log_wr('POSTSPLIT: '.$argz[0]);
if ($argz[0] == 'shutdown') {
- log_auth($user_cur->sess, "Shutdown session.");
- $tmp_sess = $user->sess;
- $user->sess = "";
- step_unproxy($tmp_sess);
- $user->name = "";
- $user->the_end = FALSE;
+ log_auth($user_cur->sess, "Shutdown session. delegate to room gc the autologout");
log_rd2("AUTO LOGOUT.");
- if ($user->subst == 'sitdown' || $user->stat == 'table')
+ if ($user->stat == 'table') {
$bri->table_wakeup(&$user);
- else if ($user->subst == 'standup')
- $bri->room_outstandup(&$user);
+ // to force the logout
+ $user->lacc = 0;
+ }
else
log_rd2("SHUTDOWN FROM WHAT ???");
}
-/******************
- * *
- * STAT: room *
- * *
- ******************/
-else if ($user->stat == 'room') {
- $user->laccwr = time();
-
- if ($argz[0] == 'help') {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= show_notify(str_replace("\n", " ", $G_room_help), 0, "torna ai tavoli", 600, 500);
-
- log_wr($user->comm[$user->step % COMM_N]);
- $user->step_inc();
-
- }
- else if ($argz[0] == 'about') {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= show_notify(str_replace("\n", " ", $G_room_about), 0, "torna ai tavoli", 400, 200);
-
- log_wr($user->comm[$user->step % COMM_N]);
- $user->step_inc();
-
- }
- else if ($argz[0] == 'chatt') {
- $bri->chatt_send(&$user,$mesg);
- }
- /**********************
- * *
- * SUBST: standup *
- * *
- **********************/
- else if ($user->subst == 'standup') {
-
- if ($argz[0] == 'sitdown') {
- log_wr("SITDOWN command");
-
- if ($user->the_end == TRUE) {
- log_wr("INFO:SKIP:argz == sitdown && the_end == TRUE => ignore request.");
- Briskin5::unlock_data($sem);
- exit;
- }
- /* TODO: refact to a function */
- if ($user->bantime > $user->laccwr) {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= show_notify("<br>Ti sei alzato da un tavolo senza il consenso degli altri giocatori. Dovrai aspettare ancora ".secstoword($user->bantime - $user->laccwr)." prima di poterti sedere nuovamente.", 2000, "Torna in piedi.", 400, 100);
-
- $user->step_inc();
- Briskin5::save_data($bri);
- Briskin5::unlock_data($sem);
- exit;
- }
-
- // Take parameters
- $table_idx = $argz[1];
- $table = &$bri->table[$table_idx];
-
- if ($table->player_n == PLAYERS_N) {
- log_wr("WARN:FSM: Sitdown unreachable, table full.");
- Briskin5::unlock_data($sem);
- exit;
- }
-
- // set new status
- $user->subst = "sitdown";
- $user->table = $table_idx;
- $user->table_pos = $table->user_add($idx);
-
- log_wr("MOP before");
-
- if ($table->player_n == PLAYERS_N) {
- log_wr("MOP inall");
-
- // Start game for this table.
- log_wr("Start game!");
-
- //
- // START THE SPAWN HERE!!!!
- //
-
- if (TRUE) { // WITH SPAWN
- $curtime = time();
- // Create new spawned table
- $us = array();
- for ($i = 0 ; $i < BRISCOLAIN5_PLAYERS_N ; $i++)
- $us[$i] = &$bri->user[$table->player[$i]];
- if (($bri =& new Briskin5(&$us, &$table, $table_idx)) == FALSE)
- log_wr("bri create: FALSE");
- else
- log_wr("bri create: ".serialize($bri));
-
-
- // Set root table and users
- }
- else { // BEFORE SPAWN
- // init table
- $table->init(&$bri->user);
- $table->game_init(&$bri->user);
- $curtime = time();
-
- // init users
- for ($i = 0 ; $i < $table->player_n ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- log_wr("Pre if!");
-
- $ret = "";
- $ret .= sprintf('gst.st_loc++; gst.st=%d; the_end=true; window.onunload = null ; document.location.assign("table.php");|', $user_cur->step+1);
-
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->trans_step = $user_cur->step + 1;
- log_wr("TRANS ATTIVATO");
-
-
- $user_cur->stat_set('table');
- $user_cur->subst = 'asta';
- $user_cur->laccwr = $curtime;
- $user_cur->step_inc();
-
- $user_cur->comm[$user_cur->step % COMM_N] = show_table(&$bri,&$user_cur,$user_cur->step+1,TRUE, FALSE);
- $user_cur->step_inc();
- }
- } // end else { BEFORE SPAWN
-
- log_wr("MOP after");
-
- }
- // change room
- $bri->room_sitdown(&$user, $table_idx);
-
- log_wr("MOP finish");
-
-
- }
- else if ($argz[0] == 'logout') {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('postact_logout();');
- $user->the_end = TRUE;
- $user->step_inc();
- }
- }
- /**********************
- * *
- * SUBST: sitdown *
- * *
- **********************/
- else if ($user->subst == 'sitdown') {
- if ($argz[0] == 'wakeup') {
- $bri->table_wakeup(&$user);
- }
- else if ($argz[0] == 'logout') {
- $bri->table_wakeup(&$user);
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('postact_logout();');
- $user->the_end = TRUE;
- $user->step_inc();
- }
- }
-}
/*********************
* *
* STAT: table *
log_wr("Pre if!");
$ret = "";
- $ret .= sprintf('gst.st_loc++; gst.st=%d; createCookie("table_idx", %d, 24*365, cookiepath); createCookie("table_token", "%s", 24*365, cookiepath); the_end=true; window.onunload = null ; document.location.assign("briskin5/briskin5.php");|', $user_cur->step+1, $table_idx, $table_token);
+ $ret .= sprintf('gst.st_loc++; gst.st=%d; createCookie("table_idx", %d, 24*365, cookiepath); createCookie("table_token", "%s", 24*365, cookiepath); the_end=true; window.onunload = null ; document.location.assign("briskin5/index.php");|', $user_cur->step+1, $table_idx, $table_token);
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->trans_step = $user_cur->step + 1;
}
}
}
-/*********************
- * *
- * STAT: table *
- * *
- *********************/
-else if ($user->stat == 'table') {
- $user->laccwr = time();
- $table = &$room->table[$user->table];
-
- if ($argz[0] == 'tableinfo') {
- log_wr("PER DI TABLEINFO");
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= show_table_info(&$room, &$table, $user->table_pos);
- log_wr($user->comm[$user->step % COMM_N]);
- $user->step_inc();
- }
- else if ($argz[0] == 'chatt') {
- $room->chatt_send(&$user,$mesg);
- }
- else if ($argz[0] == 'logout') {
- $remcalc = $argz[1];
-
- if ($user->exitislock == TRUE) {
- $remcalc++;
- $user->exitislock = FALSE;
- }
-
- $logout_cont = TRUE;
- if ($remcalc >= 3) {
- $lockcalc = $table->exitlock_calc(&$room->user, $user->table_pos);
- if ($lockcalc < 3) {
- $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= $table->exitlock_show(&$room->user, $user->table_pos);
- $user->comm[$user->step % COMM_N] .= show_notify("<br>I dati presenti sul server non erano allineati con quelli inviati dal tuo browser, adesso lo sono. Riprova ora.", 2000, "Torna alla partita.", 400, 100);
-
- log_wr($user->comm[$user->step % COMM_N]);
- $user->step_inc();
- $logout_cont = FALSE;
- }
- }
- else
- $user->bantime = $user->laccwr + BAN_TIME;
-
- if ($logout_cont == TRUE) {
- $room->room_wakeup(&$user);
- }
- }
- else if ($argz[0] == 'exitlock') {
- $user->exitislock = ($user->exitislock == TRUE ? FALSE : TRUE);
- for ($ct = 0, $i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur[$i] = &$room->user[$table->player[$i]];
- if ($user_cur[$i]->exitislock == FALSE)
- $ct++;
- }
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $ret = sprintf('gst.st = %d;', $user_cur[$i]->step+1);
- $ret .= sprintf('exitlock_show(%d, %s);', $ct,
- ($user_cur[$i]->exitislock ? 'true' : 'false'));
- $user_cur[$i]->comm[$user_cur[$i]->step % COMM_N] = $ret;
- log_wr($user_cur[$i]->comm[$user_cur[$i]->step % COMM_N]);
- $user_cur[$i]->step_inc();
- }
- }
- else if ($user->subst == 'asta') {
- if ($argz[0] == 'lascio' && $user->handpt <= 2) {
- $index_cur = $table->gstart % PLAYERS_N;
-
- log_wr(sprintf("GIOCO FINITO !!!"));
-
- $table->mult *= 2;
- $table->old_reason = sprintf("Ha lasciato %s perche` aveva al massimo 2 punti.", $user->name);
-
- $table->game_next();
- $table->game_init(&$room->user);
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
-
- $ret = sprintf('gst.st = %d;', $user_cur->step+1);
- $ret .= show_table(&$room,&$user_cur,$user_cur->step+1, TRUE, TRUE);
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- else if ($argz[0] == 'asta') {
- $again = TRUE;
-
- $index_cur = $table->gstart % PLAYERS_N;
- if ($user->table_pos == $index_cur &&
- $table->asta_pla[$index_cur]) {
- $a_card = $argz[1];
- $a_pnt = $argz[2];
-
- log_wr("CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
-
- // Abbandono dell'asta
- if ($a_card <= -1) {
- log_wr("Abbandona l'asta.");
- $table->asta_pla[$index_cur] = FALSE;
- $user->asta_card = -1;
- $table->asta_pla_n--;
- $again = FALSE;
- }
- else if ($a_card <= 9) {
- if ($a_card >= 0 && $a_card < 9 && $a_card > $table->asta_card)
- $again = FALSE;
- else if ($a_card == 9 && $a_pnt > ($table->asta_pnt >= 61 ? $table->asta_pnt : 60) && $a_pnt <= 120)
- $again = FALSE;
-
-
- if ($again == FALSE) {
- log_wr("NUOVI ORZI.");
- $user->asta_card = $a_card;
- $table->asta_card = $a_card;
- if ($a_card == 9) {
- $user->asta_pnt = $a_pnt;
- $table->asta_pnt = $a_pnt;
- }
- }
- }
-
-
-
- if ($again) { // Qualcosa non andato bene, rifare
- $ret = sprintf('gst.st = %d; asta_pnt_set(%d);', $user->step+1,
- ($table->asta_pnt > 60 ? $table->asta_pnt + 1 : 61) );
- $user->comm[$user->step % COMM_N] = $ret;
- $user->step_inc();
-
- log_wr("Ripetere.");
- }
- else {
- /* next step */
- $showst = "show_astat(";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
- ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
- }
- if (PLAYERS_N == 3)
- $showst .= ",-2,-2";
- $showst .= ");";
-
- $maxcard = -2;
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- if ($maxcard < $user_cur->asta_card)
- $maxcard = $user_cur->asta_card;
- }
-
- if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
- !($table->asta_card == 9 && $table->asta_pnt == 120)) {
- log_wr("ALLOPPA QUI");
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $index_next = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$index_next]) {
- log_wr("GSTART 1");
- $table->gstart += $i;
- break;
- }
- }
-
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
- if ($user_cur->table_pos == ($table->gstart % PLAYERS_N))
- $ret .= sprintf('dispose_asta(%d,%d, %s); remark_on();',
- $table->asta_card + 1, $table->asta_pnt+1, ($user_cur->handpt <= 2 ? "true" : "false"));
- else
- $ret .= sprintf('dispose_asta(%d,%d, %s); remark_off();',
- $table->asta_card + 1, -($table->asta_pnt+1), ($user_cur->handpt <= 2 ? "true" : "false"));
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- else if ($table->asta_pla_n == 0) {
- log_wr("PASSANO TUTTI!");
-
- log_wr(sprintf("GIOCO FINITO !!!"));
-
- $table->old_reason = "Hanno passato tutti.";
- $table->mult *= 2;
-
- $table->game_next();
- $table->game_init(&$room->user);
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
-
- $ret = sprintf('gst.st = %d;', $user_cur->step+1);
- $ret .= show_table(&$room,&$user_cur,$user_cur->step+1, TRUE, TRUE);
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- else {
- log_wr("FINITA !");
- // if a_pnt == 120 supergame ! else abbandono
- if ($a_pnt == 120 || $user->asta_card != -1) {
- $chooser = $index_cur;
- for ($i = 1 ; $i < PLAYERS_N ; $i++)
- if ($i != $chooser)
- $table->asta_pla[$i] = FALSE;
- }
- else {
- //"gst.st = ".($user->step+1)."; dispose_asta(".($table->asta_card + 1).",".-($table->asta_pnt).", true); remark_off();";
- $user->comm[$user->step % COMM_N] = sprintf( "gst.st = %d; dispose_asta(%d, %d, false); remark_off();", $user->step+1, $table->asta_card + 1,-($table->asta_pnt));
- $user->step_inc();
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $chooser = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$chooser]) {
- break;
- }
- }
- }
- $table->asta_win = $chooser;
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
-
- if ($i == $chooser) {
- $ret .= "choose_seed(". $table->asta_card."); \$(\"asta\").style.visibility = \"hidden\"; remark_on();";
- }
- else {
- $ret .= "remark_off();";
- }
-
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- }
- }
- else {
- log_wr("NON CI SIAMO");
- }
- }
- /* asta::choose */
- else if ($argz[0] == 'choose') {
- if ($table->asta_win > -1 &&
- $user->table_pos == $table->asta_win) {
- $a_brisco = $argz[1];
- if ($a_brisco >= 0 && $a_brisco < 40) {
- $table->briscola = $a_brisco;
- $table->friend = $table->card[$a_brisco]->owner;
- log_wr("GSTART 2");
- $table->gstart = ($table->mazzo+1) % PLAYERS_N;
- log_wr("Setta la briscola a ".$a_brisco);
-
- $chooser = $table->asta_win;
- $user_chooser = &$room->user[$table->player[$chooser]];
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $user_cur->subst = 'game';
- $ret = sprintf('gst.st = %d; subst = "game";', $user_cur->step+1);
-
-
- /* bg of caller cell */
- $ret .= briscola_show($room, $table, $user_cur);
-
- /* first gamer */
- if ($i == ($table->gstart % PLAYERS_N))
- $ret .= "is_my_time = true; remark_on();";
- else
- $ret .= "is_my_time = false; remark_off();";
-
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- /*
- TUTTE LE VARIABILI DI STATO PER PASSARE A GIOCARE E LE
- VAR PER PASSARE ALLA FASE DI GIOCO
- */
-
- }
- }
- }
- }
- else if ($user->subst == 'game') {
- log_wr("state: table::game".$argz[0]);
-
- if ($argz[0] == 'play') {
- $a_play = $argz[1];
- $a_x = $argz[2];
- $a_y = $argz[3];
-
- if (strpos($a_x, "px") != FALSE)
- $a_x = substr($a_x,0,-2);
- if (strpos($a_y, "px") != FALSE)
- $a_y = substr($a_y,0,-2);
-
- $loggo = sprintf("A_play %s, table_pos %d == %d, mazzo %d, gstart %d, card_stat %d, card_own %d",
- $a_play, $user->table_pos, ($table->gstart % PLAYERS_N),
- $table->mazzo, $table->gstart,
- $table->card[$a_play]->stat, $table->card[$a_play]->owner);
- log_wr("CIC".$loggo);
-
- /* se era il suo turno e la carta era sua ed era in mano */
- if ($a_play >=0 && $a_play < 40 &&
- ($user->table_pos == (($table->gstart + $table->turn) % PLAYERS_N)) &&
- $table->card[$a_play]->stat == 'hand' &&
- $table->card[$a_play]->owner == $user->table_pos) {
- log_wr(sprintf("User: %s Play: %d",$user->name, $a_play));
-
- /* Change the card status. */
- $table->card[$a_play]->play($a_x, $a_y);
-
- /*
- * !!!! TURN INCREMENTED BEFORE !!!!
- */
- $turn_cur = ($table->gstart + $table->turn) % PLAYERS_N;
- $table->turn++;
-
- $card_play = sprintf("card_play(%d,%d,%d,%d);|",
- $user->table_pos, $a_play, $a_x, $a_y);
- if (($table->turn % PLAYERS_N) != 0) { /* manche not finished */
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- $player_cur = "remark_off();";
- $player_nex = $card_play . "is_my_time = true; remark_on();";
- $player_oth = $card_play;
- }
- else if ($table->turn <= (PLAYERS_N * 8)) { /* manche finished */
- $winner = calculate_winner($table);
- log_wr("GSTART 3");
- $table->gstart = $winner;
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- log_wr(sprintf("The winner is: [%d] [%s]", $winner, $room->user[$table->player[$winner]]->name));
- $card_take = sprintf("sleep(gst,2000);|cards_take(%d);|cards_hidetake($d);",
- $winner, $winner);
- $player_cur = "remark_off();" . $card_take . "|";
- if ($turn_cur != $turn_nex)
- $player_nex = $card_play . $card_take . "|";
- else
- $player_nex = "";
- if ($table->turn < (PLAYERS_N * 8)) /* game NOT finished */
- $player_nex .= "is_my_time = true; remark_on();";
- $player_oth = $card_play . $card_take;
- }
-
- log_wr(sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
-
- $ret = sprintf('gst.st = %d; ', $user_cur->step+1);
-
-
- if ($i == $turn_cur) {
- $ret .= $player_cur;
- }
- if ($i == $turn_nex) {
- $ret .= $player_nex;
- }
- if ($i != $turn_cur && $i != $turn_nex) {
- $ret .= $player_oth;
- }
-
- $retar[$i] = $ret;
- }
-
-
-
-
- if ($table->turn == (PLAYERS_N * 8)) { /* game finished */
- log_wr(sprintf("GIOCO FINITO !!!"));
-
- /* ************************************************ */
- /* PRIMA LA PARTE PER LO SHOW DI CHI HA VINTO */
- /* ************************************************ */
- calculate_points(&$table);
-
- $table->game_next();
- $table->game_init(&$room->user);
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
- $retar[$i] .= show_table(&$room,&$user_cur,$user_cur->step+1,TRUE, TRUE);
- }
- }
-
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$room->user[$table->player[$i]];
-
- $user_cur->comm[$user_cur->step % COMM_N] = $retar[$i];
- $user_cur->step_inc();
- }
-
- log_wr(sprintf("TURN: %d",$table->turn));
- /* Have played all the players ? */
- /* NO: switch the focus and enable the next player to play. */
-
- /* YES: calculate who win and go to the next turn. */
- }
- }
- else
- log_wr("NOSENSE");
- }
-}
log_wr("before save data");
Room::save_data($room);