define(USER_FLAG_TY_DISABLE, 0x800000); // done
class User {
- var $idx; // index in the users array
+ var $idx; // index in the users array when you are in game
+ var $idx_orig; // index in the users array when you aren't in game
var $code; // authentication code
var $name; // name of the user
var $sess; // session of the user
// FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
// it is allways ZERO
- var $table_orig; // id of the current table (if in table state)
- var $table; // id of the current table (if in table state)
+ var $table; // id of the current table when you are in game
+ var $table_orig; // id of the current table when you aren't in game
var $table_pos; // idx on the table
var $table_token;// token that identify a game on a table
var $flags; // Bitfield with: AUTHENTICATE: 0x02
if (($thiz =& new User()) == FALSE)
return (FALSE);
- $thiz->idx = $idx;
- $thiz->code = -1;
- $thiz->name = $name;
- $thiz->sess = $sess;
- $thiz->ip = $ip;
- $thiz->lacc = time();
- $thiz->laccwr = time();
- $thiz->bantime = 0;
- $thiz->stat = $stat;
- $thiz->subst = $subst;
- $thiz->step = 1;
- $thiz->trans_step = -1;
- $thiz->comm = array();
- $thiz->asta_card = -2;
- $thiz->asta_pnt = -1;
- $thiz->handpt = -1;
+ $thiz->idx = $idx;
+ $thiz->idx_orig = $idx;
+ $thiz->code = -1;
+ $thiz->name = $name;
+ $thiz->sess = $sess;
+ $thiz->ip = $ip;
+ $thiz->lacc = time();
+ $thiz->laccwr = time();
+ $thiz->bantime = 0;
+ $thiz->stat = $stat;
+ $thiz->subst = $subst;
+ $thiz->step = 1;
+ $thiz->trans_step = -1;
+ $thiz->comm = array();
+ $thiz->asta_card = -2;
+ $thiz->asta_pnt = -1;
+ $thiz->handpt = -1;
$thiz->exitislock = TRUE;
- $thiz->flags = 0x00;
+ $thiz->flags = 0x00;
- $thiz->chattime = array_fill(0, CHAT_N, 0);
- $thiz->chat_cur = 0;
- $thiz->chat_lst = "";
- $thiz->chat_ban = 0;
- $thiz->chat_dlt = 0;
+ $thiz->chattime = array_fill(0, CHAT_N, 0);
+ $thiz->chat_cur = 0;
+ $thiz->chat_lst = "";
+ $thiz->chat_ban = 0;
+ $thiz->chat_dlt = 0;
$thiz->table_orig = $table;
$thiz->table = $table;
- $thiz->table_pos = -1;
- $thiz->table_token = "";
+ $thiz->table_pos = -1;
+ $thiz->table_token= "";
$thiz->shm_sz = SHM_DIMS_U_MIN;
return ($thiz);
}
function copy($from)
{
$this->idx = $from->idx;
+ $this->idx_orig = $from->idx;
$this->code = $from->code;
$this->name = $from->name;
$this->sess = $from->sess;
$this->handpt = $from->handpt;
$this->exitislock = $from->exitislock;
- $this->flags = $from->flags;
+ $this->flags = $from->flags;
- $this->chattime = array();
+ $this->chattime = array();
for ($i = 0 ; $i < CHAT_N ; $i++)
$this->chattime[$i] = $from->chattime[$i];
- $this->chat_cur = $from->chat_cur;
- $this->chat_lst = $from->chat_lst;
- $this->chat_ban = $from->chat_ban;
- $this->chat_dlt = $from->chat_dlt;
+ $this->chat_cur = $from->chat_cur;
+ $this->chat_lst = $from->chat_lst;
+ $this->chat_ban = $from->chat_ban;
+ $this->chat_dlt = $from->chat_dlt;
$this->table_orig = $from->table_orig;
$this->table = $from->table;
return (FALSE);
$thiz->idx = $from->idx;
+ $thiz->idx_orig = $from->idx;
$thiz->code = $from->code;
$thiz->name = $from->name;
$thiz->sess = $from->sess;
if ($table_cur->player_n == PLAYERS_N) {
log_main("PLAYERS == N TABLE ".$table_idx);
- if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
+ if (($sem = Bin5::lock_data($table_idx)) != FALSE) {
log_main("bin5 lock data success");
$no_recovery = FALSE;
- if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
+ if (($bri = Bin5::load_data($table_idx)) != FALSE) {
if ($table_cur->table_token != $bri->table_token) {
log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
$this->room_join_wakeup(&$user_cur, FALSE, 0);
$table_cur->table_token = "";
$table_cur->wakeup_time = $curtime + WAKEUP_TIME;
- Briskin5::destroy_data($table_idx);
+ Bin5::destroy_data($table_idx);
}
else {
log_main("gm:: save_data");
$this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
}
- Briskin5::save_data(&$bri);
+ Bin5::save_data(&$bri);
}
- } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
+ } // else if (($bri = &Bin5::load_data($table_idx)) != FALSE) {
else if ($no_recovery == FALSE) {
log_crit("ERROR: table ".$table_idx." unrecoverable join");
$table_cur->table_token = "";
}
- Briskin5::unlock_data($sem);
+ Bin5::unlock_data($sem);
} // bri::lock_data
} // if ($table_cur->player_n == PLAYERS_N) {
} // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
$bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
$bri_user->step_inc();
}
- Briskin5::save_data(&$bri);
+ Bin5::save_data(&$bri);
}
- Briskin5::unlock_data($sem);
+ Bin5::unlock_data($sem);
} // bri::lock_data
} // if ($table_cur->player_n == PLAYERS_N) {
} // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
// FIXME BRISK4: include for each kind of table
require_once("${G_base}briskin5/Obj/briskin5.phh");
- if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
- if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
+ if (($brisem = Bin5::lock_data($table_idx)) != FALSE) {
+ if (($bri = &Bin5::load_data($table_idx)) != FALSE) {
if ($bri->the_end != TRUE) {
$bri->user[$ghost_user->table_pos]->step_inc();
$bri->user[$ghost_user->table_pos]->sess = $sess;
- Briskin5::save_data(&$bri);
+ Bin5::save_data(&$bri);
}
}
- Briskin5::unlock_data($brisem);
+ Bin5::unlock_data($brisem);
}
}