<?php
+/*
+ * brisk - briskin5.phh
+ *
+ * Copyright (C) 2006-2009 Matteo Nastasi
+ * mailto: nastasi@alternativeoutput.it
+ * matteo.nastasi@milug.org
+ * web: http://www.alternativeoutput.it
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details. You should have received a
+ * copy of the GNU General Public License along with this program; if
+ * not, write to the Free Software Foundation, Inc, 59 Temple Place -
+ * Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Id$
+ *
+ */
define(BRISKIN5_PLAYERS_N, 3);
define(BRISKIN5_MAX_PLAYERS, BRISKIN5_PLAYERS_N);
// define(BRISKIN5_SHM_MIN, (50000 * BRISKIN5_MAX_PLAYERS));
define(BRISKIN5_SHM_MAX, (BRISKIN5_SHM_MIN + 1048576));
define(BRISKIN5_SHM_DLT, 32768);
+$mlang_bin5_bin5 = array(
+ 'info_part' => array( 'it' => '<hr>Nell\'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>',
+ 'en' => '<hr>In the last hand the declarer was <b>%s</b>, the partner was <b>%s</b>,<br>'),
+ 'info_capp' => array( 'it' => 'hanno fatto <b>cappotto</b> EBBRAVI!.<hr>',
+ 'en' => 'and he made <b>capot</b> WELL DONE!.<hr>'),
+ 'info_pnt' => array( 'it' => 'dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: %s.<hr>',
+ 'en' => 'they had to do <b>%s</b> points and they had made <b>%d</b>: %s.<hr>'),
+ 'info_alea' => array( 'it' => 'almeno ',
+ 'en' => 'at least '),
+ 'info_more' => array( 'it' => 'più di 60',
+ 'en' => 'over 60'),
+ 'info_win' => array( 'it' => 'hanno <b>vinto</b>',
+ 'en' => 'they have <b>win</b>'),
+ 'info_peer' => array( 'it' => 'hanno <b>pareggiato</b>',
+ 'en' => 'they have <b>drew</b>'),
+ 'info_lost' => array( 'it' => 'hanno <b>perso</b>',
+ 'en' => 'they have <b>lost</b>'),
+ 'info_yturn'=> array( 'it' => ' tocca a <b>te</b> giocare.',
+ 'en' => ' it\'s <b>your</b> turn.'),
+ 'info_turn' => array( 'it' => 'tocca a <b>%s</b> giocare.',
+ 'en' => 'it\'s the <b>%s</b>\'s turn.'),
+ 'info_mult' => array( 'it' => ' La partita vale <b>%s</b>.',
+ 'en' => ' The game worth <b>%s</b>.' ),
+ 'info_yshuf'=> array( 'it' => 'Fai <b>tu</b> il mazzo, ',
+ 'en' => 'It\'s <b>your</b> shuffled the cards, '),
+ 'info_shuf' => array( 'it' => 'Il mazzo a <b>%s</b>, ',
+ 'en' => '<b>%s</b> shuffled the cards, '),
+ 'btn_bkgame'=> array( 'it' => 'torna alla partita',
+ 'en' => 'back to the game'),
+ 'call_wptn' => array( 'it' => '<br>con %d punti',
+ 'en' => '<br>with %d points'),
+ 'call_ycall'=> array( 'it' => 'Chiami%s:',
+ 'en' => 'Call%s:'),
+ 'call_call' => array( 'it' => 'Chiama %s%s:',
+ 'en' => 'The declarer is %s%s:')
+
+
+ );
+
+ // MLANG
+ $table_wellarr = Array( 'it' => Array ( 'Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.'),
+ 'en' => Array ( 'EN Benvenuto al tavolo. Se almeno tre giocatori non sbloccano l\'uscita cliccando il lucchetto, chi esce non può risedersi a un qualunque tavolo per '.floor(BAN_TIME/60).' minuti.') );
+
+function multoval($mult)
+{
+ GLOBAL $G_lang;
+
+ if ($mult == 2)
+ return ($G_lang == 'en' ? 'double' : 'doppio');
+ if ($mult == 3)
+ return ($G_lang == 'en' ? 'triple' : 'triplo');
+ else if ($mult == 4)
+ return ($G_lang == 'en' ? 'quadruple' : 'quadruplo');
+ else
+ return (sprintf(($G_lang == 'en' ? "%d-ple" : "%d-plo"), $mult));
+}
+
+
+class Card {
+ var $value; /* 0 - 39 card value */
+ var $stat; /* 'bunch', 'hand', 'table', 'take' */
+ var $owner; /* (table position 0-4) */
+ // var $pos; /* Pos in hand. */
+ var $x; /* When played the X position on the table of the owner. */
+ var $y; /* When played the Y position on the table of the owner. */
+
+ function Card($value, $stat, $owner)
+ {
+ $this->value = $value;
+ $this->stat = $stat; // Card stat
+ $this->owner = $owner;
+ }
+
+ function assign($stat,$owner)
+ {
+ $this->stat = $stat; // Card stat
+ $this->owner = $owner;
+ }
+
+ function setpos($pos)
+ {
+ $this->pos = $pos;
+ }
+
+ function play($x,$y)
+ {
+ $this->stat = 'table'; // Card stat
+ $this->x = $x;
+ $this->y = $y;
+ }
+
+ function take($newown)
+ {
+ $this->stat = 'take'; // Card stat
+ $this->owner = $newown;
+ }
+} // end class Card
+
+class Table_briskin5 extends Table {
+ var $card; // il mazzo di carte
+ var $mazzo; // chi e' di mazzo
+ var $gstart;
+ var $turn;
+
+ var $asta_pla;
+ var $asta_pla_n;
+ var $asta_card;
+ var $asta_pnt;
+
+ var $mult;
+ var $points; // points array
+ var $points_n; // number of row of points
+ var $total;
+
+ var $asta_win;
+ var $briscola;
+ var $friend;
+
+ var $old_reason;
+ var $old_asta_pnt;
+ var $old_pnt;
+ var $old_win;
+ var $old_friend;
+
+ function Table_briskin5()
+ {
+ }
+
+
+ /* CREATE() NOT USED
+ function &create($idx)
+ {
+ GLOBAL $G_false;
+
+ if (($thiz =& new Table_briskin5()) == FALSE)
+ return ($G_false);
+
+ $thiz->create($idx);
+
+ $thiz->card = FALSE;
+ $thiz->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
+ $thiz->asta_pla_n= -1;
+ $thiz->asta_card = -1;
+ $thiz->asta_pnt = -1;
+ $thiz->mult = 1;
+
+ $thiz->points = array( );
+ $thiz->points_n = 0;
+ $thiz->total = array( 0, 0, 0, 0, 0);
+ $thiz->asta_win = -1;
+ $thiz->briscola = -1;
+ $thiz->friend = -1;
+ $thiz->turn = 0;
+
+ $thiz->old_reason = "";
+ $thiz->old_asta_pnt = -1;
+ $thiz->old_pnt = -1;
+ $thiz->old_win = -1;
+ $thiz->old_friend = -1;
+
+ return ($thiz);
+ }
+ */
+
+ /* CLONE() NOT USED
+ function &clone(&$from)
+ {
+ GLOBAL $G_false;
+
+ if (($thiz =& new Table_briskin5()) == FALSE)
+ return ($G_false);
+
+ parent::copy($from);
+
+ $thiz->card = $from->card;
+ $thiz->mazzo = $from->mazzo; // REVIEW
+ $thiz->gstart = $from->gstart;
+ $thiz->turn = $from->turn;
+
+ $thiz->asta_pla = $from->asta_pla;
+ $thiz->asta_pla_n = $from->asta_pla_n;
+ $thiz->asta_card = $from->asta_card;
+ $thiz->asta_pnt = $from->asta_pnt;
+
+ $thiz->mult = $from->mult;
+ $thiz->points = $from->points;
+ $thiz->points_n = $from->points_n;
+ $thiz->total = $from->total;
+
+ $thiz->asta_win = $from->asta_win;
+ $thiz->briscola = $from->briscola;
+ $thiz->friend = $from->friend;
+
+ $thiz->old_reason = $from->old_reason;
+ $thiz->old_asta_pnt = $from->old_asta_pnt;
+ $thiz->old_pnt = $from->old_pnt;
+ $thiz->old_win = $from->old_win;
+ $thiz->old_friend = $from->old_friend;
+
+ return ($thiz);
+ }
+ */
+
+ function parentcopy(&$from)
+ {
+ parent::copy($from);
+ }
+
+ function &spawn(&$from)
+ {
+ GLOBAL $G_false;
+
+ if (($thiz =& new Table_briskin5()) == FALSE)
+ return ($G_false);
+
+ $thiz->parentcopy($from);
+
+ log_main("PLAYER_N - spawn.".$thiz->player_n);
+
+ $thiz->card = &$thiz->bunch_create();
+ $thiz->mazzo = rand(0,PLAYERS_N-1);
+ $thiz->points_n = 0;
+ $thiz->mult = 1;
+ $thiz->old_win = -1;
+ $thiz->old_reason = "";
+
+ // players are rearranged in an dedicated array
+ $thiz->player = array();
+ for ($i = 0 ; $i < $from->player_n ; $i++)
+ $thiz->player[$i] = $i;
+
+ log_main("TABLE_OLD_WIN - spawn:".$thiz->old_win);
+
+ return ($thiz);
+ }
+
+
+ function &bunch_create()
+ {
+ $ret = array();
+
+ for ($i = 0 ; $i < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) ; $i++) {
+ // for ($i = 0 ; $i < 40 ; $i++) {
+ $ret[$i] =& new Card($i, 'bunch', 'no_owner');
+ }
+
+ $oret = &$ret;
+ return ($oret);
+ }
+
+ function bunch_make()
+ {
+ log_main("bunch_make start");
+ $ct = array(0,0,0,0,0);
+
+ mt_srand(make_seed());
+
+ for ($i = (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) - 1 ; $i >= 0 ; $i--)
+ $rest[$i] = $i;
+
+ for ($i = (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) - 1 ; $i >= 0 ; $i--) {
+ $rn = rand(0, $i);
+
+ if ($rn == 0)
+ log_main("RND ZERO");
+
+ $id = $rest[$rn];
+
+ $owner = $i % BRISKIN5_PLAYERS_N;
+ $this->card[$id]->assign('hand', $owner);
+
+ $rest[$rn] = $rest[$i];
+ // $pubbpos[$rn2] = $pubbpos[$i];
+ }
+ log_main("bunch_make end");
+ }
+
+ function init(&$userarr)
+ {
+ /* MOVED INTO SPAWN
+ $this->mazzo = rand(0,PLAYERS_N-1);
+ $this->points_n = 0;
+ $this->mult = 1;
+ $this->old_win = -1;
+ $this->old_reason = "";
+ */
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ $this->total[$i] = 0;
+ $user_cur = &$userarr[$this->player[$i]];
+ $user_cur->exitislock = TRUE;
+ }
+
+ log_main("table::init: ci siamo");
+ }
+
+ function game_init(&$userarr)
+ {
+ log_rd2("GSTART 4");
+
+ $this->gstart = ($this->mazzo+1) % BRISKIN5_PLAYERS_N;
+ $this->bunch_make();
+
+
+ $this->asta_pla_n = BRISKIN5_PLAYERS_N;
+ $this->asta_card = -1;
+ $this->asta_pnt = 60;
+ $this->asta_win = -1;
+ $this->briscola = -1;
+ $this->friend = -1;
+ $this->turn = 0;
+
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ $this->asta_pla[$i] = TRUE;
+ $user_cur = &$userarr[$this->player[$i]];
+ $user_cur->subst = 'asta';
+ $user_cur->asta_card = -2;
+ $user_cur->asta_pnt = -1;
+ $user_cur->handpt = $this->hand_points($i);
+ // SEE function calculate_points(&$table)
+ }
+ log_rd2("GEND 4");
+ }
+
+ function game_next()
+ {
+ $this->mazzo = ($this->mazzo + 1) % BRISKIN5_PLAYERS_N;
+ }
+
+
+ function hand_points($idx)
+ {
+ GLOBAL $G_all_points;
+
+ $tot = 0;
+
+ for ($i = 0 ; $i < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) ; $i++) {
+ // for ($i = 0 ; $i < 40 ; $i++) {
+ if ($this->card[$i]->owner != $idx)
+ continue;
+
+ $ctt = $this->card[$i]->value % 10;
+ $tot += $G_all_points[$ctt];
+ }
+
+ return ($tot);
+ }
+
+
+ function exitlock_show(&$userarr, $table_pos)
+ {
+ $ct = $this->exitlock_calc(&$userarr, $table_pos);
+
+ $ret = sprintf('exitlock_show(%d, %s);', $ct,
+ ($userarr[$this->player[$table_pos]]->exitislock ? 'true' : 'false'));
+ return ($ret);
+ }
+
+ function exitlock_calc(&$userarr, $table_pos)
+ {
+ $ct = 0;
+
+ for ($i = 0 , $ct = 0 ; $i < PLAYERS_N ; $i++) {
+ if ($userarr[$this->player[$i]]->exitislock == FALSE)
+ $ct++;
+ }
+
+ return ($ct);
+ }
+} // end class Table_briskin5
+
+
+
+
+
+
+class User_briskin5 extends User {
+ var $asta_card; //
+ var $asta_pnt; //
+ var $handpt; // Total card points at the beginning of the current hand.
+ var $exitislock; // Player can exit from the table ?
+
+ function User() {
+ }
+
+ /* CREATE NOT USED
+ function &create($name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
+ GLOBAL $G_false;
+
+ if (($thiz =& new User()) == FALSE)
+ return ($G_false);
+
+ $thiz->asta_card = -2;
+ $thiz->asta_pnt = -1;
+ $thiz->handpt = -1;
+ $thiz->exitislock = TRUE;
+
+ return ($thiz);
+ }
+ */
+
+ function parentcopy(&$from)
+ {
+ parent::copy($from);
+ }
+
+ function copy(&$from)
+ {
+ $this->parentcopy($from);
+
+ $this->asta_card = $from->asta_card;
+ $this->asta_pnt = $from->asta_pnt;
+ $this->handpt = $from->handpt;
+ $this->exitislock = $from->exitislock;
+ }
+
+ /* CLONE NOT USED
+ function &clone(&$from)
+ {
+ GLOBAL $G_false;
+
+ if (($thiz =& new User()) == FALSE)
+ return ($G_false);
+
+ $thiz->copy($from);
+
+ return ($thiz);
+ }
+ */
+
+ function &spawn(&$from, $table, $table_pos)
+ {
+ GLOBAL $G_false;
+
+ if (($thiz =& new User_briskin5()) == FALSE)
+ return ($G_false);
+
+ $thiz->parentcopy($from);
+
+ $thiz->asta_card = -2;
+ $thiz->asta_pnt = -1;
+ $thiz->handpt = -1;
+ $thiz->exitislock = TRUE;
+
+ $thiz->table_orig = $table;
+ $thiz->table = 0;
+ $thiz->table_pos = $table_pos;
+
+ return ($thiz);
+ }
+} // end class User_briskin5
+
+
+
class Briskin5 {
var $user;
var $table;
- var $table_idx;
- var $table_token;
-
var $comm; // commands for many people
var $step; // current step of the comm array
var $garbage_timeout;
+ var $shm_sz;
+
+ var $table_idx;
+ var $table_token;
var $the_end;
-
var $tok;
- var $shm_sz;
function Briskin5 (&$room, $table_idx, $table_token) {
$this->user = array();
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user[$table->player[$i]]->table_token = $table_token;
- $this->user[$i] =& User::spawn(&$user[$table->player[$i]], 0, $i);
+ $this->user[$i] =& User_briskin5::spawn(&$user[$table->player[$i]], $table_idx, $i);
}
- $this->table[0] =& Table::spawn(&$table);
+ $this->table[0] =& Table_briskin5::spawn(&$table);
+
+ log_main("TABLE_OLD_WIN - Briskin5:".$this->table[0]->old_win);
+
$this->table_idx = $table_idx;
$this->table_token = $table_token;
$this->garbage_timeout = 0;
{
GLOBAL $sess;
- log_wr("LOCK_DATA ".FTOK_PATH."/table".$table_idx);
+ log_lock("LOCK_DATA ".FTOK_PATH."/table".$table_idx);
// echo "LOCK: ".FTOK_PATH."/main";
// exit;
// WARNING monitor this step
if (($tok = @ftok(FTOK_PATH."/table".$table_idx, "B")) == -1) {
- echo "FTOK FAILED";
- exit;
+ return (FALSE);
}
// WARNING monitor this step
if (($res = @sem_get($tok)) == FALSE) {
- echo "SEM_GET FAILED";
- exit;
+ return (FALSE);
}
if (sem_acquire($res)) {
log_lock("LOCK table ".$table_idx."[res: ".$res."]");
function chatt_send(&$user, $mesg)
{
+ GLOBAL $mlang_brisk, $G_lang;
+
if ($user->stat == 'table') {
$table = &$this->table[$user->table];
}
if (($name_new = validate_name(substr($user_mesg, 6))) == FALSE) {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.");', $dt, NICKSERV);
+ $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
$user->step_inc();
return;
continue;
if ($user_cur->name == $name_new) {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"Nickname <b>%s</b> già in uso.%d");', $dt, NICKSERV, xcape($name_new), $this->table[$user->table]->auth_only == TRUE);
+
+ $premsg = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
+ $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $premsg);
$user->step_inc();
break;
}
if ($user->flags & USER_FLAG_AUTH && strcasecmp($user->name,$name_new) != 0) {
if ($this->table[$user->table]->auth_only == TRUE) {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
- $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>");', $dt, NICKSERV);
+ $user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s", [2, "%s"],"<b>%s</b>");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
$user->step_inc();
return;
}
$user_cur = &$this->user[$i];
if ($user_cur->sess == '')
continue;
- if ($user_cur->stat == 'room') {
- if ($user->stat == 'room' && $user->subst == 'standup') {
- $this->standup_update(&$user);
- }
- else if ($user->stat == 'room' && $user->subst == 'sitdown' ||
- $user->stat == 'table') {
- log_main($user->sess." chatt_send pre table update");
-
- $this->table_update(&$user);
-
- log_main($user->sess." chatt_send post table update");
- }
- }
- else if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
+
+ if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
$table = &$this->table[$user->table];
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
$dt, $user->flags, xcape($user->name), xcape($user_mesg));
$user_cur->step_inc();
}
- log_legal($curtime, $user->sess, $user->name,
- ($user->stat == 'room' ? 'room' : 'table '.$user->table),$user_mesg);
+ log_legal($curtime, $user, ($user->stat == 'room' ? 'room' : 'table '.$user->table_orig),$user_mesg);
}
}
}
+// rendiamo qui l'elenco dei punti come return della func
+function calculate_points(&$table)
+{
+ GLOBAL $G_all_points;
+
+ $ret = array();
+ $pro = 0;
+
+ if ($table->asta_pnt == 60)
+ $table->asta_pnt = 61;
+
+ $table->old_reason = "";
+ $table->old_win = $table->asta_win;
+ $table->old_friend = $table->friend;
+ $table->old_asta_pnt = $table->asta_pnt;
+
+ for ($i = 0 ; $i < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) ; $i++) {
+ // for ($i = 0 ; $i < 40 ; $i++) {
+ $ctt = $table->card[$i]->value % 10;
+ $own = $table->card[$i]->owner;
+ if ($own == $table->asta_win || $own == $table->friend)
+ $pro += $G_all_points[$ctt];
+ }
+
+ log_wr(sprintf("PRO: [%d]", $pro));
+
+
+ if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
+ $table->points[$table->points_n % MAX_POINTS] = array();
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++)
+ $table->points[$table->points_n % MAX_POINTS][$i] = 0;
+ $table->points_n++;
+ $table->old_pnt = $pro;
+ $table->mult *= 2;
+
+ return;
+ }
+
+ if ($pro >= $table->asta_pnt)
+ $sig = 1;
+ else
+ $sig = -1;
+
+ $table->points[$table->points_n % MAX_POINTS] = array();
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ if ($i == $table->asta_win)
+ $pt = ($i == $table->friend ? 4 : 2);
+ else if ($i == $table->friend)
+ $pt = 1;
+ else
+ $pt = -1;
+
+ log_wr(sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
+
+ $pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
+
+ log_wr(sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
+
+ $table->points[$table->points_n % MAX_POINTS][$i] = $pt;
+ $table->total[$i] += $pt;
+ $ret[$i] = $pt;
+ }
+ $table->points_n++;
+ $table->old_pnt = $pro;
+ $table->mult = 1;
+
+ return($ret);
+}
+
+/* show table
+is_transition (is from room to table ?)
+is_again (is another game)
+
+Examples of $is_transition, $is_again:
+ from reload of the page: FALSE, FALSE
+ from sitdown in room: TRUE, FALSE
+ from table: asta cmd e tutti passano: TRUE, TRUE
+ from table: fine partita: TRUE, TRUE
+ */
+function show_table(&$room, &$user, $sendstep, $is_transition, $is_again)
+{
+ $table_idx = $user->table;
+ $table = &$room->table[$table_idx];
+ $table_pos = $user->table_pos;
+
+ $ret = "table_init();";
+ $ret .= $table->exitlock_show(&$room->user, $table_pos);
+ if (!$is_again) {
+ /* GENERAL STATUS */
+ $ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
+ $sendstep, $user->stat, $user->subst, $table_pos);
+
+ log_rd(sprintf( 'SHOW_TABLE: gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;', $sendstep, $user->stat, $user->subst, $table_pos));
+
+ /* BACKGROUND */
+ $ret .= "background_set();";
+
+ /* USERS INFO */
+ $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
+ $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
+
+ $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
+ $ret .= sprintf('set_names([%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"], [%d, "%s"]); ',
+ $room->user[$table->player[($table_pos) % BRISKIN5_PLAYERS_N]]->flags,
+ xcape($room->user[$table->player[($table_pos) % BRISKIN5_PLAYERS_N]]->name),
+
+ $room->user[$table->player[($table_pos+1) % BRISKIN5_PLAYERS_N]]->flags,
+ xcape($room->user[$table->player[($table_pos+1) % BRISKIN5_PLAYERS_N]]->name),
+
+ $room->user[$table->player[($table_pos+2) % BRISKIN5_PLAYERS_N]]->flags,
+ xcape($room->user[$table->player[($table_pos+2) % BRISKIN5_PLAYERS_N]]->name),
+
+ (BRISKIN5_PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+3) % BRISKIN5_PLAYERS_N]]->flags),
+ (BRISKIN5_PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+3) % BRISKIN5_PLAYERS_N]]->name)),
+
+ (BRISKIN5_PLAYERS_N == 3 ? 0 : $room->user[$table->player[($table_pos+4) % BRISKIN5_PLAYERS_N]]->flags),
+ (BRISKIN5_PLAYERS_N == 3 ? "" : xcape($room->user[$table->player[($table_pos+4) % BRISKIN5_PLAYERS_N]]->name)));
+ }
+ /* NOTIFY FOR THE CARD MAKER */
+ if ($is_transition) { // && $user->subst == "asta" superfluo
+ $ret .= show_table_info(&$room, &$table, $table_pos);
+ }
+ if (!$is_again)
+ $ret .= table_wellcome($user);
+
+ if ($is_transition && !$is_again) { // appena seduti al tavolo, play della mucca
+ $ret .= playsound("cow.mp3");
+ }
+
+
+ /* CARDS */
+ if ($is_transition) { // && $user->subst == "asta" superfluo
+ $ret .= "|";
+
+ for ($i = 0 ; $i < 8 ; $i++) {
+ for ($e = 0 ; $e < BRISKIN5_PLAYERS_N ; $e++) {
+ $ct = 0;
+ for ($o = 0 ; $o < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) && $ct < $i+1 ; $o++) {
+ // for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
+ if ($table->card[$o]->owner == (($e + $table->gstart) % BRISKIN5_PLAYERS_N)) {
+ $ct++;
+ if ($ct == $i+1)
+ break;
+ }
+ }
+ log_rd("O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
+
+ $ret .= sprintf( ' card_send(%d,%d,%d,%8.2f,%d);|', ($table->gstart + $e) % BRISKIN5_PLAYERS_N,
+ $i, ((($e + BRISKIN5_PLAYERS_N - $table_pos + $table->gstart) % BRISKIN5_PLAYERS_N) == 0 ?
+ $table->card[$o]->value : -1),
+ ($i == 7 && $e == (BRISKIN5_PLAYERS_N - 1) ? 1 : 0.5),$i+1);
+ }
+ }
+ }
+ else {
+ $taked = array(0,0,0,0,0);
+ $inhand = array(0,0,0,0,0);
+ $ontabl = array(-1,-1,-1,-1,-1);
+ $cards = array();
+
+ for ($i = 0 ; $i < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) ; $i++) {
+ // for ($i = 0 ; $i < 40 ; $i++) {
+ if ($table->card[$i]->stat == 'hand') {
+ if ($table->card[$i]->owner == $table_pos) {
+ $cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
+ }
+ $inhand[$table->card[$i]->owner]++;
+ }
+ else if ($table->card[$i]->stat == 'take') {
+ log_main("Card taked: ".$table->card[$i]->value."OWN: ".$table->card[$i]->owner);
+ $taked[$table->card[$i]->owner]++;
+ }
+ else if ($table->card[$i]->stat == 'table') {
+ $ontabl[$table->card[$i]->owner] = $i;
+ }
+ }
+ $logg = "\n";
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ $logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
+ }
+ log_main("Stat table: ".$logg);
+
+ /* Set ours cards. */
+ $oursarg = "";
+ for ($i = 0 ; $i < $inhand[$table_pos] ; $i++)
+ $oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
+ for ($i = $inhand[$table_pos] ; $i < 8 ; $i++)
+ $oursarg .= ($i == 0 ? "" : ", ")."-1";
+ $ret .= sprintf('card_setours(%s);', $oursarg);
+
+ /* Dispose all cards */
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ /* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
+ $ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
+ ($inhand[$i] <= 8 ? $inhand[$i] : 8) , $taked[$i]);
+
+ if ($ontabl[$i] != -1) {
+ $ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
+ $table->card[$ontabl[$i]]->value,
+ $table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
+ }
+ }
+ }
+
+ /* Show auction */
+ if ($user->subst == 'asta') {
+
+ /* show users auction status */
+ $showst = "";
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ $user_cur = &$room->user[$table->player[$i]];
+ $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
+ ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
+ }
+ if (BRISKIN5_PLAYERS_N == 3)
+ $showst .= ",-2,-2";
+ $ret .= sprintf('show_astat(%s);', $showst);
+
+ if ($table->asta_win != -1 && $table->asta_win == $table_pos) {
+ /* show card chooser */
+ $ret .= sprintf('choose_seed(%s); $("astalascio").style.visibility = ""; $("asta").style.visibility = "hidden";',
+ $table->asta_card);
+ }
+ else {
+ /* show auction */
+ if ($table_pos == ($table->gstart % BRISKIN5_PLAYERS_N) &&
+ $table->asta_win == -1)
+ $ret .= sprintf('dispose_asta(%d,%d, %s);',
+ $table->asta_card + 1, $table->asta_pnt+1, ($user->handpt <= 2 ? "true" : "false"));
+ else
+ $ret .= sprintf('dispose_asta(%d,%d, %s);',
+ $table->asta_card + 1, -($table->asta_pnt+1), ($user->handpt <= 2 ? "true" : "false"));
+ }
+
+ /* Remark */
+ if ($table->asta_win == -1) { // auction case
+ if ($table_pos == ($table->gstart % BRISKIN5_PLAYERS_N))
+ $ret .= "remark_on();";
+ else
+ $ret .= "remark_off();";
+ }
+ else { // chooseed case
+ if ($table_pos == $table->asta_win)
+ $ret .= "remark_on();";
+ else
+ $ret .= "remark_off();";
+ }
+ }
+ else if ($user->subst == 'game') {
+ /* HIGHLIGHT */
+ if (($table->gstart + $table->turn) % BRISKIN5_PLAYERS_N == $table_pos)
+ $ret .= "is_my_time = true; remark_on();";
+ else
+ $ret .= "remark_off();";
+
+ /* WHO CALL AND WATH */
+ $ret .= briscola_show($room, $table, $user);
+
+ }
+ return ($ret);
+} // end function show_table(...
+
+function calculate_winner(&$table)
+{
+ $briontab = FALSE;
+ $ontab = array();
+ $ontid = array();
+ $cur_win = -1;
+ $cur_val = 100;
+ $cur_seed = $table->briscola - ($table->briscola % 10);
+
+ for ($i = 0 ; $i < (BRISKIN5_PLAYERS_N == 5 ? 40 : 24) ; $i++) {
+ // for ($i = 0 ; $i < 40 ; $i++) {
+ if ($table->card[$i]->stat != "table")
+ continue;
+
+ log_wr(sprintf("Card On table: [%d]", $i));
+
+ $v = $table->card[$i]->value;
+ $ontab[$table->card[$i]->owner] = $v;
+ $ontid[$table->card[$i]->owner] = $i;
+ /* se briscola setto il flag */
+ if (($v - ($v % 10)) == $cur_seed)
+ $briontab = TRUE;
+ }
+
+ if ($briontab == FALSE) {
+ $cur_win = $table->gstart;
+ $cur_val = $ontab[$cur_win];
+ $cur_seed = $cur_val - ($cur_val % 10);
+ }
+
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
+ if ($ontab[$i] < $cur_val) {
+ $cur_val = $ontab[$i];
+ $cur_win = $i;
+ }
+ }
+ }
+
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++) {
+ $table->card[$ontid[$i]]->owner = $cur_win;
+ $table->card[$ontid[$i]]->stat = "take"; // Card stat
+ }
+ return ($cur_win);
+}
+
+function show_table_info(&$room, &$table, $table_pos)
+{
+ GLOBAL $G_lang, $mlang_bin5_bin5;
+
+ $ret = "";
+ $user = &$room->user[$table->player[$table_pos]];
+
+ $pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
+ $noty = sprintf('<table class=\"points\"><tr><th></th>');
+
+ // Names.
+ for ($i = 0 ; $i < BRISKIN5_PLAYERS_N ; $i++)
+ $noty .= sprintf('<th class=\"td_points\">%s</th>', xcape($room->user[$table->player[$i]]->name));
+ $noty .= sprintf("</tr>");
+
+ // Points.
+ log_main("show_table_info: pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
+
+ for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
+ $noty .= sprintf('<tr><th class=\"td_points\">%d</th>', $i+1);
+ for ($e = 0 ; $e < BRISKIN5_PLAYERS_N ; $e++)
+ $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->points[$i % MAX_POINTS][$e]);
+ $noty .= "</tr>";
+ }
+
+ // Total points.
+ $noty .= '<tr><th class=\"td_points\">Tot.</th>';
+ for ($e = 0 ; $e < BRISKIN5_PLAYERS_N ; $e++)
+ $noty .= sprintf('<td class=\"td_points\">%d</td>', $table->total[$e]);
+ $noty .= "</tr></table>";
+
+ if ($table->old_reason != "") {
+ $noty .= sprintf("<hr><b>%s</b><br>", xcape($table->old_reason));
+ }
+
+ if ($table->old_win != -1) {
+ log_main("TABLE_OLD_WIN:".$table->old_win);
+ $win = $table->player[$table->old_win];
+ log_main("TABLE_OLD_FRIEND:".$table->old_friend);
+ $fri = $table->player[$table->old_friend];
+
+ $wol = game_result($table->old_asta_pnt, $table->old_pnt);
+
+ if ($win != $fri) {
+ /* MLANG: "<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>", "hanno fatto <b>cappotto</b> EBBRAVI!.<hr>", "dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>", "<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>", "ha fatto <b>cappotto</b> EBBRAVO!.<hr>", "doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>", ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : 'più di 60'), $table->old_pnt, ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso" */
+
+ $noty .= sprintf($mlang_bin5_bin5['info_part'][$G_lang],
+ xcape($room->user[$win]->name),
+ xcape($room->user[$fri]->name));
+ if ($table->old_pnt == 120) {
+ $noty .= sprintf($mlang_bin5_bin5['info_capp'][$G_lang]);
+ }
+ else {
+ $noty .= sprintf($mlang_bin5_bin5['info_pnt'][$G_lang],
+ ($table->old_asta_pnt > 61 ? $mlang_bin5_bin5['info_alea'][$G_lang].$table->old_asta_pnt :
+ $mlang_bin5_bin5['info_more'][$G_lang]), $table->old_pnt,
+ ($wol == 1 ? $mlang_bin5_bin5['info_win'][$G_lang] : ($wol == 0 ? $mlang_bin5_bin5['info_peer'][$G_lang] : $mlang_bin5_bin5['info_lost'][$G_lang])));
+ }
+ }
+ else {
+ $noty .= sprintf("<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>",
+ xcape($room->user[$win]->name));
+ if ($table->old_pnt == 120) {
+ $noty .= sprintf("ha fatto <b>cappotto</b> EBBRAVO!.<hr>");
+ }
+ else {
+ $noty .= sprintf("doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>",
+ ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
+ 'più di 60'), $table->old_pnt,
+ ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
+ }
+ }
+ }
+ /* MLANG: "Fai <b>tu</b> il mazzo,", "Il mazzo a <b>$unam</b>," */
+ if ($table->mazzo == $table_pos)
+ $noty .= $mlang_bin5_bin5['info_yshuf'][$G_lang];
+ else {
+ $unam = xcape($room->user[$table->player[$table->mazzo]]->name);
+ $noty .= sprintf($mlang_bin5_bin5['info_shuf'][$G_lang], $unam);
+ }
+
+ if ($user->subst == 'asta') {
+ if ($table->asta_win == -1) // auction case
+ $curplayer = $table->gstart % BRISKIN5_PLAYERS_N;
+ else
+ $curplayer = $table->asta_win;
+ }
+ else if ($user->subst == 'game') {
+ $curplayer = ($table->gstart + $table->turn) % BRISKIN5_PLAYERS_N;
+ }
+
+ /* MLANG: " tocca a <b>te</b> giocare.", " tocca a <b>$unam</b> giocare.", " La partita vale <b>%s</b>.", "torna alla partita" */
+ if ($curplayer == $table_pos) {
+ $noty .= $mlang_bin5_bin5['info_yturn'][$G_lang];
+ }
+ else {
+ $unam = xcape($room->user[$table->player[$curplayer]]->name);
+ $noty .= sprintf($mlang_bin5_bin5['info_turn'][$G_lang], $unam);
+ }
+
+ if ($table->mult > 1) {
+ $noty .= sprintf($mlang_bin5_bin5['info_mult'][$G_lang], multoval($table->mult));
+ }
+ $noty .= "<hr><br>";
+ $ret .= show_notify($noty, 3000, $mlang_bin5_bin5['btn_bkgame'][$G_lang], 500, 400);
+ /* NOTE: show_notify($noty, 3000, "torna alla partita", 500,
+ * 130 + ($table->points_n > 0 ? 50 : 0) +
+ * (120 * ($table->points_n / MAX_POINTS)));
+ * will be used when we refact notify js function following
+ * photoo class logic
+ */
+
+ return ($ret);
+}
+
+function table_wellcome($user)
+{
+ GLOBAL $table_wellarr, $G_lang;
+ $ret = "";
+
+ for ($i = 0 ; $i < count($table_wellarr[$G_lang]) ; $i++)
+ $ret .= sprintf('chatt_sub("%s", [2, "ChanServ: "],"%s");', "", str_replace('"', '\"', $table_wellarr[$G_lang][$i]));
+
+ return ($ret);
+}
+
+
+function briscola_show($room, $table, $user)
+{
+ GLOBAL $G_lang, $mlang_bin5_bin5;
+ $ptnadd = "";
+ $ret = "";
+
+ if ($table->asta_card == 9)
+ $ptnadd = sprintf($mlang_bin5_bin5['call_wptn'][$G_lang], $table->asta_pnt);
+
+ /* text of caller cell */
+ if ($user->table_pos == $table->asta_win) {
+ $prestr = sprintf('$("callerinfo").innerHTML = "%s";', $mlang_bin5_bin5['call_ycall'][$G_lang]);
+ $ret .= sprintf($prestr, $ptnadd);
+ }
+ else {
+ $prestr = sprintf('$("callerinfo").innerHTML = "%s";', $mlang_bin5_bin5['call_call'][$G_lang]);
+ $ret .= sprintf($prestr,
+ xcape($room->user[$table->player[$table->asta_win]]->name), $ptnadd);
+ }
+
+ $ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
+ $table->asta_win);
+ $ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
+ $ret .= sprintf('$("caller").style.visibility = "visible";');
+ $ret .= sprintf('$("chooseed").style.visibility = "hidden";');
+ $ret .= sprintf('$("astalascio").style.visibility = "";');
+ $ret .= sprintf('$("asta").style.visibility = "hidden";');
+ $ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
+
+ return ($ret);
+}
+
+
+function game_result($asta_pnt, $pnt)
+{
+ if ($asta_pnt == 61) {
+ if ($pnt > 60)
+ return (1);
+ else if ($pnt == 60)
+ return (0);
+ else
+ return (-1);
+ }
+ else {
+ if ($pnt >= $asta_pnt)
+ return (1);
+ else
+ return (-1);
+ }
+}
?>