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minimum games number to be added to placements reduced to 0 in development environment
[brisk.git]
/
web
/
briskin5
/
Obj
/
placing.phh
diff --git
a/web/briskin5/Obj/placing.phh
b/web/briskin5/Obj/placing.phh
index
fd932b4
..
ad69d50
100644
(file)
--- a/
web/briskin5/Obj/placing.phh
+++ b/
web/briskin5/Obj/placing.phh
@@
-25,15
+25,24
@@
define('TOP_NUM', 10);
define('TRI_LIMIT', (90 * 24 * 60 * 60));
define('TOP_NUM', 10);
define('TRI_LIMIT', (90 * 24 * 60 * 60));
-define('TRI_MIN_GAMES', 70);
+if (BIN5_PLAYERS_N != 5)
+ define('TRI_MIN_GAMES', 0);
+else
+ define('TRI_MIN_GAMES', 70);
define('TRI_MAX_GAMES', 140);
define('MON_LIMIT', (30 * 24 * 60 * 60));
define('TRI_MAX_GAMES', 140);
define('MON_LIMIT', (30 * 24 * 60 * 60));
-define('MON_MIN_GAMES', 35);
+if (BIN5_PLAYERS_N != 5)
+ define('MON_MIN_GAMES', 0);
+else
+ define('MON_MIN_GAMES', 35);
define('MON_MAX_GAMES', 70);
define('WEE_LIMIT', (7 * 24 * 60 * 60));
define('MON_MAX_GAMES', 70);
define('WEE_LIMIT', (7 * 24 * 60 * 60));
-define('WEE_MIN_GAMES', 10);
+if (BIN5_PLAYERS_N != 5)
+ define('WEE_MIN_GAMES', 0);
+else
+ define('WEE_MIN_GAMES', 10);
define('WEE_MAX_GAMES', 35);
define('WEE_MAX_GAMES', 35);