From 9cabbe94c242e1a7fa55cc2842525678b425828b Mon Sep 17 00:00:00 2001 From: "Matteo Nastasi (mop)" Date: Wed, 3 Dec 2008 23:35:12 +0000 Subject: [PATCH] new field in table class, act_content totally refactored, rendering for auth names refactored, nick command restricted inside auth tables, auth user replaced with new login --- web/Obj/brisk.phh | 290 ++++++++++++++++++++++++++++++++++------------ 1 file changed, 214 insertions(+), 76 deletions(-) diff --git a/web/Obj/brisk.phh b/web/Obj/brisk.phh index a1c8f55..ea4350c 100644 --- a/web/Obj/brisk.phh +++ b/web/Obj/brisk.phh @@ -75,7 +75,7 @@ require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF); $G_false = FALSE; $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 ); -$G_brisk_version = "2.1.0 - trusty"; +$G_brisk_version = "2.1.1 - trusty"; $root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), NOVITA\': Autenticazione e tavoli riservati.', 'Se vuoi iscriverti alla Mailing List, cliccala!' ); @@ -168,6 +168,7 @@ class Card { } // end class Card class Table { + var $idx; var $player; var $player_n; var $card; @@ -209,13 +210,14 @@ class Table { { } - function &create() + function &create($idx) { GLOBAL $G_false; if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $idx; $thiz->player = array(); $thiz->player_n = 0; $thiz->card = FALSE; @@ -260,6 +262,7 @@ class Table { if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $from->idx; $thiz->player = array(); for ($i = 0 ; $i < $from->player_n ; $i++) $thiz->player[$i] = $from->player[$i]; @@ -310,6 +313,7 @@ class Table { if (($thiz =& new Table()) == FALSE) return ($G_false); + $thiz->idx = $from->idx; $thiz->player_n = $from->player_n; $thiz->card = &$thiz->bunch_create(); $thiz->mazzo = $from->mazzo; @@ -534,6 +538,50 @@ class Table { return ($ct); } + + + + + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + + // function act_content($isstanding, $sitted, $table, $cur_table, $allowed) + function act_content(&$user) + { + $ret = ""; + $isstanding = ($user->subst == 'standup'); + $sitted = $this->player_n; + $table = $this->idx; + $cur_table = $user->table; + $allowed = TRUE; + + if ($isstanding) { + if ($sitted < PLAYERS_N) { + if ($this->auth_only) { + if ($user->flags & USER_FLAG_AUTH) + $act = "sitreser"; + else + $act = 'reserved'; + } + else { + $act = 'sit'; + } + } + } + else { + if ($table == $cur_table) + $act = 'wake'; + else + $act = 'none'; + } + + if ($act != '') + $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act); + + return ($ret); + } + + } // end class Table @@ -827,7 +875,7 @@ class Room { } for ($i = 0 ; $i < TABLES_N ; $i++) { - $this->table[$i] =& Table::create(); + $this->table[$i] =& Table::create($i); $row = ( (((int)($i / 4)) % 2) == 0 ); $col = ($i % 2 == 0); $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col)); @@ -1008,12 +1056,14 @@ class Room { $ret .= root_wellcome($user); $ret .= sprintf('subst = "%s";', $user->subst); - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s";', $itin, xcape($user->name), $itou); for ($i = 0 ; $i < TABLES_N ; $i++) { $ret .= $this->table_content($user, $i); - $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, - ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content); + // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table, + // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$i]->act_content($user); if ($this->table[$i]->wag_own != NULL) $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com); else @@ -1091,26 +1141,25 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - - + // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE); + $ret .= $table->act_content($user); + if ($user_cur == $user) { // set the new status $ret .= 'subst = "standup"; tra.show(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { if ($this->table[$e]->player_n < PLAYERS_N) { - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table)); - $ret .= table_act_content(TRUE, 0, $e, $user->table, - ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(TRUE, 0, $e, $user->table, + // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH)); + $ret .= $this->table[$e]->act_content($user); } } } else { - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } log_wr("ROOM_WAKEUP: ".$ret); @@ -1184,11 +1233,11 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); $ret .= $this->standup_content($user_cur); - $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); + - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); - for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++) if ($user_cur == $user_tab[$tab_idx]) break; @@ -1213,10 +1262,10 @@ class Room { log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n); log_main("JOIN_WAKEUP more"); - $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table, + // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); log_main("JOIN_WAKEUP end more"); } log_wr("ROOM_JOIN_WAKEUP: ".$ret); @@ -1250,7 +1299,9 @@ class Room { $ret .= $this->table_content($user_cur, $table_idx); if ($user_cur == $user) { - $ret .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $ret .= sprintf('$("myname").innerHTML = "%s%s%s: ";', $itin, xcape($user->name), $itou); } $user_cur->comm[$user_cur->step % COMM_N] = $ret; $user_cur->step_inc(); @@ -1296,16 +1347,15 @@ class Room { $ret .= 'subst = "sitdown"; tra.hide(); '; // clean the action buttons in other tables for ($e = 0 ; $e < TABLES_N ; $e++) { - $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content); + // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE); + $ret .= $this->table[$e]->act_content($user_cur); } } else if ($table_idx > -1) { if ($table->player_n == PLAYERS_N) { - $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, - ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); - - // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content); + // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table, + /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH)); + $ret .= $table->act_content($user_cur); } } $user_cur->comm[$user_cur->step % COMM_N] = $ret; @@ -1371,7 +1421,15 @@ class Room { } // /tav chat command else if (strncmp($msg, "/alarm ", 7) == 0) { - $alarm_check = "/alarm ".$G_alarm_passwd." "; + if (strncmp($msg, "/alarm to ", 10) == 0) { + $sp_pos = strpos($msg, " ", 10); + $target = substr($msg, 10, $sp_pos - 10); + $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." "; + } + else { + $target = ""; + $alarm_check = "/alarm ".$G_alarm_passwd." "; + } do { if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) { $msg = "
La password digitata non è corretta.

"; @@ -1380,8 +1438,9 @@ class Room { break; } - $to_user = sprintf('chatt_sub("%s","Alarm %s inviato a tutti.");', - $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Alarm %s inviato a %s.");', + $dt, NICKSERV, xcape(substr($msg, strlen($alarm_check))), + ($target == "" ? "tutti" : xcape($target)) ); $msg = sprintf("
%s

%s


", $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check)))); @@ -1394,7 +1453,7 @@ class Room { do { if (($name_new = validate_name(substr($msg, 6))) == FALSE) { - $to_user = sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt.NICKSERV); + $to_user = sprintf('chatt_sub("%s", [2,"%s"],"Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt, NICKSERV); break; } @@ -1408,13 +1467,34 @@ class Room { break; } if ($i < MAX_PLAYERS) { - $to_user = sprintf('chatt_sub("%s","Nickname %s già in uso.");', $dt.NICKSERV, xcape($name_new)); + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Nickname %s già in uso.");', $dt, NICKSERV, xcape($name_new)); break; } - + + if ($user->flags & USER_FLAG_AUTH) { + if (strcasecmp($user->name,$name_new) != 0) { + if ($user->subst == 'standup' || ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)) { + $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed + for ($i = 0 ; $i < TABLES_N ; $i++) { + $to_user .= $this->table[$i]->act_content($user); + } + } + else { + $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Non puoi cambiare nick a un tavolo per soli autenticati.");', $dt, NICKSERV); + break; + } + } + } $user->name = $name_new; // OK - nick changed - $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed + /* se nome gia' in uso, segnala cosa potrebbe capitare */ + if (($user->flags & USER_FLAG_AUTH) == 0) { + $userdb = new LoginDB(); + if ($userdb->login_exists($name_new)) { + $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"Il nickname \'%s\' è già registrato, se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghostN.");', $dt, NICKSERV, xcape($name_new)); + } + } + log_main("chatt_send start set"); $update_room = TRUE; @@ -1441,13 +1521,13 @@ class Room { } if ($only_you) { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape("== chat ban ==")); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban ==")); } else { - $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape($msg)); + $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg)); // temporary silentiation for troll (will became array check) if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8') - $to_room = $to_user; + $to_room = $to_user; } log_legal($curtime, $user->sess, $user->name, @@ -1476,6 +1556,8 @@ class Room { if ($to_room != FALSE) { for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { $user_cur = &$this->user[$i]; + if ($target != "" && $user_cur->name != $target) + continue; // if ($user_cur->sess == '' || $user_cur->stat != 'room') if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user) continue; @@ -1512,6 +1594,8 @@ class Room { // stat must be "table" by definition $bri_user =& $bri->user[$i]; + if ($target != "" && $bri_user->name != $target) + continue; log_main("writa: ".$user_mesg); $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; "; $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl; @@ -1588,6 +1672,7 @@ class Room { $authenticate = FALSE; $login_exists = FALSE; $ghost = -1; + $ghost_auth = FALSE; $idx = -1; $idfree = -1; @@ -1633,6 +1718,7 @@ class Room { } else { $ghost = $i; + $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH); } } } @@ -1641,14 +1727,44 @@ class Room { log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); + if ($ghost > -1 && $authenticate) { + /* swap session */ - if ($idx != -1 && $i == MAX_PLAYERS) { + $ghost_user =& $this->user[$ghost]; + $curtime = time(); + $ghost_user->step_inc(); + if ($sess == "") { + $sess = uniqid(""); + $ghost_user->sess = $sess; + } + else { + $ghost_user->sess = $sess; + } + + // If user at the table we need to update the table data too + $table_idx = $ghost_user->table; + if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) { + if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) { + if (($bri = &Briskin5::load_data($table_idx)) != FALSE) { + if ($bri->the_end != TRUE) { + $bri->user[$ghost_user->table_pos]->step_inc(); + $bri->user[$ghost_user->table_pos]->sess = $sess; + Briskin5::save_data(&$bri); + } + } + Briskin5::unlock_data($brisem); + } + } + + $idx = $ghost; + return ($this->user[$ghost]); + } + else if ($idx != -1 && $i == MAX_PLAYERS) { /* SUCCESS */ $curtime = time(); if ($sess == "") { - $this->user[$idx]->sess = uniqid(""); - $sess = $this->user[$idx]->sess; - + $sess = uniqid(""); + $this->user[$idx]->sess = $sess; } else { $this->user[$idx]->sess = $sess; @@ -1669,34 +1785,40 @@ class Room { log_main("ghost: rename!"); $ghost_user =& $this->user[$ghost]; - - for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { - $ghostname = 'ghost'.$sfx; - for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { - if (strcmp("", $this->user[$i]->sess) == 0) - continue; - - if (strcmp($this->user[$i]->name, $ghostname) == 0) { - $ghostname = ''; - break; + if ($ghost_auth == FALSE) { + for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) { + $ghostname = 'ghost'.$sfx; + for ($i = 0 ; $i < MAX_PLAYERS ; $i++) { + if (strcmp("", $this->user[$i]->sess) == 0) + continue; + + if (strcmp($this->user[$i]->name, $ghostname) == 0) { + $ghostname = ''; + break; + } } + if ($ghostname != '') + break; } - if ($ghostname != '') - break; - } - - $ghost_user->name = $ghostname; - - if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { - $this->standup_update(&$ghost_user); - } - else { - log_main("chatt_send pre table update"); - $this->table_update(&$ghost_user); + + $ghost_user->name = $ghostname; + + if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') { + $this->standup_update(&$ghost_user); + } + else { + log_main("chatt_send pre table update"); + $this->table_update(&$ghost_user); log_main("chatt_send post table update"); + } + } // if ($ghost_auth == FALSE + else { + // FIXME: cacciare il vecchio utente room && table (if needed) + $ghost_user->the_end = TRUE; + $ghost_user->lacc = 0; + $this->garbage_manager(TRUE); } - } - + } // if ($ghost > -1) { log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new)); $real_idx = $idx; @@ -1719,9 +1841,13 @@ class Room { if ($user_cur->stat == 'room') { $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur); - if ($user_cur == $user) - $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name)); - + if ($user_cur == $user) { + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + + $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s%s%s: ";', + $itin, xcape($user->name), $itou); + } log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]); $user_cur->step_inc(); @@ -2447,7 +2573,7 @@ function root_wellcome($user) $dt = date("H:i ", $curtime); for ($i = 0 ; $i < count($root_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("%s","%s");', $dt.NICKSERV, str_replace('"', '\"', $root_wellarr[$i])); + $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$i])); return ($ret); } @@ -2458,7 +2584,7 @@ function table_wellcome($user) $ret = ""; for ($i = 0 ; $i < count($table_wellarr) ; $i++) - $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i])); + $ret .= sprintf('chatt_sub("%s", [2, "ChanServ: "],"%s");', "", str_replace('"', '\"', $table_wellarr[$i])); return ($ret); } @@ -2495,12 +2621,24 @@ function show_table(&$room, &$user, $sendstep, $is_transition, $is_again) $ret .= "background_set();"; /* USERS INFO */ - $ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name)); - $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ', + $itin = ($user->flags & USER_FLAG_AUTH ? "" : ""); + $itou = ($user->flags & USER_FLAG_AUTH ? "" : ""); + + $ret .= sprintf('$("myname").innerHTML = "%s%s%s";', $itin, xcape($user->name), $itou); + $ret .= sprintf('set_names([%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"]); ', + $room->user[$table->player[($table_pos)%PLAYERS_N]]->flags, xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name), + + $room->user[$table->player[($table_pos+1)%PLAYERS_N]]->flags, xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name), + + $room->user[$table->player[($table_pos+2)%PLAYERS_N]]->flags, xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name), + + (PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+3)%PLAYERS_N]]->flags), (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)), + + (PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+4)%PLAYERS_N]]->flags), (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name))); } /* NOTIFY FOR THE CARD MAKER */ -- 2.17.1