-DROP TABLE #PFX#bin5_table_order;
-CREATE TABLE #PFX#bin5_table_order (
+DROP TABLE #PFX#bin5_table_orders;
+CREATE TABLE #PFX#bin5_table_orders (
mcode integer REFERENCES #PFX#bin5_matches (code) ON DELETE cascade ON UPDATE cascade,
- ucode integer REFERENCES #PFX#users (code) ON DELETE cascade ON UPDATE cascade,
- pos integer
+ pos integer,
+ ucode integer REFERENCES #PFX#users (code) ON DELETE cascade ON UPDATE cascade
);
+ALTER TABLE #PFX#bin5_matches DROP COLUMN mult_next;
ALTER TABLE #PFX#bin5_matches ADD COLUMN mult_next integer DEFAULT -1; -- next multiplier
+
+ALTER TABLE #PFX#bin5_matches DROP COLUMN mazzo_next;
ALTER TABLE #PFX#bin5_matches ADD COLUMN mazzo_next integer DEFAULT -1; -- next card shaker
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN asta_pnt;
ALTER TABLE #PFX#bin5_games ADD COLUMN asta_pnt integer DEFAULT -1; -- curr bet points
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN pnt;
ALTER TABLE #PFX#bin5_games ADD COLUMN pnt integer DEFAULT -1; -- curr points made
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN asta_win;
ALTER TABLE #PFX#bin5_games ADD COLUMN asta_win integer DEFAULT -1; -- curr caller id
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN friend;
ALTER TABLE #PFX#bin5_games ADD COLUMN friend integer DEFAULT -1; -- curr callee id
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN mazzo;
ALTER TABLE #PFX#bin5_games ADD COLUMN mazzo integer DEFAULT -1; -- curr card shaker
+
+ALTER TABLE #PFX#bin5_games DROP COLUMN mult;
ALTER TABLE #PFX#bin5_games ADD COLUMN mult integer DEFAULT -1; -- curr multiplier