+++ /dev/null
-<?php
-/*
- * brisk - brisk.phh
- *
- * Copyright (C) 2006-2007 matteo.nastasi@milug.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details. You should have received a
- * copy of the GNU General Public License along with this program; if
- * not, write to the Free Software Foundation, Inc, 59 Temple Place -
- * Suite 330, Boston, MA 02111-1307, USA.
- *
- */
-
-define(FTOK_PATH, "/var/lib/brisk");
-define(LEGAL_PATH, "/tmp/legal_brisk");
-define(PROXY_PATH, "/var/lib/brisk_proxy");
-define(TABLES_N, 12);
-define(PLAYERS_N, 3);
-define(MAX_POINTS, 5);
-define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
-define(SHM_DIMS, (50000 * MAX_PLAYERS));
-// define(COMM_N, 6);
-define(COMM_N, 12);
-define(COMM_GEN_N, 50);
-define(SESS_LEN, 13);
-define(STREAM_TIMEOUT, 20);
-define(EXPIRE_TIME_RD, 180);
-define(EXPIRE_TIME_SMAMMA, 360);
-// BAN_TIME da allineare anche in commons.js
-define(BAN_TIME, 900);
-define(GARBAGE_TIMEOUT, 10);
-define(NICKSERV, "<i>SERVER</i>");
-define(BRISK_DEBUG, FALSE);
-// define(DEBUGGING, "local");
-
-$G_false = FALSE;
-
-$G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
-$G_brisk_version = "0.8.2";
-
-$root_wellarr = Array ( 'Benvenuto in brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: nuovo layout che permette più tavoli, più tavoli.',
- 'Se vuoi iscriverti alla <a target="_blank" href="http://www.milug.org/cgi-bin/mailman/listinfo/ml-briscola">Mailing List</a>, cliccala!' );
-$table_wellarr = Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.');
-
-
-$G_room_help= '
-<div style=\\"text-align: left; padding: 8px;\\">
-<b>Descrizione</b><br>
-Questa è un\'implementazione della briscola in cinque, così come è spiegata su
-<a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
-<b>Configurazione del browser.</b><br>
-Occorre abilitare i cookies.<br>
-<br>
-<b>Uso del sito</b><br>
-Potete sedervi a un tavolo o rimanere in piedi.<br>
-Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
-<br>
-<b>Partita</b><br>
-All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
-Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
-Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
-Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
-Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
-Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
-<dl>
-<dt><b>Comandi della chat</b>
-<dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
-<dd>.. to be continue ..
-</dl>
-</div>
-';
-
-$G_room_about= '<br>
-<div id=\\"header\\" class=\\"header\\">
- <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
- briscola chiamata in salsa ajax
-</div>
-<br><b>version '.$G_brisk_version.'</b><br><br>
-Copyright 2006-2007 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>';
-
-
-function xcape($s)
-{
- $from = array ( '\\', '@', '|' );
- $to = array ( '\\\\', '@', '¦' );
-
- return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
-}
-
-
-class Card {
- var $value; /* 0 - 39 card value */
- var $stat; /* 'bunch', 'hand', 'table', 'take' */
- var $owner; /* (table position 0-4) */
- // var $pos; /* Pos in hand. */
- var $x; /* When played the X position on the table of the owner. */
- var $y; /* When played the Y position on the table of the owner. */
-
- function Card($value, $stat, $owner)
- {
- $this->value = $value;
- $this->stat = $stat; // Card stat
- $this->owner = $owner;
- }
-
- function assign($stat,$owner)
- {
- $this->stat = $stat; // Card stat
- $this->owner = $owner;
- }
-
- function setpos($pos)
- {
- $this->pos = $pos;
- }
-
- function play($x,$y)
- {
- $this->stat = 'table'; // Card stat
- $this->x = $x;
- $this->y = $y;
- }
-
- function take($newown)
- {
- $this->stat = 'take'; // Card stat
- $this->owner = $newown;
- }
-}
-
-class Table {
- var $player;
- var $player_n;
- var $card;
- var $mazzo;
- var $gstart;
- var $turn;
-
- var $asta_pla;
- var $asta_pla_n;
- var $asta_card;
- var $asta_pnt;
-
- var $mult;
- var $points; // points array
- var $points_n; // number of row of points
- var $total;
-
- var $asta_win;
- var $briscola;
- var $friend;
-
- var $old_reason;
- var $old_asta_pnt;
- var $old_pnt;
- var $old_win;
- var $old_friend;
-
- function Table()
- {
- }
-
- function &create()
- {
- GLOBAL $G_false;
-
- if (($thiz = new Table()) == FALSE)
- return ($G_false);
-
- $thiz->player = array();
- $thiz->player_n = 0;
- $thiz->card = &$thiz->bunch_create();
- $thiz->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
- $thiz->asta_pla_n= -1;
- $thiz->asta_card = -1;
- $thiz->asta_pnt = -1;
- $thiz->mult = 1;
- $thiz->points = array( );
- $thiz->points_n = 0;
- $thiz->total = array( 0, 0, 0, 0, 0);
- $thiz->asta_win = -1;
- $thiz->briscola = -1;
- $thiz->friend = -1;
- $thiz->turn = 0;
- $thiz->old_reason = "";
- $thiz->old_asta_pnt = -1;
- $thiz->old_pnt = -1;
- $thiz->old_win = -1;
- $thiz->old_friend= -1;
-
- return ($thiz);
- }
-
- function &bunch_create()
- {
- $ret = array();
-
- for ($i = 0 ; $i < 40 ; $i++) {
- $ret[$i] =& new Card($i, 'bunch', 'no_owner');
- }
-
- $oret = &$ret;
- return ($oret);
- }
-
- function bunch_make()
- {
- $ct = array(0,0,0,0,0);
-
- mt_srand(make_seed());
-
- for ($i = 39 ; $i >= 0 ; $i--)
- $rest[$i] = $i;
-
- for ($i = 39 ; $i >= 0 ; $i--) {
- $rn = rand(0, $i);
-
- if ($rn == 0)
- log_main("RND ZERO", "");
-
- $id = $rest[$rn];
-
- $owner = $i % 5;
- $this->card[$id]->assign('hand', $owner);
-
- $rest[$rn] = $rest[$i];
- // $pubbpos[$rn2] = $pubbpos[$i];
- }
- }
-
- function init(&$userarr)
- {
- $this->mazzo = rand(0,PLAYERS_N-1);
- $this->points_n = 0;
- $this->mult = 1;
- $this->old_win =-1;
- $this->old_reason = "";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $this->total[$i] = 0;
- $user_cur = &$userarr[$this->player[$i]];
- $user_cur->exitislock = TRUE;
- }
-
- log_main("table::init","ci siamo");
- }
-
- function game_init(&$userarr)
- {
- log_rd2("XXX", "GSTART 4");
-
- $this->gstart = ($this->mazzo+1) % PLAYERS_N;
- $this->bunch_make();
-
-
- $this->asta_pla_n = PLAYERS_N;
- $this->asta_card = -1;
- $this->asta_pnt = 60;
- $this->asta_win = -1;
- $this->briscola = -1;
- $this->friend = -1;
- $this->turn = 0;
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $this->asta_pla[$i] = TRUE;
- $user_cur = &$userarr[$this->player[$i]];
- $user_cur->subst = 'asta';
- $user_cur->asta_card = -2;
- $user_cur->asta_pnt = -1;
- $user_cur->handpt = $this->hand_points($i);
- // SEE function calculate_points(&$table)
- }
- }
-
- function game_next()
- {
- $this->mazzo = ($this->mazzo + 1) % PLAYERS_N;
- }
-
- function getPlayer($idx)
- {
- return ($this->player[$idx]);
- }
-
- function setPlayer($idx, $player)
- {
- $this->player[$idx] = $player;
- }
-
- function user_add($idx)
- {
- $this->player[$this->player_n] = $idx;
- $this->player_n++;
-
- return ($this->player_n - 1);
- }
-
- function user_rem(&$room, &$user)
- {
- $tabpos = $user->table_pos;
-
- /* verifico la consistenza dei dati */
- if ($room->user[$this->player[$tabpos]] == $user) {
-
- /* aggiorna l'array dei giocatori al tavolo. */
- for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
- $this->player[$i] = $this->player[$i+1];
- $user_cur = &$room->user[$this->player[$i]];
- $user_cur->table_pos = $i;
- }
- $this->player_n--;
- }
- else {
- log_main($user->sess, "INCONSISTENCY ON TABLE.");
- }
- }
-
- function hand_points($idx)
- {
- GLOBAL $G_all_points;
-
- $tot = 0;
-
- for ($i = 0 ; $i < 40 ; $i++) {
- if ($this->card[$i]->owner != $idx)
- continue;
-
- $ctt = $this->card[$i]->value % 10;
- $tot += $G_all_points[$ctt];
- }
-
- return ($tot);
- }
-
- function exitlock_show(&$userarr, $table_pos)
- {
- $ct = $this->exitlock_calc(&$userarr, $table_pos);
-
- $ret = sprintf('exitlock_show(%d, %s);', $ct,
- ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
- return ($ret);
- }
-
- function exitlock_calc(&$userarr, $table_pos)
- {
- $ct = 0;
-
- for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
- if ($userarr[$this->player[$i]]->exitislock == FALSE)
- $ct++;
- }
-
- return ($ct);
- }
-} // End class Table
-
-class User {
- var $name; // name of the user
- var $sess; // session of the user
- var $ip; // ip of the user
- var $lacc; // last access (for the cleanup)
- var $laccwr; // last access (for the cleanup)
- var $bantime; // timeout to temporary ban
- var $stat; // status (outdoor, room, table, game, ...)
- var $subst; // substatus for each status
- var $step; // step of the current status
- var $trans_step; // step to enable transition between pages (disable == -1)
- var $comm; // commands array
- var $asta_card; //
- var $asta_pnt; //
- var $handpt; // Total card points at the beginning of the current hand.
- var $exitislock; // Player can exit from the table ?
- var $table; // id of the current table (if in table state)
- var $table_pos; // idx on the table
- var $the_end; // Flag to change the end of the session
-
- function User() {
- }
-
- function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
- GLOBAL $G_false;
-
- if (($thiz = new User()) == FALSE)
- return ($G_false);
-
- $thiz->name = $name;
- $thiz->sess = $sess;
- $thiz->ip = $ip;
- $thiz->lacc = time();
- $thiz->laccwr = time();
- $thiz->bantime = 0;
- $thiz->stat = $stat;
- $thiz->subst = $subst;
- $thiz->step = 1;
- $thiz->trans_step = -1;
- $thiz->comm = array();
- $thiz->asta_card = -2;
- $thiz->asta_pnt = -1;
- $thiz->handpt = -1;
- $thiz->exitislock = TRUE;
-
- $thiz->table = $table;
-
- return ($thiz);
- }
-
- function stat_set($stat) {
- $this->stat = "$stat";
-
- /*
- if (validate_sess($this->sess)) {
- $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
- fwrite($fp, sprintf("%s\n",$this->stat));
- fclose($fp);
- }
- */
- }
-
- function step_set($step) {
- $this->step = $step;
-
- do {
- if (validate_sess($this->sess) == FALSE)
- break;
- if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
- break;
- fwrite($fp, pack("l",$this->step), 4);
- fclose($fp);
-
- return (TRUE);
- } while (0);
-
- return (FALSE);
- }
-
- function step_inc() {
- $this->step++;
-
- if (validate_sess($this->sess)) {
- $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
- fwrite($fp, pack("l",$this->step), 4);
- fclose($fp);
-
- return (TRUE);
- }
-
- return (FALSE);
- }
-}
-
-function step_get($sess) {
- $fp = FALSE;
- $ct = 0;
- do {
- if (validate_sess($sess) == FALSE)
- break;
- $ct = 1;
- if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
- break;
- $ct = 2;
- if (($s = fread($fp, 4)) == FALSE)
- break;
- $ct = 3;
- if (strlen($s) != 4)
- break;
- $ct = 4;
- $arr = unpack('l', $s);
- fclose($fp);
-
- // log_rd2($sess, "A0: ".$arr[0]." A1: ".$arr[1]);
- return ($arr[1]);
- } while (0);
-
- if ($fp != FALSE)
- fclose($fp);
-
- log_rd2($sess, "STEP_GET: return false ".$ct);
- return (FALSE);
-}
-
-function step_unproxy($sess) {
- log_rd2($sess, "UNPROXY: ".PROXY_PATH."/".$sess.".step");
- @unlink(PROXY_PATH."/".$sess.".step");
-}
-
-
-class Room {
- var $user;
- var $table;
- var $comm; // commands for many people
- var $step; // current step of the comm array
- var $garbage_timeout;
-
- function Room () {
- $this->user = array();
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $this->user[$i] =& User::create("", "");
- }
-
- for ($i = 0 ; $i < TABLES_N ; $i++)
- $this->table[$i] =& Table::create();
- $this->garbage_timeout = 0;
- }
-
- function garbage_manager($force)
- {
-
- /* Garbage collector degli utenti in timeout */
- $curtime = time();
- if ($force || $this->garbage_timeout < $curtime) {
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == "")
- continue;
-
- if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) { // Auto logout dell'utente
- log_rd2($user_cur->sess, "AUTO LOGOUT.");
-
- if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
- log_auth($user_cur->sess, "Autologout session.");
-
- $tmp_sess = $user_cur->sess;
- $user_cur->sess = "";
- step_unproxy($tmp_sess);
- $user_cur->name = "";
- $user_cur->the_end = FALSE;
-
- log_rd2($user_cur->sess, "AUTO LOGOUT.");
- if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
- $this->room_wakeup(&$user_cur);
- else if ($user_cur->subst == 'standup')
- $this->room_outstandup(&$user_cur);
- else
- log_rd2($sess, "LOGOUT FROM WHAT ???");
- }
- }
-
- if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
- if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
- $this->room_wakeup(&$user_cur);
- $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
- $user_cur->comm[$user_cur->step % COMM_N] .= show_notify("<br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", 0, "torna ai tavoli", 400, 100);
- $user_cur->step_inc();
- }
- }
- }
- log_rd2($user_cur->sess, "GARBAGE UPDATED!");
-
- $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
- }
-
- // BAN_IP_CLEAN
-
- }
-
-
- function room_wakeup(&$user)
- {
- $table_idx = $user->table;
- $table = &$this->table[$table_idx];
-
- log_main("WAKEUP", "begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
-
- $curtime = time();
-
- $from_table = ($user->stat == "table");
- if ($from_table) {
- log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
-
- for ($i = 0 ; $i < $table->player_n ; $i++) {
- $user_cur = &$this->user[$table->player[$i]];
- log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
-
- if ($user_cur != $user) {
- $user_cur->stat_set("room");
- $user_cur->subst = "sitdown";
- $user_cur->laccwr = $curtime;
- }
- else if ($user->sess != "") {
- $user_cur->stat_set("room");
- $user_cur->subst = "standup";
- $user_cur->laccwr = $curtime;
- $user_cur->table = -1;
- }
- }
- }
- else {
- $user->stat_set("room");
- $user->subst = "standup";
- $user->laccwr = $curtime;
- }
- /* aggiorna l'array dei giocatori al tavolo. */
- $table->user_rem(&$this, &$user);
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '' || $user_cur->stat != 'room')
- continue;
-
- log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
-
- $ret = "gst.st = ".($user_cur->step+1)."; ";
- if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
- $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; document.location.assign("index.php");|';
- // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
- log_main("DOCUMENT.index.php", "from table");
- }
- else if ($user_cur->stat == "room") {
- log_main("DOCUMENT.index.php", "from table");
-
- $ret .= table_content($this, $user_cur, $table_idx);
- $ret .= standup_content($this, $user_cur);
-
- $act_content = table_act_content(FALSE, 0, $table_idx, $user->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
-
-
- if ($user_cur == $user) {
- // set the new status
- $ret .= 'subst = "standup"; ';
- // clean the action buttons in other tables
- for ($e = 0 ; $e < TABLES_N ; $e++) {
- if ($this->table[$e]->player_n < PLAYERS_N)
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
- }
- }
- else {
- $act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
- }
- }
- log_wr($user_cur->sess, "ROOM_WAKEUP: ".$ret);
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
-
-
-
-
- function room_outstandup(&$user)
- {
- $this->room_sitdown(&$user, -1);
- }
-
- function table_update(&$user)
- {
- log_main("table_update", "pre - USER: ".$user->name);
-
- $table_idx = $user->table;
-
- if ($table_idx > -1)
- $table = &$this->table[$table_idx];
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $ret = "";
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '' || $user_cur->stat != 'room')
- continue;
-
- $ret = "gst.st = ".($user_cur->step+1)."; ";
- if ($table_idx > -1)
- $ret .= table_content($this, $user_cur, $table_idx);
-
- if ($user_cur == $user) {
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
- }
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
-
- log_main("table_update", "post");
- }
-
- function room_sitdown(&$user, $table_idx)
- {
- log_main("room_sitdown", ($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
-
- if ($table_idx > -1)
- $table = &$this->table[$table_idx];
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $ret = "";
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '' || $user_cur->stat != 'room')
- continue;
-
- $ret = "gst.st = ".($user_cur->step+1)."; ";
- if ($table_idx > -1)
- $ret .= table_content($this, $user_cur, $table_idx);
- $ret .= standup_content($this, $user_cur);
-
- if ($user_cur == $user) {
- $ret .= 'subst = "sitdown"; ';
- // clean the action buttons in other tables
- for ($e = 0 ; $e < TABLES_N ; $e++) {
- $act_content = table_act_content(FALSE, 0, $e, $user_cur->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
- }
- }
- else if ($table_idx > -1) {
- if ($table->player_n == PLAYERS_N) {
- $act_content = table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
- }
- }
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
-
- function chatt_send(&$user, $mesg)
- {
- if ($user->stat == 'table') {
- $table = &$this->table[$user->table];
- }
-
- $user_mesg = substr($mesg,6);
-
- $timecur = time();
-
- $dt = date("H:i ", $timecur);
- if (strncmp($user_mesg, "/nick ", 6) == 0) {
- log_main($user->sess, "chatt_send BEGIN");
-
- if (($name_new = validate_name(substr($user_mesg, 6))) == FALSE) {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera o una cifra.");', $dt.NICKSERV, xcape($name_new));
- $user->step_inc();
-
- return;
- }
- $user_mesg = "COMMAND ".$user_mesg;
- // Search dup name
- // change
- // update local graph
- // update remote graphs
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
- // if ($user_cur->sess == '' || $user_cur->stat != 'room')
- if ($user_cur->sess == '')
- continue;
- if ($user_cur->name == $name_new) {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Nickname <b>%s</b> già in uso.");', $dt.NICKSERV, xcape($name_new));
- $user->step_inc();
- break;
- }
- }
- if ($i == MAX_PLAYERS) {
- $user->name = $name_new;
-
- log_main($user->sess, "chatt_send start set");
-
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- log_main($user->sess, "chatt_send set loop");
-
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '')
- continue;
- if ($user_cur->stat == 'room') {
- if ($user->stat == 'room' && $user->subst == 'standup') {
- $this->standup_update(&$user);
- }
- else if ($user->stat == 'room' && $user->subst == 'sitdown' ||
- $user->stat == 'table') {
- log_main($user->sess, "chatt_send pre table update");
-
- $this->table_update(&$user);
-
- log_main($user->sess, "chatt_send post table update");
- }
- }
- else if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
- $table = &$this->table[$user->table];
-
- $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
- $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
- xcape($this->user[$table->player[($user_cur->table_pos)%PLAYERS_N]]->name),
- xcape($this->user[$table->player[($user_cur->table_pos+1)%PLAYERS_N]]->name),
- xcape($this->user[$table->player[($user_cur->table_pos+2)%PLAYERS_N]]->name),
- (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+3)%PLAYERS_N]]->name)),
- (PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+4)%PLAYERS_N]]->name)));
- if ($user_cur == $user)
- $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>";',
- xcape($user->name,ENT_COMPAT,"UTF-8"));
- $user_cur->step_inc();
- }
- }
- }
- }
- else {
- for ($i = 0 ; $i < ($user->stat == 'room' ? MAX_PLAYERS : PLAYERS_N) ; $i++) {
- if ($user->stat == 'room') {
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '' || $user_cur->stat != 'room')
- continue;
- }
- else {
- $user_cur = &$this->user[$table->player[$i]];
- }
-
- $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
- $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s","%s");',
- $dt.xcape($user->name), xcape($user_mesg));
- $user_cur->step_inc();
- }
- log_legal($timecur, $user->sess, $user->name,
- ($user->stat == 'room' ? 'room' : 'table '.$user->table),$user_mesg);
- }
- }
-
- function &get_user($sess, &$idx)
- {
- GLOBAL $PHP_SELF, $G_false;
-
- if (validate_sess($sess)) {
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- if (strcmp($sess, $this->user[$i]->sess) == 0) {
- // find it
- $idx = $i;
- $ret = &$this->user[$i];
- return ($ret);
- }
- }
- log_main($sess, sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
- // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
- // log_main($sess, sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
- }
- else {
- log_main($sess, sprintf("get_user: Wrong strlen [%s]",$sess));
- }
-
- return ($G_false);
- }
-
- /*
- * function &add_user(&$room, &$sess, &$idx, $name, $ip)
- *
- * RETURN VALUE:
- * if ($idx != -1 && ret == FALSE) => duplicated nick
- * if ($idx == -2 && ret == FALSE) => invalid name
- * if ($idx == -1 && ret == FALSE) => no space left
- * if (ret == TRUE) => SUCCESS
- */
- function &add_user(&$sess, &$idx, $name, $ip)
- {
- GLOBAL $G_false;
-
- $idx = -1;
- $idfree = -1;
-
- if (($name_new = validate_name($name)) == FALSE) {
- $idx = -2;
- return ($G_false);
- }
-
- log_auth("XXX", sprintf("ARRIVA: [%s]", $sess));
- if (validate_sess($sess) == FALSE)
- $sess = "";
-
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- /* free user ? */
- if (strcmp($sess, $this->user[$i]->sess) == 0) {
- if ($idx == -1)
- $idx = $i;
- }
- if ($idfree == -1 && strcmp("", $this->user[$i]->sess) == 0) {
- $idfree = $i;
- }
- if (strcmp($this->user[$i]->name, $name_new) == 0) {
- $idx = $i;
- break;
- }
- }
- if ($idx == -1)
- $idx = $idfree;
-
- log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
-
- if ($idx != -1 && $i == MAX_PLAYERS) {
- /* SUCCESS */
- $curtime = time();
- if ($sess == "") {
- $this->user[$idx]->sess = uniqid("");
- $sess = $this->user[$idx]->sess;
-
- }
- else {
- $this->user[$idx]->sess = $sess;
- }
- $this->user[$idx]->name = $name_new;
- $this->user[$idx]->stat_set("room");
- // MOP $this->user[$idx]->step_set(0);
- $this->user[$idx]->subst = "standup";
- $this->user[$idx]->lacc = $curtime;
- $this->user[$idx]->laccwr = $curtime;
- $this->user[$idx]->bantime = 0;
- $this->user[$idx]->ip = $ip;
- log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
-
- return ($this->user[$idx]);
- }
-
- return ($G_false);
- }
-
- function standup_update(&$user)
- {
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
- if ($user_cur->sess == '')
- continue;
-
- log_main("STANDUP START", $user_cur->stat);
-
- if ($user_cur->stat == 'room') {
- $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".standup_content($this, $user_cur);
- if ($user_cur == $user)
- $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
-
- log_main("FROM STANDUP", "NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
-
- $user_cur->step_inc();
- }
- }
- }
-
- // Static functions
- function &init_data()
- {
- $room =& new Room();
-
- return $room;
- }
-
-
- function &load_data()
- {
- GLOBAL $G_false, $sess;
-
- if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
- echo "FTOK FAILED";
- exit;
- }
-
- if ($shm = shm_attach($tok, SHM_DIMS)) {
- $room = @shm_get_var($shm, $tok);
-
- log_only($sess, "bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
- if (isset($room))
- log_only($sess, "bri count ".count($room));
-
- if ($room == FALSE) {
- log_only($sess, "INIT MAIN DATA");
-
- $room =& Room::init_data();
- if (shm_put_var($shm, $tok, $room) == FALSE) {
- log_only($sess, "PUT_VAR FALLITA ".strlen(serialize($room)));
- log_only($sess, serialize($room));
- }
- }
-
- shm_detach($shm);
-
- $ret = &$room;
- return ($ret);
- }
-
- return ($G_false);
- }
-
-
- function save_data(&$room)
- {
- GLOBAL $sess;
-
- $ret = FALSE;
- $shm = FALSE;
- $isacq = FALSE;
-
- // var_dump($room);
-
- if (($tok = ftok(FTOK_PATH."/main", "B")) == -1)
- return (FALSE);
-
- do {
- $isacq = TRUE;
-
- if (($shm = shm_attach($tok, SHM_DIMS)) == FALSE)
- break;
-
- // log_only($sess, "PUT_VAR DI ".strlen(serialize($room)));
- if (shm_put_var($shm, $tok, $room) == FALSE) {
- log_only($sess, "PUT_VAR FALLITA ".strlen(serialize($room)));
- log_only($sess, serialize($room));
- break;
- }
- // log_main("XXX", "QUI CI ARRIVA [".$room->user[0]->name."]");
- $ret = TRUE;
- } while (0);
-
- if ($shm)
- shm_detach($shm);
-
- return ($ret);
- }
-
- function lock_data()
- {
- GLOBAL $sess;
-
- // echo "LOCK: ".FTOK_PATH."/main";
- // exit;
- if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
- echo "FTOK FAILED";
- exit;
- }
- // echo "FTOK ".$tok."<br>";
- if (($res = sem_get($tok)) == FALSE) {
- echo "SEM_GET FAILED";
- exit;
- }
- if (sem_acquire($res)) {
- log_only($sess, "LOCK");
- return ($res);
- }
- else
- return (FALSE);
- }
-
- function unlock_data($res)
- {
- GLOBAL $sess;
-
- log_only($sess, "UNLOCK");
-
- return (sem_release($res));
- }
-} // end class Room
-
-function make_seed()
-{
- list($usec, $sec) = explode(' ', microtime());
- return (float) $sec + ((float) $usec * 100000);
-}
-
-function log_only2($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
-
- if (($fp = @fopen("/tmp/brisk_only2.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_only($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
-
- if (($fp = @fopen("/tmp/brisk_only.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_main($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_main.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_rd($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_rd.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_rd2($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_rd2.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_send($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_send.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_auth($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_auth.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%d] [%s] [%s]\n", time(), $sess, $log));
- fclose($fp);
- }
-}
-
-function log_lock($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_lock.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%d] [%s] [%s]\n", time(), $sess, $log));
- fclose($fp);
- }
-}
-
-function log_wr($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_wr.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_load($sess, $log) {
- if (BRISK_DEBUG != TRUE)
- return;
-
- if (($fp = @fopen("/tmp/brisk_load.log", 'a')) != FALSE) {
- fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
- fclose($fp);
- }
-}
-
-function log_legal($timecur, $sess, $name, $where, $mesg)
-{
- GLOBAL $_SERVER;
-
- if (($fp = @fopen(LEGAL_PATH, 'a')) != FALSE) {
- /* Unix time | session | nickname | IP | where was | mesg */
- fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|\n", $timecur, $sess, $name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
- fclose($fp);
- }
-}
-
-
-
-
-function lock_banlist()
-{
- if (($tok = ftok(FTOK_PATH."/main", "L")) == -1) {
- echo "FTOK FAILED";
- exit;
- }
- if (($res = sem_get($tok)) == FALSE) {
- echo "SEM_GET FAILED";
- exit;
- }
- if (sem_acquire($res))
- return ($res);
- else
- return (FALSE);
-}
-
-function unlock_banlist($res)
-{
- return (sem_release($res));
-}
-
-function table_act_content($isstanding, $sitted, $table, $cur_table)
-{
- $ret = "";
-
- if ($isstanding) {
- if ($sitted < PLAYERS_N) {
- $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xhenter%d\\" value=\\"Mi siedo.\\" onclick=\\"act_sitdown(%d);\\">', $table, $table);
- }
- }
- else {
- if ($table == $cur_table)
- $ret = sprintf('<input type=\\"button\\" class=\\"button\\" name=\\"xwakeup\\" value=\\"Mi alzo.\\" onclick=\\"act_wakeup();\\">');
- else
- $ret = "";
- }
- return ($ret);
-}
-
-function table_content($room, $user, $table_idx)
-{
- $content = "";
- $ret = "";
- // TODO
- //
- // Si possono usare i dati nella classe table
- //
-
- $sess = $user->sess;
- $table = &$room->table[$table_idx];
-
- if ($user->stat != 'room')
- return;
-
- for ($i = 0 ; $i < $table->player_n ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
-
- if ($user_cur == $user)
- { $hilion = "<b>"; $hilioff = "</b>"; }
- else
- { $hilion = ""; $hilioff = ""; }
-
- log_main($user_cur->name, sprintf("IN TABLE [%d]", $table_idx));
-
- $content .= sprintf("%s%s%s<br>",$hilion, xcape($user_cur->name), $hilioff);
- }
- /*
- for ( ; $i < PLAYERS_N ; $i++)
- $content .= "<br>";
- */
-
- $ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content);
-
- return ($ret);
-}
-
-function standup_content(&$room, $user)
-{
- $ret = "";
- $content = "";
-
- if ($user->stat != 'room')
- return;
-
- for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
- if ($room->user[$e]->sess == "" || $room->user[$e]->stat != "room" || $room->user[$e]->name == "")
- continue;
- $ct++;
- }
-
- $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
-
- for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
- if ($room->user[$e]->sess == "" || $room->user[$e]->stat != "room" || $room->user[$e]->name == "")
- continue;
-
-
- if ($room->user[$e]->subst == "standup") {
- if (($ct % 4) == 0) {
- $content .= '<tr>';
- }
- if ($room->user[$e] == $user)
- { $hilion = "<b>"; $hilioff = "</b>"; }
- else
- { $hilion = ""; $hilioff = ""; }
-
- $content .= sprintf('<td class=\\"room_standup\\">%s%s%s</td>',$hilion, xcape($room->user[$e]->name), $hilioff);
- if (($ct % 4) == 3) {
- $content .= '</tr>';
- }
- $ct++;
- }
- }
- $content .= '</table>';
-
- $content2 = '<input class=\\"button\\" name=\\"logout\\" value=\\"Esco.\\" onclick=\\"window.onunload = null; act_logout();\\" type=\\"button\\">';
- $ret .= sprintf('$("standup").innerHTML = "%s"; $("esco").innerHTML = "%s";',
- $content, $content2);
-
- return ($ret);
-}
-
-
-function show_notify($text, $tout, $butt, $w, $h)
-{
- log_main("SHOW_NOTIFY", $text);
- return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
-}
-
-function briscola_show($room, $table, $user)
-{
- $ptnadd = "";
- $ret = "";
-
- if ($table->asta_card == 9)
- $ptnadd = sprintf("<br>con %d punti", $table->asta_pnt);
-
- /* text of caller cell */
- if ($user->table_pos == $table->asta_win)
- $ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd);
- else
- $ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";',
- xcape($room->user[$table->player[$table->asta_win]]->name), $ptnadd);
-
- $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
- $table->asta_win);
- $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
- $ret .= sprintf('$("caller").style.visibility = "visible";');
- $ret .= sprintf('$("chooseed").style.visibility = "hidden";');
- $ret .= sprintf('$("astalascio").style.visibility = "";');
- $ret .= sprintf('$("asta").style.visibility = "hidden";');
- $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
-
- return ($ret);
-}
-
-
-function game_result($asta_pnt, $pnt)
-{
- if ($asta_pnt == 61) {
- if ($pnt > 60)
- return (1);
- else if ($pnt == 60)
- return (0);
- else
- return (-1);
- }
- else {
- if ($pnt >= $asta_pnt)
- return (1);
- else
- return (-1);
- }
-}
-
-function multoval($mult)
-{
- if ($mult == 2)
- return ("doppio");
- else if ($mult == 4)
- return ("quadruplo");
- else
- return (sprintf("%d-plo", $mult));
-}
-
-function show_table_info(&$room, &$table, $table_pos)
-{
- $ret = "";
- $user = &$room->user[$table->player[$table_pos]];
-
- $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
- $noty = sprintf('<table class=\"points\"><tr><th></th>');
-
- // Names.
- for ($i = 0 ; $i < PLAYERS_N ; $i++)
- $noty .= sprintf('<th class=\"td_points\">%s</th>', xcape($room->user[$table->player[$i]]->name));
- $noty .= sprintf("</tr>");
-
- // Points.
- log_main("show_table_info", "pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
-
- for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
- $noty .= sprintf('<tr><th class=\"td_points\">%d</th>', $i+1);
- for ($e = 0 ; $e < PLAYERS_N ; $e++)
- $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->points[$i % MAX_POINTS][$e]);
- $noty .= "</tr>";
- }
-
- // Total points.
- $noty .= '<tr><th class=\"td_points\">Tot.</th>';
- for ($e = 0 ; $e < PLAYERS_N ; $e++)
- $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
- $noty .= "</tr></table>";
-
- if ($table->old_reason != "") {
- $noty .= sprintf("<hr><b>%s</b><br>", xcape($table->old_reason));
- }
-
- if ($table->old_win != -1) {
- $win = $table->player[$table->old_win];
- $fri = $table->player[$table->old_friend];
-
- $wol = game_result($table->old_asta_pnt, $table->old_pnt);
-
- if ($win != $fri) {
- $noty .= sprintf("<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>",
- xcape($room->user[$win]->name),
- xcape($room->user[$fri]->name));
- if ($table->old_pnt == 120) {
- $noty .= sprintf("hanno fatto <b>cappotto</b> EBBRAVI!.<hr>");
- }
- else {
- $noty .= sprintf("dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>",
- ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
- 'più di 60'), $table->old_pnt,
- ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
- }
- }
- else {
- $noty .= sprintf("<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>",
- xcape($room->user[$win]->name));
- if ($table->old_pnt == 120) {
- $noty .= sprintf("ha fatto <b>cappotto</b> EBBRAVO!.<hr>");
- }
- else {
- $noty .= sprintf("doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>",
- ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
- 'più di 60'), $table->old_pnt,
- ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
- }
- }
- }
- if ($table->mazzo == $table_pos)
- $noty .= "Fai <b>tu</b> il mazzo,";
- else {
- $unam = xcape($room->user[$table->player[$table->mazzo]]->name);
- $noty .= "Il mazzo a <b>$unam</b>,";
- }
-
- if ($user->subst == 'asta') {
- if ($table->asta_win == -1) // auction case
- $curplayer = $table->gstart % PLAYERS_N;
- else
- $curplayer = $table->asta_win;
- }
- else if ($user->subst == 'game') {
- $curplayer = ($table->gstart + $table->turn) % PLAYERS_N;
- }
-
-
- if ($curplayer == $table_pos) {
- $noty .= " tocca a <b>te</b> giocare.";
- }
- else {
- $unam = xcape($room->user[$table->player[$curplayer]]->name);
- $noty .= " tocca a <b>$unam</b> giocare.";
- }
-
- if ($table->mult > 1) {
- $noty .= sprintf(" La partita vale <b>%s</b>.", multoval($table->mult));
- }
- $noty .= "<hr><br>";
-
- $ret .= show_notify($noty, 3000, "torna alla partita", 500, 400);
-
- return ($ret);
-}
-
-function root_wellcome($user)
-{
- GLOBAL $root_wellarr;
- $ret = "";
-
- for ($i = 0 ; $i < count($root_wellarr) ; $i++)
- $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $root_wellarr[$i]));
-
- return ($ret);
-}
-
-function table_wellcome($user)
-{
- GLOBAL $table_wellarr;
- $ret = "";
-
- for ($i = 0 ; $i < count($table_wellarr) ; $i++)
- $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i]));
-
- return ($ret);
-}
-
-function show_room(&$room, &$user)
-{
- $ret = sprintf('gst.st = %d;', $user->step);
- $ret .= sprintf('stat = "%s";', $user->stat);
-
- $ret .= root_wellcome($user);
- $ret .= sprintf('subst = "%s";', $user->subst);
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
- for ($i = 0 ; $i < TABLES_N ; $i++) {
- $ret .= table_content($room, $user, $i);
- $act_content = table_act_content(($user->subst == 'standup'),
- $room->table[$i]->player_n, $i, $user->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
- }
- $ret .= standup_content($room, $user);
-
- return ($ret);
-}
-
-
-
-/* show table
-is_transition (is from room to table ?)
-is_again (is another game)
-
-Examples of $is_transition, $is_again:
- from reload of the page: FALSE, FALSE
- from sitdown in room: TRUE, FALSE
- from table: asta cmd e tutti passano: TRUE, TRUE
- from table: fine partita: TRUE, TRUE
- */
-function show_table(&$room, &$user, $sendstep, $is_transition, $is_again)
-{
- $table_idx = $user->table;
- $table = &$room->table[$table_idx];
- $table_pos = $user->table_pos;
-
- $ret = "table_init();";
- $ret .= $table->exitlock_show(&$room->user, $table_pos);
- if (!$is_again) {
- /* GENERAL STATUS */
- $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
- $sendstep, $user->stat, $user->subst, $table_pos);
- /* BACKGROUND */
- $ret .= "background_set();";
-
- /* USERS INFO */
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name,ENT_COMPAT,"UTF-8"));
- $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
- xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name),
- xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name),
- xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name),
- (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)),
- (PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name)));
- }
- /* NOTIFY FOR THE CARD MAKER */
- if ($is_transition) { // && $user->subst == "asta" superfluo
- $ret .= show_table_info(&$room, &$table, $table_pos);
- }
- if (!$is_again)
- $ret .= table_wellcome($user);
-
- if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca
- $ret .= playsound("cow.mp3");
- }
-
-
- /* CARDS */
- if ($is_transition) { // && $user->subst == "asta" superfluo
- $ret .= "|";
-
- for ($i = 0 ; $i < 8 ; $i++) {
- for ($e = 0 ; $e < PLAYERS_N ; $e++) {
- $ct = 0;
- for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
- if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) {
- $ct++;
- if ($ct == $i+1)
- break;
- }
- }
- log_rd($user->sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
-
- $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % PLAYERS_N,
- $i, ((($e + PLAYERS_N - $table_pos + $table->gstart) % PLAYERS_N) == 0 ?
- $table->card[$o]->value : -1),
- ($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
- }
- }
- }
- else {
- $taked = array(0,0,0,0,0);
- $inhand = array(0,0,0,0,0);
- $ontabl = array(-1,-1,-1,-1,-1);
- $cards = array();
-
- for ($i = 0 ; $i < 40 ; $i++) {
- if ($table->card[$i]->stat == 'hand') {
- if ($table->card[$i]->owner == $table_pos) {
- $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
- }
- $inhand[$table->card[$i]->owner]++;
- }
- else if ($table->card[$i]->stat == 'take') {
- log_main("Card taked:", $table->card[$i]->value."OWN: ".$table->card[$i]->owner);
- $taked[$table->card[$i]->owner]++;
- }
- else if ($table->card[$i]->stat == 'table') {
- $ontabl[$table->card[$i]->owner] = $i;
- }
- }
- $logg = "\n";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
- }
- log_main("Stat table:", $logg);
-
- /* Set ours cards. */
- $oursarg = "";
- for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
- $oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
- for ($i = $inhand[$table_pos] ; $i < 8 ; $i++)
- $oursarg .= ($i == 0 ? "" : ", ")."-1";
- $ret .= sprintf('card_setours(%s);', $oursarg);
-
- /* Dispose all cards */
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
- $ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
- $inhand[$i], $taked[$i]);
-
- if ($ontabl[$i] != -1) {
- $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
- $table->card[$ontabl[$i]]->value,
- $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
- }
- }
- }
-
- /* Show auction */
- if ($user->subst == 'asta') {
-
- /* show users auction status */
- $showst = "";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
- ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
- }
- if (PLAYERS_N == 3)
- $showst .= ",-2,-2";
- $ret .= sprintf('show_astat(%s);', $showst);
-
- if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
- /* show card chooser */
- $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
- $table->asta_card);
- }
- else {
- /* show auction */
- if ($table_pos == ($table->gstart % PLAYERS_N) &&
- $table->asta_win == -1)
- $ret .= sprintf('dispose_asta(%d,%d, %s);',
- $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
- else
- $ret .= sprintf('dispose_asta(%d,%d, %s);',
- $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
- }
-
- /* Remark */
- if ($table->asta_win == -1) { // auction case
- if ($table_pos == ($table->gstart % PLAYERS_N))
- $ret .= "remark_on();";
- else
- $ret .= "remark_off();";
- }
- else { // chooseed case
- if ($table_pos == $table->asta_win)
- $ret .= "remark_on();";
- else
- $ret .= "remark_off();";
- }
- }
- else if ($user->subst == 'game') {
- /* HIGHLIGHT */
- if (($table->gstart + $table->turn) % PLAYERS_N == $table_pos)
- $ret .= "is_my_time = true; remark_on();";
- else
- $ret .= "remark_off();";
-
- /* WHO CALL AND WATH */
- $ret .= briscola_show($room, $table, $user);
-
- }
- return ($ret);
- }
-
-function calculate_winner(&$table)
-{
- $briontab = FALSE;
- $ontab = array();
- $ontid = array();
- $cur_win = -1;
- $cur_val = 100;
- $cur_seed = $table->briscola - ($table->briscola % 10);
-
- for ($i = 0 ; $i < 40 ; $i++) {
- if ($table->card[$i]->stat != "table")
- continue;
-
- log_wr($sess, sprintf("Card On table: [%d]", $i));
-
- $v = $table->card[$i]->value;
- $ontab[$table->card[$i]->owner] = $v;
- $ontid[$table->card[$i]->owner] = $i;
- /* se briscola setto il flag */
- if (($v - ($v % 10)) == $cur_seed)
- $briontab = TRUE;
- }
-
- if ($briontab == FALSE) {
- $cur_win = $table->gstart;
- $cur_val = $ontab[$cur_win];
- $cur_seed = $cur_val - ($cur_val % 10);
- }
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
- if ($ontab[$i] < $cur_val) {
- $cur_val = $ontab[$i];
- $cur_win = $i;
- }
- }
- }
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $table->card[$ontid[$i]]->owner = $cur_win;
- $table->card[$ontid[$i]]->stat = "take"; // Card stat
- }
- return ($cur_win);
-}
-
-function calculate_points(&$table)
-{
- GLOBAL $G_all_points;
-
- $pro = 0;
-
- if ($table->asta_pnt == 60)
- $table->asta_pnt = 61;
-
- $table->old_reason = "";
- $table->old_win = $table->asta_win;
- $table->old_friend = $table->friend;
- $table->old_asta_pnt = $table->asta_pnt;
-
- for ($i = 0 ; $i < 40 ; $i++) {
- $ctt = $table->card[$i]->value % 10;
- $own = $table->card[$i]->owner;
- if ($own == $table->asta_win || $own == $table->friend)
- $pro += $G_all_points[$ctt];
- }
-
- log_wr("XXX", sprintf("PRO: [%d]", $pro));
-
-
- if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
- $table->points[$table->points_n % MAX_POINTS] = array();
- for ($i = 0 ; $i < PLAYERS_N ; $i++)
- $table->points[$table->points_n % MAX_POINTS][$i] = 0;
- $table->points_n++;
- $table->old_pnt = $pro;
- $table->mult *= 2;
-
- return;
- }
-
- if ($pro >= $table->asta_pnt)
- $sig = 1;
- else
- $sig = -1;
-
- $table->points[$table->points_n % MAX_POINTS] = array();
- for ($i = 0 ; $i < 5 ; $i++) {
- if ($i == $table->asta_win)
- $pt = ($i == $table->friend ? 4 : 2);
- else if ($i == $table->friend)
- $pt = 1;
- else
- $pt = -1;
-
- log_wr("XXX", sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
-
- $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
-
- log_wr("XXX", sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
-
- $table->points[$table->points_n % MAX_POINTS][$i] = $pt;
- $table->total[$i] += $pt;
- }
- $table->points_n++;
- $table->old_pnt = $pro;
- $table->mult = 1;
-}
-
-function validate_sess($sess)
-{
- if (strlen($sess) == SESS_LEN)
- return (TRUE);
- else
- return (FALSE);
-}
-
-function validate_name($name)
-{
- $name_new = str_replace(' ', '_', substr(trim($name),0,12));
-
- for ($i = 0 ; $i < strlen($name_new) ; $i++) {
- $c = $name_new[$i];
- if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
- return ($name_new);
- }
-
- return (FALSE);
-}
-
-function playsound($filename)
-{
- return (sprintf('playsound("flasou", "%s");', $filename));
-}
-
-function secstoword($secs)
-{
- $mins = floor($secs / 60);
- $secs = $secs % 60;
- if ($mins > 0)
- $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
-
- if ($secs > 0)
- $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
-
- return ($ret);
-}
-
-?>