BriskServ"); define(LOCK_SHARE_MAX, 10000); define(DBG_ONL2, 0x0001); define(DBG_ONLY, 0x0002); define(DBG_MAIN, 0x0004); define(DBG_READ, 0x0008); define(DBG_REA2, 0x0010); define(DBG_SEND, 0x0020); define(DBG_LOCK, 0x0040); define(DBG_WRIT, 0x0080); define(DBG_LOAD, 0x0100); define(DBG_AUTH, 0x0200); define(DBG_CRIT, 0x0400); define(DBG_LMOP, 0x0800); define(DBG_TRAC, 0x1000); define(DBG_SHME, 0x2000); // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols define(BRISK_DEBUG, 0xffffffbf); define(BRISK_SINGLE_DEBUG,0); define(BRISK_SINGLE_SESS, ""); // define(DEBUGGING, "local"); require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF); $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi', 'en' => 'back standing' ), 'btn_close' => array( 'it' => 'chiudi', 'en' => 'close'), 'tit_all' => array( 'it' => 'tutti', 'en' => 'all' ), 'tabtout_a'=> array( 'it' => '
Sei stato inattivo per ', 'en' => '
You are being idle for ' ), 'tabtout_b'=> array( 'it' => ' minuti.

Quindi ritorni tra i Giocatori in piedi.', 'en' => ' minutes.

Then you return with the standing players.'), 'tickmust' => array( 'it' => '
Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

', 'en' => '
To activate the signalling message of the table it\'s necessary to be sitting

'), 'tickjust' => array( 'it' => '
Il messaggio di segnalazione del tavolo è già attivato.

', 'en' => 'EN
Il messaggio di segnalazione del tavolo è già attivato.

'), 'tickwait' => array( 'it' => '
Il messaggio di segnalazione del tavolo
è disattivato ancora per %d second%s.

', 'en' => 'EN
The signalling message of the table
will be deactivated for %d second%s.

'), 'alarpass' => array( 'it' => '
La password digitata non è corretta.

', 'en' => '
The entered password is not correct.

'), 'alarret' => array( 'it' => '"Alarm \\"%s\\" inviato a %s."', 'en' => '"Alarm \\"%s\\" sent to %s."'), 'authmust' => array( 'it' => 'Per autenticare qualcuno devi a tua volta essere autenticato.', 'en' => 'To authenticate someone you have to be authenticated.'), // on your turn 'mesgmust' => array( 'it' => 'Per inviare un messaggio devi essere autenticato.', 'en' => 'To send a message you have to be authenticated.'), 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.', 'en' => 'The nickname have to contain at least one letter or one number.'), 'nickdupl' => array( 'it' => 'Nickname %s già in uso.', 'en' => 'The nickname %s is already in use.'), 'authchan' => array( 'it' => 'Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.', 'en' => 'You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.'), 'nickjust' => array( 'it' => 'Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN.', 'en' => 'The nickname \'%s\' is already registered, if its proprietary will authenticate you will named again officially ghostN.'), // FIXME: him ??? 'statunkn' => array( 'it' => 'Questo stato non esiste.', 'en' => 'This state don\'t exists.'), 'tabincon' => array( 'it' => '
I dati del tavolo n° %d sono inconsistenti, verranno resettati.

Torni in piedi.

', 'en' => 'EN
I dati del tavolo n° %d sono inconsistenti, verranno resettati.

Torni in piedi.

'), 'listmust' => array( 'it' => 'Per andare in isolamento non bisogna essere seduti a tavoli non riservati.', 'en' => 'To go to isolation you must don\'t stay on not reserved tables'), 'tit_onauth'=>array( 'it' => '(solo aut.)', 'en' => '(only aut.)'), 'tit_onisol'=>array( 'it' => '(isolam.to)', 'en' => '(isolation)'), 'db_failed' =>array('it' => '
Il collegamento al database è fallito.
Temporaneamente tutte le autenticazioni verranno sospese, accederai a Brisk come un utente normale.

Ci scusiamo per il disagio.', 'en' => 'Connection to the database failed
All authentications are suspended temporarly, you login as normal user.
We are about the limitation') ); $G_lng = langtolng($G_lang); $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); $G_brisk_version = "3.5.5"; /* MLANG: ALL THE INFO STRINGS IN brisk.phh */ $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': quinta versione di test per la nuova gestione dei dati volatili, rivista gestione del ticker.', 'Se vuoi iscriverti alla Mailing List, cliccala!' ), 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), NEWS: third test version for the new volatile data management, ticker management refactored.', 'If you want to subscribe our Mailing List, click it!' ) ); $G_room_help = array( 'it' => '
Descrizione
Questa è un\'implementazione della briscola in cinque, così come è spiegata su Wikipedia; in breve è la variante con l\'asta prima sulla carta e poi sui punti.

Configurazione del browser.
Occorre abilitare i cookies.

Uso del sito
Potete sedervi a un tavolo o rimanere in piedi.
Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.

Partita
All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.

Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.
Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.

Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.

Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.
Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
Comandi della chat
/nick <nuovo_nickname> - cambio di nickname
/tav <frase di invito> - invito per gli altri giocatori al tavolo dove si è seduti
/st <stato> - cambia l\'icona associata al tuo user; stato può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
/authreq - se si è autenticati permette di garantire per un utente fidato
/mesgtoadm - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
/listen <all or auth> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
', 'en' => '
EN Descrizione
EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su Wikipedia; in breve è la variante con l\'asta prima sulla carta e poi sui punti.

EN Configurazione del browser.
Occorre abilitare i cookies.

Uso del sito
Potete sedervi a un tavolo o rimanere in piedi.
Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.

Partita
All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.

Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.
Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.

Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.

Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.
Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
Comandi della chat
/nick <nuovo_nickname> - cambio di nickname
/tav <frase di invito> - invito per gli altri giocatori al tavolo dove si è seduti
/st <stato> - cambia l\'icona associata al tuo user; stato può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
/authreq - se si è autenticati permette di garantire per un utente fidato
/mesgtoadm - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
/listen <all or auth> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
'); // $G_room_passwdhowto = array( 'it' => '

Come registrarsi su Brisk

Attualmente ci sono due metodi per ottenere una password sul sito:

  • Facendosi garantire da un utente di Brisk che già possidede una password

  • Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:

  • Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
  • Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
  • Smart card di InfoCamere

  • Per auto-garantisi occorre possedere:

  • il codice PIN della propria carta
  • il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)

  • Per effettuare la registrazione collegarsi al sito:

    https://brisk.mine.nu


    Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra fai una segnalazione.
  • ', 'en' => '

    EN Come registrarsi su Brisk

    EN Attualmente ci sono due metodi per ottenere una password sul sito:

  • Facendosi garantire da un utente di Brisk che già possidede una password

  • Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:

  • Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
  • Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)

  • Per auto-garantisi occorre possedere:

  • il codice PIN della propria carta
  • il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)

  • Per effettuare la registrazione collegarsi al sito:

    https://brisk.mine.nu


    Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra fai una segnalazione.
  • ' ); /*
    Seguendo la procedura di auto-garanzia all\'url: https://brisk.mine.nu '; */ $G_room_about = array( 'it' => '
    briscola chiamata in salsa ajax

    version '.$G_brisk_version.'

    Copyright 2006-2009 Matteo Nastasi (aka mop)

    ', 'en' => '
    declaration briscola in ajax sauce (Beta)

    version '.$G_brisk_version.'

    Copyright 2006-2009 Matteo Nastasi (aka mop)

    '); function file_lock($fname, $is_exclusive) { if (($res = fopen($fname, "r+")) == FALSE) { return (FALSE); } if (flock($res, ($is_exclusive ? LOCK_EX : LOCK_SH)) == FALSE) { fclose($res); return (FALSE); } return ($res); } function file_unlock($res) { if ($res != FALSE) { flock($res, LOCK_UN); fclose($res); } } function webservers_exceeded() { return(file_exists(PROXY_PATH."/webservers_exceded.flag")); } function webservers_check() { GLOBAL $G_webserver_max; $ct = 0; $dh = opendir('/proc'); while (($file = readdir($dh)) !== false) { if (preg_match('/[0-9]+/', $file)) { $cmdline = explode("\0", file_get_contents('/proc/'.$file.'/cmdline')); // echo "xxx".$cmdline[0].$n; if (strstr('/usr/sbin/apache2', $cmdline[0]) != FALSE) { // echo "yyy".$cmdline[0].$n; $ct++; } } } closedir($dh); if ($ct >= $G_webserver_max) { touch(PROXY_PATH."/webservers_exceded.flag"); } else { unlink(PROXY_PATH."/webservers_exceded.flag"); } return ($ct); } $escinp_from = array( "\"" ); $escinp_to = array( """ ); function escinput($s) { GLOBAL $escinp_from, $escinp_to; return str_replace($escinp_from, $escinp_to, $s); } function eschtml($s) { return htmlentities($s); } function esclfhtml($s) { return str_replace("\n", "
    \n", htmlentities($s)); } function langtolng($lang) { GLOBAL $G_lang; return ($G_lang == 'en' ? '-en' : ''); } function csplitter($in, $sep) { $st = 0; $id = 0; $out = array(); $out[$id] = ""; for ($i = 0 ; $i < strlen($in) ; $i++) { $ini = substr($in, $i, 1); if ($st == 0) { if ($ini == '\\') $st = 1; else if ($ini == $sep) { $id++; $out[$id] = ""; } else { $out[$id] .= $ini; } } else if ($st == 1) { $out[$id] .= $ini; $st = 0; } } return ($out); } function xcape($s) { $from = array ( '\\', '@', '|' ); $to = array ( '\\\\', '@', '¦' ); return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8"))); } function xcapelt($s) { $from = array ( '\\', '|', "\t", "\n"); $to = array ( '\\\\', '\\|', "\\t", "\\n"); return (str_replace($from, $to, $s)); } function xcapemesg($s) { $from = array ( "\n"); $to = array ( "\\n"); return (str_replace($from, $to, $s)); } class Vect { function Vect($a) { $this->el = $a; } function getbyid($idx) { return ($this->el[$idx]); } function setbyid($idx, $v) { $this->el[$idx] = $v; } } class Table { var $idx; var $player; var $player_n; var $auth_only; // se tavolo riservato o libero var $wag_own; var $wag_com; var $wag_tout; var $table_token; var $table_start; // information field var $wakeup_time; function Table() { } function create($idx) { if (($thiz = new Table()) == FALSE) return (FALSE); $thiz->idx = $idx; $thiz->player = array(); $thiz->player_n = 0; $thiz->auth_only = FALSE; $thiz->wag_own = -1; $thiz->wag_com = ""; $thiz->wag_tout = 0; $thiz->table_token = ""; $thiz->table_start = 0; $thiz->wakeup_time = 0; return ($thiz); } function copy($from) { $this->idx = $from->idx; $this->player = array(); for ($i = 0 ; $i < $from->player_n ; $i++) $this->player[$i] = $from->player[$i]; $this->player_n = $from->player_n; log_main("PLAYER_N - parent::copy.".$this->player_n); $this->auth_only = $from->auth_only; $this->wag_own = $from->wag_own; $this->wag_com = $from->wag_com; $this->wag_tout = $from->wag_tout; $this->table_token = $from->table_token; $this->table_start = $from->table_start; $this->wakeup_time = $from->wakeup_time; } function myclone($from) { if (($thiz = new Table()) == FALSE) return (FALSE); $this->copy($from); return ($thiz); } function spawn($from) { if (($thiz = new Table()) == FALSE) return (FALSE); $thiz->idx = $from->idx; $thiz->player = array(); for ($i = 0 ; $i < $from->player_n ; $i++) $thiz->player[$i] = $i; $thiz->player_n = $from->player_n; $thiz->auth_only = $from->auth_only; $thiz->wag_own = $from->wag_own; $thiz->wag_com = $from->wag_com; $thiz->wag_tout = $from->wag_tout; $thiz->table_token = $from->table_token; $thiz->table_start = $from->table_start; $thiz->wakeup_time = $from->wakeup_time; return ($thiz); } function wag_set($user_idx, $mesg) { log_main("WAG_SET"); $this->wag_own = $user_idx; $this->wag_com = $mesg; $this->wag_tout = 0; } function wag_reset($timeout) { log_main("WAG_RESET"); unset($this->wag_own); $this->wag_own = -1; $this->wag_com = ""; $this->wag_tout = $timeout; } function player_get($idx) { return ($this->player[$idx]); } function player_set($idx, $player) { $this->player[$idx] = $player; } function user_add($idx) { $this->player[$this->player_n] = $idx; $this->player_n++; return ($this->player_n - 1); } function user_rem($room, $user) { $tabpos = $user->table_pos; /* verifico la consistenza dei dati */ if ($room->user[$this->player[$tabpos]] == $user) { /* aggiorna l'array dei giocatori al tavolo. */ for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) { $this->player[$i] = $this->player[$i+1]; $user_cur = $room->user[$this->player[$i]]; $user_cur->table_pos = $i; } $this->player_n--; } else { log_main("INCONSISTENCY ON TABLE."); } } // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); // function act_content($isstanding, $sitted, $table, $cur_table, $allowed) function act_content($user) { $ret = ""; $isstanding = ($user->subst == 'standup'); $sitted = $this->player_n; $table = $this->idx; $cur_table = $user->table; $allowed = TRUE; if ($isstanding) { if ($sitted < PLAYERS_N) { if ($this->auth_only) { if ($user->flags & USER_FLAG_AUTH) $act = "sitreser"; else $act = 'reserved'; } else { $act = 'sit'; } } else { $act = 'none'; } } else { if ($table == $cur_table) $act = 'wake'; else $act = 'none'; } if ($act != '') $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act); return ($ret); } } // end class Table // User flags define(USER_FLAG_AUTH, 0x02); define(USER_FLAG_MAP_AUTH, 0x0c); define(USER_FLAG_LISTAUTH, 0x04); define(USER_FLAG_ISOLAUTH, 0x08); define(USER_FLAG_DBFAILED, 0x10); // user status define(USER_FLAG_S_NORM, 0x000); // done define(USER_FLAG_S_PAU, 0x100); // done define(USER_FLAG_S_OUT, 0x200); // done define(USER_FLAG_S_DOG, 0x300); // done define(USER_FLAG_S_EAT, 0x400); // done define(USER_FLAG_S_WRK, 0x500); // done define(USER_FLAG_S_SMK, 0x600); // done define(USER_FLAG_S_EYE, 0x700); // done define(USER_FLAG_S_RABB, 0x800); // done define(USER_FLAG_S_SOCC, 0x900); // done define(USER_FLAG_S_BABY, 0xa00); // done define(USER_FLAG_S_MOP, 0xb00); // done define(USER_FLAG_S_ALL, 0xf00); // done /* type of user normal, supporter etc ... */ define(USER_FLAG_TY_ALL, 0xff0000); // done define(USER_FLAG_TY_NORM, 0x010000); // done define(USER_FLAG_TY_SUPER, 0x020000); // done // ... other usefull status ... define(USER_FLAG_TY_SUSPEND, 0x400000); // done define(USER_FLAG_TY_DISABLE, 0x800000); // done class User { var $idx; // index in the users array when you are in game var $idx_orig; // index in the users array when you aren't in game var $code; // authentication code var $name; // name of the user var $sess; // session of the user var $ip; // ip of the user var $lacc; // last access (for the cleanup) var $laccwr; // last access (for the cleanup) var $bantime; // timeout to temporary ban var $stat; // status (outdoor, room, table, game, ...) var $subst; // substatus for each status var $step; // step of the current status var $trans_step; // step to enable transition between pages (disable == -1) var $comm; // commands array // var $asta_card; // // var $asta_pnt; // // var $handpt; // Total card points at the beginning of the current hand. // var $exitislock; // Player can exit from the table ? // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table // it is allways ZERO var $table; // id of the current table when you are in game var $table_orig; // id of the current table when you aren't in game var $table_pos; // idx on the table var $table_token;// token that identify a game on a table var $flags; // Bitfield with: AUTHENTICATE: 0x02 var $the_end; // Flag to change the end of the session var $chat_lst; // Last chat line var $chattime; // Array of chat times var $chat_cur; // Current chat line number var $chat_ban; // Time for ban chat var $chat_dlt; // Delta t for ban var $shm_sz; function User() { } function create($idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") { if (($thiz = new User()) == FALSE) return (FALSE); $thiz->idx = $idx; $thiz->idx_orig = $idx; $thiz->code = -1; $thiz->name = $name; $thiz->sess = $sess; $thiz->ip = $ip; $thiz->lacc = time(); $thiz->laccwr = time(); $thiz->bantime = 0; $thiz->stat = $stat; $thiz->subst = $subst; $thiz->step = 1; $thiz->trans_step = -1; $thiz->comm = array(); $thiz->asta_card = -2; $thiz->asta_pnt = -1; $thiz->handpt = -1; $thiz->exitislock = TRUE; $thiz->flags = 0x00; $thiz->chattime = array_fill(0, CHAT_N, 0); $thiz->chat_cur = 0; $thiz->chat_lst = ""; $thiz->chat_ban = 0; $thiz->chat_dlt = 0; $thiz->table_orig = $table; $thiz->table = $table; $thiz->table_pos = -1; $thiz->table_token= ""; $thiz->shm_sz = SHM_DIMS_U_MIN; return ($thiz); } function copy($from) { $this->idx = $from->idx; $this->idx_orig = $from->idx; $this->code = $from->code; $this->name = $from->name; $this->sess = $from->sess; $this->ip = $from->ip; $this->lacc = $from->lacc; $this->laccwr = $from->laccwr; $this->bantime = $from->bantime; $this->stat = $from->stat; $this->subst = $from->subst; $this->step = $from->step; $this->trans_step = $from->trans_step; $this->comm = array(); $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N)); for ($i = $i_start ; $i < $from->step ; $i++) { $ii = $i % COMM_N; if (isset($from->comm[$ii])) { $this->comm[$ii] = $from->comm[$ii]; } } $this->asta_card = $from->asta_card; $this->asta_pnt = $from->asta_pnt; $this->handpt = $from->handpt; $this->exitislock = $from->exitislock; $this->flags = $from->flags; $this->chattime = array(); for ($i = 0 ; $i < CHAT_N ; $i++) $this->chattime[$i] = $from->chattime[$i]; $this->chat_cur = $from->chat_cur; $this->chat_lst = $from->chat_lst; $this->chat_ban = $from->chat_ban; $this->chat_dlt = $from->chat_dlt; $this->table_orig = $from->table_orig; $this->table = $from->table; $this->table_pos = $from->table_pos; $this->table_token = $from->table_token; $this->the_end = $from->the_end; $this->shm_sz = $from->shm_sz; return (TRUE); } function myclone($from) { if (($thiz = new User()) == FALSE) return (FALSE); $thiz->copy($from); return ($thiz); } function spawn($from, $table, $table_pos) { if (($thiz = new User()) == FALSE) return (FALSE); $thiz->idx = $from->idx; $thiz->idx_orig = $from->idx; $thiz->code = $from->code; $thiz->name = $from->name; $thiz->sess = $from->sess; $thiz->ip = $from->ip; $thiz->lacc = $from->lacc; $thiz->laccwr = $from->laccwr; $thiz->bantime = $from->bantime; $thiz->stat = $from->stat; $thiz->subst = $from->subst; $thiz->step = $from->step; $thiz->trans_step = $from->trans_step; $thiz->comm = array(); /* $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N)); for ($i = $i_start ; $i < $from->step ; $i++) { log_wr("TRY PUSH:".$i); $ii = $i % COMM_N; $thiz->comm[$ii] = $from->comm[$ii]; } */ $thiz->asta_card = $from->asta_card; $thiz->asta_pnt = $from->asta_pnt; $thiz->handpt = $from->handpt; $thiz->exitislock = $from->exitislock; $thiz->the_end = $from->the_end; $thiz->flags = $from->flags; $thiz->chattime = array_fill(0, CHAT_N, 0); $thiz->chat_cur = 0; $thiz->chat_lst = ""; $thiz->chat_ban = 0; $thiz->chat_dlt = 0; $thiz->table_orig = $table; $thiz->table = 0; $thiz->table_pos = $table_pos; $thiz->table_token = $from->table_token; $thiz->shm_sz = $from->shm_sz; return ($thiz); } function idx_get() { return ($this->idx); } function code_get() { return ($this->code); } function stat_set($stat) { log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]"); $this->stat = "$stat"; /* if (validate_sess($this->sess)) { if (file_exists(PROXY_PATH) == FALSE) mkdir(PROXY_PATH, 0775, TRUE); $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w'); fwrite($fp, sprintf("%s\n",$this->stat)); fclose($fp); } */ } function step_set($step) { $this->step = $step & 0x7fffffff; return (TRUE); } function step_inc($delta = 1) { $this->step += $delta; /* modularization because unpack() not manage unsigned 32bit int correctly */ $this->step &= 0x7fffffff; return TRUE; } function save_step() { do { if (validate_sess($this->sess) == FALSE) break; if (file_exists(PROXY_PATH) == FALSE) mkdir(PROXY_PATH, 0775, TRUE); if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE) break; fwrite($fp, pack("LL",$this->step, $this->idx)); fclose($fp); log_main("step_set [".$this->sess. "] [".$this->step."]"); return (TRUE); } while (0); return (FALSE); } static function load_step($sess) { $fp = FALSE; do { if (validate_sess($sess) == FALSE) break; if (file_exists(PROXY_PATH) == FALSE) mkdir(PROXY_PATH, 0775, TRUE); if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE) break; if (($s = fread($fp, 8)) == FALSE) break; if (mb_strlen($s, "ASCII") != 8) break; $arr = unpack('Ls/Li', $s); fclose($fp); // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]); return ($arr); } while (0); if ($fp != FALSE) fclose($fp); log_rd2("STEP_GET [".$sess."]: return false "); return (FALSE); } static function unproxy_step($sess) { log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step"); if (file_exists(PROXY_PATH) == FALSE) return; @unlink(PROXY_PATH."/".$sess.".step"); } function reset() { $curtime = time(); log_legal($curtime, $this, "STAT:LOGOUT", ''); $tmp_sess = $this->sess; $this->sess = ""; self::unproxy_step($tmp_sess); $this->name = ""; // OK here while (array_pop($this->comm) != NULL); $this->step = 0; $this->chattime = array_fill(0, CHAT_N, 0); $this->chat_cur = 0; $this->chat_lst = ""; $this->chat_ban = 0; $this->chat_dlt = 0; $this->the_end = FALSE; } static function load_data($id, $sess) { log_main("load_data: id [".$id."] sess [".($sess == FALSE ? "FALSE" : $sess)."] "); do { if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) { log_main("ftok failed"); break; } if (($shm_sz = sharedmem_sz($tok)) == -1) { log_main("shmop_open failed"); } if ($shm_sz == -1) $shm_sz = SHM_DIMS_U_MIN; if ($shm = shm_attach($tok, $shm_sz)) { if (($user = @shm_get_var($shm, $tok)) == FALSE) { break; } if ($sess != FALSE && $user->sess != $sess) { break; } log_only("user == ".($user == FALSE ? "FALSE" : "TRUE")." user === ".($user === FALSE ? "FALSE" : "TRUE")." user isset ".(isset($user) ? "TRUE" : "FALSE")); if ($user == FALSE) { log_only("INIT MAIN DATA"); // SHSPLIT FIXME: init_data for User class ?? $user = User::create($id, "", ""); if (@shm_put_var($shm, $tok, $user) == FALSE) { log_only("PUT_VAR FALLITA ".strlen(serialize($user))); log_only(serialize($user)); } log_shme("User::save_data2"); } else { if ($sess != FALSE) { /* * NOTE: this part is for check only, theoretically * user->step anch proxy_step are set allways at the same value */ $old_step = $user->step; $arr = User::load_step($sess); $user->step = $arr['s']; if ($old_step != $user->step) { log_crit("steps are diffetents User->step ".$user->step." Old_step: ".$old_step); } } } $user->shm_sz = $shm_sz; shm_detach($shm); } // // SHSPLIT: load users from the shared memory // return ($user); } while (0); return (FALSE); } static function save_data($user, $id) { GLOBAL $sess; $shm = FALSE; if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) { return (FALSE); } while ($user->shm_sz < SHM_DIMS_U_MAX) { if (($shm = shm_attach($tok, $user->shm_sz)) == FALSE) break; // log_only("PUT_VAR DI ".strlen(serialize($user))); if (@shm_put_var($shm, $tok, $user) != FALSE) { shm_detach($shm); if ($user->sess != "") $user->save_step(); log_shme("User::save_data"); log_main("User[".$id."] saved."); return (TRUE); } if (shm_remove($shm) === FALSE) { log_only("REMOVE FALLITA"); break; } shm_detach($shm); $user->shm_sz += SHM_DIMS_U_DLT; } if ($shm) shm_detach($shm); return (FALSE); } } // end class User class Room { static $delta_t; var $user; var $table; var $comm; // commands for many people var $step; // current step of the comm array // externalized var $garbage_timeout; var $shm_sz; function Room () { $this->user = array(); $this->table = array(); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $this->user[$i] = User::create($i, "", ""); } for ($i = 0 ; $i < TABLES_N ; $i++) { $this->table[$i] = Table::create($i); /* OLD METHOD if ($i < 12) { $row = ( (((int)($i / 4)) % 2) == 0 ); $col = ($i % 2 == 0); $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); } else { $this->table[$i]->auth_only = FALSE; } */ if ($i < TABLES_AUTH_N) $this->table[$i]->auth_only = TRUE; else $this->table[$i]->auth_only = FALSE; } // externalized $this->garbage_timeout = 0; Room::garbage_time_expire_set(0); $this->shm_sz = SHM_DIMS_MIN; } function garbage_manager($force) { GLOBAL $G_lang, $mlang_brisk, $G_base; $ismod = FALSE; log_rd2("garbage_manager START"); /* Garbage collector degli utenti in timeout */ $curtime = time(); // externalized if ($force || $this->garbage_timeout < $curtime) { if (!$force && !Room::garbage_time_is_expired($curtime)) { return ($ismod); } webservers_check(); // FIXME BRISK4: include for each kind of table require_once("${G_base}briskin5/Obj/briskin5.phh"); // Before all align times with table timeout for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { $table_cur = $this->table[$table_idx]; // if the table is complete and exists its shared mem we get the info about users lacc if ($table_cur->player_n == PLAYERS_N) { log_main("PLAYERS == N TABLE ".$table_idx); if (($sem = Bin5::lock_data(TRUE, $table_idx)) != FALSE) { log_main("bin5 lock data success"); $no_recovery = FALSE; if (($bri = Bin5::load_data($table_idx)) != FALSE) { if ($table_cur->table_token != $bri->table_token) { log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token); log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start); $no_recovery = TRUE; $bri = FALSE; } } if ($bri != FALSE) { // // SPAWN: JOIN // log_main("garbage_manager: bri loaded successfully."); $bri->garbage_manager(TRUE); $bri_table = $bri->table[0]; // is the end of the table if ($bri->the_end == TRUE) { /* * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN */ log_main("garbage_manager: INSIDE THE END."); $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n"; for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $plist .= '|'.$this->user[$table_cur->player[$i]]->sess; } for ($i = 0 ; $i < $bri_table->player_n ; $i++) { // stat must be "table" by definition $user_cur = $this->user[$table_cur->player[$i]]; $bri_user = $bri->user[$i]; $user_cur->subst = $bri_user->subst; $user_cur->step = $bri_user->step; $user_cur->lacc = $bri_user->lacc; $user_cur->laccwr = $bri_user->lacc; $user_cur->bantime = $bri_user->bantime; } log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist); $this->room_join_wakeup($user_cur, FALSE, 0); $table_cur->table_token = ""; $table_cur->wakeup_time = $curtime + WAKEUP_TIME; $bri->destroy_data($table_idx); } else { log_main("gm:: save_data"); for ($i = 0 ; $i < $bri_table->player_n ; $i++) { $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc; } Bin5::save_data($bri); } } // else if (($bri = Bin5::load_data($table_idx)) != FALSE) { else if ($no_recovery == FALSE) { log_crit("ERROR: table ".$table_idx." unrecoverable join"); for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $user_cur = $this->user[$table_cur->player[$i]]; $user_cur->subst = "shutdowner"; $user_cur->step_inc(); $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst); $ret .= "gst.st = ".($user_cur->step+1)."; "; // MLANG
    I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.

    Torni in piedi.

    $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table); $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110); $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n"; for ($i = 0 ; $i < $table_cur->player_n ; $i++) { $plist .= '|'.$this->user[$table_cur->player[$i]]->sess; } log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist); $this->room_join_wakeup($user_cur, TRUE, -2); $table_cur->table_token = ""; } Bin5::unlock_data($sem); } // bri::lock_data } // if ($table_cur->player_n == PLAYERS_N) { } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { log_rd2("out new loop."); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = $this->user[$i]; log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst); if ($user_cur->sess == "") continue; if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) { // Auto logout dell'utente log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime); if ($user_cur->stat == 'table' || $user_cur->stat == 'room') { log_auth($user_cur->sess, "Autologout session."); $user_cur->reset(); log_rd2("AUTO LOGOUT."); if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table') $this->room_wakeup($user_cur); else if ($user_cur->subst == 'standup') $this->room_outstandup($user_cur); else log_rd2("LOGOUT FROM WHAT ???"); } } if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') { $this->room_wakeup($user_cur); $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; /* MLANG:
    Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti.

    Quindi ritorni tra i Giocatori in piedi.", "torna ai tavoli" */ $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100); $user_cur->step_inc(); } } } log_rd2("GARBAGE UPDATED!"); // externalized $this->garbage_timeout = time() + GARBAGE_TIMEOUT; Room::garbage_time_expire_set($curtime + GARBAGE_TIMEOUT); $ismod = TRUE; return ($ismod); } function show_room($user_step, $user) { GLOBAL $G_lang, $mlang_brisk; log_main("show_room: username: ".$user->name); $ret = sprintf('gst.st = %d; ', $user_step); if ($user->flags & USER_FLAG_ISOLAUTH) { $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); '; } else if ($user->flags & USER_FLAG_LISTAUTH) { $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); '; } else { $ret .= 'list_set(\'all\', false, \'\' ); '; } if ($user->subst == 'standup') $ret .= "tra.show(); "; else $ret .= "tra.hide(); "; $ret .= sprintf('stat = "%s";', $user->stat); $ret .= root_wellcome($user); if ($user->flags & USER_FLAG_DBFAILED) { $ret .= "gst.st = ".($user->step+1)."; "; $ret .= show_notify($mlang_brisk['db_failed'][$G_lang], 0, $mlang_brisk['btn_close'][$G_lang], 400, 140); } $ret .= sprintf('subst = "%s";', $user->subst); $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); $ret .= sprintf('$("myname").innerHTML = "%s%s%s";', $itin, xcape($user->name), $itou); for ($i = 0 ; $i < TABLES_N ; $i++) { $ret .= $this->table_content($user, $i); // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); $ret .= $this->table[$i]->act_content($user); if ($this->table[$i]->wag_own != -1) $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->user[$this->table[$i]->wag_own]->name, $this->table[$i]->wag_com); else $ret .= sprintf('tra.rem(%d); ', $i); } $ret .= $this->standup_content($user); return ($ret); } function room_wakeup($user) { $table_idx = $user->table; $table = $this->table[$table_idx]; log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst); $curtime = time(); $from_table = ($user->stat == "table"); if ($from_table) { log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n); for ($i = 0 ; $i < $table->player_n ; $i++) { $user_cur = $this->user[$table->player[$i]]; log_main("PREIMPOST: INLOOP name: ".$user_cur->name); if ($user->idx_get() != $table->player[$i]) { $user_cur->stat_set("room"); $user_cur->subst = "sitdown"; $user_cur->laccwr = $curtime; } else if ($user->sess != "") { $user_cur->stat_set("room"); $user_cur->subst = "standup"; $user_cur->laccwr = $curtime; $user_cur->table = -1; } } } else { $user->stat_set("room"); $user->subst = "standup"; $user->laccwr = $curtime; } $remove_wagon = FALSE; if($table->wag_own == $user->idx_get()) { $table->wag_reset($curtime); $remove_wagon = TRUE; } /* aggiorna l'array dei giocatori al tavolo. */ $table->user_rem($this, $user); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = $this->user[$i]; if ($user_cur->sess == '' || $user_cur->stat != 'room') continue; // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user); $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : ""); if ($from_table && ($user_cur->table == $table_idx || $user->idx_get() == $i)) { $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|'; // $ret .= 'gst.st_loc++; document.location.assign("index.php");|'; log_main("DOCUMENT.index.php: from table"); } else if ($user_cur->stat == "room") { log_main("DOCUMENT.index.php: from table"); $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); $ret .= $table->act_content($user); if ($user->idx_get() == $i) { // set the new status $ret .= 'subst = "standup"; tra.show(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { if ($this->table[$e]->player_n < PLAYERS_N) { // $ret .= table_act_content(TRUE, 0, $e, $user->table, // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); $ret .= $this->table[$e]->act_content($user); } } } else { // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); $ret .= $table->act_content($user_cur); } } log_wr("ROOM_WAKEUP: ".$ret); $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } } function room_join_wakeup($user, $update_lacc = FALSE, $trans_delta) { $table_idx = $user->table; $table = $this->table[$table_idx]; log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst); $curtime = time(); $user_wup = array(); $user_wup_n = 0; $user_tab = array(); $user_tab_n = 0; log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n); for ($i = 0 ; $i < $table->player_n ; $i++) { $user_cur = $this->user[$table->player[$i]]; log_main("PREIMPOST INLOOP name: ".$user_cur->name); if ($user_cur->sess != "") { if ($update_lacc == TRUE) { $user_cur->laccwr = $curtime; } log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst); if ($user_cur->subst == "shutdowned") { $user_cur->stat_set("room"); $user_cur->subst = "sitdown"; } else if ($user_cur->subst == "shutdowner") { $user_cur->stat_set("room"); $user_cur->subst = "standup"; $user_cur->table = -1; $user_wup[$user_wup_n++] = $user_cur; $remove_wagon = FALSE; if($table->wag_own == $table->player[$i]) { $remove_wagon = TRUE; $table->wag_reset($curtime); } } $user_tab[$user_tab_n++] = $table->player[$i]; } } for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++) $table->user_rem($this, $user_wup[$wup_idx]); /* aggiorna l'array dei giocatori al tavolo. */ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { log_main("START LOOP"); $user_cur = $this->user[$i]; if ($user_cur->sess == '' || $user_cur->stat != 'room') { log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst); continue; } log_main("___"); log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx); $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : ""); if ($user_cur->stat == "room") { log_main("DOCUMENT.index.php from table"); $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); $ret .= $table->act_content($user_cur); for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++) if ($user_tab[$tab_idx] == $i) break; // for users that wakeup the room will be reconstructed by index_rd.php if ($tab_idx < $user_tab_n) { log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step); // ARRAY_POP DISABLED // if ($trans_delta == 0) // while (array_pop($user_cur->comm) != NULL); $user_cur->trans_step = $user_cur->step + 1 + $trans_delta; $user_cur->comm[$user_cur->step % COMM_N] = ""; $user_cur->step_inc(); $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), $user_cur); $user_cur->step_inc(); log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step); continue; } log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n); log_main("JOIN_WAKEUP more"); // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); $ret .= $table->act_content($user_cur); log_main("JOIN_WAKEUP end more"); } log_wr("ROOM_JOIN_WAKEUP: ".$ret); $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } } function room_outstandup($user) { $this->room_sitdown($user, -1); } function table_update($user) { log_main("table_update: pre - USER: ".$user->name); $table_idx = $user->table; if ($table_idx > -1) $table = $this->table[$table_idx]; for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $ret = ""; $user_cur = $this->user[$i]; if ($user_cur->sess == '' || $user_cur->stat != 'room') continue; $ret = "gst.st = ".($user_cur->step+1)."; "; if ($table_idx > -1) $ret .= $this->table_content($user_cur, $table_idx); if ($user->idx_get() == $i) { $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); $ret .= sprintf('$("myname").innerHTML = "%s%s%s: ";', $itin, xcape($user->name), $itou); } $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } log_main("table_update: post"); } function room_sitdown($user, $table_idx) { log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name)); $train_app = ""; if ($table_idx > -1 && $table_idx < TABLES_N) { $table = $this->table[$table_idx]; // wagon shutdown if ($table->wag_own != -1 && $table->player_n == PLAYERS_N) { for ($i = 0 ; $i < TABLES_N ; $i++) { if ($table->wag_own == $table->player[$i]) { $train_app = sprintf("tra.rem(%d); ", $table_idx); $table->wag_reset(time()); break; } } } } for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $ret = ""; $user_cur = $this->user[$i]; if ($user_cur->sess == '' || $user_cur->stat != 'room') continue; $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app; if ($table_idx > -1) $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); if ($user->idx_get() == $i) { $ret .= 'subst = "sitdown"; tra.hide(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); $ret .= $this->table[$e]->act_content($user_cur); } } else if ($table_idx > -1) { if ($table->player_n == PLAYERS_N) { // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); $ret .= $table->act_content($user_cur); } } $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); } } function chatt_send($user, $mesg) { GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang; $only_you = FALSE; // common settings $msg = substr($mesg, 6, 128); $curtime = time(); $dt = date("H:i ", $curtime); $target = ""; // // Compute actions // $to_user = FALSE; $to_all = FALSE; $to_room = FALSE; $to_tabl = FALSE; $is_normchat = FALSE; /* for old isolation management $is_ticker = FALSE; */ $update_room = FALSE; if (strcmp($msg, "/tav") == 0 || strncmp($msg, "/tav ", 5) == 0) { do { if ($user->stat != 'room' || $user->subst != 'sitdown') { /* MLANG: "
    Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.

    ", "
    Il messaggio di segnalazione del tavolo è già attivato.

    ", "
    Il messaggio di segnalazione del tavolo
    è disattivato ancora per %d second%s.

    " */ $msg = $mlang_brisk['tickmust'][$G_lang]; $to_user = show_notify($msg, 0, "chiudi", 400, 100); break; } $table = $this->table[$user->table]; if ($table->wag_own != -1) { // MLANG
    Il messaggio di segnalazione del tavolo è già attivato.

    $msg = $mlang_brisk['tickjust'][$G_lang]; $to_user = show_notify($msg, 0, "chiudi", 400, 100); break; } $dtime = $curtime - $table->wag_tout; if ($dtime < EXPIRE_TIME_WAG) { // MLANG -
    Il messaggio di segnalazione del tavolo
    è disattivato ancora per %d second%s.

    $msg = sprintf($mlang_brisk['tickwait'][$G_lang], EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i"))); $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100); break; } $msg = substr($msg, 5); $table->wag_set($user->idx_get(), $msg); $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg))); $to_room = $to_user; /* for old isolation management $is_ticker = TRUE; */ } while (0); } // /tav chat command else if (strncmp($msg, "/alarm ", 7) == 0) { if (strncmp($msg, "/alarm to ", 10) == 0) { $sp_pos = strpos($msg, " ", 10); $target = substr($msg, 10, $sp_pos - 10); $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." "; } else { $target = ""; $alarm_check = "/alarm ".$G_alarm_passwd." "; } do { if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) { /* MLANG: "
    La password digitata non è corretta.

    " */ $msg = $mlang_brisk['alarpass'][$G_lang]; $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100); break; } /* MLANG: "Alarm %s inviato a %s." */ $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))), ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) ); $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);', $dt, NICKSERV, $prestr); $msg = sprintf("
    %s

    %s


    ", $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); /* MLANG: "chiudi" */ $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120); } while (0); } // /alarm chat command else if (strncmp($msg, "/listen ", 8) == 0) { $arg = substr($msg, 8); if (strcasecmp($arg, "isolation") == 0) { $flags_old = 0; if ($user->stat == 'room' && $user->subst == 'sitdown' && $user->table >= TABLES_AUTH_N) { $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]); } else { $user->flags &= ~USER_FLAG_MAP_AUTH; $user->flags |= USER_FLAG_ISOLAUTH; $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); '; } } else if (strcasecmp($arg, "auth") == 0) { $flags_old = $user->flags; $user->flags &= ~USER_FLAG_MAP_AUTH; $user->flags |= USER_FLAG_LISTAUTH; $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); '; } else { $flags_old = $user->flags; $user->flags &= ~USER_FLAG_MAP_AUTH; $to_user = 'list_set(\'all\', true, \'\'); '; } // if from isolation redraw standup area if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) { $to_user .= 'standup_data_old = null; '.$this->standup_content($user); } } else if (strcmp($msg, "/authreq") == 0) { if ($user->flags & USER_FLAG_AUTH) { $to_user = sprintf('authbox(300,200);'); } else { /* MLANG: "Per autenticare qualcuno devi a tua volta essere autenticato.", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname %s già in uso." */ $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]); } } else if (strncmp($msg, "/mesgtoadm", 8) == 0) { if ($user->flags & USER_FLAG_AUTH) { $to_user = sprintf('mesgtoadmbox(500,300);'); } else { /* MLANG: "Per inviare un messaggio devi essere autenticato." */ $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]); } } else if (strncmp($msg, "/nick ", 6) == 0) { log_main("chatt_send BEGIN"); do { if (($name_new = validate_name(substr($msg, 6))) == FALSE) { $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]); break; } $msg = "COMMAND ".$msg; for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = $this->user[$i]; if ($user_cur->sess == '') continue; if ($user_cur->name == $name_new) break; } if ($i < MAX_PLAYERS) { $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new)); $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr); break; } /* MLANG: "Non puoi cambiare nick a un tavolo per soli autenticati.", "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ if ($user->flags & USER_FLAG_AUTH) { if (strcasecmp($user->name,$name_new) != 0) { if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) && ($user->subst == 'standup' || ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE) ) ) { $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed for ($i = 0 ; $i < TABLES_N ; $i++) { $to_user .= $this->table[$i]->act_content($user); } } else { $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]); break; } } } $user->name = $name_new; // OK - nick changed /* se nome gia' in uso, segnala cosa potrebbe capitare */ if (($user->flags & USER_FLAG_AUTH) == 0) { if (($bdb = BriskDB::create()) != FALSE) { $bdb->users_load(); /* MLANG: "Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN." */ if ($bdb->login_exists($name_new)) { $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new)); $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr); } } } log_main("chatt_send start set"); $update_room = TRUE; } while (0); } // nick chat command else if (strncmp($msg, "/st ", 4) == 0) { log_main("chatt_send BEGIN"); do { $st_str = substr($msg, 4); if (strcasecmp($st_str, "normale") == 0) { $st = USER_FLAG_S_NORM; } else if (strcasecmp($st_str, "pausa") == 0) { $st = USER_FLAG_S_PAU; } else if (strcasecmp($st_str, "fuori") == 0) { $st = USER_FLAG_S_OUT; } else if (strcasecmp($st_str, "cane") == 0) { $st = USER_FLAG_S_DOG; } else if (strcasecmp($st_str, "cibo") == 0) { $st = USER_FLAG_S_EAT; } else if (strcasecmp($st_str, "lavoro") == 0) { $st = USER_FLAG_S_WRK; } else if (strcasecmp($st_str, "sigaretta") == 0) { $st = USER_FLAG_S_SMK; } else if (strcasecmp($st_str, "presente") == 0) { $st = USER_FLAG_S_EYE; } else if (strcasecmp($st_str, "coniglio") == 0) { $st = USER_FLAG_S_RABB; } else if (strcasecmp($st_str, "calcio") == 0) { $st = USER_FLAG_S_SOCC; } else if (strcasecmp($st_str, "pupo") == 0) { $st = USER_FLAG_S_BABY; } else if (strcasecmp($st_str, "pulizie") == 0) { $st = USER_FLAG_S_MOP; } else { /* MLANG: "Questo stato non esiste." */ $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]); break; } log_main("chatt_send start set"); if (($user->flags & USER_FLAG_S_ALL) != $st) { $update_room = TRUE; $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st; } } while (0); } // nick chat command else { // normal chat line $is_normchat = TRUE; if ($curtime < ($user->chat_ban + $user->chat_dlt)) { $only_you = TRUE; $user->chat_dlt = $user->chat_dlt * 2; if ($user->chat_dlt > 120) $user->chat_dlt = 120; } else if ($user->chat_lst == $msg) $only_you = TRUE; else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) { $user->chat_ban = $curtime; $user->chat_dlt = 5; $only_you = TRUE; } else { $user->chat_ban = 0; $user->chat_dlt = 0; } if ($only_you) { $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban ==")); } else { $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg)); // temporary silentiation for troll (will became array check) // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8') $to_room = $to_user; } log_legal($curtime, $user, ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg); $user->chat_lst = "$msg"; $user->chattime[$user->chat_cur % CHAT_N] = $curtime; $user->chat_cur++; } if ($to_all) { $to_room = $to_all; $to_tabl = $to_all; } // // Output to clients // if ($to_user != FALSE) { $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; "; $user->comm[$user->step % COMM_N] .= $to_user; $user->step_inc(); } if ($to_room != FALSE) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = $this->user[$i]; if ($target != "" && $user_cur->name != $target) continue; if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user->idx_get() == $i) continue; if ($is_normchat == TRUE) { // use MAP_AUTH to check if auth or isolation if ($user_cur->flags & USER_FLAG_MAP_AUTH) { if (($user->flags & USER_FLAG_AUTH) == 0) { continue; } } } /* else if ($is_ticker) { if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) { if ($user->table >= TABLES_AUTH_N) continue; } } */ $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; "; $user_cur->comm[$user_cur->step % COMM_N] .= $to_room; $user_cur->step_inc(); } } if ($to_tabl) { // FIXME BRISK4: include for each kind of table require_once("${G_base}briskin5/Obj/briskin5.phh"); // Before all align times with table timeout for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { $table_cur = $this->table[$table_idx]; // if the table is complete and exists its shared mem we get the info about users lacc if ($table_cur->player_n == PLAYERS_N) { log_main("PLAYERS == N TABLE ".$table_idx); if (($sem = Bin5::lock_data(TRUE, $table_idx)) != FALSE) { log_main("bin5 lock data success"); $no_recovery = FALSE; if (($bri = Bin5::load_data($table_idx)) != FALSE) { if ($table_cur->table_token != $bri->table_token) { log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token); $bri = FALSE; } } if ($bri != FALSE) { $bri_table = $bri->table[0]; for ($i = 0 ; $i < $bri_table->player_n ; $i++) { // stat must be "table" by definition $bri_user = $bri->user[$i]; if ($target != "" && $bri_user->name != $target) continue; log_main("writa: ".$user_mesg); $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; "; $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl; $bri_user->step_inc(); } Bin5::save_data($bri); } Bin5::unlock_data($sem); } // bri::lock_data } // if ($table_cur->player_n == PLAYERS_N) { } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) { } // if ($to_tabl == true ... if ($update_room) { if ($user->stat == 'room' && $user->subst == 'standup') { $this->standup_update($user); } else if ($user->stat == 'room' && $user->subst == 'sitdown') { log_main("chatt_send pre table update"); $this->table_update($user); log_main("chatt_send post table update"); } } // if ($update_room ... return; } // function chatt_send( ... function get_user($sess, &$idx) { GLOBAL $PHP_SELF; if (validate_sess($sess)) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { if (strcmp($sess, $this->user[$i]->sess) == 0) { // find it $idx = $i; $ret = $this->user[$i]; return ($ret); } } log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF)); // for ($i = 0 ; $i < MAX_PLAYERS ; $i++) // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess)); } else { log_main(sprintf("get_user: Wrong strlen [%s]",$sess)); } return (FALSE); } /* * function add_user(&$room, &$sess, &$idx, $name, $pass, $ip) * * RETURN VALUE: * if ($idx > -1 && ret == FALSE) => duplicated nick * if ($idx == -2 && ret == FALSE) => invalid name * if ($idx == -3 && ret == FALSE) => wrong password * if ($idx == -1 && ret == FALSE) => no space left * if ($idx == 0 && ret == user) => SUCCESS * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db) */ function add_user(&$sess, &$idx, $name, $pass, $ip) { GLOBAL $G_base, $CO_list; $idx = 0; $authenticate = FALSE; $user_type = 0; $login_exists = FALSE; $ghost = -1; $ghost_auth = FALSE; $idx = -1; $idfree = -1; $code = FALSE; if (($name_new = validate_name($name)) == FALSE) { $idx = -2; return (FALSE); } log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass))); if (validate_sess($sess) == FALSE) $sess = ""; /* if pass != FALSE verify the login with pass */ log_auth("XXX", "auth1"); if (($bdb = BriskDB::create()) != FALSE) { $bdb->users_load(); if ($pass != FALSE) { // TODO: here add a method to $bdb to check if the db is available. log_auth("XXX", "auth2"); $authenticate = $bdb->login_verify($name_new, $pass, $code); log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE")); if ($authenticate != FALSE) { $user_type = $authenticate->type_get(); } else { $idx = -3; return (FALSE); } } else { $login_exists = $bdb->login_exists($name_new); } } else { // if db is down, send a warning and verify only current users // no actions at this moment } for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { /* free user ? */ if (strcmp($sess, $this->user[$i]->sess) == 0) { if ($idx == -1) $idx = $i; } if ($idfree == -1 && strcmp($this->user[$i]->sess, "") == 0) { $idfree = $i; continue; // NOTE: CHECK IT !! } if (strcasecmp($this->user[$i]->name, $name_new) == 0) { if ($authenticate != FALSE) { $ghost = $i; $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH); } else { $idx = $i; break; } } } if ($idx == -1) $idx = $idfree; log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); /* there is another user logged with your account and you and him have authenticated => che new user get the session of the old user */ if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) { /* swap session */ $ghost_user = $this->user[$ghost]; $curtime = time(); $ghost_user->step_inc(); if ($sess == "") { $sess = uniqid(""); $ghost_user->sess = $sess; } else { $ghost_user->sess = $sess; } // If user at the table we need to update the table data too $table_idx = $ghost_user->table; if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) { // FIXME BRISK4: include for each kind of table require_once("${G_base}briskin5/Obj/briskin5.phh"); if (($brisem = Bin5::lock_data(TRUE, $table_idx)) != FALSE) { if (($bri = Bin5::load_data($table_idx)) != FALSE) { if ($bri->the_end != TRUE) { $bri->user[$ghost_user->table_pos]->step_inc(); $bri->user[$ghost_user->table_pos]->sess = $sess; Bin5::save_data($bri); } } Bin5::unlock_data($brisem); } } $idx = $ghost; return ($this->user[$ghost]); } else if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ $curtime = time(); if ($sess == "") { $sess = uniqid(""); $this->user[$idx]->sess = $sess; } else { $this->user[$idx]->sess = $sess; } $this->user[$idx]->name = $name_new; // OK - add new user $this->user[$idx]->stat_set("room"); $this->user[$idx]->step_set(0); while (array_pop($this->user[$idx]->comm) != NULL); $this->user[$idx]->subst = "standup"; $this->user[$idx]->lacc = $curtime; $this->user[$idx]->laccwr = $curtime; $this->user[$idx]->bantime = 0; $this->user[$idx]->ip = $ip; $this->user[$idx]->flags = $user_type; $this->user[$idx]->flags |= ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00); $this->user[$idx]->flags |= ( ($pass != FALSE && $bdb == FALSE) ? USER_FLAG_DBFAILED : 0x00); log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags)); if ($authenticate != FALSE) { $this->user[$idx]->code = $authenticate->code_get(); $this->user[$idx]->flags |= USER_FLAG_LISTAUTH; if (isset($CO_list)) { if (strcmp($CO_list, "auth") == 0) { $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; $this->user[$idx]->flags |= USER_FLAG_LISTAUTH; } if (strcmp($CO_list, "isolation") == 0) { $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH; } else { $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH; } } } if ($ghost > -1) { log_main("ghost: rename!"); $ghost_user = $this->user[$ghost]; if ($ghost_auth == FALSE) { for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { $ghostname = 'ghost'.$sfx; for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { if (strcmp("", $this->user[$i]->sess) == 0) continue; if (strcmp($this->user[$i]->name, $ghostname) == 0) { $ghostname = ''; break; } } if ($ghostname != '') break; } $ghost_user->name = $ghostname; if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { $this->standup_update($ghost_user); } else { log_main("chatt_send pre table update"); $this->table_update($ghost_user); log_main("chatt_send post table update"); } } // if ($ghost_auth == FALSE else { // FIXME: cacciare il vecchio utente room && table (if needed) $ghost_user->the_end = TRUE; $ghost_user->lacc = 0; $this->garbage_manager(TRUE); } } // if ($ghost > -1) { $real_idx = $idx; if ($login_exists) $idx = -($idx + 1); log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] name [%s] code [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name, $this->user[$real_idx]->code)); $ret = $this->user[$real_idx]; return ($ret); } return (FALSE); } function standup_update($user) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = $this->user[$i]; if ($user_cur->sess == '') continue; log_main("STANDUP START: ".$user_cur->stat); if ($user_cur->stat == 'room') { $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur); if ($user->idx_get() == $i) { $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s%s%s: ";', $itin, xcape($user->name), $itou); } log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]); $user_cur->step_inc(); } } } // Static functions static function create() { $room = new Room(); return $room; } function load_data() { GLOBAL $sess; do { if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) { log_main("ftok failed"); break; } if (($shm_sz = sharedmem_sz($tok)) == -1) { log_main("shmop_open failed"); } if ($shm_sz == -1) $shm_sz = SHM_DIMS_MIN; if ($shm = shm_attach($tok, $shm_sz)) { $room = @shm_get_var($shm, $tok); // CHECKED BELOW log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE")); if (isset($room)) log_only("bri count ".count($room)); if ($room == FALSE) { log_only("INIT MAIN DATA"); shm_detach($shm); $room = Room::create(); log_shme("Room::create"); if (Room::save_data($room) == FALSE) return FALSE; return $room; } $room->shm_sz = $shm_sz; shm_detach($shm); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { if (($room->user[$i] = User::load_data($i, FALSE)) == FALSE) { log_crit("Bin5_user::load_data failed"); break; } } if ($i < MAX_PLAYERS) { break; } } // // SHSPLIT: load users from the shared memory // return ($room); } while (0); return (FALSE); } function save_data_orig($room) { GLOBAL $sess; $shm = FALSE; // var_dump($room); if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) return (FALSE); while ($room->shm_sz < SHM_DIMS_MAX) { if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE) break; // log_only("PUT_VAR DI ".strlen(serialize($room))); if (@shm_put_var($shm, $tok, $room) != FALSE) { shm_detach($shm); return (TRUE); } if (shm_remove($shm) === FALSE) { log_only("REMOVE FALLITA"); break; } shm_detach($shm); $room->shm_sz += SHM_DIMS_DLT; } if ($shm) shm_detach($shm); return (FALSE); } function save_data($room) { GLOBAL $sess; $ret = FALSE; $shm = FALSE; if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) return (FALSE); // SHSPLIT: before save the $room you must save users, // detach from main struct and (then) reattach $user_park = array(); for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_park[$i] = $room->user[$i]; $room->user[$i] = FALSE; } while ($room->shm_sz < SHM_DIMS_MAX) { if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE) break; // log_only("PUT_VAR DI ".strlen(serialize($room))); if (@shm_put_var($shm, $tok, $room) != FALSE) { log_shme("Room::save_data"); $ret = TRUE; break; } if (shm_remove($shm) === FALSE) { log_only("REMOVE FALLITA"); break; } shm_detach($shm); $room->shm_sz += SHM_DIMS_DLT; } if ($shm) shm_detach($shm); // SHSPLIT: reattach users to the room class for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { User::save_data($user_park[$i], $i); $room->user[$i] = $user_park[$i]; } log_load("FINISH: ".($ret == TRUE ? "TRUE" : "FALSE")); return ($ret); } static function lock_data($is_exclusive) { GLOBAL $sess; // echo "LOCK: ".FTOK_PATH."/main"; // exit; if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) { return (FALSE); } // echo "FTOK ".$tok."
    "; if (($res = sem_get($tok, ($is_exclusive ? 1 : LOCK_SHARE_MAX) )) == FALSE) { return (FALSE); } if (sem_acquire($res)) { self::$delta_t = microtime(TRUE); log_lock("LOCK room [".self::$delta_t."]"); return ($res); } else return (FALSE); } static function unlock_data($res) { GLOBAL $sess; log_lock("UNLOCK room [".(microtime(TRUE) - (self::$delta_t))."]"); return (sem_release($res)); } function standup_content($user) { $ret = ""; $content = ""; if ($user->stat != 'room') return; for ($i = 0 , $ct = 0 ; $ct < 4 && $i < MAX_PLAYERS ; $i++) { if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "") continue; $ct++; } // $content .= sprintf('', $ct); $content = ' j_stand_cont( [ '; for ($i = 0 , $ct = 0 ; $i < MAX_PLAYERS ; $i++) { if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "") continue; $flags = $this->user[$i]->flags; if ($this->user[$i]->subst == "standup") { if ($user->idx_get() == $i) { $flags |= 1; } $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$i]->name)); $ct++; } } $content .= ' ]);'; return ($content); } function table_content($user, $table_idx) { $content = ""; $ret = ""; // TODO // // Si possono usare i dati nella classe table // $sess = $user->sess; $table = $this->table[$table_idx]; if ($user->stat != 'room') return; $content = "[ "; for ($i = 0 ; $i < $table->player_n ; $i++) { $user_cur = $this->user[$table->player[$i]]; $flags = $user_cur->flags; if ($user->idx_get() == $table->player[$i]) $flags |= 1; log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx)); $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name)); } $content .= ' ]'; $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content); return ($ret); } static function garbage_time_is_expired($tm) { $ret = TRUE; $fp = FALSE; do { if (file_exists(PROXY_PATH) == FALSE) mkdir(PROXY_PATH, 0775, TRUE); if (($fp = @fopen(PROXY_PATH."/garbage_time.expired", 'rb')) == FALSE) break; if (($s = fread($fp, 4)) == FALSE) break; if (mb_strlen($s, "ASCII") != 4) break; $arr = unpack('Le', $s); if ($arr['e'] > $tm) $ret = FALSE; } while (0); if ($fp != FALSE) fclose($fp); log_rd2("END: return ".($ret ? "TRUE" : "FALSE")); return ($ret); } static function garbage_time_expire_set($tm) { do { if (file_exists(PROXY_PATH) == FALSE) mkdir(PROXY_PATH, 0775, TRUE); if (($fp = @fopen(PROXY_PATH."/garbage_time.expired", 'wb')) == FALSE) break; fwrite($fp, pack("L",$tm)); fclose($fp); return (TRUE); } while (0); return (FALSE); } } // end class Room function make_seed() { list($usec, $sec) = explode(' ', microtime()); return (float) $sec + ((float) $usec * 100000); } function btrace_line($ar) { GLOBAL $G_btrace_pref_sub; $ret = ""; for ($i = 0 ; $i < count($ar) ; $i++) { $with_class = isset($ar[$i]['class']); $with_file = isset($ar[$i]['file']); $ret .= sprintf("%s%s%s (%s:%d)", ($i == 0 ? "" : ", "), ($with_class ? $ar[$i]['class'].$ar[$i]['type'] : ""), $ar[$i]['function'], ($with_file ? str_replace($G_btrace_pref_sub, "", $ar[$i]['file']) : ""), ($with_file ? $ar[$i]['line'] : "")); } return ($ret); } function trace_ftok($id, $add) { // NOTE: without space to use sed to substitute "= @ftok(" with "= @ftok(" $tok=@ftok($id, $add); log_shme($tok.": ".$id." + ".$add); return ($tok); } function log_mop($step, $log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $log, $btrace)); fclose($fp); } } function log_only2($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_crit($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_only($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_main($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_rd($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_rd2($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_send($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_lock($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_wr($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_load($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } function log_auth($sess, $log) { GLOBAL $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0) return; if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("LOAD: [%s] [%d] [%s] [%s]\n", $sess, time(), $log, $btrace)); fclose($fp); } } function log_shme($log) { GLOBAL $sess, $PHP_SELF; if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SHME) == 0) return; if (isset($sess) == FALSE) $ssess = "XXXX"; else $ssess = $sess; if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SHME) == 0) return; if (BRISK_DEBUG & DBG_TRAC) $btrace = btrace_line(debug_backtrace()); else $btrace = ""; if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) { fwrite($fp, sprintf("SHME: [%s] [%s] [%s]\n", $ssess, $log, $btrace)); fclose($fp); } } // function log_legal($curtime, $sess, $name, $where, $mesg) function log_legal($curtime, $user, $where, $mesg) { GLOBAL $_SERVER; if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) { /* Unix time | session | nickname | IP | where was | mesg */ fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess, ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'), $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg)); fclose($fp); } } function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed) { $ret = ""; if ($isstanding) { if ($sitted < PLAYERS_N) { if ($allowed) $act = 'sit'; else $act = 'reserved'; } } else { if ($table == $cur_table) $act = 'wake'; else $act = 'none'; } if ($act != '') $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act); return ($ret); } function show_notify($text, $tout, $butt, $w, $h) { log_main("SHOW_NOTIFY: ".$text); return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h); } function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time) { log_main("SHOW_NOTIFY OPAQUE: ".$text); return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time); } function root_wellcome($user) { GLOBAL $root_wellarr, $G_lang; $ret = ""; $curtime = time(); $dt = date("H:i ", $curtime); for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++) $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i])); return ($ret); } function validate_sess($sess) { if (strlen($sess) == SESS_LEN) return (TRUE); else return (FALSE); } function validate_name($name) { $name_new = str_replace(' ', '_', substr(trim($name),0,12)); for ($i = 0 ; $i < strlen($name_new) ; $i++) { $c = $name_new[$i]; if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9")) return ($name_new); } return (FALSE); } function playsound($filename) { return (sprintf('playsound("flasou", "%s");', $filename)); } function secstoword($secs) { GLOBAL $G_lang; $ret = ""; $mins = floor($secs / 60); $secs = $secs % 60; if ($G_lang == 'en') { if ($mins > 0) $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : "")); if ($secs > 0) $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : "")); } else { if ($mins > 0) $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : "")); if ($secs > 0) $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o")); } return ($ret); } function sharedmem_sz($tok) { if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) { log_main("shmop_open failed"); return (-1); } $shm_sz = shmop_size($shm_id); shmop_close($shm_id); log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS); return ($shm_sz); } class Warrant { static $delta_t; static function lock_data($is_exclusive) { GLOBAL $sess; if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) { return (FALSE); } // echo "FTOK ".$tok."
    "; if (($res = sem_get($tok, ($is_exclusive ? 1 : LOCK_SHARE_MAX) )) == FALSE) { return (FALSE); } if (sem_acquire($res)) { self::$delta_t = microtime(TRUE); log_lock("LOCK warrant [".self::$delta_t."]"); return ($res); } else return (FALSE); } static function unlock_data($res) { GLOBAL $sess; log_lock("UNLOCK warrant [".(microtime(TRUE) - (self::$delta_t))."]"); return (sem_release($res)); } } class Poll { static $delta_t; static function lock_data($is_exclusive) { GLOBAL $sess; if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) { return (FALSE); } // echo "FTOK ".$tok."
    "; if (($res = sem_get($tok, ($is_exclusive ? 1 : LOCK_SHARE_MAX) )) == FALSE) { return (FALSE); } if (sem_acquire($res)) { self::$delta_t = microtime(TRUE); log_lock("LOCK poll [".self::$delta_t."]"); return ($res); } else return (FALSE); } static function unlock_data($res) { GLOBAL $sess; log_lock("UNLOCK poll [".(microtime(TRUE) - (self::$delta_t))."]"); return (sem_release($res)); } } ?>