$G_false = FALSE;
$G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
-$G_brisk_version = "2.1.0 - trusty";
+$G_brisk_version = "2.1.1 - trusty";
$root_wellarr = Array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: Autenticazione e tavoli riservati.',
'Se vuoi iscriverti alla <a target="_blank" href="http://www.milug.org/cgi-bin/mailman/listinfo/ml-briscola">Mailing List</a>, cliccala!' );
} // end class Card
class Table {
+ var $idx;
var $player;
var $player_n;
var $card;
{
}
- function &create()
+ function &create($idx)
{
GLOBAL $G_false;
if (($thiz =& new Table()) == FALSE)
return ($G_false);
+ $thiz->idx = $idx;
$thiz->player = array();
$thiz->player_n = 0;
$thiz->card = FALSE;
if (($thiz =& new Table()) == FALSE)
return ($G_false);
+ $thiz->idx = $from->idx;
$thiz->player = array();
for ($i = 0 ; $i < $from->player_n ; $i++)
$thiz->player[$i] = $from->player[$i];
if (($thiz =& new Table()) == FALSE)
return ($G_false);
+ $thiz->idx = $from->idx;
$thiz->player_n = $from->player_n;
$thiz->card = &$thiz->bunch_create();
$thiz->mazzo = $from->mazzo;
return ($ct);
}
+
+
+
+
+ // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
+ // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
+
+ // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
+ function act_content(&$user)
+ {
+ $ret = "";
+ $isstanding = ($user->subst == 'standup');
+ $sitted = $this->player_n;
+ $table = $this->idx;
+ $cur_table = $user->table;
+ $allowed = TRUE;
+
+ if ($isstanding) {
+ if ($sitted < PLAYERS_N) {
+ if ($this->auth_only) {
+ if ($user->flags & USER_FLAG_AUTH)
+ $act = "sitreser";
+ else
+ $act = 'reserved';
+ }
+ else {
+ $act = 'sit';
+ }
+ }
+ }
+ else {
+ if ($table == $cur_table)
+ $act = 'wake';
+ else
+ $act = 'none';
+ }
+
+ if ($act != '')
+ $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
+
+ return ($ret);
+ }
+
+
} // end class Table
}
for ($i = 0 ; $i < TABLES_N ; $i++) {
- $this->table[$i] =& Table::create();
+ $this->table[$i] =& Table::create($i);
$row = ( (((int)($i / 4)) % 2) == 0 );
$col = ($i % 2 == 0);
$this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
$ret .= root_wellcome($user);
$ret .= sprintf('subst = "%s";', $user->subst);
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name));
+ $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
+ $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
for ($i = 0 ; $i < TABLES_N ; $i++) {
$ret .= $this->table_content($user, $i);
- $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
- ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
+ // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
+ // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
+ $ret .= $this->table[$i]->act_content($user);
if ($this->table[$i]->wag_own != NULL)
$ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->table[$i]->wag_own->name, $this->table[$i]->wag_com);
else
$ret .= $this->table_content($user_cur, $table_idx);
$ret .= $this->standup_content($user_cur);
- $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
-
-
+ // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
+ $ret .= $table->act_content($user);
+
if ($user_cur == $user) {
// set the new status
$ret .= 'subst = "standup"; tra.show(); ';
// clean the action buttons in other tables
for ($e = 0 ; $e < TABLES_N ; $e++) {
if ($this->table[$e]->player_n < PLAYERS_N) {
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
- $ret .= table_act_content(TRUE, 0, $e, $user->table,
- ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
+ // $ret .= table_act_content(TRUE, 0, $e, $user->table,
+ // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
+ $ret .= $this->table[$e]->act_content($user);
}
}
}
else {
- $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
- ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+ // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
+ // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ $ret .= $table->act_content($user_cur);
}
}
log_wr("ROOM_WAKEUP: ".$ret);
$ret .= $this->table_content($user_cur, $table_idx);
$ret .= $this->standup_content($user_cur);
- $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
- ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
+ // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ $ret .= $table->act_content($user_cur);
+
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
-
for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
if ($user_cur == $user_tab[$tab_idx])
break;
log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
log_main("JOIN_WAKEUP more");
- $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
- ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
+ // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ $ret .= $table->act_content($user_cur);
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
log_main("JOIN_WAKEUP end more");
}
log_wr("ROOM_JOIN_WAKEUP: ".$ret);
$ret .= $this->table_content($user_cur, $table_idx);
if ($user_cur == $user) {
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
+ $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
+ $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
}
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->step_inc();
$ret .= 'subst = "sitdown"; tra.hide(); ';
// clean the action buttons in other tables
for ($e = 0 ; $e < TABLES_N ; $e++) {
- $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
+ // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
+ $ret .= $this->table[$e]->act_content($user_cur);
}
}
else if ($table_idx > -1) {
if ($table->player_n == PLAYERS_N) {
- $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
- ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
-
- // $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+ // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
+ /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
+ $ret .= $table->act_content($user_cur);
}
}
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
} // /tav chat command
else if (strncmp($msg, "/alarm ", 7) == 0) {
- $alarm_check = "/alarm ".$G_alarm_passwd." ";
+ if (strncmp($msg, "/alarm to ", 10) == 0) {
+ $sp_pos = strpos($msg, " ", 10);
+ $target = substr($msg, 10, $sp_pos - 10);
+ $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
+ }
+ else {
+ $target = "";
+ $alarm_check = "/alarm ".$G_alarm_passwd." ";
+ }
do {
if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
$msg = "<br>La password digitata non è corretta.<br><br>";
break;
}
- $to_user = sprintf('chatt_sub("%s","Alarm <b>%s</b> inviato a tutti.");',
- $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
+ $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Alarm <b>%s</b> inviato a <b>%s</b>.");',
+ $dt, NICKSERV, xcape(substr($msg, strlen($alarm_check))),
+ ($target == "" ? "tutti" : xcape($target)) );
$msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
$dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
do {
if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
- $to_user = sprintf('chatt_sub("%s","Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt.NICKSERV);
+ $to_user = sprintf('chatt_sub("%s", [2,"%s"],"Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt, NICKSERV);
break;
}
break;
}
if ($i < MAX_PLAYERS) {
- $to_user = sprintf('chatt_sub("%s","Nickname <b>%s</b> già in uso.");', $dt.NICKSERV, xcape($name_new));
+ $to_user = sprintf('chatt_sub("%s", [2, "%s"],"Nickname <b>%s</b> già in uso.");', $dt, NICKSERV, xcape($name_new));
break;
}
-
+
+ if ($user->flags & USER_FLAG_AUTH) {
+ if (strcasecmp($user->name,$name_new) != 0) {
+ if ($user->subst == 'standup' || ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)) {
+ $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed
+ for ($i = 0 ; $i < TABLES_N ; $i++) {
+ $to_user .= $this->table[$i]->act_content($user);
+ }
+ }
+ else {
+ $to_user = sprintf('chatt_sub("%s", [2, "%s"],"<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>");', $dt, NICKSERV);
+ break;
+ }
+ }
+ }
$user->name = $name_new; // OK - nick changed
- $user->flags &= ~USER_FLAG_AUTH; // Remove auth if name changed
+ /* se nome gia' in uso, segnala cosa potrebbe capitare */
+ if (($user->flags & USER_FLAG_AUTH) == 0) {
+ $userdb = new LoginDB();
+ if ($userdb->login_exists($name_new)) {
+ $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>");', $dt, NICKSERV, xcape($name_new));
+ }
+ }
+
log_main("chatt_send start set");
$update_room = TRUE;
}
if ($only_you) {
- $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape("== chat ban =="));
+ $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
}
else {
- $to_user = sprintf('chatt_sub("%s","%s");', $dt.xcape($user->name), xcape($msg));
+ $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
// temporary silentiation for troll (will became array check)
if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
- $to_room = $to_user;
+ $to_room = $to_user;
}
log_legal($curtime, $user->sess, $user->name,
if ($to_room != FALSE) {
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$user_cur = &$this->user[$i];
+ if ($target != "" && $user_cur->name != $target)
+ continue;
// if ($user_cur->sess == '' || $user_cur->stat != 'room')
if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
continue;
// stat must be "table" by definition
$bri_user =& $bri->user[$i];
+ if ($target != "" && $bri_user->name != $target)
+ continue;
log_main("writa: ".$user_mesg);
$bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
$bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
$authenticate = FALSE;
$login_exists = FALSE;
$ghost = -1;
+ $ghost_auth = FALSE;
$idx = -1;
$idfree = -1;
}
else {
$ghost = $i;
+ $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
}
}
}
log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
+ if ($ghost > -1 && $authenticate) {
+ /* swap session */
- if ($idx != -1 && $i == MAX_PLAYERS) {
+ $ghost_user =& $this->user[$ghost];
+ $curtime = time();
+ $ghost_user->step_inc();
+ if ($sess == "") {
+ $sess = uniqid("");
+ $ghost_user->sess = $sess;
+ }
+ else {
+ $ghost_user->sess = $sess;
+ }
+
+ // If user at the table we need to update the table data too
+ $table_idx = $ghost_user->table;
+ if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
+ if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
+ if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
+ if ($bri->the_end != TRUE) {
+ $bri->user[$ghost_user->table_pos]->step_inc();
+ $bri->user[$ghost_user->table_pos]->sess = $sess;
+ Briskin5::save_data(&$bri);
+ }
+ }
+ Briskin5::unlock_data($brisem);
+ }
+ }
+
+ $idx = $ghost;
+ return ($this->user[$ghost]);
+ }
+ else if ($idx != -1 && $i == MAX_PLAYERS) {
/* SUCCESS */
$curtime = time();
if ($sess == "") {
- $this->user[$idx]->sess = uniqid("");
- $sess = $this->user[$idx]->sess;
-
+ $sess = uniqid("");
+ $this->user[$idx]->sess = $sess;
}
else {
$this->user[$idx]->sess = $sess;
log_main("ghost: rename!");
$ghost_user =& $this->user[$ghost];
-
- for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
- $ghostname = 'ghost'.$sfx;
- for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- if (strcmp("", $this->user[$i]->sess) == 0)
- continue;
-
- if (strcmp($this->user[$i]->name, $ghostname) == 0) {
- $ghostname = '';
- break;
+ if ($ghost_auth == FALSE) {
+ for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
+ $ghostname = 'ghost'.$sfx;
+ for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
+ if (strcmp("", $this->user[$i]->sess) == 0)
+ continue;
+
+ if (strcmp($this->user[$i]->name, $ghostname) == 0) {
+ $ghostname = '';
+ break;
+ }
}
+ if ($ghostname != '')
+ break;
}
- if ($ghostname != '')
- break;
- }
-
- $ghost_user->name = $ghostname;
-
- if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
- $this->standup_update(&$ghost_user);
- }
- else {
- log_main("chatt_send pre table update");
- $this->table_update(&$ghost_user);
+
+ $ghost_user->name = $ghostname;
+
+ if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
+ $this->standup_update(&$ghost_user);
+ }
+ else {
+ log_main("chatt_send pre table update");
+ $this->table_update(&$ghost_user);
log_main("chatt_send post table update");
+ }
+ } // if ($ghost_auth == FALSE
+ else {
+ // FIXME: cacciare il vecchio utente room && table (if needed)
+ $ghost_user->the_end = TRUE;
+ $ghost_user->lacc = 0;
+ $this->garbage_manager(TRUE);
}
- }
-
+ } // if ($ghost > -1) {
log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
$real_idx = $idx;
if ($user_cur->stat == 'room') {
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
- if ($user_cur == $user)
- $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s</b>: ";', xcape($user->name));
-
+ if ($user_cur == $user) {
+ $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
+ $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
+
+ $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
+ $itin, xcape($user->name), $itou);
+ }
log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
$user_cur->step_inc();
$dt = date("H:i ", $curtime);
for ($i = 0 ; $i < count($root_wellarr) ; $i++)
- $ret .= sprintf('chatt_sub("%s","%s");', $dt.NICKSERV, str_replace('"', '\"', $root_wellarr[$i]));
+ $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$i]));
return ($ret);
}
$ret = "";
for ($i = 0 ; $i < count($table_wellarr) ; $i++)
- $ret .= sprintf('chatt_sub("ChanServ: ","%s");', str_replace('"', '\"', $table_wellarr[$i]));
+ $ret .= sprintf('chatt_sub("%s", [2, "ChanServ: "],"%s");', "", str_replace('"', '\"', $table_wellarr[$i]));
return ($ret);
}
$ret .= "background_set();";
/* USERS INFO */
- $ret .= sprintf('$("myname").innerHTML = "<b>%s</b>";', xcape($user->name));
- $ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
+ $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
+ $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
+
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
+ $ret .= sprintf('set_names([%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"]); ',
+ $room->user[$table->player[($table_pos)%PLAYERS_N]]->flags,
xcape($room->user[$table->player[($table_pos)%PLAYERS_N]]->name),
+
+ $room->user[$table->player[($table_pos+1)%PLAYERS_N]]->flags,
xcape($room->user[$table->player[($table_pos+1)%PLAYERS_N]]->name),
+
+ $room->user[$table->player[($table_pos+2)%PLAYERS_N]]->flags,
xcape($room->user[$table->player[($table_pos+2)%PLAYERS_N]]->name),
+
+ (PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+3)%PLAYERS_N]]->flags),
(PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3)%PLAYERS_N]]->name)),
+
+ (PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+4)%PLAYERS_N]]->flags),
(PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4)%PLAYERS_N]]->name)));
}
/* NOTIFY FOR THE CARD MAKER */