Room::unlock_data($sem);
exit;
}
-if (($user = &$room->get_user($sess, &$idx)) == FALSE) {
+if (($user = $room->get_user($sess, &$idx)) == FALSE) {
Room::unlock_data($sem);
$argz = explode('|', xcapemesg($mesg));
}
log_legal($curtime, $user, "STAT:CREATE_GAME", $plist);
- if (($bri =& new Briskin5(&$room, $table_idx, $table_token)) == FALSE)
+ log_wr("pre new Bin5");
+ if (($bri = new Bin5($room, $table_idx, $table_token)) == FALSE)
log_wr("bri create: FALSE");
else
log_wr("bri create: ".serialize($bri));
+ log_wr("pre init table");
// init table
- $bri_table =& $bri->table[0];
- $bri_table->init(&$bri->user);
- $bri_table->game_init(&$bri->user);
+ $bri_table = $bri->table[0];
+ $bri_table->init($bri->user);
+ $bri_table->game_init($bri->user);
//
// Init spawned users.
//
//
log_wr("game_init after");
for ($i = 0 ; $i < $table->player_n ; $i++) {
- $bri_user_cur = &$bri->user[$i];
- $user_cur = &$room->user[$table->player[$i]];
+ $bri_user_cur = $bri->user[$i];
+ $user_cur = $room->user[$table->player[$i]];
$bri_user_cur->stat_set('table');
$bri_user_cur->subst = 'asta';
log_wr("postsave bri");
}
// change room
- $room->room_sitdown(&$user, $table_idx);
-
- log_wr("MOP finish");
-
+ $room->room_sitdown($user, $table_idx);
+ log_wr("MOP finish");
}
else if ($argz[0] == 'logout') {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";