- // Abbandono dell'asta
- if ($a_card <= -1) {
- log_wr($sess, "Abbandona l'asta.");
- $table->asta_pla[$index_cur] = FALSE;
- $user->asta_card = -1;
- $table->asta_pla_n--;
- $again = FALSE;
- }
- else if ($a_card <= 9) {
- if ($table->asta_card == 9) {
- if ($a_card == 9 && $a_pnt <= 120 && $a_pnt > $table->asta_pnt)
- $again = FALSE;
- }
- else {
- if ($a_card >= 0 && $a_card <= 9 && $a_card > $table->asta_card)
- $again = FALSE;
- }
-
- if ($again == FALSE) {
- log_wr($sess, "NUOVI ORZI.");
- $user->asta_card = $a_card;
- $table->asta_card = $a_card;
- if ($a_card == 9) {
- $user->asta_pnt = $a_pnt;
- $table->asta_pnt = $a_pnt;
- }
- }
- }
-
-
-
- if ($again) { // Qualcosa non andato bene, rifare
- log_wr($sess, "Ripetere.");
- }
- else {
- /* next step */
- $showst = "show_astat(";
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
- ($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
- }
- if (PLAYERS_N == 3)
- $showst .= ",-2,-2";
- $showst .= ");";
-
- $maxcard = -2;
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- if ($maxcard < $user_cur->asta_card)
- $maxcard = $user_cur->asta_card;
- }
-
- if (($table->asta_pla_n > ($maxcard > -1 ? 1 : 0)) &&
- !($table->asta_card == 9 && $table->asta_pnt == 120)) {
- log_wr($sess,"ALLOPPA QUI");
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $index_next = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$index_next]) {
- log_wr($sess,"GSTART 1");
- $table->gstart += $i;
- break;
- }
- }
-
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
- if ($user_cur->table_pos == ($table->gstart % PLAYERS_N))
- $ret .= sprintf('dispose_asta(%d,%d, %s); remark_on();',
- $table->asta_card + 1, $table->asta_pnt+1, ($user_cur->handpt <= 2 ? "true" : "false"));
- else
- $ret .= sprintf('dispose_asta(%d,%d, %s); remark_off();',
- $table->asta_card + 1, -($table->asta_pnt+1), ($user_cur->handpt <= 2 ? "true" : "false"));
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- else if ($table->asta_pla_n == 0) {
- log_wr($sess, "PASSANO TUTTI!");
-
- log_wr($sess, sprintf("GIOCO FINITO !!!"));
-
- $table->old_reason = "Hanno passato tutti.";
- $table->mult *= 2;
-
- $table->game_next();
- $table->game_init(&$bri->user);
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
-
- $ret = sprintf('gst.st = %d;', $user_cur->step+1);
- $ret .= show_table(&$bri,&$user_cur,$user_cur->step+1, TRUE, TRUE);
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- else {
- log_wr($sess, "FINITA !");
- // if a_pnt == 120 supergame ! else abbandono
- if ($a_pnt == 120 || $user->asta_card != -1) {
- $chooser = $index_cur;
- for ($i = 1 ; $i < PLAYERS_N ; $i++)
- if ($i != $chooser)
- $table->asta_pla[$i] = FALSE;
- }
- else {
- //"gst.st = ".($user->step+1)."; dispose_asta(".($table->asta_card + 1).",".-($table->asta_pnt).", true); remark_off();";
- $user->comm[$user->step % COMM_N] = sprintf( "gst.st = %d; dispose_asta(%d, %d, false); remark_off();", $user->step+1, $table->asta_card + 1,-($table->asta_pnt));
- $user->step_inc();
- for ($i = 1 ; $i < PLAYERS_N ; $i++) {
- $chooser = ($table->gstart + $i) % PLAYERS_N;
- if ($table->asta_pla[$chooser]) {
- break;
- }
- }
- }
- $table->asta_win = $chooser;
-
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $ret = sprintf('gst.st = %d; %s', $user_cur->step+1, $showst);
-
- if ($i == $chooser) {
- $ret .= "choose_seed(". $table->asta_card."); \$(\"asta\").style.visibility = \"hidden\"; remark_on();";
- }
- else {
- $ret .= "remark_off();";
- }
-
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- }
- }
- }
- else {
- log_wr($sess, "NON CI SIAMO");
- }
- }
- /* asta::choose */
- else if ($argz[0] == 'choose') {
- if ($table->asta_win > -1 &&
- $user->table_pos == $table->asta_win) {
- $a_brisco = $argz[1];
- if ($a_brisco >= 0 && $a_brisco < 40) {
- $table->briscola = $a_brisco;
- $table->friend = $table->card[$a_brisco]->owner;
- log_wr($sess,"GSTART 2");
- $table->gstart = ($table->mazzo+1) % PLAYERS_N;
- log_wr($sess, "Setta la briscola a ".$a_brisco);
-
- $chooser = $table->asta_win;
- $user_chooser = &$bri->user[$table->player[$chooser]];
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];
- $user_cur->subst = 'game';
- $ret = sprintf('gst.st = %d; subst = "game";', $user_cur->step+1);
-
-
- /* bg of caller cell */
- $ret .= briscola_show($bri, $table, $user_cur);
-
- /* first gamer */
- if ($i == ($table->gstart % PLAYERS_N))
- $ret .= "is_my_time = true; remark_on();";
- else
- $ret .= "is_my_time = false; remark_off();";
-
- $user_cur->comm[$user_cur->step % COMM_N] = $ret;
- $user_cur->step_inc();
- }
- /*
- TUTTE LE VARIABILI DI STATO PER PASSARE A GIOCARE E LE
- VAR PER PASSARE ALLA FASE DI GIOCO
- */
-
- }
- }
- }
- }
- else if ($user->subst == 'game') {
- log_wr($sess, "state: table::game".$argz[0]);
-
- if ($argz[0] == 'play') {
- $a_play = $argz[1];
- $a_x = $argz[2];
- $a_y = $argz[3];
-
- if (strpos($a_x, "px") != FALSE)
- $a_x = substr($a_x,0,-2);
- if (strpos($a_y, "px") != FALSE)
- $a_y = substr($a_y,0,-2);
-
- $loggo = sprintf("A_play %s, table_pos %d == %d, mazzo %d, gstart %d, card_stat %d, card_own %d",
- $a_play, $user->table_pos, ($table->gstart % PLAYERS_N),
- $table->mazzo, $table->gstart,
- $table->card[$a_play]->stat, $table->card[$a_play]->owner);
- log_wr($sess, "CIC".$loggo);
-
- /* se era il suo turno e la carta era sua ed era in mano */
- if ($a_play >=0 && $a_play < 40 &&
- ($user->table_pos == (($table->gstart + $table->turn) % PLAYERS_N)) &&
- $table->card[$a_play]->stat == 'hand' &&
- $table->card[$a_play]->owner == $user->table_pos) {
- log_wr($sess, sprintf("User: %s Play: %d",$user->name, $a_play));
-
- /* Change the card status. */
- $table->card[$a_play]->play($a_x, $a_y);
-
- /*
- * !!!! TURN INCREMENTED BEFORE !!!!
- */
- $turn_cur = ($table->gstart + $table->turn) % PLAYERS_N;
- $table->turn++;
-
- $card_play = sprintf("card_play(%d,%d,%d,%d);|",
- $user->table_pos, $a_play, $a_x, $a_y);
- if (($table->turn % PLAYERS_N) != 0) { /* manche not finished */
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- $player_cur = "remark_off();";
- $player_nex = $card_play . "is_my_time = true; remark_on();";
- $player_oth = $card_play;
- }
- else if ($table->turn <= (PLAYERS_N * 8)) { /* manche finished */
- $winner = calculate_winner($table);
- log_wr($sess,"GSTART 3");
- $table->gstart = $winner;
- $turn_nex = ($table->gstart + $table->turn) % PLAYERS_N;
-
- log_wr($sess, sprintf("The winner is: [%d] [%s]", $winner, $bri->user[$table->player[$winner]]->name));
- $card_take = sprintf("sleep(gst,2000);|cards_take(%d);|cards_hidetake($d);",
- $winner, $winner);
- $player_cur = "remark_off();" . $card_take . "|";
- if ($turn_cur != $turn_nex)
- $player_nex = $card_play . $card_take . "|";
- else
- $player_nex = "";
- if ($table->turn < (PLAYERS_N * 8)) /* game NOT finished */
- $player_nex .= "is_my_time = true; remark_on();";
- $player_oth = $card_play . $card_take;
- }
-
- log_wr($sess, sprintf("Turn Cur %d Turn Nex %d",$turn_cur, $turn_nex));
- for ($i = 0 ; $i < PLAYERS_N ; $i++) {
- $user_cur = &$bri->user[$table->player[$i]];