*
*/
-require_once("brisk.phh");
+require_once("Obj/brisk.phh");
+require_once("briskin5/Obj/briskin5.phh");
+
if (DEBUGGING == "local" && $_SERVER['REMOTE_ADDR'] != '127.0.0.1') {
echo "Debugging time!";
exit;
}
-log_load($sess, "LOAD: index_wr.php");
+log_load("index_wr.php");
/*
* MAIN
*/
-log_wr($sess, 'COMM: '.$mesg);
+$is_spawn = FALSE;
+
+log_wr('COMM: '.$mesg);
$sem = Room::lock_data();
$room = &Room::load_data();
if (($user = &$room->get_user($sess, &$idx)) == FALSE) {
echo "Get User Error";
- log_wr($sess, "Get User Error");
+ log_wr("Get User Error");
Room::unlock_data($sem);
exit;
}
$argz = explode('|', $mesg);
+log_wr('POSTSPLIT: '.$argz[0]);
+
if ($argz[0] == 'shutdown') {
log_auth($user_cur->sess, "Shutdown session.");
$tmp_sess = $user->sess;
$user->name = "";
$user->the_end = FALSE;
- log_rd2($user->sess, "AUTO LOGOUT.");
+ log_rd2("AUTO LOGOUT.");
if ($user->subst == 'sitdown' || $user->stat == 'table')
$room->room_wakeup(&$user);
else if ($user->subst == 'standup')
$room->room_outstandup(&$user);
else
- log_rd2($sess, "SHUTDOWN FROM WHAT ???");
+ log_rd2("SHUTDOWN FROM WHAT ???");
}
/******************
* *
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$user->comm[$user->step % COMM_N] .= show_notify(str_replace("\n", " ", $G_room_help), 0, "torna ai tavoli", 600, 500);
- log_wr($sess, $user->comm[$user->step % COMM_N]);
+ log_wr($user->comm[$user->step % COMM_N]);
$user->step_inc();
}
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$user->comm[$user->step % COMM_N] .= show_notify(str_replace("\n", " ", $G_room_about), 0, "torna ai tavoli", 400, 200);
- log_wr($sess, $user->comm[$user->step % COMM_N]);
+ log_wr($user->comm[$user->step % COMM_N]);
$user->step_inc();
}
else if ($user->subst == 'standup') {
if ($argz[0] == 'sitdown') {
+ log_wr("SITDOWN command");
+
if ($user->the_end == TRUE) {
- log_wr($sess, "INFO:SKIP:argz == sitdown && the_end == TRUE => ignore request.");
+ log_wr("INFO:SKIP:argz == sitdown && the_end == TRUE => ignore request.");
Room::unlock_data($sem);
exit;
}
$table = &$room->table[$table_idx];
if ($table->player_n == PLAYERS_N) {
- log_wr($sess, "WARN:FSM: Sitdown unreachable, table full.");
+ log_wr("WARN:FSM: Sitdown unreachable, table full.");
Room::unlock_data($sem);
exit;
}
-
+
// set new status
$user->subst = "sitdown";
$user->table = $table_idx;
$user->table_pos = $table->user_add($idx);
+ log_wr("MOP before");
+
if ($table->player_n == PLAYERS_N) {
+ log_wr("MOP inall");
+
// Start game for this table.
- log_wr($sess, "Start game!");
+ log_wr("Start game!");
//
// START THE SPAWN HERE!!!!
//
if (TRUE) { // WITH SPAWN
+ $curtime = time();
+ // Create new spawned table
+ $bri_sem = Briskin5::lock_data($table_idx);
+ $table_token = uniqid("");
+ $room->table[$table_idx]->table_token = $table_token;
+ $room->table[$table_idx]->table_start = $curtime;
+
+ if (($bri =& new Briskin5(&$room, $table_idx, $table_token)) == FALSE)
+ log_wr("bri create: FALSE");
+ else
+ log_wr("bri create: ".serialize($bri));
+
+ // init table
+ $bri_table =& $bri->table[0];
+ $bri_table->init(&$bri->user);
+ $bri_table->game_init(&$bri->user);
+ //
+ // Init spawned users.
+ //
+ for ($i = 0 ; $i < $table->player_n ; $i++) {
+ $bri_user_cur = &$bri->user[$i];
+ $user_cur = &$room->user[$table->player[$i]];
+
+ $bri_user_cur->stat_set('table');
+ $bri_user_cur->subst = 'asta';
+ $bri_user_cur->laccwr = $curtime;
+
+ $bri_user_cur->trans_step = $user_cur->step + 1;
+ $bri_user_cur->comm[$bri_user_cur->step % COMM_N] = "";
+ $bri_user_cur->step_inc();
+ $bri_user_cur->comm[$bri_user_cur->step % COMM_N] = show_table(&$bri,&$bri_user_cur,$bri_user_cur->step+1,TRUE, FALSE);
+
+ $bri_user_cur->step_inc();
+
+ log_wr("TRY PRESAVE: ".$bri_user_cur->step." TRANS STEP: ".$bri_user_cur->trans_step);
+
+ log_wr("Pre if!");
+
+ $ret = "";
+ $ret .= sprintf('gst.st_loc++; gst.st=%d; createCookie("table_idx", %d, 24*365, cookiepath); createCookie("table_token", "%s", 24*365, cookiepath); the_end=true; window.onunload = null ; document.location.assign("briskin5/briskin5.php");|', $user_cur->step+1, $table_idx, $table_token);
+
+ $user_cur->comm[$user_cur->step % COMM_N] = $ret;
+ $user_cur->trans_step = $user_cur->step + 1;
+ log_wr("TRANS ATTIVATO");
+
+
+ $user_cur->stat_set('table');
+ $user_cur->subst = 'asta';
+ $user_cur->laccwr = $curtime;
+ $user_cur->step_inc();
+ }
+ log_wr("presave bri");
+ Briskin5::save_data($bri);
+ Briskin5::unlock_data($bri_sem);
+ log_wr("postsave bri");
}
else { // BEFORE SPAWN
// init table
// init users
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$room->user[$table->player[$i]];
- log_wr($sess, "Pre if!");
+ log_wr("Pre if!");
$ret = "";
$ret .= sprintf('gst.st_loc++; gst.st=%d; the_end=true; window.onunload = null ; document.location.assign("table.php");|', $user_cur->step+1);
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->trans_step = $user_cur->step + 1;
- log_wr($sess, "TRANS ATTIVATO");
+ log_wr("TRANS ATTIVATO");
$user_cur->stat_set('table');
}
} // end else { BEFORE SPAWN
- // change room
- $room->room_sitdown(&$user, $table_idx);
+ log_wr("MOP after");
+
}
+ // change room
+ $room->room_sitdown(&$user, $table_idx);
+
+ log_wr("MOP finish");
+
+
}
else if ($argz[0] == 'logout') {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$table = &$room->table[$user->table];
if ($argz[0] == 'tableinfo') {
- log_wr($sess, "PER DI TABLEINFO");
+ log_wr("PER DI TABLEINFO");
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$user->comm[$user->step % COMM_N] .= show_table_info(&$room, &$table, $user->table_pos);
- log_wr($sess, $user->comm[$user->step % COMM_N]);
+ log_wr($user->comm[$user->step % COMM_N]);
$user->step_inc();
}
else if ($argz[0] == 'chatt') {
$user->comm[$user->step % COMM_N] .= $table->exitlock_show(&$room->user, $user->table_pos);
$user->comm[$user->step % COMM_N] .= show_notify("<br>I dati presenti sul server non erano allineati con quelli inviati dal tuo browser, adesso lo sono. Riprova ora.", 2000, "Torna alla partita.", 400, 100);
- log_wr($sess, $user->comm[$user->step % COMM_N]);
+ log_wr($user->comm[$user->step % COMM_N]);
$user->step_inc();
$logout_cont = FALSE;
}
$ret .= sprintf('exitlock_show(%d, %s);', $ct,
($user_cur[$i]->exitislock ? 'true' : 'false'));
$user_cur[$i]->comm[$user_cur[$i]->step % COMM_N] = $ret;
- log_wr($sess, $user_cur[$i]->comm[$user_cur[$i]->step % COMM_N]);
+ log_wr($user_cur[$i]->comm[$user_cur[$i]->step % COMM_N]);
$user_cur[$i]->step_inc();
}
}
if ($argz[0] == 'lascio' && $user->handpt <= 2) {
$index_cur = $table->gstart % PLAYERS_N;
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
+ log_wr(sprintf("GIOCO FINITO !!!"));
$table->mult *= 2;
$table->old_reason = sprintf("Ha lasciato %s perche` aveva al massimo 2 punti.", $user->name);
$a_card = $argz[1];
$a_pnt = $argz[2];
- log_wr($sess, "CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
+ log_wr("CI SIAMO a_card ".$a_card." asta_card ".$table->asta_card);
// Abbandono dell'asta
if ($a_card <= -1) {
- log_wr($sess, "Abbandona l'asta.");
+ log_wr("Abbandona l'asta.");
$table->asta_pla[$index_cur] = FALSE;
$user->asta_card = -1;
$table->asta_pla_n--;
if ($again == FALSE) {
- log_wr($sess, "NUOVI ORZI.");
+ log_wr("NUOVI ORZI.");
$user->asta_card = $a_card;
$table->asta_card = $a_card;
if ($a_card == 9) {
$user->comm[$user->step % COMM_N] = $ret;
$user->step_inc();
- log_wr($sess, "Ripetere.");
+ log_wr("Ripetere.");
}
else {
/* next step */
if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
!($table->asta_card == 9 && $table->asta_pnt == 120)) {
- log_wr($sess,"ALLOPPA QUI");
+ log_wr("ALLOPPA QUI");
for ($i = 1 ; $i < PLAYERS_N ; $i++) {
$index_next = ($table->gstart + $i) % PLAYERS_N;
if ($table->asta_pla[$index_next]) {
- log_wr($sess,"GSTART 1");
+ log_wr("GSTART 1");
$table->gstart += $i;
break;
}
}
}
else if ($table->asta_pla_n == 0) {
- log_wr($sess, "PASSANO TUTTI!");
+ log_wr("PASSANO TUTTI!");
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
+ log_wr(sprintf("GIOCO FINITO !!!"));
$table->old_reason = "Hanno passato tutti.";
$table->mult *= 2;
}
}
else {
- log_wr($sess, "FINITA !");
+ log_wr("FINITA !");
// if a_pnt == 120 supergame ! else abbandono
if ($a_pnt == 120 || $user->asta_card != -1) {
$chooser = $index_cur;
}
}
else {
- log_wr($sess, "NON CI SIAMO");
+ log_wr("NON CI SIAMO");
}
}
/* asta::choose */
if ($a_brisco >= 0 && $a_brisco < 40) {
$table->briscola = $a_brisco;
$table->friend = $table->card[$a_brisco]->owner;
- log_wr($sess,"GSTART 2");
+ log_wr("GSTART 2");
$table->gstart = ($table->mazzo+1) % PLAYERS_N;
- log_wr($sess, "Setta la briscola a ".$a_brisco);
+ log_wr("Setta la briscola a ".$a_brisco);
$chooser = $table->asta_win;
$user_chooser = &$room->user[$table->player[$chooser]];
}
}
else if ($user->subst == 'game') {
- log_wr($sess, "state: table::game".$argz[0]);
+ log_wr("state: table::game".$argz[0]);
if ($argz[0] == 'play') {
$a_play = $argz[1];
$a_play, $user->table_pos, ($table->gstart % PLAYERS_N),
$table->mazzo, $table->gstart,
$table->card[$a_play]->stat, $table->card[$a_play]->owner);
- log_wr($sess, "CIC".$loggo);
+ log_wr("CIC".$loggo);
/* se era il suo turno e la carta era sua ed era in mano */
if ($a_play >=0 && $a_play < 40 &&
($user->table_pos == (($table->gstart + $table->turn) % PLAYERS_N)) &&
$table->card[$a_play]->stat == 'hand' &&
$table->card[$a_play]->owner == $user->table_pos) {
- log_wr($sess, sprintf("User: %s Play: %d",$user->name, $a_play));
+ log_wr(sprintf("User: %s Play: %d",$user->name, $a_play));
/* Change the card status. */
$table->card[$a_play]->play($a_x, $a_y);
}
else if ($table->turn <= (PLAYERS_N * 8)) { /* manche finished */
$winner = calculate_winner($table);
- log_wr($sess,"GSTART 3");
+ log_wr("GSTART 3");
$table->gstart = $winner;
$turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
- log_wr($sess, sprintf("The winner is: [%d] [%s]", $winner, $room->user[$table->player[$winner]]->name));
+ log_wr(sprintf("The winner is: [%d] [%s]", $winner, $room->user[$table->player[$winner]]->name));
$card_take = sprintf("sleep(gst,2000);|cards_take(%d);|cards_hidetake($d);",
$winner, $winner);
$player_cur = "remark_off();" . $card_take . "|";
$player_oth = $card_play . $card_take;
}
- log_wr($sess, sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
+ log_wr(sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$user_cur = &$room->user[$table->player[$i]];
if ($table->turn == (PLAYERS_N * 8)) { /* game finished */
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
+ log_wr(sprintf("GIOCO FINITO !!!"));
/* ************************************************ */
/* PRIMA LA PARTE PER LO SHOW DI CHI HA VINTO */
$user_cur->step_inc();
}
- log_wr($sess, sprintf("TURN: %d",$table->turn));
+ log_wr(sprintf("TURN: %d",$table->turn));
/* Have played all the players ? */
/* NO: switch the focus and enable the next player to play. */
}
}
else
- log_wr($sess, "NOSENSE");
+ log_wr("NOSENSE");
}
}
-log_wr($sess, "before save data");
+log_wr("before save data");
Room::save_data($room);
Room::unlock_data($sem);