SERVER");
define(BRISK_DEBUG, FALSE);
// define(DEBUGGING, "local");
function xcape($s)
{
return (str_replace('\\', '\\\\', str_replace('@', '@', str_replace('|', '¦', htmlentities($s,ENT_COMPAT,"UTF-8")))));
}
class Card {
var $value; /* 0 - 39 card value */
var $stat; /* 'bunch', 'hand', 'table', 'take' */
var $owner; /* (table position 0-4) */
// var $pos; /* Pos in hand. */
var $x; /* When played the X position on the table of the owner. */
var $y; /* When played the Y position on the table of the owner. */
function Card($value, $stat, $owner)
{
$this->value = $value;
$this->stat = $stat;
$this->owner = $owner;
}
function assign($stat,$owner)
{
$this->stat = $stat;
$this->owner = $owner;
}
function setpos($pos)
{
$this->pos = $pos;
}
function play($x,$y)
{
$this->stat = 'table';
$this->x = $x;
$this->y = $y;
}
function take($newown)
{
$this->stat = 'take';
$this->owner = $newown;
}
}
class Table {
var $player;
var $player_n;
var $card;
var $mazzo;
var $gstart;
var $turn;
var $asta_pla;
var $asta_pla_n;
var $asta_card;
var $asta_pnt;
var $mult;
var $points; // points array
var $points_n; // number of row of points
var $total;
var $asta_win;
var $briscola;
var $friend;
var $old_asta_pnt;
var $old_pnt;
var $old_win;
var $old_friend;
function Table()
{
$this->player = array();
$this->player_n = 0;
$this->card = &$this->bunch_create();
$this->asta_pla = array(); // TRUE: in auction, FALSE: out of the auction
$this->asta_pla_n= -1;
$this->asta_card = -1;
$this->asta_pnt = -1;
$this->mult = 1;
$this->points = array( );
$this->points_n = 0;
$this->total = array( 0, 0, 0, 0, 0);
$this->asta_win = -1;
$this->briscola = -1;
$this->friend = -1;
$this->turn = 0;
$this->old_asta_pnt = -1;
$this->old_pnt = -1;
$this->old_win = -1;
$this->old_friend= -1;
}
function &bunch_create()
{
$ret = array();
for ($i = 0 ; $i < 40 ; $i++) {
$ret[$i] = new Card($i, 'bunch', 'no_owner');
}
return ($ret);
}
function bunch_make()
{
$ct = array(0,0,0,0,0);
mt_srand(make_seed());
for ($i = 39 ; $i >= 0 ; $i--)
$rest[$i] = $i;
for ($i = 39 ; $i >= 0 ; $i--) {
$rn = rand(0, $i);
if ($rn == 0)
log_main("RND ZERO", "");
$id = $rest[$rn];
$owner = $i % 5;
$this->card[$id]->assign('hand', $owner);
$rest[$rn] = $rest[$i];
$pubbpos[$rn2] = $pubbpos[$i];
}
}
function init()
{
$this->mazzo = rand(0,PLAYERS_N-1);
$this->points_n = 0;
$this->mult = 1;
$this->old_win =-1;
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$this->total[$i] = 0;
}
log_main("table::init","ci siamo");
}
function game_init(&$bri)
{
log_rd2($sess,"GSTART 4");
$this->gstart = ($this->mazzo+1) % PLAYERS_N;
$this->bunch_make();
$this->asta_pla_n = PLAYERS_N;
$this->asta_card = -1;
$this->asta_pnt = 60;
$this->asta_win = -1;
$this->briscola = -1;
$this->friend = -1;
$this->turn = 0;
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$this->asta_pla[$i] = TRUE;
$user_cur = &$bri->user[$this->player[$i]];
$user_cur->subst = 'asta';
$user_cur->asta_card = -2;
$user_cur->asta_pnt = -1;
}
}
function game_next()
{
$this->mazzo = ($this->mazzo + 1) % PLAYERS_N;
}
function getPlayer($idx)
{
return ($this->player[$idx]);
}
function setPlayer($idx, $player)
{
$this->player[$idx] = $player;
}
}
class User {
var $name; // name of the user
var $sess; // session of the user
var $lacc; // last access (for the cleanup)
var $stat; // status (outdoor, room, table, game, ...)
var $subst; // substatus for each status
var $step; // step of the current status
var $trans_step; // step to enable transition between pages (disable == -1)
var $comm; // commands array
var $asta_card; //
var $asta_pnt; //
var $table; // id of the current table (if in table state)
var $table_pos; // idx on the table
function User($name, $sess, $stat = "", $subst = "", $table = -1) {
$this->name = $name;
$this->sess = $sess;
$this->lacc = time();
$this->stat = $stat;
$this->subst = $subst;
$this->step = 1;
$this->trans_step = -1;
$this->comm = array();
$this->asta_card = -2;
$this->asta_pnt = -1;
$this->table = $table;
}
}
class brisco {
var $user;
var $table;
var $comm; // commands for many people
var $step; // current step of the comm array
var $garbage_timeout;
function brisco () {
$this->user = array();
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$this->user[$i] = new User("", "");
}
for ($i = 0 ; $i < TABLES_N ; $i++)
$this->table[$i] = new Table();
$this->garbage_timeout = 0;
}
function garbage_manager($force)
{
/* Garbage collector degli utenti in timeout */
$curtime = time();
if ($force || $this->garbage_timeout < $curtime) {
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$user_cur = &$this->user[$i];
if ($user_cur->sess == "")
continue;
if ($user_cur->lacc < $curtime) { // Auto logout dell'utente
log_rd2($user_cur->sess, "AUTO LOGOUT.");
/*
if ($user_cur->stat == 'table') {
log_rd2($user_cur->sess, "AUTO LOGOUT: Yet not implemented in table stat!");
continue;
}
else
*/
if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
log_auth($user_cur->sess, "Autologout session.");
$user_cur->sess = "";
$user_cur->name = "";
$user_cur->the_end = FALSE;
log_rd2($user_cur->sess, "AUTO LOGOUT.");
if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
$this->room_wakeup(&$user_cur);
else if ($user_cur->subst == 'standup')
$this->room_outstandup(&$user_cur);
else
log_rd2($sess, "LOGOUT FROM WHAT ???");
}
// } // if (0 == 1)
}
}
log_rd2($user_cur->sess, "GARBAGE UPDATED!");
$this->garbage_timeout = time() + GARBAGE_TIMEOUT;
}
}
function room_wakeup(&$user)
{
$table_idx = $user->table;
$table = &$this->table[$table_idx];
log_main("WAKEUP", "begin function table:".$table_idx);
$from_table = ($user->stat == "table");
if ($from_table) {
log_main("WAKEUP", "from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$this->user[$table->player[$i]];
log_main("PREIMPOST", "INLOOP name: ".$user_cur->name);
if ($user_cur != $user) {
$user_cur->stat = "room";
$user_cur->subst = "sitdown";
}
else if ($user->sess != "") {
$user_cur->stat = "room";
$user_cur->subst = "standup";
$user_cur->table = -1;
}
}
}
/* aggiorna l'array dei giocatori al tavolo. */
for ($i = $user->table_pos ; $i < $table->player_n-1 ; $i++) {
$table->player[$i] = $table->player[$i+1];
$user_cur = &$this->user[$table->player[$i]];
$user_cur->table_pos = $i;
}
$this->table[$table_idx]->player_n--;
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
log_main("VALORI", "name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
// function show_room(&$bri, &$user)
$ret = "gst.st = ".($user_cur->step+1)."; ";
if ($from_table && ($user_cur->table == $table_idx || $user_cur == $user)) {
$ret .= 'gst.st_loc++; the_end=true; window.onunload = null; document.location.assign("index.php");|';
// $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
log_main("DOCUMENT.index.php", "from table");
}
else if ($user_cur->stat == "room") {
$ret .= table_content($this, $user_cur, $table_idx);
$ret .= standup_content($this, $user_cur);
$act_content = table_act_content(FALSE, 0, $e, $user->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
if ($user_cur == $user) {
// set the new status
$ret .= 'subst = "standup"; ';
// clean the action buttons in other tables
for ($e = 0 ; $e < TABLES_N ; $e++) {
if ($this->table[$e]->player_n < PLAYERS_N)
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, table_act_content(TRUE, 0, $e, $user->table));
}
}
else {
$act_content = table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
}
}
log_wr($user_cur->sess, "ROOM_WAKEUP: ".$ret);
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->step++;
}
}
function room_outstandup(&$user)
{
$this->room_sitdown(&$user, -1);
}
function table_update(&$user)
{
log_main("table_update", "pre - USER: ".$user->name);
$table_idx = $user->table;
if ($table_idx > -1)
$table = &$this->table[$table_idx];
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$ret = "";
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
$ret = "gst.st = ".($user_cur->step+1)."; ";
if ($table_idx > -1)
$ret .= table_content($this, $user_cur, $table_idx);
if ($user_cur == $user) {
$ret .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name));
}
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->step++;
}
log_main("table_update", "post");
}
function room_sitdown(&$user, $table_idx)
{
log_main("room_sitdown", ($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
if ($table_idx > -1)
$table = &$this->table[$table_idx];
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$ret = "";
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
$ret = "gst.st = ".($user_cur->step+1)."; ";
if ($table_idx > -1)
$ret .= table_content($this, $user_cur, $table_idx);
$ret .= standup_content($this, $user_cur);
if ($user_cur == $user) {
$ret .= 'subst = "sitdown"; ';
// clean the action buttons in other tables
for ($e = 0 ; $e < TABLES_N ; $e++) {
$act_content = table_act_content(FALSE, 0, $e, $user_cur->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $e, $act_content);
}
}
else if ($table_idx > -1) {
if ($table->player_n == PLAYERS_N) {
$act_content = table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $table_idx, $act_content);
}
}
$user_cur->comm[$user_cur->step % COMM_N] = $ret;
$user_cur->step++;
}
}
function chatt_send(&$user, $mesg)
{
if ($user->stat == 'table') {
$table = &$this->table[$user->table];
}
$user_mesg = substr($mesg,6);
$dt = date("H:i ",time());
if (strncmp($user_mesg, "/nick ", 6) == 0) {
log_main($user->sess, "chatt_send BEGIN");
$name_new = substr(trim(substr($user_mesg, 6)),0,12);
$user_mesg = "COMMAND ".$user_mesg;
// Search dup name
// change
// update local graph
// update remote graphs
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
if ($user_cur->name == $name_new) {
$user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
$user->comm[$user->step % COMM_N] .= sprintf('chatt_sub("%s","Nickname %s già in uso.");', $dt.NICKSERV, xcape($name_new));
$user->step++;
break;
}
}
if ($i == MAX_PLAYERS) {
$user->name = $name_new;
log_main($user->sess, "chatt_send start set");
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
log_main($user->sess, "chatt_send set loop");
$user_cur = &$this->user[$i];
if ($user_cur->sess == '')
continue;
if ($user_cur->stat == 'room') {
if ($user->stat == 'room' && $user->subst == 'standup') {
standup_update(&$this,&$user);
}
else if ($user->stat == 'room' && $user->subst == 'sitdown' ||
$user->stat == 'table') {
log_main($user->sess, "chatt_send pre table update");
$this->table_update(&$user);
log_main($user->sess, "chatt_send post table update");
}
}
else if ($user_cur->stat == 'table' && $user_cur->table == $user->table) {
$table = &$this->table[$user->table];
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
$user_cur->comm[$user_cur->step % COMM_N] = sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
xcape($this->user[$table->player[($user_cur->table_pos)%PLAYERS_N]]->name),
xcape($this->user[$table->player[($user_cur->table_pos+1)%PLAYERS_N]]->name),
xcape($this->user[$table->player[($user_cur->table_pos+2)%PLAYERS_N]]->name),
(PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+3)%PLAYERS_N]]->name)),
(PLAYERS_N == 3 ? "" : xcape($this->user[$table->player[($user_cur->table_pos+4)%PLAYERS_N]]->name)));
if ($user_cur == $user)
$user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s";',
xcape($user->name,ENT_COMPAT,"UTF-8"));
$user_cur->step++;
}
}
}
}
else {
for ($i = 0 ; $i < ($user->stat == 'room' ? MAX_PLAYERS : PLAYERS_N) ; $i++) {
if ($user->stat == 'room') {
$user_cur = &$this->user[$i];
if ($user_cur->sess == '' || $user_cur->stat != 'room')
continue;
}
else {
$user_cur = &$this->user[$table->player[$i]];
}
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
$user_cur->comm[$user_cur->step % COMM_N] .= sprintf('chatt_sub("%s","%s");',
$dt.xcape($user->name), xcape($user_mesg));
$user_cur->step++;
}
}
}
} // end class brisco
function make_seed()
{
list($usec, $sec) = explode(' ', microtime());
return (float) $sec + ((float) $usec * 100000);
}
function log_main($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_main.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function log_rd($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_rd.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function log_rd2($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_rd2.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function log_send($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_send.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function log_auth($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_auth.log", 'a');
fwrite($fp, sprintf("SESS: [%d] [%s] [%s]\n", time(), $sess, $log));
fclose($fp);
}
function log_wr($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_wr.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function log_load($sess, $log) {
if (BRISK_DEBUG != TRUE)
return;
$fp = fopen("/tmp/brisk_load.log", 'a');
fwrite($fp, sprintf("SESS: [%s] [%s]\n", $sess, $log));
fclose($fp);
}
function init_data()
{
$brisco = new brisco();
return $brisco;
}
function lock_data()
{
// echo "LOCK: ".FTOK_PATH."/main";
// exit;
if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
echo "FTOK FAILED";
exit;
}
// echo "FTOK ".$tok."
";
if (($res = sem_get($tok)) == FALSE) {
echo "SEM_GET FAILED";
exit;
}
if (sem_acquire($res))
return ($res);
else
return (false);
}
function unlock_data($res)
{
return (sem_release($res));
}
function &load_data()
{
if (($tok = ftok(FTOK_PATH."/main", "B")) == -1) {
echo "FTOK FAILED";
exit;
}
if ($shm = shm_attach($tok,100000 * TABLES_N)) {
if(($bri = @shm_get_var($shm, $tok)) == false) {
log_main("XXX", "INIT MAIN DATA");
$bri = init_data();
shm_put_var($shm, $tok, $bri);
}
shm_detach($shm);
return ($bri);
}
return (NULL);
}
function save_data(&$bri)
{
$ret = FALSE;
$shm = FALSE;
$isacq = FALSE;
// var_dump($bri);
if (($tok = ftok(FTOK_PATH."/main", "B")) == -1)
return (FALSE);
do {
$isacq = TRUE;
if (($shm = shm_attach($tok,100000 * TABLES_N)) == FALSE)
break;
if (shm_put_var($shm, $tok, $bri) == FALSE)
break;
// log_main("XXX", "QUI CI ARRIVA [".$bri->user[0]->name."]");
$ret = TRUE;
} while (0);
if ($shm)
shm_detach($shm);
return ($ret);
}
function &get_user(&$bri, $sess, &$idx)
{
GLOBAL $PHP_SELF;
if (strlen($sess) == SESS_LEN) {
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
if (strcmp($sess, $bri->user[$i]->sess) == 0) {
// find it
$idx = $i;
return ($bri->user[$i]);
}
}
log_main($sess, sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
// for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
// log_main($sess, sprintf("get_user: Wrong sess compared with [%s]",$bri->user[$i]->sess));
}
else {
log_main($sess, sprintf("get_user: Wrong strlen [%s]",$sess));
}
return (FALSE);
}
/*
* function &add_user(&$bri, &$sess, &$idx, $name)
*
* RETURN VALUE:
* if ($idx != -1 && ret == FALSE) => duplicated nick
* if ($idx == -1 && ret == FALSE) => no space left
* if (ret == TRUE) => SUCCESS
*/
function &add_user(&$bri, &$sess, &$idx, $name)
{
$idx = -1;
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
/* free user ? */
if (strcmp($sess, $bri->user[$i]->sess) == 0) {
if ($idx == -1)
$idx = $i;
}
if (strcmp($bri->user[$i]->name, $name) == 0) {
$idx = $i;
break;
}
}
if ($idx != -1 && $i == MAX_PLAYERS) {
/* SUCCESS */
$bri->user[$idx]->sess = uniqid("");
$sess = $bri->user[$idx]->sess;
$bri->user[$idx]->name = $name;
$bri->user[$idx]->stat = "room";
$bri->user[$idx]->subst = "standup";
log_main("XXX", sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s]", $idx, $sess, $name));
return ($bri->user[$idx]);
}
else {
return (FALSE);
}
}
function table_act_content($isstanding, $sitted, $table, $cur_table)
{
$ret = "";
if ($isstanding) {
if ($sitted < PLAYERS_N) {
$ret = sprintf('', $table, $table);
}
}
else {
if ($table == $cur_table)
$ret = sprintf('');
else
$ret = "";
}
return ($ret);
}
function table_content($bri, $user, $table_idx)
{
$content = "";
// TODO
//
// Si possono usare i dati nella classe table
//
$sess = $user->sess;
$table = &$bri->table[$table_idx];
if ($user->stat != 'room')
return;
for ($i = 0 ; $i < $table->player_n ; $i++) {
$user_cur = &$bri->user[$table->player[$i]];
if ($user_cur == $user)
{ $hilion = ""; $hilioff = ""; }
else
{ $hilion = ""; $hilioff = ""; }
log_main($bri->user[$e]->name, sprintf("IN TABLE [%d]", $table_idx));
$content .= sprintf("%s%s%s
",$hilion, xcape($user_cur->name), $hilioff);
}
/*
for ( ; $i < PLAYERS_N ; $i++)
$content .= "
";
*/
$ret .= sprintf('$("table%d").innerHTML = "%s";', $table_idx, $content);
return ($ret);
}
function standup_content(&$bri, $user)
{
$ret = "";
$content = "";
if ($user->stat != 'room')
return;
$content .= '
';
for ($e = 0 , $ct = 0 ; $e < MAX_PLAYERS ; $e++) {
if ($bri->user[$e]->sess == "" || $bri->user[$e]->stat != "room" || $bri->user[$e]->name == "")
continue;
if ($bri->user[$e]->subst == "standup") {
if (($ct % 4) == 0) {
$content .= '';
}
if ($bri->user[$e] == $user)
{ $hilion = ""; $hilioff = ""; }
else
{ $hilion = ""; $hilioff = ""; }
$content .= sprintf('%s%s%s | ',$hilion, xcape($bri->user[$e]->name), $hilioff);
if (($ct % 4) == 3) {
$content .= '
';
}
$ct++;
}
}
$content .= '
';
$content2 = '';
$ret .= sprintf('$("standup").innerHTML = "%s"; $("esco").innerHTML = "%s";',
$content, $content2);
return ($ret);
}
function standup_update(&$bri, &$user)
{
for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
$user_cur = &$bri->user[$i];
if ($user_cur->sess == '')
continue;
log_main("STANDUP START", $user_cur->stat);
if ($user_cur->stat == 'room') {
$user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".standup_content($bri, $user_cur);
if ($user_cur == $user)
$user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "%s: ";', xcape($user->name));
log_main("FROM STANDUP", "NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
$user_cur->step++;
}
}
}
function show_notify($text, $tout, $butt)
{
log_main("SHOW_NOTIFY", $text);
return sprintf('var noti = new notify(gst,$("bg"),"%s",%d,"%s");', $text, $tout,$butt);
}
function briscola_show($bri, $table, $user)
{
$ptnadd = "";
$ret = "";
if ($table->asta_card == 9)
$ptnadd = sprintf("
con %d punti", $table->asta_pnt);
/* text of caller cell */
if ($user->table_pos == $table->asta_win)
$ret .= sprintf('$("callerinfo").innerHTML = "Chiami%s:";', $ptnadd);
else
$ret .= sprintf('$("callerinfo").innerHTML = "Chiama %s%s:";',
xcape($bri->user[$table->player[$table->asta_win]]->name), $ptnadd);
$ret .= sprintf('$("caller").style.backgroundImage = \'url("img/brisk_caller_sand%d.png")\';',
$table->asta_win);
$ret .= sprintf('$("callerimg").src = "img/%02d.png";', $table->briscola);
$ret .= sprintf('$("caller").style.visibility = "visible";');
$ret .= sprintf('$("chooseed").style.visibility = "hidden";');
$ret .= sprintf('$("asta").style.visibility = "hidden";');
$ret .= sprintf('show_astat(-2,-2,-2,-2,-2);');
return ($ret);
}
function game_result($asta_pnt, $pnt)
{
if ($asta_pnt == 61) {
if ($pnt > 60)
return (1);
else if ($pnt == 60)
return (0);
else
return (-1);
}
else {
if ($pnt >= $asta_pnt)
return (1);
else
return (-1);
}
}
function multoval($mult)
{
if ($mult == 2)
return ("doppio");
else if ($mult == 4)
return ("quadruplo");
else
return (sprintf("%d-plo", $mult));
}
function show_table_info(&$bri, &$table, $table_pos)
{
$pnt_min = $table->points_n - MAX_POINTS < 0 ? 0 : $table->points_n - MAX_POINTS;
$noty = sprintf(' | ');
// Names.
for ($i = 0 ; $i < PLAYERS_N ; $i++)
$noty .= sprintf('%s | ', xcape($bri->user[$table->player[$i]]->name));
$noty .= sprintf("
");
// Points.
log_main("show_table_info", "pnt_min: ".$pnt_min." Points_n: ".$table->points_n);
for ($i = $pnt_min ; $i < $table->points_n ; $i++) {
$noty .= sprintf('%d | ', $i+1);
for ($e = 0 ; $e < PLAYERS_N ; $e++)
$noty .= sprintf('%d | ', $table->points[$i % MAX_POINTS][$e]);
$noty .= "
";
}
// Total points.
$noty .= 'Tot. | ';
for ($e = 0 ; $e < PLAYERS_N ; $e++)
$noty .= sprintf('%d | ', $table->total[$e]);
$noty .= "
---|
";
if ($table->old_win != -1) {
$win = $table->player[$table->old_win];
$fri = $table->player[$table->old_friend];
$wol = game_result($table->old_asta_pnt, $table->old_pnt);
if ($win != $fri) {
$noty .= sprintf("
Nell'ultima mano ha chiamato %s, il socio era %s,
",
xcape($bri->user[$win]->name),
xcape($bri->user[$fri]->name));
if ($table->old_pnt == 120) {
$noty .= sprintf("hanno fatto cappotto EBBRAVI!.
");
}
else {
$noty .= sprintf("dovevano fare %s punti e ne hanno fatti %d: hanno %s.
",
($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
'più di 60'), $table->old_pnt,
($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
}
}
else {
$noty .= sprintf("
Nell'ultima mano %s si è chiamato in mano,
",
xcape($bri->user[$win]->name));
if ($table->old_pnt == 120) {
$noty .= sprintf("ha fatto cappotto EBBRAVO!.
");
}
else {
$noty .= sprintf("doveva fare %s punti e ne ha fatti %d: ha %s.
",
($table->old_asta_pnt > 61 ? "almeno ".$table->old_asta_pnt :
'più di 60'), $table->old_pnt,
($wol == 1 ? "vinto" : ($wol == 0 ? "pareggiato" : "perso")));
}
}
}
if ($table->mazzo == $table_pos)
$noty .= "Fai tu il mazzo.";
else {
$unam = xcape($bri->user[$table->player[$table->mazzo]]->name);
$noty .= "Il mazzo a $unam.";
}
if ($table->mult > 1) {
$noty .= sprintf(" La partita vale %s.", multoval($table->mult));
}
$noty .= "
";
$ret .= show_notify($noty, 3000, "torna alla partita");
return ($ret);
}
function show_room(&$bri, &$user)
{
$ret .= sprintf('gst.st = %d;', $user->step);
$ret .= sprintf('stat = "%s";', $user->stat);
$ret .= sprintf('subst = "%s";', $user->subst);
$ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name,ENT_COMPAT,"UTF-8"));
for ($i = 0 ; $i < TABLES_N ; $i++) {
$ret .= table_content($bri, $user, $i);
$act_content = table_act_content(($user->subst == 'standup'),
$bri->table[$i]->player_n, $i, $user->table);
$ret .= sprintf('$("table_act%d").innerHTML = "%s";', $i, $act_content);
}
$ret .= standup_content($bri, $user);
return ($ret);
}
/* show table
is_transition (is from room to table ?)
is_again (is another game)
*/
function show_table(&$bri, &$user, $sendstep, $is_transition, $is_again)
{
$table_idx = $user->table;
$table = &$bri->table[$table_idx];
/****************
FOR RELOAD:
DONE - user names
handed cards
tabled cards
taked cards
remark on/off
cards dnd (and gameable card if its turn)
who call and what
****************/
$ret = "table_init();";
if (!$is_again) {
/* GENERAL STATUS */
$ret .= sprintf( 'gst.st = %d; stat = "%s"; subst = "%s"; table_pos = %d;',
$sendstep, $user->stat, $user->subst, $user->table_pos);
/* BACKGROUND */
$ret .= "background_set();";
/* USERS INFO */
$ret .= sprintf('$("myname").innerHTML = "%s";', xcape($user->name,ENT_COMPAT,"UTF-8"));
$ret .= sprintf('set_names(" %s", " %s", " %s", " %s", " %s"); ',
xcape($bri->user[$table->player[($user->table_pos)%PLAYERS_N]]->name),
xcape($bri->user[$table->player[($user->table_pos+1)%PLAYERS_N]]->name),
xcape($bri->user[$table->player[($user->table_pos+2)%PLAYERS_N]]->name),
(PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+3)%PLAYERS_N]]->name)),
(PLAYERS_N == 3 ? "" : xcape($bri->user[$table->player[($user->table_pos+4)%PLAYERS_N]]->name)));
}
/* NOTIFY FOR THE CARD MAKER */
if ($is_transition) { // && $user->subst == "asta" superfluo
$ret .= show_table_info(&$bri, &$table, $user->table_pos);
}
/* CARDS */
if ($is_transition) { // && $user->subst == "asta" superfluo
$ret .= "|";
for ($i = 0 ; $i < 8 ; $i++) {
for ($e = 0 ; $e < PLAYERS_N ; $e++) {
$ct = 0;
for ($o = 0 ; $o < 40 && $ct < $i+1 ; $o++) {
if ($table->card[$o]->owner == (($e + $table->gstart) % PLAYERS_N)) {
$ct++;
if ($ct == $i+1)
break;
}
}
log_rd($sess, "O ".$o." VAL ".$table->card[$o]->value." Owner: ".$table->card[$o]->owner);
$ret .= sprintf( ' card_send(%d,%d,%d,%f,%d);|', ($table->gstart + $e) % PLAYERS_N,
$i, ((($e + PLAYERS_N - $user->table_pos + $table->gstart) % PLAYERS_N) == 0 ?
$table->card[$o]->value : -1),
($i == 7 && $e == (PLAYERS_N - 1) ? 1 : 0.5),$i+1);
}
}
}
else {
$taked = array(0,0,0,0,0);
$inhand = array(0,0,0,0,0);
$ontabl = array(-1,-1,-1,-1,-1);
$cards = array();
for ($i = 0 ; $i < 40 ; $i++) {
if ($table->card[$i]->stat == 'hand') {
if ($table->card[$i]->owner == $user->table_pos) {
$cards[$inhand[$table->card[$i]->owner]] = $table->card[$i]->value;
}
$inhand[$table->card[$i]->owner]++;
}
else if ($table->card[$i]->stat == 'take') {
log_main("Card taked:", $table->card[$i]->value."OWN: ".$table->card[$i]->owner);
$taked[$table->card[$i]->owner]++;
}
else if ($table->card[$i]->stat == 'table') {
$ontabl[$table->card[$i]->owner] = $i;
}
}
$logg = "\n";
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$logg .= sprintf("INHAND: %d IN TABLE %d TAKED %d\n", $inhand[$i], $ontabl[$i], $taked[$i]);
}
log_main("Stat table:", $logg);
/* Set ours cards. */
$oursarg = "";
for ($i = 0 ; $i < $inhand[$user->table_pos] ; $i++)
$oursarg .= ($i == 0 ? "" : ", ").$cards[$i];
for ($i = $inhand[$user->table_pos] ; $i < 8 ; $i++)
$oursarg .= ($i == 0 ? "" : ", ")."-1";
$ret .= sprintf('card_setours(%s);', $oursarg);
/* Dispose all cards */
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
/* Qui sotto al posto di + 1 c'era + ->gstart ... credo in modo errato */
$ret .= sprintf('cards_dispose(%d,%d,%d);', $i,
$inhand[$i], $taked[$i]);
if ($ontabl[$i] != -1) {
$ret .= sprintf('card_place(%d,%d,%d,%d,%d);',$i, $inhand[$i],
$table->card[$ontabl[$i]]->value,
$table->card[$ontabl[$i]]->x, $table->card[$ontabl[$i]]->y);
}
}
}
/* Show auction */
if ($user->subst == 'asta') {
/* show users auction status */
$showst = "";
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$user_cur = &$bri->user[$table->player[$i]];
$showst .= sprintf("%s%d", ($i == 0 ? "" : ", "),
($user_cur->asta_card < 9 ? $user_cur->asta_card : $user_cur->asta_pnt));
}
if (PLAYERS_N == 3)
$showst .= ",-2,-2";
$ret .= sprintf('show_astat(%s);', $showst);
if ($table->asta_win != -1 && $table->asta_win == $user->table_pos) {
/* show card chooser */
$ret .= sprintf('choose_seed(%s); $("asta").style.visibility = "hidden";',
$table->asta_card);
}
else {
/* show auction */
if ($user->table_pos == ($table->gstart % PLAYERS_N) &&
$table->asta_win == -1)
$ret .= sprintf('dispose_asta(%d,%d);',
$table->asta_card + 1, $table->asta_pnt+1);
else
$ret .= sprintf('dispose_asta(%d,%d);',
$table->asta_card + 1, -($table->asta_pnt+1));
}
/* Remark */
if ($table->asta_win == -1) { // auction case
if ($user->table_pos == ($table->gstart % PLAYERS_N))
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
else { // chooseed case
if ($user->table_pos == $table->asta_win)
$ret .= "remark_on();";
else
$ret .= "remark_off();";
}
}
else if ($user->subst == 'game') {
/* HIGHLIGHT */
if (($table->gstart + $table->turn) % PLAYERS_N == $user->table_pos)
$ret .= "is_my_time = true; remark_on();";
else
$ret .= "remark_off();";
/* WHO CALL AND WATH */
$ret .= briscola_show($bri, $table, $user);
}
return ($ret);
}
function calculate_winner(&$table)
{
$briontab = FALSE;
$ontab = array();
$ontid = array();
$cur_win = -1;
$cur_val = 100;
$cur_seed = $table->briscola - ($table->briscola % 10);
for ($i = 0 ; $i < 40 ; $i++) {
if ($table->card[$i]->stat != "table")
continue;
log_wr($sess, sprintf("Card On table: [%d]", $i));
$v = $table->card[$i]->value;
$ontab[$table->card[$i]->owner] = $v;
$ontid[$table->card[$i]->owner] = $i;
/* se briscola setto il flag */
if (($v - ($v % 10)) == $cur_seed)
$briontab = TRUE;
}
if ($briontab == FALSE) {
$cur_win = $table->gstart;
$cur_val = $ontab[$cur_win];
$cur_seed = $cur_val - ($cur_val % 10);
}
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
if (($ontab[$i] - ($ontab[$i] % 10)) == $cur_seed) {
if ($ontab[$i] < $cur_val) {
$cur_val = $ontab[$i];
$cur_win = $i;
}
}
}
for ($i = 0 ; $i < PLAYERS_N ; $i++) {
$table->card[$ontid[$i]]->owner = $cur_win;
$table->card[$ontid[$i]]->stat = "take";
}
return ($cur_win);
}
function calculate_points(&$table)
{
$all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
$pro = 0;
if ($table->asta_pnt == 60)
$table->asta_pnt = 61;
$table->old_win = $table->asta_win;
$table->old_friend = $table->friend;
$table->old_asta_pnt = $table->asta_pnt;
for ($i = 0 ; $i < 40 ; $i++) {
$ctt = $table->card[$i]->value % 10;
$own = $table->card[$i]->owner;
if ($own == $table->asta_win || $own == $table->friend)
$pro += $all_points[$ctt];
}
log_wr("XXX", sprintf("PRO: [%d]", $pro));
if ($table->asta_pnt == 61 && $pro == 60) { // PATTA !
$table->points[$table->points_n % MAX_POINTS] = array();
for ($i = 0 ; $i < PLAYERS_N ; $i++)
$table->points[$table->points_n % MAX_POINTS][$i] = 0;
$table->points_n++;
$table->old_pnt = $pro;
$table->mult *= 2;
return;
}
if ($pro >= $table->asta_pnt)
$sig = 1;
else
$sig = -1;
$table->points[$table->points_n % MAX_POINTS] = array();
for ($i = 0 ; $i < 5 ; $i++) {
if ($i == $table->asta_win)
$pt = ($i == $table->friend ? 4 : 2);
else if ($i == $table->friend)
$pt = 1;
else
$pt = -1;
log_wr("XXX", sprintf("PRO: pt[%d][%d] = %d", $table->points_n % MAX_POINTS, $i, $pt));
$pt = $pt * $sig * $table->mult * ($pro == 120 ? 2 : 1);
log_wr("XXX", sprintf("PRO:[%d][%d][%d]", $sig, $table->mult, ($pro == 120 ? 2 : 1)));
$table->points[$table->points_n % MAX_POINTS][$i] = $pt;
$table->total[$i] += $pt;
}
$table->points_n++;
$table->old_pnt = $pro;
$table->mult = 1;
}
?>