define('USER_FLAG_DBFAILED', 0x10);
// user status
-define('USER_FLAG_S_NORM', 0x000); // done
-define('USER_FLAG_S_PAU', 0x100); // done
-define('USER_FLAG_S_OUT', 0x200); // done
-define('USER_FLAG_S_DOG', 0x300); // done
-define('USER_FLAG_S_EAT', 0x400); // done
-define('USER_FLAG_S_WRK', 0x500); // done
-define('USER_FLAG_S_SMK', 0x600); // done
-define('USER_FLAG_S_EYE', 0x700); // done
-define('USER_FLAG_S_RABB', 0x800); // done
-define('USER_FLAG_S_SOCC', 0x900); // done
-define('USER_FLAG_S_BABY', 0xa00); // done
-define('USER_FLAG_S_MOP', 0xb00); // done
-define('USER_FLAG_S_BABBO', 0xc00); // done
-define('USER_FLAG_S_RENNA', 0xd00); // done
-define('USER_FLAG_S_PUPAZ', 0xe00); // done
-define('USER_FLAG_S_VISCH', 0xf00); // done
-
-define('USER_FLAG_S_ALL', 0xf00); // done
+define('USER_FLAG_S_NORM', 0x00); // done
+define('USER_FLAG_S_PAU', 0x01); // done
+define('USER_FLAG_S_OUT', 0x02); // done
+define('USER_FLAG_S_DOG', 0x03); // done
+define('USER_FLAG_S_EAT', 0x04); // done
+define('USER_FLAG_S_WRK', 0x05); // done
+define('USER_FLAG_S_SMK', 0x06); // done
+define('USER_FLAG_S_EYE', 0x07); // done
+define('USER_FLAG_S_RABB', 0x08); // done
+define('USER_FLAG_S_SOCC', 0x09); // done
+define('USER_FLAG_S_BABY', 0x0a); // done
+define('USER_FLAG_S_MOP', 0x0b); // done
+define('USER_FLAG_S_BABBO', 0x0c); // done
+define('USER_FLAG_S_RENNA', 0x0d); // done
+define('USER_FLAG_S_PUPAZ', 0x0e); // done
+define('USER_FLAG_S_VISCH', 0x0f); // done
+
+define('USER_FLAG_S_ALL', 0xff); // done
+
+/* does is user moderationg brisk ? */
+define('USER_FLAG_MODER', 0x0100); // done
/* type of user normal, supporter etc ... */
define('USER_FLAG_TY_ALL', 0xff0000); // done
define('USER_FLAG_TY_NORM', 0x010000); // done
define('USER_FLAG_TY_SUPER', 0x020000); // done
+define('USER_FLAG_TY_CERT', 0x040000); // done
// ... other usefull status ...
define('USER_FLAG_TY_SUSPEND', 0x400000); // done
define('USER_FLAG_TY_DISABLE', 0x800000); // done
var $table_orig; // id of the current table when you aren't in game
var $table_pos; // idx on the table
var $table_token;// token that identify a game on a table
+
+ var $flags_volat;// Bitfield of volatile flags
var $flags; // Bitfield with: AUTHENTICATE: 0x02
+ var $flags_vlt; // Volatile flags valid for this session only
+ var $rec; // field with user db record or FALSE
var $the_end; // Flag to change the end of the session
var $chat_lst; // Last chat line
function User() {
}
- function create(&$room, $idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
+ static function create(&$room, $idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
if (($thiz = new User()) == FALSE)
return (FALSE);
$thiz->exitislock = TRUE;
$thiz->flags = 0x00;
-
+ $thiz->flags_vlt = 0x00;
+ $thiz->rec = FALSE;
+
$thiz->chattime = array_fill(0, CHAT_N, 0);
$thiz->chat_cur = 0;
$thiz->chat_lst = "";
$this->exitislock = $from->exitislock;
$this->flags = $from->flags;
+ $this->flags_vlt = $from->flags_vlt;
+ $this->rec = $from->rec;
$this->chattime = array();
for ($i = 0 ; $i < CHAT_N ; $i++)
}
- function myclone($from)
+ static function myclone($from)
{
if (($thiz = new User()) == FALSE)
return (FALSE);
return ($thiz);
}
- function spawn($from, $table, $table_pos)
+ static function spawn($from, $table, $table_pos)
{
if (($thiz = new User()) == FALSE)
return (FALSE);
$thiz->the_end = $from->the_end;
$thiz->flags = $from->flags;
+ $thiz->flags_vlt = $from->flags_vlt;
+ $thiz->rec = $from->rec;
$thiz->chattime = array_fill(0, CHAT_N, 0);
$thiz->chat_cur = 0;
return ($thiz);
}
+ function flags_get($mask)
+ {
+ return ($this->flags & $mask);
+ }
+
+ function flags_set($flags, $mask)
+ {
+ $flags_old = $this->flags;
+ $this->flags = (($flags_old & (~$mask)) | ($flags & $mask));
+
+ return ($flags_old != $this->flags);
+ }
+
+ function flags_vlt_get($mask)
+ {
+ return ($this->flags_vlt & $mask);
+ }
+
+ function flags_vlt_set($flags_vlt, $mask)
+ {
+ $flags_vlt_old = $this->flags_vlt;
+ $this->flags_vlt = (($flags_vlt_old & (~$mask)) | ($flags_vlt & $mask));
+
+ return ($flags_vlt_old != $this->flags_vlt);
+ }
+
+ function store_set()
+ {
+ if (($bdb = BriskDB::create()) == FALSE) {
+ return FALSE;
+ }
+ return ($bdb->user_prefs_update($this->code, ($this->flags & (USER_FLAG_TY_ALL | USER_FLAG_MAP_AUTH)),
+ $this->rec->supp_comp));
+ }
+
function rd_data_set($curtime, $transp, $enc, $stat, $subst, $step, $from)
{
$this->rd_endtime = $curtime + RD_ENDTIME_DELTA;
$is_super = $this->flags & USER_FLAG_TY_SUPER;
$ret .= show_notify_ex(str_replace("\n", " ", $G_splash_content[$G_lang]),
($is_super ? 0 : $G_splash_timeout),
- $mlang_indrd[($is_super ? 'btn_btotabsup' : 'btn_backtotab')][$G_lang],
+ // $mlang_indrd[($is_super ? 'btn_btotabsup' : 'btn_backtotab')][$G_lang],
+ $mlang_indrd['btn_backtotab'][$G_lang],
$G_splash_w, $G_splash_h, true,
($is_super ? 0 : $G_splash_timeout));
$ret .= sprintf('|createCookie("CO_splashdate%d", %d, 24*365, cookiepath);', $G_splash_idx, $curtime);
return $c::BASE;
}
+function is_supp_custom()
+{
+ if ($this->rec != FALSE) {
+ if ($this->flags & USER_FLAG_TY_SUPER) {
+ return (TRUE);
+ }
+ /*
+ if ($this->rec->last_dona > 1356994800) {
+ return (TRUE);
+ }
+ */
+ }
+ return (FALSE);
+}
+
} // end class User