5 * Copyright (C) 2006-2008 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
32 define(MAX_POINTS, 5);
33 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
34 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
35 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
36 define(SHM_DIMS_DLT, 65536);
39 define(COMM_GEN_N, 50);
42 define(CHAT_ILL_TIME, 6);
45 define(STREAM_TIMEOUT, 20);
46 define(EXPIRE_TIME_RD, 180);
47 define(EXPIRE_TIME_SMAMMA, 360);
48 define(EXPIRE_TIME_WAG, 10);
49 define(WAKEUP_TIME, 12);
50 // BAN_TIME da allineare anche in commons.js
51 define(BAN_TIME, 900);
52 define(GARBAGE_TIMEOUT, 10);
53 define(NICKSERV, "<i>BriskServ</i>");
55 define(DBG_ONL2, 0x0001);
56 define(DBG_ONLY, 0x0002);
57 define(DBG_MAIN, 0x0004);
58 define(DBG_READ, 0x0008);
59 define(DBG_REA2, 0x0010);
60 define(DBG_SEND, 0x0020);
61 define(DBG_LOCK, 0x0040);
62 define(DBG_WRIT, 0x0080);
63 define(DBG_LOAD, 0x0100);
64 define(DBG_AUTH, 0x0200);
65 define(DBG_CRIT, 0x0400);
67 define(BRISK_DEBUG, 0);
69 define(BRISK_SINGLE_DEBUG,0);
70 define(BRISK_SINGLE_SESS, "");
71 // define(DEBUGGING, "local");
73 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
77 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
78 $G_brisk_version = "2.1.0 - trusty";
80 $root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: Autenticazione e tavoli riservati.',
81 'Se vuoi iscriverti alla <a target="_blank" href="http://www.milug.org/cgi-bin/mailman/listinfo/ml-briscola">Mailing List</a>, cliccala!' );
82 $table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.');
86 <div style=\\"text-align: left; padding: 8px;\\">
87 <b>Descrizione</b><br>
88 Questa รจ un\'implementazione della briscola in cinque, così come è spiegata su
89 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
90 <b>Configurazione del browser.</b><br>
91 Occorre abilitare i cookies.<br>
93 <b>Uso del sito</b><br>
94 Potete sedervi a un tavolo o rimanere in piedi.<br>
95 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
98 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
99 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
100 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
101 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
102 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
103 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
105 <dt><b>Comandi della chat</b>
106 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
107 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
113 <div id=\\"header\\" class=\\"header\\">
114 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
115 briscola chiamata in salsa ajax
117 <br><b>version '.$G_brisk_version.'</b><br><br>
118 Copyright 2006-2008 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>';
123 $from = array ( '\\', '@', '|' );
124 $to = array ( '\\\\', '@', '¦' );
126 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
131 var $value; /* 0 - 39 card value */
132 var $stat; /* 'bunch', 'hand', 'table', 'take' */
133 var $owner; /* (table position 0-4) */
134 // var $pos; /* Pos in hand. */
135 var $x; /* When played the X position on the table of the owner. */
136 var $y; /* When played the Y position on the table of the owner. */
138 function Card($value, $stat, $owner)
140 $this->value = $value;
141 $this->stat = $stat; // Card stat
142 $this->owner = $owner;
145 function assign($stat,$owner)
147 $this->stat = $stat; // Card stat
148 $this->owner = $owner;
151 function setpos($pos)
158 $this->stat = 'table'; // Card stat
163 function take($newown)
165 $this->stat = 'take'; // Card stat
166 $this->owner = $newown;
189 var $points; // points array
190 var $points_n; // number of row of points
216 if (($thiz =& new Table()) == FALSE)
219 $thiz->player = array();
222 $thiz->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
223 $thiz->asta_pla_n= -1;
224 $thiz->asta_card = -1;
225 $thiz->asta_pnt = -1;
228 $thiz->auth_only = FALSE;
230 $thiz->points = array( );
232 $thiz->total = array( 0, 0, 0, 0, 0);
233 $thiz->asta_win = -1;
234 $thiz->briscola = -1;
238 $thiz->wag_own = NULL;
242 $thiz->old_reason = "";
243 $thiz->old_asta_pnt = -1;
246 $thiz->old_friend = -1;
248 $thiz->table_token = "";
249 $thiz->table_start = 0;
251 $thiz->wakeup_time = 0;
256 function &clone(&$from)
260 if (($thiz =& new Table()) == FALSE)
263 $thiz->player = array();
264 for ($i = 0 ; $i < $from->player_n ; $i++)
265 $thiz->player[$i] = $from->player[$i];
266 $thiz->player_n = $from->player_n;
267 $thiz->card = $from->card;
268 $thiz->mazzo = $from->mazzo; // REVIEW
269 $thiz->gstart = $from->gstart;
270 $thiz->turn = $from->turn;
272 $thiz->auth_only = $from->auth_only;
274 $thiz->wag_own = $from->wag_own;
275 $thiz->wag_com = $from->wag_com;
276 $thiz->wag_tout = $from->wag_taut;
278 $thiz->asta_pla = $from->asta_pla;
279 $thiz->asta_pla_n = $from->asta_pla_n;
280 $thiz->asta_card = $from->asta_card;
281 $thiz->asta_pnt = $from->asta_pnt;
283 $thiz->mult = $from->mult;
284 $thiz->points = $from->points;
285 $thiz->points_n = $from->points_n;
286 $thiz->total = $from->total;
288 $thiz->asta_win = $from->asta_win;
289 $thiz->briscola = $from->briscola;
290 $thiz->friend = $from->friend;
292 $thiz->old_reason = $from->old_reason;
293 $thiz->old_asta_pnt = $from->old_asta_pnt;
294 $thiz->old_pnt = $from->old_pnt;
295 $thiz->old_win = $from->old_win;
296 $thiz->old_friend = $from->old_friend;
298 $thiz->table_token = $from->table_token;
299 $thiz->table_start = $from->table_start;
301 $thiz->wakeup_time = $from->wakeup_time;
306 function &spawn(&$from)
310 if (($thiz =& new Table()) == FALSE)
313 $thiz->player_n = $from->player_n;
314 $thiz->card = &$thiz->bunch_create();
315 $thiz->mazzo = $from->mazzo;
316 $thiz->gstart = $from->gstart;
317 $thiz->turn = $from->turn;
319 $thiz->auth_only = $from->auth_only;
321 $thiz->wag_own = $from->wag_own;
322 $thiz->wag_com = $from->wag_com;
323 $thiz->wag_tout = $from->wag_taut;
325 $thiz->asta_pla = $from->asta_pla;
326 $thiz->asta_pla_n = $from->asta_pla_n;
327 $thiz->asta_card = $from->asta_card;
328 $thiz->asta_pnt = $from->asta_pnt;
330 $thiz->mult = $from->mult;
331 $thiz->points = $from->points;
332 $thiz->points_n = $from->points_n;
333 $thiz->total = $from->total;
335 $thiz->asta_win = $from->asta_win;
336 $thiz->briscola = $from->briscola;
337 $thiz->friend = $from->friend;
339 $thiz->old_reason = $from->old_reason;
340 $thiz->old_asta_pnt = $from->old_asta_pnt;
341 $thiz->old_pnt = $from->old_pnt;
342 $thiz->old_win = $from->old_win;
343 $thiz->old_friend = $from->old_friend;
345 // players are rearranged in an dedicated array
346 $thiz->player = array();
347 for ($i = 0 ; $i < $from->player_n ; $i++)
348 $thiz->player[$i] = $i;
350 $thiz->table_token = $from->table_token;
351 $thiz->table_start = $from->table_start;
353 $thiz->wakeup_time = $from->wakeup_time;
358 function &bunch_create()
362 for ($i = 0 ; $i < 40 ; $i++) {
363 $ret[$i] =& new Card($i, 'bunch', 'no_owner');
370 function wag_set(&$user, $mesg)
374 $this->wag_own = &$user;
375 $this->wag_com = $mesg;
379 function wag_reset($timeout)
381 log_main("WAG_RESET");
383 unset($this->wag_own);
384 $this->wag_own = NULL;
386 $this->wag_tout = $timeout;
389 function bunch_make()
391 $ct = array(0,0,0,0,0);
393 mt_srand(make_seed());
395 for ($i = 39 ; $i >= 0 ; $i--)
398 for ($i = 39 ; $i >= 0 ; $i--) {
402 log_main("RND ZERO");
407 $this->card[$id]->assign('hand', $owner);
409 $rest[$rn] = $rest[$i];
410 // $pubbpos[$rn2] = $pubbpos[$i];
414 function init(&$userarr)
416 $this->mazzo = rand(0,PLAYERS_N-1);
420 $this->old_reason = "";
421 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
422 $this->total[$i] = 0;
423 $user_cur = &$userarr[$this->player[$i]];
424 $user_cur->exitislock = TRUE;
427 log_main("table::init: ci siamo");
430 function game_init(&$userarr)
434 $this->gstart = ($this->mazzo+1) % PLAYERS_N;
438 $this->asta_pla_n = PLAYERS_N;
439 $this->asta_card = -1;
440 $this->asta_pnt = 60;
441 $this->asta_win = -1;
442 $this->briscola = -1;
446 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
447 $this->asta_pla[$i] = TRUE;
448 $user_cur = &$userarr[$this->player[$i]];
449 $user_cur->subst = 'asta';
450 $user_cur->asta_card = -2;
451 $user_cur->asta_pnt = -1;
452 $user_cur->handpt = $this->hand_points($i);
453 // SEE function calculate_points(&$table)
459 $this->mazzo = ($this->mazzo + 1) % PLAYERS_N;
462 function getPlayer($idx)
464 return ($this->player[$idx]);
467 function setPlayer($idx, $player)
469 $this->player[$idx] = $player;
472 function user_add($idx)
474 $this->player[$this->player_n] = $idx;
477 return ($this->player_n - 1);
480 function user_rem(&$room, &$user)
482 $tabpos = $user->table_pos;
484 /* verifico la consistenza dei dati */
485 if ($room->user[$this->player[$tabpos]] == $user) {
487 /* aggiorna l'array dei giocatori al tavolo. */
488 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
489 $this->player[$i] = $this->player[$i+1];
490 $user_cur = &$room->user[$this->player[$i]];
491 $user_cur->table_pos = $i;
496 log_main("INCONSISTENCY ON TABLE.");
500 function hand_points($idx)
502 GLOBAL $G_all_points;
506 for ($i = 0 ; $i < 40 ; $i++) {
507 if ($this->card[$i]->owner != $idx)
510 $ctt = $this->card[$i]->value % 10;
511 $tot += $G_all_points[$ctt];
517 function exitlock_show(&$userarr, $table_pos)
519 $ct = $this->exitlock_calc(&$userarr, $table_pos);
521 $ret = sprintf('exitlock_show(%d, %s);', $ct,
522 ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
526 function exitlock_calc(&$userarr, $table_pos)
530 for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
531 if ($userarr[$this->player[$i]]->exitislock == FALSE)
541 define(USER_FLAG_AUTH, 0x02);
544 var $name; // name of the user
545 var $sess; // session of the user
546 var $ip; // ip of the user
547 var $lacc; // last access (for the cleanup)
548 var $laccwr; // last access (for the cleanup)
549 var $bantime; // timeout to temporary ban
550 var $stat; // status (outdoor, room, table, game, ...)
551 var $subst; // substatus for each status
552 var $step; // step of the current status
553 var $trans_step; // step to enable transition between pages (disable == -1)
554 var $comm; // commands array
557 var $handpt; // Total card points at the beginning of the current hand.
558 var $exitislock; // Player can exit from the table ?
559 var $table; // id of the current table (if in table state)
560 var $table_pos; // idx on the table
561 var $table_token;// token that identify a game on a table
562 var $flags; // Bitfield with: AUTHENTICATE: 0x02
563 var $the_end; // Flag to change the end of the session
565 var $chat_lst; // Last chat line
566 var $chattime; // Array of chat times
567 var $chat_cur; // Current chat line number
568 var $chat_ban; // Time for ban chat
569 var $chat_dlt; // Delta t for ban
573 function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
576 if (($thiz =& new User()) == FALSE)
582 $thiz->lacc = time();
583 $thiz->laccwr = time();
586 $thiz->subst = $subst;
588 $thiz->trans_step = -1;
589 $thiz->comm = array();
590 $thiz->asta_card = -2;
591 $thiz->asta_pnt = -1;
593 $thiz->exitislock = TRUE;
597 $thiz->chattime = array_fill(0, CHAT_N, 0);
599 $thiz->chat_lst = "";
603 $thiz->table = $table;
604 $thiz->table_pos = -1;
605 $thiz->table_token = "";
610 function &clone(&$from)
614 if (($thiz =& new User()) == FALSE)
617 $thiz->name = $from->name;
618 $thiz->sess = $from->sess;
619 $thiz->ip = $from->ip;
620 $thiz->lacc = $from->lacc;
621 $thiz->laccwr = $from->laccwr;
622 $thiz->bantime = $from->bantime;
623 $thiz->stat = $from->stat;
624 $thiz->subst = $from->subst;
625 $thiz->step = $from->step;
626 $thiz->trans_step = $from->trans_step;
627 $thiz->comm = array();
629 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
630 for ($i = $i_start ; $i < $from->step ; $i++) {
632 $thiz->comm[$ii] = $from->comm[$ii];
634 $thiz->asta_card = $from->asta_card;
635 $thiz->asta_pnt = $from->asta_pnt;
636 $thiz->handpt = $from->handpt;
637 $thiz->exitislock = $from->exitislock;
639 $thiz->flags = $from->flags;
641 $thiz->chattime = array();
642 for ($i = 0 ; $i < CHAT_N ; $i++)
643 $thiz->chattime[$i] = $from->chattime[$i];
644 $thiz->chat_cur = $from->chat_cur;
645 $thiz->chat_lst = $from->chat_lst;
646 $thiz->chat_ban = $from->chat_ban;
647 $thiz->chat_dlt = $from->chat_dlt;
649 $thiz->table = $from->table;
650 $thiz->table_pos = $from->table_pos;
651 $thiz->table_token = $from->table_token;
652 $thiz->the_end = $from->the_end;
657 function &spawn(&$from, $table, $table_pos)
661 if (($thiz =& new User()) == FALSE)
664 $thiz->name = $from->name;
665 $thiz->sess = $from->sess;
666 $thiz->ip = $from->ip;
667 $thiz->lacc = $from->lacc;
668 $thiz->laccwr = $from->laccwr;
669 $thiz->bantime = $from->bantime;
670 $thiz->stat = $from->stat;
671 $thiz->subst = $from->subst;
672 $thiz->step = $from->step;
673 $thiz->trans_step = $from->trans_step;
674 $thiz->comm = array();
677 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
678 for ($i = $i_start ; $i < $from->step ; $i++) {
679 log_wr("TRY PUSH:".$i);
681 $thiz->comm[$ii] = $from->comm[$ii];
684 $thiz->asta_card = $from->asta_card;
685 $thiz->asta_pnt = $from->asta_pnt;
686 $thiz->handpt = $from->handpt;
687 $thiz->exitislock = $from->exitislock;
688 $thiz->the_end = $from->the_end;
690 $thiz->flags = $from->flags;
692 $thiz->chattime = array_fill(0, CHAT_N, 0);
694 $thiz->chat_lst = "";
699 $thiz->table = $table;
700 $thiz->table_pos = $table_pos;
701 $thiz->table_token = $from->table_token;
706 function stat_set($stat) {
707 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
708 $this->stat = "$stat";
711 if (validate_sess($this->sess)) {
712 if (file_exists(PROXY_PATH) == FALSE)
714 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
715 fwrite($fp, sprintf("%s\n",$this->stat));
721 function step_set($step) {
725 if (validate_sess($this->sess) == FALSE)
727 if (file_exists(PROXY_PATH) == FALSE)
729 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
731 fwrite($fp, pack("l",$this->step), 4);
740 function step_inc($delta = 1) {
741 $this->step += $delta;
743 if (validate_sess($this->sess)) {
744 if (file_exists(PROXY_PATH) == FALSE)
746 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
747 fwrite($fp, pack("l",$this->step), 4);
758 log_legal($curtime, $this->sess, $this->name, "STAT:LOGOUT", '');
760 $tmp_sess = $this->sess;
762 step_unproxy($tmp_sess);
763 $this->name = ""; // OK here
764 while (array_pop($this->comm) != NULL);
766 $this->chattime = array_fill(0, CHAT_N, 0);
768 $this->chat_lst = "";
771 $this->the_end = FALSE;
776 function step_get($sess) {
779 if (validate_sess($sess) == FALSE)
782 if (file_exists(PROXY_PATH) == FALSE)
784 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
786 if (($s = fread($fp, 4)) == FALSE)
790 $arr = unpack('l', $s);
793 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
800 log_rd2("STEP_GET: return false ");
805 function step_unproxy($sess) {
806 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
807 if (file_exists(PROXY_PATH) == FALSE)
809 @unlink(PROXY_PATH."/".$sess.".step");
816 var $comm; // commands for many people
817 var $step; // current step of the comm array
818 var $garbage_timeout;
822 $this->user = array();
823 $this->table = array();
825 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
826 $this->user[$i] =& User::create("", "");
829 for ($i = 0 ; $i < TABLES_N ; $i++) {
830 $this->table[$i] =& Table::create();
831 $row = ( (((int)($i / 4)) % 2) == 0 );
832 $col = ($i % 2 == 0);
833 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
835 $this->garbage_timeout = 0;
838 function garbage_manager($force)
842 log_rd2("garbage_manager START");
844 /* Garbage collector degli utenti in timeout */
846 if ($force || $this->garbage_timeout < $curtime) {
848 // Before all align times with table timeout
849 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
850 $table_cur =& $this->table[$table_idx];
851 // if the table is complete and exists its shared mem we get the info about users lacc
853 if ($table_cur->player_n == PLAYERS_N) {
854 log_main("PLAYERS == N TABLE ".$table_idx);
856 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
857 log_main("bin5 lock data success");
859 $no_recovery = FALSE;
860 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
861 if ($table_cur->table_token != $bri->table_token) {
862 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
863 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
873 log_main("garbage_manager: bri loaded successfully.");
874 $bri->garbage_manager(TRUE);
876 $bri_table = &$bri->table[0];
878 // is the end of the table
879 if ($bri->the_end == TRUE) {
881 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
883 log_main("garbage_manager: INSIDE THE END.");
885 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
886 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
887 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
890 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
891 // stat must be "table" by definition
892 $user_cur =& $this->user[$table_cur->player[$i]];
893 $bri_user =& $bri->user[$i];
895 $user_cur->subst = $bri_user->subst;
896 $user_cur->step = $bri_user->step;
897 $user_cur->lacc = $bri_user->lacc;
898 $user_cur->laccwr = $bri_user->lacc;
899 $user_cur->bantime = $bri_user->bantime;
902 log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME", $plist);
904 $this->room_join_wakeup(&$user_cur, FALSE, 0);
905 $table_cur->table_token = "";
906 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
907 Briskin5::destroy_data($table_idx);
910 log_main("gm:: save_data");
912 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
913 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
916 Briskin5::save_data(&$bri);
918 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
919 else if ($no_recovery == FALSE) {
920 log_crit("ERROR: table ".$table_idx." unrecoverable join");
922 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
923 $user_cur = &$this->user[$table_cur->player[$i]];
924 $user_cur->subst = "shutdowner";
925 $user_cur->step_inc();
927 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
928 $ret .= "gst.st = ".($user_cur->step+1)."; ";
929 $ret .= show_notify("<br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>", 2000, "Chiudi.", 400, 110);
930 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
931 $user_cur->step_inc();
934 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
935 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
936 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
938 log_legal($curtime, $user_cur->sess, $user_cur->name, "STAT:DESTROY_GAME(RECOVERY)", $plist);
940 $this->room_join_wakeup(&$user_cur, TRUE, -2);
941 $table_cur->table_token = "";
944 Briskin5::unlock_data($sem);
946 } // if ($table_cur->player_n == PLAYERS_N) {
947 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
949 log_rd2("out new loop.");
951 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
952 $user_cur = &$this->user[$i];
954 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
956 if ($user_cur->sess == "")
959 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
960 // Auto logout dell'utente
961 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
963 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
964 log_auth($user_cur->sess, "Autologout session.");
968 log_rd2("AUTO LOGOUT.");
969 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
970 $this->room_wakeup(&$user_cur);
971 else if ($user_cur->subst == 'standup')
972 $this->room_outstandup(&$user_cur);
974 log_rd2("LOGOUT FROM WHAT ???");
978 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
979 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
980 $this->room_wakeup(&$user_cur);
981 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
982 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("<br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", 0, "torna ai tavoli", 400, 100);
983 $user_cur->step_inc();
987 log_rd2("GARBAGE UPDATED!");
989 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
996 function show_room($user_step, &$user)
998 log_main("show_room: username: ".$user->name);
1001 $ret = sprintf('gst.st = %d; ', $user_step);
1002 if ($user->subst == 'standup')
1003 $ret .= "tra.show(); ";
1005 $ret .= "tra.hide(); ";
1007 $ret .= sprintf('stat = "%s";', $user->stat);
1009 $ret .= root_wellcome($user);
1010 $ret .= sprintf('subst = "%s";', $user->subst);
1011 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name));
1012 for ($i = 0 ; $i < TABLES_N ; $i++) {
1013 $ret .= $this->table_content($user, $i);
1014 $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1015 ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1016 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
1017 if ($this->table[$i]->wag_own != NULL)
1018 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
1020 $ret .= sprintf('tra.rem(%d); ', $i);
1022 $ret .= $this->standup_content($user);
1028 function room_wakeup(&$user)
1030 $table_idx = $user->table;
1031 $table = &$this->table[$table_idx];
1033 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1037 $from_table = ($user->stat == "table");
1039 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1041 for ($i = 0 ; $i < $table->player_n ; $i++) {
1042 $user_cur = &$this->user[$table->player[$i]];
1043 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1045 if ($user_cur != $user) {
1046 $user_cur->stat_set("room");
1047 $user_cur->subst = "sitdown";
1048 $user_cur->laccwr = $curtime;
1050 else if ($user->sess != "") {
1051 $user_cur->stat_set("room");
1052 $user_cur->subst = "standup";
1053 $user_cur->laccwr = $curtime;
1054 $user_cur->table = -1;
1059 $user->stat_set("room");
1060 $user->subst = "standup";
1061 $user->laccwr = $curtime;
1064 $remove_wagon = false;
1065 if($table->wag_own == $user) {
1066 $remove_wagon = true;
1067 $table->wag_reset($curtime);
1072 /* aggiorna l'array dei giocatori al tavolo. */
1073 $table->user_rem(&$this, &$user);
1075 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1076 $user_cur = &$this->user[$i];
1077 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1080 log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1082 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1083 if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
1084 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1085 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1086 log_main("DOCUMENT.index.php: from table");
1088 else if ($user_cur->stat == "room") {
1089 log_main("DOCUMENT.index.php: from table");
1091 $ret .= $this->table_content($user_cur, $table_idx);
1092 $ret .= $this->standup_content($user_cur);
1094 $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1095 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
1098 if ($user_cur == $user) {
1099 // set the new status
1100 $ret .= 'subst = "standup"; tra.show(); ';
1101 // clean the action buttons in other tables
1102 for ($e = 0 ; $e < TABLES_N ; $e++) {
1103 if ($this->table[$e]->player_n < PLAYERS_N) {
1104 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
1105 $ret .= table_act_content(TRUE, 0, $e, $user->table,
1106 ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1111 $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1112 ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1113 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
1116 log_wr("ROOM_WAKEUP: ".$ret);
1117 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1118 $user_cur->step_inc();
1122 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1124 $table_idx = $user->table;
1125 $table = &$this->table[$table_idx];
1127 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1130 $user_wup = array();
1132 $user_tab = array();
1134 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1136 for ($i = 0 ; $i < $table->player_n ; $i++) {
1137 $user_cur = &$this->user[$table->player[$i]];
1138 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1139 if ($user_cur->sess != "") {
1140 if ($update_lacc == TRUE) {
1141 $user_cur->laccwr = $curtime;
1143 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1144 if ($user_cur->subst == "shutdowned") {
1145 $user_cur->stat_set("room");
1146 $user_cur->subst = "sitdown";
1148 else if ($user_cur->subst == "shutdowner") {
1149 $user_cur->stat_set("room");
1150 $user_cur->subst = "standup";
1151 $user_cur->table = -1;
1152 $user_wup[$user_wup_n++] = &$user_cur;
1154 $remove_wagon = false;
1155 if($table->wag_own == $user_cur) {
1156 $remove_wagon = true;
1157 $table->wag_reset($curtime);
1160 $user_tab[$user_tab_n++] = &$user_cur;
1164 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1165 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1167 /* aggiorna l'array dei giocatori al tavolo. */
1169 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1170 log_main("START LOOP");
1171 $user_cur = &$this->user[$i];
1172 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1173 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1178 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1180 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1181 if ($user_cur->stat == "room") {
1182 log_main("DOCUMENT.index.php from table");
1184 $ret .= $this->table_content($user_cur, $table_idx);
1185 $ret .= $this->standup_content($user_cur);
1187 $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1188 ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1190 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
1192 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1193 if ($user_cur == $user_tab[$tab_idx])
1196 // for users that wakeup the room will be reconstructed by index_rd.php
1197 if ($tab_idx < $user_tab_n) {
1198 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1200 // ARRAY_POP DISABLED
1201 // if ($trans_delta == 0)
1202 // while (array_pop($user_cur->comm) != NULL);
1204 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1205 $user_cur->comm[$user_cur->step % COMM_N] = "";
1206 $user_cur->step_inc();
1207 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1208 $user_cur->step_inc();
1209 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1213 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1215 log_main("JOIN_WAKEUP more");
1216 $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1217 ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1219 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
1220 log_main("JOIN_WAKEUP end more");
1222 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1223 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1224 $user_cur->step_inc();
1228 function room_outstandup(&$user)
1230 $this->room_sitdown(&$user, -1);
1233 function table_update(&$user)
1235 log_main("table_update: pre - USER: ".$user->name);
1237 $table_idx = $user->table;
1239 if ($table_idx > -1)
1240 $table = &$this->table[$table_idx];
1242 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1244 $user_cur = &$this->user[$i];
1245 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1248 $ret = "gst.st = ".($user_cur->step+1)."; ";
1249 if ($table_idx > -1)
1250 $ret .= $this->table_content($user_cur, $table_idx);
1252 if ($user_cur == $user) {
1253 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
1255 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1256 $user_cur->step_inc();
1259 log_main("table_update: post");
1262 function room_sitdown(&$user, $table_idx)
1264 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1268 if ($table_idx > -1 && $table_idx < TABLES_N) {
1269 $table = &$this->table[$table_idx];
1272 if ($table->wag_own != NULL && $table->player_n == PLAYERS_N) {
1273 for ($i = 0 ; $i < TABLES_N ; $i++) {
1274 $user_cur =& $this->user[$table->player[$i]];
1275 if ($user_cur == $table->wag_own) {
1276 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1277 $table->wag_reset(time());
1284 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1286 $user_cur = &$this->user[$i];
1287 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1290 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1291 if ($table_idx > -1)
1292 $ret .= $this->table_content($user_cur, $table_idx);
1293 $ret .= $this->standup_content($user_cur);
1295 if ($user_cur == $user) {
1296 $ret .= 'subst = "sitdown"; tra.hide(); ';
1297 // clean the action buttons in other tables
1298 for ($e = 0 ; $e < TABLES_N ; $e++) {
1299 $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1300 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
1303 else if ($table_idx > -1) {
1304 if ($table->player_n == PLAYERS_N) {
1305 $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1306 ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1308 // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
1311 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1312 $user_cur->step_inc();
1316 function chatt_send(&$user, $mesg)
1318 GLOBAL $G_alarm_passwd;
1322 $msg = substr($mesg, 6, 128);
1324 $dt = date("H:i ", $curtime);
1334 $update_room = FALSE;
1336 if (strcmp($msg, "/tav") == 0 ||
1337 strncmp($msg, "/tav ", 5) == 0) {
1339 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1340 $msg = "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>";
1341 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1346 $table = &$this->table[$user->table];
1348 if ($table->wag_own != NULL) {
1349 $msg = "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>";
1350 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1355 $dtime = $curtime - $table->wag_tout;
1356 if ($dtime < EXPIRE_TIME_WAG) {
1357 $msg = sprintf("<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>",
1358 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? "o" : "i"));
1359 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1364 $msg = substr($msg, 5);
1366 $table->wag_set($user, $msg);
1367 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1368 $to_room = $to_user;
1371 } // /tav chat command
1373 else if (strncmp($msg, "/alarm ", 7) == 0) {
1374 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1376 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1377 $msg = "<br>La password digitata non è corretta.<br><br>";
1378 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1383 $to_user = sprintf('chatt_sub("%s","Alarm <b>%s</b> inviato a tutti.");',
1384 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1386 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1387 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1388 $to_all = show_notify($msg, 0, "chiudi", 400, 120);
1390 } // /alarm chat command
1392 else if (strncmp($msg, "/nick ", 6) == 0) {
1393 log_main("chatt_send BEGIN");
1396 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1397 $to_user = sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt.NICKSERV);
1401 $msg = "COMMAND ".$msg;
1402 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1403 $user_cur = &$this->user[$i];
1405 if ($user_cur->sess == '')
1407 if ($user_cur->name == $name_new)
1410 if ($i < MAX_PLAYERS) {
1411 $to_user = sprintf('chatt_sub("%s","Nickname <b>%s</b> già in uso.");', $dt.NICKSERV, xcape($name_new));
1415 $user->name = $name_new; // OK - nick changed
1416 $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed
1418 log_main("chatt_send start set");
1420 $update_room = TRUE;
1422 } // nick chat command
1424 else { // normal chat line
1425 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1427 $user->chat_dlt = $user->chat_dlt * 2;
1428 if ($user->chat_dlt > 120)
1429 $user->chat_dlt = 120;
1431 else if ($user->chat_lst == $msg)
1433 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1434 $user->chat_ban = $curtime;
1435 $user->chat_dlt = 5;
1439 $user->chat_ban = 0;
1440 $user->chat_dlt = 0;
1444 $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape("== chat ban =="));
1447 $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape($msg));
1448 // temporary silentiation for troll (will became array check)
1449 if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1450 $to_room = $to_user;
1453 log_legal($curtime, $user->sess, $user->name,
1454 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1456 $user->chat_lst = "$msg";
1457 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1467 // Output to clients
1470 if ($to_user != FALSE) {
1471 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1472 $user->comm[$user->step % COMM_N] .= $to_user;
1476 if ($to_room != FALSE) {
1477 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1478 $user_cur = &$this->user[$i];
1479 // if ($user_cur->sess == '' || $user_cur->stat != 'room')
1480 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
1483 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1484 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1485 $user_cur->step_inc();
1490 // Before all align times with table timeout
1491 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1492 $table_cur =& $this->table[$table_idx];
1493 // if the table is complete and exists its shared mem we get the info about users lacc
1495 if ($table_cur->player_n == PLAYERS_N) {
1496 log_main("PLAYERS == N TABLE ".$table_idx);
1498 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1499 log_main("bin5 lock data success");
1501 $no_recovery = FALSE;
1502 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1503 if ($table_cur->table_token != $bri->table_token) {
1504 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1509 if ($bri != FALSE) {
1510 $bri_table = &$bri->table[0];
1511 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1512 // stat must be "table" by definition
1513 $bri_user =& $bri->user[$i];
1515 log_main("writa: ".$user_mesg);
1516 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1517 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1518 $bri_user->step_inc();
1520 Briskin5::save_data(&$bri);
1522 Briskin5::unlock_data($sem);
1524 } // if ($table_cur->player_n == PLAYERS_N) {
1525 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1526 } // if ($to_tabl == true ...
1529 if ($user->stat == 'room' && $user->subst == 'standup') {
1530 $this->standup_update(&$user);
1532 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1533 log_main("chatt_send pre table update");
1534 $this->table_update(&$user);
1535 log_main("chatt_send post table update");
1537 } // if ($update_room ...
1540 } // function chatt_send( ...
1542 function &get_user($sess, &$idx)
1544 GLOBAL $PHP_SELF, $G_false;
1546 if (validate_sess($sess)) {
1547 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1548 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1551 $ret = &$this->user[$i];
1555 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1556 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1557 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1560 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1569 * function &add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1572 * if ($idx > -1 && ret == FALSE) => duplicated nick
1573 * if ($idx == -2 && ret == FALSE) => invalid name
1574 * if ($idx == -3 && ret == FALSE) => wrong password
1575 * if ($idx == -1 && ret == FALSE) => no space left
1576 * if ($idx == 0 && ret == user) => SUCCESS
1577 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db
1582 function &add_user(&$sess, &$idx, $name, $pass, $ip)
1588 $authenticate = FALSE;
1589 $login_exists = FALSE;
1594 if (($name_new = validate_name($name)) == FALSE) {
1599 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
1600 if (validate_sess($sess) == FALSE)
1603 /* if pass != FALSE verify the login with pass */
1604 log_auth("XXX", "auth1");
1605 $userdb = new LoginDB();
1606 if ($pass != FALSE) {
1607 log_auth("XXX", "auth2");
1608 $authenticate = $userdb->login_verify($name_new, $pass);
1609 log_auth("XXX", "authenticate: ".($authenticate == TRUE ? "TRUE" : "FALSE"));
1611 if ($authenticate == FALSE) {
1617 $login_exists = $userdb->login_exists($name_new);
1619 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1621 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1625 if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
1627 continue; // NOTE: CHECK IT !!
1629 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
1630 if ($authenticate == FALSE) {
1642 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1645 if ($idx != -1 && $i == MAX_PLAYERS) {
1649 $this->user[$idx]->sess = uniqid("");
1650 $sess = $this->user[$idx]->sess;
1654 $this->user[$idx]->sess = $sess;
1656 $this->user[$idx]->name = $name_new; // OK - add new user
1657 $this->user[$idx]->stat_set("room");
1658 $this->user[$idx]->step_set(0);
1659 while (array_pop($this->user[$idx]->comm) != NULL);
1660 $this->user[$idx]->subst = "standup";
1661 $this->user[$idx]->lacc = $curtime;
1662 $this->user[$idx]->laccwr = $curtime;
1663 $this->user[$idx]->bantime = 0;
1664 $this->user[$idx]->ip = $ip;
1666 $this->user[$idx]->flags = ($authenticate ? USER_FLAG_AUTH : 0x00);
1669 log_main("ghost: rename!");
1670 $ghost_user =& $this->user[$ghost];
1673 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
1674 $ghostname = 'ghost'.$sfx;
1675 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1676 if (strcmp("", $this->user[$i]->sess) == 0)
1679 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
1684 if ($ghostname != '')
1688 $ghost_user->name = $ghostname;
1690 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
1691 $this->standup_update(&$ghost_user);
1694 log_main("chatt_send pre table update");
1695 $this->table_update(&$ghost_user);
1696 log_main("chatt_send post table update");
1701 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
1705 return ($this->user[$real_idx]);
1711 function standup_update(&$user)
1713 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1714 $user_cur = &$this->user[$i];
1715 if ($user_cur->sess == '')
1718 log_main("STANDUP START: ".$user_cur->stat);
1720 if ($user_cur->stat == 'room') {
1721 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
1722 if ($user_cur == $user)
1723 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
1725 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
1727 $user_cur->step_inc();
1733 function &init_data()
1735 $room =& new Room();
1741 function &load_data()
1743 GLOBAL $G_false, $sess;
1746 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
1747 log_main("ftok failed");
1752 if (($shm_sz = sharedmem_sz($tok)) == -1) {
1753 log_main("shmop_open failed");
1757 $shm_sz = SHM_DIMS_MIN;
1759 if ($shm = shm_attach($tok, $shm_sz)) {
1760 $room = @shm_get_var($shm, $tok);
1762 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
1764 log_only("bri count ".count($room));
1766 if ($room == FALSE) {
1767 log_only("INIT MAIN DATA");
1769 $room =& Room::init_data();
1770 if (@shm_put_var($shm, $tok, $room) == FALSE) {
1771 log_only("PUT_VAR FALLITA ".strlen(serialize($room)));
1772 log_only(serialize($room));
1775 $room->shm_sz = $shm_sz;
1790 function save_data(&$room)
1798 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
1801 while ($room->shm_sz < SHM_DIMS_MAX) {
1802 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
1805 // log_only("PUT_VAR DI ".strlen(serialize($room)));
1806 if (shm_put_var($shm, $tok, $room) != FALSE) {
1810 if (shm_remove($shm) === FALSE) {
1811 log_only("REMOVE FALLITA");
1815 $room->shm_sz += SHM_DIMS_DLT;
1824 function lock_data()
1828 // echo "LOCK: ".FTOK_PATH."/main";
1830 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
1834 // echo "FTOK ".$tok."<br>";
1835 if (($res = sem_get($tok)) == FALSE) {
1836 echo "SEM_GET FAILED";
1839 if (sem_acquire($res)) {
1840 log_lock("LOCK room");
1847 function unlock_data($res)
1851 log_lock("UNLOCK room");
1853 return (sem_release($res));
1857 function standup_content($user)
1862 if ($user->stat != 'room')
1865 for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
1866 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
1871 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
1873 $content = ' j_stand_cont( [ ';
1875 for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
1876 if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
1879 $flags = $this->user[$e]->flags;
1881 if ($this->user[$e]->subst == "standup") {
1882 if ($this->user[$e] == $user)
1887 $content .= sprintf('%s[ %d, \'%s\' ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
1896 function table_content_old($user, $table_idx)
1902 // Si possono usare i dati nella classe table
1905 $sess = $user->sess;
1906 $table = &$this->table[$table_idx];
1908 if ($user->stat != 'room')
1911 for ($i = 0 ; $i < $table->player_n ; $i++) {
1912 $user_cur = &$this->user[$table->player[$i]];
1914 if ($user_cur == $user)
1915 { $hilion = "<b>"; $hilioff = "</b>"; }
1917 { $hilion = ""; $hilioff = ""; }
1919 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
1921 $content .= sprintf("%s%s%s<br>",$hilion, xcape($user_cur->name), $hilioff);
1924 for ( ; $i < PLAYERS_N ; $i++)
1928 $ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content);
1934 function table_content($user, $table_idx)
1940 // Si possono usare i dati nella classe table
1943 $sess = $user->sess;
1944 $table = &$this->table[$table_idx];
1946 if ($user->stat != 'room')
1950 for ($i = 0 ; $i < $table->player_n ; $i++) {
1951 $user_cur = &$this->user[$table->player[$i]];
1953 $flags = $user_cur->flags;
1955 if ($user_cur == $user)
1958 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
1960 $content .= sprintf('%s[ %d, \'%s\' ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
1965 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
1972 function make_seed()
1974 list($usec, $sec) = explode(' ', microtime());
1975 return (float) $sec + ((float) $usec * 100000);
1979 function log_only2($log) {
1982 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
1985 if (isset($sess) == FALSE)
1990 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
1993 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
1994 fwrite($fp, sprintf("ONL2: [%s] [%s]\n", $ssess, $log));
1999 function log_crit($log) {
2002 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2005 if (isset($sess) == FALSE)
2010 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2013 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2014 fwrite($fp, sprintf("CRIT: [%s] [%s]\n", $ssess, $log));
2019 function log_only($log) {
2022 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2025 if (isset($sess) == FALSE)
2030 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2033 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2034 fwrite($fp, sprintf("ONLY: [%s] [%s]\n", $ssess, $log));
2039 function log_main($log) {
2042 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2045 if (isset($sess) == FALSE)
2050 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2053 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2054 fwrite($fp, sprintf("MAIN: [%s] [%s]\n", $ssess, $log));
2059 function log_rd($log) {
2062 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2065 if (isset($sess) == FALSE)
2070 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2073 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2074 fwrite($fp, sprintf("READ: [%s] [%s]\n", $ssess, $log));
2079 function log_rd2($log) {
2082 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2085 if (isset($sess) == FALSE)
2090 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2093 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2094 fwrite($fp, sprintf("REA2: [%s] [%s]\n", $ssess, $log));
2099 function log_send($log) {
2102 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2105 if (isset($sess) == FALSE)
2110 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2113 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2114 fwrite($fp, sprintf("SEND: [%s] [%s]\n", $ssess, $log));
2119 function log_lock($log) {
2122 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2125 if (isset($sess) == FALSE)
2130 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2133 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2134 fwrite($fp, sprintf("LOCK: [%s] [%s]\n", $ssess, $log));
2139 function log_wr($log) {
2142 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2145 if (isset($sess) == FALSE)
2150 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2153 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2154 fwrite($fp, sprintf("WRIT: [%s] [%s]\n", $ssess, $log));
2159 function log_load($log) {
2162 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2165 if (isset($sess) == FALSE)
2170 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2173 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2174 fwrite($fp, sprintf("LOAD: [%s] [%s]\n", $ssess, $log));
2179 function log_auth($sess, $log) {
2180 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2183 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2186 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2187 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s]\n", $sess, time(), $log));
2193 function log_legal($curtime, $sess, $name, $where, $mesg)
2197 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2198 /* Unix time | session | nickname | IP | where was | mesg */
2199 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $curtime, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2207 function lock_banlist()
2209 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2213 if (($res = sem_get($tok)) == FALSE) {
2214 echo "SEM_GET FAILED";
2217 if (sem_acquire($res))
2223 function unlock_banlist($res)
2225 return (sem_release($res));
2228 function table_act_content_old($isstanding, $sitted, $table, $cur_table)
2233 if ($sitted < PLAYERS_N) {
2234 $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xhenter%d\\" value=\\"Mi siedo.\\" onclick=\\"act_sitdown(%d);\\">', $table, $table);
2238 if ($table == $cur_table)
2239 $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xwakeup\\" value=\\"Mi alzo.\\" onclick=\\"act_wakeup();\\">');
2246 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2251 if ($sitted < PLAYERS_N) {
2259 if ($table == $cur_table)
2266 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2271 function show_notify($text, $tout, $butt, $w, $h)
2273 log_main("SHOW_NOTIFY: ".$text);
2274 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2277 function briscola_show($room, $table, $user)
2282 if ($table->asta_card == 9)
2283 $ptnadd = sprintf("<br>con %d punti", $table->asta_pnt);
2285 /* text of caller cell */
2286 if ($user->table_pos == $table->asta_win)
2287 $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd);
2289 $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";',
2290 xcape($room->user[$table->player[$table->asta_win]]->name), $ptnadd);
2292 $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
2294 $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
2295 $ret .= sprintf('$("caller").style.visibility = "visible";');
2296 $ret .= sprintf('$("chooseed").style.visibility = "hidden";');
2297 $ret .= sprintf('$("astalascio").style.visibility = "";');
2298 $ret .= sprintf('$("asta").style.visibility = "hidden";');
2299 $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
2305 function game_result($asta_pnt, $pnt)
2307 if ($asta_pnt == 61) {
2310 else if ($pnt == 60)
2316 if ($pnt >= $asta_pnt)
2323 function multoval($mult)
2327 else if ($mult == 4)
2328 return ("quadruplo");
2330 return (sprintf("%d-plo", $mult));
2333 function show_table_info(&$room, &$table, $table_pos)
2336 $user = &$room->user[$table->player[$table_pos]];
2338 $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
2339 $noty = sprintf('<table class=\"points\"><tr><th></th>');
2342 for ($i = 0 ; $i < PLAYERS_N ; $i++)
2343 $noty .= sprintf('<th class=\"td_points\">%s</th>', xcape($room->user[$table->player[$i]]->name));
2344 $noty .= sprintf("</tr>");
2347 log_main("show_table_info: pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
2349 for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
2350 $noty .= sprintf('<tr><th class=\"td_points\">%d</th>', $i+1);
2351 for ($e = 0 ; $e < PLAYERS_N ; $e++)
2352 $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->points[$i % MAX_POINTS][$e]);
2357 $noty .= '<tr><th class=\"td_points\">Tot.</th>';
2358 for ($e = 0 ; $e < PLAYERS_N ; $e++)
2359 $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
2360 $noty .= "</tr></table>";
2362 if ($table->old_reason != "") {
2363 $noty .= sprintf("<hr><b>%s</b><br>", xcape($table->old_reason));
2366 if ($table->old_win != -1) {
2367 $win = $table->player[$table->old_win];
2368 $fri = $table->player[$table->old_friend];
2370 $wol = game_result($table->old_asta_pnt, $table->old_pnt);
2373 $noty .= sprintf("<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>",
2374 xcape($room->user[$win]->name),
2375 xcape($room->user[$fri]->name));
2376 if ($table->old_pnt == 120) {
2377 $noty .= sprintf("hanno fatto <b>cappotto</b> EBBRAVI!.<hr>");
2380 $noty .= sprintf("dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>",
2381 ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
2382 'più di 60'), $table->old_pnt,
2383 ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
2387 $noty .= sprintf("<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>",
2388 xcape($room->user[$win]->name));
2389 if ($table->old_pnt == 120) {
2390 $noty .= sprintf("ha fatto <b>cappotto</b> EBBRAVO!.<hr>");
2393 $noty .= sprintf("doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>",
2394 ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
2395 'più di 60'), $table->old_pnt,
2396 ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
2400 if ($table->mazzo == $table_pos)
2401 $noty .= "Fai <b>tu</b> il mazzo,";
2403 $unam = xcape($room->user[$table->player[$table->mazzo]]->name);
2404 $noty .= "Il mazzo a <b>$unam</b>,";
2407 if ($user->subst == 'asta') {
2408 if ($table->asta_win == -1) // auction case
2409 $curplayer = $table->gstart % PLAYERS_N;
2411 $curplayer = $table->asta_win;
2413 else if ($user->subst == 'game') {
2414 $curplayer = ($table->gstart + $table->turn) % PLAYERS_N;
2418 if ($curplayer == $table_pos) {
2419 $noty .= " tocca a <b>te</b> giocare.";
2422 $unam = xcape($room->user[$table->player[$curplayer]]->name);
2423 $noty .= " tocca a <b>$unam</b> giocare.";
2426 if ($table->mult > 1) {
2427 $noty .= sprintf(" La partita vale <b>%s</b>.", multoval($table->mult));
2429 $noty .= "<hr><br>";
2430 $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400);
2431 /* NOTE: show_notify($noty, 3000, "torna alla partita", 500,
2432 * 130 + ($table->points_n > 0 ? 50 : 0) +
2433 * (120 * ($table->points_n / MAX_POINTS)));
2434 * will be used when we refact notify js function following
2435 * photoo class logic
2441 function root_wellcome($user)
2443 GLOBAL $root_wellarr;
2447 $dt = date("H:i ", $curtime);
2449 for ($i = 0 ; $i < count($root_wellarr) ; $i++)
2450 $ret .= sprintf('chatt_sub("%s","%s");', $dt.NICKSERV, str_replace('"', '\"', $root_wellarr[$i]));
2455 function table_wellcome($user)
2457 GLOBAL $table_wellarr;
2460 for ($i = 0 ; $i < count($table_wellarr) ; $i++)
2461 $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i]));
2469 is_transition (is from room to table ?)
2470 is_again (is another game)
2472 Examples of $is_transition, $is_again:
2473 from reload of the page: FALSE, FALSE
2474 from sitdown in room: TRUE, FALSE
2475 from table: asta cmd e tutti passano: TRUE, TRUE
2476 from table: fine partita: TRUE, TRUE
2478 function show_table(&$room, &$user, $sendstep, $is_transition, $is_again)
2480 $table_idx = $user->table;
2481 $table = &$room->table[$table_idx];
2482 $table_pos = $user->table_pos;
2484 $ret = "table_init();";
2485 $ret .= $table->exitlock_show(&$room->user, $table_pos);
2487 /* GENERAL STATUS */
2488 $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
2489 $sendstep, $user->stat, $user->subst, $table_pos);
2491 log_rd(sprintf( 'SHOW_TABLE: gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
2492 $sendstep, $user->stat, $user->subst, $table_pos));
2495 $ret .= "background_set();";
2498 $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name));
2499 $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
2500 xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name),
2501 xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name),
2502 xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name),
2503 (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)),
2504 (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name)));
2506 /* NOTIFY FOR THE CARD MAKER */
2507 if ($is_transition) { // && $user->subst == "asta" superfluo
2508 $ret .= show_table_info(&$room, &$table, $table_pos);
2511 $ret .= table_wellcome($user);
2513 if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca
2514 $ret .= playsound("cow.mp3");
2519 if ($is_transition) { // && $user->subst == "asta" superfluo
2522 for ($i = 0 ; $i < 8 ; $i++) {
2523 for ($e = 0 ; $e < PLAYERS_N ; $e++) {
2525 for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
2526 if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) {
2532 log_rd("O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
2534 $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N,
2535 $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ?
2536 $table->card[$o]->value : -1),
2537 ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
2542 $taked = array(0,0,0,0,0);
2543 $inhand = array(0,0,0,0,0);
2544 $ontabl = array(-1,-1,-1,-1,-1);
2547 for ($i = 0 ; $i < 40 ; $i++) {
2548 if ($table->card[$i]->stat == 'hand') {
2549 if ($table->card[$i]->owner == $table_pos) {
2550 $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
2552 $inhand[$table->card[$i]->owner]++;
2554 else if ($table->card[$i]->stat == 'take') {
2555 log_main("Card taked: ".$table->card[$i]->value."OWN: ".$table->card[$i]->owner);
2556 $taked[$table->card[$i]->owner]++;
2558 else if ($table->card[$i]->stat == 'table') {
2559 $ontabl[$table->card[$i]->owner] = $i;
2563 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
2564 $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
2566 log_main("Stat table: ".$logg);
2568 /* Set ours cards. */
2570 for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
2571 $oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
2572 for ($i = $inhand[$table_pos] ; $i < 8 ; $i++)
2573 $oursarg .= ($i == 0 ? "" : ", ")."-1";
2574 $ret .= sprintf('card_setours(%s);', $oursarg);
2576 /* Dispose all cards */
2577 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
2578 /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
2579 $ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
2580 $inhand[$i], $taked[$i]);
2582 if ($ontabl[$i] != -1) {
2583 $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
2584 $table->card[$ontabl[$i]]->value,
2585 $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
2591 if ($user->subst == 'asta') {
2593 /* show users auction status */
2595 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
2596 $user_cur = &$room->user[$table->player[$i]];
2597 $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
2598 ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
2601 $showst .= ",-2,-2";
2602 $ret .= sprintf('show_astat(%s);', $showst);
2604 if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
2605 /* show card chooser */
2606 $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
2611 if ($table_pos == ($table->gstart % PLAYERS_N) &&
2612 $table->asta_win == -1)
2613 $ret .= sprintf('dispose_asta(%d,%d, %s);',
2614 $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
2616 $ret .= sprintf('dispose_asta(%d,%d, %s);',
2617 $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
2621 if ($table->asta_win == -1) { // auction case
2622 if ($table_pos == ($table->gstart % PLAYERS_N))
2623 $ret .= "remark_on();";
2625 $ret .= "remark_off();";
2627 else { // chooseed case
2628 if ($table_pos == $table->asta_win)
2629 $ret .= "remark_on();";
2631 $ret .= "remark_off();";
2634 else if ($user->subst == 'game') {
2636 if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos)
2637 $ret .= "is_my_time = true; remark_on();";
2639 $ret .= "remark_off();";
2641 /* WHO CALL AND WATH */
2642 $ret .= briscola_show($room, $table, $user);
2646 } // end function show_table(...
2648 function calculate_winner(&$table)
2655 $cur_seed = $table->briscola - ($table->briscola % 10);
2657 for ($i = 0 ; $i < 40 ; $i++) {
2658 if ($table->card[$i]->stat != "table")
2661 log_wr(sprintf("Card On table: [%d]", $i));
2663 $v = $table->card[$i]->value;
2664 $ontab[$table->card[$i]->owner] = $v;
2665 $ontid[$table->card[$i]->owner] = $i;
2666 /* se briscola setto il flag */
2667 if (($v - ($v % 10)) == $cur_seed)
2671 if ($briontab == FALSE) {
2672 $cur_win = $table->gstart;
2673 $cur_val = $ontab[$cur_win];
2674 $cur_seed = $cur_val - ($cur_val % 10);
2677 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
2678 if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
2679 if ($ontab[$i] < $cur_val) {
2680 $cur_val = $ontab[$i];
2686 for ($i = 0 ; $i < PLAYERS_N ; $i++) {
2687 $table->card[$ontid[$i]]->owner = $cur_win;
2688 $table->card[$ontid[$i]]->stat = "take"; // Card stat
2693 function calculate_points(&$table)
2695 GLOBAL $G_all_points;
2699 if ($table->asta_pnt == 60)
2700 $table->asta_pnt = 61;
2702 $table->old_reason = "";
2703 $table->old_win = $table->asta_win;
2704 $table->old_friend = $table->friend;
2705 $table->old_asta_pnt = $table->asta_pnt;
2707 for ($i = 0 ; $i < 40 ; $i++) {
2708 $ctt = $table->card[$i]->value % 10;
2709 $own = $table->card[$i]->owner;
2710 if ($own == $table->asta_win || $own == $table->friend)
2711 $pro += $G_all_points[$ctt];
2714 log_wr(sprintf("PRO: [%d]", $pro));
2717 if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
2718 $table->points[$table->points_n % MAX_POINTS] = array();
2719 for ($i = 0 ; $i < PLAYERS_N ; $i++)
2720 $table->points[$table->points_n % MAX_POINTS][$i] = 0;
2722 $table->old_pnt = $pro;
2728 if ($pro >= $table->asta_pnt)
2733 $table->points[$table->points_n % MAX_POINTS] = array();
2734 for ($i = 0 ; $i < 5 ; $i++) {
2735 if ($i == $table->asta_win)
2736 $pt = ($i == $table->friend ? 4 : 2);
2737 else if ($i == $table->friend)
2742 log_wr(sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
2744 $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
2746 log_wr(sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
2748 $table->points[$table->points_n % MAX_POINTS][$i] = $pt;
2749 $table->total[$i] += $pt;
2752 $table->old_pnt = $pro;
2756 function validate_sess($sess)
2758 if (strlen($sess) == SESS_LEN)
2764 function validate_name($name)
2766 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2768 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2770 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2777 function playsound($filename)
2779 return (sprintf('playsound("flasou", "%s");', $filename));
2782 function secstoword($secs)
2784 $mins = floor($secs / 60);
2787 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2790 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2795 function sharedmem_sz($tok)
2797 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2798 log_main("shmop_open failed");
2801 $shm_sz = shmop_size($shm_id);
2802 shmop_close($shm_id);
2804 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);