5 * Copyright (C) 2006-2011 Matteo Nastasi
6 * mailto: nastasi@alternativeoutput.it
7 * matteo.nastasi@milug.org
8 * web: http://www.alternativeoutput.it
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABLILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details. You should have received a
19 * copy of the GNU General Public License along with this program; if
20 * not, write to the Free Software Foundation, Inc, 59 Temple Place -
21 * Suite 330, Boston, MA 02111-1307, USA.
26 define(BRISK_CONF, "brisk.conf.pho");
27 define(FTOK_PATH, "/var/lib/brisk");
28 define(LEGAL_PATH, "/tmp/legal_brisk");
29 define(PROXY_PATH, "/var/lib/brisk_proxy");
31 define(TABLES_AUTH_N, 4);
33 define(MAX_POINTS, 5);
34 define(MAX_PLAYERS, (20 + (PLAYERS_N * TABLES_N)));
35 define(SHM_DIMS_MIN, (50000 + 10000 * TABLES_N + 15000 * MAX_PLAYERS));
36 define(SHM_DIMS_MAX, SHM_DIMS_MIN + 1048576);
37 define(SHM_DIMS_DLT, 65536);
39 define(SHM_DIMS_U_MIN, 4096);
40 define(SHM_DIMS_U_MAX, 65536);
41 define(SHM_DIMS_U_DLT, 4096);
44 define(COMM_GEN_N, 50);
47 define(CHAT_ILL_TIME, 6);
50 define(STREAM_TIMEOUT, 20);
51 define(EXPIRE_TIME_RD, 180);
52 define(EXPIRE_TIME_SMAMMA, 360);
53 define(EXPIRE_TIME_WAG, 10);
54 define(WAKEUP_TIME, 12);
55 // BAN_TIME da allineare anche in commons.js
56 define(BAN_TIME, 3600);
57 define(GARBAGE_TIMEOUT, 10);
58 define(NICKSERV, "<i>BriskServ</i>");
61 define(DBG_ONL2, 0x0001);
62 define(DBG_ONLY, 0x0002);
63 define(DBG_MAIN, 0x0004);
64 define(DBG_READ, 0x0008);
65 define(DBG_REA2, 0x0010);
66 define(DBG_SEND, 0x0020);
67 define(DBG_LOCK, 0x0040);
68 define(DBG_WRIT, 0x0080);
69 define(DBG_LOAD, 0x0100);
70 define(DBG_AUTH, 0x0200);
71 define(DBG_CRIT, 0x0400);
72 define(DBG_LMOP, 0x0800);
74 // NOTE: BRISK DEBUG must be a numerical constant, not the result of operations on symbols
75 define(BRISK_DEBUG, 0xffffffbf);
77 define(BRISK_SINGLE_DEBUG,0);
78 define(BRISK_SINGLE_SESS, "");
79 // define(DEBUGGING, "local");
81 require_once("$DOCUMENT_ROOT/Etc/".BRISK_CONF);
83 $mlang_brisk = array( 'btn_backstand'=> array( 'it' => 'torna in piedi',
84 'en' => 'back standing' ),
85 'btn_close' => array( 'it' => 'chiudi',
88 'tit_all' => array( 'it' => 'tutti',
91 'tabtout_a'=> array( 'it' => '<br>Sei stato inattivo per ',
92 'en' => '<br>You are being idle for ' ),
93 'tabtout_b'=> array( 'it' => ' minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.',
94 'en' => ' minutes. <br><br>Then you return with the <b>standing players</b>.'),
95 'tickmust' => array( 'it' => '<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>',
96 'en' => '<br>To activate the signalling message of the table it\'s necessary to be sitting<br><br>'),
97 'tickjust' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> ',
98 'en' => 'EN<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br> '),
99 'tickwait' => array( 'it' => '<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>',
100 'en' => 'EN<br>The signalling message of the table<br>will be deactivated for %d second%s.<br><br>'),
101 'alarpass' => array( 'it' => '<br>La password digitata non è corretta.<br><br>',
102 'en' => '<br>The entered password is not correct.<br><br>'),
103 'alarret' => array( 'it' => '"Alarm \\"<b>%s</b>\\" inviato a <b>%s</b>."',
104 'en' => '"Alarm \\"<b>%s</b>\\" sent to <b>%s</b>."'),
105 'authmust' => array( 'it' => '<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>',
106 'en' => '<b>To authenticate someone you have to be authenticated.</b>'), // on your turn
107 'mesgmust' => array( 'it' => '<b>Per inviare un messaggio devi essere autenticato.</b>',
108 'en' => '<b>To send a message you have to be authenticated.</b>'),
109 'nickmust' => array( 'it' => 'Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.',
110 'en' => 'The nickname have to contain at least one letter or one number.'),
111 'nickdupl' => array( 'it' => 'Nickname <b>%s</b> già in uso.',
112 'en' => 'The nickname <b>%s</b> is already in use.'),
113 'authchan' => array( 'it' => '<b>Non puoi cambiare nick a un tavolo per soli autenticati o se sei in modalità isolata.</b>',
114 'en' => '<b>You can\'t change your nickname into a table for only authenticated or if you are in isolation mode.</b>'),
115 'nickjust' => array( 'it' => 'Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>',
116 'en' => 'The nickname <b>\'%s\'</b> is already registered, <b>if its proprietary will authenticate you will named again officially ghost<i>N</i>.</b>'), // FIXME: him ???
117 'statunkn' => array( 'it' => 'Questo stato non esiste.',
118 'en' => 'This state don\'t exists.'),
119 'tabincon' => array( 'it' => '<br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>',
120 'en' => 'EN <br>I dati del tavolo n° %d sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>'),
121 'listmust' => array( 'it' => '<b>Per andare in isolamento non bisogna essere seduti a tavoli non riservati.</b>',
122 'en' => '<b>To go to isolation you must don\'t stay on not reserved tables</b>'),
124 'tit_onauth'=>array( 'it' => '(solo aut.)',
125 'en' => '(only aut.)'),
126 'tit_onisol'=>array( 'it' => '(isolam.to)',
127 'en' => '(isolation)'),
128 'db_failed' =>array('it' => '<br>Il collegamento al database è fallito.<br>Temporaneamente tutte le autenticazioni verranno sospese, accederai a Brisk come un utente normale.<br><br>Ci scusiamo per il disagio.',
129 'en' => 'Connection to the database failed<br>All authentications are suspended temporarly, you login as normal user.<br>We are about the limitation')
134 $G_lng = langtolng($G_lang);
136 $G_all_points = array( 11,10,4,3,2, 0,0,0,0,0 );
137 $G_brisk_version = "3.4.3";
139 /* MLANG: ALL THE INFO STRINGS IN brisk.phh */
140 $root_wellarr = array( 'it' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NOVITA\'</b>: versione di test per la nuova gestione dei dati volatili, rivista gestione del ticker.',
141 'Se vuoi iscriverti alla <a target="_blank" href="mailto:ml-briscola+subscribe@milug.org">Mailing List</a>, cliccala!' ),
142 'en' => array ( 'Brisk (Ver. '.$G_brisk_version.'), <b>NEWS</b>: test version for the new volatile data management, ticker management refactored.',
143 'If you want to subscribe our <a target="_blank" href="ml-briscola+subscribe@milug.org">Mailing List</a>, click it!' ) );
145 $G_room_help = array( 'it' => '
146 <div style=\\"text-align: left; padding: 8px;\\">
147 <b>Descrizione</b><br>
148 Questa è un\'implementazione della briscola in cinque, così come è spiegata su
149 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
150 <b>Configurazione del browser.</b><br>
151 Occorre abilitare i cookies.<br>
153 <b>Uso del sito</b><br>
154 Potete sedervi a un tavolo o rimanere in piedi.<br>
155 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
158 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
159 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
160 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
161 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
162 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
163 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
165 <dt><b>Comandi della chat</b>
166 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
167 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
168 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
169 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
170 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
171 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
177 <div style=\\"text-align: left; padding: 8px;\\">
178 <b>EN Descrizione</b><br>
179 EN Questa è un\'implementazione della briscola in cinque, così come è spiegata su
180 <a target=\\"_blank\\" href=\\"http://it.wikipedia.org/wiki/Briscola#Gioco_a_5\\">Wikipedia</a>; in breve è la variante con l\'asta prima sulla carta e poi sui punti.<br><br>
181 <b>EN Configurazione del browser.</b><br>
182 Occorre abilitare i cookies.<br>
184 <b>Uso del sito</b><br>
185 Potete sedervi a un tavolo o rimanere in piedi.<br>
186 Se al vostro tavolo si raggiungono i 5 giocatori inizia automaticamente la partita.<br>
189 All\'inizio vengono distribuite le carte e parte l\'asta; per partecipare all\'asta, quando sarà il vostro turno, potrete scegliere se andare avanti o passare cliccando sulle icone corrispondenti. Se si arriva ai punti, scrivete nella textbox il vostro rilancio e cliccate PUNTI.<br><br>
190 Chi vince l\'asta dovrà decidere il seme della carta scelta e inizierà la mano.<br>
191 Per giocare le carte dovrete trascinarle nel quadrato al centro del vostro schermo.<br><br>
192 Il vostro turno è sempre segnalato da una cornice verde lampeggiante intorno al quadrato al centro del vostro schermo.<br><br>
193 Durante la partita, se vorrete ricaricare la pagina, usate l\'apposito bottone \\"reload\\" in basso a destra.<br>
194 Dopo che è iniziata una partita per uscirne dovete chiedere agli altri giocatori di sbloccarla cliccando sul lucchetto. Se non si segue questa prassi, una volta usciti, non vi potrete sedere a nessun tavolo per '.floor(BAN_TIME/60).' minuti.
196 <dt><b>Comandi della chat</b>
197 <dd><b>/nick <i><nuovo_nickname></i></b> - cambio di nickname
198 <dd><b>/tav <i><frase di invito></i></b> - invito per gli altri giocatori al tavolo dove si è seduti
199 <dd><b>/st <i><stato></i></b> - cambia l\'icona associata al tuo user; <i>stato</i> può valere: \\"normale\\", \\"fuori\\", \\"pausa\\", \\"cibo\\", \\"cane\\", \\"lavoro\\", \\"presente\\" oppure \\"sigaretta\\"
200 <dd><b>/authreq</b> - se si è autenticati permette di garantire per un utente fidato
201 <dd><b>/mesgtoadm</b> - se si è autenticati permette di lasciare un messaggio all\'amministratore del sito
202 <dd><b>/listen <all or auth></b> - se si è autenticati permette leggere solo i messaggi degli altri autenticati (auth) o di tutti (all)
208 $G_room_passwdhowto = array( 'it' => '<br><h2>Come registrarsi su Brisk</h2>
209 <div style=\\"text-align: left; padding: 8px;\\">
210 Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
212 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
213 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
215 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
216 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
217 <li>Smart card di InfoCamere
220 <b>Per auto-garantisi occorre possedere:</b><br><br>
222 <li>il codice PIN della propria carta
223 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
226 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
228 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
231 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
232 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
237 'en' => '<br><h2>EN Come registrarsi su Brisk</h2>
238 <div style=\\"text-align: left; padding: 8px;\\">
239 EN Attualmente ci sono due metodi per ottenere una password sul sito:<br><br>
241 <li><b>Facendosi garantire da un utente di Brisk che già possidede una password</b><br><br>
242 <li><b>Auto-garantendosi utilizzando uno dei seguenti sistemi di identificazione digitale:</b><br><br>
244 <li>Carta Regionale dei Servizi della Lombardia (la tessera sanitaria)
245 <li>Carta Regionale dei Servizi del Friuli Venezia Giulia (la tessera sanitaria)
248 <b>Per auto-garantisi occorre possedere:</b><br><br>
250 <li>il codice PIN della propria carta
251 <li>il lettore di smart-card per collegare la carta al PC (acquistabile di solito presso le edicole)
254 <b>Per effettuare la registrazione collegarsi al sito:</b><br><br>
256 <dd><a class=\\"flat\\" target=\\"_blank\\" href=\\"https://brisk.mine.nu\\">https://brisk.mine.nu</a>
259 Se sei in possesso di una carta che permette l\'identificazione via internet che non è nell\'elenco qui sopra
260 <a class=\\"flat\\" href=\\"mailto:authadmbrisk@alternativeoutput.it\\">fai una segnalazione</a>.
266 <dd>Seguendo la procedura di auto-garanzia all\'url: <a href="https://brisk.mine.nu">https://brisk.mine.nu</a>
270 $G_room_about = array( 'it' => '<br>
271 <div id=\\"header\\" class=\\"header\\">
272 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
273 briscola chiamata in salsa ajax
275 <br><b>version '.$G_brisk_version.'</b><br><br>
276 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>',
278 <div id=\\"header\\" class=\\"header\\">
279 <img class=\\"nobo\\" src=\\"img/brisk_logo64.png\\">
280 declaration briscola in ajax sauce <b>(Beta)</b>
282 <br><b>version '.$G_brisk_version.'</b><br><br>
283 Copyright 2006-2009 <a href=\\"mailto:brisk@alternativeoutput.it\\">Matteo Nastasi</a> (aka mop)<br><br>');
285 $escinp_from = array( "\"" );
286 $escinp_to = array( """ );
288 function escinput($s)
290 GLOBAL $escinp_from, $escinp_to;
292 return str_replace($escinp_from, $escinp_to, $s);
297 return htmlentities($s);
300 function esclfhtml($s)
302 return str_replace("\n", "<br>\n", htmlentities($s));
306 function langtolng($lang)
310 return ($G_lang == 'en' ? '-en' : '');
313 function csplitter($in, $sep)
319 for ($i = 0 ; $i < strlen($in) ; $i++) {
320 $ini = substr($in, $i, 1);
324 else if ($ini == $sep) {
343 $from = array ( '\\', '@', '|' );
344 $to = array ( '\\\\', '@', '¦' );
346 return (str_replace($from, $to, htmlentities($s,ENT_COMPAT,"UTF-8")));
351 $from = array ( '\\', '|', "\t", "\n");
352 $to = array ( '\\\\', '\\|', "\\t", "\\n");
354 return (str_replace($from, $to, $s));
357 function xcapemesg($s)
359 $from = array ( "\n");
360 $to = array ( "\\n");
362 return (str_replace($from, $to, $s));
371 var $auth_only; // se tavolo riservato o libero
378 var $table_start; // information field
386 function create($idx)
388 if (($thiz =& new Table()) == FALSE)
392 $thiz->player = array();
394 $thiz->auth_only = FALSE;
400 $thiz->table_token = "";
401 $thiz->table_start = 0;
403 $thiz->wakeup_time = 0;
410 $this->idx = $from->idx;
411 $this->player = array();
412 for ($i = 0 ; $i < $from->player_n ; $i++)
413 $this->player[$i] = $from->player[$i];
414 $this->player_n = $from->player_n;
416 log_main("PLAYER_N - parent::copy.".$this->player_n);
418 $this->auth_only = $from->auth_only;
420 $this->wag_own = $from->wag_own;
421 $this->wag_com = $from->wag_com;
422 $this->wag_tout = $from->wag_tout;
424 $this->table_token = $from->table_token;
425 $this->table_start = $from->table_start;
427 $this->wakeup_time = $from->wakeup_time;
430 function myclone($from)
432 if (($thiz =& new Table()) == FALSE)
440 function spawn($from)
442 if (($thiz =& new Table()) == FALSE)
445 $thiz->idx = $from->idx;
446 $thiz->player = array();
447 for ($i = 0 ; $i < $from->player_n ; $i++)
448 $thiz->player[$i] = $i;
449 $thiz->player_n = $from->player_n;
451 $thiz->auth_only = $from->auth_only;
453 $thiz->wag_own = $from->wag_own;
454 $thiz->wag_com = $from->wag_com;
455 $thiz->wag_tout = $from->wag_tout;
457 $thiz->table_token = $from->table_token;
458 $thiz->table_start = $from->table_start;
460 $thiz->wakeup_time = $from->wakeup_time;
465 function wag_set($user_idx, $mesg)
469 $this->wag_own = $user_idx;
470 $this->wag_com = $mesg;
474 function wag_reset($timeout)
476 log_main("WAG_RESET");
478 unset($this->wag_own);
481 $this->wag_tout = $timeout;
484 function player_get($idx)
486 return ($this->player[$idx]);
489 function player_set($idx, $player)
491 $this->player[$idx] = $player;
494 function user_add($idx)
496 $this->player[$this->player_n] = $idx;
499 return ($this->player_n - 1);
502 function user_rem(&$room, &$user)
504 $tabpos = $user->table_pos;
506 /* verifico la consistenza dei dati */
507 if ($room->user[$this->player[$tabpos]] == $user) {
509 /* aggiorna l'array dei giocatori al tavolo. */
510 for ($i = $tabpos ; $i < $this->player_n-1 ; $i++) {
511 $this->player[$i] = $this->player[$i+1];
512 $user_cur = &$room->user[$this->player[$i]];
513 $user_cur->table_pos = $i;
518 log_main("INCONSISTENCY ON TABLE.");
524 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
525 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
527 // function act_content($isstanding, $sitted, $table, $cur_table, $allowed)
528 function act_content(&$user)
531 $isstanding = ($user->subst == 'standup');
532 $sitted = $this->player_n;
534 $cur_table = $user->table;
538 if ($sitted < PLAYERS_N) {
539 if ($this->auth_only) {
540 if ($user->flags & USER_FLAG_AUTH)
554 if ($table == $cur_table)
561 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
569 define(USER_FLAG_AUTH, 0x02);
571 define(USER_FLAG_MAP_AUTH, 0x0c);
572 define(USER_FLAG_LISTAUTH, 0x04);
573 define(USER_FLAG_ISOLAUTH, 0x08);
575 define(USER_FLAG_DBFAILED, 0x10);
578 define(USER_FLAG_S_NORM, 0x000); // done
579 define(USER_FLAG_S_PAU, 0x100); // done
580 define(USER_FLAG_S_OUT, 0x200); // done
581 define(USER_FLAG_S_DOG, 0x300); // done
582 define(USER_FLAG_S_EAT, 0x400); // done
583 define(USER_FLAG_S_WRK, 0x500); // done
584 define(USER_FLAG_S_SMK, 0x600); // done
585 define(USER_FLAG_S_EYE, 0x700); // done
586 define(USER_FLAG_S_RABB, 0x800); // done
587 define(USER_FLAG_S_SOCC, 0x900); // done
588 define(USER_FLAG_S_BABY, 0xa00); // done
589 define(USER_FLAG_S_MOP, 0xb00); // done
591 define(USER_FLAG_S_ALL, 0xf00); // done
593 /* type of user normal, supporter etc ... */
594 define(USER_FLAG_TY_ALL, 0xff0000); // done
595 define(USER_FLAG_TY_NORM, 0x010000); // done
596 define(USER_FLAG_TY_SUPER, 0x020000); // done
597 // ... other usefull status ...
598 define(USER_FLAG_TY_SUSPEND, 0x400000); // done
599 define(USER_FLAG_TY_DISABLE, 0x800000); // done
602 var $idx; // index in the users array
603 var $code; // authentication code
604 var $name; // name of the user
605 var $sess; // session of the user
606 var $ip; // ip of the user
607 var $lacc; // last access (for the cleanup)
608 var $laccwr; // last access (for the cleanup)
609 var $bantime; // timeout to temporary ban
610 var $stat; // status (outdoor, room, table, game, ...)
611 var $subst; // substatus for each status
612 var $step; // step of the current status
613 var $trans_step; // step to enable transition between pages (disable == -1)
614 var $comm; // commands array
615 // var $asta_card; //
617 // var $handpt; // Total card points at the beginning of the current hand.
618 // var $exitislock; // Player can exit from the table ?
620 // FIXME: the table_orig field must be removed after table field verify of index management (in spawned table
621 // it is allways ZERO
622 var $table_orig; // id of the current table (if in table state)
623 var $table; // id of the current table (if in table state)
624 var $table_pos; // idx on the table
625 var $table_token;// token that identify a game on a table
626 var $flags; // Bitfield with: AUTHENTICATE: 0x02
627 var $the_end; // Flag to change the end of the session
629 var $chat_lst; // Last chat line
630 var $chattime; // Array of chat times
631 var $chat_cur; // Current chat line number
632 var $chat_ban; // Time for ban chat
633 var $chat_dlt; // Delta t for ban
639 function create($idx, $name, $sess, $stat = "", $subst = "", $table = -1, $ip="0.0.0.0") {
640 // error_log("User::create BEGIN", 0);
642 if (($thiz =& new User()) == FALSE)
650 $thiz->lacc = time();
651 $thiz->laccwr = time();
654 $thiz->subst = $subst;
656 $thiz->trans_step = -1;
657 $thiz->comm = array();
658 $thiz->asta_card = -2;
659 $thiz->asta_pnt = -1;
661 $thiz->exitislock = TRUE;
665 $thiz->chattime = array_fill(0, CHAT_N, 0);
667 $thiz->chat_lst = "";
671 $thiz->table_orig = $table;
672 $thiz->table = $table;
673 $thiz->table_pos = -1;
674 $thiz->table_token = "";
675 $thiz->shm_sz = SHM_DIMS_U_MIN;
681 $this->idx = $from->idx;
682 $this->code = $from->code;
683 $this->name = $from->name;
684 $this->sess = $from->sess;
685 $this->ip = $from->ip;
686 $this->lacc = $from->lacc;
687 $this->laccwr = $from->laccwr;
688 $this->bantime = $from->bantime;
689 $this->stat = $from->stat;
690 $this->subst = $from->subst;
691 $this->step = $from->step;
692 $this->trans_step = $from->trans_step;
693 $this->comm = array();
695 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
696 for ($i = $i_start ; $i < $from->step ; $i++) {
698 if (isset($from->comm[$ii])) {
699 $this->comm[$ii] = $from->comm[$ii];
702 $this->asta_card = $from->asta_card;
703 $this->asta_pnt = $from->asta_pnt;
704 $this->handpt = $from->handpt;
705 $this->exitislock = $from->exitislock;
707 $this->flags = $from->flags;
709 $this->chattime = array();
710 for ($i = 0 ; $i < CHAT_N ; $i++)
711 $this->chattime[$i] = $from->chattime[$i];
712 $this->chat_cur = $from->chat_cur;
713 $this->chat_lst = $from->chat_lst;
714 $this->chat_ban = $from->chat_ban;
715 $this->chat_dlt = $from->chat_dlt;
717 $this->table_orig = $from->table_orig;
718 $this->table = $from->table;
719 $this->table_pos = $from->table_pos;
720 $this->table_token = $from->table_token;
721 $this->the_end = $from->the_end;
722 $this->shm_sz = $from->shm_sz;
727 function myclone($from)
729 if (($thiz =& new User()) == FALSE)
737 function spawn($from, $table, $table_pos)
739 if (($thiz =& new User()) == FALSE)
742 $thiz->idx = $from->idx;
743 $thiz->code = $from->code;
744 $thiz->name = $from->name;
745 $thiz->sess = $from->sess;
746 $thiz->ip = $from->ip;
747 $thiz->lacc = $from->lacc;
748 $thiz->laccwr = $from->laccwr;
749 $thiz->bantime = $from->bantime;
750 $thiz->stat = $from->stat;
751 $thiz->subst = $from->subst;
752 $thiz->step = $from->step;
753 $thiz->trans_step = $from->trans_step;
754 $thiz->comm = array();
757 $i_start = (1 > ($from->step - COMM_N) ? 1 : ($from->step - COMM_N));
758 for ($i = $i_start ; $i < $from->step ; $i++) {
759 log_wr("TRY PUSH:".$i);
761 $thiz->comm[$ii] = $from->comm[$ii];
764 $thiz->asta_card = $from->asta_card;
765 $thiz->asta_pnt = $from->asta_pnt;
766 $thiz->handpt = $from->handpt;
767 $thiz->exitislock = $from->exitislock;
768 $thiz->the_end = $from->the_end;
770 $thiz->flags = $from->flags;
772 $thiz->chattime = array_fill(0, CHAT_N, 0);
774 $thiz->chat_lst = "";
779 $thiz->table_orig = $table;
781 $thiz->table_pos = $table_pos;
782 $thiz->table_token = $from->table_token;
783 $thiz->shm_sz = $from->shm_sz;
792 function code_get() {
793 return ($this->code);
796 function stat_set($stat) {
797 log_main("sess: [".$this->sess. "] NEW STAT: [".$stat."]");
798 $this->stat = "$stat";
801 if (validate_sess($this->sess)) {
802 if (file_exists(PROXY_PATH) == FALSE)
804 $fp = fopen(PROXY_PATH."/".$this->sess.".stat", 'w');
805 fwrite($fp, sprintf("%s\n",$this->stat));
811 function step_set($step)
813 $this->step = $step & 0x7fffffff;
816 if (validate_sess($this->sess) == FALSE)
818 if (file_exists(PROXY_PATH) == FALSE)
820 if (($fp = @fopen(PROXY_PATH."/".$this->sess.".step", 'w')) == FALSE)
822 fwrite($fp, pack("LL",$this->step, $this->idx));
825 log_main("step_set [".$this->sess. "] [".$this->step."]");
833 function step_inc($delta = 1) {
834 $this->step += $delta;
835 /* modularization because unpack() not manage unsigned 32bit int correctly */
836 $this->step &= 0x7fffffff;
838 if (validate_sess($this->sess)) {
839 if (file_exists(PROXY_PATH) == FALSE)
841 $fp = fopen(PROXY_PATH."/".$this->sess.".step", 'w');
842 fwrite($fp, pack("LL", $this->step, $this->idx));
845 log_main("step_inc [".$this->sess. "] [".$this->step."]");
855 log_legal($curtime, $this, "STAT:LOGOUT", '');
857 $tmp_sess = $this->sess;
859 step_unproxy($tmp_sess);
860 $this->name = ""; // OK here
861 while (array_pop($this->comm) != NULL);
863 $this->chattime = array_fill(0, CHAT_N, 0);
865 $this->chat_lst = "";
868 $this->the_end = FALSE;
873 // SHSPLIT save and load function for the User class.
874 static function load_data($id, $sess)
876 // error_log("User::load_data BEGIN", 0);
878 log_main("load_data: id [".$id."] sess [".($sess == FALSE ? "FALSE" : $sess)."] ");
882 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
883 log_main("ftok failed");
888 if (($shm_sz = sharedmem_sz($tok)) == -1) {
889 log_main("shmop_open failed");
893 $shm_sz = SHM_DIMS_U_MIN;
895 if ($shm = shm_attach($tok, $shm_sz)) {
896 $user = @shm_get_var($shm, $tok);
898 if ($sess != FALSE && $user->sess != $sess) {
902 log_only("user == ".($user == FALSE ? "FALSE" : "TRUE")." user === ".($user === FALSE ? "FALSE" : "TRUE")." user isset ".(isset($user) ? "TRUE" : "FALSE"));
904 log_only("bri count ".count($user));
906 if ($user == FALSE) {
907 log_only("INIT MAIN DATA");
909 // SHSPLIT FIXME: init_data for User class ??
910 $user = User::create($id, "", "");
911 if (@shm_put_var($shm, $tok, $user) == FALSE) {
912 log_only("PUT_VAR FALLITA ".strlen(serialize($user)));
913 log_only(serialize($user));
917 $user->shm_sz = $shm_sz;
923 // SHSPLIT: load users from the shared memory
935 function save_data($user, $id)
942 // error_log("User::save_data BEGIN", 0);
944 if (($tok = @ftok(FTOK_PATH."/user".$id, "B")) == -1) {
947 while ($user->shm_sz < SHM_DIMS_U_MAX) {
948 if (($shm = shm_attach($tok, $user->shm_sz)) == FALSE)
951 // log_only("PUT_VAR DI ".strlen(serialize($user)));
952 if (shm_put_var($shm, $tok, $user) != FALSE) {
956 if (shm_remove($shm) === FALSE) {
957 log_only("REMOVE FALLITA");
961 $user->shm_sz += SHM_DIMS_U_DLT;
971 static function step_get($sess)
975 if (validate_sess($sess) == FALSE)
978 if (file_exists(PROXY_PATH) == FALSE)
980 if (($fp = @fopen(PROXY_PATH."/".$sess.".step", 'rb')) == FALSE)
982 if (($s = fread($fp, 8)) == FALSE)
986 $arr = unpack('Ls/Li', $s);
989 // log_rd2("A0: ".$arr[0]." A1: ".$arr[1]);
996 log_rd2("STEP_GET [".$sess."]: return false ");
1004 function step_unproxy($sess) {
1005 log_rd2("UNPROXY: ".PROXY_PATH."/".$sess.".step");
1006 if (file_exists(PROXY_PATH) == FALSE)
1008 @unlink(PROXY_PATH."/".$sess.".step");
1015 var $comm; // commands for many people
1016 var $step; // current step of the comm array
1017 var $garbage_timeout;
1021 $this->user = array();
1022 $this->table = array();
1024 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1025 $this->user[$i] =& User::create($i, "", "");
1028 for ($i = 0 ; $i < TABLES_N ; $i++) {
1029 $this->table[$i] =& Table::create($i);
1032 $row = ( (((int)($i / 4)) % 2) == 0 );
1033 $col = ($i % 2 == 0);
1034 $this->table[$i]->auth_only = (($row && $col) || (!$row && !$col));
1037 $this->table[$i]->auth_only = FALSE;
1040 if ($i < TABLES_AUTH_N)
1041 $this->table[$i]->auth_only = TRUE;
1043 $this->table[$i]->auth_only = FALSE;
1045 $this->garbage_timeout = 0;
1046 $this->shm_sz = SHM_DIMS_MIN;
1049 function garbage_manager($force)
1051 GLOBAL $G_lang, $mlang_brisk, $G_base;
1055 log_rd2("garbage_manager START");
1057 /* Garbage collector degli utenti in timeout */
1059 if ($force || $this->garbage_timeout < $curtime) {
1061 // FIXME BRISK4: include for each kind of table
1062 require_once("${G_base}briskin5/Obj/briskin5.phh");
1064 // Before all align times with table timeout
1065 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1066 $table_cur =& $this->table[$table_idx];
1067 // if the table is complete and exists its shared mem we get the info about users lacc
1069 if ($table_cur->player_n == PLAYERS_N) {
1070 log_main("PLAYERS == N TABLE ".$table_idx);
1072 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1073 log_main("bin5 lock data success");
1075 $no_recovery = FALSE;
1076 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1077 if ($table_cur->table_token != $bri->table_token) {
1078 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1079 log_main("ERROR: not matching table_start. Room: ".$table_cur->table_start." Table: ".$bri->table_start);
1080 $no_recovery = TRUE;
1085 if ($bri != FALSE) {
1089 log_main("garbage_manager: bri loaded successfully.");
1090 $bri->garbage_manager(TRUE);
1092 $bri_table = &$bri->table[0];
1094 // is the end of the table
1095 if ($bri->the_end == TRUE) {
1097 * DESTROY OF FINISHED TABLE && MOVE PLAYER TO ROOM AGAIN
1099 log_main("garbage_manager: INSIDE THE END.");
1101 $plist = "$table_cur->table_token|$table_cur->idx|$table_cur->player_n";
1102 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1103 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1106 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1107 // stat must be "table" by definition
1108 $user_cur =& $this->user[$table_cur->player[$i]];
1109 $bri_user =& $bri->user[$i];
1111 $user_cur->subst = $bri_user->subst;
1112 $user_cur->step = $bri_user->step;
1113 $user_cur->lacc = $bri_user->lacc;
1114 $user_cur->laccwr = $bri_user->lacc;
1115 $user_cur->bantime = $bri_user->bantime;
1118 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME", $plist);
1120 $this->room_join_wakeup(&$user_cur, FALSE, 0);
1121 $table_cur->table_token = "";
1122 $table_cur->wakeup_time = $curtime + WAKEUP_TIME;
1123 Briskin5::destroy_data($table_idx);
1126 log_main("gm:: save_data");
1128 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1129 $this->user[$table_cur->player[$i]]->lacc = $bri->user[$i]->lacc;
1132 Briskin5::save_data(&$bri);
1134 } // else if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1135 else if ($no_recovery == FALSE) {
1136 log_crit("ERROR: table ".$table_idx." unrecoverable join");
1138 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1139 $user_cur = &$this->user[$table_cur->player[$i]];
1140 $user_cur->subst = "shutdowner";
1141 $user_cur->step_inc();
1143 $ret = sprintf('stat = "%s"; subst = "%s";', $user_cur->stat, $user_cur->subst);
1144 $ret .= "gst.st = ".($user_cur->step+1)."; ";
1145 // MLANG <br>I dati del tavolo n° ".$user_cur->table." sono inconsistenti, verranno resettati.<br><br>Torni in piedi.<br><br>
1146 $prestr = sprintf($mlang_brisk['tabincon'][$G_lang], $user_cur->table);
1147 $ret .= show_notify($prestr, 2000, $mlang_brisk['btn_close'][$G_lang], 400, 110);
1148 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1149 $user_cur->step_inc();
1152 $plist = "$table_cur->table_token|$user_cur->table|$table_cur->player_n";
1153 for ($i = 0 ; $i < $table_cur->player_n ; $i++) {
1154 $plist .= '|'.$this->user[$table_cur->player[$i]]->sess;
1156 log_legal($curtime, $user_cur, "STAT:DESTROY_GAME(RECOVERY)", $plist);
1158 $this->room_join_wakeup(&$user_cur, TRUE, -2);
1159 $table_cur->table_token = "";
1162 Briskin5::unlock_data($sem);
1164 } // if ($table_cur->player_n == PLAYERS_N) {
1165 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1167 log_rd2("out new loop.");
1169 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1170 $user_cur = &$this->user[$i];
1172 log_rd2("User: ".$user_cur->name." stat: ".$user_cur->stat." subst: ".$user_cur->subst);
1174 if ($user_cur->sess == "")
1177 if ($user_cur->lacc + EXPIRE_TIME_RD < $curtime) {
1178 // Auto logout dell'utente
1179 log_rd2("AUTO LOGOUT.".($user_cur->lacc + EXPIRE_TIME_RD)." curtime ".$curtime);
1181 if ($user_cur->stat == 'table' || $user_cur->stat == 'room') {
1182 log_auth($user_cur->sess, "Autologout session.");
1186 log_rd2("AUTO LOGOUT.");
1187 if ($user_cur->subst == 'sitdown' || $user_cur->stat == 'table')
1188 $this->room_wakeup($user_cur);
1189 else if ($user_cur->subst == 'standup')
1190 $this->room_outstandup(&$user_cur);
1192 log_rd2("LOGOUT FROM WHAT ???");
1196 if ($user_cur->laccwr + EXPIRE_TIME_SMAMMA < $curtime) { // lo rimettiamo in piedi
1197 if ($user_cur->stat == 'room' && $user_cur->subst == 'sitdown') {
1198 $this->room_wakeup($user_cur);
1199 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1200 /* MLANG: <br>Sei stato inattivo per ".(EXPIRE_TIME_SMAMMA/60.0)." minuti. <br><br>Quindi ritorni tra i <b>Giocatori in piedi</b>.", "torna ai tavoli" */
1201 $user_cur->comm[$user_cur->step % COMM_N] .= show_notify($mlang_brisk['tabtout_a'][$G_lang].(EXPIRE_TIME_SMAMMA/60.0).$mlang_brisk['tabtout_b'][$G_lang], 0, $mlang_brisk['btn_backstand'][$G_lang], 400, 100);
1202 $user_cur->step_inc();
1206 log_rd2("GARBAGE UPDATED!");
1208 $this->garbage_timeout = time() + GARBAGE_TIMEOUT;
1215 function show_room($user_step, &$user)
1217 GLOBAL $G_lang, $mlang_brisk;
1218 log_main("show_room: username: ".$user->name);
1220 $ret = sprintf('gst.st = %d; ', $user_step);
1222 if ($user->flags & USER_FLAG_ISOLAUTH) {
1223 $ret .= 'list_set(\'isolation\', false, \''.$mlang_brisk['tit_onisol'][$G_lang].'\' ); ';
1225 else if ($user->flags & USER_FLAG_LISTAUTH) {
1226 $ret .= 'list_set(\'auth\', false, \''.$mlang_brisk['tit_onauth'][$G_lang].'\' ); ';
1229 $ret .= 'list_set(\'all\', false, \'\' ); ';
1232 if ($user->subst == 'standup')
1233 $ret .= "tra.show(); ";
1235 $ret .= "tra.hide(); ";
1237 $ret .= sprintf('stat = "%s";', $user->stat);
1239 $ret .= root_wellcome($user);
1240 if ($user->flags & USER_FLAG_DBFAILED) {
1241 $ret .= "gst.st = ".($user->step+1)."; ";
1242 $ret .= show_notify($mlang_brisk['db_failed'][$G_lang], 0, $mlang_brisk['btn_close'][$G_lang], 400, 140);
1245 $ret .= sprintf('subst = "%s";', $user->subst);
1246 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1247 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1248 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>";', $itin, xcape($user->name), $itou);
1249 for ($i = 0 ; $i < TABLES_N ; $i++) {
1251 $ret .= $this->table_content($user, $i);
1252 // $ret .= table_act_content(($user->subst == 'standup'), $this->table[$i]->player_n, $i, $user->table,
1253 // ($this->table[$i]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1254 $ret .= $this->table[$i]->act_content($user);
1255 if ($this->table[$i]->wag_own != -1)
1256 $ret .= sprintf('tra.add(%d, "%s: %s"); ', $i, $this->user[$this->table[$i]->wag_own]->name, $this->table[$i]->wag_com);
1258 $ret .= sprintf('tra.rem(%d); ', $i);
1260 $ret .= $this->standup_content($user);
1266 function room_wakeup($user)
1268 $table_idx = $user->table;
1269 $table = &$this->table[$table_idx];
1271 log_main("WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1275 $from_table = ($user->stat == "table");
1277 log_main("WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1279 for ($i = 0 ; $i < $table->player_n ; $i++) {
1280 $user_cur = &$this->user[$table->player[$i]];
1281 log_main("PREIMPOST: INLOOP name: ".$user_cur->name);
1283 if ($user->idx_get() != $table->player[$i]) {
1284 $user_cur->stat_set("room");
1285 $user_cur->subst = "sitdown";
1286 $user_cur->laccwr = $curtime;
1288 else if ($user->sess != "") {
1289 $user_cur->stat_set("room");
1290 $user_cur->subst = "standup";
1291 $user_cur->laccwr = $curtime;
1292 $user_cur->table = -1;
1297 $user->stat_set("room");
1298 $user->subst = "standup";
1299 $user->laccwr = $curtime;
1302 $remove_wagon = FALSE;
1303 if($table->wag_own == $user->idx_get()) {
1304 $table->wag_reset($curtime);
1305 $remove_wagon = TRUE;
1309 /* aggiorna l'array dei giocatori al tavolo. */
1310 $table->user_rem(&$this, &$user);
1312 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1313 $user_cur = $this->user[$i];
1314 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1317 // log_main("VALORI: name: ".$user_cur->name."from_table: ".$from_table." tab: ".$user_cur->table." taix: ".$table_idx." ucur: ".$user_cur." us: ".$user);
1319 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1320 if ($from_table && ($user_cur->table == $table_idx || $user->idx_get() == $i)) {
1321 $ret .= 'gst.st_loc++; the_end=true; window.onunload = null; window.onbeforeunload = null; document.location.assign("index.php");|';
1322 // $ret .= 'gst.st_loc++; document.location.assign("index.php");|';
1323 log_main("DOCUMENT.index.php: from table");
1325 else if ($user_cur->stat == "room") {
1326 log_main("DOCUMENT.index.php: from table");
1328 $ret .= $this->table_content($user_cur, $table_idx);
1329 $ret .= $this->standup_content($user_cur);
1331 // $ret .= table_act_content(FALSE, 0, $table_idx, $user->table, FALSE);
1332 $ret .= $table->act_content($user);
1334 if ($user->idx_get() == $i) {
1335 // set the new status
1336 $ret .= 'subst = "standup"; tra.show(); ';
1337 // clean the action buttons in other tables
1338 for ($e = 0 ; $e < TABLES_N ; $e++) {
1339 if ($this->table[$e]->player_n < PLAYERS_N) {
1340 // $ret .= table_act_content(TRUE, 0, $e, $user->table,
1341 // ($this->table[$e]->auth_only == FALSE ? TRUE : $user->flags & USER_FLAG_AUTH));
1342 $ret .= $this->table[$e]->act_content($user);
1347 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1348 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1349 $ret .= $table->act_content($user_cur);
1352 log_wr("ROOM_WAKEUP: ".$ret);
1353 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1354 $user_cur->step_inc();
1358 function room_join_wakeup(&$user, $update_lacc = FALSE, $trans_delta)
1360 $table_idx = $user->table;
1361 $table = &$this->table[$table_idx];
1363 log_main("JOIN_WAKEUP: begin function table:".$table_idx." stat: ".$user->stat." subst: ".$user->subst);
1366 $user_wup = array();
1368 $user_tab = array();
1370 log_main("JOIN WAKEUP: from table [".$user->table."] nplayers_n: ".$this->table[$user->table]->player_n);
1372 for ($i = 0 ; $i < $table->player_n ; $i++) {
1373 $user_cur = &$this->user[$table->player[$i]];
1374 log_main("PREIMPOST INLOOP name: ".$user_cur->name);
1375 if ($user_cur->sess != "") {
1376 if ($update_lacc == TRUE) {
1377 $user_cur->laccwr = $curtime;
1379 log_main("cur: ".$user_cur->name." subst: ".$user_cur->subst);
1380 if ($user_cur->subst == "shutdowned") {
1381 $user_cur->stat_set("room");
1382 $user_cur->subst = "sitdown";
1384 else if ($user_cur->subst == "shutdowner") {
1385 $user_cur->stat_set("room");
1386 $user_cur->subst = "standup";
1387 $user_cur->table = -1;
1388 $user_wup[$user_wup_n++] = &$user_cur;
1390 $remove_wagon = FALSE;
1391 if($table->wag_own == $table->player[$i]) {
1392 $remove_wagon = TRUE;
1393 $table->wag_reset($curtime);
1396 $user_tab[$user_tab_n++] = $table->player[$i];
1400 for ($wup_idx = 0 ; $wup_idx < $user_wup_n ; $wup_idx++)
1401 $table->user_rem(&$this, &$user_wup[$wup_idx]);
1403 /* aggiorna l'array dei giocatori al tavolo. */
1405 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1406 log_main("START LOOP");
1407 $user_cur = &$this->user[$i];
1408 if ($user_cur->sess == '' || $user_cur->stat != 'room') {
1409 log_main("name: ".$user_cur->name."skip subst: ".$user_cur->subst);
1414 log_main("VALORI name: ".$user_cur->name." tab: ".$user_cur->table." taix: ".$table_idx);
1416 $ret = "gst.st = ".($user_cur->step+1)."; ".($remove_wagon ? sprintf("tra.rem(%d);",$table_idx) : "");
1417 if ($user_cur->stat == "room") {
1418 log_main("DOCUMENT.index.php from table");
1420 $ret .= $this->table_content($user_cur, $table_idx);
1421 $ret .= $this->standup_content($user_cur);
1423 // $ret .= table_act_content(FALSE, 0, $table_idx, $user_cur->table,
1424 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1425 $ret .= $table->act_content($user_cur);
1428 for ($tab_idx = 0 ; $tab_idx < $user_tab_n ; $tab_idx++)
1429 if ($user_tab[$tab_idx] == $i)
1432 // for users that wakeup the room will be reconstructed by index_rd.php
1433 if ($tab_idx < $user_tab_n) {
1434 log_main("PRE show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1436 // ARRAY_POP DISABLED
1437 // if ($trans_delta == 0)
1438 // while (array_pop($user_cur->comm) != NULL);
1440 $user_cur->trans_step = $user_cur->step + 1 + $trans_delta;
1441 $user_cur->comm[$user_cur->step % COMM_N] = "";
1442 $user_cur->step_inc();
1443 $user_cur->comm[$user_cur->step % COMM_N] = $this->show_room(($user_cur->step + 1), &$user_cur);
1444 $user_cur->step_inc();
1445 log_main("POST show_room username: ".$user_cur->name." STEP: ".$user_cur->step);
1449 log_main("JOIN_WAKEUP wup_idx ".$wup_idx." wup_n ".$user_wup_n);
1451 log_main("JOIN_WAKEUP more");
1452 // $ret .= table_act_content(($user_cur->subst == 'standup'), $table->player_n, $table_idx, $user_cur->table,
1453 // ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1454 $ret .= $table->act_content($user_cur);
1456 log_main("JOIN_WAKEUP end more");
1458 log_wr("ROOM_JOIN_WAKEUP: ".$ret);
1459 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1460 $user_cur->step_inc();
1464 function room_outstandup(&$user)
1466 $this->room_sitdown(&$user, -1);
1469 function table_update(&$user)
1471 log_main("table_update: pre - USER: ".$user->name);
1473 $table_idx = $user->table;
1475 if ($table_idx > -1)
1476 $table = &$this->table[$table_idx];
1478 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1480 $user_cur = &$this->user[$i];
1481 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1484 $ret = "gst.st = ".($user_cur->step+1)."; ";
1485 if ($table_idx > -1)
1486 $ret .= $this->table_content($user_cur, $table_idx);
1488 if ($user->idx_get() == $i) {
1489 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
1490 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
1491 $ret .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";', $itin, xcape($user->name), $itou);
1493 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1494 $user_cur->step_inc();
1497 log_main("table_update: post");
1500 function room_sitdown($user, $table_idx)
1502 log_main("room_sitdown ".($user == FALSE ? "USER: FALSE" : "USER: ".$user->name));
1506 if ($table_idx > -1 && $table_idx < TABLES_N) {
1507 $table = $this->table[$table_idx];
1510 if ($table->wag_own != -1 && $table->player_n == PLAYERS_N) {
1511 for ($i = 0 ; $i < TABLES_N ; $i++) {
1512 if ($table->wag_own == $table->player[$i]) {
1513 $train_app = sprintf("tra.rem(%d); ", $table_idx);
1514 $table->wag_reset(time());
1521 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1523 $user_cur = &$this->user[$i];
1524 if ($user_cur->sess == '' || $user_cur->stat != 'room')
1527 $ret = "gst.st = ".($user_cur->step+1)."; ".$train_app;
1528 if ($table_idx > -1)
1529 $ret .= $this->table_content($user_cur, $table_idx);
1530 $ret .= $this->standup_content($user_cur);
1532 if ($user->idx_get() == $i) {
1533 $ret .= 'subst = "sitdown"; tra.hide(); ';
1534 // clean the action buttons in other tables
1535 for ($e = 0 ; $e < TABLES_N ; $e++) {
1536 // $ret .= table_act_content(FALSE, 0, $e, $user_cur->table, FALSE);
1537 $ret .= $this->table[$e]->act_content($user_cur);
1540 else if ($table_idx > -1) {
1541 if ($table->player_n == PLAYERS_N) {
1542 // $ret .= table_act_content(($user_cur->subst == 'standup'), PLAYERS_N, $table_idx, $user_cur->table,
1543 /// ($table->auth_only == FALSE ? TRUE : $user_cur->flags & USER_FLAG_AUTH));
1544 $ret .= $table->act_content($user_cur);
1547 $user_cur->comm[$user_cur->step % COMM_N] = $ret;
1548 $user_cur->step_inc();
1552 function chatt_send($user, $mesg)
1554 GLOBAL $G_base, $G_alarm_passwd, $mlang_brisk, $G_lang;
1558 $msg = substr($mesg, 6, 128);
1560 $dt = date("H:i ", $curtime);
1571 $is_normchat = FALSE;
1572 /* for old isolation management $is_ticker = FALSE; */
1573 $update_room = FALSE;
1575 if (strcmp($msg, "/tav") == 0 ||
1576 strncmp($msg, "/tav ", 5) == 0) {
1578 if ($user->stat != 'room' || $user->subst != 'sitdown') {
1579 /* MLANG: "<br>Per attivare il messaggio di segnalazione del tavolo occorre essere seduti.<br><br>", "<br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>", "<br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>" */
1580 $msg = $mlang_brisk['tickmust'][$G_lang];
1581 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1586 $table = &$this->table[$user->table];
1588 if ($table->wag_own != -1) {
1589 // MLANG <br>Il messaggio di segnalazione del tavolo è già attivato.<br><br>
1590 $msg = $mlang_brisk['tickjust'][$G_lang];
1591 $to_user = show_notify($msg, 0, "chiudi", 400, 100);
1596 $dtime = $curtime - $table->wag_tout;
1597 if ($dtime < EXPIRE_TIME_WAG) {
1598 // MLANG - <br>Il messaggio di segnalazione del tavolo<br>è disattivato ancora per %d second%s.<br><br>
1599 $msg = sprintf($mlang_brisk['tickwait'][$G_lang],
1600 EXPIRE_TIME_WAG - $dtime, (EXPIRE_TIME_WAG - $dtime == 1 ? ($G_lang == 'en' ? "" : "o") : ($G_lang == 'en' ? "s" : "i")));
1601 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang] , 400, 100);
1606 $msg = substr($msg, 5);
1608 $table->wag_set($user->idx_get(), $msg);
1609 $to_user = sprintf('tra.add(%d, "%s");', $user->table, xcape(sprintf("%s: %s", $user->name, $msg)));
1610 $to_room = $to_user;
1611 /* for old isolation management $is_ticker = TRUE; */
1613 } // /tav chat command
1615 else if (strncmp($msg, "/alarm ", 7) == 0) {
1616 if (strncmp($msg, "/alarm to ", 10) == 0) {
1617 $sp_pos = strpos($msg, " ", 10);
1618 $target = substr($msg, 10, $sp_pos - 10);
1619 $alarm_check = "/alarm to ".$target." ".$G_alarm_passwd." ";
1623 $alarm_check = "/alarm ".$G_alarm_passwd." ";
1626 if (strncmp($msg, $alarm_check, strlen($alarm_check)) != 0) {
1627 /* MLANG: "<br>La password digitata non è corretta.<br><br>" */
1628 $msg = $mlang_brisk['alarpass'][$G_lang];
1629 $to_user = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 100);
1634 /* MLANG: "Alarm <b>%s</b> inviato a <b>%s</b>." */
1635 $prestr = sprintf($mlang_brisk['alarret'][$G_lang], xcape(substr($msg, strlen($alarm_check))),
1636 ($target == "" ? $mlang_brisk['tit_all'][$G_lang] : xcape($target)) );
1637 $to_user = sprintf('chatt_sub("%s", [2, "%s"],%s);',
1638 $dt, NICKSERV, $prestr);
1640 $msg = sprintf("<br><b>%s<br><br>%s</b><br><br>",
1641 $dt.NICKSERV, xcape(substr($msg, strlen($alarm_check))));
1642 /* MLANG: "chiudi" */
1643 $to_all = show_notify($msg, 0, $mlang_brisk['btn_close'][$G_lang], 400, 120);
1645 } // /alarm chat command
1646 else if (strncmp($msg, "/listen ", 8) == 0) {
1647 $arg = substr($msg, 8);
1649 if (strcasecmp($arg, "isolation") == 0) {
1651 if ($user->stat == 'room' && $user->subst == 'sitdown' &&
1652 $user->table >= TABLES_AUTH_N) {
1653 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['listmust'][$G_lang]);
1657 $user->flags &= ~USER_FLAG_MAP_AUTH;
1658 $user->flags |= USER_FLAG_ISOLAUTH;
1659 $to_user = 'list_set(\'isolation\', true, \''.$mlang_brisk['tit_onisol'][$G_lang].'\'); ';
1662 else if (strcasecmp($arg, "auth") == 0) {
1663 $flags_old = $user->flags;
1664 $user->flags &= ~USER_FLAG_MAP_AUTH;
1665 $user->flags |= USER_FLAG_LISTAUTH;
1666 $to_user = 'list_set(\'auth\', true, \''.$mlang_brisk['tit_onauth'][$G_lang].'\'); ';
1669 $flags_old = $user->flags;
1670 $user->flags &= ~USER_FLAG_MAP_AUTH;
1671 $to_user = 'list_set(\'all\', true, \'\'); ';
1674 // if from isolation redraw standup area
1675 if (($flags_old ^ $user->flags) & USER_FLAG_ISOLAUTH) {
1676 $to_user .= 'standup_data_old = null; '.$this->standup_content($user);
1680 else if (strcmp($msg, "/authreq") == 0) {
1681 if ($user->flags & USER_FLAG_AUTH) {
1682 $to_user = sprintf('authbox(300,200);');
1685 /* MLANG: "<b>Per autenticare qualcuno devi a tua volta essere autenticato.</b>", "Il nickname deve contenere almeno una lettera dell\'alfabeto o una cifra.", "Nickname <b>%s</b> già in uso." */
1686 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authmust'][$G_lang]);
1689 else if (strncmp($msg, "/mesgtoadm", 8) == 0) {
1690 if ($user->flags & USER_FLAG_AUTH) {
1691 $to_user = sprintf('mesgtoadmbox(500,300);');
1694 /* MLANG: "<b>Per inviare un messaggio devi essere autenticato.</b>" */
1695 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['mesgmust'][$G_lang]);
1698 else if (strncmp($msg, "/nick ", 6) == 0) {
1699 log_main("chatt_send BEGIN");
1702 if (($name_new = validate_name(substr($msg, 6))) == FALSE) {
1703 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['nickmust'][$G_lang]);
1707 $msg = "COMMAND ".$msg;
1708 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1709 $user_cur = &$this->user[$i];
1711 if ($user_cur->sess == '')
1713 if ($user_cur->name == $name_new)
1716 if ($i < MAX_PLAYERS) {
1717 $prestr = sprintf($mlang_brisk['nickdupl'][$G_lang], xcape($name_new));
1718 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1722 /* MLANG: "<b>Non puoi cambiare nick a un tavolo per soli autenticati.</b>", "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1723 if ($user->flags & USER_FLAG_AUTH) {
1724 if (strcasecmp($user->name,$name_new) != 0) {
1725 if (( ($user->flags & USER_FLAG_MAP_AUTH) != USER_FLAG_ISOLAUTH) &&
1726 ($user->subst == 'standup' ||
1727 ($user->subst != 'standup' && $this->table[$user->table]->auth_only == FALSE)
1730 $user->flags &= ~(USER_FLAG_AUTH | USER_FLAG_TY_ALL); // Remove auth if name changed
1731 for ($i = 0 ; $i < TABLES_N ; $i++) {
1732 $to_user .= $this->table[$i]->act_content($user);
1736 $to_user = sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $mlang_brisk['authchan'][$G_lang]);
1741 $user->name = $name_new; // OK - nick changed
1742 /* se nome gia' in uso, segnala cosa potrebbe capitare */
1743 if (($user->flags & USER_FLAG_AUTH) == 0) {
1744 if (($bdb = BriskDB::create()) != FALSE) {
1746 /* MLANG: "Il nickname <b>\'%s\'</b> è già registrato, <b>se il suo proprietario si autentificherà verrai rinominato d\'ufficio come ghost<i>N</i>.</b>" */
1747 if ($bdb->login_exists($name_new)) {
1748 $prestr = sprintf($mlang_brisk['nickjust'][$G_lang], xcape($name_new));
1749 $to_user .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, $prestr);
1754 log_main("chatt_send start set");
1756 $update_room = TRUE;
1758 } // nick chat command
1760 else if (strncmp($msg, "/st ", 4) == 0) {
1761 log_main("chatt_send BEGIN");
1764 $st_str = substr($msg, 4);
1766 if (strcasecmp($st_str, "normale") == 0) {
1767 $st = USER_FLAG_S_NORM;
1769 else if (strcasecmp($st_str, "pausa") == 0) {
1770 $st = USER_FLAG_S_PAU;
1772 else if (strcasecmp($st_str, "fuori") == 0) {
1773 $st = USER_FLAG_S_OUT;
1775 else if (strcasecmp($st_str, "cane") == 0) {
1776 $st = USER_FLAG_S_DOG;
1778 else if (strcasecmp($st_str, "cibo") == 0) {
1779 $st = USER_FLAG_S_EAT;
1781 else if (strcasecmp($st_str, "lavoro") == 0) {
1782 $st = USER_FLAG_S_WRK;
1784 else if (strcasecmp($st_str, "sigaretta") == 0) {
1785 $st = USER_FLAG_S_SMK;
1787 else if (strcasecmp($st_str, "presente") == 0) {
1788 $st = USER_FLAG_S_EYE;
1790 else if (strcasecmp($st_str, "coniglio") == 0) {
1791 $st = USER_FLAG_S_RABB;
1793 else if (strcasecmp($st_str, "calcio") == 0) {
1794 $st = USER_FLAG_S_SOCC;
1796 else if (strcasecmp($st_str, "pupo") == 0) {
1797 $st = USER_FLAG_S_BABY;
1799 else if (strcasecmp($st_str, "pulizie") == 0) {
1800 $st = USER_FLAG_S_MOP;
1803 /* MLANG: "Questo stato non esiste." */
1804 $to_user = sprintf('chatt_sub("%s", [2,"%s"],"%s");', $dt, NICKSERV, $mlang_brisk['statunkn'][$G_lang]);
1808 log_main("chatt_send start set");
1809 if (($user->flags & USER_FLAG_S_ALL) != $st) {
1810 $update_room = TRUE;
1811 $user->flags = ($user->flags & ~USER_FLAG_S_ALL) | $st;
1814 } // nick chat command
1816 else { // normal chat line
1817 $is_normchat = TRUE;
1818 if ($curtime < ($user->chat_ban + $user->chat_dlt)) {
1820 $user->chat_dlt = $user->chat_dlt * 2;
1821 if ($user->chat_dlt > 120)
1822 $user->chat_dlt = 120;
1824 else if ($user->chat_lst == $msg)
1826 else if ($curtime - $user->chattime[($user->chat_cur + 1) % CHAT_N] < CHAT_ILL_TIME) {
1827 $user->chat_ban = $curtime;
1828 $user->chat_dlt = 5;
1832 $user->chat_ban = 0;
1833 $user->chat_dlt = 0;
1837 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape("== chat ban =="));
1840 $to_user = sprintf('chatt_sub("%s", [%d, "%s"],"%s");', $dt, $user->flags, xcape($user->name), xcape($msg));
1841 // temporary silentiation for troll (will became array check)
1842 // if (strcasecmp($user->name,'JackRokka') != 0 && $user->sess != '47ea653f602e8')
1843 $to_room = $to_user;
1846 log_legal($curtime, $user,
1847 ($user->stat == 'room' ? 'room' : 'table '.$user->table),$msg);
1849 $user->chat_lst = "$msg";
1850 $user->chattime[$user->chat_cur % CHAT_N] = $curtime;
1860 // Output to clients
1863 if ($to_user != FALSE) {
1864 $user->comm[$user->step % COMM_N] = "gst.st = ".($user->step+1)."; ";
1865 $user->comm[$user->step % COMM_N] .= $to_user;
1869 if ($to_room != FALSE) {
1870 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1871 $user_cur = $this->user[$i];
1872 if ($target != "" && $user_cur->name != $target)
1874 if ($user_cur->sess == '' || $user_cur->stat == 'table' || $user->idx_get() == $i)
1877 if ($is_normchat == TRUE) {
1878 // use MAP_AUTH to check if auth or isolation
1879 if ($user_cur->flags & USER_FLAG_MAP_AUTH) {
1880 if (($user->flags & USER_FLAG_AUTH) == 0) {
1886 else if ($is_ticker) {
1887 if (($user_cur->flags & USER_FLAG_MAP_AUTH) == USER_FLAG_ISOLAUTH) {
1888 if ($user->table >= TABLES_AUTH_N)
1893 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ";
1894 $user_cur->comm[$user_cur->step % COMM_N] .= $to_room;
1895 $user_cur->step_inc();
1900 // FIXME BRISK4: include for each kind of table
1901 require_once("${G_base}briskin5/Obj/briskin5.phh");
1902 // Before all align times with table timeout
1903 for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1904 $table_cur =& $this->table[$table_idx];
1905 // if the table is complete and exists its shared mem we get the info about users lacc
1907 if ($table_cur->player_n == PLAYERS_N) {
1908 log_main("PLAYERS == N TABLE ".$table_idx);
1910 if (($sem = Briskin5::lock_data($table_idx)) != FALSE) {
1911 log_main("bin5 lock data success");
1913 $no_recovery = FALSE;
1914 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
1915 if ($table_cur->table_token != $bri->table_token) {
1916 log_main("ERROR: not matching table_token. Room: ".$table_cur->table_token." Table: ".$bri->table_token);
1921 if ($bri != FALSE) {
1922 $bri_table = &$bri->table[0];
1923 for ($i = 0 ; $i < $bri_table->player_n ; $i++) {
1924 // stat must be "table" by definition
1925 $bri_user =& $bri->user[$i];
1927 if ($target != "" && $bri_user->name != $target)
1929 log_main("writa: ".$user_mesg);
1930 $bri_user->comm[$bri_user->step % COMM_N] = "gst.st = ".($bri_user->step+1)."; ";
1931 $bri_user->comm[$bri_user->step % COMM_N] .= $to_tabl;
1932 $bri_user->step_inc();
1934 Briskin5::save_data(&$bri);
1936 Briskin5::unlock_data($sem);
1938 } // if ($table_cur->player_n == PLAYERS_N) {
1939 } // for ($table_idx = 0 ; $table_idx < TABLES_N ; $table_idx++) {
1940 } // if ($to_tabl == true ...
1943 if ($user->stat == 'room' && $user->subst == 'standup') {
1944 $this->standup_update(&$user);
1946 else if ($user->stat == 'room' && $user->subst == 'sitdown') {
1947 log_main("chatt_send pre table update");
1948 $this->table_update(&$user);
1949 log_main("chatt_send post table update");
1951 } // if ($update_room ...
1954 } // function chatt_send( ...
1956 function get_user($sess, &$idx)
1960 if (validate_sess($sess)) {
1961 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
1962 if (strcmp($sess, $this->user[$i]->sess) == 0) {
1965 $ret = &$this->user[$i];
1969 log_main(sprintf("get_user: Wrong sess from page [%s]",$PHP_SELF));
1970 // for ($i = 0 ; $i < MAX_PLAYERS ; $i++)
1971 // log_main(sprintf("get_user: Wrong sess compared with [%s]",$this->user[$i]->sess));
1974 log_main(sprintf("get_user: Wrong strlen [%s]",$sess));
1981 * function add_user(&$room, &$sess, &$idx, $name, $pass, $ip)
1984 * if ($idx > -1 && ret == FALSE) => duplicated nick
1985 * if ($idx == -2 && ret == FALSE) => invalid name
1986 * if ($idx == -3 && ret == FALSE) => wrong password
1987 * if ($idx == -1 && ret == FALSE) => no space left
1988 * if ($idx == 0 && ret == user) => SUCCESS
1989 * if ($idx == -$idx && ret == user) => SUCCESS (but the login exists in the auth db)
1992 function add_user(&$sess, &$idx, $name, $pass, $ip)
1994 GLOBAL $G_base, $CO_list;
1998 $authenticate = FALSE;
2000 $login_exists = FALSE;
2002 $ghost_auth = FALSE;
2007 if (($name_new = validate_name($name)) == FALSE) {
2012 log_auth("XXX", sprintf("ARRIVA: [%s] pass:[%s]", $sess, ($pass == FALSE ? "FALSE" : $pass)));
2013 if (validate_sess($sess) == FALSE)
2016 /* if pass != FALSE verify the login with pass */
2017 log_auth("XXX", "auth1");
2019 if (($bdb = BriskDB::create()) != FALSE) {
2021 if ($pass != FALSE) { // TODO: here add a method to $bdb to check if the db is available.
2022 log_auth("XXX", "auth2");
2023 $authenticate = $bdb->login_verify($name_new, $pass, $code);
2024 log_auth("XXX", "authenticate: ".($authenticate != FALSE ? "TRUE" : "FALSE"));
2026 if ($authenticate != FALSE) {
2027 // error_log(print_r(&$authenticate, TRUE),0);
2028 $user_type = $authenticate->type_get();
2036 $login_exists = $bdb->login_exists($name_new);
2040 // if db is down, send a warning and verify only current users
2041 // no actions at this moment
2043 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2045 if (strcmp($sess, $this->user[$i]->sess) == 0) {
2049 if ($idfree == -1 && strcmp($this->user[$i]->sess, "") == 0) {
2051 continue; // NOTE: CHECK IT !!
2053 if (strcasecmp($this->user[$i]->name, $name_new) == 0) {
2054 if ($authenticate != FALSE) {
2056 $ghost_auth = ($this->user[$i]->flags & USER_FLAG_AUTH);
2067 log_auth("XXX", sprintf("TROVATO A QUESTO PUNTO [%d] sess [%s] name [%s]", $idx, $sess, $name_new));
2069 /* there is another user logged with your account and you and him have authenticated => che new user
2070 get the session of the old user */
2071 if ($ghost > -1 && $ghost_auth && ($authenticate != FALSE)) {
2074 $ghost_user =& $this->user[$ghost];
2076 $ghost_user->step_inc();
2079 $ghost_user->sess = $sess;
2082 $ghost_user->sess = $sess;
2085 // If user at the table we need to update the table data too
2086 $table_idx = $ghost_user->table;
2087 if ($ghost_user->stat == "table" && $this->table[$table_idx]->player_n == PLAYERS_N) {
2088 // FIXME BRISK4: include for each kind of table
2089 require_once("${G_base}briskin5/Obj/briskin5.phh");
2090 if (($brisem = Briskin5::lock_data($table_idx)) != FALSE) {
2091 if (($bri = &Briskin5::load_data($table_idx)) != FALSE) {
2092 if ($bri->the_end != TRUE) {
2093 $bri->user[$ghost_user->table_pos]->step_inc();
2094 $bri->user[$ghost_user->table_pos]->sess = $sess;
2095 Briskin5::save_data(&$bri);
2098 Briskin5::unlock_data($brisem);
2103 return ($this->user[$ghost]);
2105 else if ($idx != -1 && $i == MAX_PLAYERS) {
2110 $this->user[$idx]->sess = $sess;
2113 $this->user[$idx]->sess = $sess;
2115 $this->user[$idx]->name = $name_new; // OK - add new user
2116 $this->user[$idx]->stat_set("room");
2117 $this->user[$idx]->step_set(0);
2118 while (array_pop($this->user[$idx]->comm) != NULL);
2119 $this->user[$idx]->subst = "standup";
2120 $this->user[$idx]->lacc = $curtime;
2121 $this->user[$idx]->laccwr = $curtime;
2122 $this->user[$idx]->bantime = 0;
2123 $this->user[$idx]->ip = $ip;
2125 $this->user[$idx]->flags = $user_type;
2126 $this->user[$idx]->flags |= ($authenticate != FALSE ? USER_FLAG_AUTH : 0x00);
2127 $this->user[$idx]->flags |= ( ($pass != FALSE && $bdb == FALSE) ? USER_FLAG_DBFAILED : 0x00);
2128 log_auth("XXX", sprintf("FLAGS: [%x]", $this->user[$idx]->flags));
2131 if ($authenticate != FALSE) {
2132 $this->user[$idx]->code = $authenticate->code_get();
2133 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2135 if (isset($CO_list)) {
2136 if (strcmp($CO_list, "auth") == 0) {
2137 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2138 $this->user[$idx]->flags |= USER_FLAG_LISTAUTH;
2140 if (strcmp($CO_list, "isolation") == 0) {
2141 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2142 $this->user[$idx]->flags |= USER_FLAG_ISOLAUTH;
2145 $this->user[$idx]->flags &= ~USER_FLAG_MAP_AUTH;
2151 log_main("ghost: rename!");
2152 $ghost_user =& $this->user[$ghost];
2154 if ($ghost_auth == FALSE) {
2155 for ($sfx = 1 ; $sfx <= MAX_PLAYERS ; $sfx++) {
2156 $ghostname = 'ghost'.$sfx;
2157 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2158 if (strcmp("", $this->user[$i]->sess) == 0)
2161 if (strcmp($this->user[$i]->name, $ghostname) == 0) {
2166 if ($ghostname != '')
2170 $ghost_user->name = $ghostname;
2172 if ($ghost_user->stat == 'room' && $ghost_user->subst == 'standup') {
2173 $this->standup_update(&$ghost_user);
2176 log_main("chatt_send pre table update");
2177 $this->table_update(&$ghost_user);
2178 log_main("chatt_send post table update");
2180 } // if ($ghost_auth == FALSE
2182 // FIXME: cacciare il vecchio utente room && table (if needed)
2183 $ghost_user->the_end = TRUE;
2184 $ghost_user->lacc = 0;
2185 $this->garbage_manager(TRUE);
2187 } // if ($ghost > -1) {
2192 log_main(sprintf("TROVATO LIBERO A [%d] sess [%s] name [%s] count [%d] name [%s] code [%s]", $idx, $sess, $name_new, count($this->user),$this->user[$real_idx]->name, $this->user[$real_idx]->code));
2194 $ret = $this->user[$real_idx];
2201 function standup_update($user)
2203 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2204 $user_cur = $this->user[$i];
2205 if ($user_cur->sess == '')
2208 log_main("STANDUP START: ".$user_cur->stat);
2210 if ($user_cur->stat == 'room') {
2211 $user_cur->comm[$user_cur->step % COMM_N] = "gst.st = ".($user_cur->step+1)."; ".$this->standup_content($user_cur);
2212 if ($user->idx_get() == $i) {
2213 $itin = ($user->flags & USER_FLAG_AUTH ? "<i>" : "");
2214 $itou = ($user->flags & USER_FLAG_AUTH ? "</i>" : "");
2216 $user_cur->comm[$user_cur->step % COMM_N] .= sprintf('$("myname").innerHTML = "<b>%s%s%s</b>: ";',
2217 $itin, xcape($user->name), $itou);
2219 log_main("FROM STANDUP: NAME: ".$user_cur->name." SENDED: ".$user_cur->comm[$user_cur->step % COMM_N]);
2221 $user_cur->step_inc();
2227 static function create()
2235 function load_data()
2240 // error_log("Room::load_data BEGIN", 0);
2243 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2244 log_main("ftok failed");
2249 if (($shm_sz = sharedmem_sz($tok)) == -1) {
2250 log_main("shmop_open failed");
2254 $shm_sz = SHM_DIMS_MIN;
2256 if ($shm = shm_attach($tok, $shm_sz)) {
2257 $room = @shm_get_var($shm, $tok);
2259 log_only("bri == ".($room == FALSE ? "FALSE" : "TRUE")." bri === ".($room === FALSE ? "FALSE" : "TRUE")." bri isset ".(isset($room) ? "TRUE" : "FALSE"));
2261 log_only("bri count ".count($room));
2263 if ($room == FALSE) {
2264 log_only("INIT MAIN DATA");
2267 // error_log("DE CHE", 0);
2269 $room = Room::create();
2271 if (Room::save_data($room) == FALSE)
2276 $room->shm_sz = $shm_sz;
2280 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2281 $room->user[$i] = User::load_data($i);
2286 // SHSPLIT: load users from the shared memory
2298 function save_data_orig(&$room)
2306 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2309 while ($room->shm_sz < SHM_DIMS_MAX) {
2310 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2313 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2314 if (shm_put_var($shm, $tok, $room) != FALSE) {
2318 if (shm_remove($shm) === FALSE) {
2319 log_only("REMOVE FALLITA");
2323 $room->shm_sz += SHM_DIMS_DLT;
2333 function save_data(&$room)
2341 // error_log("Room::save_data BEGIN", 0);
2343 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1)
2346 // SHSPLIT: before save the $room you must save users,
2347 // detach from main struct and (then) reattach
2348 $user_park = array();
2349 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2350 $user_park[$i] = $room->user[$i];
2351 $room->user[$i] = FALSE;
2354 while ($room->shm_sz < SHM_DIMS_MAX) {
2355 if (($shm = shm_attach($tok, $room->shm_sz)) == FALSE)
2358 // log_only("PUT_VAR DI ".strlen(serialize($room)));
2359 if (shm_put_var($shm, $tok, $room) != FALSE) {
2363 if (shm_remove($shm) === FALSE) {
2364 log_only("REMOVE FALLITA");
2368 $room->shm_sz += SHM_DIMS_DLT;
2374 // SHSPLIT: reattach users to the room class
2375 for ($i = 0 ; $i < MAX_PLAYERS ; $i++) {
2376 User::save_data($user_park[$i], $i);
2377 $room->user[$i] = $user_park[$i];
2383 function lock_data()
2387 // echo "LOCK: ".FTOK_PATH."/main";
2389 if (($tok = @ftok(FTOK_PATH."/main", "B")) == -1) {
2392 // echo "FTOK ".$tok."<br>";
2393 if (($res = sem_get($tok)) == FALSE) {
2396 if (sem_acquire($res)) {
2397 log_lock("LOCK room");
2404 function unlock_data($res)
2408 log_lock("UNLOCK room");
2410 return (sem_release($res));
2414 function standup_content($user)
2419 if ($user->stat != 'room')
2422 for ($i = 0 , $ct = 0 ; $ct < 4 && $i < MAX_PLAYERS ; $i++) {
2423 if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
2428 // $content .= sprintf('<table cols=\\"%d\\" class=\\"table_standup\\">', $ct);
2430 $content = ' j_stand_cont( [ ';
2432 for ($i = 0 , $ct = 0 ; $i < MAX_PLAYERS ; $i++) {
2433 if ($this->user[$i]->sess == "" || $this->user[$i]->stat != "room" || $this->user[$i]->name == "")
2436 $flags = $this->user[$i]->flags;
2438 if ($this->user[$i]->subst == "standup") {
2439 if ($user->idx_get() == $i) {
2443 $content .= sprintf('%s[ %d, "%s" ]',($ct > 0 ? ', ' : ''), $flags, xcape($this->user[$i]->name));
2452 function table_content($user, $table_idx)
2458 // Si possono usare i dati nella classe table
2461 $sess = $user->sess;
2462 $table = &$this->table[$table_idx];
2464 if ($user->stat != 'room')
2468 for ($i = 0 ; $i < $table->player_n ; $i++) {
2469 $user_cur = &$this->user[$table->player[$i]];
2471 $flags = $user_cur->flags;
2473 if ($user->idx_get() == $table->player[$i])
2476 log_main($user_cur->name. sprintf(" IN TABLE [%d]", $table_idx));
2478 $content .= sprintf('%s[ %d, "%s" ]',($i == 0 ? '' : ', '), $flags, xcape($user_cur->name));
2483 $ret .= sprintf('j_tab_cont(%d, %s);', $table_idx, $content);
2490 function make_seed()
2492 list($usec, $sec) = explode(' ', microtime());
2493 return (float) $sec + ((float) $usec * 100000);
2497 function log_mop($step, $log) {
2498 GLOBAL $sess, $PHP_SELF;
2500 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LMOP) == 0)
2503 if (isset($sess) == FALSE)
2508 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LMOP) == 0)
2511 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2512 fwrite($fp, sprintf("LMOP: [%f] [%05d] [%s] [%s]\n", gettimeofday(TRUE), $step, $PHP_SELF, $log));
2518 function log_only2($log) {
2519 GLOBAL $sess, $PHP_SELF;
2521 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONL2) == 0)
2524 if (isset($sess) == FALSE)
2529 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONL2) == 0)
2532 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2533 fwrite($fp, sprintf("ONL2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2538 function log_crit($log) {
2539 GLOBAL $sess, $PHP_SELF;
2541 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_CRIT) == 0)
2544 if (isset($sess) == FALSE)
2549 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_CRIT) == 0)
2552 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2553 fwrite($fp, sprintf("CRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2558 function log_only($log) {
2559 GLOBAL $sess, $PHP_SELF;
2561 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_ONLY) == 0)
2564 if (isset($sess) == FALSE)
2569 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_ONLY) == 0)
2572 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2573 fwrite($fp, sprintf("ONLY: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2578 function log_main($log) {
2579 GLOBAL $sess, $PHP_SELF;
2581 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_MAIN) == 0)
2584 if (isset($sess) == FALSE)
2589 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_MAIN) == 0)
2592 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2593 fwrite($fp, sprintf("MAIN: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2598 function log_rd($log) {
2599 GLOBAL $sess, $PHP_SELF;
2601 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_READ) == 0)
2604 if (isset($sess) == FALSE)
2609 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_READ) == 0)
2612 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2613 fwrite($fp, sprintf("READ: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2618 function log_rd2($log) {
2619 GLOBAL $sess, $PHP_SELF;
2621 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_REA2) == 0)
2624 if (isset($sess) == FALSE)
2629 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_REA2) == 0)
2632 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2633 fwrite($fp, sprintf("REA2: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2638 function log_send($log) {
2639 GLOBAL $sess, $PHP_SELF;
2641 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_SEND) == 0)
2644 if (isset($sess) == FALSE)
2649 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_SEND) == 0)
2652 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2653 fwrite($fp, sprintf("SEND: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2658 function log_lock($log) {
2659 GLOBAL $sess, $PHP_SELF;
2661 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOCK) == 0)
2664 if (isset($sess) == FALSE)
2669 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOCK) == 0)
2672 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2673 fwrite($fp, sprintf("LOCK: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2678 function log_wr($log) {
2679 GLOBAL $sess, $PHP_SELF;
2681 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_WRIT) == 0)
2684 if (isset($sess) == FALSE)
2689 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_WRIT) == 0)
2692 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2693 fwrite($fp, sprintf("WRIT: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2698 function log_load($log) {
2699 GLOBAL $sess, $PHP_SELF;
2701 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_LOAD) == 0)
2704 if (isset($sess) == FALSE)
2709 if (( (BRISK_DEBUG | ($ssess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_LOAD) == 0)
2712 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2713 fwrite($fp, sprintf("LOAD: [%s] [%s] [%s]\n", $ssess, $PHP_SELF, $log));
2718 function log_auth($sess, $log) {
2720 if (BRISK_SINGLE_SESS == "" && (BRISK_DEBUG & DBG_AUTH) == 0)
2723 if (( (BRISK_DEBUG | ($sess == BRISK_SINGLE_SESS ? BRISK_SINGLE_DEBUG : 0) ) & DBG_AUTH) == 0)
2726 if (($fp = @fopen(LEGAL_PATH."/brisk.log", 'a')) != FALSE) {
2727 fwrite($fp, sprintf("AUTH: [%s] [%d] [%s] [%s]\n", $sess, time(), $PHP_SELF, $log));
2733 // function log_legal($curtime, $sess, $name, $where, $mesg)
2734 function log_legal($curtime, &$user, $where, $mesg)
2738 if (($fp = @fopen(LEGAL_PATH."/legal.log", 'a')) != FALSE) {
2739 /* Unix time | session | nickname | IP | where was | mesg */
2740 fwrite($fp, sprintf("%ld|%s|%s|%s|%s|%s|%s|\n", $curtime, $user->sess,
2741 ($user->flags & USER_FLAG_AUTH ? 'A' : 'N'),
2742 $user->name, $_SERVER['REMOTE_ADDR'], $where , $mesg));
2748 function lock_banlist()
2750 if (($tok = @ftok(FTOK_PATH."/main", "L")) == -1) {
2754 if (($res = sem_get($tok)) == FALSE) {
2755 echo "SEM_GET FAILED";
2758 if (sem_acquire($res))
2764 function unlock_banlist($res)
2766 return (sem_release($res));
2769 function table_act_content($isstanding, $sitted, $table, $cur_table, $allowed)
2774 if ($sitted < PLAYERS_N) {
2782 if ($table == $cur_table)
2789 $ret = sprintf('j_tab_act_cont(%d, \'%s\');', $table, $act);
2794 function show_notify($text, $tout, $butt, $w, $h)
2796 log_main("SHOW_NOTIFY: ".$text);
2797 return sprintf('var noti = new notify(gst,"%s",%d,"%s",%d,%d);', $text, $tout, $butt, $w, $h);
2800 function show_notify_ex($text, $tout, $butt, $w, $h, $is_opaque, $block_time)
2802 log_main("SHOW_NOTIFY OPAQUE: ".$text);
2803 return sprintf('var noti = new notify_ex(gst,"%s",%d,"%s",%d,%d, %s, %d);', $text, $tout, $butt, $w, $h, ($is_opaque ? "true" : "false"), $block_time);
2807 function root_wellcome($user)
2809 GLOBAL $root_wellarr, $G_lang;
2813 $dt = date("H:i ", $curtime);
2815 for ($i = 0 ; $i < count($root_wellarr[$G_lang]) ; $i++)
2816 $ret .= sprintf('chatt_sub("%s", [2, "%s"],"%s");', $dt, NICKSERV, str_replace('"', '\"', $root_wellarr[$G_lang][$i]));
2823 function validate_sess($sess)
2825 if (strlen($sess) == SESS_LEN)
2831 function validate_name($name)
2833 $name_new = str_replace(' ', '_', substr(trim($name),0,12));
2835 for ($i = 0 ; $i < strlen($name_new) ; $i++) {
2837 if (($c >= "a" && $c <= "z") || ($c >= "A" && $c <= "Z") || ($c >= "0" && $c <= "9"))
2844 function playsound($filename)
2846 return (sprintf('playsound("flasou", "%s");', $filename));
2849 function secstoword($secs)
2853 $mins = floor($secs / 60);
2855 if ($G_lang == 'en') {
2857 $ret = sprintf("%d minute%s%s", $mins, ($mins > 1 ? "s" : ""), ($secs > 0 ? " and " : ""));
2860 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "s" : ""));
2864 $ret = sprintf("%d minut%s%s", $mins, ($mins > 1 ? "i" : "o"), ($secs > 0 ? " e " : ""));
2867 $ret .= sprintf("%d second%s", $secs, ($secs > 1 ? "i" : "o"));
2872 function sharedmem_sz($tok)
2874 if (($shm_id = @shmop_open($tok, 'a', 0, 0)) == FALSE) {
2875 log_main("shmop_open failed");
2878 $shm_sz = shmop_size($shm_id);
2879 shmop_close($shm_id);
2881 log_main("shm_sz: ".$shm_sz." SHM_DIMS: ".SHM_DIMS);
2886 function lock_data()
2890 if (($tok = @ftok(FTOK_PATH."/warrant", "B")) == -1) {
2893 // echo "FTOK ".$tok."<br>";
2894 if (($res = sem_get($tok)) == FALSE) {
2897 if (sem_acquire($res)) {
2898 log_lock("LOCK warrant");
2905 function unlock_data($res)
2909 log_lock("UNLOCK warrant");
2911 return (sem_release($res));
2916 function lock_data()
2920 if (($tok = @ftok(FTOK_PATH."/poll", "B")) == -1) {
2923 // echo "FTOK ".$tok."<br>";
2924 if (($res = sem_get($tok)) == FALSE) {
2927 if (sem_acquire($res)) {
2928 log_lock("LOCK poll");
2935 function unlock_data($res)
2939 log_lock("UNLOCK poll");
2941 return (sem_release($res));