$i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
for ($i = $i_start ; $i < $from->step ; $i++) {
- $ii = $i % COMM_N;
- $this->comm[$ii] = $from->comm[$ii];
+ $ii = $i % COMM_N;
+ if (isset($from->comm[$ii])) {
+ $this->comm[$ii] = $from->comm[$ii];
+ }
}
$this->asta_card = $from->asta_card;
$this->asta_pnt = $from->asta_pnt;
log_rd2("AUTO LOGOUT.");
if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
- $this->room_wakeup(&$user_cur);
+ $this->room_wakeup($user_cur);
else if ($user_cur->subst == 'standup')
$this->room_outstandup(&$user_cur);
else
if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
- $this->room_wakeup(&$user_cur);
+ $this->room_wakeup($user_cur);
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
/* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
$user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
}
- function room_wakeup(&$user)
+ function room_wakeup($user)
{
$table_idx = $user->table;
$table = &$this->table[$table_idx];
$user_cur = &$this->user[$table->player[$i]];
log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
- if ($user_cur != $user) {
+ if ($user->idx_get() != $table->player[$i]) {
$user_cur->stat_set("room");
$user_cur->subst = "sitdown";
$user_cur->laccwr = $curtime;
$table->user_rem(&$this, &$user);
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
+ $user_cur = $this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
// log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
$ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
- if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
+ if ($from_table && ($user_cur->table == $table_idx || $user->idx_get() == $i)) {
$ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
// $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
log_main("DOCUMENT.index.php: from table");
// $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
$ret .= $table->act_content($user);
- if ($user_cur == $user) {
+ if ($user->idx_get() == $i) {
// set the new status
$ret .= 'subst = "standup"; tra.show(); ';
// clean the action buttons in other tables
$user_cur->table = -1;
$user_wup[$user_wup_n++] = &$user_cur;
- $remove_wagon = false;
- if($table->wag_own == $user_cur) {
- $remove_wagon = true;
+ $remove_wagon = FALSE;
+ if($table->wag_own == $table->player[$i]) {
+ $remove_wagon = TRUE;
$table->wag_reset($curtime);
}
}
- $user_tab[$user_tab_n++] = &$user_cur;
+ $user_tab[$user_tab_n++] = $table->player[$i];
}
}
for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
- if ($user_cur == $user_tab[$tab_idx])
- break;
+ if ($user_tab[$tab_idx] == $i)
+ break;
// for users that wakeup the room will be reconstructed by index_rd.php
if ($tab_idx < $user_tab_n) {
if ($table_idx > -1)
$ret .= $this->table_content($user_cur, $table_idx);
- if ($user_cur == $user) {
+ if ($user->idx_get() == $i) {
$itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
$itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
$ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
log_main("table_update: post");
}
- function room_sitdown(&$user, $table_idx)
+ function room_sitdown($user, $table_idx)
{
log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
$train_app = "";
if ($table_idx > -1 && $table_idx < TABLES_N) {
- $table = &$this->table[$table_idx];
+ $table = $this->table[$table_idx];
// wagon shutdown
if ($table->wag_own != -1 && $table->player_n == PLAYERS_N) {
$ret .= $this->table_content($user_cur, $table_idx);
$ret .= $this->standup_content($user_cur);
- if ($user_cur == $user) {
+ if ($user->idx_get() == $i) {
$ret .= 'subst = "sitdown"; tra.hide(); ';
// clean the action buttons in other tables
for ($e = 0 ; $e < TABLES_N ; $e++) {
}
}
- function chatt_send(&$user, $mesg)
+ function chatt_send($user, $mesg)
{
GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
$only_you = FALSE;
if ($to_room != FALSE) {
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
+ $user_cur = $this->user[$i];
if ($target != "" && $user_cur->name != $target)
continue;
- // if ($user_cur->sess == '' || $user_cur->stat != 'room')
- if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user_cur == $user)
+ if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user->idx_get() == $i)
continue;
if ($is_normchat == TRUE) {
function standup_update($user)
{
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
- $user_cur = &$this->user[$i];
+ $user_cur = $this->user[$i];
if ($user_cur->sess == '')
continue;
if ($user_cur->stat == 'room') {
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
- if ($user_cur == $user) {
+ if ($user->idx_get() == $i) {
$itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
$itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
if ($user->stat != 'room')
return;
- for ($e = 0 , $ct = 0 ; $ct < 4 && $e < MAX_PLAYERS ; $e++) {
- if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
+ for ($i = 0 , $ct = 0 ; $ct < 4 && $i < MAX_PLAYERS ; $i++) {
+ if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
continue;
$ct++;
}
$content = ' j_stand_cont( [ ';
- for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
- if ($this->user[$e]->sess == "" || $this->user[$e]->stat != "room" || $this->user[$e]->name == "")
+ for ($i = 0 , $ct = 0 ; $i < MAX_PLAYERS ; $i++) {
+ if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
continue;
- $flags = $this->user[$e]->flags;
+ $flags = $this->user[$i]->flags;
- if ($this->user[$e]->subst == "standup") {
- if ($this->user[$e] == $user)
- {
- $flags |= 1;
+ if ($this->user[$i]->subst == "standup") {
+ if ($user->idx_get() == $i) {
+ $flags |= 1;
}
-
- $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$e]->name));
- $ct++;
+
+ $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$i]->name));
+ $ct++;
}
}
$content .= ' ]);';
$content = "[ ";
for ($i = 0 ; $i < $table->player_n ; $i++) {
- $user_cur = &$this->user[$table->player[$i]];
-
- $flags = $user_cur->flags;
-
- if ($user_cur == $user)
- $flags |= 1;
-
- log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
-
- $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
+ $user_cur = &$this->user[$table->player[$i]];
+
+ $flags = $user_cur->flags;
+
+ if ($user->idx_get() == $table->player[$i])
+ $flags |= 1;
+
+ log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
+
+ $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
}
$content .= ' ]';