$curtime = time();
$user_wup = array();
$user_wup_n = 0;
+ $user_tab = array();
+ $user_tab_n = 0;
log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur->table = -1;
$user_wup[$user_wup_n++] = &$user_cur;
}
+ $user_tab[$user_tab_n++] = &$user_cur;
}
}
$act_content = table_act_content(FALSE, 0, $table_idx, $user_cur->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
- for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
- if ($user_cur == $user_wup[$wup_idx])
+ for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
+ if ($user_cur == $user_tab[$tab_idx])
break;
// for users that wakeup the room will be reconstructed by index_rd.php
- if ($user_cur == $user_wup[$wup_idx])
+ if ($tab_idx < $user_tab_n)
continue;
log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
- if ($wup_idx < $user_wup_n) {
- log_main("JOIN_WAKEUP less");
- // set the new status
- $ret .= 'stat = "room"; subst = "standup"; ';
- // clean the action buttons in other tables
- for ($e = 0 ; $e < TABLES_N ; $e++) {
- if ($this->table[$e]->player_n < PLAYERS_N)
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user_cur->table));
- }
- log_main("JOIN_WAKEUP end less");
- }
- else {
- log_main("JOIN_WAKEUP more");
- $act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
- $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
- log_main("JOIN_WAKEUP end more");
- }
+ log_main("JOIN_WAKEUP more");
+ $act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
+ $ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
+ log_main("JOIN_WAKEUP end more");
}
log_wr("ROOM_JOIN_WAKEUP: ".$ret);
$user_cur->comm[$user_cur->step % COMM_N] = $ret;