiz->idx = $from->idx;
455 $thiz->player = array();
456 for ($i = 0 ; $i < $from->player_n ; $i++)
457 $thiz->player[$i] = $i;
458 $thiz->player_n = $from->player_n;
460 $thiz->auth_only = $from->auth_only;
462 $thiz->wag_own = $from->wag_own;
463 $thiz->wag_com = $from->wag_com;
464 $thiz->wag_tout = $from->wag_tout;
466 $thiz->table_token = $from->table_token;
467 $thiz->table_start = $from->table_start;
469 $thiz->wakeup_time = $from->wakeup_time;
474 function wag_set(&$user, $mesg)
478 $this->wag_own = &$user;
479 $this->wag_com = $mesg;
483 function wag_reset($timeout)
485 log_main("WAG_RESET");
487 unset($this->wag_own);
488 $this->wag_own = NULL;
490 $this->wag_tout = $timeout;
493 function getPlayer($idx)
495 return ($this->player[$idx]);
498 function setPlayer($idx, $player)
500 $this->player[$idx] = $player;
503 function user_add($idx)
505 $this->player[$this->player_n] = $idx;
508 return ($this->player_n - 1);
511 function user_rem(&$room, &$user)
513 $tabpos = $user->table_pos;
515 /* verifico la consistenza dei dati */
516 if ($room->user[$this->player[$tabpos]] == $user) {
518 /* aggiorna l'array dei giocatori al tavolo. */
519 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
520 $this->player[$i] = $this->player[$i+1];
521 $user_cur = &$room->user[$this->player[$i]];
522 $user_cur->table_pos = $i;
527 log_main("INCONSISTENCY ON TABLE.");
533 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
534 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
536 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
537 function act_content(&$user)
540 $isstanding = ($user->subst == 'standup');
541 $sitted = $this->player_n;
543 $cur_table = $user->table;
547 if ($sitted < PLAYERS_N) {
548 if ($this->auth_only) {
549 if ($user->flags & USER_FLAG_AUTH)
563 if ($table == $cur_table)
570 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
578 define(USER_FLAG_AUTH, 0x02);
580 define(USER_FLAG_MAP_AUTH, 0x0c);
581 define(USER_FLAG_LISTAUTH, 0x04);
582 define(USER_FLAG_ISOLAUTH, 0x08);
584 define(USER_FLAG_DBFAILED, 0x10);
587 define(USER_FLAG_S_NORM, 0x000); // done
588 define(USER_FLAG_S_PAU, 0x100); // done
589 define(USER_FLAG_S_OUT, 0x200); // done
590 define(USER_FLAG_S_DOG, 0x300); // done
591 define(USER_FLAG_S_EAT, 0x400); // done
592 define(USER_FLAG_S_WRK, 0x500); // done
593 define(USER_FLAG_S_SMK, 0x600); // done
594 define(USER_FLAG_S_EYE, 0x700); // done
595 define(USER_FLAG_S_RABB, 0x800); // done
596 define(USER_FLAG_S_SOCC, 0x900); // done
597 define(USER_FLAG_S_BABY, 0xa00); // done
598 define(USER_FLAG_S_MOP, 0xb00); // done
600 define(USER_FLAG_S_ALL, 0xf00); // done
602 /* type of user normal, supporter etc ... */
603 define(USER_FLAG_TY_ALL, 0xff0000); // done
604 define(USER_FLAG_TY_NORM, 0x010000); // done
605 define(USER_FLAG_TY_SUPER, 0x020000); // done
606 // ... other usefull status ...
607 define(USER_FLAG_TY_SUSPEND, 0x400000); // done
608 define(USER_FLAG_TY_DISABLE, 0x800000); // done
611 var $idx; // index in the users array
612 var $code; // authentication code
613 var $name; // name of the user
614 var $sess; // session of the user
615 var $ip; // ip of the user
616 var $lacc; // last access (for the cleanup)
617 var $laccwr; // last access (for the cleanup)
618 var $bantime; // timeout to temporary ban
619 var $stat; // status (outdoor, room, table, game, ...)
620 var $subst; // substatus for each status
621 var $step; // step of the current status
622 var $trans_step; // step to enable transition between pages (disable == -1)
623 var $comm; // commands array
624 // var $asta_card; //
626 // var $handpt; // Total card points at the beginning of the current hand.
627 // var $exitislock; // Player can exit from the table ?
629 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
630 // it is allways ZERO
631 var $table_orig; // id of the current table (if in table state)
632 var $table; // id of the current table (if in table state)
633 var $table_pos; // idx on the table
634 var $table_token;// token that identify a game on a table
635 var $flags; // Bitfield with: AUTHENTICATE: 0x02
636 var $the_end; // Flag to change the end of the session
638 var $chat_lst; // Last chat line
639 var $chattime; // Array of chat times
640 var $chat_cur; // Current chat line number
641 var $chat_ban; // Time for ban chat
642 var $chat_dlt; // Delta t for ban
648 function &create($idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
651 // error_log("User::create BEGIN", 0);
653 if (($thiz =& new User()) == FALSE)
661 $thiz->lacc = time();
662 $thiz->laccwr = time();
665 $thiz->subst = $subst;
667 $thiz->trans_step = -1;
668 $thiz->comm = array();
669 $thiz->asta_card = -2;
670 $thiz->asta_pnt = -1;
672 $thiz->exitislock = TRUE;
676 $thiz->chattime = array_fill(0, CHAT_N, 0);
678 $thiz->chat_lst = "";
682 $thiz->table_orig = $table;
683 $thiz->table = $table;
684 $thiz->table_pos = -1;
685 $thiz->table_token = "";
686 $thiz->shm_sz = SHM_DIMS_U_MIN;
690 function copy(&$from)
694 $this->idx = $from->idx;
695 $this->code = $from->code;
696 $this->name = $from->name;
697 $this->sess = $from->sess;
698 $this->ip = $from->ip;
699 $this->lacc = $from->lacc;
700 $this->laccwr = $from->laccwr;
701 $this->bantime = $from->bantime;
702 $this->stat = $from->stat;
703 $this->subst = $from->subst;
704 $this->step = $from->step;
705 $this->trans_step = $from->trans_step;
706 $this->comm = array();
708 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
709 for ($i = $i_start ; $i < $from->step ; $i++) {
711 $this->comm[$ii] = $from->comm[$ii];
713 $this->asta_card = $from->asta_card;
714 $this->asta_pnt = $from->asta_pnt;
715 $this->handpt = $from->handpt;
716 $this->exitislock = $from->exitislock;
718 $this->flags = $from->flags;
720 $this->chattime = array();
721 for ($i = 0 ; $i < CHAT_N ; $i++)
722 $this->chattime[$i] = $from->chattime[$i];
723 $this->chat_cur = $from->chat_cur;
724 $this->chat_lst = $from->chat_lst;
725 $this->chat_ban = $from->chat_ban;
726 $this->chat_dlt = $from->chat_dlt;
728 $this->table_orig = $from->table_orig;
729 $this->table = $from->table;
730 $this->table_pos = $from->table_pos;
731 $this->table_token = $from->table_token;
732 $this->the_end = $from->the_end;
733 $this->shm_sz = $from->shm_sz;
738 function &myclone(&$from)
742 if (($thiz =& new User()) == FALSE)
750 function &spawn(&$from, $table, $table_pos)
754 if (($thiz =& new User()) == FALSE)
757 $thiz->idx = $from->idx;
758 $thiz->code = $from->code;
759 $thiz->name = $from->name;
760 $thiz->sess = $from->sess;
761 $thiz->ip = $from->ip;
762 $thiz->lacc = $from->lacc;
763 $thiz->laccwr = $from->laccwr;
764 $thiz->bantime = $from->bantime;
765 $thiz->stat = $from->stat;
766 $thiz->subst = $from->subst;
767 $thiz->step = $from->step;
768 $thiz->trans_step = $from->trans_step;
769 $thiz->comm = array();
772 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
773 for ($i = $i_start ; $i < $from->step ; $i++) {
774 log_wr("TRY PUSH:".$i);
776 $thiz->comm[$ii] = $from->comm[$ii];
779 $thiz->asta_card = $from->asta_card;
780 $thiz->asta_pnt = $from->asta_pnt;
781 $thiz->handpt = $from->handpt;
782 $thiz->exitislock = $from->exitislock;
783 $thiz->the_end = $from->the_end;
785 $thiz->flags = $from->flags;
787 $thiz->chattime = array_fill(0, CHAT_N, 0);
789 $thiz->chat_lst = "";
794 $thiz->table_orig = $table;
796 $thiz->table_pos = $table_pos;
797 $thiz->table_token = $from->table_token;
798 $thiz->shm_sz = $from->shm_sz;
807 function code_get() {
808 return ($this->code);
811 function stat_set($stat) {
812 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
813 $this->stat = "$stat";
816 if (validate_sess($this->sess)) {
817 if (file_exists(PROXY_PATH) == FALSE)
819 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
820 fwrite($fp, sprintf("%s\n",$this->stat));
826 function step_set($step) {
830 if (validate_sess($this->sess) == FALSE)
832 if (file_exists(PROXY_PATH) == FALSE)
834 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
836 fwrite($fp, pack("LL",$this->step, $this->idx));
845 function step_inc($delta = 1) {
846 $this->step += $delta;
848 if (validate_sess($this->sess)) {
849 if (file_exists(PROXY_PATH) == FALSE)
851 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
852 fwrite($fp, pack("LL", $this->step, $this->idx));
863 log_legal($curtime, $this, "STAT:LOGOUT", '');
865 $tmp_sess = $this->sess;
867 step_unproxy($tmp_sess);
868 $this->name = ""; // OK here
869 while (array_pop($this->comm) != NULL);
871 $this->chattime = array_fill(0, CHAT_N, 0);
873 $this->chat_lst = "";
876 $this->the_end = FALSE;
881 // SHSPLIT save and load function for the User class.
882 function &load_data($id)
884 GLOBAL $G_false, $sess;
886 // error_log("User::load_data BEGIN", 0);
890 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
891 log_main("ftok failed");
896 if (($shm_sz = sharedmem_sz($tok)) == -1) {
897 log_main("shmop_open failed");
901 $shm_sz = SHM_DIMS_U_MIN;
903 if ($shm = shm_attach($tok, $shm_sz)) {
904 $user = @shm_get_var($shm, $tok);
906 log_only("bri == ".($user == FALSE ? "FALSE" : "TRUE")." bri === ".($user === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($user) ? "TRUE" : "FALSE"));
908 log_only("bri count ".count($user));
910 if ($user == FALSE) {
911 log_only("INIT MAIN DATA");
913 // SHSPLIT FIXME: init_data for User class ??
914 $user =& User::create($id, "", "");
915 if (@shm_put_var($shm, $tok, $user) == FALSE) {
916 log_only("PUT_VAR FALLITA ".strlen(serialize($user)));
917 log_only(serialize($user));
921 $user->shm_sz = $shm_sz;
927 // SHSPLIT: load users from the shared memory
940 function save_data(&$user, $id)
947 // error_log("User::save_data BEGIN", 0);
949 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
952 while ($user->shm_sz < SHM_DIMS_U_MAX) {
953 if (($shm = shm_attach($tok, $user->shm_sz)) == FALSE)
956 // log_only("PUT_VAR DI ".strlen(serialize($user)));
957 if (shm_put_var($shm, $tok, $user) != FALSE) {
961 if (shm_remove($shm) === FALSE) {
962 log_only("REMOVE FALLITA");
966 $user->shm_sz += SHM_DIMS_U_DLT;
980 function step_get($sess) {
983 if (validate_sess($sess) == FALSE)
986 if (file_exists(PROXY_PATH) == FALSE)
988 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
990 if (($s = fread($fp, 8)) == FALSE)
994 $arr = unpack('Ls/Li', $s);
997 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
1004 log_rd2("STEP_GET: return false ");
1009 function step_unproxy($sess) {
1010 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
1011 if (file_exists(PROXY_PATH) == FALSE)
1013 @unlink(PROXY_PATH."/".$sess.".step");
1020 var $comm; // commands for many people
1021 var $step; // current step of the comm array
1022 var $garbage_timeout;
1026 $this->user = array();
1027 $this->table = array();
1029 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1030 $this->user[$i] =& User::create($i, "", "");
1033 for ($i = 0 ; $i < TABLES_N ; $i++) {
1034 $this->table[$i] =& Table::create($i);
1037 $row = ( (((int)($i / 4)) % 2) == 0 );
1038 $col = ($i % 2 == 0);
1039 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
1042 $this->table[$i]->auth_only = FALSE;
1045 if ($i < TABLES_AUTH_N)
1046 $this->table[$i]->auth_only = TRUE;
1048 $this->table[$i]->auth_only = FALSE;
1050 $this->garbage_timeout = 0;
1051 $this->shm_sz = SHM_DIMS_MIN;
1054 function garbage_manager($force)
1056 GLOBAL $G_lang, $mlang_brisk, $G_base;
1060 log_rd2("garbage_manager START");
1062 /* Garbage collector degli utenti in timeout */
1064 if ($force || $this->garbage_timeout < $curtime) {
1066 // FIXME BRISK4: include for each kind of table
1067 require_once("${G_base}briskin5/Obj/briskin5.phh");
1069 // Before all align times with table timeout
1070 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1071 $table_cur =& $this->table[$table_idx];
1072 // if the table is complete and exists its shared mem we get the info about users lacc
1074 if ($table_cur->player_n == PLAYERS_N) {
1075 log_main("PLAYERS == N TABLE ".$table_idx);
1077 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1078 log_main("bin5 lock data success");
1080 $no_recovery = FALSE;
1081 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1082 if ($table_cur->table_token != $bri->table_token) {
1083 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1084 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
1085 $no_recovery = TRUE;
1090 if ($bri != FALSE) {
1094 log_main("garbage_manager: bri loaded successfully.");
1095 $bri->garbage_manager(TRUE);
1097 $bri_table = &$bri->table[0];
1099 // is the end of the table
1100 if ($bri->the_end == TRUE) {
1102 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
1104 log_main("garbage_manager: INSIDE THE END.");
1106 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
1107 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1108 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1111 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1112 // stat must be "table" by definition
1113 $user_cur =& $this->user[$table_cur->player[$i]];
1114 $bri_user =& $bri->user[$i];
1116 $user_cur->subst = $bri_user->subst;
1117 $user_cur->step = $bri_user->step;
1118 $user_cur->lacc = $bri_user->lacc;
1119 $user_cur->laccwr = $bri_user->lacc;
1120 $user_cur->bantime = $bri_user->bantime;
1123 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
1125 $this->room_join_wakeup(&$user_cur, FALSE, 0);
1126 $table_cur->table_token = "";
1127 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
1128 Briskin5::destroy_data($table_idx);
1131 log_main("gm:: save_data");
1133 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1134 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1137 Briskin5::save_data(&$bri);
1139 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1140 else if ($no_recovery == FALSE) {
1141 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1143 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1144 $user_cur = &$this->user[$table_cur->player[$i]];
1145 $user_cur->subst = "shutdowner";
1146 $user_cur->step_inc();
1148 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1149 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1150 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1151 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1152 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1153 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1154 $user_cur->step_inc();
1157 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1158 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1159 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1161 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1163 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1164 $table_cur->table_token = "";
1167 Briskin5::unlock_data($sem);
1169 } // if ($table_cur->player_n == PLAYERS_N) {
1170 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1172 log_rd2("out new loop.");
1174 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1175 $user_cur = &$this->user[$i];
1177 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1179 if ($user_cur->sess == "")
1182 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1183 // Auto logout dell'utente
1184 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1186 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1187 log_auth($user_cur->sess, "Autologout session.");
1191 log_rd2("AUTO LOGOUT.");
1192 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1193 $this->room_wakeup(&$user_cur);
1194 else if ($user_cur->subst == 'standup')
1195 $this->room_outstandup(&$user_cur);
1197 log_rd2("LOGOUT FROM WHAT ???");
1201 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1202 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1203 $this->room_wakeup(&$user_cur);
1204 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1205 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1206 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1207 $user_cur->step_inc();
1211 log_rd2("GARBAGE UPDATED!");
1213 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1220 function show_room($user_step, &$user)
1222 GLOBAL $G_lang, $mlang_brisk;
1223 log_main("show_room: username: ".$user->name);
1225 $ret = sprintf('gst.st = %d; ', $user_step);
1227 if ($user->flags & USER_FLAG_ISOLAUTH) {
1228 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1230 else if ($user->flags & USER_FLAG_LISTAUTH) {
1231 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1234 $ret .= 'list_set(\'all\', false, \'\' ); ';
1237 if ($user->subst == 'standup')
1238 $ret .= "tra.show(); ";
1240 $ret .= "tra.hide(); ";
1242 $ret .= sprintf('stat = "%s";', $user->stat);
1244 $ret .= root_wellcome($user);
1245 if ($user->flags & USER_FLAG_DBFAILED) {
1246 $ret .= "gst.st = ".($user->step+1)."; ";
1247 $ret .= show_notify($mlang_brisk['db_failed'][$G_lang], 0, $mlang_brisk['btn_close'][$G_lang], 400, 140);
1250 $ret .= sprintf('subst = "%s";', $user->subst);
1251 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1252 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1253 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1254 for ($i = 0 ; $i < TABLES_N ; $i++) {
1256 $ret .= $this->table_content($user, $i);
1257 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1258 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1259 $ret .= $this->table[$i]->act_content($user);
1260 if ($this->table[$i]->wag_own != NULL)
1261 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1263 $ret .= sprintf('tra.rem(%d); ', $i);
1265 $ret .= $this->standup_content($user);
1271 function room_wakeup(&$user)
1273 $table_idx = $user->table;
1274 $table = &$this->table[$table_idx];
1276 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1280 $from_table = ($user->stat == "table");
1282 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1284 for ($i = 0 ; $i < $table->player_n ; $i++) {
1285 $user_cur = &$this->user[$table->player[$i]];
1286 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1288 if ($user_cur != $user) {
1289 $user_cur->stat_set("room");
1290 $user_cur->subst = "sitdown";
1291 $user_cur->laccwr = $curtime;
1293 else if ($user->sess != "") {
1294 $user_cur->stat_set("room");
1295 $user_cur->subst = "standup";
1296 $user_cur->laccwr = $curtime;
1297 $user_cur->table = -1;
1302 $user->stat_set("room");
1303 $user->subst = "standup";
1304 $user->laccwr = $curtime;
1307 $remove_wagon = false;
1308 if($table->wag_own == $user) {
1309 $remove_wagon = true;
1310 $table->wag_reset($curtime);
1315 /* aggiorna l'array dei giocatori al tavolo. */
1316 $table->user_rem(&$this, &$user);
1318 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1319 $user_cur = &$this->user[$i];
1320 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1323 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1325 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1326 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1327 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1328 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1329 log_main("DOCUMENT.index.php: from table");
1331 else if ($user_cur->stat == "room") {
1332 log_main("DOCUMENT.index.php: from table");
1334 $ret .= $this->table_content($user_cur, $table_idx);
1335 $ret .= $this->standup_content($user_cur);
1337 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1338 $ret .= $table->act_content($user);
1340 if ($user_cur == $user) {
1341 // set the new status
1342 $ret .= 'subst = "standup"; tra.show(); ';
1343 // clean the action buttons in other tables
1344 for ($e = 0 ; $e < TABLES_N ; $e++) {
1345 if ($this->table[$e]->player_n < PLAYERS_N) {
1346 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1347 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1348 $ret .= $this->table[$e]->act_content($user);
1353 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1354 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1355 $ret .= $table->act_content($user_cur);
1358 log_wr("ROOM_WAKEUP: ".$ret);
1359 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1360 $user_cur->step_inc();
1364 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1366 $table_idx = $user->table;
1367 $table = &$this->table[$table_idx];
1369 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1372 $user_wup = array();
1374 $user_tab = array();
1376 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1378 for ($i = 0 ; $i < $table->player_n ; $i++) {
1379 $user_cur = &$this->user[$table->player[$i]];
1380 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1381 if ($user_cur->sess != "") {
1382 if ($update_lacc == TRUE) {
1383 $user_cur->laccwr = $curtime;
1385 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1386 if ($user_cur->subst == "shutdowned") {
1387 $user_cur->stat_set("room");
1388 $user_cur->subst = "sitdown";
1390 else if ($user_cur->subst == "shutdowner") {
1391 $user_cur->stat_set("room");
1392 $user_cur->subst = "standup";
1393 $user_cur->table = -1;
1394 $user_wup[$user_wup_n++] = &$user_cur;
1396 $remove_wagon = false;
1397 if($table->wag_own == $user_cur) {
1398 $remove_wagon = true;
1399 $table->wag_reset($curtime);
1402 $user_tab[$user_tab_n++] = &$user_cur;
1406 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1407 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1409 /* aggiorna l'array dei giocatori al tavolo. */
1411 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1412 log_main("START LOOP");
1413 $user_cur = &$this->user[$i];
1414 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1415 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1420 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1422 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1423 if ($user_cur->stat == "room") {
1424 log_main("DOCUMENT.index.php from table");
1426 $ret .= $this->table_content($user_cur, $table_idx);
1427 $ret .= $this->standup_content($user_cur);
1429 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1430 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1431 $ret .= $table->act_content($user_cur);
1434 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1435 if ($user_cur == $user_tab[$tab_idx])
1438 // for users that wakeup the room will be reconstructed by index_rd.php
1439 if ($tab_idx < $user_tab_n) {
1440 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1442 // ARRAY_POP DISABLED
1443 // if ($trans_delta == 0)
1444 // while (array_pop($user_cur->comm) != NULL);
1446 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1447 $user_cur->comm[$user_cur->step % COMM_N] = "";
1448 $user_cur->step_inc();
1449 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1450 $user_cur->step_inc();
1451 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1455 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1457 log_main("JOIN_WAKEUP more");
1458 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1459 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1460 $ret .= $table->act_content($user_cur);
1462 log_main("JOIN_WAKEUP end more");
1464 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1465 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1466 $user_cur->step_inc();
1470 function room_outstandup(&$user)
1472 $this->room_sitdown(&$user, -1);
1475 function table_update(&$user)
1477 log_main("table_update: pre - USER: ".$user->name);
1479 $table_idx = $user->table;
1481 if ($table_idx > -1)
1482 $table = &$this->table[$table_idx];
1484 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1486 $user_cur = &$this->user[$i];
1487 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1490 $ret = "gst.st = ".($user_cur->step+1)."; ";
1491 if ($table_idx > -1)
1492 $ret .= $this->table_content($user_cur, $table_idx);
1494 if ($user_cur == $user) {
1495 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1496 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1497 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1499 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1500 $user_cur->step_inc();
1503 log_main("table_update: post");
1506 function room_sitdown(&$user, $table_idx)
1508 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1512 if ($table_idx > -1 && $table_idx < TABLES_N) {
1513 $table = &$this->table[$table_idx];
1516 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1517 for ($i = 0 ; $i < TABLES_N ; $i++) {
1518 $user_cur =& $this->user[$table->player[$i]];
1519 if ($user_cur == $table->wag_own) {
1520 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1521 $table->wag_reset(time());
1528 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1530 $user_cur = &$this->user[$i];
1531 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1534 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1535 if ($table_idx > -1)
1536 $ret .= $this->table_content($user_cur, $table_idx);
1537 $ret .= $this->standup_content($user_cur);
1539 if ($user_cur == $user) {
1540 $ret .= 'subst = "sitdown"; tra.hide(); ';
1541 // clean the action buttons in other tables
1542 for ($e = 0 ; $e < TABLES_N ; $e++) {
1543 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1544 $ret .= $this->table[$e]->act_content($user_cur);
1547 else if ($table_idx > -1) {
1548 if ($table->player_n == PLAYERS_N) {
1549 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1550 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1551 $ret .= $table->act_content($user_cur);
1554 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1555 $user_cur->step_inc();
1559 function chatt_send(&$user, $mesg)
1561 GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
1565 $msg = substr($mesg, 6, 128);
1567 $dt = date("H:i ", $curtime);
1578 $is_normchat = FALSE;
1579 /* for old isolation management $is_ticker = FALSE; */
1580 $update_room = FALSE;
1582 if (strcmp($msg, "/tav") == 0 ||
1583 strncmp($msg, "/tav ", 5) == 0) {
1585 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1586 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1587 $msg = $mlang_brisk['tickmust'][$G_lang];
1588 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1593 $table = &$this->table[$user->table];
1595 if ($table->wag_own != NULL) {
1596 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1597 $msg = $mlang_brisk['tickjust'][$G_lang];
1598 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1603 $dtime = $curtime - $table->wag_tout;
1604 if ($dtime < EXPIRE_TIME_WAG) {
1605 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1606 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1607 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1608 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1613 $msg = substr($msg, 5);
1615 $table->wag_set($user, $msg);
1616 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1617 $to_room = $to_user;
1618 /* for old isolation management $is_ticker = TRUE; */
1620 } // /tav chat command
1622 else if (strncmp($msg, "/alarm ", 7) == 0) {
1623 if (strncmp($msg, "/alarm to ", 10) == 0) {
1624 $sp_pos = strpos($msg, " ", 10);
1625 $target = substr($msg, 10, $sp_pos - 10);
1626 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1630 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1633 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1634 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1635 $msg = $mlang_brisk['alarpass'][$G_lang];
1636 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1641 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1642 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1643 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1644 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1645 $dt, NICKSERV, $prestr);
1647 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1648 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1649 /* MLANG: "chiudi" */
1650 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1652 } // /alarm chat command
1653 else if (strncmp($msg, "/listen ", 8) == 0) {
1654 $arg = substr($msg, 8);
1656 if (strcasecmp($arg, "isolation") == 0) {
1658 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1659 $user->table >= TABLES_AUTH_N) {
1660 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1664 $user->flags &= ~USER_FLAG_MAP_AUTH;
1665 $user->flags |= USER_FLAG_ISOLAUTH;
1666 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1669 else if (strcasecmp($arg, "auth") == 0) {
1670 $flags_old = $user->flags;
1671 $user->flags &= ~USER_FLAG_MAP_AUTH;
1672 $user->flags |= USER_FLAG_LISTAUTH;
1673 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1676 $flags_old = $user->flags;
1677 $user->flags &= ~USER_FLAG_MAP_AUTH;
1678 $to_user = 'list_set(\'all\', true, \'\'); ';
1681 // if from isolation redraw standup area
1682 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1683 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1687 else if (strcmp($msg, "/authreq") == 0) {
1688 if ($user->flags & USER_FLAG_AUTH) {
1689 $to_user = sprintf('authbox(300,200);');
1692 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1693 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1696 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1697 if ($user->flags & USER_FLAG_AUTH) {
1698 $to_user = sprintf('mesgtoadmbox(500,300);');
1701 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1702 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1705 else if (strncmp($msg, "/nick ", 6) == 0) {
1706 log_main("chatt_send BEGIN");
1709 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1710 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1714 $msg = "COMMAND ".$msg;
1715 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1716 $user_cur = &$this->user[$i];
1718 if ($user_cur->sess == '')
1720 if ($user_cur->name == $name_new)
1723 if ($i < MAX_PLAYERS) {
1724 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1725 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1729 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1730 if ($user->flags & USER_FLAG_AUTH) {
1731 if (strcasecmp($user->name,$name_new) != 0) {
1732 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1733 ($user->subst == 'standup' ||
1734 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1737 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1738 for ($i = 0 ; $i < TABLES_N ; $i++) {
1739 $to_user .= $this->table[$i]->act_content($user);
1743 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1748 $user->name = $name_new; // OK - nick changed
1749 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1750 if (($user->flags & USER_FLAG_AUTH) == 0) {
1751 if (($bdb = BriskDB::create()) != FALSE) {
1753 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1754 if ($bdb->login_exists($name_new)) {
1755 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1756 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1761 log_main("chatt_send start set");
1763 $update_room = TRUE;
1765 } // nick chat command
1767 else if (strncmp($msg, "/st ", 4) == 0) {
1768 log_main("chatt_send BEGIN");
1771 $st_str = substr($msg, 4);
1773 if (strcasecmp($st_str, "normale") == 0) {
1774 $st = USER_FLAG_S_NORM;
1776 else if (strcasecmp($st_str, "pausa") == 0) {
1777 $st = USER_FLAG_S_PAU;
1779 else if (strcasecmp($st_str, "fuori") == 0) {
1780 $st = USER_FLAG_S_OUT;
1782 else if (strcasecmp($st_str, "cane") == 0) {
1783 $st = USER_FLAG_S_DOG;
1785 else if (strcasecmp($st_str, "cibo") == 0) {
1786 $st = USER_FLAG_S_EAT;
1788 else if (strcasecmp($st_str, "lavoro") == 0) {
1789 $st = USER_FLAG_S_WRK;
1791 else if (strcasecmp($st_str, "sigaretta") == 0) {
1792 $st = USER_FLAG_S_SMK;
1794 else if (strcasecmp($st_str, "presente") == 0) {
1795 $st = USER_FLAG_S_EYE;
1797 else if (strcasecmp($st_str, "coniglio") == 0) {
1798 $st = USER_FLAG_S_RABB;
1800 else if (strcasecmp($st_str, "calcio") == 0) {
1801 $st = USER_FLAG_S_SOCC;
1803 else if (strcasecmp($st_str, "pupo") == 0) {
1804 $st = USER_FLAG_S_BABY;
1806 else if (strcasecmp($st_str, "pulizie") == 0) {
1807 $st = USER_FLAG_S_MOP;
1810 /* MLANG: "Questo stato non esiste." */
1811 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1815 log_main("chatt_send start set");
1816 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1817 $update_room = TRUE;
1818 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1821 } // nick chat command
1823 else { // normal chat line
1824 $is_normchat = TRUE;
1825 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1827 $user->chat_dlt = $user->chat_dlt * 2;
1828 if ($user->chat_dlt > 120)
1829 $user->chat_dlt = 120;
1831 else if ($user->chat_lst == $msg)
1833 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1834 $user->chat_ban = $curtime;
1835 $user->chat_dlt = 5;
1839 $user->chat_ban = 0;
1840 $user->chat_dlt = 0;
1844 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1847 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1848 // temporary silentiation for troll (will became array check)
1849 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1850 $to_room = $to_user;
1853 log_legal($curtime, $user,
1854 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1856 $user->chat_lst = "$msg";
1857 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1867 // Output to clients
1870 if ($to_user != FALSE) {
1871 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1872 $user->comm[$user->step % COMM_N] .= $to_user;
1876 if ($to_room != FALSE) {
1877 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1878 $user_cur = &$this->user[$i];
1879 if ($target != "" && $user_cur->name != $target)
1881 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1882 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1885 if ($is_normchat == TRUE) {
1886 // use MAP_AUTH to check if auth or isolation
1887 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1888 if (($user->flags & USER_FLAG_AUTH) == 0) {
1894 else if ($is_ticker) {
1895 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1896 if ($user->table >= TABLES_AUTH_N)
1901 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1902 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1903 $user_cur->step_inc();
1908 // FIXME BRISK4: include for each kind of table
1909 require_once("${G_base}briskin5/Obj/briskin5.phh");
1910 // Before all align times with table timeout
1911 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1912 $table_cur =& $this->table[$table_idx];
1913 // if the table is complete and exists its shared mem we get the info about users lacc
1915 if ($table_cur->player_n == PLAYERS_N) {
1916 log_main("PLAYERS == N TABLE ".$table_idx);
1918 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1919 log_main("bin5 lock data success");
1921 $no_recovery = FALSE;
1922 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1923 if ($table_cur->table_token != $bri->table_token) {
1924 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1929 if ($bri != FALSE) {
1930 $bri_table = &$bri->table[0];
1931 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1932 // stat must be "table" by definition
1933 $bri_user =& $bri->user[$i];
1935 if ($target != "" && $bri_user->name != $target)
1937 log_main("writa: ".$user_mesg);
1938 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1939 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1940 $bri_user->step_inc();
1942 Briskin5::save_data(&$bri);
1944 Briskin5::unlock_data($sem);
1946 } // if ($table_cur->player_n == PLAYERS_N) {
1947 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1948 } // if ($to_tabl == true ...
1951 if ($user->stat == 'room' && $user->subst == 'standup') {
1952 $this->standup_update(&$user);
1954 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1955 log_main("chatt_send pre table update");
1956 $this->table_update(&$user);
1957 log_main("chatt_send post table update");
1959 } // if ($update_room ...
1962 } // function chatt_send( ...
1964 function &get_user($sess, &$idx)
1966 GLOBAL $PHP_SELF, $G_false;
1968 if (validate_sess($sess)) {
1969 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1970 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1973 $ret = &$this->user[$i];
1977 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1978 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1979 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1982 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1989 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1992 * if ($idx > -1 && ret == FALSE) => duplicated nick
1993 * if ($idx == -2 && ret == FALSE) => invalid name
1994 * if ($idx == -3 && ret == FALSE) => wrong password
1995 * if ($idx == -1 && ret == FALSE) => no space left
1996 * if ($idx == 0 && ret == user) => SUCCESS
1997 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db)
2000 function &add_user(&$sess, &$idx, $name, $pass, $ip)
2002 GLOBAL $G_base, $G_false, $CO_list;
2006 error_log("add_user: G_false: [".$G_false."]", 0);
2008 $authenticate = FALSE;
2010 $login_exists = FALSE;
2012 $ghost_auth = FALSE;
2017 if (($name_new = validate_name($name)) == FALSE) {
2022 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
2023 if (validate_sess($sess) == FALSE)
2026 /* if pass != FALSE verify the login with pass */
2027 log_auth("XXX", "auth1");
2029 if (($bdb = BriskDB::create()) != FALSE) {
2031 if ($pass != FALSE) { // TODO: here add a method to $bdb to check if the db is available.
2032 log_auth("XXX", "auth2");
2033 $authenticate = $bdb->login_verify($name_new, $pass, $code);
2034 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
2036 if ($authenticate != FALSE) {
2037 error_log(print_r(&$authenticate, TRUE),0);
2038 $user_type = $authenticate->type_get();
2046 $login_exists = $bdb->login_exists($name_new);
2050 // if db is down, send a warning and verify only current users
2051 // no actions at this moment
2053 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2055 if (strcmp($sess, $this->user[$i]->sess) == 0) {
2059 if ($idfree == -1 && strcmp($this->user[$i]->sess, "") == 0) {
2061 continue; // NOTE: CHECK IT !!
2063 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
2064 if ($authenticate != FALSE) {
2066 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
2077 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
2079 /* there is another user logged with your account and you and him have authenticated => che new user
2080 get the session of the old user */
2081 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
2084 $ghost_user =& $this->user[$ghost];
2086 $ghost_user->step_inc();
2089 $ghost_user->sess = $sess;
2092 $ghost_user->sess = $sess;
2095 // If user at the table we need to update the table data too
2096 $table_idx = $ghost_user->table;
2097 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
2098 // FIXME BRISK4: include for each kind of table
2099 require_once("${G_base}briskin5/Obj/briskin5.phh");
2100 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
2101 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
2102 if ($bri->the_end != TRUE) {
2103 $bri->user[$ghost_user->table_pos]->step_inc();
2104 $bri->user[$ghost_user->table_pos]->sess = $sess;
2105 Briskin5::save_data(&$bri);
2108 Briskin5::unlock_data($brisem);
2113 return ($this->user[$ghost]);
2115 else if ($idx != -1 && $i == MAX_PLAYERS) {
2120 $this->user[$idx]->sess = $sess;
2123 $this->user[$idx]->sess = $sess;
2125 $this->user[$idx]->name = $name_new; // OK - add new user
2126 $this->user[$idx]->stat_set("room");
2127 $this->user[$idx]->step_set(0);
2128 while (array_pop($this->user[$idx]->comm) != NULL);
2129 $this->user[$idx]->subst = "standup";
2130 $this->user[$idx]->lacc = $curtime;
2131 $this->user[$idx]->laccwr = $curtime;
2132 $this->user[$idx]->bantime = 0;
2133 $this->user[$idx]->ip = $ip;
2135 $this->user[$idx]->flags = $user_type;
2136 $this->user[$idx]->flags |= ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00);
2137 $this->user[$idx]->flags |= ( ($pass != FALSE && $bdb == FALSE) ? USER_FLAG_DBFAILED : 0x00);
2138 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
2141 if ($authenticate != FALSE) {
2142 $this->user[$idx]->code = $authenticate->code_get();
2143 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2145 if (isset($CO_list)) {
2146 if (strcmp($CO_list, "auth") == 0) {
2147 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2148 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2150 if (strcmp($CO_list, "isolation") == 0) {
2151 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2152 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2155 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2161 log_main("ghost: rename!");
2162 $ghost_user =& $this->user[$ghost];
2164 if ($ghost_auth == FALSE) {
2165 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2166 $ghostname = 'ghost'.$sfx;
2167 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2168 if (strcmp("", $this->user[$i]->sess) == 0)
2171 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2176 if ($ghostname != '')
2180 $ghost_user->name = $ghostname;
2182 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2183 $this->standup_update(&$ghost_user);
2186 log_main("chatt_send pre table update");
2187 $this->table_update(&$ghost_user);
2188 log_main("chatt_send post table update");
2190 } // if ($ghost_auth == FALSE
2192 // FIXME: cacciare il vecchio utente room && table (if needed)
2193 $ghost_user->the_end = TRUE;
2194 $ghost_user->lacc = 0;
2195 $this->garbage_manager(TRUE);
2197 } // if ($ghost > -1) {
2202 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] name [%s] code [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name, $this->user[$real_idx]->code));
2204 $ret = $this->user[$real_idx];
2211 function standup_update(&$user)
2213 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2214 $user_cur = &$this->user[$i];
2215 if ($user_cur->sess == '')
2218 log_main("STANDUP START: ".$user_cur->stat);
2220 if ($user_cur->stat == 'room') {
2221 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2222 if ($user_cur == $user) {
2223 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2224 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2226 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2227 $itin, xcape($user->name), $itou);
2229 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2231 $user_cur->step_inc();
2237 static function &create()
2239 $room =& new Room();
2245 function &load_data()
2247 GLOBAL $G_false, $sess;
2250 // error_log("Room::load_data BEGIN", 0);
2253 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2254 log_main("ftok failed");
2259 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2260 log_main("shmop_open failed");
2264 $shm_sz = SHM_DIMS_MIN;
2266 if ($shm = shm_attach($tok, $shm_sz)) {
2267 $room = @shm_get_var($shm, $tok);
2269 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2271 log_only("bri count ".count($room));
2273 if ($room == FALSE) {
2274 log_only("INIT MAIN DATA");
2277 // error_log("DE CHE", 0);
2279 $room =& Room::create();
2281 if (Room::save_data($room) == FALSE)
2286 $room->shm_sz = $shm_sz;
2290 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2291 $room->user[$i] = User::load_data($i);
2296 // SHSPLIT: load users from the shared memory
2309 function save_data_orig(&$room)
2317 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2320 while ($room->shm_sz < SHM_DIMS_MAX) {
2321 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2324 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2325 if (shm_put_var($shm, $tok, $room) != FALSE) {
2329 if (shm_remove($shm) === FALSE) {
2330 log_only("REMOVE FALLITA");
2334 $room->shm_sz += SHM_DIMS_DLT;
2344 function save_data(&$room)
2352 // error_log("Room::save_data BEGIN", 0);
2354 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2357 // SHSPLIT: before save the $room you must save users,
2358 // detach from main struct and (then) reattach
2359 $user_park = array();
2360 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2361 $user_park[$i] = $room->user[$i];
2362 $room->user[$i] = FALSE;
2365 while ($room->shm_sz < SHM_DIMS_MAX) {
2366 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2369 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2370 if (shm_put_var($shm, $tok, $room) != FALSE) {
2374 if (shm_remove($shm) === FALSE) {
2375 log_only("REMOVE FALLITA");
2379 $room->shm_sz += SHM_DIMS_DLT;
2385 // SHSPLIT: reattach users to the room class
2386 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2387 User::save_data($user_park[$i], $i);
2388 $room->user[$i] = $user_park[$i];
2394 function lock_data()
2398 // echo "LOCK: ".FTOK_PATH."/main";
2400 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2403 // echo "FTOK ".$tok."<br>";
2404 if (($res = sem_get($tok)) == FALSE) {
2407 if (sem_acquire($res)) {
2408 log_lock("LOCK room");
2415 function unlock_data($res)
2419 log_lock("UNLOCK room");
2421 return (sem_release($res));
2425 function standup_content($user)
2430 if ($user->stat != 'room')
2433 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
2434 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2439 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2441 $content = ' j_stand_cont( [ ';
2443 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
2444 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
2447 $flags = $this->user[$e]->flags;
2449 if ($this->user[$e]->subst == "standup") {
2450 if ($this->user[$e] == $user)
2455 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
2464 function table_content($user, $table_idx)
2470 // Si possono usare i dati nella classe table
2473 $sess = $user->sess;
2474 $table = &$this->table[$table_idx];
2476 if ($user->stat != 'room')
2480 for ($i = 0 ; $i < $table->player_n ; $i++) {
2481 $user_cur = &$this->user[$table->player[$i]];
2483 $flags = $user_cur->flags;
2485 if ($user_cur == $user)
2488 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2490 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2495 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2502 function make_seed()
2504 list($usec, $sec) = explode(' ', microtime());
2505 return (float) $sec + ((float) $usec * 100000);
2509 function log_mop($step, $log) {
2510 GLOBAL $sess, $PHP_SELF;
2512 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2515 if (isset($sess) == FALSE)
2520 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2523 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2524 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2530 function log_only2($log) {
2531 GLOBAL $sess, $PHP_SELF;
2533 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2536 if (isset($sess) == FALSE)
2541 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2544 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2545 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2550 function log_crit($log) {
2551 GLOBAL $sess, $PHP_SELF;
2553 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2556 if (isset($sess) == FALSE)
2561 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2564 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2565 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2570 function log_only($log) {
2571 GLOBAL $sess, $PHP_SELF;
2573 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2576 if (isset($sess) == FALSE)
2581 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2584 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2585 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2590 function log_main($log) {
2591 GLOBAL $sess, $PHP_SELF;
2593 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2596 if (isset($sess) == FALSE)
2601 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2604 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2605 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2610 function log_rd($log) {
2611 GLOBAL $sess, $PHP_SELF;
2613 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2616 if (isset($sess) == FALSE)
2621 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2624 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2625 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2630 function log_rd2($log) {
2631 GLOBAL $sess, $PHP_SELF;
2633 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2636 if (isset($sess) == FALSE)
2641 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2644 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2645 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2650 function log_send($log) {
2651 GLOBAL $sess, $PHP_SELF;
2653 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2656 if (isset($sess) == FALSE)
2661 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2664 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2665 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2670 function log_lock($log) {
2671 GLOBAL $sess, $PHP_SELF;
2673 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2676 if (isset($sess) == FALSE)
2681 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2684 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2685 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2690 function log_wr($log) {
2691 GLOBAL $sess, $PHP_SELF;
2693 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2696 if (isset($sess) == FALSE)
2701 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2704 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2705 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2710 function log_load($log) {
2711 GLOBAL $sess, $PHP_SELF;
2713 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2716 if (isset($sess) == FALSE)
2721 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2724 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2725 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2730 function log_auth($sess, $log) {
2732 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2735 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2738 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2739 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2745 // function log_legal($curtime, $sess, $name, $where, $mesg)
2746 function log_legal($curtime, &$user, $where, $mesg)
2750 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2751 /* Unix time | session | nickname | IP | where was | mesg */
2752 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2753 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2754 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2760 function lock_banlist()
2762 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2766 if (($res = sem_get($tok)) == FALSE) {
2767 echo "SEM_GET FAILED";
2770 if (sem_acquire($res))
2776 function unlock_banlist($res)
2778 return (sem_release($res));
2781 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2786 if ($sitted < PLAYERS_N) {
2794 if ($table == $cur_table)
2801 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2806 function show_notify($text, $tout, $butt, $w, $h)
2808 log_main("SHOW_NOTIFY: ".$text);
2809 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2812 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2814 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2815 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2819 function root_wellcome($user)
2821 GLOBAL $root_wellarr, $G_lang;
2825 $dt = date("H:i ", $curtime);
2827 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2828 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2835 function validate_sess($sess)
2837 if (strlen($sess) == SESS_LEN)
2843 function validate_name($name)
2845 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2847 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2849 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2856 function playsound($filename)
2858 return (sprintf('playsound("flasou", "%s");', $filename));
2861 function secstoword($secs)
2865 $mins = floor($secs / 60);
2867 if ($G_lang == 'en') {
2869 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2872 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2876 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2879 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2884 function sharedmem_sz($tok)
2886 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2887 log_main("shmop_open failed");
2890 $shm_sz = shmop_size($shm_id);
2891 shmop_close($shm_id);
2893 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2898 function lock_data()
2902 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2905 // echo "FTOK ".$tok."<br>";
2906 if (($res = sem_get($tok)) == FALSE) {
2909 if (sem_acquire($res)) {
2910 log_lock("LOCK warrant");
2917 function unlock_data($res)
2921 log_lock("UNLOCK warrant");
2923 return (sem_release($res));
2928 function lock_data()
2932 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2935 // echo "FTOK ".$tok."<br>";
2936 if (($res = sem_get($tok)) == FALSE) {
2939 if (sem_acquire($res)) {
2940 log_lock("LOCK poll");
2947 function unlock_data($res)
2951 log_lock("UNLOCK poll");
2953 return (sem_release($res));