/*
* brisk - briskin5.phh
*
- * Copyright (C) 2006-2012 Matteo Nastasi
+ * Copyright (C) 2006-2013 Matteo Nastasi
* mailto: nastasi@alternativeoutput.it
* matteo.nastasi@milug.org
* web: http://www.alternativeoutput.it
define('BIN5_SHM_DLT', 32768);
define('BIN5_PROXY_PATH', PROXY_PATH."/bin5");
-define('BIN5_RULES_FINISH', 0);
-define('BIN5_RULES_ABANDON', 1);
-define('BIN5_RULES_ALLPASS', 2);
+define('BIN5_RULES_OLDSCHEMA', -1);
+define('BIN5_RULES_FINISH', 0);
+define('BIN5_RULES_ABANDON', 1);
+define('BIN5_RULES_ALLPASS', 2);
$mlang_bin5_bin5 = array(
// br, hr, b, /b, win, fri
'en' => 'lost'),
// br, hr, b, /b, win_name
- 'info_alon' => array( 'it' => 'Nell\'ultima partita %3$s%5$s%4$s si è chiamato in mano,%1$s',
+ 'info_alon' => array( 'it' => 'Nell\'ultima partita %3$s%5$s%4$s si è chiamato in mano,%1$s',
'en' => 'In the last hand %3$s%5$s%4$s play alone against each other,%1$s'),
// br, hr, b, /b, old_asta_pnt, old_pnt, winornot
- 'info_aleaa' => array( 'it' => 'doveva fare %3$salmeno %5$d%4$s punti e ne ha fatti %3$s%6$d%4$s: ha %6$s.%1$s',
+ 'info_aleaa' => array( 'it' => 'doveva fare %3$salmeno %5$d%4$s punti e ne ha fatti %3$s%6$d%4$s: ha %3$s%7$s%4$s.%1$s',
'en' => 'he/she had to do %3$sat least %5$d%4$s points and they had made %3$s%6$d%4$s: he/she had %3$s%7$s%4$s.%1$s'),
// br, hr, b, /b, old_pnt, winornot
'info_morea' => array( 'it' => 'doveva fare %3$spiù di 60%4$s punti e ne ha fatti %3$s%5$d%4$s: ha %3$s%6$s%4$s.%1$s',
'en' => ' The game worth <b>%s</b>.' ),
'info_yshuf'=> array( 'it' => 'Fai <b>tu</b> il mazzo, ',
'en' => 'It\'s <b>your</b> shuffled the cards, '),
+ 'info_match'=> array( 'it' => 'Il codice della partita è <b>%d</b>.',
+ 'en' => 'Match code is <b>%d</b>.'),
'btn_bkgame'=> array( 'it' => 'torna alla partita',
'en' => 'back to the game'),
'call_wptn' => array( 'it' => '<br>con %d punti',
var $briscola;
var $friend; // the callee idx position at table
+ var $match_id; // the id of the match on the database (-1 == just not saved)
+
var $old_act; // last action that trigs the end of the game
var $old_mazzo;
var $old_reason;
$thiz->friend = -1;
$thiz->turn = 0;
+ $thiz->match_id = -1;
+
$thiz->old_act = -1;
$thiz->old_mazzo = -1;
$thiz->old_reason = "";
$thiz->briscola = $from->briscola;
$thiz->friend = $from->friend;
+ $thiz->match_id = $from->match_id;
+
$thiz->old_act = $from->old_act;
$thiz->old_mazzo = $from->old_mazzo;
$thiz->old_reason = $from->old_reason;
$thiz->mazzo = rand(0,PLAYERS_N-1);
$thiz->points_n = 0;
$thiz->mult = 0;
+
+ $thiz->match_id = -1;
+
$thiz->old_asta_win = -1;
$thiz->old_reason = "";
for ($i = 0 ; $i < BIN5_PLAYERS_N ; $i++) {
$this->total[$i] = 0;
$user_cur = $userarr[$this->player[$i]];
+ $user_cur->stat_set('table');
$user_cur->exitislock = TRUE;
}
return ($ct);
}
- function rules_engine($bri, $curtime, $action, $user)
+ function rules_engine(&$bri, $curtime, $action, $user)
{
GLOBAL $G_all_points, $G_dbasetype;
// return($pts);
break;
}
-
+
if ($pro >= $this->asta_pnt)
$sig = 1;
else
define('BIN5_USER_FLAG_RING_ENDAUCT', 0x01);
-
+define('BIN5_USER_CONTINUE_INIT', -1);
+define('BIN5_USER_CONTINUE_ALREADY', -2);
class Bin5_user extends User {
var $asta_card; //
var $asta_pnt; //
var $exitislock; // Player can exit from the table ?
var $privflags; // Flags for briskin5 only
+ var $continue; // Id of the match that the user would continue
+
const BASE = "../";
function User() {
$thiz->handpt = -1;
$thiz->exitislock = TRUE;
$thiz->privflags = 0;
+ $thiz->continue = BIN5_USER_CONTINUE_INIT;
return ($thiz);
}
$this->handpt = $from->handpt;
$this->exitislock = $from->exitislock;
$this->privflags = $from->privflags;
+ $this->continue = $from->continue;
}
/* CLONE NOT USED
/* NOTE: at this moment idx and table_pos fields have the same value
but diffentent functions, we keep them separated for a while */
$thiz->room = $bri;
- $thiz->idx = $table_pos;
+ $thiz->idx = $table_pos; // it is the position in the mini-room,
+ // not related to table pos (see below)
$thiz->asta_card = -2;
$thiz->asta_pnt = -1;
$thiz->handpt = -1;
$thiz->exitislock = TRUE;
+ $thiz->continue = BIN5_USER_CONTINUE_INIT;
log_wr("Bin5 constructor");
}
for ($i = $cur_step ; $i < $this->step ; $i++) {
$ii = $i % COMM_N;
+ if ($this->comm[$ii] == "") {
+ if ($i == $cur_step)
+ continue;
+ else
+ break;
+ }
log_rd2("ADDED TO THE STREAM: ".$this->comm[$ii]);
$ret .= $this->comm[$ii];
}
return ($ret);
- } // function maincheck (...
-
-
-
+ } // function maincheck (...
+ function continue_set($match_code)
+ {
+ $this->continue = $match_code;
+ }
+ function continue_get() {
+ return ($this->continue);
+ }
} // end class Bin5_user
-
class Bin5 {
static $delta_t = array();
$noty .= sprintf($mlang_bin5_bin5['info_mult'][$G_lang], multoval($multer) );
}
$noty .= "<hr><br>";
+ if ($table->match_id != -1) {
+ $noty .= sprintf($mlang_bin5_bin5['info_match'][$G_lang], $table->match_id);
+ $noty .= "<hr><br>";
+ }
$ret .= show_notify($noty, 3000, $mlang_bin5_bin5['btn_bkgame'][$G_lang], 500, 400);
/* NOTE: show_notify($noty, 3000, "torna alla partita", 500,
* 130 + ($table->points_n > 0 ? 50 : 0) +
$tg_bc = "";
}
- if ($act == BIN5_RULES_ALLPASS) {
+ if ($act == BIN5_RULES_OLDSCHEMA) {
+ return ("");
+ }
+ else if ($act == BIN5_RULES_ALLPASS) {
return (sprintf($mlang_bin5_bin5['info_alpa'][$G_lang],
$tg_br, $tg_hr, $tg_bo, $tg_bc));
}
}
else {
$wol = game_result($old_asta_pnt, $old_pnt);
-
+
$noty = "";
-
+
if ($win != $fri) { // not alone case
-
/* MLANG: "<hr>Nell'ultima mano ha chiamato <b>%s</b>, il socio era <b>%s</b>,<br>", "hanno fatto <b>cappotto</b> EBBRAVI!.<hr>", "dovevano fare <b>%s</b> punti e ne hanno fatti <b>%d</b>: hanno <b>%s</b>.<hr>", "<hr>Nell'ultima mano <b>%s</b> si è chiamato in mano,<br>", "ha fatto <b>cappotto</b> EBBRAVO!.<hr>", "doveva fare <b>%s</b> punti e ne ha fatti <b>%d</b>: ha <b>%s</b>.<hr>", ($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt : 'più di 60'), $table->old_pnt, ($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso" */
-
+
$noty .= sprintf($mlang_bin5_bin5['info_part'][$G_lang],
$tg_br, $tg_hr, $tg_bo, $tg_bc,
$win_name,