}
if ($to_tabl) {
- // FIXME BRISK4: include for each kind of table
- require_once("${G_base}briskin5/Obj/briskin5.phh");
- // Before all align times with table timeout
- for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
- $table_cur = $this->table[$table_idx];
- // if the table is complete and exists its shared mem we get the info about users lacc
-
- if ($table_cur->player_n == PLAYERS_N) {
- log_main("PLAYERS == N TABLE ".$table_idx);
-
- if (($sem = Bin5::lock_data(TRUE, $table_idx)) != FALSE) {
- log_main("bin5 lock data success");
-
- $no_recovery = FALSE;
- if (($bri = Bin5::load_data($table_idx)) != FALSE) {
- if ($table_cur->table_token != $bri->table_token) {
- log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
- $bri = FALSE;
- }
- }
-
- if ($bri != FALSE) {
- $bri_table = $bri->table[0];
- for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
- // stat must be "table" by definition
- $bri_user = $bri->user[$i];
+ // FIXME BRISK4: include for each kind of table
+ require_once("${G_base}briskin5/Obj/briskin5.phh");
+ // Before all align times with table timeout
+ for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
+ if (isset($this->match[$table_idx])) {
+ $bri = $this->match[$table_idx];
+
+ $bri_table = $bri->table[0];
+ for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
+ // stat must be "table" by definition
+ $bri_user = $bri->user[$i];
- if ($target != "" && $bri_user->name != $target)
- continue;
- log_main("writa: ".$user_mesg);
- $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
- $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
- $bri_user->step_inc();
- }
- Bin5::save_data($bri);
- }
- Bin5::unlock_data($sem);
- } // bri::lock_data
- } // if ($table_cur->player_n == PLAYERS_N) {
- } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
+ if ($target != "" && $bri_user->name != $target)
+ continue;
+ log_main("writa: ".$user_mesg);
+ $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
+ $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
+ $bri_user->step_inc();
+ }
+ } // if (isset($this->match
+ } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
} // if ($to_tabl == true ...
if ($update_room) {
// If user at the table we need to update the table data too
$table_idx = $ghost_user->table;
if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
- // FIXME BRISK4: include for each kind of table
- require_once("${G_base}briskin5/Obj/briskin5.phh");
- if (($brisem = Bin5::lock_data(TRUE, $table_idx)) != FALSE) {
- if (($bri = Bin5::load_data($table_idx)) != FALSE) {
- if ($bri->the_end != TRUE) {
- $bri->user[$ghost_user->table_pos]->step_inc();
- $bri->user[$ghost_user->table_pos]->sess = $sess;
- Bin5::save_data($bri);
- }
+ require_once("${G_base}briskin5/Obj/briskin5.phh");
+ if (isset($this->match[$table_idx])) {
+ $bri = $this->match[$table_idx];
+
+ if ($bri->the_end != TRUE) {
+ $bri->user[$ghost_user->table_pos]->step_inc();
+ $bri->user[$ghost_user->table_pos]->sess = $sess;
+ }
}
- Bin5::unlock_data($brisem);
- }
}
$idx = $ghost;